Divyanshu67/squad_v2 huggingface dataset:
Sino-Tibetan_relations_during_the_Ming_dynasty

Of the third Dalai Lama, China Daily states that the "Ming dynasty showed him special favor by allowing him to pay tribute." China Daily then says that Sonam Gyatso was granted the title Dorjichang or Vajradhara Dalai Lama in 1587 [sic!], but China Daily does not mention who granted him the title. Without mentioning the role of the Mongols, China Daily states that it was the successive Qing dynasty which established the title of Dalai Lama and his power in Tibet: "In 1653, the Qing emperor granted an honorific title to the fifth Dalai Lama and then did the same for the fifth Panchen Lama in 1713, officially establishing the titles of the Dalai Lama and the Panchen Erdeni, and their political and religious status in Tibet."

Question: Who did the Ming dynasty showed favors to?
Answer: the third Dalai Lama

Question: What was the the third Dalai Lama allowed to do?
Answer: pay tribute

Question: What title was Sonam Gyatso granted in 1587?
Answer: the title Dorjichang or Vajradhara Dalai Lama

Question: In 1653 who did the Qing emperor grant a title to?
Answer: the fifth Dalai Lama

Question: In 1713 who did the Qing emperor grant a title to?
Answer: the fifth Panchen Lama
Sino-Tibetan_relations_during_the_Ming_dynasty

Chen states that the fourth Dalai Lama Yonten Gyatso was granted the title "Master of Vajradhara" and an official seal by the Wanli Emperor in 1616. This was noted in the Biography of the Fourth Dalai Lama, which stated that one Soinam Lozui delivered the seal of the Emperor to the Dalai Lama. The Wanli Emperor had invited Yonten Gyatso to Beijing in 1616, but just like his predecessor he died before being able to make the journey.

Question: What title was the fourth Dalai Lama granted? 
Answer: Master of Vajradhara

Question: Who was the fourth Dalai Lama?
Answer: Yonten Gyatso

Question: When did the Wanli Emperor grant the title Master of Vajradhara to Yonten Gyatso?
Answer: 1616

Question: Who did the Wanli Emperor invite to Beijing in 1616?
Answer: Yonten Gyatso

Question: Why didn't Yonten Gyatso make it to Beijing?
Answer: he died
Sino-Tibetan_relations_during_the_Ming_dynasty

Kolmaš writes that, as the Mongol presence in Tibet increased, culminating in the conquest of Tibet by a Mongol leader in 1642, the Ming emperors "viewed with apparent unconcern these developments in Tibet." He adds that the Ming court's lack of concern for Tibet was one of the reasons why the Mongols pounced on the chance to reclaim their old vassal of Tibet and "fill once more the political vacuum in that country." On the mass Mongol conversion to Tibetan Buddhism under Altan Khan, Laird writes that "the Chinese watched these developments with interest, though few Chinese ever became devout Tibetan Buddhists."

Question: Who's presence increased in Tibet?
Answer: the Mongols

Question: What were the Mongols trying to reclaim?
Answer: their old vassal of Tibet

Question: When did the conquest of Tibet reach its peak?
Answer: 1642

Question: Who's lack of concern helped the Mongols jump at a chance to reclaim their old vassal of Tibet?
Answer: the Ming court
Sino-Tibetan_relations_during_the_Ming_dynasty

In 1565, the powerful Rinbung princes were overthrown by one of their own ministers, Karma Tseten who styled himself as the Tsangpa, "the one of Tsang", and established his base of power at Shigatse. The second successor of this first Tsang king, Karma Phuntsok Namgyal, took control of the whole of Central Tibet (Ü-Tsang), reigning from 1611–1621. Despite this, the leaders of Lhasa still claimed their allegiance to the Phagmodru as well as the Gelug, while the Ü-Tsang king allied with the Karmapa. Tensions rose between the nationalistic Ü-Tsang ruler and the Mongols who safeguarded their Mongol Dalai Lama in Lhasa. The fourth Dalai Lama refused to give an audience to the Ü-Tsang king, which sparked a conflict as the latter began assaulting Gelug monasteries. Chen writes of the speculation over the fourth Dalai Lama's mysterious death and the plot of the Ü-Tsang king to have him murdered for "cursing" him with illness, although Chen writes that the murder was most likely the result of a feudal power struggle. In 1618, only two years after Yonten Gyatso died, the Gelug and the Karma Kargyu went to war, the Karma Kargyu supported by the secular Ü-Tsang king. The Ü-Tsang ruler had a large number of Gelugpa lamas killed, occupied their monasteries at Drepung and Sera, and outlawed any attempts to find another Dalai Lama. In 1621, the Ü-Tsang king died and was succeeded by his young son Karma Tenkyong, an event which stymied the war effort as the latter accepted the six-year-old Lozang Gyatso as the new Dalai Lama. Despite the new Dalai Lama's diplomatic efforts to maintain friendly relations with the new Ü-Tsang ruler, Sonam Rapten (1595–1657), the Dalai Lama's chief steward and treasurer at Drepung, made efforts to overthrow the Ü-Tsang king, which led to another conflict. In 1633, the Gelugpas and several thousand Mongol adherents defeated the Ü-Tsang king's troops near Lhasa before a peaceful negotiation was settled. Goldstein writes that in this the "Mongols were again playing a significant role in Tibetan affairs, this time as the military arm of the Dalai Lama."

Question: When were the Rinbung princes overthrown?
Answer: 1565

Question: Who took control of the whole of Central Tibet?
Answer: Karma Phuntsok Namgyal

Question: When did Karma Phuntsok Namgyal reign?
Answer: 1611–1621

Question: Who did Ü-Tsang king have an alliance with?
Answer: the Karmapa

Question: Who refused an audience with the Ü-Tsang king?
Answer: The fourth Dalai Lama
Sino-Tibetan_relations_during_the_Ming_dynasty

When an ally of the Ü-Tsang ruler threatened destruction of the Gelugpas again, the fifth Dalai Lama Lozang Gyatso pleaded for help from the Mongol prince Güshi Khan (1582–1655), leader of the Khoshut (Qoshot) tribe of the Oirat Mongols, who was then on a pilgrimage to Lhasa. Güshi Khan accepted his role as protector, and from 1637–1640 he not only defeated the Gelugpas' enemies in the Amdo and Kham regions, but also resettled his entire tribe into Amdo. Sonam Chöpel urged Güshi Khan to assault the Ü-Tsang king's homebase of Shigatse, which Güshi Khan agreed upon, enlisting the aid of Gelug monks and supporters. In 1642, after a year's siege of Shigatse, the Ü-Tsang forces surrendered. Güshi Khan then captured and summarily executed Karma Tenkyong, the ruler of Ü-Tsang, King of Tibet.

Question: Who did the 5th Dalai Lama beg for help from?
Answer: the Mongol prince Güshi Khan

Question: What role did Güshi Khan take on?
Answer: protector

Question: Which enemies did Güshi Khan defeat? 
Answer: the Gelugpas

Question: Where did Güshi Khan resettle his tribe?
Answer: Amdo

Question: When did the  Ü-Tsang forces surrender?
Answer: 1642
Sino-Tibetan_relations_during_the_Ming_dynasty

Soon after the victory in Ü-Tsang, Güshi Khan organized a welcoming ceremony for Lozang Gyatso once he arrived a day's ride from Shigatse, presenting his conquest of Tibet as a gift to the Dalai Lama. In a second ceremony held within the main hall of the Shigatse fortress, Güshi Khan enthroned the Dalai Lama as the ruler of Tibet, but conferred the actual governing authority to the regent Sonam Chöpel. Although Güshi Khan had granted the Dalai Lama "supreme authority" as Goldstein writes, the title of 'King of Tibet' was conferred upon Güshi Khan, spending his summers in pastures north of Lhasa and occupying Lhasa each winter. Van Praag writes that at this point Güshi Khan maintained control over the armed forces, but accepted his inferior status towards the Dalai Lama. Rawski writes that the Dalai Lama shared power with his regent and Güshi Khan during his early secular and religious reign. However, Rawski states that he eventually "expanded his own authority by presenting himself as Avalokiteśvara through the performance of rituals," by building the Potala Palace and other structures on traditional religious sites, and by emphasizing lineage reincarnation through written biographies. Goldstein states that the government of Güshi Khan and the Dalai Lama persecuted the Karma Kagyu sect, confiscated their wealth and property, and even converted their monasteries into Gelug monasteries. Rawski writes that this Mongol patronage allowed the Gelugpas to dominate the rival religious sects in Tibet.

Question: Who did Güshi Khan organize a welcome ceremony for?
Answer: Lozang Gyatso

Question: What did Güshi Khan present as a gift to the Dalai Lama?
Answer: his conquest of Tibet

Question: Who did Güshi Khan enthrone the ruler of Tibet?
Answer: the Dalai Lama

Question: Who did Güshi Khan grant the governing authority to?
Answer: the regent Sonam Chöpel

Question: The title of 'King of Tibet belonged to whom?
Answer: Güshi Khan
Sino-Tibetan_relations_during_the_Ming_dynasty

Meanwhile, the Chinese Ming dynasty fell to the rebellion of Li Zicheng (1606–1645) in 1644, yet his short-lived Shun dynasty was crushed by the Manchu invasion and the Han Chinese general Wu Sangui (1612–1678). China Daily states that when the following Qing dynasty replaced the Ming dynasty, it merely "strengthened administration of Tibet." However, Kolmaš states that the Dalai Lama was very observant of what was going on in China and accepted a Manchu invitation in 1640 to send envoys to their capital at Mukden in 1642, before the Ming collapsed. Dawa Norbu, William Rockhill, and George N. Patterson write that when the Shunzhi Emperor (r. 1644–1661) of the subsequent Qing dynasty invited the fifth Dalai Lama Lozang Gyatso to Beijing in 1652, Shunzhi treated the Dalai Lama as an independent sovereign of Tibet. Patterson writes that this was an effort of Shunzhi to secure an alliance with Tibet that would ultimately lead to the establishment of Manchu rule over Mongolia. In this meeting with the Qing emperor, Goldstein asserts that the Dalai Lama was not someone to be trifled with due to his alliance with Mongol tribes, some of which were declared enemies of the Qing. Van Praag states that Tibet and the Dalai Lama's power was recognized by the "Manchu Emperor, the Mongolian Khans and Princes, and the rulers of Ladakh, Nepal, India, Bhutan, and Sikkim."

Question: Who did the the Chinese Ming dynasty fall to?
Answer: the rebellion of Li Zicheng

Question: According to Kolmaš who accepted an invite from a Manchu to send envoys to the capital at Mukden?
Answer: the Dalai Lama

Question: Who was said to have treated the Dalai Lama as an independent sovereign of Tibet?
Answer: Shunzhi
Sino-Tibetan_relations_during_the_Ming_dynasty

When the Dzungar Mongols attempted to spread their territory from what is now Xinjiang into Tibet, the Kangxi Emperor (r. 1661–1722) responded to Tibetan pleas for aid with his own expedition to Tibet, occupying Lhasa in 1720. By 1751, during the reign of the Qianlong Emperor (r. 1735–1796), a protectorate and permanent Qing dynasty garrison was established in Tibet. As of 1751, Albert Kolb writes that "Chinese claims to suzerainty over Tibet date from this time."

Question: Who tried to spread their territory into Tibet?
Answer: the Dzungar Mongols

Question: Who helped the Tibetan? 
Answer: the Kangxi Emperor

Question: When did the Kangxi Emperor occupy Lhasa?
Answer: 1720

Question: When was The Qing dynasty garrison established in Tibet?
Answer: 1751

Question: When did the Qianlong Emperor reign? 
Answer: 1735–1796
The_Legend_of_Zelda:_Twilight_Princess

The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]

Question: What category of game is Legend of Zelda: Twilight Princess?
Answer: action-adventure

Question: What consoles can be used to play Twilight Princess?
Answer: GameCube and Wii

Question: When was Twilight Princess launched in North America?
Answer: November 2006

Question: When could GameCube owners purchase Twilight Princess?
Answer: December 2006

Question: What company developed Legend of Zelda: Twilight Princess?
Answer: Nintendo

Question: What year was the Legend of Zelda:Twilight Princess originally planned for release?
Answer: 2005

Question: What year was the Wii version of Legend of Zelda: Twilight Princess released?
Answer: 2006

Question: What category of game is Legend of Zelda: Australia Twilight?

Question: What consoles can be used to play Australia Twilight?

Question: When was Australia Twilight launched in North America?

Question: When could GameCube owners purchase Australian Princess?

Question: What year was the Legend of Zelda: Australian Princess originally planned for release?
The_Legend_of_Zelda:_Twilight_Princess

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

Question: Who is the main character of the story?
Answer: Link

Question: What land does Link serve to protect?
Answer: Hyrule

Question: What character helped Link in Twilight Princess?
Answer: Midna

Question: Who is the protagonist is Legend of Zelda?
Answer: Link

Question: What is the name of the mysterious creature that assists Link?
Answer: Midna

Question: This storyline takes place alternate from what storyline?
Answer: The Wind Waker

Question: What land does Ocarina serve to protect?

Question: What character helped Link in Ocarina Princess?

Question: Who is the protagonist of Midna of Time?

Question: From what alternate dimension does this dimension take place from?

Question: When does the Waker take place?
The_Legend_of_Zelda:_Twilight_Princess

At the time of its release, Twilight Princess was considered the greatest entry in the Zelda series by many critics, including writers for 1UP.com, Computer and Video Games, Electronic Gaming Monthly, Game Informer, GamesRadar, IGN, and The Washington Post. It received several Game of the Year awards, and was the most critically acclaimed game of 2006. In 2011, the Wii version was rereleased under the Nintendo Selects label. A high-definition port for the Wii U, The Legend of Zelda: Twilight Princess HD, will be released in March 2016.

Question: What accolade did Twilight Princess receive after its release?
Answer: Game of the Year

Question: Under which brand was Twilight Princess for the Nintendo Wii published?
Answer: Nintendo Selects

Question: When is the HD version of Twilight Princess slated for launch?
Answer: March 2016

Question: At the time of release which episode of the Legend of Zelda series was considered the greatest entry?
Answer: Twilight Princess

Question: How many Game of the Year awards did Twilight Princess receive?
Answer: several

Question: What year was Twilight Princess the most critically acclaimed game?
Answer: 2006

Question: What year will the game release a high-definition port for the Wii U console?
Answer: 2016

Question: What accolade did Radar Princess receive after its release?

Question: Under which brand was Radar Princess for the Nintendo Wii published?

Question: When is the HD version of Radar Princess slated for launch?

Question: At the time of release what episode of Legend of Radar series was considered the greatest story?

Question: How many Game of the Year awards did Radar Princess receive?
The_Legend_of_Zelda:_Twilight_Princess

The Legend of Zelda: Twilight Princess is an action-adventure game focused on combat, exploration, and item collection. It uses the basic control scheme introduced in Ocarina of Time, including context-sensitive action buttons and L-targeting (Z-targeting on the Wii), a system that allows the player to keep Link's view focused on an enemy or important object while moving and attacking. Link can walk, run, and attack, and will automatically jump when running off of or reaching for a ledge.[c] Link uses a sword and shield in combat, complemented with secondary weapons and items, including a bow and arrows, a boomerang, bombs, and the Clawshot (similar to the Hookshot introduced earlier in the The Legend of Zelda series).[d] While L-targeting, projectile-based weapons can be fired at a target without the need for manual aiming.[c]

Question: What are the three main activities in The Legend of Zelda: Twilight Princess?
Answer: combat, exploration, and item collection

Question: Twilight Princess uses the control setup first employed in which previous game?
Answer: Ocarina of Time

Question: What can be used to shoot without the need to manually target enemies?
Answer: L-targeting

Question: What is Link's main weapon?
Answer: sword

Question: What secondary weapon in Twilight Princess is analogous to a weapon featured in previous games?
Answer: Clawshot

Question: What genre of game is Twilight Princess?
Answer: action-adventure

Question: Twilight Princess follows the control scheme introduced in what game?
Answer: Ocarina of Time

Question: What 2 main weapons does Link use in combat?
Answer: sword and shield

Question: What control can be used while targeting that allows the player to forego manual targeting?
Answer: L-targeting

Question: What are the three main activities in The Legend of Zelda: Clawshot Princess?

Question: Clawshot Princess uses the control setup first employed in which previous game?

Question: What is Clawshot's main weapon?

Question: What secondary weapon in Clawshot Princess is analogous to a weapon featured in previous games?

Question: What genre of games is Clawshot Princess?
The_Legend_of_Zelda:_Twilight_Princess

The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f]

Question: Many different types of interaction can be controlled by how many buttons?
Answer: one

Question: Where can players see what action will be performed in different scenarios?
Answer: on-screen display

Question: If Link is not moving, where will he put the projectile he's carrying?
Answer: on the ground

Question: What mechanic allows one button to serve many functions?
Answer: context-sensitive button mechanic

Question: What shows what action the button will trigger?
Answer: on-screen display

Question: Many different types of interaction can be controlled by how many rocks?

Question: Where can players see what action will be performed in different rocks?

Question: If Link is not moving, where will he put the enemy he's carrying?

Question: What mechanic allows two buttons to serve many functions?

Question: What shows what action the rock will trigger?
The_Legend_of_Zelda:_Twilight_Princess

The GameCube and Wii versions feature several minor differences in their controls. The Wii version of the game makes use of the motion sensors and built-in speaker of the Wii Remote. The speaker emits the sounds of a bowstring when shooting an arrow, Midna's laugh when she gives advice to Link, and the series' trademark "chime" when discovering secrets. The player controls Link's sword by swinging the Wii Remote. Other attacks are triggered using similar gestures with the Nunchuk. Unique to the GameCube version is the ability for the player to control the camera freely, without entering a special "lookaround" mode required by the Wii; however, in the GameCube version, only two of Link's secondary weapons can be equipped at a time, as opposed to four in the Wii version.[g]

Question: Where is the speaker located on the Wii console?
Answer: Wii Remote

Question: What sound do users here when uncovering secrets in the game?
Answer: chime

Question: What part of the Wii is employed to use weapons?
Answer: Wii Remote

Question: Aside from the sword, what is another weapon that Link can use?
Answer: Nunchuk

Question: How many weapons can be equipped by Link if playing Twilight Princess on a GameCube?
Answer: two

Question: The Wii version makes use of what kind of sensors?
Answer: motion

Question: What device on the Wii allows for sounds of a bowstring to be heard?
Answer: Wii Remote

Question: Where is the speaker located on the Midna console?

Question: What sound do users hear when uncovering weapons in the game?

Question: What part of the Midna is employed to use weapons?

Question: Aside from the sword, what is another weapon that Midna can use?

Question: How many weapons can be equipped by Midna if playing Twilight Princess on a GameCube?
The_Legend_of_Zelda:_Twilight_Princess

The game features nine dungeons—large, contained areas where Link battles enemies, collects items, and solves puzzles. Link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot. The dungeons are connected by a large overworld, across which Link can travel on foot; on his horse, Epona; or by teleporting.

Question: How many dungeon instances are provided in Twilight Princess?
Answer: nine

Question: What does Link fight in dungeons?
Answer: enemies

Question: What provides a bridge between the different dungeons?
Answer: overworld

Question: What is the name of Link's steed?
Answer: Epona

Question: What must Link solve throughout the game?
Answer: puzzles

Question: Who must Link fight at the end of a dungeon level?
Answer: boss

Question: What connects the dungeons?
Answer: overworld

Question: How many dungeon instances are provided in Epona Princess?

Question: What does Epona fight in dungeons?

Question: What provides a bridge between the different items?

Question: What is the name of Link's enemy?

Question: What must Epona solve throughout the game?
The_Legend_of_Zelda:_Twilight_Princess

When Link enters the Twilight Realm, the void that corrupts parts of Hyrule, he transforms into a wolf.[h] He is eventually able to transform between his Hylian and wolf forms at will. As a wolf, Link loses the ability to use his sword, shield, or any secondary items; he instead attacks by biting, and defends primarily by dodging attacks. However, "Wolf Link" gains several key advantages in return—he moves faster than he does as a human (though riding Epona is still faster) and digs holes to create new passages and uncover buried items, and has improved senses, including the ability to follow scent trails.[i] He also carries Midna, a small imp-like creature who gives him hints, uses an energy field to attack enemies, helps him jump long distances, and eventually allows Link to "warp" to any of several preset locations throughout the overworld.[j] Using Link's wolf senses, the player can see and listen to the wandering spirits of those affected by the Twilight, as well as hunt for enemy ghosts named Poes.[k]

Question: What form does Link take in the Twilight Realm?
Answer: Wolf

Question: What is Link's main form of offense in wolf form?
Answer: biting

Question: Hostile spirits are also known as what?
Answer: Poes

Question: Who provides helpful information to Link?
Answer: Midna

Question: Link's wolf form is faster than what other form?
Answer: human

Question: What does Link transform into when he enters the Twilight Realm?
Answer: Wolf

Question: Who is Midna?
Answer: small imp-like creature

Question: What are Poes?
Answer: enemy ghosts

Question: What form does Epona take in the Twilight Realm?

Question: What is Epona's main form of offense in wolf form?

Question: Hostile Eponas are also known as what?

Question: Who provides helpful information to Poes?

Question: Link's Edna form is faster than what other form?
The_Legend_of_Zelda:_Twilight_Princess

The artificial intelligence (AI) of enemies in Twilight Princess is more advanced than that of enemies in The Wind Waker. Enemies react to defeated companions and to arrows or slingshot pellets that pass by, and can detect Link from a greater distance than was possible in previous games.

Question: What does AI stand for?
Answer: artificial intelligence

Question: What is a game whose enemies have more rudimentary programming than those in Twilight Princess?
Answer: The Wind Waker

Question: What do enemies do to defeated companions?
Answer: react

Question: What feature of the enemies in Twilight Princess is more advanced?
Answer: artificial intelligence

Question: Who can enemies detect from a greater distance than in previous games?
Answer: Link

Question: What is a game whose enemies have more rudimentary programming than those in Twilight Enemies?

Question: What does do previous games do to defeated companions?

Question: What feature of the enemies in Twilight Enemies is more advanced?

Question: Who can enemies detect from a greater distance than in Twilight Enemies?

Question: Who reacts to artificial intelligence that passes by?
The_Legend_of_Zelda:_Twilight_Princess

There is very little voice acting in the game, as is the case in most Zelda titles to date. Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. His emotions and responses are largely indicated visually by nods and facial expressions. Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases[better source needed] sampled by Japanese voice actress Akiko Kōmoto.

Question: Through what can Link's reaction and mood can be discerned?
Answer: nods and facial expressions

Question: Which person has the most spoken dialogue in the game?
Answer: Midna

Question: Who provided the basis for Midna's voice?
Answer: Akiko Kōmoto

Question: What country does Akiko Komoto come from?
Answer: Japan

Question: What does Link say when attacking?
Answer: grunts

Question: How does Link express emotions?
Answer: nods and facial expressions

Question: What character has the most voice acting?
Answer: Midna

Question: Who does the voice of Midna?
Answer: Akiko Kōmoto

Question: Through what can Link's verbalizations be discerned?

Question: Which person has the most nods in the game?

Question: Who provided the basis for Zelda's voice?

Question: What country does Zelda come from?

Question: What does Zelda say when attacking?
The_Legend_of_Zelda:_Twilight_Princess

Twilight Princess takes place several centuries after Ocarina of Time and Majora's Mask, and begins with a youth named Link who is working as a ranch hand in Ordon Village. One day, the village is attacked by Bulblins, who carry off the village's children with Link in pursuit before he encounters a wall of Twilight. A Shadow Beast pulls him beyond the wall into the Realm of Twilight, where he is transformed into a wolf and imprisoned. Link is soon freed by an imp-like Twilight being named Midna, who dislikes Link but agrees to help him if he obeys her unconditionally. She guides him to Princess Zelda. Zelda explains that Zant, the King of the Twilight, has stolen the light from three of the four Light Spirits and conquered Hyrule. In order to save Hyrule, Link must first restore the Light Spirits by entering the Twilight-covered areas and, as a wolf, recover the Spirits' lost light. He must do this by collecting the multiple "Tears of Light"; once all the Tears of Light are collected for one area, he restores that area's Light Spirit. As he restores them, the Light Spirits return Link to his Hylian form.

Question: What is Link's job at the start of Twilight Princess?
Answer: ranch hand

Question: What do the Bulbins take from Ordon?
Answer: children

Question: Who releases Link from the Realm of Twilight?
Answer: Midna

Question: What does Link have to gather in order to complete each area?
Answer: Tears of Light

Question: Where is Link working as a ranch hand?
Answer: Ordon Village

Question: Who attacks the village?
Answer: Bulblins

Question: What must Link collect?
Answer: Tears of Light

Question: What is the Light Spirits job at the start of Twilight Princess?

Question: What do the Bulbins take from Link?

Question: Who releases Bulbins from the Realm of Twilight?

Question: What dos Midna have to gather in order to complete each area?

Question: Where is Midna working as a ranch hand?
The_Legend_of_Zelda:_Twilight_Princess

During this time, Link also helps Midna find the Fused Shadows, fragments of a relic containing powerful dark magic. In return, she helps Link find Ordon Village's children while helping the monkeys of Faron, the Gorons of Eldin, and the Zoras of Lanayru. Once Link has restored the Light Spirits and Midna has all the Fused Shadows, they are ambushed by Zant. After he relieves Midna of the Fused Shadow fragments, she ridicules him for abusing his tribe's magic, but Zant reveals that his power comes from another source as he uses it to turn Link back into a wolf, and then leaves Midna in Hyrule to die from the world's light. Bringing a dying Midna to Zelda, Link learns he needs the Master Sword to return to human form. Zelda sacrifices herself to heal Midna with her power before vanishing mysteriously. Midna is moved by Zelda's sacrifice, and begins to care more about Link and the fate of the light world.

Question: What does Link assist Midna in collection?
Answer: Fused Shadows

Question: Who attacks Link and Midna when they've finished their collection tasks?
Answer: Zant

Question: What weapon can transform Link back to his original self?
Answer: Master Sword

Question: Who saves Midna?
Answer: Zelda

Question: Where do the Zoras come from?
Answer: Lanayru

Question: What does Link help Midna find?
Answer: Fused Shadows

Question: Who ambushes Link and Midna?
Answer: Zant

Question: What does Link discover he needs to find to return to human form?
Answer: Master Sword

Question: Who sacrifices herself to save Midna?
Answer: Zelda

Question: What does Link assist Gorons in collecting?

Question: Who attacks Gorons and Eldin when they've finished their collection?

Question: What weapon can transform Zelda back to his original self?

Question: Who saves Link?

Question: Where do the Eldin come from?
The_Legend_of_Zelda:_Twilight_Princess

After gaining the Master Sword, Link is cleansed of the magic that kept him in wolf form, obtaining the Shadow Crystal. Now able to use it to switch between both forms at will, Link is led by Midna to the Mirror of Twilight located deep within the Gerudo Desert, the only known gateway between the Twilight Realm and Hyrule. However, they discover that the mirror is broken. The Sages there explain that Zant tried to destroy it, but he was only able to shatter it into fragments; only the true ruler of the Twili can completely destroy the Mirror of Twilight. They also reveal that they used it a century ago to banish Ganondorf, the Gerudo leader who attempted to steal the Triforce, to the Twilight Realm when executing him failed. Assisted by an underground resistance group they meet in Castle Town, Link and Midna set out to retrieve the missing shards of the Mirror, defeating those they infected. Once the portal has been restored, Midna is revealed to be the true ruler of the Twilight Realm, usurped by Zant when he cursed her into her current form. Confronting Zant, Link and Midna learn that Zant's coup was made possible when he forged a pact with Ganondorf, who asked for Zant's assistance in conquering Hyrule. After Link defeats Zant, Midna recovers the Fused Shadows, but destroys Zant after learning that only Ganondorf's death can release her from her curse. Returning to Hyrule, Link and Midna find Ganondorf in Hyrule Castle, with a lifeless Zelda suspended above his head. Ganondorf fights Link by possessing Zelda's body and eventually by transforming into a beast, but Link defeats him and Midna is able to resurrect Zelda.

Question: What does Link obtain that gives him control over his transformations?
Answer: Shadow Crystal

Question: Where does Midna take Link after he acquires the Master Sword?
Answer: Mirror of Twilight

Question: Who was the Mirror of Twilight used to fight prior to Zant?
Answer: Ganondorf

Question: Where is Ganondorf located after Zant's defeat?
Answer: Hyrule Castle

Question: Whose body is used as a proxy by Ganondorf in order to fight Link?
Answer: Zelda's

Question: What allows Link to switch between his two forms?
Answer: Shadow Crystal

Question: What is the only known gateway between Twilight Realm & Hyrule?
Answer: Gerudo Desert

Question: Who is revealed as the true ruler of Twilight Realm?
Answer: Midna

Question: Who did Zant form a pact with?
Answer: Ganondorf

Question: What does Ganondorf transform into?
Answer: beast

Question: What does Link obtain that gives him control over Hyrule?

Question: Where does Midna take Link after he acquires a beast?

Question: Who was the Mirror of Twilight used to fight prior to the Fused Shadows?

Question: Where is Link located after Zant's defeat?

Question: Whose body is used as a proxy by Link in order to fight Ganondorf?
The_Legend_of_Zelda:_Twilight_Princess

Ganondorf then revives, and Midna teleports Link and Zelda outside the castle so she can hold him off with the Fused Shadows. However, as Hyrule Castle collapses, it is revealed that Ganondorf was victorious as he crushes Midna's helmet. Ganondorf engages Link on horseback, and, assisted by Zelda and the Light Spirits, Link eventually knocks Ganondorf off his horse and they duel on foot before Link strikes down Ganondorf and plunges the Master Sword into his chest. With Ganondorf dead, the Light Spirits not only bring Midna back to life, but restore her to her true form. After bidding farewell to Link and Zelda, Midna returns home before destroying the Mirror of Twilight with a tear to maintain balance between Hyrule and the Twilight Realm. Near the end, as Hyrule Castle is rebuilt, Link is shown leaving Ordon Village heading to parts unknown.

Question: What possession of Midna does Ganondorf destroy?
Answer: helmet

Question: Where does Link depart from at the end of the game?
Answer: Ordon Village

Question: Which character helps Link get Ganondorf off of his horse?
Answer: Zelda

Question: To what part of his body does Link deliver the killing blow to Ganondorf?
Answer: chest

Question: Who resurrects Midna after the fight with Ganondorf?
Answer: Light Spirits

Question: Who does Midna teleport?
Answer: Link and Zelda

Question: What does Ganondorf crush?
Answer: Midna's helmet

Question: What does Midna destroy?
Answer: Mirror of Twilight

Question: What possession of Link does Ganondorf destroy?

Question: Where does Ganondorf depart from at the end of the game?

Question: Which character helps Midna get Ganandorf off of her horse?

Question: To what part of his body does Zelda deliver the killing blow to Ganondorf?

Question: Who resurrects Zelda after the fight with Ganondorf?
The_Legend_of_Zelda:_Twilight_Princess

In 2003, Nintendo announced that a new The Legend of Zelda game was in the works for the GameCube by the same team that had created the cel-shaded The Wind Waker. At the following year's Game Developers Conference, director Eiji Aonuma unintentionally revealed that the game's sequel was in development under the working title The Wind Waker 2; it was set to use a similar graphical style to that of its predecessor. Nintendo of America told Aonuma that North American sales of The Wind Waker were sluggish because its cartoon appearance created the impression that the game was designed for a young audience. Concerned that the sequel would have the same problem, Aonuma expressed to producer Shigeru Miyamoto that he wanted to create a realistic Zelda game that would appeal to the North American market. Miyamoto, hesitant about solely changing the game's presentation, suggested the team's focus should instead be on coming up with gameplay innovations. He advised that Aonuma should start by doing what could not be done in Ocarina of Time, particularly horseback combat.[l]

Question: In what year did Nintendo reveal the start of development on what would become Twilight Princess?
Answer: 2003

Question: At what event was a potential follow-up to The Wind Waker mentioned?
Answer: Game Developers Conference

Question: What region of the world did Nintendo want to design the next Legend of Zelda game for?
Answer: North American

Question: What was one feature that could not be implemented in Ocarina of Time?
Answer: horseback combat

Question: What year did Nintendo announce a new Legend of Zelda was in the works for Gamecube?
Answer: 2003

Question: Who was the director that unintentionally announced a Zelda game was in the works?
Answer: Eiji Aonuma

Question: What was the specific area of gameplay that had not been done in Ocarina of Time?
Answer: horseback combat

Question: In what year did Nintendo reveal the start of development on what would become The Wind Waker?

Question: At what event was a potential follow-up to Shigeru Miyamoto mentioned?

Question: What region of the wold did Nintendo want to design the next Legend of Shigeru game for?

Question: What was one feature that could not be implemented in Shigeru Miyamoto?

Question: What year did Nintendo announce a new Legend of Zelda was in the works for horseback combat?
The_Legend_of_Zelda:_Twilight_Princess

In four months, Aonuma's team managed to present realistic horseback riding,[l] which Nintendo later revealed to the public with a trailer at Electronic Entertainment Expo 2004. The game was scheduled to be released the next year, and was no longer a follow-up to The Wind Waker; a true sequel to it was released for the Nintendo DS in 2007, in the form of Phantom Hourglass. Miyamoto explained in interviews that the graphical style was chosen to satisfy demand, and that it better fit the theme of an older incarnation of Link. The game runs on a modified The Wind Waker engine.

Question: How long did it take to implement riding horses in a believable manner?
Answer: four

Question: Where did Nintendo preview the horseback riding feature?
Answer: Electronic Entertainment Expo 2004

Question: What console was home to the sequel for The Wind Waker?
Answer: Nintendo DS

Question: What was the name of the second Wind Waker game?
Answer: Phantom Hourglass

Question: When did the company release a trailer of the horseback riding aspect?
Answer: 2004

Question: How long did it take to implement riding Phantoms in a believable manner?

Question: Where did Nintendo preview the Phantom riding feature?

Question: What console was home to the sequel for Aonuma?

Question: What was the name of the second Aonuma game?

Question: When did the company release a trailer of the Phantom riding aspect?
The_Legend_of_Zelda:_Twilight_Princess

Prior Zelda games have employed a theme of two separate, yet connected, worlds. In A Link to the Past, Link travels between a "Light World" and a "Dark World"; in Ocarina of Time, as well as in Oracle of Ages, Link travels between two different time periods. The Zelda team sought to reuse this motif in the series' latest installment. It was suggested that Link transform into a wolf, much like he metamorphoses into a rabbit in the Dark World of A Link to the Past.[m] The story of the game was created by Aonuma, and later underwent several changes by scenario writers Mitsuhiro Takano and Aya Kyogoku. Takano created the script for the story scenes, while Kyogoku and Takayuki Ikkaku handled the actual in-game script. Aonuma left his team working on the new idea while he directed The Minish Cap for the Game Boy Advance. When he returned, he found the Twilight Princess team struggling. Emphasis on the parallel worlds and the wolf transformation had made Link's character unbelievable. Aonuma also felt the gameplay lacked the caliber of innovation found in Phantom Hourglass, which was being developed with touch controls for the Nintendo DS. At the same time, the Wii was under development with the code name "Revolution". Miyamoto thought that the Revolution's pointing device, the Wii Remote, was well suited for aiming arrows in Zelda, and suggested that Aonuma consider using it.[n]

Question: What does Link morph into in A Link to the Past?
Answer: rabbit

Question: Aonuma left the Twilight Princess development team to work on which other game?
Answer: The Minish Cap

Question: What was the working name for the Wii prior to release?
Answer: Revolution

Question: Who proposed that the Wii Remote be used in the control scheme for Twilight Princess?
Answer: Miyamoto

Question: Who created the script for the story scenes?
Answer: Mitsuhiro Takano

Question: What device seemed well-suited for Link's arrow shooting ability?
Answer: Wii Remote

Question: What does Zelda morph into in A Link to the Past?

Question: Aonuma left the A Link to the Past development team to work on which other game?

Question: What was the working name for A Link to the Past prior to release?

Question: Who proposed that the Game Boy Advance Remote be used in the control scheme for Twilight Princess?

Question: Who created the scripts for the Game Boy Advance?
The_Legend_of_Zelda:_Twilight_Princess

Aonuma had anticipated creating a Zelda game for what would later be called the Wii, but had assumed that he would need to complete Twilight Princess first. His team began work developing a pointing-based interface for the bow and arrow, and Aonuma found that aiming directly at the screen gave the game a new feel, just like the DS control scheme for Phantom Hourglass. Aonuma felt confident this was the only way to proceed, but worried about consumers who had been anticipating a GameCube release. Developing two versions would mean delaying the previously announced 2005 release, still disappointing the consumer. Satoru Iwata felt that having both versions would satisfy users in the end, even though they would have to wait for the finished product. Aonuma then started working on both versions in parallel.[o]

Question: What kind of interface was used for in-game archery?
Answer: pointing-based

Question: What was the originally-planned launch year for Twilight Princess?
Answer: 2005

Question: Which Nintendo employee was confident in the potential of developing two versions of Twilight Princess?
Answer: Satoru Iwata

Question: What was the original release date for Gamecube?
Answer: 2005

Question: What kind of control schemes were used for in-game archery?

Question: What was the originally-planned launch year for Twilight Princess?

Question: Which Nintendo employee was confident in the potential of developing two versions of Aonuma?

Question: What was the original release date for Satoru?

Question: Who found that aiming directly at the GameCube gave the game a new feel?
The_Legend_of_Zelda:_Twilight_Princess

Transferring GameCube development to the Wii was relatively simple, since the Wii was being created to be compatible with the GameCube.[o] At E3 2005, Nintendo released a small number of Nintendo DS game cards containing a preview trailer for Twilight Princess. They also announced that Zelda would appear on the Wii (then codenamed "Revolution"), but it was not clear to the media if this meant Twilight Princess or a different game.

Question: What console boasted compatibility with the Wii?
Answer: GameCube

Question: Where did Nintendo provide a limited number of Twilight Princess previews?
Answer: E3 2005

Question: At E3 in 2005, what console did Nintendo reveal the next Zelda game would be developed for?
Answer: Wii

Question: When did Nintendo announce Zelda would appear on the Wii?
Answer: At E3 2005

Question: What console boasted compatibility with Twilight Princess?

Question: Where did Nintendo provide a limited number of Wii previews?

Question: When did Nintendo announce Zelda would appear on the GameCube?

Question: At E3 in 2005, what console did Nintendo reveal the next Revolution game would be developed for?

Question: What kind of cards contained a preview trailer for Revolution?
The_Legend_of_Zelda:_Twilight_Princess

The team worked on a Wii control scheme, adapting camera control and the fighting mechanics to the new interface. A prototype was created that used a swinging gesture to control the sword from a first-person viewpoint, but was unable to show the variety of Link's movements. When the third-person view was restored, Aonuma thought it felt strange to swing the Wii Remote with the right hand to control the sword in Link's left hand, so the entire Wii version map was mirrored.[p] Details about Wii controls began to surface in December 2005 when British publication NGC Magazine claimed that when a GameCube copy of Twilight Princess was played on the Revolution, it would give the player the option of using the Revolution controller. Miyamoto confirmed the Revolution controller-functionality in an interview with Nintendo of Europe and Time reported this soon after. However, support for the Wii controller did not make it into the GameCube release. At E3 2006, Nintendo announced that both versions would be available at the Wii launch, and had a playable version of Twilight Princess for the Wii.[p] Later, the GameCube release was pushed back to a month after the launch of the Wii.

Question: What kind of movement interfaced with the sword in Twilight Princess?
Answer: swinging gesture

Question: Who provided information about the game's controls in December of 2005?
Answer: NGC Magazine

Question: What ended up not being supported in the GameCube version of Twilight Princess?
Answer: Wii controller

Question: In what year did Nintendo reveal that the two different releases of Twilight Princess were planned for launch at the same time as the Wii?
Answer: 2006

Question: How long was the GameCube version of Twilight Princess delayed?
Answer: a month

Question: What magazine mentioned players would be able to use the Revolution controller?
Answer: NGC Magazine

Question: When did Nintendo announce both versions of Twilight Princess would be available at the Wii launch?
Answer: E3 2006

Question: What kind of movement interfaced with the sword in Nintendo?

Question: Who provided information about the game's controls in December of 2006?

Question: What ended up not being supported in the Wii version of Twilight Princess?

Question: In what year did Nintendo reveal that the two different releases of Twilight Princess were planned for launch at the same time as NGC?

Question: How long was the Wii version of Twilight Princess delayed?