DeepNLP/NIPS-2020-Accepted-Papers huggingface dataset:
Rotated Binary Neural Network
Authors: Mingbao Lin, Rongrong Ji, Zihan Xu, Baochang Zhang, Yan Wang, Yongjian Wu, Feiyue Huang, Chia-Wen Lin

Abstract: Binary Neural Network (BNN) shows its predominance in reducing the complexity of deep neural networks. However, it suffers severe performance degradation. One of the major impediments is the large quantization error between the full-precision weight vector and its binary vector. Previous works focus on compensating for the norm gap while leaving the angular bias hardly touched. In this paper, for the first time, we explore the influence of angular bias on the quantization error and then introduce a Rotated Binary Neural Network (RBNN), which considers the angle alignment between the full-precision weight vector and its binarized version. At the beginning of each training epoch, we propose to rotate the full-precision weight vector to its binary vector to reduce the angular bias. To avoid the high complexity of learning a large rotation matrix, we further introduce a bi-rotation formulation that learns two smaller rotation matrices. In the training stage, we devise an adjustable rotated weight vector for binarization to escape the potential local optimum. Our rotation leads to around 50% weight flips which maximize the information gain. Finally, we propose a training-aware approximation of the sign function for the gradient backward. Experiments on CIFAR-10 and ImageNet demonstrate the superiorities of RBNN over many state-of-the-arts. Our source code, experimental settings, training logs and binary models are available at https://github.com/lmbxmu/RBNN.
Community detection in sparse time-evolving graphs with a dynamical Bethe-Hessian
Authors: Lorenzo Dall'Amico, Romain Couillet, Nicolas Tremblay

Abstract: This article considers the problem of community detection in sparse dynamical graphs in which the community structure evolves over time. A fast spectral algorithm based on an extension of the Bethe-Hessian matrix is proposed, which benefits from the positive correlation in the class labels and in their temporal evolution and is designed to be applicable to any dynamical graph with a community structure. Under the dynamical degree-corrected stochastic block model, in the case of two classes of equal size, we demonstrate and support with extensive simulations that our proposed algorithm is capable of making non-trivial community reconstruction as soon as theoretically possible, thereby reaching the optimal detectability threshold and provably outperforming competing spectral methods.
Simple and Principled Uncertainty Estimation with Deterministic Deep Learning via Distance Awareness
Authors: Jeremiah Liu, Zi Lin, Shreyas Padhy, Dustin Tran, Tania Bedrax Weiss, Balaji Lakshminarayanan

Abstract: Bayesian neural networks (BNN) and deep ensembles are principled approaches to estimate the predictive uncertainty of a deep learning model.  However their practicality in real-time, industrial-scale applications are limited due to their heavy memory and inference cost. This motivates us to study principled approaches to high-quality uncertainty estimation that require only a single deep neural network (DNN). By formalizing the uncertainty quantification as a minimax learning problem, we first identify input distance awareness, i.e., the model’s ability to quantify the distance of a testing example from the training data in the input space, as a necessary condition for a DNN to achieve high-quality (i.e., minimax optimal) uncertainty estimation. We then propose Spectral-normalized Neural Gaussian Process (SNGP), a simple method that improves the distance-awareness ability of modern DNNs, by adding a weight normalization step during training and replacing the output layer.  On a suite of vision and language understanding tasks and on modern architectures (Wide-ResNet and BERT), SNGP is competitive with deep ensembles in prediction, calibration and out-of-domain detection, and outperforms the other single-model approaches.
Adaptive Learning of Rank-One Models for Efficient Pairwise Sequence Alignment
Authors: Govinda Kamath, Tavor Baharav, Ilan Shomorony

Abstract: Pairwise alignment of DNA sequencing data is a ubiquitous task in bioinformatics and typically represents a heavy computational burden. State-of-the-art approaches to speed up this task use hashing to identify short segments (k-mers) that are shared by pairs of reads, which can then be used to estimate alignment scores. However, when the number of reads is large, accurately estimating alignment scores for all pairs is still very costly. Moreover, in practice, one is only interested in identifying pairs of reads with large alignment scores. In this work, we propose a new approach to pairwise alignment estimation based on two key new ingredients. The first ingredient is to cast the problem of pairwise alignment estimation under a general framework of rank-one crowdsourcing models, where the workers' responses correspond to k-mer hash collisions. These models can be accurately solved via a spectral decomposition of the response matrix. The second ingredient is to utilise a multi-armed bandit algorithm to adaptively refine this spectral estimator only for read pairs that are likely to have large alignments. The resulting algorithm iteratively performs a spectral decomposition of the response matrix for adaptively chosen subsets of the read pairs.
Hierarchical nucleation in deep neural networks
Authors: Diego Doimo, Aldo Glielmo, Alessio Ansuini, Alessandro Laio

Abstract: Deep convolutional networks (DCNs) learn meaningful representations where data that share the same abstract characteristics are positioned  closer and  closer. Understanding these representations and how they are generated is of unquestioned practical and theoretical interest. In this work we study the evolution of the probability density of the ImageNet dataset across the hidden layers in some state-of-the-art DCNs.
We find that the initial layers generate a unimodal probability density getting rid of any structure irrelevant for classification. In subsequent layers density peaks arise in a hierarchical fashion that mirrors the semantic hierarchy of the concepts. Density peaks corresponding to single categories appear only close to the output and via a very sharp transition which resembles the nucleation process of a heterogeneous liquid. This process leaves a  footprint in the probability density of the output layer where the topography of the  peaks allows reconstructing the semantic relationships of the categories.
Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains
Authors: Matthew Tancik, Pratul Srinivasan, Ben Mildenhall, Sara Fridovich-Keil, Nithin Raghavan, Utkarsh Singhal, Ravi Ramamoorthi, Jonathan Barron, Ren Ng

Abstract: We show that passing input points through a simple Fourier feature mapping enables a multilayer perceptron (MLP) to learn high-frequency functions in low-dimensional problem domains. These results shed light on recent advances in computer vision and graphics that achieve state-of-the-art results by using MLPs to represent complex 3D objects and scenes. Using tools from the neural tangent kernel (NTK) literature, we show that a standard MLP has impractically slow convergence to high frequency signal components. To overcome this spectral bias, we use a Fourier feature mapping to transform the effective NTK into a stationary kernel with a tunable bandwidth. We suggest an approach for selecting problem-specific Fourier features that greatly improves the performance of MLPs for low-dimensional regression tasks relevant to the computer vision and graphics communities.
Graph Geometry Interaction Learning
Authors: Shichao Zhu, Shirui Pan, Chuan Zhou, Jia Wu, Yanan Cao, Bin Wang

Abstract: While numerous approaches have been developed to embed graphs into either Euclidean or hyperbolic spaces, they do not fully utilize the information available in graphs, or lack the flexibility to model intrinsic complex graph geometry. To utilize the strength of both Euclidean and hyperbolic geometries, we develop a novel Geometry Interaction Learning (GIL) method for graphs, a well-suited and efficient alternative for learning abundant geometric properties in graph. GIL captures a more informative internal structural features with low dimensions while maintaining conformal invariance of each space. Furthermore, our method endows each node the freedom to determine the importance of each geometry space via a flexible dual feature interaction learning and probability assembling mechanism. Promising experimental results are presented for five benchmark datasets on node classification and link prediction tasks.
Differentiable Augmentation for Data-Efficient GAN Training
Authors: Shengyu Zhao, Zhijian Liu, Ji Lin, Jun-Yan Zhu, Song Han

Abstract: The performance of generative adversarial networks (GANs) heavily deteriorates given a limited amount of training data. This is mainly because the discriminatorsis memorizing the exact training set. To combat it, we propose Differentiable Augmentation (DiffAugment), a simple method that improves the data efficiency of GANs by imposing various types of differentiable augmentations on both real and fake samples. Previous attempts to directly augment the training data manipulate the distribution of real images, yielding little benefit; DiffAugment enables us to adopt the differentiable augmentation for the generated samples, effectively stabilizes training, and leads to better convergence. Experiments demonstrate consistent gains of our method over a variety of GAN architectures and loss functions for both unconditional and class-conditional generation. With DiffAugment, we achieve astate-of-the-art FID of 6.80 with an IS of 100.8 on ImageNet 128×128 and 2-4× reductions of FID given 1,000 images on FFHQ and LSUN. Furthermore, with only 20% training data, we can match the top performance on CIFAR-10 and CIFAR-100. Finally, our method can generate high-fidelity images using only 100 images without pre-training, while being on par with existing transfer learning algorithms. Code is available at https://github.com/mit-han-lab/data-efficient-gans.
Heuristic Domain Adaptation
Authors: Shuhao Cui, Xuan Jin, Shuhui Wang, Yuan He, Qingming Huang

Abstract: In visual domain adaptation (DA), separating the domain-specific characteristics from the domain-invariant representations is an ill-posed problem. Existing methods apply different kinds of priors or directly minimize the domain discrepancy to address this problem, which lack flexibility in handling real-world situations. Another research pipeline expresses the domain-specific information as a gradual transferring process, which tends to be suboptimal in accurately removing the domain-specific properties. In this paper, we address the modeling of domain-invariant and domain-specific information from the heuristic search perspective. We identify the characteristics in the existing representations that lead to larger domain discrepancy as the heuristic representations. With the guidance of heuristic representations, we formulate a principled framework of Heuristic Domain Adaptation (HDA) with well-founded theoretical guarantees. To perform HDA, the cosine similarity scores and independence measurements between domain-invariant and domain-specific representations are cast into the constraints at the initial and final states during the learning procedure. Similar to the final condition of heuristic search, we further derive a constraint enforcing the final range of heuristic network output to be small. Accordingly, we propose Heuristic Domain Adaptation Network (HDAN), which explicitly learns the domain-invariant and domain-specific representations with the above mentioned constraints. Extensive experiments show that HDAN has exceeded state-of-the-art on unsupervised DA, multi-source DA and semi-supervised DA. The code is available at https://github.com/cuishuhao/HDA.
Learning Certified Individually Fair Representations
Authors: Anian Ruoss, Mislav Balunovic, Marc Fischer, Martin Vechev

Abstract: Fair representation learning provides an effective way of enforcing fairness constraints without compromising utility for downstream users. A desirable family of such fairness constraints, each requiring similar treatment for similar individuals, is known as individual fairness. In this work, we introduce the first method that enables data consumers to obtain certificates of individual fairness for existing and new data points. The key idea is to map similar individuals to close latent representations and leverage this latent proximity to certify individual fairness. That is, our method enables the data producer to learn and certify a representation where for a data point all similar individuals are at l-infinity distance at most epsilon, thus allowing data consumers to certify individual fairness by proving epsilon-robustness of their classifier. Our experimental evaluation on five real-world datasets and several fairness constraints demonstrates the expressivity and scalability of our approach.
Part-dependent Label Noise: Towards Instance-dependent Label Noise
Authors: Xiaobo Xia, Tongliang Liu, Bo Han, Nannan Wang, Mingming Gong, Haifeng Liu, Gang Niu, Dacheng Tao, Masashi Sugiyama

Abstract: Learning with the \textit{instance-dependent} label noise is challenging, because it is hard to model such real-world noise. Note that there are psychological and physiological evidences showing that we humans perceive instances by decomposing them into parts. Annotators are therefore more likely to annotate instances based on the parts rather than the whole instances, where a wrong mapping from parts to classes may cause the instance-dependent label noise. Motivated by this human cognition, in this paper, we approximate the instance-dependent label noise by exploiting \textit{part-dependent} label noise. Specifically, since instances can be approximately reconstructed by a combination of parts, we approximate the instance-dependent \textit{transition matrix} for an instance by a combination of the transition matrices for the parts of the instance. The transition matrices for parts can be learned by exploiting anchor points (i.e., data points that belong to a specific class almost surely). Empirical evaluations on synthetic and real-world datasets demonstrate our method is superior to the state-of-the-art approaches for learning from the instance-dependent label noise.
Tackling the Objective Inconsistency Problem in Heterogeneous Federated Optimization
Authors: Jianyu Wang, Qinghua Liu, Hao Liang, Gauri Joshi, H. Vincent Poor

Abstract: In federated learning, heterogeneity in the clients' local datasets and computation speeds results in large variations in the number of local updates performed by each client in each communication round. Naive weighted aggregation of such models causes objective inconsistency, that is, the global model converges to a stationary point of a mismatched objective function which can be arbitrarily different from the true objective. This paper provides a general framework to analyze the convergence of federated heterogeneous optimization algorithms. It subsumes previously proposed methods such as FedAvg and FedProx and provides the first principled understanding of the solution bias and the convergence slowdown due to objective inconsistency. Using insights from this analysis, we propose FedNova, a normalized averaging method that eliminates objective inconsistency while preserving fast error convergence.
An Improved Analysis of  (Variance-Reduced) Policy Gradient and Natural Policy Gradient Methods
Authors: Yanli Liu, Kaiqing Zhang, Tamer Basar, Wotao Yin

Abstract: In this paper, we revisit and improve the convergence of policy gradient (PG), natural PG (NPG) methods, and their variance-reduced variants, under general smooth policy parametrizations. More specifically, with the Fisher information matrix of the policy being positive definite: i) we show that a state-of-the-art variance-reduced PG method, which has only been shown to converge to stationary points, converges to the globally optimal value up to some inherent function approximation error due to policy parametrization; ii) we show that NPG enjoys a lower sample complexity; iii) we propose SRVR-NPG, which incorporates variance-reduction into the NPG update. Our improvements follow from an observation that the convergence of (variance-reduced) PG and NPG methods can improve each other: the stationary convergence analysis of PG can be applied on NPG as well, and the global convergence analysis of NPG can help to establish the global convergence of (variance-reduced) PG methods. Our analysis carefully integrates the advantages of these two lines of works. Thanks to this improvement, we have also made variance-reduction for NPG possible for the first time, with both global convergence and an efficient finite-sample complexity.
Geometric Exploration for Online Control
Authors: Orestis Plevrakis, Elad Hazan

Abstract: We study the control of an \emph{unknown} linear dynamical system under general convex costs. The objective is minimizing regret vs the class of strongly-stable linear policies. In this work, we first consider the case of known cost functions, for which we design the first polynomial-time algorithm with $n^3\sqrt{T}$-regret, where $n$ is the dimension of the state plus the dimension of control input. The $\sqrt{T}$-horizon dependence is optimal, and improves upon the previous best known bound of $T^{2/3}$. The main component of our algorithm is a novel geometric exploration strategy: we adaptively construct a sequence of barycentric spanners in an over-parameterized policy space. Second, we consider the case of bandit feedback, for which we give the first polynomial-time algorithm with $poly(n)\sqrt{T}$-regret, building on Stochastic Bandit Convex Optimization.
Automatic Curriculum Learning through Value Disagreement
Authors: Yunzhi Zhang, Pieter Abbeel, Lerrel Pinto

Abstract: Continually solving new, unsolved tasks is the key to learning diverse behaviors. Through reinforcement learning (RL), we have made massive strides towards solving tasks that have a single goal. However, in the multi-task domain, where an agent needs to reach multiple goals, the choice of training goals can largely affect sample efficiency. When biological agents learn, there is often an organized and meaningful order to which learning happens. Inspired by this, we propose setting up an automatic curriculum for goals that the agent needs to solve. Our key insight is that if we can sample goals at the frontier of the set of goals that an agent is able to reach, it will provide a significantly stronger learning signal compared to randomly sampled goals. To operationalize this idea, we introduce a goal proposal module that prioritizes goals that maximize the epistemic uncertainty of the Q-function of the policy. This simple technique samples goals that are neither too hard nor too easy for the agent to solve, hence enabling continual improvement. We evaluate our method across 13 multi-goal robotic tasks and 5 navigation tasks, and demonstrate performance gains over current state-of-the-art methods.
MRI Banding Removal via Adversarial Training
Authors: Aaron Defazio, Tullie Murrell, Michael Recht

Abstract: MR images reconstructed from sub-sampled Cartesian data using deep learning techniques show a characteristic banding (sometimes described as streaking), which is particularly strong in low signal-to-noise regions of the reconstructed image. In this work, we propose the use of an adversarial loss that penalizes banding structures without requiring any human annotation. Our technique greatly reduces the appearance of banding, without requiring any additional computation or post-processing at reconstruction time. We report the results of a blind comparison against a strong baseline by a group of expert evaluators (board-certified radiologists), where our approach is ranked superior at banding removal with no statistically significant loss of detail. A reference implementation of our method is available in the supplementary material.
The NetHack Learning Environment
Authors: Heinrich Küttler, Nantas Nardelli, Alexander Miller, Roberta Raileanu, Marco Selvatici, Edward Grefenstette, Tim Rocktäschel

Abstract: Progress in Reinforcement Learning (RL) algorithms goes hand-in-hand with the development of challenging environments that test the limits of current methods. While existing RL environments are either sufficiently complex or based on fast simulation, they are rarely both. Here, we present the NetHack Learning Environment (NLE), a scalable, procedurally generated, stochastic, rich, and challenging environment for RL research based on the popular single-player terminal-based roguelike game, NetHack. We argue that NetHack is sufficiently complex to drive long-term research on problems such as exploration, planning, skill acquisition, and language-conditioned RL, while dramatically reducing the computational resources required to gather a large amount of experience. We compare NLE and its task suite to existing alternatives, and discuss why it is an ideal medium for testing the robustness and systematic generalization of RL agents. We demonstrate empirical success for early stages of the game using a distributed Deep RL baseline and Random Network Distillation exploration, alongside qualitative analysis of various agents trained in the environment. NLE is open source and available at https://github.com/facebookresearch/nle.
Language and Visual Entity Relationship Graph for Agent Navigation
Authors: Yicong Hong, Cristian Rodriguez, Yuankai Qi, Qi Wu, Stephen Gould

Abstract: Vision-and-Language Navigation (VLN) requires an agent to navigate in a real-world environment following natural language instructions. From both the textual and visual perspectives, we find that the relationships among the scene, its objects, and directional cues are essential for the agent to interpret complex instructions and correctly perceive the environment. To capture and utilize the relationships, we propose a novel Language and Visual Entity Relationship Graph for modelling the inter-modal relationships between text and vision, and the intra-modal relationships among visual entities. We propose a message passing algorithm for propagating information between language elements and visual entities in the graph, which we then combine to determine the next action to take. Experiments show that by taking advantage of the relationships we are able to improve over state-of-the-art. On the Room-to-Room (R2R) benchmark, our method achieves the new best performance on the test unseen split with success rate weighted by path length of 52%. On the Room-for-Room (R4R) dataset, our method significantly improves the previous best from 13% to 34% on the success weighted by normalized dynamic time warping.