Dataset Viewer
Auto-converted to Parquet
prompt
stringlengths
647
794
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOID_SOLDIER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 10 intelligence: 3 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOID_ENGINEER race: STR_SECTOID rank: STR_LIVE_ENGINEER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 16 deathSound: 10 intelligence: 6 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid medic unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOID_MEDIC race: STR_SECTOID rank: STR_LIVE_MEDIC stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 14 deathSound: 10 intelligence: 5 aggression: 1<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOID_NAVIGATOR race: STR_SECTOID rank: STR_LIVE_NAVIGATOR stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 40 psiSkill: 0 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 12 deathSound: 10 intelligence: 4 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOID_LEADER race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 50 psiSkill: 50 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 20 deathSound: 10 intelligence: 7 aggression: 1<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOID_COMMANDER race: STR_SECTOID rank: STR_LIVE_COMMANDER stats: tu: 54 stamina: 90 health: 30 bravery: 80 reactions: 63 firing: 52 throwing: 58 strength: 30 psiStrength: 50 psiSkill: 60 melee: 76 armor: SECTOID_ARMOR0 standHeight: 16 kneelHeight: 12 value: 25 deathSound: 10 intelligence: 8 aggression: 0<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_FLOATER_SOLDIER race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 12 deathSound: 10 moveSound: 15 intelligence: 4 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_FLOATER_ENGINEER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 18 deathSound: 10 moveSound: 15 intelligence: 7 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_FLOATER_NAVIGATOR race: STR_FLOATER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 14 deathSound: 10 moveSound: 15 intelligence: 5 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater medic unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_FLOATER_MEDIC race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 90 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 58 strength: 40 psiStrength: 35 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR0 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 16 deathSound: 10 moveSound: 15 intelligence: 6 aggression: 1<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_FLOATER_LEADER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 55 stamina: 95 health: 40 bravery: 80 reactions: 60 firing: 60 throwing: 58 strength: 47 psiStrength: 40 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR1 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 25 deathSound: 10 moveSound: 15 intelligence: 8 aggression: 0<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_FLOATER_COMMANDER race: STR_FLOATER rank: STR_LIVE_COMMANDER stats: tu: 60 stamina: 100 health: 45 bravery: 80 reactions: 66 firing: 63 throwing: 65 strength: 48 psiStrength: 45 psiSkill: 0 melee: 76 armor: FLOATER_ARMOR2 standHeight: 21 kneelHeight: 16 floatHeight: 2 value: 35 deathSound: 10 moveSound: 15 intelligence: 8 aggression: 0<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SNAKEMAN_SOLDIER race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 15 deathSound: 8 moveSound: 0 intelligence: 2 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SNAKEMAN_NAVIGATOR race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 17 deathSound: 8 moveSound: 0 intelligence: 3 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SNAKEMAN_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_ENGINEER stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 20 deathSound: 8 moveSound: 0 intelligence: 4 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SNAKEMAN_LEADER race: STR_SNAKEMAN rank: STR_LIVE_LEADER stats: tu: 40 stamina: 80 health: 45 bravery: 80 reactions: 55 firing: 65 throwing: 65 strength: 47 psiStrength: 45 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR1 standHeight: 18 kneelHeight: 18 value: 28 deathSound: 8 moveSound: 0 intelligence: 5 aggression: 2<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SNAKEMAN_COMMANDER race: STR_SNAKEMAN rank: STR_LIVE_COMMANDER stats: tu: 45 stamina: 84 health: 55 bravery: 80 reactions: 65 firing: 58 throwing: 65 strength: 47 psiStrength: 50 psiSkill: 0 melee: 76 armor: SNAKEMAN_ARMOR2 standHeight: 18 kneelHeight: 18 value: 36 deathSound: 8 moveSound: 0 intelligence: 6 aggression: 2 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Muton soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_MUTON_SOLDIER race: STR_MUTON rank: STR_LIVE_SOLDIER stats: tu: 56 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 54 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 armor: MUTON_ARMOR0 standHeight: 21 kneelHeight: 16 value: 15 deathSound: 6 intelligence: 2 aggression: 2 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Muton navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_MUTON_NAVIGATOR race: STR_MUTON rank: STR_LIVE_NAVIGATOR stats: tu: 56 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 54 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 armor: MUTON_ARMOR1 standHeight: 21 kneelHeight: 16 value: 17 deathSound: 6 intelligence: 3 aggression: 2 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Muton engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_MUTON_ENGINEER race: STR_MUTON rank: STR_LIVE_ENGINEER stats: tu: 56 stamina: 90 health: 125 bravery: 80 reactions: 60 firing: 54 throwing: 62 strength: 70 psiStrength: 25 psiSkill: 0 melee: 76 armor: MUTON_ARMOR2 standHeight: 21 kneelHeight: 16 value: 19 deathSound: 6 intelligence: 4 aggression: 2 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create an Ethereal soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_ETHEREAL_SOLDIER race: STR_ETHEREAL rank: STR_LIVE_SOLDIER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 50 psiSkill: 40 melee: 85 armor: ETHEREAL_ARMOR0 standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 intelligence: 6 aggression: 1 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create an Ethereal leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_ETHEREAL_LEADER race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 60 psiSkill: 45 melee: 85 armor: ETHEREAL_ARMOR1 standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 intelligence: 7 aggression: 1 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create an Ethereal commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_ETHEREAL_COMMANDER race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 68 stamina: 96 health: 55 bravery: 80 reactions: 75 firing: 74 throwing: 80 strength: 48 psiStrength: 65 psiSkill: 50 melee: 85 armor: ETHEREAL_ARMOR2 standHeight: 20 kneelHeight: 15 value: 40 deathSound: 9 intelligence: 8 aggression: 1 energyRecovery: 40<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectopod unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SECTOPOD_TERRORIST race: STR_SECTOPOD rank: STR_LIVE_TERRORIST liveAlien: "" stats: tu: 62 stamina: 90 health: 96 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 80 armor: SECTOPOD_ARMOR standHeight: 23 kneelHeight: 16 value: 30 deathSound: 23 intelligence: 4 aggression: 1 energyRecovery: 50 livingWeapon: true capturable: false<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Zombie unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_ZOMBIE race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 84 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 80 psiSkill: 0 melee: 80 armor: ZOMBIE_ARMOR standHeight: 18 kneelHeight: 18 value: 18 intelligence: 3 aggression: 2 energyRecovery: 20 spawnUnit: STR_CHRYSSALID_TERRORIST livingWeapon: true<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Silacoid unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_SILACOID_TERRORIST race: STR_SILACOID rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 80 health: 114 bravery: 100 reactions: 40 firing: 0 throwing: 0 strength: 70 psiStrength: 80 psiSkill: 0 melee: 80 armor: SILACOID_ARMOR standHeight: 10 kneelHeight: 10 value: 20 deathSound: 8 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 specab: 2 livingWeapon: true<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Celatid unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_CELATID_TERRORIST race: STR_CELATID rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 68 bravery: 90 reactions: 40 firing: 100 throwing: 0 strength: 70 psiStrength: 80 psiSkill: 0 melee: 80 armor: CELATID_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Chryssalid unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_CHRYSSALID_TERRORIST race: STR_CHRYSSALID rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 96 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 110 psiStrength: 50 psiSkill: 0 melee: 80 armor: CHRYSSALID_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 9 intelligence: 4 aggression: 1 energyRecovery: 40 livingWeapon: true<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Reaper unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_REAPER_TERRORIST race: STR_REAPER rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 148 bravery: 90 reactions: 64 firing: 0 throwing: 0 strength: 90 psiStrength: 35 psiSkill: 0 melee: 80 armor: REAPER_ARMOR standHeight: 23 kneelHeight: 16 value: 25 deathSound: 10 intelligence: 2 aggression: 2 energyRecovery: 34 livingWeapon: true<|eot_id|>
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Cyberdisc unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units: - type: STR_CYBERDISC_TERRORIST race: STR_CYBERDISC rank: STR_LIVE_TERRORIST liveAlien: "" stats: tu: 62 stamina: 90 health: 120 bravery: 110 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 0 armor: CYBERDISC_ARMOR standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 20 deathSound: 23 moveSound: 40 intelligence: 5 aggression: 1 energyRecovery: 50 specab: 1 livingWeapon: true capturable: false<|eot_id|>
README.md exists but content is empty.
Downloads last month
32