4D Association Graph for Realtime Multi-Person Motion Capture Using Multiple Video Cameras
Yuxiang Zhang,  Liang An,  Tao Yu,  Xiu Li,  Kun Li,  Yebin Liu

his paper contributes a novel realtime multi-person motion capture algorithm using multiview video inputs. Due to the heavy occlusions and closely interacting motions in each view, joint optimization on the multiview images and multiple temporal frames is indispensable, which brings up the essential challenge of realtime efficiency. To this end, for the first time, we unify per-view parsing, cross-view matching, and temporal tracking into a single optimization framework, i.e., a 4D association graph that each dimension (image space, viewpoint and time) can be treated equally and simultaneously. To solve the 4D association graph efficiently, we further contribute the idea of 4D limb bundle parsing based on heuristic searching, followed with limb bundle assembling by proposing a bundle Kruskal's algorithm. Our method enables a realtime motion capture system running at 30fps using 5 cameras on a 5-person scene. Benefiting from the unified parsing, matching and tracking constraints, our method is robust to noisy detection due to severe occlusions and close interacting motions, and achieves high-quality online pose reconstruction quality. The proposed method outperforms state-of-the-art methods quantitatively without using high-level appearance information.