Mario Kart Wii - wikipedia Mario Kart Wii Mario Kart Wii North American box art Developer ( s ) Nintendo EAD Publisher ( s ) Nintendo Director ( s ) Yasuyuki Oyagi Producer ( s ) Hideki Konno Composer ( s ) Asuka Ota Ryo Nagamatsu Series Mario Kart Platform ( s ) Wii Release JP : April 10, 2008 EU : April 11, 2008 AU : April 24, 2008 NA : April 27, 2008 Genre ( s ) Racing Mode ( s ) Single - player, multiplayer Mario Kart Wii ( マリオ カート Wii, Mario Kāto Wī ) is a racing video game developed and published by Nintendo for the Wii video game console. It is the sixth installment in the Mario Kart series, and was released worldwide in April 2008. Like its previous installments of games, Mario Kart Wii incorporates playable characters from the Mario series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single - player and multiplayer game modes. Online multiplayer via Nintendo Wi - Fi Connection was available at launch, but was discontinued in May 2014, along with Wii and Nintendo DS games that supported online play. Mario Kart Wii takes advantage of the Wii Remote 's motion sensing to provide intuitive and conventional steering controls ; each copy of the game is bundled with the Wii Wheel accessory to augment this feature. Contents 1 Gameplay 1.1 Characters and vehicles 1.2 Tracks 1.3 Game modes 2 Development 2.1 Audio 3 Reception 3.1 Sales 3.2 Awards 4 References 5 External links Gameplay See also : Gameplay in the Mario Kart series Screenshot of Mario Kart Wii. Yoshi is seen participating in a race on Mario Circuit, one of the game 's available courses, against other Mario characters. Mario Kart Wii is a kart racing game featuring several single and multiplayer modes. The players each take control of one of many selectable Mario franchise characters and participate in races or battles using karts or motorcycles on courses thematically based on locations from the Mario franchise. During gameplay, the player views the action from a third - person perspective that tracks the player from behind his or her kart. The player can perform tricks while driving that produce speed boosts, such as mid-air stunts, drifting, slipstreaming, and wheelies ( motorcycles only ). While driving, the player collects power - ups from item boxes placed in various points on the track. These power - ups allow the player to attack opponents, causing them to slow down or spin out of control ; defend against such attacks ; or gain boosts in speed. These include the series staple items, such as the Mushroom, Koopa shell projectiles, the Starman, and banana peels. There are also three new items : the Mega Mushroom, Thunder Cloud, and POW Block. The Mega Mushroom temporarily grows the player to an enormous size and allows them to flatten opposing karts, the POW Block causes all racers ahead of the user to spin out and drop their items if used, and the Thunder Cloud gives the recipient a speed boost and off road capabilities, but the recipient has to get rid of it before the item shrinks him to a tiny size by colliding with other racers to pass the cloud onto them. Mario Kart Wii supports four different control schemes. The primary control scheme is the Wii Remote by itself, optionally used in conjunction with the plastic Wii Wheel accessory, which uses the controller 's motion sensing to simulate operating a steering wheel. The other supported control schemes are the Wii Remote with the Nunchuk attachment ; the Classic Controller ; and the GameCube controller. Characters and vehicles Mario Kart Wii features twenty - four playable characters from the Mario series, which was the largest roster of any Mario Kart game until the release of Mario Kart 8 in 2014. The game features characters who have appeared in previous installments, including Mario, Luigi, Princess Peach, Yoshi, Toad, Donkey Kong, and Bowser, in addition to characters such as Rosalina and Dry Bowser who are playable for the first time. Unlike Mario Kart DS, where characters can drive a kart exclusive to that character and the standard go - kart, each character is assigned to one of three different weight classes, which affects the selection of vehicles the character can drive. Mii characters saved in the console 's Mii Channel are also playable. Thirty - six vehicles, which includes both karts and motorcycles, are available in Mario Kart Wii, each of which has different properties that affect how the vehicle handles while driving. Half the characters and vehicles are initially unavailable to the player ; certain objectives must be completed in order to unlock each one. Tracks The tracks in Mario Kart Wii are based thematically on locations seen in the Mario series, such as Bowser 's Castle. Each of the eight cups features four different tracks for a total of 32 unique tracks, 16 of which are new to the series, while 16 other are several tracks ported from previous installments. The cups ( groups of tracks ) are the Mushroom, Flower, Star, Special, Shell, Banana, Leaf, and Lightning Cups. The Shell, Banana, Leaf, and Lightning Cups each contain retro tracks, updated versions of tracks originally found in the five previous Mario Kart installments. In addition there are ten arena courses available for Battle mode, which includes five original courses and five retro courses. Game modes Mario Kart Wii is bundled with the Wii Wheel accessory. Mario Kart Wii features multiple game modes : Grand Prix, Time Trials, Versus, and Battle. All modes support single - player gameplay ; Versus and Battle support local multiplayer for up to four players, with or without computer - controlled players. In Grand Prix, the player participates in four three - lap races from one of the eight selectable cups against eleven opponents. The player is awarded points at the end of each race based on their ranking. The total number of points collected determines the player 's overall rank. Versus mode is similar to Grand Prix, but the presented courses and items may be configurable. In Time Trials, the player must quickly complete the race in the fastest time possible -- there are no opponents or items except for three Mushrooms given at the start of each race. The player can compete against a ghost character, which mimics a player 's movements from an earlier race. Ghost data can be saved in the Wii console memory. Mario Kart Wii 's Battle mode is similar to that seen in previous installments in which players drive around an enclosed arena and attack each other using items. The players are divided into two teams, red and blue, and teammates can not harm each other with their items. There are two variants of Battle mode available : Balloon Battle and Coin Runners. In Balloon Battle, each player has balloons attached to his or her kart. A player gains a point each time they pop or steal a balloon belonging to an opposing team player, but loses a point each time they lose all balloons. In Coin Runners, the players collect coins scattered throughout the arena and attack opposing team members to make them drop coins. The team that has accumulated the most points or coins total when the three - minute time limit expires wins. Mario Kart Wii supported online play via Nintendo Wi - Fi Connection until its discontinuation on May 20, 2014. Versus and Battle modes were available and supported up to twelve participants, and up to two players could connect and play from the same Wii console. Players could compete against random players from within the same region or from any continent, or could compete only against players registered as friends. At the end of each race or match, each player 's VR ( versus rating ) or BR ( battle rating ) would change based on their final ranking. Mario Kart Wii featured the `` Mario Kart Channel '', which was available as an optionally selectable channel on the Wii Menu, that presented current regional or worldwide rankings for Time Trials, and the option of sending or receiving ghost data via WiiConnect24 ( it is no longer supported and does not function as of June 28, 2013 ). Mario Kart Channel also offered worldwide tournaments from Nintendo, which were modified courses that sometimes had special objectives. There were two tournaments hosted each month. Development Mario Kart Wii was officially announced at E3 2007 ; the online features and the first footage of the game were shown at the Expo. During Nintendo of America CEO Reggie Fils - Aimé 's presentation, he unveiled the game via a trailer that showed some of the new characters and tracks. The trailer also displayed that the game would include up to twelve simultaneous racers. Additional details of the game were later released in conjunction with the Nintendo Fall 2007 Conference held in October 2007, where it was revealed that it would include bikes and the Wii Wheel. New gameplay footage from the game was also shown, and the release date was revealed to be set for spring 2008. Producer Hideki Konno wanted to include certain online features for Mario Kart DS, but they were left out due to time constraints. These features would, however, be implemented in Mario Kart Wii. The developers wanted to avoid races becoming more deserted as they progressed, thus altering the online matchmaking to allow players to join a race once it is finished for participation in the next one. Konno had been proposing ideas involving BMX since Double Dash, but they were rejected. In Mario Kart Wii, the developers were able to incorporate bikes. The game was called `` Mario Kart X '' internally for a while, before receiving its final name of `` Mario Kart Wii. '' General producer and Mario creator Shigeru Miyamoto 's inputs were limited to new aspects of play such as the Wii Wheel and battles over Nintendo Wi - Fi Connection. The designers tested roughly 30 different prototypes with different shapes, colors and weights based on real - life go - karts, before deciding on the final Wii Wheel design. Audio The music was composed by Asuka Ohta and Ryo Nagamatsu ; who both used new interpretations of the familiar melodies from earlier games alongside original material. A 46 - track official soundtrack was released in December 2011 as a Club Nintendo reward in Japan. The speaker on the Wii Remote is frequently used during gameplay, as sound effects like crashes and warning signals are emitting from it. During the extensive testing of the different Wii Wheel prototypes, the developers decided to have the voice actors playing the game during recording sessions. Reception Reception Aggregate scores Aggregator Score GameRankings 82.07 % Metacritic 82 / 100 Review scores Publication Score Edge 6 / 10 Eurogamer 8 / 10 Famitsu 37 / 40 Game Informer 8.5 / 10 GameSpot 8.5 / 10 GameSpy GameTrailers 8.4 / 10 IGN 8.5 / 10 Nintendo Power 9 / 10 Nintendo World Report 7.5 / 10 ONM 94 % Mario Kart Wii was well - received, earning praise for its online capability and the large number of tracks, characters and karts. Joe Sinicki of Blast Magazine comments : `` While it still does suffer from some of the problems of the older games, Mario Kart Wii takes the simple and accessible formula set by its predecessors and tweaks it enough to make it feel fresh and fun, creating one of the most entertaining and rewarding gaming experiences in quite some time. '' Official Nintendo Magazine commented that the Wii Wheel worked very effectively and loved the different multiplayer modes. GameSpot producer Lark Anderson praised the game for being easy to jump into for players of any skill level and stated that motorcycles provide a great alternative to go - karts, and IGN commented that `` Nintendo has delivered one of the best console Karts in years. '' Plugged In stated that the racing is easy to do and that `` the Grand Prix Cup events and several team battle modes keep things interesting '' while Classic Game Room praised the game for its high production value and great replay value. They also liked that the online play was a major strength of the game. NGamer, however, claimed that the tracks are too big for local multiplayer matches. Also, IGN criticized the rubber band AI in the 150cc races of the Grand Prix and NGamer UK was disappointed that Battle mode can now only be played in teams ; no free - for - all option is offered which removes the ' last man standing ' element of previous Mario Kart Battle modes. Reviewers such as GameTrailers and IGN also commented that it is easy to fall from first place to last by being continuously attacked by several weapons, many of which are unavoidable, leading to a certain amount of luck in racing. This makes it more accessible for beginners, but can be extremely discouraging for skilled players. GameSpot also noted that `` nostalgia does n't save most of the classic courses from being boring. '' In 2010, Mario Kart Wii was included as one of the titles in the book 1001 Video Games You Must Play Before You Die. Sales Mario Kart Wii had a successful launch and sold 300,000 copies on the launch day in Japan alone, compared to Mario Kart DS which sold 160,000 copies on its first day and Mario Kart : Double Dash which sold 180,000 on its first day. In the week ending May 4, 2008, Mario Kart Wii had sold over a million copies in Japan alone, less than a month since its release in the region. In the UK, Mario Kart Wii was the best - selling video game in the week ending April 12, 2008, having `` the eighth biggest opening sales week in UK software history, '' according to Chart - Track / ELSPA. The game dwarfed all other five Mario Wii games released up until then for the Wii combined when comparing first week sales. In the United States, Mario Kart Wii was the second - best - selling video game in April 2008, selling 1.12 million copies, according to the NPD Group ; putting it behind the Xbox 360 version of Grand Theft Auto IV and ahead of the PlayStation 3 version, both released in the same week. It ranked the fourth - best - selling game of December 2008 in the United States, selling in excess of 979,000 copies. According to the NPD Group, GfK Chart - Track, and Enterbrain, the game has sold 2.409 million copies in the United States, 687,000 in the United Kingdom, and 1.601 million in Japan, respectively, for a total of 4.697 million copies sold by August 1, 2008. As of March 2009, Nintendo has sold 15.4 million copies of Mario Kart Wii worldwide. As of January 4, 2009, it has sold 2,133,000 copies in Japan. It is also the fourth - best - selling game of Japan in 2008. According to the NPD Group, GfK Chart - Track, and Enterbrain, the game has sold 856,000 copies in the United States, 394,000 in the United Kingdom, and 218,000 in Japan, respectively, for a total of 1.468 million copies sold in the third quarter of 2008 ( July -- September ). It was the second - best - selling game of 2008 in the United States, selling in excess of 5 million copies. In France, it sold 4.8 million units, which is more than it sold in Japan ( 3.7 million ). With 37.02 million copies sold worldwide as of September 30, 2017, the game is the best - selling Mario game for the Wii console, second - best - selling game for Wii and is the best - selling racing video game of all time. Awards The game won multiple Wii - specific awards from IGN in its 2008 video game awards, including Best Racing Game and Best Online Multiplayer Game. IGN also nominated it for Best Family Game for the Wii. The game was ranked ninth in Nintendo Power 's `` Best of the Decade. '' It also won the award for `` Favorite Video Game '' at the 2010 Kids ' Choice Awards. Guinness World Records has awarded Mario Kart Wii with a record for being the best - selling racing video game of all time. References Jump up ^ `` Mario Kart Wii ''. GameSpy. Archived from the original on 2011 - 09 - 19. Jump up ^ Casamassina, Matt ( March 11, 2008 ). `` More Mario Kart Wii Impressions ''. IGN. Retrieved February 2, 2014. ^ Jump up to : Bozon ( April 28, 2008 ). `` Mario Kart Wii Puts Everyone in the Driver 's Seat ''. IGN. Retrieved February 2, 2014. Jump up ^ Rigg, Jonathon ( December 2, 2011 ). `` Which is the Best Mario Kart Ever ? ''. IGN. Retrieved February 2, 2014. Jump up ^ Hodgson, David ( 2008 ). Mario Kart ( Wii ) : Prima Official Game Guide. Prima Games. ^ Jump up to : Casamassina, Matt ( March 14, 2008 ). `` Mario Kart Wii 's Battle Mode ''. IGN. Retrieved February 2, 2014. Jump up ^ Orland, Kyle ( February 27, 2014 ). `` The day the Mario Kart died : Nintendo 's kill switch and the future of online consoles ''. Ars Technica. Retrieved May 20, 2014. Jump up ^ Sato, Yoshi ( February 6, 2008 ). `` Mario Kart Wii Detailed ''. 1UP.com. Archived from the original on October 29, 2013. Retrieved February 2, 2014. Jump up ^ Watts, Steve ( May 2, 2008 ). `` Nintendo Announces Worldwide Mario Kart Tournaments ''. 1UP.com. Retrieved February 2, 2014. Jump up ^ `` E3 2007 : Not Your Father 's Mario Kart ''. IGN. 2007 - 07 - 18. Retrieved 2007 - 08 - 03. Jump up ^ `` Nintendo Conference 2007 Fall ''. IGN. 2007 - 10 - 11. Retrieved 2008 - 04 - 17. ^ Jump up to : `` Iwata asks : Mario Kart Wii ''. Wii.com. 2008. Retrieved 2009 - 02 - 01. Jump up ^ `` Mario Kart Wii Soundtrack ''. club.nintendo.jp/. 2011. Retrieved 2011 - 11 - 23. Jump up ^ `` Review : Mario Kart Wii - EDGE magazine ''. Future Publishing. Archived from the original on 2012 - 09 - 04. Retrieved 2008 - 04 - 11. Jump up ^ `` Mario Kart Wii Review ''. Eurogamer. Retrieved 2008 - 03 - 20. Jump up ^ `` Famitsu Mario Kart Wii Review ''. Famitsu. Retrieved 2008 - 04 - 02. ^ Jump up to : `` GameTrailers Mario Kart Wii Review ''. GameTrailers. Retrieved 2008 - 04 - 25. ^ Jump up to : `` GameSpot Mario Kart Wii Review ''. GameSpot. Retrieved 2008 - 04 - 26. Jump up ^ `` Mario Kart Wii review at GameSpy ''. GameSpy. Retrieved 2008 - 04 - 29. ^ Jump up to : `` Mario Kart Wii Review - wii.ign.com ''. IGN. Retrieved 2008 - 04 - 20. Jump up ^ `` Mario Kart Wii ''. Nintendo World Report. Retrieved 2008 - 06 - 15. Jump up ^ `` Mario Kart Wii ''. Nintendo Power. Future US. April 14, 2008. Jump up ^ `` Mario Kart Wii Reviews ''. GameRankings. Retrieved 2008 - 09 - 21. Jump up ^ `` Mario Kart Wii ( wii : 2008 ) : Reviews ''. Metacritic. Retrieved 2008 - 12 - 06. Jump up ^ `` Mario Kart Wii - Blast, The Online Magazine ''. B Media Ventures. Archived from the original on May 3, 2008. Retrieved 2008 - 05 - 01. Jump up ^ `` Mario Kart Wii - Nintendo UK product information page ''. Nintendo. Jump up ^ Mott, Tony ( 2010 ). 1001 Video Games You Must Play Before You Die. London : Quintessence Editions Ltd. p. 776. ISBN 978 - 1 - 74173 - 076 - 0. Jump up ^ `` Mario Kart Wii Sold 300,000 Copies ? ''. Kotaku. Archived from the original on 2008 - 04 - 20. Retrieved 2008 - 04 - 15. Jump up ^ Michael McWhertor ( 2008 - 05 - 08 ). `` Ai n't No Stopping Mario Kart Wii In Japan ''. Kotaku. Retrieved 2008 - 05 - 08. ^ Jump up to : `` UK CHARTS : Mario Kart Wii smashes records as it hits No. 1 ''. Retrieved 8 November 2017. Jump up ^ `` British Sales Charts ''. Kotaku. Archived from the original on 2008 - 04 - 20. Retrieved 2008 - 04 - 15. Jump up ^ Brendan Sinclair ( 2008 - 05 - 15 ). `` NPD : US game revs spike on 2.85 M GTAIVs ''. GameSpot. Retrieved 2008 - 05 - 24. ^ Jump up to : `` NPD : Nintendo Drives ' 08 Industry Sales Past $21 Billion ''. GameDaily. 2009 - 01 - 15. Archived from the original on 2009 - 01 - 17. Retrieved 2009 - 01 - 15. Jump up ^ `` Leading Market Research Firms Join Forces to Provide First Multi-Continent View Of Video Game Software Sales '' ( Press release ). NPD Group, GfK Chart - Track, Enterbrain. 2008 - 08 - 21. Retrieved 2008 - 08 - 23. Jump up ^ `` Financial Results Briefing for Fiscal Year Ended March 2009 '' ( PDF ). Nintendo. 2009 - 05 - 08. p. 6. Retrieved 2009 - 05 - 08. Jump up ^ `` Dissidia Wins Final Week of the Year in Japan ; Nintendo Takes Six of Top Ten ''. Chart Get. 2009 - 01 - 07. Retrieved 2009 - 01 - 09. Jump up ^ `` JAPANESE 2008 MARKET REPORT ''. MCVUK. Retrieved 2009 - 01 - 09. Jump up ^ `` Third Quarter 2008 Sales Results From Top Global Video Games Software Markets Released '' ( Press release ). NPD Group, GfK Chart - Track, Enterbrain. 2008 - 11 - 10. Retrieved 2008 - 11 - 14. Jump up ^ `` Wii U : Nintendo finally presses the mushroom ''. Jump up ^ `` IR Information : Financial Data - Top Selling Title Sales Units - Wii Software ''. Retrieved 8 November 2017. Jump up ^ `` IGN Wii : Best Racing Game 2008 ''. IGN.com. 2008 - 12 - 18. Retrieved 2008 - 12 - 19. Jump up ^ `` IGN Wii : Best Online Multiplayer Game 2008 ''. IGN.com. 2008 - 12 - 18. Archived from the original on 2008 - 12 - 22. Retrieved 2008 - 12 - 19. Jump up ^ `` IGN Wii : Best Family Game 2008 ''. IGN.com. 2008 - 12 - 18. Archived from the original on 2008 - 12 - 22. Retrieved 2008 - 12 - 19. Jump up ^ `` The Best of the Decade ''. Nintendo Power ( 252 ). March 2010. Jump up ^ `` 2010 Kids ' Choice Awards Episode Recap ''. TV.com. Retrieved 2011 - 09 - 20. Jump up ^ `` Best selling racing video game ''. Guinness World Records Gamers Edition 2011. Guinness World Records. 1 Oct 2010. Retrieved 17 April 2012. External links Book : Mario video games Official website Mario Kart series Main Super Mario Kart Mario Kart 64 Mario Kart : Super Circuit Mario Kart : Double Dash !! Mario Kart DS Mario Kart Wii Mario Kart 7 Mario Kart 8 Other Mario Kart Arcade GP Related Blue shell Mario Kart : Source F - 1 Race Book : Mario franchise video games Mario portal Japan Game Award for Game of the Year Sakura Wars ( 1996 ) Final Fantasy VII ( 1997 ) The Legend of Zelda : Ocarina of Time ( 1998 ) Doko Demo Issyo & Final Fantasy VIII ( 1999 ) Phantasy Star Online ( 2000 ) Final Fantasy X ( 2001 -- 02 ) Taiko no Tatsujin & Final Fantasy XI ( 2002 -- 03 ) Monster Hunter ( 2003 -- 04 ) Dragon Quest VIII ( 2004 -- 05 ) Brain Age & Final Fantasy XII ( 2005 -- 06 ) Wii Sports & Monster Hunter Freedom 2 ( 2006 -- 07 ) Wii Fit & Monster Hunter Freedom Unite ( 2007 -- 08 ) Mario Kart Wii & Metal Gear Solid 4 : Guns of the Patriots ( 2008 -- 09 ) New Super Mario Bros. Wii ( 2009 -- 10 ) Monster Hunter Portable 3rd ( 2010 -- 11 ) Gravity Daze & JoJo 's Bizarre Adventure : All Star Battle ( 2011 -- 12 ) Animal Crossing : New Leaf ( 2012 -- 13 ) Monster Hunter 4 & Yo - kai Watch ( 2013 -- 14 ) Yo - kai Watch 2 ( 2014 -- 15 ) Splatoon ( 2015 -- 16 ) The Legend of Zelda : Breath of the Wild ( 2016 -- 17 ) Retrieved from `` https://en.wikipedia.org/w/index.php?title=Mario_Kart_Wii&oldid=831957092 '' Categories : 2008 video games Mario Kart games Cooperative video games Nintendo games Nintendo Entertainment Analysis and Development games Nintendo Wi - Fi Connection games Wii - only games Wii Wi - Fi games Wii games Wii Wheel games Mario racing games Video games developed in Japan Multiplayer and single - player video games Split - screen multiplayer games Hidden categories : All articles with dead external links Articles with dead external links from June 2017 Articles with permanently dead external links Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images Articles containing Japanese - language text All articles that may contain original research Articles that may contain original research from May 2015 Articles using Video game reviews template in single platform mode Talk Contents About Wikipedia Asturianu Беларуская Català Čeština Deutsch Ελληνικά Español Esperanto Français 한국어 Hrvatski Italiano Latina Latviešu Nederlands 日本 語 Norsk Norsk nynorsk Polski Português Русский Simple English Suomi Svenska Українська 吴语 粵語 中文 20 more Edit links This page was last edited on 23 March 2018, at 00 : 44. Text is available under the Creative Commons Attribution - ShareAlike License ; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia ® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization. About Wikipedia

Question: when did mario kart come out on wii
Answer: April 2008