Persona 5 : Dancing Star Night - wikipedia Persona 5 : Dancing Star Night Persona 5 : Dancing Star Night Cover art Developer ( s ) P - Studio Publisher ( s ) Atlus Director ( s ) Nobuyoshi Miwa Producer ( s ) Kazuhisa Wada Artist ( s ) Shigenori Soejima Composer ( s ) Ryota Kozuka Series Megami Tensei ( Main ) Persona ( Sub-series ) Platform ( s ) PlayStation 4 PlayStation Vita Release JP : May 24, 2018 Genre ( s ) Rhythm Mode ( s ) Single - player Persona 5 : Dancing Star Night is a rhythm game developed and published by Atlus for the PlayStation 4 and PlayStation Vita, which released in Japan on May 24, 2018. Forming part of the Persona series -- itself part of the larger Megami Tensei franchise -- the game features the central cast of the 2016 role - playing video game Persona 5. Gameplay focuses on characters from Persona 5 taking part in rhythm - based gameplay set to original and remixed music from Persona 5. Development began in 2015 following the release and positive reception of Persona 4 : Dancing All Night. Multiple staff returned from Dancing All Night, including character designer Shigenori Soejima and composer Ryota Kozuka. Dancing Star Night was the second of two rhythm games planned as follow - ups to Dancing All Night, the other being the simultaneously - developed Persona 3 : Dancing Moon Night. Both games lack the story mode included with Dancing All Night, with Dancing Star Night using realistic dance routines. Contents 1 Premise and gameplay 2 Development and release 3 Notes 4 References 5 External links Premise and gameplay Main article : Gameplay of Persona 4 : Dancing All Night Persona 5 : Dancing Star Night is a rhythm game based on the role - playing video game Persona 5. Featuring the central cast of Persona 5, gameplay follows a similar pattern to Persona 4 : Dancing All Night ; a chosen character performs a song in a story location from Persona 5, with the player using a six - button system to hit notes in time to the present musical track. During a section of the song dubbed `` Fever '', a chosen partner joins in for the routine, with unique choreography for each partner reflecting the characters ' relationship within Persona 5. Interactions between characters between songs take place in the Velvet Room, a recurring location in the Persona series. Development and release Development of Dancing Star Night began in 2015 following the positive feedback from Dancing All Night ; it was created by P - Studio, an internal Atlus department responsible for managing the Persona series. While the team were initially encouraged to develop Persona 3 : Dancing Moon Night as a standalone title, the fact that Persona 5 was also in development prompted them to create a rhythm game based upon it. Development of the two games ran concurrently, with the team using their experience from Dancing All Night to improve the experience for their new projects. The development proved challenging as the team were creating two game 's worth of content at the same time. Kazuhisa Wada, who produced and directed Dancing All Night, returned as producer. Originally intending to produce and direct again, the game was instead directed by Nobuyoshi Miwa. Shigenori Soejima returned as character designer. The game was developed for both PlayStation 4 ( PS4 ) and PlayStation Vita, with the main difference being that the PS4 version ran at a higher frame rate. The team initially intended to have both Dancing titles as a single game, but decided against this due to the two projects ' strong and contrasting identities. In Dancing All Night each character was assigned a dance genre and given limited moves due to their lack of experience in the game 's story, but Dancing Star Night allowed for customised choreography based on character personalities. To increase the variety of dance moves between characters, each character had a specific dancer and unique choreography. In contrast to the acrobatic choreography of Dancing Moon Night, the team worked with the dancers to give the cast of Dancing Star Night realistic dance routines. The visual quality of character models was raised from that present in Dancing All Night. They also moved more smoothly due to a large number of `` double joint '' parts in the internal skeleton not present in the models for Dancing All Night. The movement of clothing -- which was based solely on physics calculations in Dancing All Night -- used a combination of physics and clothing material combined with character choreography. While a story mode and new location were used in Dancing All Night, the team decided to replace it with a system based on character interactions within the original settings and scenario. This decision was made following talks between Wada and Miwa. Compared to the simplistic setting design of Dancing Moon Night, the team needed to work much harder creating the varied and complex backgrounds for Dancing Star Night. Due to the game 's tone compared to the main Persona series, the team felt had greater freedom to put lighter and colorful elements into Dancing Star Night. Dancing Star Night features 26 songs from Persona 5. Original music was composed by Ryota Kozuka, who had previously worked on Dancing All Night ; one of his compositions was the opening move theme `` Groovy ''. Remixes of tracks from Persona 5 were supervised by Kozuka, and original composers Shoji Meguro, Atsushi Kitajoh, and Toshiki Konishi. Additional remixes were handled by Jazztronik, tofubeats, KAIEN and Taku Takahashi. The list of tracks that would be included was modified throughout the development process. When creating the original theme song, the team had greater freedom due to the musical style of Persona 5 being the most recent release. The game was first announced in August 2017 alongside Dancing Moon Night and the spin - off title Persona Q2. The team plans to release downloadable content for the game. The game was released in Japan on May 24, 2018. Two special editions were created for PS4 and Vita. The PS4 version came with physical copies of Dancing Star Night and Dancing Moon Night, a download code for the digital - exclusive PS4 port of Dancing All Night, and a full soundtrack. The Vita version included Dancing Star Night and Dancing Moon Night, the full soundtrack, and costume DLC based on protagonists from the wider Megami Tensei series. The game also supports PlayStation VR. Notes Jump up ^ Perusona Faibu : Danshingu Sutā Naito ( Japanese : ペルソナ 5 ダンシング ・ スター ナイト ) References ^ Jump up to : Romano, Sal ( December 25, 2017 ). `` Persona 3 : Dancing Moon Night and Persona 5 : Dancing Star Night have new mode with character interactions ''. Gematsu. Archived from the original on December 29, 2017. Retrieved December 29, 2017. ^ Jump up to : Higham, Michael ( December 24, 2017 ). `` Persona 3 And Persona 5 Dancing Games ' Japan Release Date, Gameplay, And Tracklist Revealed ''. GameSpot. Archived from the original on December 26, 2017. Retrieved December 29, 2017. ^ Jump up to : Dengeki PlayStation ( in Japanese ). ASCII Media Works ( 644 ) : 106 -- 109. August 10, 2017. ^ Jump up to : Famitsu ( in Japanese ). Enterbrain ( 1497 ) : 24 -- 27. August 10, 2017. ^ Jump up to : 『 ペルソナ 3 』 、 『 ペルソナ 5 』 の リズム ゲーム が 2018 年春 同時 発売 決定 ! 『 ペルソナ Q2 ( 仮題 ) 』 も 開発 中 ( in Japanese ). Famitsu. August 2, 2017. Archived from the original on August 9, 2017. Retrieved August 9, 2017. ^ Jump up to : Dengeki PlayStation ( in Japanese ). ASCII Media Works ( 663 ) : 24 -- 25. May 24, 2018. ^ Jump up to : Romano, Sal ( August 8, 2017 ). `` Persona 3 and Persona 5 Dancing games will have new songs, story mode replacement ( Update 2 ) ''. Gematsu. Archived from the original on October 9, 2017. Retrieved December 29, 2017. ^ Jump up to : Famitsu ( in Japanese ). Enterbrain ( 1517 ) : 68 -- 69. December 27, 2017. Jump up ^ Romano, Sal ( April 13, 2018 ). `` Persona 3 : Dancing Moon Night and Persona 5 : Dancing Star Night opening movies ''. Gematsu. Archived from the original on April 13, 2018. Retrieved April 13, 2018. Jump up ^ Romano, Sal ( December 24, 2017 ). `` Persona 3 : Dancing Moon Night and Persona 5 : Dancing Star Night launch May 24 in Japan ''. Gematsu. Archived from the original on December 24, 2017. Retrieved December 29, 2017. Jump up ^ Higham, Michael. `` PS4 's Persona 3 And Persona 5 Dancing Games Will Support PSVR ''. GameSpot. Archived from the original on February 27, 2018. Retrieved February 27, 2018. External links Official website ( in Japanese ) Persona series Main series Revelations : Persona Persona 2 Innocent Sin Eternal Punishment Persona 3 Persona 4 Persona 5 Spin - offs Persona 4 Arena Arena Ultimax Dancing All Night Persona Q : Shadow of the Labyrinth Persona 3 : Dancing Moon Night Persona 5 : Dancing Star Night Animation Persona : Trinity Soul Episodes Persona 3 The Movie # 1 Spring of Birth # 2 Midsummer Knight 's Dream # 3 Falling Down # 4 Winter of Rebirth Persona 4 : The Animation Episodes Golden episodes Persona 5 : The Animation Characters Persona 3 Protagonist Aigis Persona 4 Yu Narukami Chie Satonaka Kanji Tatsumi Persona 5 Related Megami Tensei BlazBlue : Cross Tag Battle Retrieved from `` https://en.wikipedia.org/w/index.php?title=Persona_5:_Dancing_Star_Night&oldid=842839971 '' Categories : 2018 video games Atlus games Megami Tensei Music video games PlayStation Vita games PlayStation 4 games Persona ( series ) Video games set in Japan Video games developed in Japan PlayStation VR games Hidden categories : Articles containing Japanese - language text CS1 Japanese - language sources ( ja ) CS1 uses Japanese - language script ( ja ) Use mdy dates from December 2017 Articles using Infobox video game using locally defined parameters Articles using Wikidata infoboxes with locally defined images Official website not in Wikidata Articles with Japanese - language external links Talk Contents About Wikipedia Español Français Suomi Edit links This page was last edited on 25 May 2018, at 01 : 03. 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Question: when does persona 5 dancing star night come out
Answer: May 24, 2018