Super Smash Bros. - Wikipedia Super Smash Bros.. This article is about the series as a whole. For the first game in the series, see Super Smash Bros. ( video game ). For the wrestlers known as the Super Smash Bros. when teamed, see Player Uno and Stupefied. `` Super Smash '' redirects here. For New Zealand 's Twenty20 cricket tournament, see Super Smash ( cricket ). Super Smash Bros. The series ' logo as of 2018 Genres Fighting Developer ( s ) HAL Laboratory ( 1999 -- 2001 ) Game Arts ( 2008 ) Sora Ltd. ( 2008 -- 2018 ) Bandai Namco Studios ( 2014 -- 2018 ) Publisher ( s ) Nintendo Creator ( s ) Masahiro Sakurai Platforms Nintendo 64 GameCube Wii Nintendo 3DS Wii U Nintendo Switch Platform of origin Nintendo 64 First release Super Smash Bros. January 21, 1999 Latest release Super Smash Bros. for Wii U November 21, 2014 Super Smash Bros. is a series of crossover fighting video games published by Nintendo. It primarily features characters from their own franchises. The series was created by Masahiro Sakurai, who has directed every game in the series. The gameplay objective differs from that of traditional fighters by aiming to knock opponents off the stage instead of depleting life bars. The original Super Smash Bros., released in 1999 for the Nintendo 64, had a small budget and was originally a Japan - only release, but its domestic success led to a worldwide release. The series achieved even greater success with the release of Super Smash Bros. Melee, which was released in 2001 for the GameCube and became the bestselling game on that system. A third installment, Super Smash Bros. Brawl, was released in 2008 for the Wii. Although HAL Laboratory has been the developer of the first two games, the third game was developed through the collaboration of several companies. The fourth installment, Super Smash Bros. for Nintendo 3DS and Wii U, were released in 2014 for the Nintendo 3DS and Wii U, respectively. The 3DS installment was the first series title to be released on a handheld platform. A fifth installment, Super Smash Bros. Ultimate, is currently in development for the Nintendo Switch and is scheduled to be released on December 7, 2018. The series features many characters from Nintendo 's most popular franchises, including Mario, Donkey Kong, Link, Samus Aran, Fox McCloud, Kirby, and Pikachu. The original Super Smash Bros. had 12 playable characters, and the roster count has risen to 26 characters in Melee, 39 in Brawl, 58 in 3DS / Wii U ( seven of which are downloadable ), and 68 in Ultimate. Some characters are able to transform into different forms that have different styles of play and sets of moves. The games also feature many non-playable Nintendo characters, such as Petey Piranha from the Mario franchise. In Brawl, two third - party characters were added : Solid Snake and Sonic the Hedgehog. Additional third - party characters Mega Man, Pac - Man, Ryu, Cloud Strife, and Bayonetta appeared in Super Smash Bros. for Nintendo 3DS and Wii U, while Solid Snake was not included. All seven third - party characters return together in Ultimate. Every game in the series has been well received by critics, with much praise given to the multiplayer mode experience. The Super Smash Bros. games have spawned a large competitive community and have been featured in several high - profile gaming tournaments. Contents 1 Games 1.1 Super Smash Bros. ( 1999 ) 1.2 Super Smash Bros. Melee ( 2001 ) 1.3 Super Smash Bros. Brawl ( 2008 ) 1.4 Super Smash Bros. for Nintendo 3DS and Wii U ( 2014 ) 1.5 Super Smash Bros. Ultimate ( 2018 ) 2 Gameplay 3 Characters 3.1 Playable characters 3.2 Non-playable characters 3.2. 1 Bosses 3.2. 2 Other characters 4 Development 4.1 Music 5 Reception 5.1 Sales 6 Competitive play 7 Notes 8 References 9 External links Games Super Smash Bros. ( 1999 ) Main article : Super Smash Bros. ( video game ) Ness facing Kirby on the map based on the Mushroom Kingdom Super Smash Bros. was introduced in 1999 for the Nintendo 64. It was released worldwide after selling over a million copies in Japan. It featured eight characters from the start ( Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, and Pikachu ), with four unlockable characters ( Luigi, Captain Falcon, Ness, and Jigglypuff ), all of them created by Nintendo or one of its second - party developers. In Super Smash Bros., up to four players can play in multiplayer ( Versus ) mode, with the specific rules of each match being predetermined by the players. There are two match types that can be chosen : Time, where the person with the most KOs at the end of the set time wins ; and stock, where each player has a set number of lives and are eliminated from play when their lives are depleted. This game 's one - player mode included one adventure mode that always followed the same series of opponents although the player could change the difficulty. Other single - player modes exist such as Training and several minigames, including `` Break the Targets '' and `` Board the Platforms ''. All of these were included in the sequel, with the exception of `` Board the Platforms ''. There are nine playable stages in Versus mode, eight based on each of the starting characters ( such as Princess Peach 's Castle for Mario, Zebes for Samus, and Sector Z for Fox ) and the unlockable Mushroom Kingdom, based around motifs from the original Super Mario Bros., even containing original sprites and the original version of the Overworld theme from that game. Super Smash Bros. Melee ( 2001 ) Main article : Super Smash Bros. Melee Bowser, Ness, Kirby, and Yoshi fight in Sudden Death mode on the Corneria stage. A followup for the GameCube, Super Smash Bros. Melee, released in Japan and North America in late 2001, and in Europe and Australia in May 2002. It had a larger budget and development team than Super Smash Bros. did and was released to much greater praise and acclaim among critics and consumers. Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the bestselling game on the GameCube. Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages. It introduced two new single - player modes alongside the Classic mode : Adventure mode and All - Star mode. Adventure mode has platforming segments similar to the original 's `` Race to the Finish '' mini-game, and All - Star is a fight against every playable character in the game, allows the player only one life in which damage is accumulated over each battle and a limited number of heal items in between battles. There are also significantly more multiplayer modes and a tournament mode allowing for 64 different competitors whom can all be controlled by a human player, although only up to four players can participate at the same time. Additionally, the game featured alternative battle modes, called `` Special Melee, '' which allows players to make many different alterations to the battle, along with alternative ways to judge a victory, such as through collecting coins throughout the match. In place of Super Smash Bros. ' character profiles, Melee introduced trophies ( called `` figures '' in the Japanese version ). The 293 trophies include three different profiles for each playable character, one unlocked in each single - player mode. In addition, unlike its predecessor, Melee contains profiles for many Nintendo characters who are either non-playable or do not appear in the game, as well as Nintendo items, stages, enemies, and elements. Super Smash Bros. Brawl ( 2008 ) Main article : Super Smash Bros. Brawl Mario and Kirby fighting Bowser and King Dedede on Delfino Plaza Although a third Super Smash Bros. game had been announced long before E3 2006, Nintendo unveiled its first information in the form of a trailer in 2006, and the game was named Super Smash Bros. Brawl and released worldwide in 2008. The game featured a set of third - party characters, Solid Snake of Konami 's Metal Gear series, and longtime Mario rival Sonic the Hedgehog from Sega 's series of the same name. Brawl was also the first game in the franchise to support online play, via the Nintendo Wi - Fi Connection, and to offer the ability for players to construct their own original stages. The game features a total of 39 playable characters and 41 stages. Brawl also features compatibility with four kinds of controllers ( the Wii Remote on its side, the Wii Remote and Nunchuk combination, the Classic Controller, and the GameCube controller ), while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type. Super Smash Bros. Brawl features a single - player mode known as The Subspace Emissary. This mode features unique character storylines along with numerous side - scrolling levels and multiple bosses to fight, as well as CG cut scenes explaining the storyline. The Subspace Emissary features a new group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in previous Nintendo video games, such as Petey Piranha from the Super Mario series and a squadron of R.O.B.s based on classic Nintendo hardware. The Subspace Emissary also boasts a number of original enemies, such as the Roader, a robotic unicycle ; the Bytan, a one - eyed ball - like creature which can replicate itself if left alone ; and the Primid, enemies that come in many variations. Though primarily a single - player mode, The Subspace Emissary allows for cooperative multiplayer. There are five difficulty levels for each stage, and there is a method of increasing characters ' powers during the game. This is done by placing collected stickers onto the bottom of a character 's trophy between stages to improve various aspects of a fighter. Super Smash Bros. for Nintendo 3DS and Wii U ( 2014 ) Mario fighting newcomers Villager, Wii Fit Trainer, and third - party character Mega Man. Main article : Super Smash Bros. for Nintendo 3DS and Wii U At E3 2011, it was confirmed that a fourth and fifth Super Smash Bros. game would be coming to the Nintendo 3DS and Wii U, with the two games being cross-compatible with each other in some way. Sakurai stated that the announcement was made public in order to attract developers needed for the games, as development for the titles did not start until May 2012 due to production on Kid Icarus : Uprising. On June 21, 2012, Nintendo announced that the creation of the games would be a co-production between Sakurai 's Sora Ltd. and Bandai Namco Entertainment. The titles were officially revealed at E3 2013, with new information being released via trailers, Nintendo Direct presentations, and developer posts on Miiverse. The game features 58 characters ( seven of which are downloadable ) with 19 brand new fighters, including third - party characters Mega Man, Pac - Man, Ryu, Cloud Strife, and Bayonetta. The game was released for Nintendo 3DS in Japan in September 2014, and in North America, Europe, and Australia the following month. The Wii U version was released North America, Europe, and Australia in November 2014, and in Japan the following month. Super Smash Bros. Ultimate ( 2018 ) Main article : Super Smash Bros. Ultimate In April 2014, Bandai Namco Entertainment posted a recruitment advertisement on a Japanese career job opportunity website. The recruitment page consisted of a listing for programmers for `` Smash Bros. 6 '', which was expected to be released in 2015 for both the Wii U and Nintendo 3DS. The page noted there were 120 game developers working on the project at the time, and that Bandai Namco expected that number to increase to 200. However, shortly after its publication, the page was taken down. In a January 2015 column in Weekly Famitsu, Sakurai alluded to the possibility of retirement, expressing doubt that he would be able to continue making games if his career continued to be as stressful as it was. In December 2015, Sakurai once again stated that he was not sure if there would be another game in the Smash Bros. series. On March 8, 2018, a Super Smash Bros. game for the Nintendo Switch was announced during a Nintendo Direct, in which Inkling characters from Splatoon appeared, suggesting that they would be new characters in the game. Sakurai later confirmed that he had worked on the game `` in silence, day after day. '' On March 22, 2018, Nintendo announced that they would host another Super Smash Bros. Invitational tournament, in which a selected group of players would get to play the game for the first time and compete in a series of matches before a winner is chosen. The tournament took place alongside the Splatoon 2 World Championship at E3 2018 and was held on June 11 -- 12. Both events were live streamed on Nintendo 's official YouTube and Twitch channels. The title was later confirmed as Super Smash Bros. Ultimate at E3 2018, containing all playable characters from previous games in addition to Princess Daisy from the Mario series, the Inklings from the Splatoon series, and Ridley from the Metroid series. The game is scheduled to be released worldwide on December 7, 2018. Gameplay Gameplay in the Super Smash Bros. series differs from many fighting games. Instead of winning by depleting an opponent 's life bar, players seek to launch their opponents off the stage and out of the map. Characters have a damage total which rises as they take damage, represented by a percentage value that measures up to 999 %. As a character 's percentage rises, the character can be knocked progressively farther by an opponent 's attacks. To knock out an opponent, the player must knock that character outside the arena 's boundaries in any direction. When a character is launched off the stage, the character can attempt to `` recover '' by using jumping moves and abilities to return to the stage. Some characters have an easier time recovering onto the stage than others due to their moves and abilities. Additionally, some characters vary in weight, with lighter characters being easier to launch than heavy characters. Controls are greatly simplified in comparison to other fighting games, with one button used for standard attacks and another used for special attacks. Players can perform different types of moves by holding the directional controls up, down, to the side, or in a neutral position while pressing the attack or special button. As such, each character has four types of ground attacks, mid-air attacks, and special attacks that can be performed. Quickly pressing or tapping a directional input and the attack button together while on the ground allows players to perform a chargeable `` Smash Attack '', which is generally more powerful than other attacks. When characters are hit by attacks, they receive hitstun that temporarily disallows any attacks to be made. This allows combos to be performed. A shield button allows players to put up a defensive shield which weakens with repeated use and will leave the player unable to move if broken. Combining the shield button with directional inputs and attack buttons allows the player to also perform dodges, rolls, grabs, and throws. The three basic actions in Super Smash Bros., attacking, grabbing, and shielding, are often described using a rock -- paper -- scissors analogy : attacking beats grabbing, grabbing beats shielding, and shielding beats attacking. When a player knocks another player off of the main platform, they may perform an action called edge - guarding. At the same time the player that has been knocked off will try to recover by jumping back onto the stage and avoiding the other players ' edge - guarding. Another element in the Super Smash Bros. series is battle items, the abundance of which players can adjust the before matches. There are conventional `` battering items '', with which a player may hit an opponent, such as a Home run bat or a Beam Sword, throwing items, including Bob - ombs and Koopa shells, and shooting items, either single shot guns or rapid fire blasters. Recovery items allow the user to reduce their damage percentage by varying amounts. Poké Balls are special items that release a random Pokémon onto the battlefield to assist the user. Brawl introduced the Assist Trophy item which serves a similar purpose ; instead of releasing Pokémon, it summons a character from a Nintendo franchise. Brawl also introduces the Smash Ball, which when broken allows fighters to perform a character - specific super attack known as a `` Final Smash ''. The rules that can be used in a match vary depending on the game, but the most commonly used settings across all games are Time and Stock. Time mode uses a point based system in which fighters earn points for knocking out their opponents and lose points for being knocked out or self - destructing ( i.e. falling out of the arena by themselves ). The player with the highest score at the end of the set time limit wins the match. Survival uses a life - based system in which players are given a set number of lives, known as stock, with each fighter losing a life whenever they are knocked out, becoming eliminated if they run out of lives. The winner is the last fighter standing once all other fighters are eliminated or, if a time - limit is applied to the match, the fighter with the most lives remaining once time runs out. In the event of a tie, such as two or more fighters sharing the highest score / life count at the end of the time limit or remaining fighters losing their last life simultaneously, a Sudden Death match takes place. Here, each of the tied fighters are given a starting damage percentage of 300 %, making them easier to launch off the stage, and the last fighter standing wins the match. In some games this process is repeated if the match ends in another tie. Gameplay using competitive Super Smash Bros. rules is usually played in stock mode and with a timer. Items are turned off and the only tournament legal stages are those that do not feature hazards and other disruptive elements. Characters Playable characters Each game in the series has a number of playable characters ( referred in the games as `` fighters '' ) taken from various Nintendo franchises. Starting with Brawl, characters from third - party franchises have also made playable appearances. At the start of each game, some of the fighters will be locked from play. To unlock a hidden fighter, players need to clear certain conditions, such as playing a certain number of matches, and defeat that fighter in a match. In Brawl, players can also unlock fighters by encountering them in the Subspace Emissary mode. In Super Smash Bros. for Nintendo 3DS and Wii U, players are able to customize existing fighters with altered movesets and statistics, or make their own Mii Fighters that can be given different fighting styles, though these can not be played in online matches with strangers. No. Fighter 64 Melee Brawl 3DS / Wii U Ultimate Franchise 63 Bayonetta DLC Bayonetta 14 Bowser Super Mario 58 Bowser Jr. 11 Captain Falcon F - Zero 35 Charizard Pokémon 61 Cloud DLC Final Fantasy 62 Corrin DLC Fire Emblem 13ε Daisy Super Mario 28ε Dark Pit Kid Icarus 36 Diddy Kong Donkey Kong 02 Donkey Kong 18 Dr. Mario Super Mario 59 Duck Hunt Duck Hunt 20 Falco Star Fox 07 Fox 23 Ganondorf The Legend of Zelda 50 Greninja Pokémon 15 Ice Climbers Ice Climber 32 Ike Fire Emblem 64 Inkling Splatoon 34 Ivysaur Pokémon 12 Jigglypuff 39 King Dedede Kirby 06 Kirby 03 Link The Legend of Zelda 49 Little Mac Punch - Out ! ! 41 Lucario Pokémon 37 Lucas DLC EarthBound 21ε Lucina Fire Emblem 09 Luigi Super Mario 01 Mario 21 Marth Fire Emblem 46 Mega Man Mega Man 27 Meta Knight Kirby 24 Mewtwo DLC Pokémon 51 Mii Brawler Mii 52 Mii Swordfighter 53 Mii Gunner 26 Mr. Game & Watch Game & Watch 10 Ness EarthBound 40 Olimar Pikmin 55 Pac - Man Pac - Man 54 Palutena Kid Icarus 13 Peach Super Mario 19 Pichu Pokémon 08 Pikachu 28 Pit Kid Icarus 65 Ridley Metroid 42 R.O.B. Gyromite / Stack - Up 56 Robin Fire Emblem 48 Rosalina & Luma Super Mario 25 Roy DLC Fire Emblem 60 Ryu DLC Street Fighter 04 Samus Metroid 16 Sheik The Legend of Zelda 57 Shulk Xenoblade 31 Snake Metal Gear 38 Sonic Sonic the Hedgehog 33 Squirtle Pokémon 43 Toon Link The Legend of Zelda 45 Villager Animal Crossing 30 Wario Wario 47 Wii Fit Trainer Wii Fit 44 Wolf Star Fox 05 Yoshi Yoshi 22 Young Link The Legend of Zelda 17 Zelda 29 Zero Suit Samus Metroid Total 12 26 39 51 + 7 ( DLC ) 68 Notes Jump up ^ Characters marked with ε are Echo Fighters, and are based on the character with the same number. Jump up ^ Bowser Jr. 's seven alternate costumes change the character 's name and appearance to be one of the Koopalings : Larry, Morton, Wendy, Iggy, Roy, Lemmy, or Ludwig. However, they are otherwise identical to Bowser Jr. ^ Jump up to : In Super Smash Bros. Brawl and Super Smash Bros. Ultimate, this Pokémon is listed with two others under the name `` Pokémon Trainer '' on the character select screen. The Pokémon Trainer appears in the background while the player takes direct control of Squirtle, Ivysaur, or Charizard, and can switch between them during the battle. In 3DS / Wii U, only Charizard is available as a standalone character. ^ Jump up to : In 3DS / Wii U, there are slight name variations between NTSC and PAL versions. For the NTSC characters `` Duck Hunt '' and `` Mii Swordfighter, '' PAL versions lists them as `` Duck Hunt Duo '' and `` Mii Sword Fighter. '' Jump up ^ In 3DS / Wii U, Lucas is a bonus downloadable character. Lucas was released alongside Roy and Ryu on June 14, 2015. Jump up ^ In 3DS / Wii U, Mewtwo is a bonus downloadable character. Mewtwo was released on April 15, 2015 for Club Nintendo members who registered both versions of the game, and was available later for purchase on April 28, 2015. ^ Jump up to : Brawler, Swordfighter, and Gunner are under one slot labeled as Mii Fighters, and can not be used in online matches against strangers in 3DS / Wii U. Jump up ^ Four of Olimar 's alternate costumes change his name and appearance to Alph. However, Alph plays the same as Olimar. Jump up ^ In 3DS / Wii U, Roy is a bonus downloadable character. Roy was released alongside Lucas and Ryu on June 14, 2015. Jump up ^ In Super Smash Bros. Melee, Zelda can transform into Sheik using her down - B attack and vice versa. This can also be done in Super Smash Bros. Brawl, though players are also able to select Sheik within Zelda 's character icon on the character select screen. In 3DS / Wii U and Ultimate, they are both standalone characters. Jump up ^ In Super Smash Bros. Brawl, Samus and Zero Suit Samus can be selected individually on the character select screen, or can alternate between each other by performing their respective Final Smash attacks. In 3DS / Wii U and Ultimate, they are both standalone characters. Non-playable characters The following characters are non-playable characters unless using glitches or cheat cartridges, that appear only in the various single - player modes throughout the series, controlled by the computer, as hazards in specific stages, or in Smash Run. Most of the non-playable characters were created for use in the Super Smash Bros. series although some of them, such as Goombas, come from other game franchises. Bosses Throughout the Super Smash Bros. series, most single - player modes have included several non-playable boss characters. Most of these bosses were created specifically for the Super Smash Bros. franchise. Master Hand is a glove - like being that appears in all games to date, serving as the final boss of Classic Mode and, in Super Smash Bros. Melee, the 50th Event Match `` Final Destination Match ''. In Melee, Master Hand is playable via a system glitch. Super Smash Bros. Melee introduced a left - hand counterpart to Master Hand named Crazy Hand, which appears alongside Master Hand under certain conditions. Tabuu is the villain of Super Smash Bros. Brawl 's story mode, The Subspace Emissary. He is a human - shaped apparition composed of pure energy, with a single eye - shaped object located where a person 's stomach would be. He is able to conjure several weapons for use in battle, including a rapier and large chakram. His other powers include the ability to change his size at will and teleportation. Towards the end of The Subspace Emissary, it is revealed that Tabuu is the entity that controlled Master Hand and the true antagonist behind the events of the story. The Subspace Emissary also features other boss characters. Some of these characters, such as Petey Piranha, Ridley, Porky, and Rayquaza, are from other franchises. Three original bosses are also featured : the aforementioned Tabuu, Galleom and Duon. Galleom is a giant cyborg that is fought two times while Duon is a giant twin - bodied robot. Other characters In each of the games, there is a group of characters that resemble the designs for the initial characters. In the Japanese versions of the games, these characters have always been called the `` Mysterious Small Fry Enemy Corps ''. In the English regionalized versions of the games, they are given names that describe their physical form. These include the Fighting Polygon Team, the Fighting Wire Frames, the Fighting Alloy Team and the Fighting Mii Team. Along with Melee 's Adventure Mode came the inclusion of minor, generic enemies, such as Goombas from the Super Mario series and Octoroks from The Legend of Zelda series. This trend continues into Super Smash Bros. Brawl, which also includes an assortment of original characters to serve as non-playable generic enemies led by the Subspace Army. The Subspace Army are the antagonists of Super Smash Bros. Brawl, appearing in The Subspace Emissary and led by the Ancient Minister. Their goal is to bring the entire world to Subspace piece by piece with devices called Subspace bombs ( detonated with the aid of two R.O.B.s, requires 3 minutes of waiting time ). The Sandbag appears in the `` Home - Run Contest '' minigame since Super Smash Bros. Melee. The object is to strike it as far as possible with either a Home - Run Bat or a fighting move. Sandbag also appears randomly as an item that drops other items when hit in various other modes in Brawl. Each Super Smash Bros. game has an announcer who blasts the player character names upon selection and victory. The announcer 's voice is used in many of the promotional materials of the games. The role has been taken on by Jeff Manning in the original game, Dean Harrington in Melee, Pat Cashman in Brawl, and Xander Mobus in the Wii U and 3DS games. The announcer voice actor traditionally voices Master Hand and Crazy Hand as well. Development The Super Smash Bros. logo Super Smash Bros. was developed by HAL Laboratory, a Nintendo first - party developer, during 1998. It began as a prototype created by Masahiro Sakurai and Satoru Iwata in their spare time titled `` Dragon King : The Fighting Game '', and originally featured no Nintendo characters. However, Sakurai hit on the idea of including fighters from different Nintendo franchises in order to provide `` atmosphere '' which he felt was necessary for a home console fighting game, and his idea was approved. Although never acknowledged by Nintendo or any developers behind Super Smash Bros., third party sources have identified Namco 's 1995 fighting game The Outfoxies as a possible inspiration. The game had a small budget and little promotion, and was originally a Japan - only release, but its huge success saw the game released worldwide. HAL Laboratory developed Super Smash Bros. Melee, with Masahiro Sakurai as the head of production. The game was one of the first games released on the GameCube and highlighted the advancement in graphics from the Nintendo 64. The developers wanted to pay homage to the debut of the GameCube by making an opening full motion video sequence that would attract people 's attention to the graphics. HAL worked with three separate graphic houses in Tokyo to make the opening sequence. On their official website, the developers posted screenshots and information highlighting and explaining the attention to physics and detail in the game, with references to changes from its predecessor. At a pre-E3 2005 press conference, president of Nintendo at the time Satoru Iwata announced the next installment of Super Smash Bros. was not only already in development for their next gaming console, but hoped it would be a launch title with Wi -- Fi compatibility for online play. The announcement was unexpected to the creator of the Super Smash Bros. series, Masahiro Sakurai. Back in 2003, he had left HAL Laboratory, the company that was in charge with the franchises ' development and was never informed of this announcement despite the fact shortly after resigning from the company, Iwata said if a new game was to be made, he would be in charge. It was not until after the conference Sakurai was called to Satoru Iwata 's room on the top floor of a Los Angeles hotel, where he was told by Iwata `` We 'd like you to be involved in the production of the new Smash Bros., if possible near the level of director ''. Although Iwata had said he was hoping for it to be a launch title, Sakurai stated `` I decided to become director. And as of May 2005, I was the only member of the new Smash Bros. development team ''. Development of the game never actually started until October 2005, when Nintendo opened a new office in Tokyo just for its production. Nintendo also enlisted outside help from various developer studios, mainly Game Arts. Sakurai also stated that these people had spent excessive amounts of time playing Super Smash Bros. Melee. This team was given access to all the original material and tools from the development of Melee, courtesy of HAL Laboratory. Also, several Smash Bros. staff members that reside around the area of the new office joined the project 's development. On the game 's official Japanese website, the developers explain reasons for making particular characters playable and explain why some characters were not available as playable characters upon release. Initially, the development team wanted to replace Ness with Lucas, the main character of Mother 3 for the Game Boy Advance, but they retained Ness in consideration of delays. The game 's creators have included Lucas in the game 's sequel, Super Smash Bros. Brawl. Video game developer Hideo Kojima originally requested Solid Snake, the protagonist of the Metal Gear series, to be a playable character in Super Smash Bros. Melee, but the game was too far in development for him to be included. As with Lucas, development time allowed for his inclusion in Brawl. Roy and Marth were initially intended to be playable exclusively in the Japanese version of Super Smash Bros. Melee. However, they received favorable attention during the game 's North American localization, leading to the decision for the developers to include them in the Western version. Comparisons have been formed by the developers between characters which have very similar moves to each other on the website. Such characters have been referred to as `` clones '' in the media. At the Nintendo Media Conference at E3 2007, it was announced by Nintendo of America president Reggie Fils - Aimé that Super Smash Bros. Brawl would be released on December 3, 2007 in the Americas. However, just 2 months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, Nintendo Co., Ltd. president Iwata announced the delay. On October 11, 2007, George Harrison of Nintendo of America announced that Super Smash Bros. Brawl would be released on February 10, 2008 in North America. On January 15, 2008, the game 's release was pushed back one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008, it was confirmed by Nintendo of Europe that Brawl will be released in Europe on June 27. Director Masahiro Sakurai first announced that a new Super Smash Bros. game was planned for Nintendo 3DS and Wii U at E3 2011 in June 2011, but development only officially began following the completion of Sakurai 's other project, Kid Icarus : Uprising, in March 2012. The game was later revealed to be a joint - project between Sora Ltd. and Bandai Namco Games, with various staff members from Bandai Namco 's Soulcalibur and Tekken series assisting Sakurai in development. Sakurai, who was previously the sole person responsible for balance in the series ' multiple fighters, has involved more staff to further improve the game 's competitive balance. The game was officially revealed at E3 2013 on June 11, 2013 during a Nintendo Direct presentation. Along with screenshots being posted each weekday on the game 's official website and Miiverse community, various cinematic trailers were released, introducing each of the brand new fighters. Sakurai chose to use these trailers, which benefit from Internet sharing, as opposed to including a story campaign similar to the Subspace Emissary mode featured in Brawl, as he believed the impact of seeing the mode 's cinematic cutscenes for the first time was ruined by people uploading said scenes to video sharing websites. At E3 2013, Sakurai stated that the tripping mechanic introduced in Brawl was removed, with him also stating that the gameplay was between the fast - paced and competitive style of Melee and the slower and more casual style of Brawl. While the games did n't feature cross-platform play between the Wii U and 3DS, due to each version featuring certain exclusive stages and gamemodes, there is an option to transfer customized characters and items between the two versions. The game builds upon the previous game 's third - party involvement with the addition of third - party characters such as Capcom 's Mega Man and Bandai Namco 's Pac - Man, as well as the return of Sega 's Sonic the Hedgehog. This involvement expands beyond playable characters, as other third - party characters, such as Ubisoft 's Rayman, are also included in the game as trophies. The addition of Mii characters was made in response to the growing number of requests from fans to have their dream characters included in the game. To prevent potential bullying, as well as to maintain game balance online, Mii Fighters can not be used in online matches against strangers. The decision to release the Wii U version at a later date from the 3DS version was made to allow each version to receive a dedicated debugging period. Hardware limitations on the Nintendo 3DS led to various design choices, such as the removal of mid-match transformations, the absence of the Ice Climbers, and the lack of Circle Pad Pro support. Music Super Smash Bros. features music from some of Nintendo 's popular gaming franchises. While many are newly arranged for the game, some pieces are taken directly from their sources. The music for the Nintendo 64 game was composed by Hirokazu Ando, who later returned as sound and music director in Melee. Melee also features tracks composed by Tadashi Ikegami, Shougo Sakai, and Takuto Kitsuta. Brawl features the collaboration of 38 composers, including Final Fantasy series composer Nobuo Uematsu, who composed the main theme. Like the previous game in the series, Super Smash Bros. for Nintendo 3DS and Wii U features many original and re-arranged tracks from various different gaming franchises. Both versions have multiple musical tracks that can be selected and listened to using the returning `` My Music '' feature, including pieces taken directly from earlier Super Smash Bros. games. The 3DS version features less music altogether than the Wii U version however, and only has two songs per stage because of size limitations. The 3DS version also has a `` Play in Sleep Mode '' option, allowing players to listen to the game 's music from the sound menu whilst the system is in sleep mode. On August 22, 2014, the Super Smash Bros. website revealed the list of composers and arrangers for the game. Various well known musicians such as Masashi Hamauzu, Yuzo Koshiro, Yasunori Mitsuda, Motoi Sakuraba, Yoko Shimomura, Mahito Yokota, along with many others, provided new arrangements for both versions of the game. The original music was created by Bandai Namco 's in - house sound team. The Wii U specific musicians were revealed on October 23, 2014, and feature contributions from Akari Kaida, Michiru Yamane, Koji Kondo, Kazumi Totaka, and Hiroshi Okubo, among others. Three soundtrack albums for the series have been released. An album with the original music for Super Smash Bros. was released in Japan by Teichiku Records in 2000. In 2003, Nintendo released Smashing... Live !, a live orchestrated performance of various pieces featured in Melee by the New Japan Philharmonic. A two - disc promotional soundtrack was available for Club Nintendo members who registered both the 3DS and Wii U games between November 21, 2014 and January 13, 2015. Reception Aggregate review scores As of February 6, 2015. Game Metacritic Super Smash Bros. 79 Super Smash Bros. Melee 92 Super Smash Bros. Brawl 93 Super Smash Bros. for Nintendo 3DS 85 Super Smash Bros. for Wii U 92 Reviews for the Super Smash Bros. series are usually positive. The multiplayer mode in every game has been highly praised ; however, single - player modes have not always been viewed as highly. Super Smash Bros. has received praise for its multiplayer mode. Nintendo Power listed the series as being one of the greatest multiplayer experiences in Nintendo history, describing it as infinitely replayable due to its special moves and close - quarters combat. There were criticisms, however, such as the game 's scoring being difficult to follow. In addition, the single - player mode was criticized for its perceived difficulty and lack of features. Super Smash Bros. Melee generally received a positive reception from reviewers, most of whom credited Melee 's expansion of gameplay features from Super Smash Bros. Focusing on the additional features, GameSpy commented that `` Melee really scores big in the ' we 've added tons of great extra stuff ' department. '' Reviewers compared the game favorably to Super Smash Bros. -- IGN 's Fran Mirabella III stated that it was `` in an entirely different league than the N64 version '' ; GameSpot 's Miguel Lopez praised the game for offering an advanced `` classic - mode '' compared to its predecessor, while detailing the Adventure Mode as `` really a hit - or - miss experience. '' Despite a mixed response to the single - player modes, most reviewers expressed the game 's multiplayer mode as a strong component of the game. In their review of the game, GameSpy stated that `` you 'll have a pretty hard time finding a more enjoyable multiplayer experience on any other console. '' Brawl received a perfect score from the Japanese magazine Famitsu. The reviewers praised the variety and depth of the single - player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Thunderbolt Games gave the game 10 out of 10, calling it `` a vastly improved entry into the venerable series ''. Chris Slate of Nintendo Power also awarded Brawl a perfect score in its March 2008 issue, calling it `` one of the very best games that Nintendo has ever produced ''. IGN critic Matt Casamassina, in his February 11 Wii - k in Review podcast, noted that although Brawl is a `` solid fighter, '' it does have `` some issues that need to be acknowledged, '' including `` long loading times '' and repetition in The Subspace Emissary. Super Smash Bros. for 3DS and Super Smash Bros. for Wii U both garnered critical praise and were commercially successful, holding current ratings of 85 / 100 and 92 / 100 on Metacritic and 86.10 % and 92.39 % on GameRankings. Reviewers have particularly noted the large, diverse character roster, the improvements to game mechanics, and the variety of multiplayer options. Some criticisms in the 3DS version include a lack of single - player modes and issues concerning the 3DS hardware, such as the size of characters on the smaller screen when zoomed out and latency issues during both local and online multiplayer. There were also reports of players damaging their 3DS Circle Pads while playing the game excessively. The Wii U version 's online play quality was mildly criticized for some inconsistency, but has overall been critically acclaimed. Daniel Dischoff of Game Revolution stated `` It 's true that Super Smash Bros. evolves every time with regard to new features, items, and characters to choose from. While your favorite character may not return or a few annoying pickups may force you to turn off items altogether, this represents the biggest leap forward Smashers have seen yet. '' Daniel Starky at GameSpot criticized the inconsistent online performance in the game, but still called it an `` incredible game '', noting `` With the Wii U release, Smash Bros. has fully realized its goals. '' Jose Otero from IGN, praising the replayability of the game, states `` Nearly every aspect of Smash Wii U seems fine - tuned not only to appeal to the nostalgia of long - time Nintendo fans, but also to be accessible to new players. '' Sales Life - to - date number units shipped, in millions Game Year Sales Super Smash Bros. 1999 ( N64 ) 5.55 Super Smash Bros. Melee 2001 ( GC ) 7.09 Super Smash Bros. Brawl 2008 ( Wii ) 13.27 Super Smash Bros. for Nintendo 3DS 2014 ( 3DS ) 9.24 Super Smash Bros. for Wii U 2014 ( Wii U ) 5.34 Super Smash Bros sold 1.4 million copies in Japan, and 2.3 million in the U.S., with a total of 5.55 million units worldwide. Melee sold over 7 million units worldwide, becoming the bestselling GameCube title. Brawl sold 1.524 million units in Japan as of March 30, 2008, and sold 1.4 million units in its first week in the United States, becoming Nintendo of America 's fastest selling title. The 3DS version sold over a million copies in its first weekend on sale in Japan, and has sold more than 9.24 million copies worldwide as of March 2018. Super Smash Bros. for Wii U became the fastest - selling Wii U game to date, selling 3.39 million units worldwide within just two months of availability, beating the record previously held by Mario Kart 8. As of September 2017, it has sold 5.34 million copies worldwide. Competitive play Main article : Professional Super Smash Bros. competition The Super Smash Bros. series has been widely played as competitive video games and has been featured in several high - profile tournaments. The first publicized Super Smash Bros. Melee tournaments were held in early 2002. From 2004 to 2007, Melee was on Major League Gaming 's tournament roster. In 2010 MLG picked up Brawl for its pro circuit for a year. During this time, Nintendo prohibited MLG from live streaming Brawl matches. At 2014 MLG Anaheim Melee was once again hosted at an MLG event. Melee was also included at the Evolution Championship Series ( Evo ) in 2007, a fighting game tournament held in Las Vegas. Melee was again hosted at Evo 2013 after it won a charity drive to decide the final game to be featured in its tournament lineup. Due to the large turnout and popularity that year, Evo again included a Melee tournament at their 2014 and 2015 events. New Jersey based Apex is another prominent Super Smash Bros. tournament, and has a series of qualifying events that are a prerequisite to playing at Apex. In 2015, Apex announced that they were officially sponsored by Nintendo of America. Notes Jump up ^ Known in Japan as マスター ハンド ( Masutā Hando ) Jump up ^ Known in Japan as クレイジー ハンド ( Kureijī Hando ) Jump up ^ Known in Japan as タブー ( Tabū ) Jump up ^ Known in Japan as ガレオム ( Gareomu ) Jump up ^ Known in Japan as デュオン ( Dyuon ) Jump up ^ Known in Japan as 謎 の ザコ 敵 軍団 ( Nazo no Zako Teki Gundan ) Jump up ^ Known in Japan as 亜 空軍 ( Akūgun ) Jump up ^ Known in Japan as エイン シャント 卿 ( Einshanto Kyō ) Jump up ^ Known in Japan as サンド バッグ くん ( Sandobaggu - kun ) References Jump up ^ 大 乱闘 スマッシュ ブラザーズ, Dai rantō sumasshu burazāzu Jump up ^ Schreier, Jason. `` An In - Depth Chat With The Genius Behind Super Smash Bros ''. Kotaku. Gawker Media. Archived from the original on April 27, 2015. ^ Jump up to : `` Super Smash Bros. announced for Nintendo Switch ''. March 8, 2018. Archived from the original on May 1, 2018. Retrieved May 1, 2018. ^ Jump up to : McWhertor, Michael ( March 8, 2018 ). `` Super Smash Bros. is coming to Nintendo Switch ''. Polygon. Archived from the original on March 9, 2018. Retrieved March 8, 2018. ^ Jump up to : `` The Super Smash Bros. series heads to Nintendo Switch in 2018 ''. Nintendo.com. March 8, 2018. Archived from the original on March 9, 2018. Retrieved March 8, 2018. Jump up ^ `` Smashing Success : Nintendo 's Super Smash Bros. continues to top the charts in Japan ''. IGN. October 28, 1999. Archived from the original on May 1, 2018. Retrieved August 5, 2007. Jump up ^ `` Super Smash Bros. Melee ''. Archived from the original on January 23, 2008. Retrieved April 21, 2008. ^ Jump up to : `` At Long Last, Nintendo Proclaims : Let the Brawls Begin on Wii ! ''. Nintendo. March 10, 2008. Archived from the original on May 13, 2008. Retrieved March 15, 2008. ^ Jump up to : Super Smash Bros. Melee Instruction Booklet. 2001. Jump up ^ `` Wi - Fi Play ''. Smash Bros. DOJO ! !. Smashbros.com. September 18, 2007. Archived from the original on August 11, 2013. Retrieved September 18, 2007. Jump up ^ `` Stage Builder ''. Smash Bros. DOJO ! !. Smashbros.com. February 27, 2008. Archived from the original on July 5, 2013. Retrieved February 27, 2008. Jump up ^ `` Four Kinds of Control ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on July 5, 2013. Retrieved April 15, 2008. Jump up ^ `` Names ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on July 5, 2013. Jump up ^ `` The Enemies From Subspace ''. Smash Bros. DOJO ! !. Smashbros.com. September 19, 2007. Archived from the original on October 19, 2013. Retrieved September 19, 2007. Jump up ^ `` Team ''. Smash Bros. DOJO ! !. Smashbros.com. October 5, 2007. Archived from the original on October 19, 2013. Retrieved October 5, 2007. Jump up ^ `` Sticker Power - ups ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on October 19, 2013. Retrieved January 18, 2008. Jump up ^ Tanner, Nicole. `` E3 2011 : Smash Bros. Coming to 3DS and Wii U ''. IGN. Archived from the original on June 10, 2011. Jump up ^ Heart, Adam ( June 9, 2011 ). `` Smash Brothers Next and Guest Characters ''. Shoryuken. Archived from the original on June 12, 2011. Retrieved June 10, 2011. This game will be for both the Wii U and the 3DS, and will have some connectivity between the two versions. Jump up ^ Ashcraft, Brian. `` Cold Water Thrown on Smash Bros. for Wii U and 3DS ''. Kotaku. Archived from the original on June 11, 2011. Jump up ^ `` Smash Bros. Wii U / 3DS very early in development, said it should n't have been announced ''. GoNintendo. Archived from the original on June 11, 2011. Jump up ^ Drake, Audrey. `` Namco Bandai Developing Next Smash Bros ''. IGN. Archived from the original on May 17, 2013. Jump up ^ Goldfarb, Andrew ( January 23, 2013 ). `` Smash Bros, Mario, Mario Kart Confirmed for E3 2013 ''. IGN. Archived from the original on March 11, 2013. Retrieved January 23, 2013. Jump up ^ `` Super Smash Bros. for Nintendo 3DS and Wii U - Final Video Presentation ''. Nintendo. December 15, 2015. Archived from the original on January 10, 2016. Retrieved December 15, 2015. Jump up ^ Karmali, Luke. `` Super Smash Bros. on Wii U Gets Release Date ''. IGN. Archived from the original on October 8, 2014. Retrieved October 7, 2014. Jump up ^ `` 『 大 乱闘 スマッシュ ブラザーズ 』 '' Mii ファイター `` 参戦 決定 、 『 for Nintendo 3DS 』 発売 日 も 決定 ! ( E3 2014 ) '' ( in Japanese ). Famitsu. June 11, 2014. Archived from the original on June 14, 2014. Retrieved June 11, 2014. Jump up ^ Dyer, Mitch ( June 10, 2014 ). `` E3 2014 : Super Smash Bros. for 3DS Delayed ''. IGN. Archived from the original on June 13, 2014. Retrieved June 10, 2014. Jump up ^ `` Report : Bandai Namco Recruiting For A Smash Bros. Game Coming In 2015 ''. Siliconera. Curse. Archived from the original on July 13, 2014. Retrieved July 15, 2014. Jump up ^ Nakamura, Toshi ( January 29, 2015 ). `` Smash Bros. Could be its Creator 's Last Game ''. Kotaku. Archived from the original on January 30, 2015. Retrieved January 30, 2015. Jump up ^ Makuch, Eddie. `` Super Smash Bros. Wii U / 3DS DLC Ending Soon Director Says ''. GameSpot. Archived from the original on December 16, 2015. Retrieved December 14, 2015. Jump up ^ `` Super Smash Bros. director says he 's returning for Switch sequel ''. Polygon. March 9, 2018. Archived from the original on May 1, 2018. Retrieved May 1, 2018. Jump up ^ `` Series Creator Mashiro Sakurai Confirmed To Be Working On Super Smash Bros. For Switch ''. Siliconera. March 9, 2018. Archived from the original on archive - url = requires archive - date = ( help ). Retrieved March 9, 2018. Jump up ^ Stark, Chelsea ( March 22, 2018 ). `` Official Super Smash Bros. for Switch, Splatoon 2 tournaments coming to E3 ''. Polygon. Archived from the original on March 23, 2018. Retrieved March 23, 2018. Jump up ^ Tran, Edmond ( June 12, 2018 ). `` E3 2018 : Super Smash Bros. Ultimate For Switch Will Have Every Previous Fighter ''. GameSpot. Retrieved June 12, 2018. ^ Jump up to : Schneider, Peer ( April 27, 1999 ). `` Super Smash Bros. N64 Review ''. IGN. Archived from the original on December 27, 2012. Retrieved January 30, 2015. Jump up ^ `` The Basic Rules ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on July 3, 2013. Retrieved April 15, 2008. Jump up ^ `` You Must Recover ! ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on July 3, 2013. Retrieved April 15, 2008. Jump up ^ Peer Schneider ( April 27, 1999 ). `` Super Smash Bros. review ''. IGN. Archived from the original on May 12, 2008. Retrieved April 16, 2008. Jump up ^ LeJacq, Yannick ( December 22, 2015 ). `` What Pros Have To Think About In Every Smash Bros. Match ''. Kotaku. Archived from the original on January 31, 2015. Retrieved January 30, 2015. Jump up ^ Otero, Jose ( January 22, 2014 ). `` Smash Bros. Will Change The Way Edge - Guarding Works ''. IGN. Archived from the original on January 31, 2015. Retrieved January 30, 2015. ^ Jump up to : Super Smash Bros. Brawl Instruction Booklet ( PDF ). Nintendo. 2008. Archived ( PDF ) from the original on September 15, 2016. Jump up ^ `` EVO 2013 Rules ''. IGN. Archived from the original on February 1, 2015. Retrieved January 30, 2015. Jump up ^ Dawson, Bryan. `` How to get into Competitive Super Smash Bros ''. Prima Games. Archived from the original on January 31, 2015. Retrieved January 30, 2015. Jump up ^ `` Fighters -- Super Smash Bros. Ultimate for the Nintendo Switch System -- Official Site ''. Smash Bros. Retrieved June 12, 2018. Jump up ^ `` Master Hand ''. Archived from the original on July 5, 2013. Retrieved April 21, 2008. Jump up ^ puffteam. `` Play as Master Hand Glitch ( Melee ) ''. IGN Entertainment. Archived from the original on October 21, 2009. Jump up ^ `` Mysteries of the Subspace Emissary ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on August 5, 2013. Jump up ^ `` Petey Piranha ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on October 19, 2013. Jump up ^ `` Boss Strategies ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on October 19, 2013. Jump up ^ `` STADIUM : Multi-Man Brawl ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on October 19, 2013. Jump up ^ `` Adventure - Super Smash Bros. Melee Wiki Guide - IGN ''. IGN. Jump up ^ `` The Subspace Army ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on January 16, 2014. Jump up ^ `` The Enemies From Subspace ''. Smash Bros. DOJO ! !. Smashbros.com. Archived from the original on October 19, 2013. Jump up ^ `` Sandbag ''. DOJO ! !. Archived from the original on July 5, 2013. Retrieved April 19, 2008. Jump up ^ `` STADIUM Home Run Contest ''. DOJO ! !. Archived from the original on October 19, 2013. Retrieved April 19, 2008. Jump up ^ Gates, Christopher ( November 10, 2014 ). `` ' Super Smash Bros. ' Announcer Records Funny Voice Clips For NeoGAF Forums ''. Game Rant. Archived from the original on November 4, 2016. Jump up ^ Ponce, Tony ( November 10, 2014 ). `` Super Smash Bros. 4 Announcer Recorded Custom Lines for Web Forum NeoGAF ''. Gameranx. Archived from the original on November 4, 2016. Jump up ^ `` Wii.com -- Iwata Asks : Super Smash Bros. Brawl ''. Nintendo.com. Archived from the original on April 9, 2008. Retrieved January 31, 2008. Jump up ^ Burns, Ed ( November 22, 2012 ). `` The Outfoxies ''. Hardcore Gaming 101. Archived from the original on April 22, 2018. Jump up ^ Holmes, Jonathan ( March 3, 2008 ). `` Six Days to Smash Bros. Brawl : Top Five Smash Bros alternatives ''. Destructoid. Archived from the original on March 4, 2016. Jump up ^ Sullivan, Lucas ( September 19, 2014 ). `` 15 Smash Bros. rip - offs that could n't outdo Nintendo ''. GamesRadar+. Archived from the original on November 15, 2017. Jump up ^ `` Super Smash Bros. Melee ''. n - Sider. Archived from the original on January 23, 2008. Jump up ^ `` Smash Bros. FMV Explained ''. IGN. August 31, 2001. Archived from the original on December 7, 2008. Retrieved November 24, 2007. Jump up ^ `` A Detailed Melee ''. IGN. September 7, 2001. Archived from the original on March 28, 2008. Retrieved November 24, 2007. Jump up ^ Casamassina, Matt ( May 17, 2005 ). `` E3 2005 : Smash Bros. For Revolution ''. IGN. Archived from the original on June 15, 2006. Retrieved May 3, 2006. Jump up ^ IGN Staff ( November 16, 2005 ). `` Smash Bros. Revolution Director Revealed ''. IGN. Archived from the original on August 20, 2007. Retrieved June 21, 2007. Jump up ^ Sakurai, Masahiro. `` Foreword ''. Smashbros.com. Archived from the original on November 16, 2006. Retrieved November 11, 2007. Jump up ^ Gantayat, Anoop ( December 5, 2005 ). `` Sakurai Elaborates on Smash Bros. Revolution ''. IGN. Archived from the original on July 4, 2007. Retrieved June 21, 2007. Jump up ^ Sakurai, Masahiro. `` Masahiro Sakurai 's Thoughts About Games ''. Famitsu. Smashbros.com. pp. 1, 3, 4. Archived from the original on July 17, 2006. Retrieved September 12, 2007. Jump up ^ Sakurai, Masahiro ( July 17, 2001 ). `` Super Smash Bros. Melee ''. Archived from the original on July 7, 2014. Retrieved November 24, 2007. Jump up ^ Sakurai, Masahiro ( October 1, 2007 ). `` Super Smash Bros. Brawl -- Lucas ''. Archived from the original on July 5, 2013. Retrieved November 24, 2007. Jump up ^ Sakurai, Masahiro ( September 21, 2001 ). `` Super Smash Bros. Brawl -- Snake ''. Archived from the original on July 5, 2013. Retrieved November 24, 2007. Jump up ^ `` Smash Release Date Confirmed ''. Archived from the original on October 12, 2007. Retrieved October 14, 2007. Jump up ^ Casamassina, Matt ( January 14, 2008 ). `` Breaking : Smash Bros. Delayed ''. IGN. Archived from the original on January 18, 2008. Retrieved January 20, 2008. Jump up ^ `` Nintendo announces Q2 release schedule ''. Nintendo. April 24, 2008. Archived from the original on May 30, 2012. Retrieved April 24, 2008. Jump up ^ Gantayat, Anoop ( September 21, 2011 ). `` Sakurai : No Progress on New Smash Bros. Until Kid Icarus is Complete ''. Andriasang. Archived from the original on September 23, 2011. Retrieved September 22, 2011. Jump up ^ Gantayat, Anoop ( June 8, 2012 ). `` Smash Bros. U & 3DS development appears to be very early ''. Andriasang. Archived from the original on June 9, 2012. Retrieved June 9, 2012. Jump up ^ O'Brien, Lucy ( July 10, 2012 ). `` Kid Icarus : Uprising Developer Closes ''. IGN. Archived from the original on July 15, 2012. Retrieved July 11, 2012. Jump up ^ Barnett, Patrick. `` Sakurai and Kobayashi Release Messages Regarding Smash Bros ''. nintendoworldreport.com. Archived from the original on July 28, 2014. Retrieved July 20, 2014. Jump up ^ Drake, Audrey ( June 21, 2012 ). `` Namco Bandai Developing Next Smash Bros ''. IGN. Archived from the original on June 25, 2012. Retrieved June 21, 2012. Jump up ^ George, Richard ( June 8, 2011 ). `` E3 2011 : Early Super Smash Bros Details Revealed ''. IGN. Archived from the original on September 17, 2012. Retrieved July 18, 2011. Jump up ^ George, Richard ( June 11, 2013 ). `` E3 2013 : Mega Man Joins Super Smash Bros ''. IGN. Archived from the original on July 13, 2015. Retrieved June 11, 2013. Jump up ^ `` Miiverse Nintendo ''. Miiverse.nintendo.net. Archived from the original on April 3, 2015. Retrieved April 9, 2014. Jump up ^ `` New Super Smash Bros. removes tripping ; game speed between Brawl and Melee ''. Polygon. June 14, 2013. Archived from the original on July 19, 2013. Retrieved July 25, 2013. Jump up ^ `` The Next Super Smash Bros. Wo n't Have a Story Mode and Cutscenes ''. Kotaku.com. July 25, 2013. Archived from the original on July 25, 2013. Retrieved July 25, 2013. Jump up ^ `` E3 2013 : No Plans for Smash Bros. DLC, Tripping Removed ''. IGN. May 31, 2013. Archived from the original on June 13, 2013. Retrieved June 13, 2013. Jump up ^ Mitchell, Richard ( June 13, 2013 ). `` No cross-platform play for Smash Bros on 3DS and Wii U ''. Joystiq.com. AOL Tech. Archived from the original on June 16, 2013. Retrieved June 13, 2013. Jump up ^ `` Miiverse - Sakurai 's post - Nintendo ''. Miiverse - Nintendo. Archived from the original on October 11, 2014. Retrieved October 17, 2014. Jump up ^ Corriea, Alexa Ray ( June 19, 2014 ). `` Mii Fighters were added to Super Smash Bros due to growing presence and fan requests ''. Polygon. Archived from the original on June 21, 2014. Retrieved June 19, 2014. Jump up ^ Nakamura, Toshi ( August 21, 2014 ). `` Smash Bros. Creator Explains Why Wii U Owners Have to Wait ''. Kotaku. Archived from the original on August 21, 2014. Retrieved August 22, 2014. Jump up ^ `` Why Zelda and Sheik Are Different Characters In Super Smash Bros. For 3DS ''. Siliconera. Archived from the original on October 8, 2014. Retrieved October 13, 2014. Jump up ^ `` Discussions music staff '' ( in Japanese ). Nintendo. January 18, 2002. Retrieved January 10, 2008. Jump up ^ `` The Musicians ''. Smash Bros Dojo ! !. May 22, 2007. Archived from the original on July 6, 2013. Retrieved April 15, 2008. Jump up ^ `` Super Smash Bros. Brawl : Main Theme ''. Smash Bros Dojo ! !. September 7, 2007. Archived from the original on August 8, 2013. Retrieved April 15, 2008. Jump up ^ Sakurai, Masahiro. `` The 3DS version has an excellent Sounds collection ! ''. Miiverse. Archived from the original on October 11, 2014. Retrieved August 22, 2014. Jump up ^ `` Super Smash Bros. For 3DS Lets You Listen To Music In Sleep Mode ''. Siliconera. Archived from the original on August 26, 2014. Retrieved August 22, 2014. ^ Jump up to : `` Super Smash Bros. for Nintendo 3DS and Wii U : Music ''. SmashBros.com. Archived from the original on October 23, 2014. Retrieved October 23, 2014. Jump up ^ `` Nintendo All - Star ! Dairanto Smash Brothers Original Soundtrack ''. Soundtrack Central. January 17, 2002. Archived from the original on October 11, 2008. Retrieved April 16, 2008. Jump up ^ Wachman, Dylan ( August 21, 2005 ). `` Smashing... Live ! Review ''. Sputnik Music. Retrieved March 15, 2008. Jump up ^ `` Super Smash Bros. Soundtrack Offer ''. Club Nintendo. Archived from the original on October 12, 2014. Retrieved October 12, 2014. Jump up ^ `` Super Smash Bros. for Nintendo 64 Reviews ''. Metacritic. CBS Interactive. Archived from the original on July 12, 2014. Retrieved July 15, 2014. Jump up ^ `` Super Smash Bros. Melee for GameCube Reviews ''. Metacritic. CBS Interactive. Archived from the original on September 26, 2014. Retrieved July 15, 2014. Jump up ^ `` Super Smash Bros. Brawl for Wii Reviews ''. Metacritic. CBS Interactive. Archived from the original on August 19, 2010. Retrieved July 15, 2014. ^ Jump up to : `` Super Smash Bros. for Nintendo 3DS for 3DS Reviews ''. Metacritic. CBS Interactive. October 2, 2014. Archived from the original on November 28, 2015. ^ Jump up to : `` Super Smash Bros. for Wii U for Wii U Reviews ''. Metacritic. CBS Interactive. Archived from the original on November 10, 2015. Jump up ^ Nintendo Power 250th issue !. South San Francisco, California : Future US. 2010. p. 47. Jump up ^ `` Game Critics Review ''. gamecritics.com. Archived from the original on February 25, 2012. Jump up ^ `` Perfect Score for Smash Bros ''. IGN. January 16, 2008. Archived from the original on January 19, 2008. Retrieved January 29, 2008. Jump up ^ `` Super Smash Bros. for Nintendo 3DS for 3DS ''. GameRankings. CBS Interactive. October 2, 2014. Archived from the original on November 15, 2015. Jump up ^ `` Super Smash Bros. for Wii U for Wii U ''. GameRankings. CBS Interactive. Archived from the original on November 2, 2015. Jump up ^ `` Super Smash Bros. 3DS review ''. GamesRadar. Archived from the original on September 27, 2014. Retrieved September 26, 2014. Jump up ^ `` Super Smash Bros. for 3DS review ( JP version ) ''. September 17, 2014. Archived from the original on September 13, 2014. Retrieved September 19, 2014. Jump up ^ Hernandez, Patricia. `` 24 Hours in, Playing Smash Bros. on My 3DS is Wrecking My Circlepad ''. Kotaku. Archived from the original on October 11, 2014. Retrieved October 12, 2014. Jump up ^ Ashcraft, Brian. `` Super Smash Bros. is Wrecking Some People 's 3DS Handhelds ''. Kotaku. Archived from the original on October 12, 2014. Retrieved October 12, 2014. ^ Jump up to : Hansen, Steven ( October 26, 2016 ). `` More like Mario Kart 8 million : Here are the Wii U and 3DS best - sellers ''. Destructoid. Destructoid. Archived from the original on April 25, 2017. Retrieved April 26, 2018. Jump up ^ `` Top Selling Software Sales Units ''. Nintendo. March 31, 2018. Archived from the original on December 19, 2017. Retrieved April 26, 2018. ^ Jump up to : `` Top Selling Title Sales Units ( Nintendo 3DS ) ''. Nintendo. Nintendo, Co. Ltd. Archived from the original on October 31, 2017. Retrieved April 26, 2018. ^ Jump up to : `` IR Information : Financial Data - Top Selling Title Sales Units - Wii U Software ''. Nintendo. Nintendo, Co. Ltd. Archived from the original on October 31, 2017. Retrieved April 26, 2018. Jump up ^ `` Japan Platinum Game Chart ''. MagicBox.com. Archived from the original on December 13, 2007. Jump up ^ `` US Platinum Game Chart ''. MagicBox.com. Archived from the original on April 21, 2007. Jump up ^ Michael McWhertor ( April 3, 2008 ). `` Simple 2000 : The Japanese Software Chart ''. Kotaku. Archived from the original on April 6, 2008. Retrieved April 4, 2008. Jump up ^ `` Super Smash Bros. Brawl Smashes Nintendo Sales Records '' ( Press release ). Nintendo. March 17, 2008. Archived from the original on September 15, 2008. Retrieved July 17, 2008. Jump up ^ `` Super Smash Bros. 3DS Sells A Million Copies Opening Weekend In Japan ''. Forbes. Archived from the original on September 17, 2014. Retrieved September 16, 2014. Jump up ^ Tom Ivan ( November 25, 2014 ). `` Super Smash Bros becomes fastest - selling Wii U game in the US ''. Computer and Video Games. Archived from the original on November 28, 2014. Retrieved November 25, 2014. Jump up ^ The Smash Brothers Jump up ^ `` 2004 Events ''. Major League Gaming. September 10, 2006. Archived from the original on February 20, 2009. Retrieved December 14, 2007. Jump up ^ Magee, Kyle ( April 15, 2010 ). `` League Speak with Sundance : Super Smash Bros. Brawl Stream ''. Major League Gaming. Archived from the original on February 10, 2015. Retrieved February 10, 2015. Jump up ^ `` EVO 2008 Championship series -- SSBM ''. EVO 2008. March 5, 2008. Archived from the original on October 12, 2004. Retrieved March 18, 2008. Jump up ^ `` Fighting Game Fans Raise over $225,000 for Breast Cancer Research. Smash Wins ! ''. Shoryuken. Archived from the original on April 9, 2015. Jump up ^ `` EVO 2015 Entrants ''. siliconera.com. Siliconera. Archived from the original on October 3, 2015. Retrieved September 29, 2015. Jump up ^ Steve Watts ( January 9, 2015 ). `` Nintendo Sponsoring Smash Bros. Tournament ''. IGN. Archived from the original on January 28, 2015. Retrieved January 27, 2015. External links Official website Super Smash Bros. series Games Super Smash Bros. Melee Brawl 3DS and Wii U Ultimate Developers HAL Laboratory Sora Ltd. Masahiro Sakurai Game Arts Bandai Namco Fan games Project M Super Smash Flash Super Smash Land Community Professional competition Evolution Championship Series Apex The Smash Brothers Professional Super Smash Bros. competition Super Smash Bros. series Super Smash Bros. Melee Brawl 3DS / Wii U Ultimate Project M Notable players Isai Alvarado ( Isai ) Gonzalo Barrios ( ZeRo ) Juan DeBiedma ( Hungrybox ) Weston Dennis ( Westballz ) William Hjelte ( Leffen ) Ken Hoang ( Ken ) Adam Lindgren ( Armada ) Joseph Marquez ( Mango ) Justin McGrath ( Plup ) Kevin Nanney ( PPMD ) Nairoby Quezada ( Nairo ) Christopher Szygiel ( PC Chris ) Jason Zimmerman ( Mew2King ) Community The Smash Brothers Notable teams Active Alliance Cloud9 Counter Logic Gaming Echo Fox Evil Geniuses G2 Esports Immortals Luminosity Gaming Misfits NRG eSports Phoenix1 Red Bull Renegades Splyce Team Liquid Team SoloMid Tempo Storm Inactive COGnitive Gaming Selfless Gaming Team Secret Winterfox Tournaments Apex The Big House CEO DreamHack eGames Evolution Championship Series Genesis Major League Gaming List of National Championships Super Smash Con Tournament results Melee Super Smash Bros. for Nintendo 3DS and Wii U ‎ 64 Brawl Project M Related games / articles Nintendo franchises Mario Super Mario Dr. Mario Mario Sports Mario Kart Mario RPG Mario Party Mario Artist Mario vs. Donkey Kong Donkey Kong Luigi Yoshi Wario Other 1080 ° Animal Crossing Another Code Art Academy Balloon Fight Big Brain Academy Bit Generations / Art Style BoxBoy ! Brain Age Card Hero Chibi - Robo ! Clubhouse Games Custom Robo Daigasso ! Band Brothers Dillon Electroplankton Endless Ocean Excite Famicom Detective Club F - Zero Fire Emblem Fluidity Fossil Fighters Game & Watch Golden Sun Kid Icarus Kirby Kururin Kyle Hyde The Legendary Starfy The Legend of Zelda Magical Vacation Magnetica Master of Illusion Metroid Mother / EarthBound NES Remix Nintendogs Osu ! Tatakae ! Ouendan Picross 3D Pikmin Pilotwings Polarium Pokémon Pushmo Punch - Out ! ! Puzzle League Rhythm Heaven Shaberu ! DS Oryōri Navi Sheriff Sin and Punishment Space Fever Splatoon StarTropics Star Fox Steel Diver Style Savvy Super Smash Bros. Tomodachi Touch ! Generations Vegas Wars Wave Race Wii Xenoblade Chronicles X Yakuman Co-owned Bayonetta ( with Sega ) Cruis'n ( with Eugene Jarvis ) Fatal Frame / Project Zero ( with Koei Tecmo ) Glory of Heracles ( with Paon ) Nintendo Presidents Fusajiro Yamauchi ( 1889 -- 1929 ) Sekiryo Kaneda ( 1929 -- 1949 ) Hiroshi Yamauchi ( 1949 -- 2002 ) Satoru Iwata ( 2002 -- 2015 ) Tatsumi Kimishima ( 2015 -- 2018 ) Shuntaro Furukawa ( Pending ) Locations Nintendo New York Shigureden Products Video games Video games mobile games Consoles Controllers Toys Love Tester Nintendo tumbler puzzle Ultra Hand Ultra Machine Services Nintendo eShop Nintendo Network Nintendo Network Service Database Club Nintendo Publications Nintendo Fun Club Nintendo La Rivista Ufficiale Nintendo Magazine System ( Australia ) Nintendo Player 's Guide Nintendo Power Official Nintendo Magazine Events Camp Hyrule Classic Tetris World Championship Nintendo Direct presentations Iwata Asks interviews Nintendo Campus Challenge Nintendo Campus Challenge 1991 Nintendo Campus Challenge 1992 Nintendo Fusion Tour Nintendo PowerFest ' 94 Nintendo World Championships Legal cases Atari Games Corp. v. Nintendo of America Inc. Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. Universal City Studios, Inc. v. Nintendo Co., Ltd. Related History Development teams Characters My Nintendo Nintendo Australia Marketing Nintendo Power Line Nintendo Selects Nintendo Space World Symphonic Legends -- Music from Nintendo Billy Berghammer Fusajiro Yamauchi Bandai Namco Holdings Bandai Namco Video game development Bandai Namco Entertainment B.B. Studio Bandai Namco Partners Cellius D3 Publisher Dimps Animation Bandai Channel Bandai Visual Actas Sunrise Bandai Namco Pictures Other industries Bandai Museum Banpresto Hanayashiki Lantis Namco Namja Town Sotsu Tsuburaya Productions Former subsidiaries Italian Tomato Monolith Soft Key people Masaya Nakamura Katsuhiro Harada Defunct Daisuki Namco Networks Namco Tales Studio ShiftyLook Sunrise Interactive Wonder Eggs eSports and competitive video gaming Scenes Hearthstone competition League of Legends competition StarCraft competition Super Smash Bros. competition Warcraft III competition Leagues and tournaments Blizzard Battle.net World Championship Series BlizzCon Major League Gaming Overwatch League World Cup StarCraft Global League Global Team League Proleague StarLeague KeSPA Cup Warcraft III Fighting Apex Capcom Cup Genesis Evolution Championship Series Killer Instinct World Cup League of Legends Champions Korea Championship Series Continental League Garena Premier League Master Series Pro League World Championship Other Call of Duty Call of Duty Championship Call of Duty World League Classic Tetris World Championship Dota 2 Dota Pro Circuit The International DreamHack eGames ESEA League ESL Electronic Sports World Cup FIFA eWorld Cup Formula One eSports Series G - League Intel Extreme Masters NASCAR PEAK Antifreeze iRacing Series Nintendo World Championships PES League Play ! Pokémon Rocket League Championship Series QuakeCon Twin Galaxies World Cyber Games World Electronic Sports Games World Series of Video Games Governing bodies International e-Sports Federation World eSports Association Korea e-Sports Association British eSports Association Professional eSports Association Defunct organizations Championship Gaming Series Cyberathlete Professional League G7 Teams MBCGame StarCraft League Ongamenet Starleague Professional Gamers League Tougeki -- Super Battle Opera United Kingdom eSports Association World e-Sports Games World League eSport Bundesliga XLEAGUE.TV Years 2006 2007 2008 2009 2011 2012 2013 2014 2015 2016 2017 2018 Other List of eSports players List of eSports games Tier list Category F - Zero series List of media Games F - Zero X Maximum Velocity GX GP Legend Climax Related Characters Captain Falcon Super Smash Bros. Nintendo Land Mario Kart WarioWare, Inc. : Mega Microgames ! Daigasso ! Band Brothers Jam with the Band Mario franchise List of video games featuring Mario Game series Main Super Mario Mario Kart Mario Party Mario vs. Donkey Kong Genre Educational games Puzzle games Racing games Role - playing games Sports games Sub-series Donkey Kong Luigi Wario Yoshi LCD games Game & Watch Other games Mario Bros. Pinball Mario Paint Hotel Mario Mario 's Game Gallery Mario Clash Mario Pinball Land Mario Artist Super Princess Peach Captain Toad : Treasure Tracker Cancelled games Super Mario 's Wacky Worlds Super Mario 128 Super Mario Spikers Universe Characters Mario Donkey Kong Luigi Toad Bowser Princess Peach Birdo Koopalings Princess Daisy Yoshi Wario Diddy Kong King K. Rool Waluigi Bowser Jr. Fawful Rosalina Other Mushroom Kingdom Recurring enemies Goomba Koopa Troopa Hammer Bro. Lakitu Boo Super Mario Bros. theme `` World 1 - 1 '' Other media TV series Nintendo Comics System Film Anime film Super Mario Adventures Gamebooks Unofficial media People Satoru Iwata Yoshiaki Koizumi Koji Kondo Charles Martinet Shigeru Miyamoto Takashi Tezuka Mahito Yokota See also Nintendo Super Smash Bros. Mario video games Mario characters Mario category Mario portal Pokémon Nintendo Game Freak Satoshi Tajiri Ken Sugimori Junichi Masuda Creatures Inc. The Pokémon Company Video games ( Video games list ) Main series Red and Blue Yellow Gold, Silver, and Crystal Ruby and Sapphire Emerald Diamond and Pearl Platinum Black and White Black 2 and White 2 X and Y Sun and Moon Ultra Sun and Ultra Moon Remakes FireRed and LeafGreen HeartGold and SoulSilver Omega Ruby and Alpha Sapphire Let 's Go, Pikachu ! and Let 's Go, Eevee ! Other Snap Stadium Stadium 2 Colosseum XD : Gale of Darkness Battle Revolution Pokkén Tournament Quest Go Mystery Dungeon TCG Online Shuffle Duel Detective Pikachu Television series ( seasons 1 -- 13, 14 -- current ) Original Indigo League `` Pokémon, I Choose You ! '' Adventures on the Orange Islands The Johto Journeys Johto League Champions Master Quest Advanced Generation Advanced Advanced Challenge Advanced Battle Battle Frontier Diamond and Pearl Diamond and Pearl DP : Battle Dimension DP : Galactic Battles DP : Sinnoh League Victors Best Wishes Black & White BW : Rival Destinies BW : Adventures in Unova BW : Adventures in Unova and Beyond XY XY Kalos Quest XY & Z Sun and Moon Sun and Moon Ultra Adventures Specials Mewtwo Returns Chronicles The Mastermind of Mirage Pokémon Origins Generations Films Original The First Movie 2000 4Ever Heroes Advanced Generation Jirachi -- Wish Maker Destiny Deoxys Lucario and the Mystery of Mew Ranger and the Temple of the Sea Diamond and Pearl The Rise of Darkrai Giratina and the Sky Warrior Arceus and the Jewel of Life Zoroark : Master of Illusions Best Wishes Black -- Victini and Reshiram & White -- Victini and Zekrom Kyurem vs. the Sword of Justice Genesect and the Legend Awakened XY Diancie and the Cocoon of Destruction Hoopa and the Clash of Ages Volcanion and the Mechanical Marvel Reboot series I Choose You ! Everyone 's Story Live - action Detective Pikachu Manga series ( volume list ) Pocket Monsters Pokémon Adventures Magical Pokémon Journey The Electric Tale of Pikachu Battle Frontier Ginji 's Rescue Team Pokémon Diamond and Pearl Adventure ! Pocket Monsters RéBURST Pokémon Black and White Characters TV series Ash Ketchum Pikachu Brock Misty Others Pokémon Adventures Pokémon species Controversies Burger King recall Black and Blue Controversial episodes `` Dennō Senshi Porygon '' Fandom Pokémon Apokélypse Pokémon Sage Pokémon Uranium Twitch Plays Pokémon Other Gameplay of Pokémon Pikachu ( sculpture ) Pokémon Live ! Trading Card Game Trading Figure Game Universe Theme songs `` Pokémon Theme '' Lavender Town Play ! Pokémon Poképark Pokémon : Tenth Anniversary Pokémon Junior Super Smash Bros. Pokémon : Symphonic Evolutions `` Gotta Catch ' Em All '' World Championships 2014 2015 2016 Book Category Portal Fire Emblem series Main series Shadow Dragon and the Blade of Light Shadow Dragon Gaiden Echoes Mystery of the Emblem New Mystery Genealogy of the Holy War Thracia 776 The Binding Blade Fire Emblem The Sacred Stones Path of Radiance Radiant Dawn Awakening Fates Three Houses Crossovers and spin - offs Super Smash Bros. series Project X Zone 2 Tokyo Mirage Sessions ♯ FE Heroes Warriors Related topics Tear Ring Saga Marth Video games Book Category Kid Icarus series Video games Kid Icarus Kid Icarus : Of Myths and Monsters Kid Icarus : Uprising Related articles Characters Pit Eggplant Wizard Captain N : The Game Master Masahiro Sakurai Nintendo Super Smash Bros. Donkey Kong List of video games Original series Arcade Donkey Kong Game Boy edition Donkey Kong Jr. Donkey Kong 3 Other LCD games Donkey Kong Jr. Math Donkey Kong Country series Console Donkey Kong Country Donkey Kong Country 2 : Diddy 's Kong Quest Donkey Kong Country 3 : Dixie Kong 's Double Trouble ! Donkey Kong 64 Donkey Kong Country Returns Donkey Kong Country : Tropical Freeze Handheld Donkey Kong Land Donkey Kong Land 2 Donkey Kong Land III Donkey Kong Country Returns 3D Mario vs. Donkey Kong Mario vs. Donkey Kong Mario vs. Donkey Kong 2 : March of the Minis Mario vs. Donkey Kong : Minis March Again ! Mario vs. Donkey Kong : Mini-Land Mayhem ! Mario and Donkey Kong : Minis on the Move Mario vs. Donkey Kong : Tipping Stars Other games Diddy Kong Racing Donkey Kong Jungle Beat Donkey Konga series Donkey Kong Barrel Blast DK King of Swing DK Jungle Climber Characters Donkey Kong Mario Diddy Kong King K. Rool Related articles Donkey Kong Country TV series ( Episodes ) Mini Mario & Friends : Amiibo Challenge Saturday Supercade Super Smash Bros. The King of Kong Universal City Studios v. Nintendo Star Fox Games Star Fox Star Fox 2 Star Fox 64 3D Adventures Assault Command Zero Guard Characters Fox McCloud Falco Lombardi Slippy Toad Wolf O'Donnell Related Super Smash Bros. Starlink : Battle for Atlas The Legend of Zelda series Main series Console games The Legend of Zelda The Adventure of Link A Link to the Past Ocarina of Time Majora 's Mask The Wind Waker HD Four Swords Adventures Twilight Princess HD Skyward Sword Breath of the Wild Handheld games Link 's Awakening Oracle of Seasons and Oracle of Ages A Link to the Past and Four Swords The Minish Cap Phantom Hourglass Spirit Tracks Ocarina of Time 3D A Link Between Worlds Majora 's Mask 3D Tri Force Heroes Spin - offs LCD games CD - i games Faces of Evil and Wand of Gamelon Zelda 's Adventure Satellaview games Freshly - Picked Tingle 's Rosy Rupeeland Link 's Crossbow Training Irodzuki Tingle no Koi no Balloon Trip Hyrule Warriors Universe Characters Link Princess Zelda Ganon Navi Epona Tingle Midna Recurring enemies Triforce `` I am Error '' `` It 's dangerous to go alone ! '' Media Cartoon Comics Gamebooks Hyrule Historia Symphony of the Goddesses People Eiji Aonuma Hidemaro Fujibayashi Yoshiaki Koizumi Koji Kondo Yōichi Kotabe Toru Minegishi Shigeru Miyamoto Tadashi Sugiyama Kensuke Tanabe Takashi Tezuka Companies Nintendo Animation Magic Capcom DIC Entertainment Flagship Grezzo Tantalus Media Team Ninja Vanpool Book Category Portal Kirby series Main series Kirby 's Dream Land Adventure Dream Land 2 Super Star Dream Land 3 64 : The Crystal Shards The Amazing Mirror Squeak Squad Return to Dream Land Triple Deluxe Planet Robobot ‎ Star Allies Curse series Canvas Curse Rainbow Curse Spin - offs Kirby 's Pinball Land Dream Course Avalanche Block Ball Star Stacker Tilt ' n ' Tumble Air Ride Epic Yarn Mass Attack Battle Royale Remakes and collections Nightmare in Dream Land Super Star Ultra Dream Collection Characters Kirby King Dedede Meta Knight Related Masahiro Sakurai Satoru Iwata Shigeru Miyamoto List of media Kirby : Right Back at Ya ! Episodes Super Smash Bros. HAL Laboratory Punch - Out ! ! Main series Punch - Out ! ! ( 1984 ) Super ( 1985 ) Punch - Out ! ! ( 1987 ) Super ( 1994 ) Punch - Out ! ! ( 2009 ) Characters Bald Bull Glass Joe Great Tiger King Hippo Little Mac Piston Hondo Soda Popinski Von Kaiser Related titles Arm Wrestling Teleroboxer Power Punch II Super Smash Bros. for Nintendo 3DS and Wii U Fight Night Round 2 Mother series Games Mother EarthBound fandom Mother 3 development fan translation People Shigesato Itoi Satoru Iwata Keiichi Suzuki Hirokazu Tanaka Nobuyuki Inoue Marcus Lindblom Related Music Super Smash Bros. Book Pikmin series Games Pikmin Pikmin 2 Pikmin 3 Hey ! Pikmin Related Nintendo Land Captain Olimar Pikmin flower Strawberry Flower `` Ai no Uta '' `` Pikmin Dance '' Super Smash Bros. Metroid series Main series Metroid Metroid : Zero Mission Metroid II : Return of Samus Metroid : Samus Returns Super Metroid Metroid Fusion Metroid : Other M Metroid Prime series Main Metroid Prime Metroid Prime 2 : Echoes Metroid Prime 3 : Corruption Other Metroid Prime Pinball Metroid Prime Hunters Metroid Prime : Trilogy Metroid Prime : Federation Force Characters Samus Aran Ridley Metroids Mother Brain Related AM2R Metroid Dread Metroidvania Super Smash Bros. Nintendo Land List of Metroid media Book : Metroid series Category : Metroid Yoshi series Main series Island Story Universal Gravitation Touch & Go Island DS New Island Woolly World Yoshi ( 2019 ) Spinoffs Yoshi ( 1991 ) Cookie Safari Mario video games Sonic the Hedgehog List of games List of features Main series Console Sonic the Hedgehog ( 1991 ) 8 - bit CD Chaos Sonic & Knuckles 3D Blast Adventure Adventure 2 Heroes Sonic the Hedgehog ( 2006 ) Unleashed 4 : Episode I Colors Generations 4 : Episode II Lost World Mania Forces Handheld Triple Trouble Blast Pocket Adventure Advance Advance 2 Advance 3 Rush Rush Adventure Spin - offs Platformers Sonic Boom Rise of Lyric Shattered Crystal Fire & Ice Other Knuckles ' Chaotix Tails Adventure Shadow the Hedgehog Sonic Rivals Secret Rings Rivals 2 Black Knight Mobile Jump Fever Dash 2 : Sonic Boom Runners Runners Adventure Racing Drift Drift 2 Riders Riders : Zero Gravity All - Stars Racing Free Riders All - Stars Racing Transformed Team Sonic Racing Mario & Sonic Mario & Sonic at the Olympic Games Olympic Winter Games London 2012 Olympic Games Sochi 2014 Olympic Winter Games Rio 2016 Olympic Games Other Educational games SegaSonic the Hedgehog Spinball Dr. Robotnik 's Mean Bean Machine Sonic Labyrinth Sonic the Fighters Sonic Shuffle Pinball Party Battle Chronicles : The Dark Brotherhood Cancelled games Sonic X-treme Sonic Extreme Characters Sonic the Hedgehog Doctor Eggman Tails Amy Rose Knuckles the Echidna Shadow the Hedgehog Chao Chaotix Television Adventures of Sonic Sonic the Hedgehog OVA Underground characters X episodes Boom episodes Printed media Sonic the Comic Sonic the Hedgehog ( Archie Comics ) Knuckles the Echidna Sonic Universe Sonic the Hedgehog ( IDW Publishing ) Related Video games Flicky Nights into Dreams Ristar Game Gear Sega All - Stars Segagaga Super Smash Bros. Brawl Super Smash Bros. for Nintendo 3DS and Wii U Lego Dimensions Other Green Hill Zone Sonic Team Retro Engine Unlicensed Somari Sonic : After the Sequel Sonic Dreams Collection Animal Crossing series Media Main series Animal Crossing Wild World City Folk New Leaf Spin - off titles Happy Home Designer Amiibo Festival Pocket Camp Related Amiibo Film Nintendo Land Super Smash Bros. Characters Tom Nook Mr. Resetti Wario series List of video games Wario Land series Wario Land : Super Mario Land 3 Virtual Boy Wario Land II Shake It ! WarioWare series Mega Microgames ! Twisted ! Touched ! Smooth Moves Snapped ! D.I.Y. Game & Wario Gold Other games Mario & Wario Wario 's Woods Wario Blast Dr. Mario 64 Wario World Wario : Master of Disguise Super Smash Bros. Characters Wario Retrieved from `` https://en.wikipedia.org/w/index.php?title=Super_Smash_Bros.&oldid=846540496 '' Categories : Super Smash Bros. Video game franchises Nintendo franchises Video games with 2.5 D graphics Cooperative video games Crossover video games Action video games Versus fighting games Platform games Video games developed in Japan Video game franchises introduced in 1999 Hidden categories : Articles containing Japanese - language text CS1 Japanese - language sources ( ja ) Pages with archiveurl citation errors Use American English from June 2018 All Wikipedia articles written in American English Use mdy dates from June 2018 Wikipedia indefinitely semi-protected pages All articles with unsourced statements Articles with unsourced statements from April 2018 Articles containing potentially dated statements from March 2008 All articles containing potentially dated statements Articles containing potentially dated statements from March 2018 Good articles Talk View source Contents About Wikipedia Català Dansk Deutsch Español Français 한국어 Bahasa Indonesia Italiano עברית Latina Lietuvių Nederlands 日本 語 Norsk nynorsk Polski Português Română Scots Simple English Suomi Svenska ไทย 中文 15 more Edit links This page was last edited on 19 June 2018, at 11 : 24 ( UTC ). Text is available under the Creative Commons Attribution - ShareAlike License ; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia ® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization. About Wikipedia Developers

Question: when does super smash bro's come out
Answer: December 7, 2018