The Legend of Zelda : Breath of the Wild - wikipedia The Legend of Zelda : Breath of the Wild The Legend of Zelda : Breath of the Wild Primary packaging artwork, depicting Link overlooking Hyrule 's landscape Developer ( s ) Nintendo EPD Publisher ( s ) Nintendo Director ( s ) Hidemaro Fujibayashi Producer ( s ) Eiji Aonuma Programmer ( s ) Takuhiro Dohta Kenji Matsutani Hiroshi Umemiya Artist ( s ) Satoru Takizawa Writer ( s ) Akihito Toda Composer ( s ) Manaka Kataoka Yasuaki Iwata Series The Legend of Zelda Platform ( s ) Nintendo Switch, Wii U Release WW : March 3, 2017 Genre ( s ) Action - adventure Mode ( s ) Single - player The Legend of Zelda : Breath of the Wild is an action - adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. The game is a part of The Legend of Zelda series, and follows amnesiac protagonist Link, who awakens from a hundred - year slumber to a mysterious voice that guides him to defeat Calamity Ganon before he can destroy the kingdom of Hyrule. In conceiving of the game, series producer Eiji Aonuma wanted to reform the gameplay conventions of the Zelda series. As a result, the title 's gameplay introduced new mechanics and designs, including featuring an open - world environment, a detailed physics engine, high - definition visuals, and voice acting. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on March 3, 2017. Breath of the Wild was a launch title for the Switch, as well as the final Nintendo - produced game for the Wii U. Breath of the Wild received universal acclaim from critics, who deemed it to be one of the greatest video games of all time, and was the recipient of numerous awards. Critics praised the game 's open - ended, physics - driven gameplay that encourages player experimentation and exploration, with many calling it a landmark title in open - world game design, although minor criticism was directed at the game 's technical performance at launch, which was improved through post-release updates. The game broke Nintendo 's sales records in numerous regions, with the Switch version of the game far exceeding sales of the Wii U version, selling over four million copies worldwide by September 2017, making it the best - selling game on the Switch. Contents 1 Gameplay 2 Plot 3 Development 3.1 Downloadable content 4 Promotion and release 5 Reception 5.1 Sales 5.2 Accolades 6 Notes 7 References 8 External links Gameplay See also : Gameplay of The Legend of Zelda series Players are free to explore the world presented in Breath of the Wild by utilizing a variety of tools. For example, by jumping from a high elevation and deploying his paraglider, Link can travel long distances in a short amount of time. Gameplay of Breath of the Wild departs from most games in The Legend of Zelda series because it features a fully open - world environment, twelve times larger than the overworld in Twilight Princess, with less emphasis on defined entrances and exits to areas. Similar to the original The Legend of Zelda, the player is placed into the game 's world with very little instruction, and is allowed to explore freely at their own pace. Breath of the Wild introduces a new physics engine to the Zelda series that establishes a consistent set of gameplay rules, but also frees players up to approach a puzzle or problem in different ways rather than trying to find the single workable method. Along with a physics engine, the game 's open world also integrates a `` chemistry engine '', which defines the physical properties of most objects and governs how they interact with the player and one another. Taken together, these two design approaches result in a generally unstructured and interactive world that rewards players for experimenting with different aspects of the world and allows for completing the story non-linearly. Taking control of Link, players are able to freely explore Hyrule with actions such as running, climbing, swimming, and gliding with a paraglider, although he is limited by his stamina. Unlike other games where Link obtains specific key weapons for permanent use, the player must procure various items from the environment, including melee weapons, bows, and shields, which break after excessive use. Many items have multiple uses ; for example, wooden weapons and armor can be set to light fires or collect incoming enemy arrows and shields can be used as makeshift snowboards. Players can also obtain various food and materials, such as meat from hunted animals, wild fruit picked from trees, and even monster parts from defeated enemies. By cooking various combinations of food or materials, the player can create meals and elixirs that can replenish Link 's health and stamina, or provide temporary status bonuses such as increased strength or resistance against extreme weather. Near the start of the game, Link obtains multiple rune powers that are installed onto his Sheikah Slate, which can also be used to mark waypoints on a map and take pictures. His rune powers include remote bombs, which come in cube and spherical forms ; Magnesis, which can be used to manipulate metal objects ; Cryonis, which forms ice blocks on watery surfaces ; and Stasis, which temporarily stops objects in time, during which the player can build up kinetic energy which is released once time resumes. In combat, players can `` lock on '' to an enemy target for more precise attacks, while certain button combinations allow for more advanced offensive and defensive moves. Players may also defeat enemies without weapons, such as rolling a boulder off a cliff into an enemy encampment. `` I really think the implementation of this physics engine is a major development for the Zelda series. The way the physics engine underpins everything in the world really offers up a lot of new possibilities. For instance, in Breath of the Wild you might have a puzzle where making use of the physics, there 'll be various ways you can solve that puzzle. That really opens up a lot of possibilities so there 's not just one way to progress in the game or just one way to solve a puzzle. '' Eiji Aonuma, producer Notable points of interest in Hyrule include towers and shrines ; activating either of which adds waypoints that the player may warp to at any time. Activating towers adds the surrounding territory to the player 's map, although specific location names are not added until the player explores that area for themselves. Shrines mostly replace the series ' traditional dungeons, instead consisting of smaller challenges ranging from puzzle solving to battles against robotic opponents. Clearing these shrines earns Spirit Orbs, which can be traded at various `` Goddess statues '' for additional health or stamina. Also scattered across Hyrule are various small puzzles that reveal the hiding places of Koroks. Solving these puzzles earns Korok Seeds, which can be traded in to expand inventory size for weapons, shields, and bows. In addition to Koroks, players may encounter hikers or other travelers who offer side - quests, hints, or simply humorous conversation. While exploring Hyrule, players should be cautious of world 's dynamic climate. For example, colder environments at higher elevations will damage Link unless he wears warm clothing or eats spicy food, but players may take advantage of inclement weather through various tactics, such as throwing a metal object at an enemy during a thunderstorm in order to attract a lightning strike. Players may also scan Amiibo figures to conjure items or call Link 's horse Epona from previous Zelda games and Wolf Link from Twilight Princess to join the player 's adventure. Plot Breath of the Wild introduces a world marked by recurring conflict between the kingdom of Hyrule and the evil being, Calamity Ganon. Each time Ganon resurfaced, he was defeated by a princess descended from the Goddess Hylia with the help of her champion. Over time, Hyrule managed to mature into an advanced civilization. Using their knowledge of technology, they decided to prepare themselves for Ganon 's inevitable return by creating four massive animal - like machines called the Divine Beasts, as well as an army of autonomous, mechanical soldiers called Guardians. Upon Ganon 's return, four great warriors were given the titles of champions and tasked with piloting the Divine Beasts to attack and weaken him, while the princess and her hero used the Guardians to protect them while the hero struck Ganon down with the Master Sword, allowing the princess to seal Ganon away. 10,000 years later, the kingdom of Hyrule lost its technological greatness and reverted to a medieval state. Upon reading the prophecies their ancestors had left behind, they learned the signs of Ganon 's return and recovered the Divine Beasts and Guardians after excavating land throughout the kingdom. Key members of Hyrule 's various races -- Daruk, a warrior of the mountainous Goron, Mipha, a princess of the aquatic Zora, Revali, the most skilled archer among the bird - like Rito, and Urbosa, the chief of the desert - dwelling Gerudo -- were assembled to pilot the Divine Beasts as the princess ' champions, while Princess Zelda and Link, her appointed knight, attempted to stop the evil using the same strategy as their ancient predecessors. However, Ganon appeared from beneath Hyrule Castle and took control of the Guardians and Divine Beasts, turning them against Hyrule. In the `` Great Calamity '' which followed, the king, champions, and everyone in the Castle were killed, the castle town was destroyed, and Link was gravely wounded defending the princess, leaving the entire kingdom utterly devastated. However, Zelda survived and, after having Link taken to safety, faced Ganon alone, using her magic to restrain him within the castle walls. 100 years later in the present day, an amnesiac Link awakens from within the Shrine of Resurrection. A mysterious female voice guides him to the now ruined kingdom of Hyrule where he meets an old man who, after helping Link adjust to the ruined world, reveals himself to be the restless spirit of King Rhoam, the last King of Hyrule. The king explains to Link that Ganon has been sealed in Hyrule Castle for one hundred years, but Ganon has continued to grow in power, and the king pleads for Link to defeat him before he breaks free and destroys the world. Link visits the locations of the the Divine Beasts, regaining his memories as each member of the respective races of the former champions helps him board the Divine Beasts to purge the machines of the monsters that Ganon had created. The champions ' spirits are released along with their Divine Beasts, and after offering their powers to Link they pilot them once again, preparing them to attack Ganon once Link storms Hyrule Castle. As Link travels the world, he also comes across key areas that he and Zelda traveled to in the past, eventually regaining all his memories. After obtaining the Master Sword from the Lost Woods, Link defeats Ganon with help from the Divine Beasts, but Ganon survives and manifests himself in his true form : an ethereal monster of pure hatred and malice called Dark Beast Ganon. Using Light Arrows provided by Zelda, Link defeats Ganon and Zelda destroys him with the last of her divine power, restoring peace to Hyrule and allowing the spirits of King Rhoam and the champions to finally depart. In the epilogue, Zelda, while noting that Ganon is gone for the time being, realizes that Hyrule must be rebuilt and that she and Link must begin the process themselves. If the player fulfills certain conditions, they are able to unlock an alternative ending of the game. Development With Breath of the Wild, Zelda series producer Eiji Aonuma sought to rethink series conventions. On numerous occasions, The Legend of Zelda series producer Eiji Aonuma has reiterated the development team 's focus on `` rethinking the conventions of Zelda '', an idea that first prompted the change in the series ' gameplay style to nonlinear, open - world, and objective - based gameplay in 2013 's A Link Between Worlds, reminiscent of the original The Legend of Zelda. At E3 2014, Aonuma said one of the ways he wanted to alter the norms of Zelda was by reforming dungeons and puzzle solving, two major gameplay elements in the series. Aonuma also stated that the story of the game is entirely optional, and that it is possible for players to reach the end of the game without progressing through it. Prior to creating the final game, which uses a modified version of the Havok physics engine, the developers designed a playable two - dimensional prototype similar to the original Zelda to experiment with physics - and chemistry - based puzzles. At the 2017 Game Developers Conference, Fujibayashi, technical director Takuhiro Dohta, and art director Satoru Takizawa held a presentation titled `` Change and Constant -- Breaking Conventions with The Legend of Zelda : Breath of the Wild '', during which they demoed the prototype. Aonuma called the physics engine in Breath of the Wild a major development for the Zelda series, saying that it `` underpins everything in the world '' and makes things operate in a `` logical and realistic way '', allowing players to approach puzzles and problems in different ways. He expanded on the difficulty in developing this system, recalling how one day during development he entered an area in the game and found that all the objects that were normally there were blown away by the wind. `` Our mission in developing this new Zelda game... is quite plainly to re-think the conventions of Zelda. I 'm referring to the expectation that the player is supposed to complete dungeons in a certain order... we want to set aside these conventions, get back to basics and create a newborn Zelda so that the players can best enjoy the real essence of the franchise. '' Eiji Aonuma, producer The title was originally built and demonstrated with touchscreen features for the Wii U, but the developers found that looking away from the main screen distracted from the game. The features were removed when the game moved to tandem development across the Wii U and Nintendo Switch. The Wii U GamePad also affected the game 's animations. Though the series protagonist Link is canonically left - handed, he is right - handed in the game to match the GamePad 's control scheme, which has its sword - swinging buttons on its right side. The Switch version performs better than the Wii U release when docked to a television, though when undocked, both run at the same resolution. The Switch version also has higher - quality environmental sounds. On the game 's art style and direction, Aonuma stated that it was inspired by gouache and en plein air art to help identify the vast world. Monolith Soft, the developer of the similarly open - world Xenoblade Chronicles series, assisted with the game 's topographical level design, which was based on Kyoto, the hometown of game director Hidemaro Fujibayashi. The game marks the first time that cutscene voice acting appears in a main Zelda title, although Link remains voiceless. Aonuma was affected by the first time he heard a character with a human voice in - game, and wanted to leave a similar impression on players. The team decided to record voiceovers for all cutscenes instead of only the key scenes, as originally planned. Nintendo provided voiceovers and subtitles in eight languages. Initially players were not able to mix and match, for instance, Japanese voice - over with English subtitles ; however, Nintendo released an update in May 2017 that allowed players to choose the voice - over language. Coinciding with the game 's launch in Taiwan and South Korea in early 2018, Nintendo will introduce a patch worldwide to add traditional and simplified Chinese and Korean text languages to the game. The game 's original score was composed by Manaka Kataoka, who had previously worked on the series with The Legend of Zelda : Spirit Tracks, and Yasuaki Iwata, a relative newcomer at Nintendo who had only worked on two previous games for the company. The soundtrack was primarily written by and based around the piano, with an ambient focus in mind instead of a more melodic one, which was a first for the series. According to sound director Hajime Wakai, this helped add `` authenticity '' to the game 's environments and scenery, and was taken on as a challenge by the sound team. After a development period of five years, the game went gold on February 3, 2017, with Nintendo holding an event celebrating it. Downloadable content Breath of the Wild is set to receive two expansion packs of downloadable content ( DLC ) : The Master Trials and The Champions ' Ballad, bundled together as a singular expansion pass. Those who purchase the expansion pack immediately unlock three in - game treasure chests they can find with items including an exclusive Nintendo Switch shirt. The Master Trials adds new gameplay modes, features, and items. In the Trial of the Sword challenge, Link fights through around 45 successive rooms of enemies, and must finish each room before proceeding. The character begins with no armor or weapons, but is ultimately rewarded with a perpetually glowing Master Sword that does not break if they are able to complete it. The pack also adds an option to play the game at a higher difficulty level, which raises the ranks of Link 's enemies and adds ranks that do not exist in the normal game. The mode 's enemies are more perceptive when Link sneaks near them and will slowly regenerate health in battle. New floating platforms throughout the land offer enemies to battle and treasure to collect as a reward. The pack 's Hero 's Path feature draws the player 's path through the map on the game 's map, which was designed to help players determine places they have not visited. The player can also find the pack 's hidden Travel Medallion to save Link 's current position as a single waypoint to which the player can transport Link at any time. New items include the Korok Mask, which helps the player find Korok locations, and other themed cosmetics related to previous Zelda games. The pack was released on June 30, 2017. The Champions ' Ballad is due to release in late 2017. It will add a new dungeon, original story, new gear, and additional challenges to the game. Promotion and release The booth for the game at Gamescom 2016 Aonuma announced a new entry for Nintendo 's Wii U console in January 2013 during the company 's regular online presentation. The game, he continued, would challenge the series ' conventions, such as the requirement that players complete dungeons in a set order. The next year, Nintendo introduced the game 's high - definition, cel - shaded visual style with in - game footage at its June 2014 Electronic Entertainment Expo ( E3 ) press event. Once planned for release in 2015, the title was delayed early in the year and did not show at that year 's E3. Zelda series creator Shigeru Miyamoto reaffirmed that the title was still set for release on the Wii U, despite the development of the console that would be called the Nintendo Switch. The title received another delay in April 2016 due to issues with its physics engine. With its new 2017 release date, the game would launch for both the Wii U and Switch consoles simultaneously on March 3, 2017. Nintendo let attendees play the game 's Wii U version at E3 2016, where they also announced its subtitle, Breath of the Wild. At a Nintendo Switch presentation in January 2017, Nintendo provided a new trailer announcing that the game would be released as a launch title for the Switch. The Switch version of the game was available in limited `` Special Edition '' and `` Master Edition '' bundles, which both included a Sheikah Eye coin, a Calamity Ganon tapestry with world map, a soundtrack CD, and a themed carrying case for the Switch. The Master Edition also included a figurine based on the Master Sword. Fils - Aimé stated that the game would be the final first - party title released for the Wii U. Reception Reception Aggregate score Aggregator Score Metacritic ( NS ) 97 / 100 ( Wii U ) 96 / 100 Review scores Publication Score Destructoid 10 / 10 Edge 10 / 10 EGM 9.5 / 10 Eurogamer Famitsu 40 / 40 Game Informer 10 / 10 Game Revolution GameSpot 10 / 10 GamesRadar Giant Bomb IGN 10 / 10 Nintendo Life Nintendo World Report 9.5 / 10 Polygon 10 / 10 VideoGamer.com 9 / 10 The game 's announcement was met with praise by fans and critics alike. CNET said that the showing of the game at the convention would `` take your breath away ''. IGN called the game `` the open world Zelda we 've always wanted '', and Engadget called it `` Nintendo 's next classic ''. Sam Machkovech of Ars Technica praised the game 's renewed emphasis on open - world exploration. John Linneman of Eurogamer deemed it `` Nintendo 's most technologically ambitious project to date '', but acknowledged that the Wii U 's hardware sometimes had difficulty maintaining the targeted 30 frames per second during the game 's E3 demo. According to Brandwatch, a social media monitoring platform, Breath of the Wild was the most talked - about E3 2016 game on social media. Following its E3 demonstration, the game received several accolades from the Game Critics Awards, as well as from IGN and Destructoid. It was also listed among the best games at E3 by Eurogamer, GameSpot, and GamesRadar. In late 2016, Breath of the Wild received two awards at Gamescom, and won the award for Most Anticipated Game at The Game Awards 2016. A week prior to release, Peter Brown of GameSpot deemed Breath of the Wild `` a strong contender '' for the best Zelda game. Several reviewers noted the game 's difficulty, with Arthur Gies of Polygon considering it the most challenging title in the series. Upon its release, critics universally acclaimed Breath of the Wild, with some calling the game a masterpiece and one of the greatest video games of all time. It holds the largest number of perfect reviews of any game on review aggregator Metacritic. Jose Otero of IGN praised the game 's combat and open world by calling it `` a masterclass in open - world design '', and `` a wonderful sandbox full of mystery, dangling dozens upon dozens of tantalizing things in front of you that just beg to be explored. '' GameSpot called it `` the most impressive game '' Nintendo had ever made, appreciating the way that it `` takes designs and mechanics perfected in other games and reworks them for its own purposes to create something wholly new, but also something that still feels quintessentially like a Zelda game. '' The review declared that the game is `` both a return to form and a leap into uncharted territory, and it exceeds expectations on both fronts. '' Edge stated that `` the magic of being given all the tools in the opening hour is the knowledge that the solution to any problem is already at your disposal, and you can always change tack. '' The publication praised the game world, saying that it is `` an absolute, and unremitting, pleasure to get lost in ''. The publication awarded the game a perfect score, making it the 29th game ( including retrospective perfect scores ) to earn that score from the publication. Breath of the Wild became the 24th game to receive a perfect score from Famitsu. Entertainment Weekly stated that they thought Breath of the Wild was the best Zelda game of all time, also calling it `` arguably Nintendo 's greatest triumph ''. Ars Technica praised the open world of the game, stating `` After spending a week utterly immersed in Nintendo 's open - world reimagining of the tried - and - true Zelda formula, it 's hard to return to the more formulaic entries of the franchise 's past. '' Reviewers lauded the game 's sense of detail and immersion while criticizing it for its frame rate dips and low resolution of 900p. Kotaku recommended playing the game without its on - screen minimap and indicators, in praise of the indirect cues that contextually indicate the same information, such as Link shivering when it 's cold or waypoints visually appearing in the distance when using the scope. Journalists commented on unexpected permutations of interactions between Link, villagers, pets, and enemies, as well as a tribute to former Nintendo president Satoru Iwata, who died during the game 's development. These serendipitous moments proved popular on social media, according to Chris Plante of The Verge. He predicted that more open world games would abandon linear tasks in favor of Breath of the Wild 's format, as game publishers would appreciate the free marketing. Gaming journalist Jim Sterling was more critical of the game than most, giving it a 7 / 10 score. He criticized the difficulty, weapon durability, and general level design, but praised the game 's variety of content and open - world mechanics. Post-release updates later addressed some criticism regarding the game 's technical performance and unstable frames per second ( FPS ) experienced at launch. The game 's success sparked an increased interest in the Wii U emulator Cemu, as the emulator 's developers rapidly updated the software to run the game at a smooth frame rate within weeks of its release. Sales The game broke Nintendo 's launch title sales records in multiple regions. The game competed with the open - world title Horizon Zero Dawn in its launch week, which it outsold in Japan ( around 200,000 copies ). While Breath of the Wild was only the second best - selling retail game in the UK in its week of release, selling less than Horizon, it was the third largest Zelda series release there, behind Wind Waker and Twilight Princess. Nintendo reported that Breath of the Wild sold more than 1.3 million copies in the United States in March 2017, 925,000 copies of which were for the Switch version, attaining a 100 % attach rate for the console. It was also the second best - selling retail game in the US in March, only behind Tom Clancy 's Ghost Recon Wildlands. In its year - end report for the 2016 fiscal year which ended on March 31, 2017, Nintendo reported it had sold 3.84 million copies of Breath of the Wild worldwide. The Wii U version sold 1.08 million units and the Switch version sold 2.76 million units, surpassing the latter console 's global sales of 2.74 million for the same period. Nintendo 's president Tatsumi Kimishima said that the attach rate of Breath of the Wild to the Switch was `` unprecedented '', and that `` this momentum may lead to a new sell - through record for the entire The Legend of Zelda series ''. By September 2017, total worldwide sales of the Switch version of the game exceeded 4.70 million, making it the system 's best - selling title. Accolades Year Awards Category Result Ref 2016 IGN 's Best of E3 Best Adventure Game Won Best Wii U Game Won Game of the Show Won Destructoid 's Best of E3 Best Action / Adventure Game Won Best of Show Won Best Wii U Game Won Game Critics Awards Best Action / Adventure Game Won Best Console Game Won Best of Show Won Gamescom 2016 Best of Gamescom Won Best Wii U Game Won The Game Awards 2016 Most Anticipated Game Won 2017 Japan Game Awards 2017 Games of the Year Won BBC Radio 1 's Teen Awards Best Game Nominated Golden Joystick Awards Best Visual Design Pending Ultimate Game of the Year Pending The Game Awards 2017 Game of the Year Pending Best Game Direction Pending Best Art Direction Pending Best Score / Music Pending Best Audio Design Pending Best Action / Adventure Game Pending Notes Jump up ^ Zeruda no Densetsu : Buresu obu za Wairudo ( ゼルダ の 伝説 ブレス オブ ザ ワイルド ) in Japanese References Jump up ^ Goldfarb, Andrew ( June 14, 2016 ). `` E3 2016 : Zelda : Breath of the Wild 's Open World is 12 Times Bigger than Twilight Princess ''. IGN. Ziff Davis. Archived from the original on June 14, 2016. Retrieved June 14, 2016. ^ Jump up to : George, Richard ( January 23, 2013 ). `` New HD Zelda Revealed for Wii U ''. IGN. Ziff Davis. Archived from the original on January 26, 2013. Retrieved June 16, 2014. ^ Jump up to : De Meo, Francisco ( January 19, 2017 ). `` Zelda Breath of the Wild Physics Engine Is A `` Major Development '' For The Series ; Team Discussed Adding Female Protagonist ``. WCCF Tech. Retrieved November 8, 2017. Jump up ^ Gray, Kate ( 30 May 2017 ). `` Is The Legend of Zelda : Breath of the Wild the best - designed game ever ? ''. Theguardian.com. Retrieved 2 November 2017. ^ Jump up to : Otero, Jose ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. IGN. Archived from the original on March 2, 2017. Retrieved March 2, 2017. Jump up ^ `` Why Breath of the Wild is the future of blockbuster games ''. Theverge.com. Retrieved 2 November 2017. ^ Jump up to : Brown, Peter ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. GameSpot. Archived from the original on March 3, 2017. Retrieved March 2, 2017. ^ Jump up to : Otero, Jose ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. IGN. p. 2. Archived from the original on March 21, 2017. Retrieved March 24, 2017. Jump up ^ Sliva, Marty ( December 5, 2014 ). `` New Gameplay Shown From The Legend of Zelda Wii U ''. IGN. Ziff Davis. Archived from the original on December 6, 2014. Retrieved December 6, 2014. Jump up ^ Pereira, Chris ( February 17, 2015 ). `` Zelda Wii U 's Open World Is as Big as the System Can Handle ''. GameSpot. CBS Interactive. Archived from the original on June 21, 2015. Retrieved June 21, 2015. Jump up ^ Phillips, Tom ( June 14, 2016 ). `` The Legend of Zelda : Breath of the Wild is the most ambitious Nintendo game in years ''. Eurogamer. Gamer Network. Archived from the original on June 15, 2016. Retrieved June 14, 2016. ^ Jump up to : Tach, David ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild beginner 's guide ''. Polygon. Retrieved November 9, 2017. Jump up ^ Tassi, Paul ( March 13, 2017 ). `` Two Skills Break Zelda : Breath of the Wild 's Otherwise Creative Combat ''. Forbes. Retrieved November 9, 2017. ^ Jump up to : Hilliard, Kyle ( February 10, 2017 ). `` Everything We Know About The Legend Of Zelda : Breath Of The Wild 's Dungeons ''. Game Informer. GameStop. Archived from the original on February 16, 2017. Retrieved April 4, 2017. Jump up ^ Phillips, Tom ( March 15, 2017 ). `` The reward for collecting all 900 Zelda : Breath of the Wild Korok seeds is a bit poo ''. Eurogamer. Gamer Network. Archived from the original on March 24, 2017. Retrieved April 4, 2017. Jump up ^ Hernandez, Patricia ( March 13, 2017 ). `` I Swear, If It Rains In Zelda : Breath of the Wild One More God Damn Time ''. Kotaku. Gizmodo Media Group. Archived from the original on April 3, 2017. Retrieved April 4, 2017. Jump up ^ Crecente, Brian ( June 14, 2016 ). `` The Legend of Zelda : Breath of the Wild gets three new Amiibo, here they are ''. Polygon. Vox Media. Archived from the original on June 15, 2016. Retrieved August 25, 2016. Jump up ^ Kollar, Philip ( March 8, 2017 ). `` You can unlock Links classic green tunic in The Legend of Zelda : Breath of the Wild ''. Polygon. Archived from the original on March 8, 2017. Retrieved March 8, 2017. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. Impa : The history of the royal family of Hyrule is also the history of Calamity Canon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul of a hero and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this ' legend ' that occurred 10,000 years ago. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. Impa : Hyrule was then blossoming as a highly advanced civilization... the people thought it wise to utilize their technological prowess to ensure the safety of the land should Calamity Ganon ever return. They constructed... the divine beasts. They also built a legion of autonomous weapons called guardians. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. Impa : The divine beasts were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged... The princess and the hero fought alongside these four champions against this ancient evil. The guardians were tasked with protecting the hero, as the divine beasts unleashed a furious attack... And when the hero wielding the sword that seals the darkness delivered his final blow, the princess used her sacred power to seal away Calamity Ganon. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. Princess Zelda 's Research Notes : In the war against the Calamity 10,000 years ago... were the injuries so great as to necessitate such a facility ? Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. King Rhoam : There was also a prophecy. ' The signs of a resurrection of Calamity Ganon are clear, and the power to oppose it lies dormant beneath the ground '. We decided to heed the prophecy and began excavating large areas of land. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. King Rhoam : The princess, her appointed knight, and the rest of the champions were on the brink of sealing away Ganon... But Nay... Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. King Rhoam : ( Ganon ) seized control of the guardians and the divine beasts and turned them against us. The champions lost their lives. Those residing in the castle as well. The appointed knight, gravely wounded, collapsed while defending the princess. And thus, the Kingdom of Hyrule was devastated absolutely by Calamity Ganon. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. King Rhoam : However, the princess survived to face Ganon alone... ^ Jump up to : Otero, Jose ( June 14, 2016 ). `` E3 2016 : The Legend of Zelda : Breath of the Wild Might Be The Open World Zelda We Always Wanted ''. IGN. Ziff Davis. Retrieved June 14, 2016. Jump up ^ Nintendo. The Legend of Zelda : Breath of the Wild. Nintendo. Zelda : Although Ganon is gone for now, there is still so much for us to do. (... ) I believe in my heart, that if all of us work together, we can restore Hyrule to its former glory. Perhaps... even beyond. But it all must start with us. Jump up ^ Pritchard, Tom ( January 21, 2017 ). `` Breath of the Wild Will Have an Alternate Ending ''. kotaku.co.uk. Future plc. Retrieved January 21, 2017. ^ Jump up to : Narcisse, Evan ( October 14, 2013 ). `` The Man In Charge of Zelda Says He Wants to Keep Changing It ''. Kotaku. Gawker Media. Archived from the original on October 15, 2013. Retrieved June 20, 2014. Jump up ^ East, Thomas ( January 23, 2013 ). `` Zelda Wii U to rethink conventions of Zelda - will it be multiplayer ? ''. Official Nintendo Magazine. Future. Archived from the original on June 23, 2013. Retrieved June 20, 2014. Jump up ^ Smith, Carly ( October 1, 2013 ). `` Zelda : A Link Between Worlds Will Depart From Conventions ''. The Escapist. Defy Media. Archived from the original on October 2, 2013. Retrieved June 20, 2014. Jump up ^ Schreier, Jason ( June 13, 2014 ). `` The New Zelda Might Not Have The Puzzles You Expect ''. Kotaku. Gawker Media. Archived from the original on June 14, 2014. Retrieved June 20, 2014. Jump up ^ Kollar, Philip. `` You can beat The Legend of Zelda : Breath of the Wild without finishing the story ''. Polygon. Archived from the original on June 16, 2016. Retrieved June 16, 2016. ^ Jump up to : Machkovech, Sam ( March 1, 2017 ). `` Nintendo used 8 - bit Zelda engine to prototype Breath of the Wild ''. Ars Technica. San Fransisco : Condé Nast. Archived from the original on March 4, 2017. Retrieved March 9, 2017. Jump up ^ Staff ( February 13, 2017 ). `` The Legend of Zelda : Breath of the Wild devs are speaking at GDC 2017 ! ''. GDC News. UBM. Retrieved February 13, 2017. Jump up ^ Otero, Jose ( March 1, 2017 ). `` Why Zelda : Breath of the Wild 's Touchscreen Features Were Cut ''. IGN. Archived from the original on March 2, 2017. Retrieved March 8, 2017. Jump up ^ Haywald, Justin ( June 14, 2016 ). `` Why Zelda : Breath of the Wild 's Link is Right - Handed ''. GameSpot. Archived from the original on June 15, 2016. Retrieved June 15, 2016. ^ Jump up to : Hillier, Brenna ( January 18, 2017 ). `` How The Legend of Zelda : Breath of the Wild is better on Switch than Wii U ''. VG247. Archived from the original on May 1, 2017. Retrieved March 24, 2017. Jump up ^ When docked, the Switch runs at 900p resolution, and when undocked, it runs at the screen 's maximum 720p. The Wii U has the latter 's maximum resolution. All versions run at 30 frames per second. Jump up ^ Peckham, Matt. `` Why Nintendo Had to Destroy Tradition to Create the New ' Zelda ' ''. TIME.com. Archived from the original on June 17, 2016. Retrieved June 18, 2016. Jump up ^ Reeves, Ben ( June 20, 2016 ). `` Monolith Is Helping Work On The Legend Of Zelda : Breath Of The Wild ''. Game Informer. Archived from the original on July 15, 2016. Retrieved July 13, 2016. Jump up ^ Casey. `` Monolith Soft 's Role In The Development Of The Legend of Zelda : Breath of the Wild ''. Siliconera. Archived from the original on February 1, 2017. Retrieved February 2, 2017. Jump up ^ Webster, Andrew. `` The Legend of Zelda : Breath of the Wild 's map is based on Kyoto ''. The Verge. Archived from the original on March 7, 2017. Retrieved March 6, 2017. Jump up ^ Kollar, Philip ( June 21, 2016 ). `` Why The Legend of Zelda : Breath of the Wild is getting voice acting and sci - fi elements ''. Polygon. Archived from the original on January 26, 2017. Retrieved March 8, 2017. Jump up ^ Lopez, Jason ( January 26, 2017 ). `` Every cutscene in The Legend of Zelda : Breath of the Wild will have voice acting ''. GameZone. Retrieved March 8, 2017. Jump up ^ Craddock, David ( January 25, 2017 ). `` Zelda producer says all cutscenes in Legend of Zelda : Breath of the Wild will feature voice acting ''. Shacknews. Archived from the original on February 1, 2017. Retrieved March 8, 2017. Jump up ^ Frank, Allegra ; Robinson, Nick ( February 27, 2017 ). `` How to play The Legend of Zelda : Breath of the Wild in nine languages ''. Polygon. Archived from the original on March 1, 2017. Retrieved March 8, 2017. Jump up ^ Plunkett, Luke. `` You Can Now Play Zelda : Breath Of The Wild With Japanese Vocals ''. Kotaku. Archived from the original on May 2, 2017. Retrieved May 2, 2017. Jump up ^ Dale, Laura Kate. `` Nintendo is Localising Breath of the Wild into Chinese ''. Kotaku. Retrieved 28 September 2017. Jump up ^ `` 한국 닌텐도, 「 젤다 의 전설 브레스 오브 더 와일드 」 한글판 2018 년 초 정식 발매 결정 ! '' ( in Korean ). Nintendo of Korea press release. September 27, 2017. Retrieved September 28, 2017. Jump up ^ `` 任天堂 ( 香港 ) 有限 公司 決定 將 於 2018 年初 正式 發售 『 薩 爾 達 傳說 曠野 之 息 』 中文 版 ! '' ( in Traditional Chinese ). Nintendo Hong Kong press release. September 27, 2017. Retrieved September 28, 2017. CS1 maint : Unrecognized language ( link ) Jump up ^ Under the maiden name of Manaka Tominaga Jump up ^ Carter, Justin. `` Animal Crossing Composer Will Make Music for Legend of Zelda : Breath of the Wild ''. Twinfinite. Retrieved January 7, 2017. Jump up ^ Greening, Chris. `` Full sound team for Zelda : Breath of the Wild revealed ''. Video Game Music Online. Archived from the original on March 2, 2017. Retrieved March 6, 2017. Jump up ^ Phillips, Tom. `` Let 's take a look inside Nintendo 's Zelda : Breath of the Wild wrap party ''. Eurogamer. Archived from the original on February 6, 2017. Retrieved February 7, 2017. ^ Jump up to : Kuchera, Ben ( June 13, 2017 ). `` See Zelda : Breath of the Wild 's two expansions in action ''. Polygon. ^ Jump up to : Webster, Andrew ( February 14, 2017 ). `` The Legend of Zelda : Breath of the Wild is getting $20 worth of downloadable extras ''. The Verge. Archived from the original on February 14, 2017. Jump up ^ Peckham, Matt. `` Not Finishing ' Breath of the Wild ' Just Got Easier ''. Time. Jump up ^ Nintendo UK ( 2017 - 08 - 07 ), The Art of Legend of Zelda Series Masterclass, retrieved 2017 - 08 - 09 Jump up ^ Robinson, Martin ( July 7, 2017 ). `` In Breath of the Wild 's The Champion 's Ballad you will be playing as Link ''. Eurogamer. Jump up ^ Lemon, Marshall. `` Zelda : Breath of the Wild lets you skip ahead to later dungeons ''. VG24 / 7. Archived from the original on June 18, 2016. Retrieved June 27, 2016. Jump up ^ Boxer, Steve ( June 10, 2014 ). `` Nintendo at E3 : Zelda and Star Fox for Wii U a much - need shot in the arm ''. The Guardian. Archived from the original on June 10, 2014. Retrieved June 21, 2015. Jump up ^ Farokhmanesh, Megan ( June 10, 2014 ). `` New Legend of Zelda game for Wii U coming in 2015 ''. Polygon. Vox Media. Archived from the original on June 10, 2014. Retrieved June 16, 2014. Jump up ^ McWhertor, Michael ( March 27, 2015 ). `` The Legend of Zelda Wii U delayed beyond 2015, skipping E3 ''. Polygon. Vox Media. Archived from the original on March 28, 2015. Retrieved March 28, 2015. Jump up ^ Otero, Jose ( June 17, 2015 ). `` E3 2015 : Why Nintendo Did n't Show Zelda Wii U ''. IGN. Ziff Davis. Archived from the original on June 18, 2015. Retrieved June 18, 2015. Jump up ^ Otero, Jose ( June 16, 2015 ). `` E3 2015 : The Legend of Zelda Still Coming to Wii U ''. IGN. Ziff Davis. Archived from the original on June 17, 2015. Retrieved June 28, 2015. Jump up ^ Otero, Jose ( June 17, 2016 ). `` E3 2016 : Why Zelda : Breath of the Wild Is Coming To Wii U And NX ''. IGN. Ziff Davis. Archived from the original on June 17, 2016. Retrieved June 17, 2016. Jump up ^ Farokhmanesh, Megan ( May 25, 2016 ). `` E3 2016 for Nintendo : Facts, rumors and speculation ''. Polygon. Vox Media. Archived from the original on May 25, 2016. Retrieved June 17, 2016. Jump up ^ Brown, Peter. `` New Zelda Game Gets Official Title ''. GameSpot. Archived from the original on June 17, 2016. Retrieved June 16, 2016. Jump up ^ Machkovech, Sam ( January 13, 2017 ). `` Legend of Zelda : Breath of the Wild will launch day - and - date with Nintendo Switch ''. Ars Technica. Condé Nast. Archived from the original on January 13, 2017. Retrieved January 13, 2017. Jump up ^ Frank, Allegra. `` The Legend of Zelda : Breath of the Wild gets Switch launch day release date ''. Polygon. Archived from the original on January 14, 2017. Jump up ^ Dornbush, Jonathon. `` The Legend of Zelda : Breath of the Wild Special, Master Editions Announced ''. IGN. Archived from the original on January 13, 2017. Retrieved January 13, 2017. Jump up ^ `` Switch vs. Wii U : All the Zelda : Breath of the Wild Differences ''. GameSpot. Archived from the original on January 27, 2017. Retrieved January 18, 2017. Jump up ^ Stark, Chelsea ( January 19, 2017 ). `` Legend of Zelda : Breath of the Wild will be the last Nintendo game for Wii U ''. Polygon. Vox Media. Archived from the original on January 19, 2017. Retrieved January 19, 2017. Jump up ^ `` The Legend of Zelda : Breath of the Wild for Switch Reviews ''. Metacritic. CBS Interactive. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ `` The Legend of Zelda : Breath of the Wild for Wii U Reviews ''. Metacritic. CBS Interactive. Archived from the original on March 31, 2017. Retrieved March 2, 2017. Jump up ^ Carter, Chris ( March 2, 2017 ). `` Review : The Legend of Zelda : Breath of the Wild ''. Destructoid. Archived from the original on March 3, 2017. Retrieved March 2, 2017. ^ Jump up to : `` The Legend of Zelda : Breath of the Wild ''. Edge. No. 304. Future. April 2017. pp. 104 -- 107. Jump up ^ Schaefer, Emma ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild review ''. Electronic Gaming Monthly. Archived from the original on March 2, 2017. Retrieved March 2, 2017. Jump up ^ Welsh, Oli ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild review ''. Eurogamer. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ Romano, Sal ( March 1, 2017 ). `` Famitsu Review Scores : Issue 1474 ''. Gematsu. Archived from the original on May 1, 2017. Retrieved March 1, 2017. Jump up ^ Hilliard, Kyle ( March 2, 2017 ). `` A New Era Dawns On Zelda - The Legend of Zelda : Breath of the Wild - Nintendo Switch ''. Game Informer. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ Leack, Jonathan ( March 1, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. Game Revolution. Retrieved March 1, 2017. Jump up ^ Castle, Matthew ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild review : `` It 's taken 18 years, but Nintendo has done it again : this is the adventure game to beat. '' ``. GamesRadar. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ Ryckert, Dan ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. Giant Bomb. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ Whitehead, Thomas ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. NintendoLife. Retrieved March 2, 2017. Jump up ^ Ronaghan, Neal ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. Nintendo World Report. Retrieved March 2, 2017. Jump up ^ Gies, Arthur ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild review ''. Polygon. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ Bell, Alice ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild Review ''. VideoGamer.com. Archived from the original on March 3, 2017. Retrieved March 2, 2017. Jump up ^ Kooser, Amanda ( June 14, 2016 ). `` New Legend of Zelda : Breath of the Wild trailer will take your breath away ''. CNET. CBS Interactive. Archived from the original on June 14, 2016. Retrieved June 15, 2016. Jump up ^ Smith, Mat ( June 14, 2016 ). `` ' The Legend of Zelda : Breath of the Wild ' is Nintendo 's next classic ''. Engadget. AOL. Archived from the original on June 15, 2016. Retrieved June 15, 2016. Jump up ^ Machkovech, Sam ( June 17, 2016 ). `` The next Legend of Zelda is a Breath of fresh air ''. Ars Technica. Condé Nast. Archived from the original on June 17, 2016. Retrieved June 19, 2016. Jump up ^ Linneman, John ( June 22, 2016 ). `` Zelda : Breath of the Wild pushes Wii U hardware to the limit ''. Eurogamer. Gamer Network. Archived from the original on June 23, 2016. Retrieved August 19, 2016. Jump up ^ Joyce, Gemma ( June 15, 2016 ). `` Social Media Reacts to E3 2016 ''. Brandwatch. Archived from the original on June 19, 2016. Retrieved June 15, 2016. ^ Jump up to : `` 2016 Winners ''. Game Critics Awards. July 2016. Archived from the original on February 25, 2015. Retrieved July 5, 2016. ^ Jump up to : `` Best of E3 2016 Awards ''. IGN. Ziff Davis. June 17, 2016. Archived from the original on June 22, 2016. Retrieved June 17, 2016. ^ Jump up to : Devore, Jordan ( June 22, 2016 ). `` And Destructoid 's E3 2016 Game of the Show was... '' Destructoid. Archived from the original on June 22, 2016. Retrieved June 24, 2016. Jump up ^ Welsh, Oli ( June 17, 2016 ). `` Eurogamer 's best of E3 2016 ''. Eurogamer. Gamer Network. Archived from the original on June 20, 2016. Retrieved June 20, 2016. Jump up ^ Espineli, Matt ( August 19, 2016 ). `` GameSpot Best of E3 2016 Awards ''. GameSpot. CBS Interactive. Archived from the original on June 19, 2016. Retrieved June 20, 2016. Jump up ^ `` Our best games of E3 2016 ''. GamesRadar. Future. June 17, 2016. Archived from the original on June 20, 2016. Retrieved June 20, 2016. Jump up ^ `` The E3 2016 awards ''. GamesRadar. Future. June 17, 2016. Archived from the original on September 3, 2016. Retrieved September 11, 2016. ^ Jump up to : Paget, Mat ( August 19, 2016 ). `` Zelda : Breath of the Wild Takes Top Award at Gamescom ''. GameSpot. CBS Interactive. Archived from the original on August 20, 2016. Retrieved August 19, 2016. ^ Jump up to : Makuch, Eddie ( November 16, 2016 ). `` All the 2016 Game Awards Nominees ''. GameSpot. CBS Interactive. Archived from the original on January 18, 2017. Retrieved November 18, 2016. Jump up ^ Brown, Peter ( February 24, 2017 ). `` Zelda Breath Of The Wild Is Dense, Challenging, And Full Of Wonder ''. GameSpot. CBS Interactive. Archived from the original on February 24, 2017. Retrieved February 24, 2017. Jump up ^ Gies, Arthur ( February 24, 2017 ). `` Pre-review : The Legend of Zelda : Breath of the Wild ''. Polygon. Vox Media. Archived from the original on February 24, 2017. Retrieved February 24, 2017. Jump up ^ Peckham, Matt ( March 2, 2017 ). `` Review : ' Breath of the Wild ' Is a Masterpiece Zelda Game ''. Time. Archived from the original on March 28, 2017. Retrieved March 24, 2017. ^ Jump up to : Morales, Aaron ( March 14, 2017 ). `` ' The Legend of Zelda : Breath of the Wild ' Is a Masterpiece : EW review ''. Entertainment Weekly. Archived from the original on April 1, 2017. Retrieved March 24, 2017. Jump up ^ Leadbetter, Richard ( March 3, 2017 ). `` Zelda on Switch runs more smoothly in portable mode ''. Eurogamer. Archived from the original on March 6, 2017. Retrieved March 24, 2017. Jump up ^ Gerardi, Matt ; Purdom, Clayton ( March 17, 2017 ). `` Is The Legend Of Zelda : Breath Of The Wild one of the best games of all time ? ''. The A.V. Club. Retrieved March 24, 2017. Jump up ^ Reviewers who called the game a `` masterpiece '' include those of Time, Entertainment Weekly, IGN, Eurogamer, and The A.V. Club. Jump up ^ `` The Legend of Zelda : Breath of the Wild Declared As The Greatest Game of All Time By EDGE Magazine `` GamingBolt.com : Video Game News, Reviews, Previews and Blog ''. gamingbolt.com. Retrieved 2017 - 09 - 02. Jump up ^ `` Persona 5 Voted As The Greatest Game of All Time By Famitsu Magazine `` GamingBolt.com : Video Game News, Reviews, Previews and Blog ''. gamingbolt.com. Retrieved 2017 - 09 - 02. Jump up ^ Hillier, Brenna ( March 8, 2017 ). `` Zelda : Breath of the Wild has the most perfect review scores in Metacritics history ''. VG247. Archived from the original on April 4, 2017. Retrieved March 24, 2017. Jump up ^ Kuchera, Ben ( March 2, 2017 ). `` Zelda : Breath of the Wild is already one of the best - reviewed games of all time ''. Polygon. Archived from the original on March 18, 2017. Retrieved March 24, 2017. Jump up ^ Schreier, Jason ( March 2, 2017 ). `` The Legend of Zelda : Breath of the Wild : The Kotaku Review ''. Kotaku. Archived from the original on March 13, 2017. Retrieved March 24, 2017. Jump up ^ Davidson, Joey ( March 1, 2017 ). `` Zelda : Breath of the Wild gets Famitsu 's 24th perfect score ''. TechnoBuffalo. Archived from the original on April 27, 2017. Retrieved March 26, 2013. Jump up ^ Orland, Kyle ( March 3, 2017 ). `` Breath of the Wild may be the best Zelda game ever ''. Ars Technica. Archived from the original on March 30, 2017. Retrieved March 31, 2017. ^ Jump up to : Hamilton, Kirk ( March 4, 2017 ). `` If You 're Playing Zelda : Breath Of The Wild, Turn Off The Minimap ''. Kotaku. Archived from the original on March 4, 2017. Retrieved March 8, 2017. ^ Jump up to : Oxford, Nadia ( March 16, 2017 ). `` Here Are the Coolest Things People Have Discovered About Zelda : Breath of the Wild ''. USgamer. Archived from the original on April 30, 2017. Retrieved March 24, 2017. Jump up ^ Kuchera, Ben ( March 8, 2017 ). `` Zelda : Breath of the Wild definitely reacts when you play naked ''. Polygon. Archived from the original on March 8, 2017. Retrieved March 8, 2017. Jump up ^ Frank, Allegra ( March 7, 2017 ). `` Breath of the Wild would be a perfect game if you could just pet the dogs ''. Polygon. Archived from the original on March 8, 2017. Retrieved March 8, 2017. Jump up ^ Kuchera, Ben ( March 15, 2017 ). `` Zelda : Breath of the Wild 's alleged Iwata tribute is beautiful ''. Polygon. Retrieved March 24, 2017. Jump up ^ Plante, Chris ( March 17, 2017 ). `` Why Breath of the Wild is the future of blockbuster games ''. The Verge. Archived from the original on March 24, 2017. Retrieved March 24, 2017. Jump up ^ Sterling, Jim. `` The Legend of Zelda : Breath of the Wild Review -- Broken Sword -- The Jimquisition ''. www.thejimquisition.com. Retrieved March 24, 2017. Jump up ^ `` Zelda : Breath of the Wild patch improves frame rates ''. Polygon.com. Archived from the original on April 1, 2017. Retrieved May 13, 2017. Jump up ^ `` ' Zelda : Breath of the Wild ' patch improves docked Switch performance ''. endgadget.com. Archived from the original on April 17, 2017. Retrieved May 13, 2017. Jump up ^ `` New patch significantly improves frame rates in Zelda : Breath of the Wild ''. ExtremeTech.com. Archived from the original on April 8, 2017. Retrieved May 13, 2017. Jump up ^ Chalk, Andy ( April 4, 2017 ). `` Watch ' fully playable ' Breath of the Wild running at 4K in the Cemu emulator ''. PC Gamer. Archived from the original on April 24, 2017. Retrieved April 5, 2017. Jump up ^ Fenlon, Wes ( March 22, 2017 ). `` Wii U emulator devs show incredible Breath of the Wild progress in new video ''. PC Gamer. Archived from the original on May 5, 2017. Retrieved April 5, 2017. Jump up ^ Fenlon, Wes ( March 7, 2017 ). `` How the Cemu emulator 's devs got Zelda : Breath of the Wild running in just a few hours ''. PC Gamer. Retrieved April 5, 2017. ^ Jump up to : Dornbush, Jonathon ( March 10, 2017 ). `` What Does the Nintendo Switch, Breath of the Wild Launch Success Actually Mean ? ''. IGN. Archived from the original on March 14, 2017. Retrieved March 15, 2017. Jump up ^ In the Americas, the title surpassed Super Mario 64 as Nintendo 's fastest - selling standalone launch game, not including titles included with consoles, such as Wii Sports. In Europe, Australia, and New Zealand, Breath of the Wild outsold even Wii Sports in its opening weekend. Jump up ^ Byrne, Katharine ( March 9, 2017 ). `` Zelda : Breath of the Wild beats Horizon Zero Dawn to No. 1 in Japan, sells almost double ''. MCV UK. Retrieved March 24, 2017. Jump up ^ Ashcraft, Brian ( March 9, 2017 ). `` The Nintendo Switch 's First Week Game Sales In Japan ''. Kotaku. Archived from the original on March 30, 2017. Retrieved March 24, 2017. Jump up ^ Parfitt, Ben ( March 6, 2017 ). `` Horizon Zero Dawn beats Zelda to No. 1 ''. MCV UK. Archived from the original on March 21, 2017. Retrieved March 24, 2017. Jump up ^ Dayus, Oscar ( March 6, 2017 ). `` Top 10 UK Sales Chart : Horizon Zero Dawn Defeats Zelda : Breath Of The Wild ''. GameSpot. Retrieved June 30, 2017. Jump up ^ Gartenberg, Chaim ( March 22, 2017 ). `` The Xbox One is struggling because video game exclusives still matter ''. The Verge. Archived from the original on March 23, 2017. Retrieved March 24, 2017. Jump up ^ Khan, Asif ( March 14, 2017 ). `` Nintendo has sold 1.5 million Switch Consoles According to SuperData ''. Shacknews. Retrieved March 24, 2017. Jump up ^ Schreier, Jason ( April 13, 2017 ). `` Nintendo Sells Nearly A Million Switches In The United States ''. Kotaku. Archived from the original on April 14, 2017. Retrieved April 13, 2017. Jump up ^ Hidalgo, Jason. `` Technobubble : Switch fastest - selling Nintendo system, Zelda Switch attach rate above 100 % ''. Reno Gazette - Journal. USA Today. Retrieved April 16, 2017. Jump up ^ `` Zelda : Breath Of The Wild outsells Horizon Zero Dawn in US ''. GameCentral. April 21, 2017. Retrieved June 30, 2017. Jump up ^ Makuch, Eddie ( April 27, 2017 ). `` Nintendo Switch Ships 2.74 Million Units Worldwide ''. GameSpot. Retrieved April 27, 2017. Jump up ^ Sinclair, Brendan ( April 28, 2017 ). `` Switch boasts 2 : 1 software tie ratio ''. GamesIndustry.biz. Archived from the original on April 28, 2017. Retrieved April 28, 2017. Jump up ^ `` Nintendo Co. Ltd. Earnings Release for the six - month period ended September 2017 - Supplemental Information '' ( PDF ). Nintendo. Retrieved 30 October 2017. Jump up ^ Kerr, Chris ( July 26, 2017 ). `` Sales up at Nintendo as Switch sells 4.7 M units worldwide ''. Gamasutra. Retrieved July 26, 2017. Jump up ^ The Grand Award goes to `` The Legend of Zelda : Breath of the Wild ''. CESA. 2017 - 09 - 21. ( 2017 - 09 - 25 ). Jump up ^ `` 2017, BBC Radio 1 's Teen Awards - Best Game - BBC Radio 1 ''. BBC. Jump up ^ London, Andrew ( September 21, 2017 ). `` Voting is now open for the Golden Joystick awards ''. TechRadar. Archived from the original on September 24, 2017. Jump up ^ Madsen, Hayes ( November 14, 2017 ). `` The Game Awards Nominees for 2017 Have Been Revealed ''. Twinfinite. Archived from the original on November 14, 2017. External Links Official website The Legend of Zelda series Main series Console games The Legend of Zelda The Adventure of Link A Link to the Past Ocarina of Time Majora 's Mask The Wind Waker HD Four Swords Adventures Twilight Princess HD Skyward Sword Breath of the Wild Handheld games Link 's Awakening Oracle of Seasons and Oracle of Ages A Link to the Past and Four Swords The Minish Cap Phantom Hourglass Spirit Tracks Ocarina of Time 3D A Link Between Worlds Majora 's Mask 3D Tri Force Heroes Spin - offs LCD games CD - i games Faces of Evil and Wand of Gamelon Zelda 's Adventure Satellaview games Freshly - Picked Tingle 's Rosy Rupeeland Link 's Crossbow Training Irozuki Tincle no Koi no Balloon Trip Hyrule Warriors Universe Characters Link Princess Zelda Ganon Navi Epona Tingle Midna Recurring enemies Triforce I am Error It 's dangerous to go alone ! Media Cartoon Comics Gamebooks Hyrule Historia Symphony of the Goddesses People Eiji Aonuma Hidemaro Fujibayashi Yoshiaki Koizumi Koji Kondo Yōichi Kotabe Toru Minegishi Shigeru Miyamoto Tadashi Sugiyama Kensuke Tanabe Takashi Tezuka Companies Nintendo Animation Magic Capcom DIC Entertainment Flagship Grezzo Tantalus Media Team Ninja Vanpool Book Category Portal Japan Game Award for Game of the Year Sakura Wars ( 1996 ) Final Fantasy VII ( 1997 ) The Legend of Zelda : Ocarina of Time ( 1998 ) Doko Demo Issyo & Final Fantasy VIII ( 1999 ) Phantasy Star Online ( 2000 ) Final Fantasy X ( 2001 -- 02 ) Taiko no Tatsujin & Final Fantasy XI ( 2002 -- 03 ) Monster Hunter ( 2003 -- 04 ) Dragon Quest VIII ( 2004 -- 05 ) Brain Age & Final Fantasy XII ( 2005 -- 06 ) Wii Sports & Monster Hunter Freedom 2 ( 2006 -- 07 ) Wii Fit & Monster Hunter Freedom Unite ( 2007 -- 08 ) Mario Kart Wii & Metal Gear Solid 4 : Guns of the Patriots ( 2008 -- 09 ) New Super Mario Bros. Wii ( 2009 -- 10 ) Monster Hunter Portable 3rd ( 2010 -- 11 ) Gravity Daze & JoJo 's Bizarre Adventure : All Star Battle ( 2011 -- 12 ) Animal Crossing : New Leaf ( 2012 -- 13 ) Monster Hunter 4 & Yo - kai Watch ( 2013 -- 14 ) Yo - kai Watch 2 ( 2014 -- 15 ) Splatoon ( 2015 -- 16 ) The Legend of Zelda : Breath of the Wild ( 2016 -- 17 ) The Legend of Zelda portal Nintendo portal Video games portal 2010s portal Retrieved from `` https://en.wikipedia.org/w/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&oldid=810546241 '' Categories : 2017 video games Action - adventure games Amnesia in fiction Nintendo Entertainment Planning & Development games Nintendo Switch eShop games Nintendo Switch games Open world video games Post-apocalyptic video games Single - player video games The Legend of Zelda video games Video games that use Amiibo figurines Video games using Havok Video games with alternate endings Video games with cel - shaded animation Video games with downloadable content Wii U eShop games Wii U games Hidden categories : Articles containing Japanese - language text CS1 Korean - language sources ( ko ) CS1 maint : Unrecognized language Use mdy dates from May 2017 Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images Articles using Video game reviews template in single platform mode Talk Contents About Wikipedia Ænglisc Català Dansk Deutsch Español Esperanto فارسی Français 한국어 Italiano ქართული Lietuvių Македонски Nederlands 日本 語 Norsk Norsk nynorsk Polski Português Русский Scots Suomi Svenska ไทย Українська 中文 Edit links This page was last edited on 15 November 2017, at 22 : 55. Text is available under the Creative Commons Attribution - ShareAlike License ; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia ® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization. About Wikipedia

Question: when did legend of zelda breath of the wild come out
Answer: March 3, 2017