Decompile/ygo_monsters huggingface dataset:
The Chaos Creator
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.
X-Saber Airbellum
If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.
Greatfly
2 WIND monsters
All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
Gagagigo the Risen
3 Level 4 monsters
Naturia Gaiastrio
2 EARTH Synchro Monsters
During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card.
General Grunard of the Ice Barrier
During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon or Set. This effect can only be used once per turn.
Destiny HERO - Dystopia
2 "Destiny HERO" monsters
If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn.
Gladiator Beast Andal
This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
Yakusa, Lord of the Eight Thunders
You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type.
��� Ritual/Fusion: Draw 1 card.
��� Synchro/Xyz: This card gains 1000 ATK.
You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn.
Superheavy Samurai Commander Shanawo
[ Pendulum Effect ] 
When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn.
[ Monster Effect ] 
1 Tuner + 1+ non-Tuner monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" Monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone.
Number 41: Bagooska the Terribly Tired Tapir
2 Level 4 monsters
Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
The Fabled Peggulsus
When this card is discarded to the Graveyard, you can Special Summon it face-down on your side of the field. When this card is flipped face-up, you can reveal 1 "Fabled" monster in your hand to send 1 "Fabled" monster from your Deck to the Graveyard.
Fabled Andwraith
1 "Fabled" Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.
Reverse Buster
This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacked a face-down Defense Position monster, at the start of the Damage Step: You can destroy that face-down monster.
Future Samurai
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
��� Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.
Black Ptera
If this card is sent from the field to the GY, except by being destroyed by battle: Return it to the hand.
Meteor Black Dragon
"Red-Eyes Black Dragon" + "Meteor Dragon"
Virtual World Shell - Jaja
2+ Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.
Sky Striker Ace - Shizuku
1 non-WATER "Sky Striker Ace" monster
Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
Legendary Fire King Ponix
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.
Dragonroid
Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects;
��� Add 1 non-WIND "roid" monster from your Deck to your hand.
��� This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way.
You can only use this effect of "Dragonroid" once per turn.
Dark Rose Fairy
If a Tuner(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 card from your hand or field to the GY; place this card on the top or bottom of your Deck. You can only use each effect of "Dark Rose Fairy" once per turn.
Queen Dragun Djinn
2 Level 4 monsters
Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.
Steelswarm Scout
At the start of your Main Phase 1, if you control no Spell/Trap Cards: You can Special Summon this card from your Graveyard. You cannot Special Summon another monster(s) the turn you activate this effect. While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster.
Hermit of Prophecy
Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.
Armed Ninja
FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)
Gorgonic Ghoul
If you control a "Gorgonic Ghoul": You can pay 300 LP; Special Summon this card from your hand. You can use the effect of "Gorgonic Ghoul" up to twice per turn.
Hundred Dragon
Once per turn: You can have this card gain Levels equal to the number of cards you control, and if you do, it gains 100 ATK for each Level gained. These changes last until the end of this turn. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of "Hundred Dragon" once per turn.
Little-Winguard
Once per turn, during your End Phase: You can change the battle position of this card.
Danger! Thunderbird!
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Thunderbird!", Special Summon 1 "Danger! Thunderbird!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of "Danger! Thunderbird!" once per turn.
Toadally Awesome
2 Level 2 Aqua-Type monsters
Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.
Raging Flame Sprite
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK.
Spirit of Yubel
Cannot be destroyed by battle, also you take no battle damage from battles involving this card. If this card is destroyed: You can Special Summon 1 of your "Yubel" that is banished, or in your hand, Deck, or GY. You can only use each of the following effects of "Spirit of Yubel" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Special Summoned: You can take 1 Spell/Trap from your Deck that mentions "Yubel", and either add it to your hand or Set it to your field.
Starry Night, Starry Dragon
If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.
Garma Sword
This card can only be Ritual Summoned with the Ritual Spell Card, "Garma Sword Oath".
Jack's Knight
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
Phantasmal Lord Ultimitl Bishbaalkin
(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.
Utchatzimime Token
Special Summoned with the effect of "Phantasmal Lord Ultimitl Bishbaalkin".
Qliphort Shell
[ Pendulum Effect ] 
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
[ Monster Effect ] 
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Steel Ogre Grotto #2
A mechanized iron doll with tremendous strength.
Vanquish Soul Jiaolong
If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
��� FIRE: Change the battle position of 1 monster on the field.
��� 2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong".
You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain.
Dancing Fairy
As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.
T.G. Hyper Librarian
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
Gladiator Beast Gaiodiaz
"Gladiator Beast Spartacus" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from your Extra Deck, by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Spartacus".
Toon Dark Magician Girl
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.
Nemuriko
A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.
Cross Debug
If you control 2 or more Link Monsters: You can Special Summon this card from your hand. During damage calculation, if your Link Monster battles an opponent's Link Monster (Quick Effect): You can banish this card from your GY, then target 1 Link Monster in your GY; your battling monster cannot be destroyed by that battle, also, until the end of this turn, it gains ATK equal to the target's ATK. You can only use each effect of "Cross Debug" once per turn.
Dark Jeroid
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
Nordic Smith Ivaldi
If you control an "Aesir" or "Nordic" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nordic Relic" card from your Deck to your hand. You can only use each effect of "Nordic Smith Ivaldi" once per turn.
Reactan, Dragon Ruler of Pebbles
You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn.
Frightfur Daredevil
1 "Edge Imp" monster + 1 "Fluffal" monster
When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can inflict 500 damage to your opponent for each "Frightfur" monster in your Graveyard. You can only use this effect of "Frightfur Daredevil" once per turn.
Performapal Gongato
[ Pendulum Effect ] 
Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).
[ Monster Effect ] 
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.
Alien Telepath
Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
Vanquish Soul Caesar Valius
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
��� EARTH: This face-up card is unaffected by your opponent's activated effects this turn.
��� EARTH, FIRE, & DARK: Destroy 1 other card on the field.
You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain.
Blackwing - Fane the Steel Chain
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position.
Star Seraph Sovereignty
Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.
The Agent of Force - Mars
This card is unaffected by any Spell Cards. While you control a face-up "The Sanctuary in the Sky" and your Life Points are higher than your opponent's, this card gains ATK and DEF by the difference between your and your opponent's Life Points.
Snowman Eater
If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
Time Thief Double Barrel
2 Level 4 monsters
When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. ��� Monster: This card gains 400 ATK. ��� Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn. ��� Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn.
You can only use this effect of "Time Thief Double Barrel" once per turn.
Seraphim Papillion
2+ monsters with different names
Gains 200 ATK for each counter on it. You can only use 1 of the following effects of "Seraphim Papillion" per turn, and only once that turn.
��� If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material.
��� (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.
Celtic Guardian
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
Mythical Beast Jackal
[ Pendulum Effect ] 
If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn.
[ Monster Effect ] 
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal".
The Agent of Mystery - Earth
When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
Rescue-ACE Monitor
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 "Rescue-ACE" monster in your GY, except "Rescue-ACE Monitor"; Special Summon it. You can only use each effect of "Rescue-ACE Monitor" once per turn.
Tongue Twister
If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play.
SPYRAL Master Plan
Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn.
Stardust Wurm
If this card is in your hand or GY, and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except "Stardust Wurm", but their effects cannot be activated. You can only use each effect of "Stardust Wurm" once per turn.
Swap Frog
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Trickstar Band Sweet Guitar
1 "Trickstar" Link Monster + 1 "Trickstar" monster
Effect damage inflicted to your opponent by your "Trickstar" Link Monster linked to this card is doubled. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained from this effect returns to 0, then you can add 1 "Trickstar" monster from your GY to your hand.
Evilswarm Ophion
2 Level 4 "lswarm" monsters
While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.