title: Luis Muriel

text: Upon the expiration of his loan with Granada, Muriel was loaned out again for the following season to fellow Serie A side, Lecce. He made his debut for the club on 27 October 2011, coming on as a second-half substitute for Daniele Corvia in a 2–0 loss to Palermo. On his first start for the club the following month, against Cesena, Muriel was sent off for two bookable offences. Lecce hung on to claim a 1–0 victory, however, thanks to a goal from fellow countryman and Udinese-loanee, Juan Cuadrado. He improved to end the campaign with a return of seven goals in 29 appearances, though his efforts were not enough to prevent Lecce from being relegated to Serie B. His form during the course of the season garnered the attention of A.C. Milan and Internazionale, with both clubs making official offers to sign him, but Muriel confirmed that he would be returning to Udinese.


title: Luis Muriel

text: Muriel's poor physical condition upon his return to Udinese drew the ire of Francesco Guidolin, with the club manager insisting that he needed to lose , despite the player scoring four goals against Arta Cedarchis in a pre-season friendly. He was able to get in shape for the start of the season and made his debut in a 2–1 defeat against Fiorentina on 25 August 2012, providing the assist to Maicosuel for the opening goal. He signed a contract extension the following month, signing an improved five-year deal with the club. In January 2012, Muriel was awarded the Serie A Best Young Revelation award alongside Milan's Stephan El Shaarawy in recognition of his form with Lecce and Udinese the previous year. By the conclusion of the season, he had contributed a return of 11 goals in 22 Serie A appearances, despite having missed nearly four months of football because of a hairline fracture of his left femur.


title: Luis Muriel

text: The following season, in the qualifying playoff rounds of the 2013–14 UEFA Europa League, Muriel scored his first ever European goals, netting twice in a 3–1 victory over Široki Brijeg and in his first league match of the season, scored against reigning Coppa Italia champions, Lazio in a 2–1 loss. His form declined however, as he struggled with weight and injury issues, and over the course of the next season-and-a-half he scored only four goals in 35 league appearances, including a spell without any goals in 11 matches from the start of the 2014–15 Serie A season. He ultimately amassed 15 goals in 57 appearances for the club, before leaving to join Sampdoria in 2015.


title: Luis Muriel

text: In spite of his struggles with Udinese, Sampdoria completed the double loan signings of Muriel and teammate Andrea Coda on 22 January 2015, with an obligation to purchase both players at the end of the season for a combined sum of €12m. In terms of the agreement, Muriel signed a contract with Sampdoria until 30 June 2019. He scored four times in 16 appearances during his loan spell before completing a permanent transfer at the end of the season. In his final campaign with the club he recorded a career best return of 11 league goals and five assists, which prompted Sevilla to break their club record to sign him at the end of the season.


title: Luis Muriel

text: On 11 July 2017, La Liga side Sevilla announced the signing of Muriel for a reported club-record fee €20m, with potential add-ons. He made his debut on 19 August, starting in a 1–1 draw with Espanyol and scored his first goal for the club on 17 September, netting the winner in a 1–0 victory over Girona.


title: Luis Muriel

text: Following a disappointing debut campaign, in which he only scored 9 goals in 46 appearances, Muriel found himself behind Wissam Ben Yedder and new club signings André Silva and Quincy Promes in the pecking order for Sevilla the following season.


title: Luis Muriel

text: On 2 January 2019, Muriel returned to Serie A after signing with Fiorentina on loan for the remainder of the season. He scored a hat-trick on his non-competitive debut a week later in a win over Maltese side, Hibernians before making his official debut on 14 January in a 2–0 Coppa Italia win over Torino. He then scored twice on his league debut on 20 January during a 3–3 draw with former club, Sampdoria. He ultimately scored six league goals during his loan spell but was not signed permanently after the club underwent a change in ownership.


title: Luis Muriel

text: On 21 June 2019, after a successful loan spell with Fiorentina, Muriel returned to Serie A after signing with Atalanta in a permanent deal worth a reported €18m.


title: Luis Muriel

text: Muriel represented Colombia at U20 level and featured for the nation at the 2011 FIFA U-20 World Cup for which Colombia were the host nation. On 6 August 2011, having previously scored twice against France, he scored the only goal of the match as Colombia defeated Korea Republic 1–0 to progress from the group stages with a perfect record. Muriel ultimately scored four goals for the tournament before Colombia were knocked out by Mexico in the quarter-finals.


title: Luis Muriel

text: Muriel was called up to the senior side for the first time in 2012 by new manager José Pékerman and made his debut in a 1–0 World Cup qualifier loss to Ecuador on 10 June. He scored his first goal the following year, scoring in a friendly against Guatemala on 6 February 2013. The following year, he was one of seven players cut from Colombia's extended squad for the 2014 FIFA World Cup in Brazil. He was a member of Colombia's squad for the 2015 Copa América but was overlooked for the Copa América Centenario the following year.


title: Luis Muriel

text: In May 2018 he was named in Colombia's preliminary 35-man squad for the 2018 FIFA World Cup in Russia. He featured sporadically as Colombia reached the Round of 16 where they were eliminated following a penalty shoot-out defeat to England.


title: Luis Muriel

text: The following summer, Muriel was included in the 23-man Colombia squad for the 2019 Copa América in Brazil.


title: Luis Muriel

text: On 9 July 2021, Muriel assisted Luis Diaz's match–winning goal in a 3–2 victory over Peru in the third-place match of the 2021 Copa América.


title: Luis Muriel

text: In his youth, Muriel was often praised in the media for his precocious performances during his early career in Italy, which led him to win the Serie A Best Young Revelation Award in 2012. Several footballing figures in Italy, such as manager Massimiliano Allegri, have recognised Muriel for his speed and technique on the ball, as well as the potential which he already demonstrated as a youngster; his former Udinese teammate Antonio Di Natale even compared him to Alexis Sánchez in 2013. Although Muriel is usually deployed as a centre-forward, he is a versatile forward, who is capable of playing in several offensive positions; indeed, during the 2012–13 season, under his former Udinese manager Francesco Guidolin, he also demonstrated his creative capabilities in a more withdrawn, central role behind another striker, which frequently saw him operate as either a second striker or attacking midfielder. He is also capable of playing as a winger. A fast, talented, creative, two-footed, and technically gifted striker, with good dribbling skills, pace, agility, acceleration, movement, and an eye for goal, Muriel's playing style, physical build, and appearance have led him to be compared to former Brazil striker Ronaldo. Muriel has stated that this comparison is likely due to the fact that, as a youngster, he was an admirer of Ronaldo during the latter's time with Inter Milan. Muriel went on to say that he supported Inter Milan because Ronaldo was playing for them at the time, and that he was initially a Milan fan. Coincidentally, Muriel also stated that, like his childhood idol, he also suffers from weight issues, and even had to lose five kg at one point during the 2012–13 season. This meant that he had to be consistent with his fitness regime, which enabled him to achieve a similar level of athletic ability to Ronaldo. Aside from Ronaldo, another one of Muriel's major influences as a footballer in his youth was compatriot Iván Valenciano. Despite his ability, he is also known to be inconsistent.


title: Klick (Better Call Saul)

text: "Klick" is the tenth and final episode of the second season of the AMC television series "Better Call Saul", a spin-off series of "Breaking Bad". The episode aired on April 18, 2016, on AMC in the United States. Outside of the United States, the episode premiered on streaming service Netflix in several countries.


title: Klick (Better Call Saul)

text: In a flashback to 1999, Chuck McGill and Jimmy McGill have kept a vigil of several days at their mother’s hospital bed. Jimmy leaves to buy sandwiches and while he is gone, his mother wakes and calls his name twice before dying. After Jimmy returns, Chuck tells Jimmy their mother has died and falsely claims she had no last words.


title: Klick (Better Call Saul)

text: Chuck is unconscious after hitting his head at the copy store. Jimmy rushes in to give first aid and tells the clerk to call an ambulance. In the hospital, Chuck wonders how Jimmy came to his aid so quickly, correctly deducing that Jimmy bribed the clerk to lie and then hid nearby to watch Chuck question the clerk. Ernesto covers for Jimmy by claiming that out of concern for Chuck's health, he called Jimmy before bringing Chuck to the copy store.


title: Klick (Better Call Saul)

text: Jimmy refuses to have Chuck committed to psychiatric care but takes temporary guardianship and allows an MRI and a CAT scan to determine whether he suffered head or neck injuries. The doctor treating Chuck tells Jimmy that Chuck is healthy but has entered a self-induced catatonic state because of the medical tests. When Chuck returns to consciousness, Jimmy informs him of the test results and takes him home.


title: Klick (Better Call Saul)

text: Mike Ehrmantraut purchases a rifle that he intends to use to kill Hector Salamanca. He positions himself on a ridge overlooking a desert site where Hector and his crew are preparing to execute Ximenez Lecerda, but Mike is unable to get a clear shot because Nacho Varga is in the way. Behind him, Mike hears his car horn blaring, so he leaves to investigate. He finds a branch wedged against the horn and a note on the windshield with a single word: "Don't."


title: Klick (Better Call Saul)

text: Howard Hamlin tries to reach Jimmy and when Jimmy calls back Howard says Chuck is concerned that the mistakes he supposedly made on Mesa Verde's paperwork mean his judgment is no longer sound, so he intends to retire. Jimmy rushes to Chuck's house, where he finds that Chuck has plastered the walls with reflective space blankets, claiming he needs protection from ambient electromagnetic waves. Desperate for Chuck to stop behaving erratically, Jimmy confesses to tampering with the Mesa Verde documents and bribing the copy store clerk to keep quiet. When Jimmy leaves, Chuck unveils a tape recorder he had activated prior to Jimmy's arrival.


title: Klick (Better Call Saul)

text: Series co-creator Vince Gilligan revealed that he wanted to have "Breaking Bad" alum Betsy Brandt (Marie Schrader) make a cameo appearance in the episode, but the writer's room objected, considering the idea to be distracting for audiences.


title: Klick (Better Call Saul)

text: When first aired, the episode had 2.26 million viewers in the United States, and an 18–49 rating of 0.8.


title: Klick (Better Call Saul)

text: The episode received acclaim from critics. It holds a perfect 100% positive rating with an average score of 9.16 out of 10 on the review aggregator Rotten Tomatoes. The critics' consensus reads: "Subtle but with detail-oriented precision, 'Klick' further scrutinizes the complex relationship between the brothers McGill while setting the stage for a potent next season." Bob Odenkirk received a nomination for Primetime Emmy Award for Outstanding Lead Actor in a Drama Series for his performance in this episode, while Phillip W. Palmer, Larry Benjamin, and Kevin Valentine were nominated for Outstanding Sound Mixing for a Comedy or Drama Series (One Hour).


title: Destiny 2 post-release content

text: There have been several pieces of downloadable content (DLC) released for Bungie's 2017 first-person shooter video game Destiny 2 (also known as Destiny 2: New Light). The packages of downloadable content generally add new player versus environment (PvE) missions and player versus player (PvP) modes, new locales to visit, and new items for the player to make use of. Year One of the game featured two small expansion packs. The first was "Curse of Osiris" in December 2017, which was followed by "Warmind" in May 2018.


title: Destiny 2 post-release content

text: Year Two began with one large expansion and had three premium content drops, available by way of the Annual Pass, which began "Destiny 2"s seasonal model. The expansion was "", which was released in September 2018 and featured an overhaul on gameplay. Upon the release of the third expansion, retailers issued "Destiny 2: Forsaken Legendary Collection", which included "Destiny 2" and all DLC up to and including "Forsaken" as well as its Annual Pass. The Annual Pass was also made available upon the release of "Forsaken", with its three content drops, "Season of the Forge", "Season of the Drifter", and "Season of Opulence", releasing in December 2018, March 2019, and June 2019, respectively. In September 2019, the Annual Pass became free to all owners of "Forsaken" who had not purchased the pass.


title: Destiny 2 post-release content

text: Year Three then began with the fourth expansion, "", which released in October 2019 as a standalone expansion, not requiring players to purchase any of the previous expansions (future content, as well as "Forsaken", are also now viewed in this way). It featured four seasonal content offerings, which were available to purchase separately, unlike the seasons of the Annual Pass. These were "Season of the Undying", which was released alongside "Shadowkeep", followed by "Season of Dawn", "Season of the Worthy", and "Season of Arrivals", releasing in December 2019, March 2020, and June 2020, respectively. Also alongside "Shadowkeep" was a re-release of "Destiny 2" called "New Light", which made the base game free-to-play, and also included "Curse of Osiris" and "Warmind".


title: Destiny 2 post-release content

text: Year Four began with the fifth expansion, "", released in November 2020 along with four seasonal content offerings, the first of which, "Season of the Hunt", released alongside the expansion, followed by "Season of the Chosen" in February 2021, "Season of the Splicer" in May 2021, and then "Season of the Lost" in August 2021. "Beyond Light"s release has thus far had the largest effect on the game, as nearly half of the game's content was removed from the game and placed into what Bungie calls the Destiny Content Vault (DCV), which also includes all content from the original "Destiny". The content that was removed from the game includes "Destiny 2"s original base campaign, The Red War (which was replaced by a new player quest), the "Curse of Osiris" and "Warmind" expansions, and the content of Year Two's Annual Pass (with the small exception of Gambit Prime from "Season of the Drifter", which was slightly tweaked and replaced the three-round Gambit and also renamed as Gambit). Bungie plans to cycle content in and out of the DCV, updating older areas as necessary.


title: Destiny 2 post-release content

text: Year Five began with the sixth expansion, "", which released in February 2022 alongside the first of four regular seasonal content offerings, called "Season of the Risen". With the release of the season and expansion, the free-roam location known as "The Tangled Shore" and the Forsaken expansion's story campaign were rotated into the DCV.


title: Destiny 2 post-release content

text: Year Six will see the release of the seventh expansion, "", in February 2023. There will also be a final chapter in 2024 marking Year Seven, "The Final Shape", to close out the first saga of "Destiny", called the "Light and Darkness Saga," before beginning a new saga for the franchise.


title: Destiny 2 post-release content

text: Prior to the release of "Destiny 2" in September 2017, Bungie said that they had already begun work on post-release content. Bungie said they planned on providing post-release content at a quicker rate than that of the original "Destiny", which was criticized for not having enough content post-launch and between each of its expansions' releases. Bungie also announced the "Destiny 2" Expansion Pass prior to launch, which granted access to the first two minor expansions of the game, "Curse of Osiris" and "Warmind". Throughout Year 1, "Destiny 2" featured periodical holiday-themed events, in addition to the expansions. Year 2 featured one large expansion, "", the periodical events, and three premium content drops, available via the Annual Pass, which began "Destiny 2"s seasonal model.


title: Destiny 2 post-release content

text: Like the original game, whenever a new expansion released for "Destiny 2", players were required to have purchased the preceding expansions in order to be able to play the newer one. Beginning with the "" expansion in October 2019, which began Year 3, it and all future expansions and seasonal content (and including "Forsaken") are considered standalone experiences, not requiring the player to have bought the preceding additional content. Additionally, seasons can now be purchased à la carte in the form of season passes. Alongside "Shadowkeep", Bungie also made the base game of "Destiny 2" free-to-play under a release titled "New Light" (which included access to "Curse of Osiris" and "Warmind").


title: Destiny 2 post-release content

text: Year 4, which began with the "" expansion in November 2020, saw a major overhaul on the game with the introduction of the Destiny Content Vault (DCV), which includes all content from the original "Destiny". Upon this initial implementation of the DCV, Bungie removed the original "Destiny 2"s base campaign, "The Red War" (and replaced it with a new player quest), as well as the "Curse of Osiris" and "Warmind" expansions, and the content of Year 2's Annual Pass (with the minor exception of Gambit Prime, which replaced Gambit). Bungie plans to cycle content in and out of the game, updating older locations to fit the current state of the game. Furthermore, Bungie has three additional expansions planned, "", "" (working title), and "". The first two were originally planned for release in fall 2021 and fall 2022, respectively, but were delayed to early 2022 and early 2023, with the third coming in early 2024, which will conclude the first saga of "Destiny", called the "Light and Darkness Saga".


title: Destiny 2 post-release content

text: Like the original "Destiny", an Expansion Pass was available alongside the release of "Destiny 2", which granted access to the first two minor expansions of the game, "Curse of Osiris" and "Warmind". While the expansions were available to purchase separately upon their respective releases, the Expansion Pass included the first two expansions at a discounted price versus buying them separately—the Expansion Pass was US$35 where the two expansions were US$20 each.


title: Destiny 2 post-release content

text: "Destiny 2"s first DLC pack, "Curse of Osiris", was released on December 5, 2017. The expansion added new content and focused on the character Osiris from the lore of the original "Destiny" and for whom the Trials of Osiris PvP mode in the original was named. The expansion took players to the planet Mercury with its own patrol mode. Certain missions and strikes required players to progress through the Infinite Forest, an area that featured procedurally-generated terrain and enemies, and which had been reused for the Halloween-themed event Festival of the Lost, rebranded as the Haunted Forest. Additionally, the EXP-level cap was raised to 25 and the Power level cap was raised to 330. In addition to the character Osiris, his Ghost named Sagira was added with a female voice, as well as the character Brother Vance from the original game, who was the Non-player character (NPC) of Mercury in The Lighthouse (formerly an exclusive social space in "Destiny" for those who went flawless in Trials of Osiris). There was also a timed-exclusive Crucible map for PS4 players called Wormhaven. Instead of an entirely new raid, a new feature called raid lair was added, featuring new areas to the existing Leviathan raid and a different final boss.


title: Destiny 2 post-release content

text: In the aftermath of The Red War, Ikora Rey calls the Guardian to the Tower. She explains that her intelligence agents, the Hidden, have discovered a damaged Ghost on the remnants of Mercury. Ikora identifies the Ghost as Sagira, belonging to her former mentor, the legendary Warlock Osiris, who had been exiled from the City years before the first game. Traveling to Mercury, the Guardian locates the gateway to the Infinite Forest, a simulated universe created by the Vex inside the planet's core, but is unable to enter. Brother Vance, the fanatical leader of the Followers of Osiris, directs the Guardian to a hidden temple in the EDZ containing a modified Vex device that can restore Sagira. The device temporarily merges Sagira with the Guardian's Ghost, allowing them to access the gateway to the Forest.


title: Destiny 2 post-release content

text: Inside the Forest, the Guardian encounters numerous reflections of Osiris, copies of the Warlock created by himself to explore the Forest's different simulated realities. The reflections explain that in the past, Mercury had been a garden world shaped by the Traveler, before the Vex arrived and created the Forest in Mercury's core. The Guardian witnesses a simulated future scenario created by Panoptes, Infinite Mind, that controls the Infinite Forest, in which Light and Darkness no longer exist, all non-Vex life has been wiped out, and the Sun is darkened. Osiris' reflections claim that they have been unable to find a way to prevent the dark future, but believe that the Guardian may be the key to stopping it. Ikora directs the Guardian to the Pyramidion, a Vex construct on Io, which contains the location of a map that leads to Panoptes' lair. Following the Pyramidion's data back to the Forest and battling Red Legion simulations within, Sagira discovers that the map changes too quickly to find Panoptes. The Guardian travels to Nessus to obtain the core of a smaller Vex Mind to boost Sagira's processing power. Returning to the Forest's simulated past on a tip from Ikora, the Guardian combines the map data with Panoptes' algorithms from the moment of its creation, allowing Sagira to locate Panoptes' lair. At that moment, Panoptes itself arrives and forcibly separates Sagira from Ghost before ejecting the Guardian from the Forest.


title: Destiny 2 post-release content

text: Regrouping at the Tower, Ikora accompanies the Guardian back to Mercury, where she forces open the gateway to allow the Guardian to return to the Forest. Upon reaching Panoptes' lair, the Guardian fights through Panoptes' simulated legions, but is unable to damage the Vex Mind alone; Panoptes prepares to "delete" the Guardian from the Forest when Osiris himself arrives to aid the Guardian. Osiris is able to hold Panoptes at bay long enough for the Guardian to weaken and then destroy Panoptes, freeing Sagira and preventing the dark future from occurring. The Guardian and Osiris emerge from the gateway, where Ikora invites Osiris to return to the City. Osiris declines, and bids farewell to his former student and the Guardian before returning to the Infinite Forest.


title: Destiny 2 post-release content

text: Following the defeat of Panoptes, Emperor Calus extends another invitation to travel to the Leviathan on Nessus, where the fireteam of Guardians venture deep into the Leviathan's core to confront Argos, Planetary Core, the Vex Mind which was responsible for the transformation of Nessus ("Leviathan: Eater of Worlds" raid lair). After destroying Argos, the Guardians are nearly consumed by the Leviathan's fiery inferno, but are saved by Calus, who once again offers a place by his side and more than just the power of the Light.


title: Destiny 2 post-release content

text: "Destructoid" called the token-based loot system a "major problem" while also lamenting the lack of leaderboards, sufficient loot rewards, engaging procedural exploration, and a quality sandbox, and went on to call "Curse of Osiris" one of the worst "Destiny" add-ons to date, alongside . Though "Game Informer" reviewed the title slightly more positively, they took issue with the shallow features, characters, and new locations, but noted that the several fun activities and loot chases available tempered frustration with the DLC. "GameRevolution" gave some praise to the additions made to the lore and the premise of the Infinite Forest, but criticized the title for being a paid update with a boring, short, and asset-recycling campaign. "GameSpot" felt that the Raid Lair was engaging and that new loot showed off quality gunplay, but took major issue with the fact that the campaign offered a half-baked story, tedious busywork, and reused content. "GamesRadar+" praised the stunning visual design, new Forge weapons, and the addition of the Raid boss but thought that the campaign and Raid mode were underwhelming due to a lack of meaningful, long-term content additions. "IGN" gave the title a 5.5 out of 10 and wrote, "["Curse of Osiris"'] campaign and story are a bust, its new content is mixed and buggy at best, and it does nothing to address the community’s loud cries for fixes to the endgame. The few redeeming features are its more challenging and varied Adventures, and the Raid Lair’s puzzles and tough boss battle." "Push Square" was frustrated with the game's squandered potential and Bungie's repetition of previously made mistakes, and stated, "For its asking price, there's no reason not to expect more from this first expansion. The story missions range from okay to insultingly dull, and the one truly interesting concept that Bungie introduces -- the Infinite Forest -- ends up being little more than a tedious shooting gallery."


title: Destiny 2 post-release content

text: "Warmind" was released on May 8, 2018 and focused on the Warmind Rasputin from the original game. The expansion took players to the planet Mars in an area called Hellas Basin—the original "Destiny" had also featured the planet Mars, but in a different location on the planet. The expansion also featured a new mode called "Escalation Protocol", a horde mode which could be started by any player in the patrol mode on Mars. Players fought seven waves of Hive enemies, which culminated in a fight with one of five unique bosses that rotated weekly. A maximum of three players in a fireteam could participate in the mode, but other players in the patrol area could also join the activity. As well, the EXP level cap was raised to 30 and the Power level cap was raised to 380. In addition to Rasputin, a new character named Ana Bray (also from the lore of the original "Destiny") was added, who served as the primary NPC on Mars. A timed-exclusive Strike called "The Insight Terminus" was also added for PS4 players. Like the previous expansion, "Warmind" also included a raid lair on the Leviathan. The expansion also added a progressive ranking system for PvP, titled Valor and Glory—this ranking system was not removed from the game when "" released in November 2020. Valor is earned in quickplay matches while Glory is earned in competitive matches, with each new rank earning greater rewards—Valor points are earned regardless of win or loss, while Glory points are earned by wins but reduced by losses.


title: Destiny 2 post-release content

text: Several months after the events of "Curse of Osiris", the Guardian sets out for Mars, the first place where Humanity encountered the Traveler, pursuing the remnants of the Red Legion as they scavenge across the Solar System in their retreat. As the Guardian's ship arrives, orbital weapon platforms known as Warsats begin falling out of orbit and smashing into the surface. The Guardian receives a distress call on the Vanguard's private comm channel from a Hunter named Ana Bray, warning that the Hive have broken out of the southern polar icecaps and attacking the Clovis Bray Research Facility at Hellas Basin. The Guardian goes to the surface to assist Bray, who reveals that the central core of the ancient Warmind Rasputin, which controlled the Warsats, is inside the facility, and that the encounters with Rasputin in the Cosmodrome on Earth (as seen in the original "Destiny") were fragments of his personality left behind following the Collapse. Reluctant to involve the Vanguard due to its policy of not pursuing past lives, Bray asks the Guardian to help her get inside Clovis Bray and protect Rasputin. From her ability to access the security systems, it is revealed that Bray had been a scientist at the facility, operated by her family, in her life before becoming a Guardian.


title: Destiny 2 post-release content

text: As the Guardian fights through hordes of Hive to reach Rasputin's central core, the Warmind activates a javelin-like weapon called the Valkyrie to assist the Guardian in battling through the elite Hive forces. As the Guardian and Bray enter Rasputin's core, however, they are confronted by Commander Zavala, who excoriates Bray for focusing on her past life in defiance of Vanguard law, instead of helping the Guardians fight against Ghaul on Earth. As the facility shakes, Zavala reveals that Rasputin was "not the only thing to awaken on Mars". A Hive worm god called Xol, Will of the Thousands, has also arisen, and is directing the frozen hordes of Hive around Clovis Bray to attack the facility and destroy Rasputin. Bray insists that Rasputin is the key to defeating Xol, but Zavala refuses, considering Rasputin to be too dangerous.


title: Destiny 2 post-release content

text: To bait Xol, Zavala sends the Guardian back to the EDZ on Earth, to investigate another shard of the Traveler broken off when it awakened at the end of the Red War. The Guardian finds the fragment in a Taken containment shield, and Bray is able to call upon Rasputin to retarget a Warsat in Earth orbit to fire on the fragment, disabling the shield. Returning to Mars with the fragment, the Guardian ventures into the Hive's caverns deep beneath Hellas Basin to locate Xol's feeding ground, where they encounter Nokris, Herald of Xol and the exiled son of Oryx, the Taken King (who was killed in "The Taken King"). After the Guardian defeats Nokris, they set down the fragment. Xol emerges, ignoring the fragment and burying the Guardian in the collapsing ice caves. Though the Guardian is able to crawl out of the rubble, Bray warns that Xol is heading directly for the Clovis Bray facility to destroy Rasputin, which would make the worm god all but unbeatable. Setting aside his reservations about the Warmind, Zavala reluctantly agrees to Bray's plan to use Rasputin in order to destroy Xol.


title: Destiny 2 post-release content

text: As the Guardian fights through Xol's hordes, Bray calls on the Guardian to overload Rasputin's core to channel more power into the Valkyrie. After disabling the cooling system and forcing a core meltdown, the Guardian emerges on an exterior platform to confront Xol. With Bray's help in stabilizing the power to generate Valkyrie javelins, the Guardian destroys Xol in a pitched battle. The Guardian then joins Bray and Zavala at Rasputin's central core. Speaking in Russian (with Bray as translator), the Warmind declares that while the Bray family sought to make him into an "all-seeing savior", and the Vanguard sought to wield him as a "primitive weapon", he would define his own existence from now on, and defend Humanity on his own terms. Rasputin then releases a new network of Warsats to the edges of the Solar System and beyond, to ensure that "never again will a threat go unseen".


title: Destiny 2 post-release content

text: Following Xol's defeat, the remnants of the Red Legion, led by Val Ca'uor, assault the Leviathan in an attempt to assassinate Emperor Calus. Calus once again calls upon Guardians to his aid ("Leviathan: Spire of Stars" raid lair). With aid from Calus's psychic powers, the Guardians repel the Red Legion assault and defeat Ca'uor. Calus then congratulates the Guardians for their efforts and tells them he awaits the day they stand by his side when the end comes. Although it was believed that Xol was destroyed, it is soon discovered after the defeat of Ca'uor that the worm god had in fact survived; the Guardian discovers an anomaly deep in the Grove of Ulan-Tan on Io, where Xol had been communing with the Taken there ever since being defeated by the Guardian. The Guardian investigates the anomaly and eliminates the Taken there, including three former enemies who were resurrected and Taken by Xol—Ta'aurc, Aspect of War; Urzok, Aspect of Hate; and Drevis, Aspect of Darkness. After eliminating the Taken, the Guardian obtains an exotic heavy sniper rifle called the Whisper of the Worm, revealed to be Xol itself transformed into a weapon so it could feed off the Guardian's kills in combat.


title: Destiny 2 post-release content

text: "Destructoid" called the addition of the Escalation Protocol mode the "shining star of the DLC" and noted that the expansion marked the beginning towards making "Destiny 2" a more complete experience, while writing, ""Destiny 2: Warmind" is a better effort than "Osiris", but its limited scope and re-used concepts prevent it from attaining greatness." "Game Informer" was pleasantly surprised by the addition of substantial lore given "Warmind"'s limited scope, and praised the Escalation Protocol mode, but noted that the lack of meaningful matchmaking kept it from reaching its full potential. "GameRevolution" similarly wrote that while "Warmind" was better than "Curse of Osiris", the lack of good matchmaking and improvements to the core gameplay showed that Bungie was not listening to player feedback. "GameSpot" praised the addition of content catered towards hardcore players but disliked the rushed story, boring midgame activities, and repurposed story missions in the form of Strikes. "IGN" gave the game a 6 out of 10 and wrote, "["Warmind"] leaves you with only a short campaign, old content to replay, and a handful of new PVP maps to try while you wait. "Warmind" feels like two steps forward, two steps back yet again for Bungie." "Push Square" thought that "Warmind" struggled to justify its price tag with its tired mission design and throwaway campaign feeling like a stopgap before the arrival of the next big expansion.


title: Destiny 2 post-release content

text: Like the original "Destiny", "Destiny 2" features a major expansion released nearly annually. Originally, a major expansion released each fall, but this shifted to the beginning of the calendar year in 2022. These large expansions typically have a major impact on the game, versus the minor content drops, such as the two small expansions of Year 1 and the seasonal content introduced in Year 2. There have thus far been four major expansions released for "Destiny 2"—"Forsaken" in September 2018, "Shadowkeep" in October 2019, "Beyond Light" in November 2020, and "The Witch Queen" in February 2022. The year 2021 was the only year to not see a major expansion released due to "The Witch Queen"s delay, which was originally planned for November 2021. This also delayed "Lightfall" to February 2023, which was originally planned for fall 2022. Another expansion, "The Final Shape", will release in early 2024 and will conclude "Destiny 2"s first major saga. Each major expansion marks the beginning of a new year in "Destiny 2"s lifecycle.


title: Destiny 2 post-release content

text: The first major expansion of "Destiny 2" but third expansion overall, "Forsaken" was released on September 4, 2018, beginning Year 2 of "Destiny 2". Similar to the original expansion, "Forsaken" had a large overhaul on gameplay, though not to the extent that "The Taken King" had with the original "Destiny". A large expansion, the story has a "western revenge" theme, according to Bungie, taking place across the Reef's Tangled Shore and the Dreaming City. The season's story follows events after Cayde-6 is killed while trying to contain a prisoner outbreak at the Prison of Elders initiated by Uldren Sov, seeking his lost sister Queen Mara Sov. The Guardian seeking justice on both Uldren and the Scorned Barons complicit in Cayde's death. A new enemy species, the Scorn, was introduced, undead Fallen raised by the power of dark ether under Uldren's and the Scorned Barons' control. A new Raid "The Last Wish" was introduced, and dungeon named "The Shattered Throne." A new team-based competitive mode, Gambit, was introduced, where two teams of four players compete against each other, collecting motes from downed hostile enemies to try to fill a bank and summon a primeval Taken and kill it before the other team can. There were player sandbox changes as well, with the edition of a new subclass tree for each already existing subclass, effectively adding six new supers abilities to the game, alongside a new weapon type, a bow and arrow.


title: Destiny 2 post-release content

text: With the release of "" in February 2022, portions of "Forsaken" were removed from the game and placed in the Destiny Content Vault; this included the "Forsaken" campaign and the Tangled Shore destination and its associated activities, but not the Dreaming City or its endgame content. Ahead of this, "Forsaken"s campaign was made free-to-play on December 7, 2021, and a special "Forsaken" pass, containing access to "Forsaken"s endgame content and exotics, was also released for players to purchase who did not already own "Forsaken".


title: Destiny 2 post-release content

text: On June 6, 2019, Bungie announced the next expansion, "Shadowkeep", which was planned to be released on September 17, 2019, but was delayed to October 1, 2019. The expansion is set on the Moon and is similar in scale to "Forsaken". "Shadowkeep" follows the discovery of a strange pyramid-shaped ship deep within the Moon, eventually leading to a return the Black Garden in the new raid Garden of Salvation. The story soon tied to an approaching fleet of other pyramid ships belonging to the Darkness during season 11, Season of Arrivals. Sandbox changes that came with this expansion included finishers and a new enemy archetype called Champions. These enemies required mods from the newly added artifact system. The dungeon Pit of Heresy was also added. "Shadowkeep" does not have any dependencies on previous DLC. Its release coincides with a number of changes brought upon by Bungie breaking away from its publishing agreement with Activision, including the transition of the PC version from Battle.net to Steam, release for the Stadia cloud gaming platform, cross-save support between platforms, discontinuation of PlayStation 4-exclusive content, and release of a "foundational" version of "Destiny 2" as a free-to-play title, under the name "New Light", which also included the first two expansions.


title: Destiny 2 post-release content

text: On June 9, 2020, Bungie announced the fifth expansion, "Beyond Light", which was planned to be released on September 22, 2020, but was delayed to November 10, 2020 due to the COVID-19 pandemic. The expansion is set on Europa, a moon of Jupiter, and is similar in scale to "Forsaken" and "Shadowkeep". As the Darkness takes over parts of the System, Eramis, Kell of the Fallen House of Salvation, discovers a way to wield the Darkness through Stasis, and seeks revenge against the Traveler for abandoning the Fallen. During the story, the Guardian is also gifted the power of Stasis by the darkness and comes to accept it to fight back, leading to questions of the Darkness's true purpose in the system. The new raid released with this expansion was the Deep Stone Crypt, tying in with the side story of the Clovis Bray and his granddaughters, Elsie and Ana Bray. As part of this narrative, "Beyond Light" removed Titan, Io, Mars, and Mercury worlds and activities, as they were taken over by the Darkness and no longer possible to locate. These locations were placed them in a Destiny Content Vault as part of Bungie's goal to have better management of the game's content for future expansions, with the potential to later unvault these locations in a reworked fashion in future content updates. The expansion also brought back the Cosmodrome on Earth as a playable destination as well as a revamped "Vault of Glass" raid from the first game later in the year. Similar to "Shadowkeep", "Beyond Light" is a standalone expansion and will not require any dependencies on previous DLC.


title: Destiny 2 post-release content

text: On August 24, 2021, Bungie announced the sixth expansion, "The Witch Queen", which released on February 22, 2022. The expansion is set in Savathûn's Throne World, and the expansion revolves around Savathûn, the Witch Queen, who is the sister of Oryx, the Taken King, and is similar in scale to the previous three expansions. In this expansion, Savathûn has managed to harness Light to build an army of Hive Guardians with Ghosts of their own to fight against the Guardians of the Last City. The Guardian enters Savathûn's Throne World within the Ascendant Realm to fight back against her Lucent Brood. The expansion also introduces weapon crafting, a brand new first-person melee weapon, the glaive, as well as a Master-level difficulty of "The Witch Queen" campaign. Similar to "Shadowkeep" and "Beyond Light", "The Witch Queen" is a standalone expansion and does not require any dependencies on previous DLC. The expansion not only features a new raid, but will also feature a revamped "King's Fall" raid from the original "Destiny"'s "The Taken King" expansion later in the year.


title: Destiny 2 post-release content

text: On August 23, 2022, Bungie announced "Lightfall", the seventh expansion that will begin Year 6 of "Destiny 2"s lifecycle, would be released on February 28, 2023. The expansion will be set in a mysterious, technologically-advanced city of Neomuna, located on Neptune, and will revolve around Emperor Calus, now a Disciple of the Witness, as he, the Witness, the Black Fleet, and their army of Shadow Legion Cabal and Pyramid Tormentors invade Neomuna enroute to the Traveler in the Last City. The Guardian will meet the Cloud Striders, the alternate descendants of humanity and inhabitants of Neomuna, who will help the Guardian discover the power of Strand, a new Darkness-based subclass based on psychic energy and movement, and are able to use a Strand grappling hook to traverse the Neomuna skyline. Originally planned for a fall 2022 release, it was delayed to early 2023 due to the delay of "The Witch Queen".


title: Destiny 2 post-release content

text: Bungie had originally planned for "Lightfall" to cap off "Destiny 2"s first major saga, but after realizing that "Lightfall" was not enough, Bungie announced that "The Final Shape" would release in early 2024 as the eighth expansion that would begin Year 7 of "Destiny 2". It will conclude the first major saga of "Destiny 2", called the "Light and Darkness Saga", before the start of the next saga.


title: Destiny 2 post-release content

text: Year 2 of "Destiny 2" introduced a seasonal model for the game, in which content is released periodically throughout the year. There are four seasons for the year, and each season adds new activities and new narrative content for the game, though these are minor content drops in comparison to the major expansions. In addition to having names for each season (e.g., "Season of the Forge"), the seasons also have a numerical categorization. As Year 1 did not have seasons, its three releases were reworked under this numerical seasonal categorization: "Destiny 2"s original base campaign, "The Red War", is regarded as Season 1, with "Curse of Osiris" and "Warmind" being Season 2 and Season 3, respectively. "Forsaken" began Season 4, which is also known as "Season of the Outlaw" and covers the period from "Forsaken"s release until the release of "Season of the Forge" (September–December 2018). Beginning with "Shadowkeep", the expansion's content and narrative occurs simultaneously with the year's first season (e.g., "Season of the Undying" was its own seasonal content that was released and occurred simultaneously with "Shadowkeep"; this was different from "Season of the Outlaw", which was just the name for that period of time but was not its own separate content from "Forsaken").


title: Destiny 2 post-release content

text: The Annual Pass was released alongside the third expansion, "Forsaken". It was available as a bundle with the expansion or could be purchased separately; however, players had to own "Forsaken" to access the content of the Annual Pass. It included three premium downloadable content packages that were released over the course of Year 2, which were "" in December 2018, "" in March 2019, and "" in June 2019. This was Bungie's initial seasonal content model, however, although there were three content packages, these could not be purchased separately and had to be purchased altogether in the Annual Pass. Content in these drops included new endgame challenges, new weapons, armor, and "vanity rewards" to collect, new and returning Exotics, new pinnacle activities, new triumph records to collect, and new lore to discover. All of the content of the Annual Pass became free to all owners of "Forsaken" on September 18, 2019 just prior to the release of the next expansion, "", which changed the way in which seasonal content is purchased and delivered. With the release of the "" expansion on November 10, 2020, the content of the Annual Pass was removed from the game and entered into the Destiny Content Vault (DCV), with the exception of Gambit Prime from "Season of the Drifter", which was slightly reworked and became the new Gambit, replacing the three-round version originally introduced with "Forsaken". Bungie stated that content entered into the DCV may be remastered and reintroduced into "Destiny 2" at a later time.


title: Destiny 2 post-release content

text: With the release of "Shadowkeep", which began Year 3 of "Destiny 2", Bungie changed the way in which seasonal content is delivered. Unlike the Annual Pass that was released alongside "Forsaken", seasons can now be purchased à la carte in the form of season passes. Also introduced were "seasonal ranks", which work as battle passes. Seasonal ranks are divided into a free track and a premium track, with each track granting rewards at any given tier; there are 100 tiers of rewards for both tracks (players can rank up beyond level 100 but there are no predetermined rewards except a bright engram every five levels). Season pass holders have access to the rewards for both the free and premium tracks, as well as season-exclusive weapons and gear, materials, universal ornaments, and exotic quests. Only players who purchase the season passes have access to each season's exclusive seasonal activity, which players' actions during these activities have major effects on the game world and progress the story forward. Also introduced was the seasonal artifact with season-specific mods for each season, although players could only unlock 12 of the 25 available mods (players could also reset their artifact to select different mods). Additionally, leveling up the seasonal artifact gives bonus Power levels to players, which allows them to go beyond the Power level cap of Pinnacle gear. Each season has a different seasonal artifact in relation to the seasonal narrative. Unlike the previous year (Year 2), the seasonal activities of Year 3 became unavailable at the conclusion of each season. There were four named seasons for Year 3: "", which was available alongside "Shadowkeep"s release in October 2019, "" in December 2019, "" in March 2020, and "" in June 2020.


title: Destiny 2 post-release content

text: Year 4, which began with "Beyond Light", continued Year 3's seasonal model, with a couple of exceptions. The content of previous seasons in Year 4 could be experienced all year, regardless of when a player began playing, much like the seasons of Year 2's Annual Pass, though the player had to still purchase each season's seasonal pass to access the content. Some seasonal triumphs, however, could only be completed during the active season. The narrative across each season in Year 4 was also more interconnected instead of being cut into individual seasonal arcs like in previous years. Season 13 introduced Seasonal Challenges that could be completed at anytime during the active season in Bungie's attempt to remove "FOMO" (fear of missing out) for players who were not be able to login every week. Season 14 reduced the Power level increases for each non-expansion season to 10 (previously 50), meaning that players who had maxed out their gear in the prior season would only have to level up through pinnacle gear activities; this was in response to player complaints about the grind required at the start of each season. There were also four named seasons for Year 4: "", which was available alongside "Beyond Light"s release in November 2020, "" in February 2021, "" in May 2021, and then "" in August 2021, which ran to February 2022, thus being the longest season in "Destiny 2" thus far, lasting six months due to the delay of "The Witch Queen". Due to this delay, the "Bungie 30th Anniversary Pack" was released in December 2021, adding two new activities and gear inspired by Bungie's previous games from the past 30 years. Upon the release of "The Witch Queen", all of Year 4's seasonal content was removed from the game except for the Battlegrounds activity that was introduced in "Season of the Chosen" and the content of the "Bungie 30th Anniversary Pack". Battlegrounds and strikes were merged into one singular playlist called the Vanguard Operations.


title: Destiny 2 post-release content

text: Year 5, which began with "The Witch Queen", continued Year 4's seasonal model. There are four seasons for Year 5: "", which was available alongside "The Witch Queen"s release in February 2022. "" in May 2022, "" in August 2022, then the current and final season, "", which began in December 2022 and will run until "Lightfall"s launch in February 2023. Unlike the previous two years, in which the season that was released alongside the expansion began its narrative the week after the expansion's launch, "Season of the Risen"s narrative began the same day as "The Witch Queen". Additionally, beginning with Season 16, players can unlock all 25 mods from the seasonal artifact, although each mod beyond the 12th has an increasing experience cost to obtain. Season 17 introduced Triumph Seals for the Iron Banner PvP mode as well as the seasonal events.


title: Destiny 2 post-release content

text: Like the original "Destiny", "Destiny 2" features a number of limited-time events throughout each year. With the introduction of the seasonal model in Year 2, there is at least one main limited-time event each season. Since the second Dawning event (December 2018 – January 2019), NPC Eva Levante has served as the main vendor for the majority of these events. Additionally, and with the exception of the Faction Rallies, the Tower social space is redecorated for these events—the former Farm social space also saw a redecoration during The Dawning event, but that social space was removed and entered into the Destiny Content Vault in November 2020. During "Season of the Haunted" in Year 5, Bungie introduced Triumph Seals for the four main seasonal events (Guardian Games, Solstice, Festival of the Lost, and The Dawning).


title: Destiny 2 post-release content

text: Faction Rallies were a new periodical one-week event for "Destiny 2". The event let players pledge their allegiance to one of three factions, Dead Orbit, Future War Cult, or New Monarchy—these factions were in the original "Destiny" with faction vendors that could be accessed at anytime. The faction vendors from the original "Destiny" also returned to reprise their roles: Arach Jalaal of Dead Orbit, Lakshmi-2 of Future War Cult, and Executor Hideo of New Monarchy. After pledging allegiance to a faction, players completed various activities to earn experience points, which would in turn reward faction tokens to unlock special packages from the pledged faction. The faction with the most points by the end of the week earned a discount on a powerful weapon from the faction while players who had pledged to a losing faction could still purchase the weapon but for a much higher price (players of the winning faction could purchase the weapon for 1,000 Glimmer whereas players of the losing factions had to pay 50,000 Glimmer).


title: Destiny 2 post-release content

text: A total of eight Faction Rallies occurred throughout Year 1 of the game but were removed in Year 2. The first Faction Rally occurred from September 26–October 2, 2017, then the second from November 7–13, the third from January 16–22, 2018, the fourth from February 20–26, the fifth from March 20–26, the sixth from June 5–11, the seventh from June 26–July 3, and the last occurring from July 17–24. In August 2018, Bungie announced that the event would go on hiatus for season 4 of the game. However, it remained in hiatus until February 2020 when game director Luke Smith confirmed that there were no plans to bring back Faction Rallies. Furthermore, at the conclusion of "Season of the Splicer" in August 2021, Lakshmi-2 was killed in battle and the three factions left Earth.


title: Destiny 2 post-release content

text: The Dawning is an annual holiday themed event that runs from December to January. It was originally introduced during Year 3 of the original "Destiny" and returned for "Destiny 2". Since Year 2's event, the main activity for players is to bake cookies with various ingredients earned from defeated enemies and deliver these cookies to the various NPCs throughout the different destinations in the game. Through quests, baking various numbers of cookies grants event-related rewards.


title: Destiny 2 post-release content

text: The first Dawning event for "Destiny 2" began on December 19, 2017, and ended on January 9, 2018. Players could create snowballs in the social spaces, as well as during strikes and throw these at other players or enemies (which damaged enemies). The Crucible game mode "Mayhem" (all abilities restore rapidly) was also brought back from the original "Destiny". New Milestones with event-themed rewards were also added, and players could send gifts to friends that contained random items.


title: Destiny 2 post-release content

text: The following year, The Dawning was held from December 11, 2018, to January 1, 2019, during Year 2's "Season of the Forge" and saw the return of Eva Levante, an NPC from the original game who served as the main vendor for the event. This year's event introduced the cookie baking activity. Completing this year's event's quests granted rewards, such as the legendary machine gun Avalanche and an exotic sparrow called Dawning. The next Dawning event occurred during Year 3's "Season of Dawn" and was held from December 17, 2019, to January 5, 2020. Quest rewards included the exotic sparrow Alpine Dash and the legendary submachine gun Cold Front. The fourth Dawning event occurred during Year 4's "Season of the Hunt" from December 15, 2020, to January 5, 2021. Through the event's quests, players could earn the Spiritfarer 7M exotic ship with different cosmetic upgrades, as well as the legendary fusion rifle Glacioclasm. Due to "The Witch Queen" expansion being delayed to February 2022, the fifth Dawning event also took place in Year 4 and during its final season, "Season of the Lost", from December 14, 2021, to January 4, 2022. The event returned in Year 5 during "Season of the Seraph", from December 13, 2022 to January 3, 2023. An Event Card was added for the 2022 event, featuring event-specific challenges and can be upgraded via Silver to unlock exclusive rewards, as well as new cosmetics, an event Triumph Seal, and the new legendary Stasis pulse rifle Stay Frosty.


title: Destiny 2 post-release content

text: Crimson Days was a Valentine's Day-themed event and was also first introduced in the original "Destiny" during its Year 2, but did not return in Year 3 of that game; however, the event was brought back during Year 1 of "Destiny 2". Just as in the original event, Crimson Days was a one-week event that featured a 2-versus-2 Crucible mode—the only in "Destiny 2"—however, the mode was modified from the original. Staying close to a teammate caused all abilities to recharge quicker, while being apart gave away both players' locations to the opposing team. Players could also earn Crimson Engrams, granting new rewards. Crucible vendor Lord Shaxx was the NPC for this event.


title: Destiny 2 post-release content

text: The first Crimson Days event for "Destiny 2" began on February 13 and ran through February 20, 2018. The event returned the following year during Year 2's "Season of the Forge", running from February 12 to 19, 2019. The third event was held from February 11 to 18, 2020, during Year 3's "Season of Dawn". The event was discontinued in 2021, with Bungie citing that the event had not been up to their standards in recent years and they decided to place it into the Destiny Content Vault.


title: Destiny 2 post-release content

text: Solstice (called Solstice of Heroes until 2022) is an annual summer event that runs from July to August. Players are given an armor set and throughout the event, upgrade it to become a viable armor set for players to use. This event's featured activity during Years 2 to 4 was the European Aerial Zone (EAZ). In this activity, a team of three players had a set time to battle Hive, Cabal, or Fallen foes and hunt mini-bosses throughout the space, with a final boss appearing after the time has expired. Several hidden chests also appeared throughout the space after defeating the final boss. Year 5 introduced a new activity called Bonfire Bash to replace the EAZ activity although the event takes place in the same EAZ location. A team of three players have a set time to face Taken enemies, as well as Hive, Cabal, or Fallen enemies to obtain igniters to light up a large bonfire at the center of the EAZ map, with a final boss appearing after time has expired. Completing this activity, as well as other activities, are required to upgrade the event's armor set.


title: Destiny 2 post-release content

text: The first Solstice of Heroes event was held from July 31 to August 28, 2018, to commemorate the first year of the game. The Power level cap was raised to 400 for the event. A new NPC called the Statue of Heroes was added and provided bounties that, when turned in, awarded Moments of Triumph points for players which could be used to earn exclusive rewards. Players received "Scorched" armor pieces at Power level 240 at the start of the event, which could then be upgraded to "Rekindled" armor at Power level 340, then to "Resplendent" armor at Power level 400, all by completing specific requirements for each armor piece, including playing through five revamped (Redux) missions from the original "Destiny 2" campaign. Players could also earn Solstice Engrams, which also granted new rewards.


title: Destiny 2 post-release content

text: The event returned from July 30 to August 27, 2019, during Year 2's "Season of Opulence" with Eva Levante as the main vendor for the event. There was no Power level increase for this year (or future events), with the Power levels instead coinciding with the concurrent Power levels of the active season. The European Aerial Zone activity replaced the Redux missions as the event's main activity. Similar to the previous year, players also upgraded their armor, from Drained to Renewed to Majestic. The third event occurred during Year 3's "Season of Arrivals" and was held from August 11 to September 8, 2020, while the fourth event occurred during Year 4's "Season of the Splicer" and ran from July 6 to August 3, 2021. For both years, after players upgraded their armor—from Renewed to Majestic to Magnificent—they could complete more difficult challenges to earn a universal ornament to add a glow to any armor set. While the names of the armor sets remained the same for the third and fourth events, the physical appearances of the armor changed.


title: Destiny 2 post-release content

text: The event received a major overhaul when it returned from July 19 to August 9, 2022, during Year 5's "Season of the Haunted", which included shortening the event's name to Solstice. Alongside the new Bonfire Bash activity, an Event Card that features event-specific challenges, as well as brand new cosmetics, was also made available, as well as an event Triumph Seal. The Event Card can be upgraded via Silver to unlock exclusive rewards. Completing challenges on the Event Card rewards Kindling, which is used to give each piece of Candescent armor a glow, while Silver Leaves are collected from any activity (while wearing at least one piece of event armor) and these Leaves are transformed into Silver Ash in the Bonfire Bash event. The Silver Ash is then used to upgrade the event's armor set and re-roll each armor piece's stat distribution.


title: Destiny 2 post-release content

text: Festival of the Lost is a Halloween-themed event that was also first introduced in the original "Destiny" during Year 2 of that game, but it did not return until "Destiny 2"s Year 2. Like in the original "Destiny", there are decorative masks for the players to wear, depicting one of the various characters in the game. These masks are required to be worn for completing the event's activities and earn the event's currency, candy.


title: Destiny 2 post-release content

text: For the events from 2018 to 2020, the main activity was the Haunted Forest, which took place in a darkened version of the Infinite Forest on Mercury. Players would clear as many sections of the forest as they could within a limited time, while also facing bosses. Once the overall time ran out, players were awarded with various rewards. Due to Mercury being placed in the Destiny Content Vault with the release of "Beyond Light", the Haunted Forest also entered the vault. In 2021, a new activity was introduced for the event called Haunted Sectors, which were event-themed versions of the Lost Sectors activity located on the various destinations in the game. A new lore book called the Book of the Forgotten was added to be completed during the event and required Manifested Pages to unlock the lore entries. In addition to candy for other event items, players collected Spectral Pages through any activity in the game, and these were converted into Manifested Pages by defeating the minibosses called Headless Ones in the Haunted Sectors. Completing a Haunted Sector itself awarded other various rewards. In 2022, an Event Card was added for Festival of the Lost, which features event-specific challenges and can be upgraded via Silver to unlock exclusive rewards, as well as new cosmetics and an event Triumph Seal. The Haunted Sectors activity returned with a brand new Haunted Sector in the EDZ, as well as a new volume of the Book of the Forgotten.


title: Destiny 2 post-release content

text: Upon its return in Year 2 of "Destiny 2", Festival of the Lost ran from October 16 to November 6, 2018, culminating in a three-week murder mystery quest that rewarded players with a returning "Destiny" exotic, the machine gun Thunderlord. Due to the delay of 2020's "Beyond Light" expansion (originally scheduled for September but delayed to November), Festival of the Lost occurred twice during Year 3. First was from October 29 to November 19, 2019, during "Season of the Undying", then again from October 6 to November 3, 2020, during "Season of Arrivals".. Festival of the Lost in Year 4 began on October 12 and ran to November 2, 2021, during "Season of the Lost". The event returned in Year 5 and ran from October 18, 2022, to November 8, 2022, during "Season of Plunder".


title: Destiny 2 post-release content

text: The Revelry was a spring- and Easter-themed event that occurred during Year 2's "Season of the Drifter" and ran from April 16 to May 6, 2019, with Eva Levante as the vendor for the event. In this event, an activity called the Verdant Forest was featured, and was similar to Festival of the Lost's Haunted Forest, but in the theme of the spring season. Unlike the Haunted Forest, where players battle bosses after clearing sections of the forest, players instead traveled back and forth through the Verdant Forest indefinitely. Players started the mode with four minutes on the clock and gained additional time for every enemy killed. Players continued through the forest, also battling bosses, until they ran out of time. Through the event, players could earn the exotic linear fusion rifle Arbalest, as well as a legendary armor set. The Revelry was replaced by the Guardian Games in 2020.


title: Destiny 2 post-release content

text: Similar to the original "Destiny", "Destiny 2" features a yearly "Moments of Triumph" event, rewarding players for their various achievements from throughout the previous year, while also allowing players to complete certain triumphs before the year's end, along with new rewards. Additionally, players can unlock the ability to purchase exclusive event-related items from Bungie's website. The first Moments of Triumph in "Destiny 2" occurred from July 31 to August 28, 2018. It returned during Year 2's "Season of Opulence" and occurred from July 9 to August 27, 2019. The 2020 event occurred during Year 3's "Season of Arrivals" and began on July 7 and was originally to conclude on September 22, but due to the delay of the "Beyond Light" expansion, the event was extended until November 10. The 2021 event then occurred during Year 4's "Season of the Lost" as part of Bungie's 30th anniversary event; it began on December 7, 2021, and concluded on February 21, 2022. The 2022 event is occurring for the entirety of Year 5's "Season of the Seraph", which began on December 6, 2022, and will run until the release of the "Lightfall" expansion on February 28, 2023.


title: Destiny 2 post-release content

text: Guardian Games is an annual spring event that replaced The Revelry; the inaugural event was in honor of the 2020 Summer Olympics in Tokyo, Japan. During this event, the classes of players—Hunters, Titans, and Warlocks—compete against each other to earn points. The class with the most points by the end of the event wins, with a commemorative statue displayed in the Tower for the next year—at the top of the statue is each class' animal representative (snake for Hunters, lion for Titans, and eagle for Warlocks), and the winning class's animal is displayed in gold. To participate, players must equip a special event-specific class item, given to players upon starting the event, which also grant Laurels upon enemy kills; Laurels are the event's currency to purchase bounties and quests, as well as other rewards.


title: Destiny 2 post-release content

text: In the first event, which took place during Year 3's "Season of the Worthy" and ran from April 21 to May 11, 2020, players picked up bounties and quests from Eva Levante, and upon completing these, earned bronze, silver, or gold tokens. These tokens were turned into a new kiosk, the Guardian Games Podium, in the center of the Tower, with gold tokens giving the most points. Players could also obtain the exotic machine gun Heir Apparent, an event-exclusive reward. Titans won the inaugural Guardian Games.


title: Destiny 2 post-release content

text: The event returned during Year 4's "Season of the Chosen" and began on April 20 and concluded on May 10, 2021. Tokens were renamed as medals. In addition to bounties to gain XP and collect additional Laurels, players completed contender cards for Strikes, Crucible, or Gambit, each having random objectives in the activity to grant additional progress to complete the card, which rewarded gold medals; bronze medals were rewarded from completing any of the three core activities while silver medals were rewarded from completing Nightfalls. Additionally, platinum medals were added, which granted the most points, and were obtained through platinum cards for either Trials of Osiris or Nightfall: The Ordeal. A limited number of medals were also available from completing the event's triumphs. The Heir Apparent exotic machine gun also returned as an event reward and its exotic catalyst was added as an additional reward. Hunters won the 2021 Guardian Games.


title: Destiny 2 post-release content

text: The event returned during Year 5's "Season of the Risen" and ran from May 3 to May 24, 2022. New contender cards were added for Throne World destination activities and seasonal activities, which also earned gold medals, while new platinum cards for Throne World destination activities, season activities, and Lost Sectors were also added. Similar to the previous year's event, a limited number of medals were also available for completing the event's triumphs. Strike scoring from the original "Destiny" returned as part of two event-exclusive strike playlists, Recreational and Training/Competitive. The Recreational strike playlist worked similar to the regular Vanguard Ops playlist and was made available throughout the duration of the event. The Training playlist was only available from Tuesday to Thursday and the Competitive playlist was only available from Friday to Monday. By scoring in these playlists, players earned buffs that would last until the weekly reset, and could be used to light torches around the Tower social space, which granted rewards. The Heir Apparent exotic machine gun and its catalyst also returned as an event-exclusive reward, and a brand new event-exclusive legendary submachine gun, The Title, was also made available as a reward. Warlocks won the 2022 Guardian Games.


title: Bureau Veritas

text: Bureau Veritas is a French company specialized in testing, inspection and certification founded in 1828. It operates in a variety of sectors, including building and infrastructure (27% of revenue), agri-food and commodities (23% of revenue), marine and offshore (7% of revenue), industry (22% of revenue), certification (7% of revenue) and consumer products (14% of revenue).


title: Bureau Veritas

text: Bureau Veritas is present in 140 countries through a network of over 1,500 offices and laboratories, and 82,000 employees. Bureau Veritas generated €4.8 billion in revenue in 2021. Didier Michaud-Daniel has been the CEO of Bureau Veritas since March 2012. On 24 February 2022, Bureau Veritas announced the appointment of Hinda Gharbi as COO, with plans to appoint her as the company's next CEO.


title: Bureau Veritas

text: Bureau Veritas was founded in Antwerp, Belgium, in 1828. Originally called the "Bureau de renseignements pour les assurances maritimes" (Information Office for Maritime Insurance), its mission was to "establish the truth and expose without apprehension or favoritism". Bureau Veritas provided insurers with information that enabled them to assess the reliability of ships and equipment, and to ensure the protection of people and property. A year after its founding, the company adopted the name "Bureau Veritas" on 28 May 1829. In July 1833, the headquarters moved to Paris.


title: Bureau Veritas

text: In 2008, the office was listed on the stock exchange. In 2019, Bureau Veritas generates €5.1 billion in revenue, out of the €186 billion generated by the testing, inspection and certification market.


title: Bureau Veritas

text: As of June 30, 2020, Bureau Veritas had cash and cash equivalents of €2.1 billion. In 2020, Bureau Veritas announced a net profit of €125.3 million despite a nearly 10% drop in revenue to €4.6 billion. Diversification of its activities has enabled the company to remain in the black despite the crisis. In the first half of 2021, Bureau Veritas posted a net profit of €196.9 million with revenues of €2.4 billion, up 9.9 compared to 2020. The management is satisfied after having lost 34 million euros during the health crisis of 2020. These figures therefore allow the group to raise its growth forecasts for the whole of 202117. In the same year, Bureau Veritas recruited 8,000 people, including 1,000 in France.


title: Bureau Veritas

text: In 2015, Bureau Veritas launched a strategic plan to make the Group more resilient, and more resistant to macroeconomic fluctuations (e.g. oil, gas, primary commodities, marine). This strategy aims to expand the business into high-growth sectors, such as agri-food, construction and infrastructure, connected objects and automotive. The diversification of Bureau Veritas' activities has been accompanied by a geographical restructuring. The Group has expanded on its historical presence in France and Europe, reorganizing itself into three main zones: the Americas, Europe/Africa and Asia.


title: Bureau Veritas

text: In December 2021, Didier Michaud-Daniel announced Bureau Veritas' ambitions for 2025, “wishing to make it a world leader on critical societal subjects such as energy transition, smart cities, new forms of mobility and traceability of supply chains”.


title: Bureau Veritas

text: In 2016, Bureau Veritas entered into a strategic partnership agreement with , which allows Bureau Veritas to use their 3DEXPERIENCE digital platform to carry out continuous assessment of ships, offshore platforms and on-board equipment throughout the entire life cycle.


title: Bureau Veritas

text: In 2017, Bureau Veritas entered into a partnership with Avitas Systems a GE Venture, to launch a range of inspection services based on predictive data analytics (i.e. ) for all industrial sectors.


title: Bureau Veritas

text: In 2018, the Group launched Origin, the very first traceability label based on technology, which provides consumers with complete, end-to-end proof of a product's journey, from farm to fork.


title: Bureau Veritas

text: Bureau Veritas entered into a strategic partnership with in 2019 to develop artificial intelligence in testing laboratories.


title: Bureau Veritas

text: In January 2015, the Group expanded in China. Bureau Veritas acquired Shandong Chengxin, a Chinese company specialized in support services for the construction of industrial infrastructure for the energy sector. In 2017, China became the Group's largest market in terms of both revenue and employees. In April 2019, Bureau Veritas acquired Shenzhen Total-Test, a Chinese food testing company. Bureau Veritas aims to reach €1 billion in revenue in China by 2021.


title: Bureau Veritas

text: In 2017, Bureau Veritas announced the acquisition of Primary Integration Solutions in the United States, thus expanding its Building & Infrastructure business into data centers. In March 2018, the Group expanded into the construction sector in the United States with the acquisition of EMG. This expansion continued even further with the acquisition of Owen in 2019, a provider of compliance services for buildings and infrastructure.


title: Bureau Veritas

text: In Europe, Bureau Veritas acquired Q Certificazioni, an Italian organic food certification body, in 2019. The very same year, with the integration of Capital Energy in France, Bureau Veritas expanded its consulting and assistance services in the field of energy efficiency certification.


title: Bureau Veritas

text: In January 2021, Bureau Veritas takes a majority stake in cybersecurity specialist Secura. In April 2021, the company acquires Bradley Construction Management, an American society specialized in project management and construction management services for the renewable energy sector. In September 2021, Bureau Veritas acquires AET France, a company specializing in laboratory testing, product development and sustainability testing.


title: Bureau Veritas

text: In January 2022, Bureau Veritas acquires PreScience specialized in Project Management and Construction management services for Transportation Infrastructure projects. In June 2022, Advanced Testing Laboratory, specialized in scientific sourcing services, is acquired by Bureau Veritas. In July 2022, Bureau Veritas acquires AMSfashion, an expert in sustainability, quality and conformity services for the fashion industry.


title: Bureau Veritas

text: Bureau Veritas' board of directors is made up of twelve members. In March 2017, Aldo Cardoso was appointed chairman of the board of directors after serving as a director and chairman of the audit and risk committee. In January 2018, André François-Poncet was appointed chairman of the strategy committee.


title: Tommy Franks

text: Tommy Ray Franks (born 17 June 1945) is a retired general in the United States Army. His last army post was as the Commander of the United States Central Command, overseeing United States military operations in a 25-country region, including the Middle East. Franks succeeded General Anthony Zinni to this position on 6 July 2000 and served until his retirement on 7 July 2003.


title: Tommy Franks

text: Franks was the United States general leading the attack on the Taliban in Afghanistan in response to the September 11 attacks on the World Trade Center and The Pentagon in 2001. He also oversaw the 2003 invasion of Iraq and the overthrow of Saddam Hussein.


title: Tommy Franks

text: Franks was born Tommy Ray Bentley in Wynnewood, Oklahoma, and was adopted by Ray and Lorene "Pete" Parker Franks. Franks attended Midland High School and graduated from Robert E. Lee High School in Midland, Texas one year ahead of First Lady Laura Bush. He attended the University of Texas at Austin, where he was a brother of Delta Upsilon International Fraternity. He dropped out of college after two years due to subpar grades and lack of motivation. Franks decided to give himself a "jolt" and joined the United States Army.


title: Tommy Franks

text: Later, through the military, Franks was able to enroll at the University of Texas at Arlington, where he graduated with a Bachelor of Business Administration degree in 1971. He also holds a Master of Science in Public Administration from the Shippensburg University of Pennsylvania and is a graduate of the Armed Forces Staff College and the Army War College.


title: Tommy Franks

text: Franks enlisted in the United States Army in 1965 and attended Basic Training at Fort Leonard Wood, Missouri and received his Advanced Individual Training as a cryptologic analyst at Fort Devens, Massachusetts. Standing out among his peers in outstanding marksmanship and leadership qualities, Private First Class Franks was selected to attend the Artillery and Missile Officer Candidate School, Fort Sill, Oklahoma and was commissioned a second lieutenant in 1967. After an initial tour as a battery Assistant Executive Officer at Fort Sill, he was assigned to the 9th Infantry Division in Vietnam, where he served as forward observer, aerial observer, and Assistant S-3 with 2nd Battalion, 4th Field Artillery. He also served as Fire Direction Officer and Fire Support Officer with 5th Battalion (mechanized), 60th Infantry during this tour.


title: Tommy Franks

text: In 1968, Franks returned to Fort Sill, where he commanded a cannon battery in the Artillery Training Center. In 1969, he was selected to participate in the Army's "Boot Strap Degree Completion Program", and subsequently attended the University of Texas at Arlington, where he finished his bachelor's degree in 1971. Following attendance at the Artillery Officer Advanced Course, he was assigned to the 2nd Armored Cavalry Regiment in West Germany in 1973, where he commanded the 1st Squadron Howitzer Battery and served as Squadron S-3. He also commanded the 84th Armored Engineer Company, and served as Regimental Assistant S-3 during this tour.


title: Tommy Franks

text: Franks, after graduating from the Armed Forces Staff College, was posted to The Pentagon in 1976, where he served as an Army Inspector General in the Investigations Division. In 1977 he was assigned to the Office of the Chief of Staff, Army where he served on the Congressional Activities Team, and subsequently as an Executive Assistant.


title: Tommy Franks

text: In 1981, Franks returned to West Germany where he commanded the 2nd Battalion, 78th Field Artillery (1st Armored Division) for three years. He returned to the United States in 1984 to attend the Army War College at Carlisle, Pennsylvania, where he also completed graduate studies at the Shippensburg University of Pennsylvania. He was next assigned to Fort Hood, Texas, as III Corps Deputy Assistant G3, a position he held until 1987 when he assumed command of 1st Cavalry Division Artillery. He also served as Chief of Staff, 1st Cavalry Division during this tour.


title: Tommy Franks

text: Franks' initial general officer assignment was Assistant Division Commander (Maneuver), 1st Cavalry Division during Operation Desert Shield and Operation Desert Storm. During 1991–1992, he was assigned as Assistant Commandant of the Field Artillery School at Fort Sill. In 1992, he was assigned to Fort Monroe, Virginia as the first Director, Louisiana Maneuvers Task Force, Office of Chief of Staff of the Army, a position held until 1994 when he was reassigned to South Korea as the CJG3 of Combined Forces Command and United States Forces Korea.


title: Tommy Franks

text: From 1995 to 1997, Franks commanded the 2nd Infantry Division, Korea. He assumed command of Third United States Army/Army Forces Central Command in Atlanta, Georgia in May 1997, a post he held until June 2000 when he was selected for promotion to general and assignment as Commander in Chief, United States Central Command. Franks was the United States general leading the 2001 invasion of Afghanistan and the overthrow of the Taliban in government in response to the September 11 attacks. He also led the 2003 invasion of Iraq and the overthrow of Saddam Hussein.


title: Tommy Franks

text: Critics of Franks' tenure as commander of United States forces in Afghanistan cite his failure to deploy 800 United States Army Rangers to the Battle of Tora Bora as a key factor in allowing Osama bin Laden to escape into Pakistan. Peter Bergen, a prominent journalist and expert on Osama bin Laden and al-Qaeda, described Franks' decision as "one of the greatest military blunders in recent US history," which allowed al-Qaeda to recover and begin to mount an insurgency. Franks defended his decision with the support of other prominent US military leaders, citing a lack of conclusive evidence that bin-Laden was at Tora Bora, but Bergen and other critics, including the Delta Force commander at Tora Bora, Dalton Fury, claimed that the evidence that bin-Laden was present at the battle was very robust; Fury claimed that his team came within 2,000 meters of bin Laden's suspected position, but withdrew because of uncertainty over the number of al-Qaeda fighters guarding bin Laden and a lack of support from allied Afghan troops.


title: Tommy Franks

text: Franks' retirement was announced on 22 May 2003. Secretary Donald Rumsfeld reportedly offered him the position of Chief of Staff of the United States Army, but he declined. On 7 July 2003 Franks' retirement took effect.


title: Tommy Franks

text: Franks' awards include the Defense Distinguished Service Medal; Army Distinguished Service Medal (two awards); Legion of Merit (four awards); Bronze Star Medal with Valor device and four oak leaf clusters; Purple Heart (two oak leaf clusters); Air Medal with Valor Device; Army Commendation Medal with Valor Device; and a number of U.S. and foreign service awards. He wears the Army Staff Identification Badge and the Aircraft Crewmember's Badge. He is an Honorary Knight Commander of the Order of the British Empire. In 2004, President George W. Bush awarded him the Presidential Medal of Freedom


title: Tommy Franks

text: Authors suggest that Franks was worn down by repeated pressure from U.S. Defense Secretary Donald Rumsfeld to reduce the number of U.S. troops in war plans and cancel the deployment of the 1st Cavalry Division, a scheduled follow-on unit that was slated for deployment in April 2003. More generally, they argue Franks' command was somewhat understandably focused on the immediate task in front of it – defeating Saddam Hussein and taking Baghdad – and few were willing to divert resources away from that effort and toward the long-term post-war needs.


title: Tommy Franks

text: The writers also question his decision during the war to keep sealift ships carrying the equipment for the 4th Infantry Division (Mechanized) at sea instead of bringing the equipment ashore in Kuwait sooner so the division could have entered Iraq earlier than it did to add to the force levels in post-war Iraq. Franks argues that by keeping the ships at sea the Iraqis were deceived into believing a U.S. attack was yet to come from the north through Turkey, though Colin Powell and others have questioned his view.


title: Tommy Franks

text: Franks wanted to retire after the major combat phase of the war, tired from planning and prosecuting two major wars and leading the overall war on terrorism since September 2001. As a result, Gordon and Trainor argue he was slow to act during the crucial months following the fall of Baghdad. They suggest there was a leadership void at U.S. Central Command because his two deputies, Michael Delong and John Abizaid, were at odds with each other until Abizaid succeeded Franks in the middle of the summer of 2003. Delong retired with a bitter taste in his mouth and wrote his own book regarding the leadership failures in the headquarters. They also note that there was a command transition in Iraq as V Corps and General Ricardo Sanchez took command of U.S. forces in Iraq without being fully resourced and trained for the mission in advance.


title: Tommy Franks

text: In "", veteran defense and Pentagon reporter Thomas E. Ricks echoes criticism from officers who had served under Franks who put forth that, while tactically sound, he lacked the strategic mindset and overall intellect necessary for the task. Some close to him argued he was more thoughtful than he seemed, was aware that Secretary Rumsfeld and his staff were unable to discuss the Iraq War in military terms and had an obligation to put forth stronger objections to the civilian control of military planning. While demanding and goal oriented he was also criticized for being unwilling to countenance alternate viewpoints and for detaching himself from day-to-day affairs when the ground war ceased and he prepared for retirement.


title: Tommy Franks

text: According to "Time" magazine, on 21 November 2003, Franks said that in the event of another terrorist attack, American constitutional liberties might be discarded by popular demand in favor of a military state. Discussing the hypothetical dangers posed to the US in the wake of the 11 September 2001 attacks, Franks said that "the worst thing that could happen" is if terrorists acquire and then use a biological, chemical or nuclear weapon that inflicts heavy casualties. If that happens, Franks said, "... the Western world, the free world, loses what it cherishes most, and that is freedom and liberty we've seen for a couple of hundred years in this grand experiment that we call democracy." Franks then offered "in a practical sense" what he thinks would happen in the aftermath of such an attack.


title: Tommy Franks

text: "It means the potential of a weapon of mass destruction and a terrorist, massive, casualty-producing event somewhere in the Western world – it may be in the United States of America – that causes our population to question our own Constitution and to begin to militarize our country in order to avoid a repeat of another mass, casualty-producing event. Which in fact, then begins to unravel the fabric of our Constitution."


title: Tommy Franks

text: "[No] one in this country probably was more surprised than I when weapons of mass destruction were not used against our troops as they moved toward Baghdad," said Franks on 2 December 2005.


title: Tommy Franks

text: Since 2003, Franks has operated Franks & Associates LLC, a private consulting firm, active in the disaster recovery industry. In June 2006, General Franks formed a partnership with Innovative Decon Solutions.


title: Tommy Franks

text: Following his retirement, Franks published his memoirs in "American Soldier" (HarperCollins), which debuted as Number #1 on the "New York Times" Best Seller list in August 2004, displacing President Bill Clinton's memoir from the top spot. One reviewer praised General Franks recollections of his Vietnam service but opined that the book, like the plan for and execution of the Iraq war itself, he said, "begins better than it ends." The reviewer expressed the wish that Franks had "relied less on the official record and more on his own experience and memories" in recalling the later war, as he had in recalling the earlier one.


title: Tommy Franks

text: Speaking at the Republican Convention in New York on 31 August 2004, Franks endorsed President George W. Bush for re-election. President Bush awarded Franks the country's highest civilian award, the Presidential Medal of Freedom on 14 December 2004. In the same month, Franks became a spokesman for Teen Arrive Alive, which is a company that uses GPS in cellular phones to tell parents how fast their teenage children are driving.


title: Tommy Franks

text: In December 2005, Franks was appointed to the Bank of America board of directors, a position he held until resigning on 11 June 2009 for unspecified reasons but as part of an "exodus" of ten directors from April to August, 2009. The bank had received $45 billion of U.S. Troubled Asset Relief Program (TARP) funding and sustained dramatic losses starting in 2008.


title: Tommy Franks

text: Franks also sits on OSI Restaurant Partners's board of directors. On 26 March 2008, he was elected to the board of directors of Chuck E. Cheese's.


title: Tommy Franks

text: Franks sits on the Board of Directors of the National Park Foundation. He is an advisor to the Central Command Memorial Foundation and the Military Child Education Coalition, and is a spokesman for the Southeastern Guide Dogs Organization.


title: Tommy Franks

text: Additionally he sits in the Board of Trustees for William Penn University, a university founded and supported by the Society of Friends (Quakers).


title: Tommy Franks

text: In January 2008, ABC News and the "Army Times" reported on Franks' involvement with the charitable Coalition to Salute America's Heroes, which he charged $100,000 to use his name to raise money for wounded soldiers. Following Congressional investigators and watchdog groups' criticism because only 25% of the money found its way to wounded veterans, compared to the industry standard of 85%, Franks ended his support for the group in late 2005. Roger Chapin, president of the charity, and his wife had apparently been living a lavish lifestyle on the charity's money. Bob Schieffer, host of CBS's "Face the Nation", criticized Franks, saying, "What kind of "person" would insist, or even "allow" himself, to be paid to raise money for those who were wounded while serving under him? Franks says he severed his connection to the fundraiser when he realized most of the money he helped raise went to the fundraiser, not the troops."


title: Reclaim Party

text: The Reclaim Party is a right-wing political party in the United Kingdom. It was launched in 2020 by British actor and activist Laurence Fox, with funding from Jeremy Hosking.


title: Reclaim Party

text: In September 2020, Fox attracted funding for a new political party, provisionally called Reclaim, and dubbed "UKIP for culture". It emerged in October 2020 that the party name had yet to be successfully registered with the Electoral Commission as there was a naming conflict with the "Reclaim Project" of Manchester, an established charity giving opportunities to working-class children. The name Reclaim Party was approved in February 2021 as an identity mark for Brexit Express, a previously registered party.


title: Reclaim Party

text: In March 2021, Fox announced he would stand in the London mayoral elections, in order to "fight against extreme political correctness" and to "end the Met's obsession with diversity and inclusivity". His candidacy was endorsed by Reform UK, who stood aside for him in the election, and Nigel Farage. The major source of Fox's campaign funds was Brexit backer Jeremy Hosking, who, in the first quarter of 2021, gave the Reclaim Party more than £1,000,000 in cash and services.


title: Reclaim Party

text: In the mayoral election, Fox finished in sixth place with 47,634 votes (1.9 per cent), losing his £10,000 election deposit.


title: Reclaim Party

text: The party stood one candidate, Leo Kearse, in the Scottish Parliament election, held in May 2021. In Glasgow Pollok, Kearse received 114 votes (0.3 per cent).


title: Reclaim Party

text: Martin Daubney, deputy leader of Reclaim from 2021 until August 2022, was the party's candidate in the 2021 North Shropshire by-election. Daubney is a former Brexit Party Member of the European Parliament (MEP) from 2019 to 2020, and a former journalist and editor. He finished seventh with 375 votes (0.98 per cent), losing his deposit.


title: Reclaim Party

text: During the by-election campaign, a Market Drayton town councillor defected to Reclaim; this was the party's first representative in UK local government.


title: Red Adair

text: Paul Neal "Red" Adair (June 18, 1915 – August 7, 2004) was an American oil well firefighter. He became notable internationally as an innovator in the highly specialized and hazardous profession of extinguishing and capping oil well blowouts, both land-based and offshore.


title: Red Adair

text: Adair was born in Houston, Texas, the son of an Irish immigrant blacksmith and his wife. He attended Reagan High School.


title: Red Adair

text: During World War II, Adair served in the US Army, in a bomb disposal unit. After the war ended, he started working in the oil industry. He started his career working for Myron Kinley, the "original" blowout/oil firefighting pioneer. They pioneered the technique of using a V-shaped charge of high explosives to snuff the fire by the blast. This was known as the Munroe effect, and Adair saw it used in bazookas and the atom bomb.


title: Red Adair

text: In 1959 he founded Red Adair Co. Inc. Over the course of his career, Adair battled more than 2,000 land and offshore oil well, natural gas well, and similar spectacular fires. He gained global attention in 1962 when he tackled a fire at the Gassi Touil gas field in the Algerian Sahara nicknamed the Devil's Cigarette Lighter, a pillar of flame that burned from 12:00 PM November 13, 1961, to 9:30 AM on April 28, 1962. In December 1968, Adair sealed a large gas leak at an Australian gas and oil platform off Victoria's southeast coast.


title: Red Adair

text: In 1977, he and his crew, including Asger "Boots" Hansen and Manohar "Man" Dhumtara-Kejriwal, contributed to capping the biggest oil well blowout to have occurred in the North Sea. At the time this was the largest offshore blowout worldwide, in terms of volume of crude oil spilled. This took place at the Ekofisk Bravo platform, located in the Norwegian sector and operated by Phillips Petroleum Company, now ConocoPhillips.


title: Red Adair

text: In 1978, Adair's top lieutenants Hansen and Ed "Coots" Matthews left to found a competitor firm, Boots & Coots International Well Control Inc.


title: Red Adair

text: In 1988, Adair helped to put out the UK sector Piper Alpha oil platform fire in the North Sea. At age 75, Adair took part in extinguishing the oil well fires in Kuwait set by retreating Iraqi troops after the Gulf War in 1991.


title: Red Adair

text: Adair retired in 1993, and sold The Red Adair Service and Marine Company to Global Industries. His top employees (Brian Krause, Raymond Henry, Rich Hatteberg) left in 1994 and formed their own company, International Well Control (IWC).


title: Red Adair

text: Adair died in Houston in 2004 at the age of 89. He is buried in a crypt at Forest Park Lawndale in Houston.


title: Red Adair

text: He also was a long time member of Lakewood Yacht Club and kept several boats there which he named Blowout!


title: Michael Yo

text: Michael Yo Simmons is an American actor, stand-up comedian, and television host who co-hosted "The Insider" on CBS, and currently hosts "Yo Show" on Yahoo! TV. Yo also appears regularly on the comedy panel of "Chelsea Lately", as a guest host for "The Talk" on CBS, and as pop culture commentator on "Showbiz Tonight". Michael played football for the University of Arkansas, but his football career was cut short due to multiple concussions.


title: Michael Yo

text: Yo previously worked as a correspondent for "E! News", "The Daily 10", and "Extra". He coached Kourtney and Khloé Kardashian as radio DJs for their show "Kourtney & Khloé Take Miami" on E!.


title: Michael Yo

text: In 2001, he appeared in a season one episode of "Fear Factor" in which contestants had to free fall from a hotel window hundreds of feet high, eat sheep's eyes and hang upside down in a water tank.


title: Michael Yo

text: He started a podcast together with comedian Jo Koy on July 23, 2012 called "The Michael Yo and Jo Koy Show".


title: Michael Yo

text: In November 2018, it was announced that his family comedy (inspired by his own life) was in development at Fox which he would star, co-write and produce.


title: Michael Yo

text: He appeared on season 15 of "America's Got Talent". Performing stand-up comedy, he received a yes from all 4 judges and advanced to the next round, but was eventually eliminated in the Quarter-Finals.


title: Michael Yo

text: Yo says that being a biracial person who is half black and half Asian, he has "a uniquely relatable and American experience in life". Yo said "Comedy is not about one-liners and punchlines, it's about story telling and a real connection with the audience."


title: Indian Home Rule movement

text: The Indian Home Rule movement was a movement in British India on the lines of the Irish Home Rule movement and other home rule movements. The movement lasted around two years between 1916–1918 and is believed to have set the stage for the independence movement under the leadership of Annie Besant and Bal Gangadhar Tilak to the educated English speaking upper class Indians. In 1920 All India Home Rule League changed its name to Swarajya Sabha.