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<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOID_SOLDIER
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 10
intelligence: 3
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOID_ENGINEER
race: STR_SECTOID
rank: STR_LIVE_ENGINEER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 16
deathSound: 10
intelligence: 6
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid medic unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOID_MEDIC
race: STR_SECTOID
rank: STR_LIVE_MEDIC
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 14
deathSound: 10
intelligence: 5
aggression: 1<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOID_NAVIGATOR
race: STR_SECTOID
rank: STR_LIVE_NAVIGATOR
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 12
deathSound: 10
intelligence: 4
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOID_LEADER
race: STR_SECTOID
rank: STR_LIVE_LEADER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 50
psiSkill: 50
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 20
deathSound: 10
intelligence: 7
aggression: 1<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectoid commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOID_COMMANDER
race: STR_SECTOID
rank: STR_LIVE_COMMANDER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 50
psiSkill: 60
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 25
deathSound: 10
intelligence: 8
aggression: 0<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_FLOATER_SOLDIER
race: STR_FLOATER
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 12
deathSound: 10
moveSound: 15
intelligence: 4
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_FLOATER_ENGINEER
race: STR_FLOATER
rank: STR_LIVE_ENGINEER
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 18
deathSound: 10
moveSound: 15
intelligence: 7
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_FLOATER_NAVIGATOR
race: STR_FLOATER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 14
deathSound: 10
moveSound: 15
intelligence: 5
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater medic unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_FLOATER_MEDIC
race: STR_FLOATER
rank: STR_LIVE_MEDIC
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 16
deathSound: 10
moveSound: 15
intelligence: 6
aggression: 1<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_FLOATER_LEADER
race: STR_FLOATER
rank: STR_LIVE_LEADER
stats:
tu: 55
stamina: 95
health: 40
bravery: 80
reactions: 60
firing: 60
throwing: 58
strength: 47
psiStrength: 40
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR1
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 25
deathSound: 10
moveSound: 15
intelligence: 8
aggression: 0<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Floater commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_FLOATER_COMMANDER
race: STR_FLOATER
rank: STR_LIVE_COMMANDER
stats:
tu: 60
stamina: 100
health: 45
bravery: 80
reactions: 66
firing: 63
throwing: 65
strength: 48
psiStrength: 45
psiSkill: 0
melee: 76
armor: FLOATER_ARMOR2
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 35
deathSound: 10
moveSound: 15
intelligence: 8
aggression: 0<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SNAKEMAN_SOLDIER
race: STR_SNAKEMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 15
deathSound: 8
moveSound: 0
intelligence: 2
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SNAKEMAN_NAVIGATOR
race: STR_SNAKEMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 17
deathSound: 8
moveSound: 0
intelligence: 3
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SNAKEMAN_ENGINEER
race: STR_SNAKEMAN
rank: STR_LIVE_ENGINEER
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 20
deathSound: 8
moveSound: 0
intelligence: 4
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SNAKEMAN_LEADER
race: STR_SNAKEMAN
rank: STR_LIVE_LEADER
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 55
firing: 65
throwing: 65
strength: 47
psiStrength: 45
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR1
standHeight: 18
kneelHeight: 18
value: 28
deathSound: 8
moveSound: 0
intelligence: 5
aggression: 2<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Snakeman commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SNAKEMAN_COMMANDER
race: STR_SNAKEMAN
rank: STR_LIVE_COMMANDER
stats:
tu: 45
stamina: 84
health: 55
bravery: 80
reactions: 65
firing: 58
throwing: 65
strength: 47
psiStrength: 50
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR2
standHeight: 18
kneelHeight: 18
value: 36
deathSound: 8
moveSound: 0
intelligence: 6
aggression: 2
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Muton soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_MUTON_SOLDIER
race: STR_MUTON
rank: STR_LIVE_SOLDIER
stats:
tu: 56
stamina: 90
health: 125
bravery: 80
reactions: 60
firing: 54
throwing: 62
strength: 70
psiStrength: 25
psiSkill: 0
melee: 76
armor: MUTON_ARMOR0
standHeight: 21
kneelHeight: 16
value: 15
deathSound: 6
intelligence: 2
aggression: 2
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Muton navigator unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_MUTON_NAVIGATOR
race: STR_MUTON
rank: STR_LIVE_NAVIGATOR
stats:
tu: 56
stamina: 90
health: 125
bravery: 80
reactions: 60
firing: 54
throwing: 62
strength: 70
psiStrength: 25
psiSkill: 0
melee: 76
armor: MUTON_ARMOR1
standHeight: 21
kneelHeight: 16
value: 17
deathSound: 6
intelligence: 3
aggression: 2
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Muton engineer unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_MUTON_ENGINEER
race: STR_MUTON
rank: STR_LIVE_ENGINEER
stats:
tu: 56
stamina: 90
health: 125
bravery: 80
reactions: 60
firing: 54
throwing: 62
strength: 70
psiStrength: 25
psiSkill: 0
melee: 76
armor: MUTON_ARMOR2
standHeight: 21
kneelHeight: 16
value: 19
deathSound: 6
intelligence: 4
aggression: 2
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create an Ethereal soldier unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_ETHEREAL_SOLDIER
race: STR_ETHEREAL
rank: STR_LIVE_SOLDIER
stats:
tu: 68
stamina: 96
health: 55
bravery: 80
reactions: 75
firing: 74
throwing: 80
strength: 48
psiStrength: 50
psiSkill: 40
melee: 85
armor: ETHEREAL_ARMOR0
standHeight: 20
kneelHeight: 15
value: 20
deathSound: 9
intelligence: 6
aggression: 1
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create an Ethereal leader unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_ETHEREAL_LEADER
race: STR_ETHEREAL
rank: STR_LIVE_LEADER
stats:
tu: 68
stamina: 96
health: 55
bravery: 80
reactions: 75
firing: 74
throwing: 80
strength: 48
psiStrength: 60
psiSkill: 45
melee: 85
armor: ETHEREAL_ARMOR1
standHeight: 20
kneelHeight: 15
value: 30
deathSound: 9
intelligence: 7
aggression: 1
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create an Ethereal commander unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_ETHEREAL_COMMANDER
race: STR_ETHEREAL
rank: STR_LIVE_COMMANDER
stats:
tu: 68
stamina: 96
health: 55
bravery: 80
reactions: 75
firing: 74
throwing: 80
strength: 48
psiStrength: 65
psiSkill: 50
melee: 85
armor: ETHEREAL_ARMOR2
standHeight: 20
kneelHeight: 15
value: 40
deathSound: 9
intelligence: 8
aggression: 1
energyRecovery: 40<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Sectopod unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SECTOPOD_TERRORIST
race: STR_SECTOPOD
rank: STR_LIVE_TERRORIST
liveAlien: ""
stats:
tu: 62
stamina: 90
health: 96
bravery: 110
reactions: 64
firing: 60
throwing: 0
strength: 90
psiStrength: 100
psiSkill: 0
melee: 80
armor: SECTOPOD_ARMOR
standHeight: 23
kneelHeight: 16
value: 30
deathSound: 23
intelligence: 4
aggression: 1
energyRecovery: 50
livingWeapon: true
capturable: false<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Zombie unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_ZOMBIE
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 110
health: 84
bravery: 110
reactions: 40
firing: 0
throwing: 0
strength: 84
psiStrength: 80
psiSkill: 0
melee: 80
armor: ZOMBIE_ARMOR
standHeight: 18
kneelHeight: 18
value: 18
intelligence: 3
aggression: 2
energyRecovery: 20
spawnUnit: STR_CHRYSSALID_TERRORIST
livingWeapon: true<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Silacoid unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_SILACOID_TERRORIST
race: STR_SILACOID
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 80
health: 114
bravery: 100
reactions: 40
firing: 0
throwing: 0
strength: 70
psiStrength: 80
psiSkill: 0
melee: 80
armor: SILACOID_ARMOR
standHeight: 10
kneelHeight: 10
value: 20
deathSound: 8
moveSound: 47
intelligence: 3
aggression: 2
energyRecovery: 40
specab: 2
livingWeapon: true<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Celatid unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_CELATID_TERRORIST
race: STR_CELATID
rank: STR_LIVE_TERRORIST
stats:
tu: 70
stamina: 90
health: 68
bravery: 90
reactions: 40
firing: 100
throwing: 0
strength: 70
psiStrength: 80
psiSkill: 0
melee: 80
armor: CELATID_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 7
moveSound: 16
intelligence: 3
aggression: 2
energyRecovery: 40
livingWeapon: true<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Chryssalid unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_CHRYSSALID_TERRORIST
race: STR_CHRYSSALID
rank: STR_LIVE_TERRORIST
stats:
tu: 110
stamina: 140
health: 96
bravery: 100
reactions: 70
firing: 0
throwing: 0
strength: 110
psiStrength: 50
psiSkill: 0
melee: 80
armor: CHRYSSALID_ARMOR
standHeight: 21
kneelHeight: 16
value: 25
deathSound: 9
intelligence: 4
aggression: 1
energyRecovery: 40
livingWeapon: true<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Reaper unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_REAPER_TERRORIST
race: STR_REAPER
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 148
bravery: 90
reactions: 64
firing: 0
throwing: 0
strength: 90
psiStrength: 35
psiSkill: 0
melee: 80
armor: REAPER_ARMOR
standHeight: 23
kneelHeight: 16
value: 25
deathSound: 10
intelligence: 2
aggression: 2
energyRecovery: 34
livingWeapon: true<|eot_id|> |
<|begin_of_text|><|start_header_id|>system<|end_header_id|>Create a Cyberdisc unit with standard stats<|eot_id|><|start_header_id|>user<|end_header_id|><|eot_id|><|start_header_id|>assistant<|end_header_id|>units:
- type: STR_CYBERDISC_TERRORIST
race: STR_CYBERDISC
rank: STR_LIVE_TERRORIST
liveAlien: ""
stats:
tu: 62
stamina: 90
health: 120
bravery: 110
reactions: 64
firing: 60
throwing: 0
strength: 90
psiStrength: 100
psiSkill: 0
melee: 0
armor: CYBERDISC_ARMOR
standHeight: 15
kneelHeight: 15
floatHeight: 2
value: 20
deathSound: 23
moveSound: 40
intelligence: 5
aggression: 1
energyRecovery: 50
specab: 1
livingWeapon: true
capturable: false<|eot_id|> |
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