int ParseWave64HeaderConfig (FILE *infile, char *infilename, char *fourcc, WavpackContext *wpc, WavpackConfig *config)
{
    int64_t total_samples = 0, infilesize;
    Wave64ChunkHeader chunk_header;
    Wave64FileHeader filehdr;
    WaveHeader WaveHeader;
    int format_chunk = 0;
    uint32_t bcount;

    infilesize = DoGetFileSize (infile);
    memcpy (&filehdr, fourcc, 4);

    if (!DoReadFile (infile, ((char *) &filehdr) + 4, sizeof (Wave64FileHeader) - 4, &bcount) ||
        bcount != sizeof (Wave64FileHeader) - 4 || memcmp (filehdr.ckID, riff_guid, sizeof (riff_guid)) ||
        memcmp (filehdr.formType, wave_guid, sizeof (wave_guid))) {
            error_line ("%s is not a valid .W64 file!", infilename);
            return WAVPACK_SOFT_ERROR;
    }
    else if (!(config->qmode & QMODE_NO_STORE_WRAPPER) &&
        !WavpackAddWrapper (wpc, &filehdr, sizeof (filehdr))) {
            error_line ("%s", WavpackGetErrorMessage (wpc));
            return WAVPACK_SOFT_ERROR;
    }

#if 1   // this might be a little too picky...
    WavpackLittleEndianToNative (&filehdr, Wave64ChunkHeaderFormat);

    if (infilesize && !(config->qmode & QMODE_IGNORE_LENGTH) &&
        filehdr.ckSize && filehdr.ckSize + 1 && filehdr.ckSize != infilesize) {
            error_line ("%s is not a valid .W64 file!", infilename);
            return WAVPACK_SOFT_ERROR;
    }
#endif

    // loop through all elements of the wave64 header
    // (until the data chuck) and copy them to the output file

    while (1) {
        if (!DoReadFile (infile, &chunk_header, sizeof (Wave64ChunkHeader), &bcount) ||
            bcount != sizeof (Wave64ChunkHeader)) {
                error_line ("%s is not a valid .W64 file!", infilename);
                return WAVPACK_SOFT_ERROR;
        }
        else if (!(config->qmode & QMODE_NO_STORE_WRAPPER) &&
            !WavpackAddWrapper (wpc, &chunk_header, sizeof (Wave64ChunkHeader))) {
                error_line ("%s", WavpackGetErrorMessage (wpc));
                return WAVPACK_SOFT_ERROR;
        }

        WavpackLittleEndianToNative (&chunk_header, Wave64ChunkHeaderFormat);
        chunk_header.ckSize -= sizeof (chunk_header);

        // if it's the format chunk, we want to get some info out of there and
        // make sure it's a .wav file we can handle

        if (!memcmp (chunk_header.ckID, fmt_guid, sizeof (fmt_guid))) {
            int supported = TRUE, format;

            if (format_chunk++) {
                error_line ("%s is not a valid .W64 file!", infilename);
                return WAVPACK_SOFT_ERROR;
            }

            chunk_header.ckSize = (chunk_header.ckSize + 7) & ~7L;

            if (chunk_header.ckSize < 16 || chunk_header.ckSize > sizeof (WaveHeader) ||
                !DoReadFile (infile, &WaveHeader, (uint32_t) chunk_header.ckSize, &bcount) ||
                bcount != chunk_header.ckSize) {
                    error_line ("%s is not a valid .W64 file!", infilename);
                    return WAVPACK_SOFT_ERROR;
            }
            else if (!(config->qmode & QMODE_NO_STORE_WRAPPER) &&
                !WavpackAddWrapper (wpc, &WaveHeader, (uint32_t) chunk_header.ckSize)) {
                    error_line ("%s", WavpackGetErrorMessage (wpc));
                    return WAVPACK_SOFT_ERROR;
            }

            WavpackLittleEndianToNative (&WaveHeader, WaveHeaderFormat);

            if (debug_logging_mode) {
                error_line ("format tag size = %d", chunk_header.ckSize);
                error_line ("FormatTag = %x, NumChannels = %d, BitsPerSample = %d",
                    WaveHeader.FormatTag, WaveHeader.NumChannels, WaveHeader.BitsPerSample);
                error_line ("BlockAlign = %d, SampleRate = %d, BytesPerSecond = %d",
                    WaveHeader.BlockAlign, WaveHeader.SampleRate, WaveHeader.BytesPerSecond);

                if (chunk_header.ckSize > 16)
                    error_line ("cbSize = %d, ValidBitsPerSample = %d", WaveHeader.cbSize,
                        WaveHeader.ValidBitsPerSample);

                if (chunk_header.ckSize > 20)
                    error_line ("ChannelMask = %x, SubFormat = %d",
                        WaveHeader.ChannelMask, WaveHeader.SubFormat);
            }

            if (chunk_header.ckSize > 16 && WaveHeader.cbSize == 2)
                config->qmode |= QMODE_ADOBE_MODE;

            format = (WaveHeader.FormatTag == 0xfffe && chunk_header.ckSize == 40) ?
                WaveHeader.SubFormat : WaveHeader.FormatTag;

            config->bits_per_sample = (chunk_header.ckSize == 40 && WaveHeader.ValidBitsPerSample) ?
                WaveHeader.ValidBitsPerSample : WaveHeader.BitsPerSample;

            if (format != 1 && format != 3)
                supported = FALSE;

            if (format == 3 && config->bits_per_sample != 32)
                supported = FALSE;

            if (!WaveHeader.NumChannels || WaveHeader.NumChannels > 256 ||
                WaveHeader.BlockAlign / WaveHeader.NumChannels < (config->bits_per_sample + 7) / 8 ||
                WaveHeader.BlockAlign / WaveHeader.NumChannels > 4 ||
                WaveHeader.BlockAlign % WaveHeader.NumChannels)
                    supported = FALSE;

            if (config->bits_per_sample < 1 || config->bits_per_sample > 32)
                supported = FALSE;

            if (!supported) {
                error_line ("%s is an unsupported .W64 format!", infilename);
                return WAVPACK_SOFT_ERROR;
            }

            if (chunk_header.ckSize < 40) {
                if (!config->channel_mask && !(config->qmode & QMODE_CHANS_UNASSIGNED)) {
                    if (WaveHeader.NumChannels <= 2)
                        config->channel_mask = 0x5 - WaveHeader.NumChannels;
                    else if (WaveHeader.NumChannels <= 18)
                        config->channel_mask = (1 << WaveHeader.NumChannels) - 1;
                    else
                        config->channel_mask = 0x3ffff;
                }
            }
            else if (WaveHeader.ChannelMask && (config->channel_mask || (config->qmode & QMODE_CHANS_UNASSIGNED))) {
                error_line ("this W64 file already has channel order information!");
                return WAVPACK_SOFT_ERROR;
            }
            else if (WaveHeader.ChannelMask)
                config->channel_mask = WaveHeader.ChannelMask;

            if (format == 3)
                config->float_norm_exp = 127;
            else if ((config->qmode & QMODE_ADOBE_MODE) &&
                WaveHeader.BlockAlign / WaveHeader.NumChannels == 4) {
                    if (WaveHeader.BitsPerSample == 24)
                        config->float_norm_exp = 127 + 23;
                    else if (WaveHeader.BitsPerSample == 32)
                        config->float_norm_exp = 127 + 15;
            }

            if (debug_logging_mode) {
                if (config->float_norm_exp == 127)
                    error_line ("data format: normalized 32-bit floating point");
                else
                    error_line ("data format: %d-bit integers stored in %d byte(s)",
                        config->bits_per_sample, WaveHeader.BlockAlign / WaveHeader.NumChannels);
            }
        }
        else if (!memcmp (chunk_header.ckID, data_guid, sizeof (data_guid))) { // on the data chunk, get size and exit loop

            if (!WaveHeader.NumChannels) {          // make sure we saw "fmt" chunk
                error_line ("%s is not a valid .W64 file!", infilename);
                return WAVPACK_SOFT_ERROR;
            }

            if ((config->qmode & QMODE_IGNORE_LENGTH) || chunk_header.ckSize <= 0) {
                config->qmode |= QMODE_IGNORE_LENGTH;

                if (infilesize && DoGetFilePosition (infile) != -1)
                    total_samples = (infilesize - DoGetFilePosition (infile)) / WaveHeader.BlockAlign;
                else
                    total_samples = -1;
            }
            else {
                if (infilesize && infilesize - chunk_header.ckSize > 16777216) {
                    error_line ("this .W64 file has over 16 MB of extra RIFF data, probably is corrupt!");
                    return WAVPACK_SOFT_ERROR;
                }

                total_samples = chunk_header.ckSize / WaveHeader.BlockAlign;

                if (!total_samples) {
                    error_line ("this .W64 file has no audio samples, probably is corrupt!");
                    return WAVPACK_SOFT_ERROR;
                }

                if (total_samples > MAX_WAVPACK_SAMPLES) {
                    error_line ("%s has too many samples for WavPack!", infilename);
                    return WAVPACK_SOFT_ERROR;
                }
            }

            config->bytes_per_sample = WaveHeader.BlockAlign / WaveHeader.NumChannels;
            config->num_channels = WaveHeader.NumChannels;
            config->sample_rate = WaveHeader.SampleRate;
            break;
        }
        else {          // just copy unknown chunks to output file
            int bytes_to_copy = (chunk_header.ckSize + 7) & ~7L;
            char *buff;

            if (bytes_to_copy < 0 || bytes_to_copy > 4194304) {
                error_line ("%s is not a valid .W64 file!", infilename);
                return WAVPACK_SOFT_ERROR;
            }

            buff = malloc (bytes_to_copy);

            if (debug_logging_mode)
                error_line ("extra unknown chunk \"%c%c%c%c\" of %d bytes",
                    chunk_header.ckID [0], chunk_header.ckID [1], chunk_header.ckID [2],
                    chunk_header.ckID [3], chunk_header.ckSize);

            if (!DoReadFile (infile, buff, bytes_to_copy, &bcount) ||
                bcount != bytes_to_copy ||
                (!(config->qmode & QMODE_NO_STORE_WRAPPER) &&
                !WavpackAddWrapper (wpc, buff, bytes_to_copy))) {
                    error_line ("%s", WavpackGetErrorMessage (wpc));
                    free (buff);
                    return WAVPACK_SOFT_ERROR;
            }

            free (buff);
        }
    }

    if (!WavpackSetConfiguration64 (wpc, config, total_samples, NULL)) {
        error_line ("%s: %s", infilename, WavpackGetErrorMessage (wpc));
        return WAVPACK_SOFT_ERROR;
    }

    return WAVPACK_NO_ERROR;
}