DeepNLP/CVPR-2021-Accepted-Papers huggingface dataset:
DOTS: Decoupling Operation and Topology in Differentiable Architecture Search
Authors: Yu-Chao Gu, Li-Juan Wang, Yun Liu, Yi Yang, Yu-Huan Wu, Shao-Ping Lu, Ming-Ming Cheng

Abstract: Differentiable Architecture Search (DARTS) has attracted extensive attention due to its efficiency in searching for cell structures. DARTS mainly focuses on the operation search and derives the cell topology from the operation weights. However, the operation weights can not indicate the importance of cell topology and result in poor topology rating correctness. To tackle this, we propose to Decouple the Operation and Topology Search (DOTS), which decouples the topology representation from operation weights and makes an explicit topology search. DOTS is achieved by introducing a topology search space that contains combinations of candidate edges. The proposed search space directly reflects the search objective and can be easily extended to support a flexible number of edges in the searched cell. Existing gradient-based NAS methods can be incorporated into DOTS for further improvement by the topology search. Considering that some operations (e.g., Skip-Connection) can affect the topology, we propose a group operation search scheme to preserve topology-related operations for a better topology search. The experiments on CIFAR10/100 and ImageNet demonstrate that DOTS is an effective solution for differentiable NAS. The code is released at https://github.com/guyuchao/DOTS.
DriveGAN: Towards a Controllable High-Quality Neural Simulation
Authors: Seung Wook Kim, Jonah Philion, Antonio Torralba, Sanja Fidler

Abstract: Realistic simulators are critical for training and verifying robotics systems. While most of the contemporary simulators are hand-crafted, a scaleable way to build simulators is to use machine learning to learn how the environment behaves in response to an action, directly from data. In this work, we aim to learn to simulate a dynamic environment directly in pixel-space, by watching unannotated sequences of frames and their associated action pairs. We introduce a novel high-quality neural simulator referred to as DriveGAN that achieves controllability by disentangling different components without supervision. In addition to steering controls, it also includes controls for sampling features of a scene, such as the weather as well as the location of non-player objects. Since DriveGAN is a fully differentiable simulator, it further allows for re-simulation of a given video sequence, offering an agent to drive through a recorded scene again, possibly taking different actions. We train DriveGAN on multiple datasets, including 160 hours of real-world driving data. We showcase that our approach greatly surpasses the performance of previous data-driven simulators, and allows for new features not explored before.
Style-Aware Normalized Loss for Improving Arbitrary Style Transfer
Authors: Jiaxin Cheng, Ayush Jaiswal, Yue Wu, Pradeep Natarajan, Prem Natarajan

Abstract: Neural Style Transfer (NST) has quickly evolved from single-style to infinite-style models, also known as Arbitrary Style Transfer (AST). Although appealing results have been widely reported in literature, our empirical studies on four well-known AST approaches (GoogleMagenta, AdaIN, LinearTransfer, and SANet) show that more than 50% of the time, AST stylized images are not acceptable to human users, typically due to under- or over-stylization. We systematically study the cause of this imbalanced style transferability (IST) and propose a simple yet effective solution to mitigate this issue. Our studies show that the IST issue is related to the conventional AST style loss, and reveal that the root cause is the equal weightage of training samples irrespective of the properties of their corresponding style images, which biases the model towards certain styles. Through investigation of the theoretical bounds of the AST style loss, we propose a new loss that largely overcomes IST. Theoretical analysis and experimental results validate the effectiveness of our loss, with over 80% relative improvement in style deception rate and 98% relatively higher preference in human evaluation.
Wide-Depth-Range 6D Object Pose Estimation in Space
Authors: Yinlin Hu, Sebastien Speierer, Wenzel Jakob, Pascal Fua, Mathieu Salzmann

Abstract: 6D pose estimation in space poses unique challenges that are not commonly encountered in the terrestrial setting. One of the most striking differences is the lack of atmospheric scattering, allowing objects to be visible from a great distance while complicating illumination conditions. Currently available benchmark datasets do not place a sufficient emphasis on this aspect and mostly depict the target in close proximity. Prior work tackling pose estimation under large scale variations relies on a two-stage approach to first estimate scale, followed by pose estimation on a resized image patch. We instead propose a single-stage hierarchical end-to-end trainable network that is more robust to scale variations. We demonstrate that it outperforms existing approaches not only on images synthesized to resemble images taken in space but also on standard benchmarks.
Learning Salient Boundary Feature for Anchor-free Temporal Action Localization
Authors: Chuming Lin, Chengming Xu, Donghao Luo, Yabiao Wang, Ying Tai, Chengjie Wang, Jilin Li, Feiyue Huang, Yanwei Fu

Abstract: Temporal action localization is an important yet challenging task in video understanding. Typically, such a task aims at inferring both the action category and localization of the start and end frame for each action instance in a long, untrimmed video. While most current models achieve good results by using pre-defined anchors and numerous actionness, such methods could be bothered with both large number of outputs and heavy tuning of locations and sizes corresponding to different anchors. Instead, anchor-free methods is lighter, getting rid of redundant hyper-parameters, but gains few attention. In this paper, we propose the first purely anchor-free temporal localization method, which is both efficient and effective. Our model includes (i) an end-to-end trainable basic predictor, (ii) a saliency-based refinement module to gather more valuable boundary features for each proposal with a novel boundary pooling, and (iii) several consistency constraints to make sure our model can find the accurate boundary given arbitrary proposals. Extensive experiments show that our method beats all anchor-based and actionness-guided methods with a remarkable margin on THUMOS14, achieving state-of-the-art results, and comparable ones on ActivityNet v1.3. Our code will be made available upon publication.
Monocular Depth Estimation via Listwise Ranking Using the Plackett-Luce Model
Authors: Julian Lienen, Eyke Hullermeier, Ralph Ewerth, Nils Nommensen

Abstract: In many real-world applications, the relative depth of objects in an image is crucial for scene understanding. Recent approaches mainly tackle the problem of depth prediction in monocular images by treating the problem as a regression task. Yet, being interested in an order relation in the first place, ranking methods suggest themselves as a natural alternative to regression, and indeed, ranking approaches leveraging pairwise comparisons as training information ("object A is closer to the camera than B") have shown promising performance on this problem. In this paper, we elaborate on the use of so-called listwise ranking as a generalization of the pairwise approach. Our method is based on the Plackett-Luce (PL) model, a probability distribution on rankings, which we combine with a state-of-the-art neural network architecture and a simple sampling strategy to reduce training complexity. Moreover, taking advantage of the representation of PL as a random utility model, the proposed predictor offers a natural way to recover (shift-invariant) metric depth information from ranking-only data provided at training time. An empirical evaluation on several benchmark datasets in a "zero-shot" setting demonstrates the effectiveness of our approach compared to existing ranking and regression methods.
Holistic 3D Scene Understanding From a Single Image With Implicit Representation
Authors: Cheng Zhang, Zhaopeng Cui, Yinda Zhang, Bing Zeng, Marc Pollefeys, Shuaicheng Liu

Abstract: We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shape, object pose and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate estimation of both shapes and layout especially for the cluttered scene due to the heavy occlusion between objects. We propose to utilize the latest deep implicit representation to solve this challenge. We not only propose an image-based local structured implicit network to improve the object shape estimation, but also refine 3D object pose and scene layout via an novel implicit scene graph neural network that exploits the implicit local object features. A novel physical violation loss is also proposed to avoid incorrect context between objects. Extensive experiments demonstrate that our method outperforms the state-of-the-art methods in terms of object shape, scene layout estimation, and 3D object detection.
MultiBodySync: Multi-Body Segmentation and Motion Estimation via 3D Scan Synchronization
Authors: Jiahui Huang, He Wang, Tolga Birdal, Minhyuk Sung, Federica Arrigoni, Shi-Min Hu, Leonidas J. Guibas

Abstract: We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we investigate are: (i) guaranteeing correspondence and segmentation consistency across multiple input point clouds capturing different spatial arrangements of bodies or body parts; and (ii) obtaining robust motion-based rigid body segmentation applicable to novel object categories. We propose an approach to address these issues that incorporates spectral synchronization into an iterative deep declarative network, so as to simultaneously recover consistent correspondences as well as motion segmentation. At the same time, by explicitly disentangling the correspondence and motion segmentation estimation modules, we achieve strong generalizability across different object categories. Our extensive evaluations demonstrate that our method is effective on various datasets ranging from rigid parts in articulated objects to individually moving objects in a 3D scene, be it single-view or full point clouds.
Learning Optical Flow From a Few Matches
Authors: Shihao Jiang, Yao Lu, Hongdong Li, Richard Hartley

Abstract: State-of-the-art neural network models for optical flow estimation require a dense correlation volume at high resolutions for representing per-pixel displacement. Although the dense correlation volume is informative for accurate estimation, its heavy computation and memory usage hinders the efficient training and deployment of the models. In this paper, we show that the dense correlation volume representation is redundant and accurate flow estimation can be achieved with only a fraction of elements in it. Based on this observation, we propose an alternative displacement representation, named Sparse Correlation Volume, which is constructed directly by computing the k closest matches in one feature map for each feature vector in the other feature map and stored in a sparse data structure. Experiments show that our method can reduce computational cost and memory use significantly and produce fine-structure motion, while maintaining high accuracy compared to previous approaches with dense correlation volumes.
Learnable Motion Coherence for Correspondence Pruning
Authors: Yuan Liu, Lingjie Liu, Cheng Lin, Zhen Dong, Wenping Wang

Abstract: Motion coherence is an important clue for distinguishing true correspondences from false ones. Modeling motion coherence on sparse putative correspondences is challenging due to their sparsity and uneven distributions. Existing works on motion coherence are sensitive to parameter settings and have difficulty in dealing with complex motion patterns. In this paper, we introduce a network called Laplacian Motion Coherence Network (LMCNet) to learn motion coherence property for correspondence pruning. We propose a novel formulation of fitting coherent motions with a smooth function on a graph of correspondences and show that this formulation allows a closed-form solution by graph Laplacian. This closed-form solution enables us to design a differentiable layer in a learning framework to capture global motion coherence from putative correspondences. The global motion coherence is further combined with local coherence extracted by another local layer to robustly detect inlier correspondences. Experiments demonstrate that LMCNet has superior performances to the state of the art in relative camera pose estimation and correspondences pruning of dynamic scenes.
ManipulaTHOR: A Framework for Visual Object Manipulation
Authors: Kiana Ehsani, Winson Han, Alvaro Herrasti, Eli VanderBilt, Luca Weihs, Eric Kolve, Aniruddha Kembhavi, Roozbeh Mottaghi

Abstract: The domain of Embodied AI has recently witnessed substantial progress, particularly in navigating agents within their environments. These early successes have laid the building blocks for the community to tackle tasks that require agents to actively interact with objects in their environment. Object manipulation is an established research domain within the robotics community and poses several challenges including manipulator motion, grasping and long-horizon planning, particularly when dealing with oft-overlooked practical setups involving visually rich and complex scenes, manipulation using mobile agents (as opposed to tabletop manipulation), and generalization to unseen environments and objects. We propose a framework for object manipulation built upon the physics-enabled, visually rich AI2-THOR framework and present a new challenge to the Embodied AI community known as ArmPointNav. This task extends the popular point navigation task to object manipulation and offers new challenges including 3D obstacle avoidance, manipulating objects in the presence of occlusion, and multi-object manipulation that necessitates long term planning. Popular learning paradigms that are successful on PointNav challenges show promise, but leave a large room for improvement.
DeepI2P: Image-to-Point Cloud Registration via Deep Classification
Authors: Jiaxin Li, Gim Hee Lee

Abstract: This paper presents DeepI2P: a novel approach for cross-modality registration between an image and a point cloud. Given an image (e.g. from a rgb-camera) and a general point cloud (e.g. from a 3D Lidar scanner) captured at different locations in the same scene, our method estimates the relative rigid transformation between the coordinate frames of the camera and Lidar. Learning common feature descriptors to establish correspondences for the registration is inherently challenging due to the lack of appearance and geometric correlations across the two modalities. We circumvent the difficulty by converting the registration problem into a classification and inverse camera projection optimization problem. A classification neural network is designed to label whether the projection of each point in the point cloud is within or beyond the camera frustum. These labeled points are subsequently passed into a novel inverse camera projection solver to estimate the relative pose. Extensive experimental results on Oxford Robotcar and KITTI datasets demonstrate the feasibility of our approach. Our source code is available at https://github.com/lijx10/DeepI2P
Scene-Intuitive Agent for Remote Embodied Visual Grounding
Authors: Xiangru Lin, Guanbin Li, Yizhou Yu

Abstract: Humans learn from life events to form intuitions towards the understanding of visual environments and languages. Envision that you are instructed by a high-level instruction, "Go to the bathroom in the master bedroom and replace the blue towel on the left wall", what would you possibly do to carry out the task? Intuitively, we comprehend the semantics of the instruction to form an overview of where a bathroom is and what a blue towel is in mind; then, we navigate to the target location by consistently matching the bathroom appearance in mind with the current scene. In this paper, we present an agent that mimics such human behaviors. Specifically, we focus on the Remote Embodied Visual Referring Expression in Real Indoor Environments task, called REVERIE, where an agent is asked to correctly localize a remote target object specified by a concise high-level natural language instruction, and propose a two-stage training pipeline. In the first stage, we pre-train the agent with two cross-modal alignment sub-tasks, namely the Scene Grounding task and the Object Grounding task. The agent learns where to stop in the Scene Grounding task and what to attend to in the Object Grounding task respectively. Then, to generate action sequences, we propose a memory-augmented attentive action decoder to smoothly fuse the pre-trained vision and language representations with the agent's past memory experiences. Without bells and whistles, experimental results show that our method outperforms previous state-of-the-art(SOTA) significantly, demonstrating the effectiveness of our method.
Human-Like Controllable Image Captioning With Verb-Specific Semantic Roles
Authors: Long Chen, Zhihong Jiang, Jun Xiao, Wei Liu

Abstract: Controllable Image Captioning (CIC) -- generating image descriptions following designated control signals -- has received unprecedented attention over the last few years. To emulate the human ability in controlling caption generation, current CIC studies focus exclusively on control signals concerning objective properties, such as contents of interest or descriptive patterns. However, we argue that almost all existing objective control signals have overlooked two indispensable characteristics of an ideal control signal: 1) Event-compatible: all visual contents referred to in a single sentence should be compatible with the described activity. 2) Sample-suitable: the control signals should be suitable for a specific image sample. To this end, we propose a new control signal for CIC: Verb-specific Semantic Roles (VSR). VSR consists of a verb and some semantic roles, which represents a targeted activity and the roles of entities involved in this activity. Given a designated VSR, we first train a grounded semantic role labeling (GSRL) model to identify and ground all entities for each role. Then, we propose a semantic structure planner (SSP) to learn human-like descriptive semantic structures. Lastly, we use a role-shift captioning model to generate the captions. Extensive experiments and ablations demonstrate that our framework can achieve better controllability than several strong baselines on two challenging CIC benchmarks. Besides, we can generate multi-level diverse captions easily. The code is available at: https://github.com/mad-red/VSR-guided-CIC.
Enhancing the Transferability of Adversarial Attacks Through Variance Tuning
Authors: Xiaosen Wang, Kun He

Abstract: Deep neural networks are vulnerable to adversarial examples that mislead the models with imperceptible perturbations. Though adversarial attacks have achieved incredible success rates in the white-box setting, most existing adversaries often exhibit weak transferability in the black-box setting, especially under the scenario of attacking models with defense mechanisms. In this work, we propose a new method called variance tuning to enhance the class of iterative gradient based attack methods and improve their attack transferability. Specifically, at each iteration for the gradient calculation, instead of directly using the current gradient for the momentum accumulation, we further consider the gradient variance of the previous iteration to tune the current gradient so as to stabilize the update direction and escape from poor local optima. Empirical results on the standard ImageNet dataset demonstrate that our method could significantly improve the transferability of gradient-based adversarial attacks. Besides, our method could be used to attack ensemble models or be integrated with various input transformations. Incorporating variance tuning with input transformations on iterative gradient-based attacks in the multi-model setting, the integrated method could achieve an average success rate of 90.1% against nine advanced defense methods, improving the current best attack performance significantly by 85.1%. Code is available at https://github.com/JHL-HUST/VT.
HistoGAN: Controlling Colors of GAN-Generated and Real Images via Color Histograms
Authors: Mahmoud Afifi, Marcus A. Brubaker, Michael S. Brown

Abstract: While generative adversarial networks (GANs) can successfully produce high-quality images, they can be challenging to control. Simplifying GAN-based image generation is critical for their adoption in graphic design and artistic work. This goal has led to significant interest in methods that can intuitively control the appearance of images generated by GANs. In this paper, we present HistoGAN, a color histogram-based method for controlling GAN-generated images' colors. We focus on color histograms as they provide an intuitive way to describe image color while remaining decoupled from domain-specific semantics. Specifically, we introduce an effective modification of the recent StyleGAN architecture [31] to control the colors of GAN-generated images specified by a target color histogram feature. We then describe how to expand HistoGAN to recolor real images. For image recoloring, we jointly train an encoder network along with HistoGAN. The recoloring model, ReHistoGAN, is an unsupervised approach trained to encourage the network to keep the original image's content while changing the colors based on the given target histogram. We show that this histogram-based approach offers a better way to control GAN-generated and real images' colors while producing more compelling results compared to existing alternative strategies.
BiCnet-TKS: Learning Efficient Spatial-Temporal Representation for Video Person Re-Identification
Authors: Ruibing Hou, Hong Chang, Bingpeng Ma, Rui Huang, Shiguang Shan

Abstract: In this paper, we present an efficient spatial-temporal representation for video person re-identification (reID). Firstly, we propose a Bilateral Complementary Network (BiCnet) for spatial complementarity modeling. Specifically, BiCnet contains two branches. Detail Branch processes frames at original resolution to preserve the detailed visual clues, and Context Branch with a down-sampling strategy is employed to capture long-range contexts. On each branch, BiCnet appends multiple parallel and diverse attention modules to discover divergent body parts for consecutive frames, so as to obtain an integral characteristic of target identity. Furthermore, a Temporal Kernel Selection (TKS) block is designed to capture short-term as well as long-term temporal relations by an adaptive mode. TKS can be inserted into BiCnet at any depth to construct BiCnet-TKS for spatial-temporal modeling. Experimental results on multiple benchmarks show that BiCnet-TKS outperforms state-of-the-arts with about 50% less computations. The source code is available at https://github.com/blue-blue272/BiCnet-TKS.