Arjan Brussee
Arjan Brussee (born 1972) is a Dutch video game programmer and entrepreneur, the main coder behind both "Jazz Jackrabbit" games, co-founder of Guerrilla Games and recently the co-founder of Boss Key Productions.
 At Guerrilla he worked on the "Killzone" series as a development director and part of the management team.
 He is often credited with being the first successful Dutch game developer, sometimes mentioned as "the godfather of Dutch game development".
 On 23 February 2012 Brussee announced that he was leaving Guerilla and would be joining the EA Games studio Visceral Games as an executive producer working on "Battlefield Hardline".
Killzone Shadow Fall
Killzone Shadow Fall is a first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for PlayStation 4.
 It is the sixth game of the "Killzone" series and the fourth game of the series for home consoles.
 "Killzone Shadow Fall" was released on 15 November 2013 as a launch title for PlayStation 4 in North America and 29 November 2013 in Europe.
 The game was released on 22 February 2014 in Japan.
 Taking place 30 years after the events of "Killzone 3", "Shadow Fall" follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.
Guerrilla Games
Guerrilla B.V., doing business as Guerrilla Games, is a Dutch first-party video game developer founded in 2000 as "Lost Boys Games".
 Based in Amsterdam, Netherlands, it is a wholly owned subsidiary of Sony Interactive Entertainment.
 The company currently employs approximately 270 individuals, and is headed by managing director Hermen Hulst.
Killzone (series)
Killzone is a first-person and twin sticks shooter series of video games exclusively for Sony Computer Entertainment's (SCE) video game consoles.
 The main series and the PlayStation Portable (PSP) installment were developed by Guerrilla Games, a subsidiary of SCE, and the PlayStation Vita installment was developed by Guerrilla Cambridge in the United Kingdom.
 "Killzone" currently consists of six games spanning over the PlayStation 2, PlayStation Portable, PlayStation 3, PlayStation Vita, and the PlayStation 4.
 The series began on the PlayStation 2 in November 2004 with "Killzone", and continued on the PlayStation Portable in October 2006 with "". "
Killzone 2" was released for the PlayStation 3 in February 2009 , and "Killzone 3" was released in February 2011 , also for the PlayStation 3. ""
 was released for the PlayStation Vita in September 2013, followed by "Killzone Shadow Fall", a launch title for the PlayStation 4, in November 2013.
Killzone (video game)
Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America.
 The game was remastered in HD by Supermassive Games and re-released within the "Killzone Trilogy" for PlayStation 3 as well as a standalone PSN title on October 23, 2012.
Killzone: Mercenary
Killzone: Mercenary is a first-person shooter video game for the PlayStation Vita, released in September 2013.
 Developed by Guerrilla Cambridge, it is the second handheld game in the "Killzone" series of video games, and fifth overall.
 It is the first installment to be developed by Guerrilla Games indirectly.
Fighting Mad
Fighting Mad is a 1976 film directed by Jonathan Demme, about an Arkansas farmer played by Peter Fonda who uses Guerrilla tactics against corrupt land developers evicting him and his neighbors in order to stripmine their land.
OneBigGame
OneBigGame is the first non-profit video game publisher.
 The company was founded in 2007 by Martin de Ronde, co-founder formerly of Guerrilla Games.
 OneBigGame aids in the development of games with other noted developers for the benefit of charitable organizations.
 The company published its first game, the Zoe Mode developed music/puzzle game "Chime", on February 3, 2010 for the Save the Children and the Starlight Children's Foundation organizations.
 In 2010 the company made a profit of $100,000.
 96% of this amount is going to charity.

Question: What is one of the games that uses Guerrilla Games "decima"
Answer: Horizon Zero Dawn