_int_malloc (mstate av, size_t bytes)
{
  INTERNAL_SIZE_T nb;               /* normalized request size */
  unsigned int idx;                 /* associated bin index */
  mbinptr bin;                      /* associated bin */

  mchunkptr victim;                 /* inspected/selected chunk */
  INTERNAL_SIZE_T size;             /* its size */
  int victim_index;                 /* its bin index */

  mchunkptr remainder;              /* remainder from a split */
  unsigned long remainder_size;     /* its size */

  unsigned int block;               /* bit map traverser */
  unsigned int bit;                 /* bit map traverser */
  unsigned int map;                 /* current word of binmap */

  mchunkptr fwd;                    /* misc temp for linking */
  mchunkptr bck;                    /* misc temp for linking */

#if USE_TCACHE
  size_t tcache_unsorted_count;	    /* count of unsorted chunks processed */
#endif

  /*
     Convert request size to internal form by adding SIZE_SZ bytes
     overhead plus possibly more to obtain necessary alignment and/or
     to obtain a size of at least MINSIZE, the smallest allocatable
     size. Also, checked_request2size traps (returning 0) request sizes
     that are so large that they wrap around zero when padded and
     aligned.
   */

  checked_request2size (bytes, nb);

  /* There are no usable arenas.  Fall back to sysmalloc to get a chunk from
     mmap.  */
  if (__glibc_unlikely (av == NULL))
    {
      void *p = sysmalloc (nb, av);
      if (p != NULL)
	alloc_perturb (p, bytes);
      return p;
    }

  /*
     If the size qualifies as a fastbin, first check corresponding bin.
     This code is safe to execute even if av is not yet initialized, so we
     can try it without checking, which saves some time on this fast path.
   */

#define REMOVE_FB(fb, victim, pp)			\
  do							\
    {							\
      victim = pp;					\
      if (victim == NULL)				\
	break;						\
    }							\
  while ((pp = catomic_compare_and_exchange_val_acq (fb, victim->fd, victim)) \
	 != victim);					\

  if ((unsigned long) (nb) <= (unsigned long) (get_max_fast ()))
    {
      idx = fastbin_index (nb);
      mfastbinptr *fb = &fastbin (av, idx);
      mchunkptr pp;
      victim = *fb;

      if (victim != NULL)
	{
	  if (SINGLE_THREAD_P)
	    *fb = victim->fd;
	  else
	    REMOVE_FB (fb, pp, victim);
	  if (__glibc_likely (victim != NULL))
	    {
	      size_t victim_idx = fastbin_index (chunksize (victim));
	      if (__builtin_expect (victim_idx != idx, 0))
		malloc_printerr ("malloc(): memory corruption (fast)");
	      check_remalloced_chunk (av, victim, nb);
#if USE_TCACHE
	      /* While we're here, if we see other chunks of the same size,
		 stash them in the tcache.  */
	      size_t tc_idx = csize2tidx (nb);
	      if (tcache && tc_idx < mp_.tcache_bins)
		{
		  mchunkptr tc_victim;

		  /* While bin not empty and tcache not full, copy chunks.  */
		  while (tcache->counts[tc_idx] < mp_.tcache_count
			 && (tc_victim = *fb) != NULL)
		    {
		      if (SINGLE_THREAD_P)
			*fb = tc_victim->fd;
		      else
			{
			  REMOVE_FB (fb, pp, tc_victim);
			  if (__glibc_unlikely (tc_victim == NULL))
			    break;
			}
		      tcache_put (tc_victim, tc_idx);
		    }
		}
#endif
	      void *p = chunk2mem (victim);
	      alloc_perturb (p, bytes);
	      return p;
	    }
	}
    }

  /*
     If a small request, check regular bin.  Since these "smallbins"
     hold one size each, no searching within bins is necessary.
     (For a large request, we need to wait until unsorted chunks are
     processed to find best fit. But for small ones, fits are exact
     anyway, so we can check now, which is faster.)
   */

  if (in_smallbin_range (nb))
    {
      idx = smallbin_index (nb);
      bin = bin_at (av, idx);

      if ((victim = last (bin)) != bin)
        {
          bck = victim->bk;
	  if (__glibc_unlikely (bck->fd != victim))
	    malloc_printerr ("malloc(): smallbin double linked list corrupted");
          set_inuse_bit_at_offset (victim, nb);
          bin->bk = bck;
          bck->fd = bin;

          if (av != &main_arena)
	    set_non_main_arena (victim);
          check_malloced_chunk (av, victim, nb);
#if USE_TCACHE
	  /* While we're here, if we see other chunks of the same size,
	     stash them in the tcache.  */
	  size_t tc_idx = csize2tidx (nb);
	  if (tcache && tc_idx < mp_.tcache_bins)
	    {
	      mchunkptr tc_victim;

	      /* While bin not empty and tcache not full, copy chunks over.  */
	      while (tcache->counts[tc_idx] < mp_.tcache_count
		     && (tc_victim = last (bin)) != bin)
		{
		  if (tc_victim != 0)
		    {
		      bck = tc_victim->bk;
		      set_inuse_bit_at_offset (tc_victim, nb);
		      if (av != &main_arena)
			set_non_main_arena (tc_victim);
		      bin->bk = bck;
		      bck->fd = bin;

		      tcache_put (tc_victim, tc_idx);
	            }
		}
	    }
#endif
          void *p = chunk2mem (victim);
          alloc_perturb (p, bytes);
          return p;
        }
    }

  /*
     If this is a large request, consolidate fastbins before continuing.
     While it might look excessive to kill all fastbins before
     even seeing if there is space available, this avoids
     fragmentation problems normally associated with fastbins.
     Also, in practice, programs tend to have runs of either small or
     large requests, but less often mixtures, so consolidation is not
     invoked all that often in most programs. And the programs that
     it is called frequently in otherwise tend to fragment.
   */

  else
    {
      idx = largebin_index (nb);
      if (atomic_load_relaxed (&av->have_fastchunks))
        malloc_consolidate (av);
    }

  /*
     Process recently freed or remaindered chunks, taking one only if
     it is exact fit, or, if this a small request, the chunk is remainder from
     the most recent non-exact fit.  Place other traversed chunks in
     bins.  Note that this step is the only place in any routine where
     chunks are placed in bins.

     The outer loop here is needed because we might not realize until
     near the end of malloc that we should have consolidated, so must
     do so and retry. This happens at most once, and only when we would
     otherwise need to expand memory to service a "small" request.
   */

#if USE_TCACHE
  INTERNAL_SIZE_T tcache_nb = 0;
  size_t tc_idx = csize2tidx (nb);
  if (tcache && tc_idx < mp_.tcache_bins)
    tcache_nb = nb;
  int return_cached = 0;

  tcache_unsorted_count = 0;
#endif

  for (;; )
    {
      int iters = 0;
      while ((victim = unsorted_chunks (av)->bk) != unsorted_chunks (av))
        {
          bck = victim->bk;
          if (__builtin_expect (chunksize_nomask (victim) <= 2 * SIZE_SZ, 0)
              || __builtin_expect (chunksize_nomask (victim)
				   > av->system_mem, 0))
            malloc_printerr ("malloc(): memory corruption");
          size = chunksize (victim);

          /*
             If a small request, try to use last remainder if it is the
             only chunk in unsorted bin.  This helps promote locality for
             runs of consecutive small requests. This is the only
             exception to best-fit, and applies only when there is
             no exact fit for a small chunk.
           */

          if (in_smallbin_range (nb) &&
              bck == unsorted_chunks (av) &&
              victim == av->last_remainder &&
              (unsigned long) (size) > (unsigned long) (nb + MINSIZE))
            {
              /* split and reattach remainder */
              remainder_size = size - nb;
              remainder = chunk_at_offset (victim, nb);
              unsorted_chunks (av)->bk = unsorted_chunks (av)->fd = remainder;
              av->last_remainder = remainder;
              remainder->bk = remainder->fd = unsorted_chunks (av);
              if (!in_smallbin_range (remainder_size))
                {
                  remainder->fd_nextsize = NULL;
                  remainder->bk_nextsize = NULL;
                }

              set_head (victim, nb | PREV_INUSE |
                        (av != &main_arena ? NON_MAIN_ARENA : 0));
              set_head (remainder, remainder_size | PREV_INUSE);
              set_foot (remainder, remainder_size);

              check_malloced_chunk (av, victim, nb);
              void *p = chunk2mem (victim);
              alloc_perturb (p, bytes);
              return p;
            }

          /* remove from unsorted list */
          if (__glibc_unlikely (bck->fd != victim))
            malloc_printerr ("malloc(): corrupted unsorted chunks 3");
          unsorted_chunks (av)->bk = bck;
          bck->fd = unsorted_chunks (av);

          /* Take now instead of binning if exact fit */

          if (size == nb)
            {
              set_inuse_bit_at_offset (victim, size);
              if (av != &main_arena)
		set_non_main_arena (victim);
#if USE_TCACHE
	      /* Fill cache first, return to user only if cache fills.
		 We may return one of these chunks later.  */
	      if (tcache_nb
		  && tcache->counts[tc_idx] < mp_.tcache_count)
		{
		  tcache_put (victim, tc_idx);
		  return_cached = 1;
		  continue;
		}
	      else
		{
#endif
              check_malloced_chunk (av, victim, nb);
              void *p = chunk2mem (victim);
              alloc_perturb (p, bytes);
              return p;
#if USE_TCACHE
		}
#endif
            }

          /* place chunk in bin */

          if (in_smallbin_range (size))
            {
              victim_index = smallbin_index (size);
              bck = bin_at (av, victim_index);
              fwd = bck->fd;
            }
          else
            {
              victim_index = largebin_index (size);
              bck = bin_at (av, victim_index);
              fwd = bck->fd;

              /* maintain large bins in sorted order */
              if (fwd != bck)
                {
                  /* Or with inuse bit to speed comparisons */
                  size |= PREV_INUSE;
                  /* if smaller than smallest, bypass loop below */
                  assert (chunk_main_arena (bck->bk));
                  if ((unsigned long) (size)
		      < (unsigned long) chunksize_nomask (bck->bk))
                    {
                      fwd = bck;
                      bck = bck->bk;

                      victim->fd_nextsize = fwd->fd;
                      victim->bk_nextsize = fwd->fd->bk_nextsize;
                      fwd->fd->bk_nextsize = victim->bk_nextsize->fd_nextsize = victim;
                    }
                  else
                    {
                      assert (chunk_main_arena (fwd));
                      while ((unsigned long) size < chunksize_nomask (fwd))
                        {
                          fwd = fwd->fd_nextsize;
			  assert (chunk_main_arena (fwd));
                        }

                      if ((unsigned long) size
			  == (unsigned long) chunksize_nomask (fwd))
                        /* Always insert in the second position.  */
                        fwd = fwd->fd;
                      else
                        {
                          victim->fd_nextsize = fwd;
                          victim->bk_nextsize = fwd->bk_nextsize;
                          fwd->bk_nextsize = victim;
                          victim->bk_nextsize->fd_nextsize = victim;
                        }
                      bck = fwd->bk;
                    }
                }
              else
                victim->fd_nextsize = victim->bk_nextsize = victim;
            }

          mark_bin (av, victim_index);
          victim->bk = bck;
          victim->fd = fwd;
          fwd->bk = victim;
          bck->fd = victim;

#if USE_TCACHE
      /* If we've processed as many chunks as we're allowed while
	 filling the cache, return one of the cached ones.  */
      ++tcache_unsorted_count;
      if (return_cached
	  && mp_.tcache_unsorted_limit > 0
	  && tcache_unsorted_count > mp_.tcache_unsorted_limit)
	{
	  return tcache_get (tc_idx);
	}
#endif

#define MAX_ITERS       10000
          if (++iters >= MAX_ITERS)
            break;
        }

#if USE_TCACHE
      /* If all the small chunks we found ended up cached, return one now.  */
      if (return_cached)
	{
	  return tcache_get (tc_idx);
	}
#endif

      /*
         If a large request, scan through the chunks of current bin in
         sorted order to find smallest that fits.  Use the skip list for this.
       */

      if (!in_smallbin_range (nb))
        {
          bin = bin_at (av, idx);

          /* skip scan if empty or largest chunk is too small */
          if ((victim = first (bin)) != bin
	      && (unsigned long) chunksize_nomask (victim)
	        >= (unsigned long) (nb))
            {
              victim = victim->bk_nextsize;
              while (((unsigned long) (size = chunksize (victim)) <
                      (unsigned long) (nb)))
                victim = victim->bk_nextsize;

              /* Avoid removing the first entry for a size so that the skip
                 list does not have to be rerouted.  */
              if (victim != last (bin)
		  && chunksize_nomask (victim)
		    == chunksize_nomask (victim->fd))
                victim = victim->fd;

              remainder_size = size - nb;
              unlink (av, victim, bck, fwd);

              /* Exhaust */
              if (remainder_size < MINSIZE)
                {
                  set_inuse_bit_at_offset (victim, size);
                  if (av != &main_arena)
		    set_non_main_arena (victim);
                }
              /* Split */
              else
                {
                  remainder = chunk_at_offset (victim, nb);
                  /* We cannot assume the unsorted list is empty and therefore
                     have to perform a complete insert here.  */
                  bck = unsorted_chunks (av);
                  fwd = bck->fd;
		  if (__glibc_unlikely (fwd->bk != bck))
		    malloc_printerr ("malloc(): corrupted unsorted chunks");
                  remainder->bk = bck;
                  remainder->fd = fwd;
                  bck->fd = remainder;
                  fwd->bk = remainder;
                  if (!in_smallbin_range (remainder_size))
                    {
                      remainder->fd_nextsize = NULL;
                      remainder->bk_nextsize = NULL;
                    }
                  set_head (victim, nb | PREV_INUSE |
                            (av != &main_arena ? NON_MAIN_ARENA : 0));
                  set_head (remainder, remainder_size | PREV_INUSE);
                  set_foot (remainder, remainder_size);
                }
              check_malloced_chunk (av, victim, nb);
              void *p = chunk2mem (victim);
              alloc_perturb (p, bytes);
              return p;
            }
        }

      /*
         Search for a chunk by scanning bins, starting with next largest
         bin. This search is strictly by best-fit; i.e., the smallest
         (with ties going to approximately the least recently used) chunk
         that fits is selected.

         The bitmap avoids needing to check that most blocks are nonempty.
         The particular case of skipping all bins during warm-up phases
         when no chunks have been returned yet is faster than it might look.
       */

      ++idx;
      bin = bin_at (av, idx);
      block = idx2block (idx);
      map = av->binmap[block];
      bit = idx2bit (idx);

      for (;; )
        {
          /* Skip rest of block if there are no more set bits in this block.  */
          if (bit > map || bit == 0)
            {
              do
                {
                  if (++block >= BINMAPSIZE) /* out of bins */
                    goto use_top;
                }
              while ((map = av->binmap[block]) == 0);

              bin = bin_at (av, (block << BINMAPSHIFT));
              bit = 1;
            }

          /* Advance to bin with set bit. There must be one. */
          while ((bit & map) == 0)
            {
              bin = next_bin (bin);
              bit <<= 1;
              assert (bit != 0);
            }

          /* Inspect the bin. It is likely to be non-empty */
          victim = last (bin);

          /*  If a false alarm (empty bin), clear the bit. */
          if (victim == bin)
            {
              av->binmap[block] = map &= ~bit; /* Write through */
              bin = next_bin (bin);
              bit <<= 1;
            }

          else
            {
              size = chunksize (victim);

              /*  We know the first chunk in this bin is big enough to use. */
              assert ((unsigned long) (size) >= (unsigned long) (nb));

              remainder_size = size - nb;

              /* unlink */
              unlink (av, victim, bck, fwd);

              /* Exhaust */
              if (remainder_size < MINSIZE)
                {
                  set_inuse_bit_at_offset (victim, size);
                  if (av != &main_arena)
		    set_non_main_arena (victim);
                }

              /* Split */
              else
                {
                  remainder = chunk_at_offset (victim, nb);

                  /* We cannot assume the unsorted list is empty and therefore
                     have to perform a complete insert here.  */
                  bck = unsorted_chunks (av);
                  fwd = bck->fd;
		  if (__glibc_unlikely (fwd->bk != bck))
		    malloc_printerr ("malloc(): corrupted unsorted chunks 2");
                  remainder->bk = bck;
                  remainder->fd = fwd;
                  bck->fd = remainder;
                  fwd->bk = remainder;

                  /* advertise as last remainder */
                  if (in_smallbin_range (nb))
                    av->last_remainder = remainder;
                  if (!in_smallbin_range (remainder_size))
                    {
                      remainder->fd_nextsize = NULL;
                      remainder->bk_nextsize = NULL;
                    }
                  set_head (victim, nb | PREV_INUSE |
                            (av != &main_arena ? NON_MAIN_ARENA : 0));
                  set_head (remainder, remainder_size | PREV_INUSE);
                  set_foot (remainder, remainder_size);
                }
              check_malloced_chunk (av, victim, nb);
              void *p = chunk2mem (victim);
              alloc_perturb (p, bytes);
              return p;
            }
        }

    use_top:
      /*
         If large enough, split off the chunk bordering the end of memory
         (held in av->top). Note that this is in accord with the best-fit
         search rule.  In effect, av->top is treated as larger (and thus
         less well fitting) than any other available chunk since it can
         be extended to be as large as necessary (up to system
         limitations).

         We require that av->top always exists (i.e., has size >=
         MINSIZE) after initialization, so if it would otherwise be
         exhausted by current request, it is replenished. (The main
         reason for ensuring it exists is that we may need MINSIZE space
         to put in fenceposts in sysmalloc.)
       */

      victim = av->top;
      size = chunksize (victim);

      if (__glibc_unlikely (size > av->system_mem))
        malloc_printerr ("malloc(): corrupted top size");

      if ((unsigned long) (size) >= (unsigned long) (nb + MINSIZE))
        {
          remainder_size = size - nb;
          remainder = chunk_at_offset (victim, nb);
          av->top = remainder;
          set_head (victim, nb | PREV_INUSE |
                    (av != &main_arena ? NON_MAIN_ARENA : 0));
          set_head (remainder, remainder_size | PREV_INUSE);

          check_malloced_chunk (av, victim, nb);
          void *p = chunk2mem (victim);
          alloc_perturb (p, bytes);
          return p;
        }

      /* When we are using atomic ops to free fast chunks we can get
         here for all block sizes.  */
      else if (atomic_load_relaxed (&av->have_fastchunks))
        {
          malloc_consolidate (av);
          /* restore original bin index */
          if (in_smallbin_range (nb))
            idx = smallbin_index (nb);
          else
            idx = largebin_index (nb);
        }

      /*
         Otherwise, relay to handle system-dependent cases
       */
      else
        {
          void *p = sysmalloc (nb, av);
          if (p != NULL)
            alloc_perturb (p, bytes);
          return p;
        }
    }