DeepNLP/ICLR-2023-Accepted-Papers huggingface dataset:
Encoding Recurrence into Transformers
Authors: Feiqing Huang,Kexin Lu,Yuxi CAI,Zhen Qin,Yanwen Fang,Guangjian Tian,Guodong Li

This paper novelly breaks down with ignorable loss an RNN layer into a sequence of simple RNNs, each of which can be further rewritten into a lightweight positional encoding matrix of a self-attention, named the Recurrence Encoding Matrix (REM). Thus, recurrent dynamics introduced by the RNN layer can be encapsulated into the positional encodings of a multihead self-attention, and this makes it possible to seamlessly incorporate these recurrent dynamics into a Transformer, leading to a new module, Self-Attention with Recurrence (RSA). The proposed module can leverage the recurrent inductive bias of REMs to achieve a better sample efficiency than its corresponding baseline Transformer, while the self-attention is used to model the remaining non-recurrent signals. The relative proportions of these two components are controlled by a data-driven gated mechanism, and the effectiveness of RSA modules are demonstrated by four sequential learning tasks.
Modeling content creator incentives on algorithm-curated platforms
Authors: Jiri Hron,Karl Krauth,Michael Jordan,Niki Kilbertus,Sarah Dean

Content creators compete for user attention. Their reach crucially depends on algorithmic choices made by developers on online platforms. To maximize exposure, many creators adapt strategically, as evidenced by examples like the sprawling search engine optimization industry. This begets competition for the finite user attention pool. We formalize these dynamics in what we call an exposure game, a model of incentives induced by modern algorithms including factorization and (deep) two-tower architectures. We prove that seemingly innocuous algorithmic choices—e.g., non-negative vs. unconstrained factorization—significantly affect the existence and character of (Nash) equilibria in exposure games. We proffer use of creator behavior models like ours for an (ex-ante) pre-deployment audit. Such an audit can identify misalignment between desirable and incentivized content, and thus complement post-hoc measures like content filtering and moderation. To this end, we propose tools for numerically finding equilibria in exposure games, and illustrate results of an audit on the MovieLens and LastFM datasets. Among else, we find that the strategically produced content exhibits strong dependence between algorithmic exploration and content diversity, and between model expressivity and bias towards gender-based user and creator groups.
Transfer NAS with Meta-learned Bayesian Surrogates
Authors: Gresa Shala,Thomas Elsken,Frank Hutter,Josif Grabocka

While neural architecture search (NAS) is an intensely-researched area, approaches typically still suffer from either (i) high computational costs or (ii) lack of robustness across datasets and experiments. Furthermore, most methods start searching for an optimal architecture from scratch, ignoring prior knowledge. This is in contrast to the manual design process by researchers and engineers that leverage previous deep learning experiences by, e.g., transferring architectures from previously solved, related problems.
We propose to adopt this human design strategy and introduce a novel surrogate for NAS, that is meta-learned across prior architecture evaluations across different datasets. We utilizes Bayesian Optimization (BO) with deep-kernel Gaussian Processes,  graph neural networks for the architecture embeddings and a transformer-based set encoder of datasets. As a result, our method consistently achieves state-of-the-art results on six computer vision datasets, while being as fast as one-shot NAS methods.
Scaling Up Probabilistic Circuits by Latent Variable Distillation
Authors: Anji Liu,Honghua Zhang,Guy Van den Broeck

Probabilistic Circuits (PCs) are a unified framework for tractable probabilistic models that support efficient computation of various probabilistic queries (e.g., marginal probabilities). One key challenge is to scale PCs to model large and high-dimensional real-world datasets: we observe that as the number of parameters in PCs increases, their performance immediately plateaus. This phenomenon suggests that the existing optimizers fail to exploit the full expressive power of large PCs. We propose to overcome such bottleneck by latent variable distillation: we leverage the less tractable but more expressive deep generative models to provide extra supervision over the latent variables of PCs. Specifically, we extract information from Transformer-based generative models to assign values to latent variables of PCs, providing guidance to PC optimizers. Experiments on both image and language modeling benchmarks (e.g., ImageNet and WikiText-2) show that latent variable distillation substantially boosts the performance of large PCs compared to their counterparts without latent variable distillation. In particular, on the image modeling benchmarks, PCs achieve competitive performance against some of the widely-used deep generative models, including variational autoencoders and flow-based models, opening up new avenues for tractable generative modeling. Our code can be found at https://github.com/UCLA-StarAI/LVD.
A Kernel Perspective of Skip Connections in Convolutional Networks
Authors: Daniel Barzilai,Amnon Geifman,Meirav Galun,Ronen Basri

Over-parameterized residual networks (ResNets) are amongst the most successful convolutional neural architectures for image processing. Here we study their properties through their Gaussian Process and Neural Tangent kernels. We derive explicit formulas for these kernels, analyze their spectra, and provide bounds on their implied condition numbers. Our results indicate that (1) with ReLU activation, the eigenvalues of these residual kernels decay polynomially at a similar rate compared to the same kernels when skip connections are not used, thus maintaining a similar frequency bias; (2) however, residual kernels are more locally biased. Our analysis further shows that the matrices obtained by these residual kernels yield favorable condition numbers at finite depths than those obtained without the skip connections, enabling therefore faster convergence of training with gradient descent.
WikiWhy: Answering and Explaining Cause-and-Effect Questions
Authors: Matthew Ho,Aditya Sharma,Justin Chang,Michael Saxon,Sharon Levy,Yujie Lu,William Yang Wang

As large language models (LLMs) grow larger and more sophisticated, assessing their "reasoning" capabilities in natural language grows more challenging. Recent question answering (QA) benchmarks that attempt to assess reasoning are often limited by a narrow scope of covered situations and subject matters. We introduce WikiWhy, a QA dataset built around a novel auxiliary task: explaining why an answer is true in natural language. WikiWhy contains over 9,000 "why" question-answer-rationale triples, grounded on Wikipedia facts across a diverse set of topics. Each rationale is a set of supporting statements connecting the question to the answer. WikiWhy serves as a benchmark for the reasoning capabilities of LLMs because it demands rigorous explicit rationales for each answer to demonstrate the acquisition of implicit commonsense knowledge, which is unlikely to be easily memorized. GPT-3 baselines achieve only 38.7% human-evaluated correctness in the end-to-end answer & explain condition, leaving significant room for future improvements.
Git Re-Basin: Merging Models modulo Permutation Symmetries
Authors: Samuel Ainsworth,Jonathan Hayase,Siddhartha Srinivasa

The success of deep learning is due in large part to our ability to solve certain massive non-convex optimization problems with relative ease. Though non-convex optimization is NP-hard, simple algorithms -- often variants of stochastic gradient descent -- exhibit surprising effectiveness in fitting large neural networks in practice. We argue that neural network loss landscapes often contain (nearly) a single basin after accounting for all possible permutation symmetries of hidden units a la Entezari et al. 2021. We introduce three algorithms to permute the units of one model to bring them into alignment with a reference model in order to merge the two models in weight space. This transformation produces a functionally equivalent set of weights that lie in an approximately convex basin near the reference model. Experimentally, we demonstrate the single basin phenomenon across a variety of model architectures and datasets, including the first (to our knowledge) demonstration of zero-barrier linear mode connectivity between independently trained ResNet models on CIFAR-10. Additionally, we identify intriguing phenomena relating model width and training time to mode connectivity. Finally, we discuss shortcomings of the linear mode connectivity hypothesis, including a counterexample to the single basin theory.
The Role of Coverage in Online Reinforcement Learning
Authors: Tengyang Xie,Dylan J Foster,Yu Bai,Nan Jiang,Sham M. Kakade

Coverage conditions---which assert that the data logging distribution adequately covers the state space---play a fundamental role in determining the sample complexity of offline reinforcement learning. While such conditions might seem irrelevant to online reinforcement learning at first glance, we establish a new connection by showing---somewhat surprisingly---that the mere existence of a data distribution with good coverage can enable sample-efficient online RL. Concretely, we show that coverability---that is, existence of a data distribution that satisfies a ubiquitous coverage condition called concentrability---can be viewed as a structural property of the underlying MDP, and can be exploited by standard algorithms for sample-efficient exploration, even when the agent does not know said distribution. We complement this result by proving that several weaker notions of coverage, despite being sufficient for offline RL, are insufficient for online RL. We also show that existing complexity measures for online RL, including Bellman rank and Bellman-Eluder dimension, fail to optimally capture coverability, and propose a new complexity measure, the self-normalized coefficient, to provide a unification.
Is the Performance of My Deep Network Too Good to Be True? A Direct Approach to Estimating the Bayes Error in Binary Classification
Authors: Takashi Ishida,Ikko Yamane,Nontawat Charoenphakdee,Gang Niu,Masashi Sugiyama

There is a fundamental limitation in the prediction performance that a machine learning model can achieve due to the inevitable uncertainty of the prediction target. In classification problems, this can be characterized by the Bayes error, which is the best achievable error with any classifier. The Bayes error can be used as a criterion to evaluate classifiers with state-of-the-art performance and can be used to detect test set overfitting. We propose a simple and direct Bayes error estimator, where we just take the mean of the labels that show \emph{uncertainty} of the class assignments. Our flexible approach enables us to perform Bayes error estimation even for weakly supervised data. In contrast to others, our method is model-free and even instance-free. Moreover, it has no hyperparameters and gives a more accurate estimate of the Bayes error than several baselines empirically. Experiments using our method suggest that recently proposed deep networks such as the Vision Transformer may have reached, or is about to reach, the Bayes error for benchmark datasets. Finally, we discuss how we can study the inherent difficulty of the acceptance/rejection decision for scientific articles, by estimating the Bayes error of the ICLR papers from 2017 to 2023.
Offline Q-learning on Diverse Multi-Task Data Both Scales And Generalizes
Authors: Aviral Kumar,Rishabh Agarwal,Xinyang Geng,George Tucker,Sergey Levine

The potential of offline reinforcement learning (RL) is that high-capacity models trained on large, heterogeneous datasets can lead to agents that generalize broadly, analogously to similar advances in vision and NLP. However, recent works argue that offline RL methods encounter unique challenges to scaling up model capacity. Drawing on the learnings from these works, we re-examine previous design choices and find that with appropriate choices: ResNets, cross-entropy based distributional backups, and feature normalization, offline Q-learning algorithms exhibit strong performance that scales with model capacity. Using multi-task Atari as a testbed for scaling and generalization, we train a single policy on 40 games with near-human performance using up-to 80 million parameter networks, finding that model performance scales favorably with capacity. In contrast to prior work, we extrapolate beyond dataset performance even when trained entirely on a large (400M transitions) but highly suboptimal dataset (51% human-level performance). Compared to return-conditioned supervised approaches, offline Q-learning scales similarly with model capacity and has better performance, especially when the dataset is suboptimal. Finally, we show that offline Q-learning with a diverse dataset is sufficient to learn powerful representations that facilitate rapid transfer to novel games and fast online learning on new variations of a training game, improving over existing state-of-the-art representation learning approaches.
​​What learning algorithm is in-context learning? Investigations with linear models
Authors: Ekin Akyürek,Dale Schuurmans,Jacob Andreas,Tengyu Ma,Denny Zhou

Neural sequence models, especially transformers, exhibit a remarkable capacity for in-context learning. They can construct new predictors from sequences of labeled examples $(x, f(x))$ presented in the input without further parameter updates. We investigate the hypothesis that transformer-based in-context learners implement standard learning algorithms implicitly, by encoding context-specific parametric models in their hidden representations, and updating these implicit models as new examples appear in the context. Using linear regression as a model problem, we offer three sources of evidence for this hypothesis. First, we prove by construction that transformers can implement learning algorithms for linear models based on gradient descent and closed-form computation of regression parameters. Second, we show that trained in-context learners closely match the predictors computed by gradient descent, ridge regression, and exact least-squares regression, transitioning between different predictors as transformer depth and dataset noise vary. Third, we present preliminary evidence that in-context learners share algorithmic features with these predictors: learners' late layers encode weight vectors and moment matrices.  These results suggest that in-context learning is understandable in algorithmic terms, and that (at least in the linear case) learners may work by rediscovering standard estimation algorithms.
Towards Understanding Ensemble, Knowledge Distillation and Self-Distillation in Deep Learning
Authors: Zeyuan Allen-Zhu,Yuanzhi Li

We formally study how \emph{ensemble} of deep learning models can improve test accuracy, and how the superior performance of ensemble can be distilled into a single model using \emph{knowledge distillation}. We consider the challenging case where the ensemble is simply an average of the outputs of a few independently trained neural networks with the \emph{same} architecture, trained using the \emph{same} algorithm on the \emph{same} data set, and they only differ by the random seeds used in the initialization.

We show that ensemble/knowledge distillation in \emph{deep learning} works very differently from traditional learning theory (such as boosting or NTKs). We develop a theory showing that when data has a structure we refer to as ``multi-view'', then ensemble of independently trained neural networks can provably improve test accuracy, and such superior test accuracy can also be provably distilled into a single model. Our result sheds light on how ensemble works in deep learning in a way that is completely different from traditional theorems, and how the ``dark knowledge'' is hidden in the outputs of the ensemble and can be used in distillation.
When and Why Vision-Language Models Behave like Bags-Of-Words, and What to Do About It?
Authors: Mert Yuksekgonul,Federico Bianchi,Pratyusha Kalluri,Dan Jurafsky,James Zou

Despite the success of large vision and language models (VLMs) in many downstream applications, it is unclear how well they encode the compositional relationships between objects and attributes. Here, we create the Attribution, Relation, and Order (ARO) benchmark to systematically evaluate the ability of VLMs to understand different types of relationships, attributes, and order information. ARO consists of \emph{Visual Genome Attribution}, to test the understanding of objects' properties; \emph{Visual Genome Relation}, to test for relational understanding; and \emph{COCO-Order \& Flickr30k-Order}, to test for order sensitivity in VLMs. ARO is orders of magnitude larger than previous benchmarks of compositionality, with more than 50,000 test cases. We present the settings where  state-of-the-art VLMs behave like bags-of-words---i.e. when they have poor relational understanding, can blunder when linking objects to their attributes, and demonstrate a severe lack of order sensitivity. VLMs are predominantly trained and evaluated on large scale datasets with rich compositional structure in the images and captions. Yet, training on these datasets has not been enough to address the lack of compositional understanding, and evaluating on these datasets has failed to surface this deficiency. To understand why these limitations emerge and are not represented in the standard tests, we zoom into the evaluation and training procedures. We demonstrate that it is possible to perform well on image-text retrieval over existing datasets without using the composition and order information. This further motivates the value of using ARO to benchmark VLMs. Given that contrastive pretraining optimizes for retrieval on large datasets with similar shortcuts, we hypothesize that this can explain why the models do not need to learn to represent compositional information. This finding suggests a natural solution: composition-aware hard negative mining. We show that a simple-to-implement modification of contrastive learning significantly improves the performance on tasks requiring understanding of order and compositionality.
Confidence-Conditioned Value Functions for Offline Reinforcement Learning
Authors: Joey Hong,Aviral Kumar,Sergey Levine

Offline reinforcement learning (RL) promises the ability to learn effective policies solely using existing, static datasets, without any costly online interaction. To do so, offline RL methods must handle distributional shift between the dataset and the learned policy. The most common approach is to learn conservative, or lower-bound, value functions, which underestimate the return of OOD actions. However, such methods exhibit one notable drawback: policies optimized on such value functions can only behave according to a fixed, possibly suboptimal, degree of conservatism. However, this can be alleviated if we instead are able to learn policies for varying degrees of conservatism at training time and devise a method to dynamically choose one of them during evaluation. To do so, in this work, we propose learning value functions that additionally condition on the degree of conservatism, which we dub confidence-conditioned value functions. We derive a new form of a Bellman backup that simultaneously learns Q-values for any degree of confidence with high probability. By conditioning on confidence, our value functions enable adaptive strategies during online evaluation by controlling for confidence level using the history of observations thus far. This approach can be implemented in practice by conditioning the Q-function from existing conservative algorithms on the confidence. We theoretically show that our learned value functions produce conservative estimates of the true value at any desired confidence. Finally, we empirically show that our algorithm outperforms existing conservative offline RL algorithms on multiple discrete control domains.
On the Sensitivity of Reward Inference to Misspecified Human Models
Authors: Joey Hong,Kush Bhatia,Anca Dragan

Inferring reward functions from human behavior is at the center of value alignment – aligning AI objectives with what we, humans, actually want. But doing so relies on models of how humans behave given their objectives. After decades of research in cognitive science, neuroscience, and behavioral economics, obtaining accurate human models remains an open research topic. This begs the question: how accurate do these models need to be in order for the reward inference to be accurate? On the one hand, if small errors in the model can lead to catastrophic error in inference, the entire framework of reward learning seems ill-fated, as we will never have perfect models of human behavior. On the other hand, if as our models improve, we can have a guarantee that reward accuracy also improves, this would show the benefit of more work on the modeling side. We study this question both theoretically and empirically. We do show that it is unfortunately possible to construct small adversarial biases in behavior that lead to arbitrarily large errors in the inferred reward. However, and arguably more importantly, we are also able to identify reasonable assumptions under which the reward inference error can be bounded linearly in the error in the human model. Finally, we verify our theoretical insights in discrete and continuous control tasks with simulated and human data.
Time Will Tell: New Outlooks and A Baseline for Temporal Multi-View 3D Object Detection
Authors: Jinhyung Park,Chenfeng Xu,Shijia Yang,Kurt Keutzer,Kris M. Kitani,Masayoshi Tomizuka,Wei Zhan

While recent camera-only 3D detection methods leverage multiple timesteps, the limited history they use significantly hampers the extent to which temporal fusion can improve object perception. Observing that existing works' fusion of multi-frame images are instances of temporal stereo matching, we find that performance is hindered by the interplay between 1) the low granularity of matching resolution and 2) the sub-optimal multi-view setup produced by limited history usage. Our theoretical and empirical analysis demonstrates that the optimal temporal difference between views varies significantly for different pixels and depths, making it necessary to fuse many timesteps over long-term history. Building on our investigation, we propose to generate a cost volume from a long history of image observations, compensating for the coarse but efficient matching resolution with a more optimal multi-view matching setup. Further, we augment the per-frame monocular depth predictions used for long-term, coarse matching with short-term, fine-grained matching and find that long and short term temporal fusion are highly complementary. While maintaining high efficiency, our framework sets new state-of-the-art on nuScenes, achieving first place on the test set and outperforming previous best art by 5.2% mAP and 3.7% NDS on the validation set. Code will be released here: https://github.com/Divadi/SOLOFusion.