void srandmemberWithCountCommand(client *c) {
    long l;
    unsigned long count, size;
    int uniq = 1;
    robj *set;
    sds ele;
    int64_t llele;
    int encoding;

    dict *d;

    if (getLongFromObjectOrReply(c,c->argv[2],&l,NULL) != C_OK) return;
    if (l >= 0) {
        count = (unsigned long) l;
    } else {
        /* A negative count means: return the same elements multiple times
         * (i.e. don't remove the extracted element after every extraction). */
        count = -l;
        uniq = 0;
    }

    if ((set = lookupKeyReadOrReply(c,c->argv[1],shared.emptyset[c->resp]))
        == NULL || checkType(c,set,OBJ_SET)) return;
    size = setTypeSize(set);

    /* If count is zero, serve it ASAP to avoid special cases later. */
    if (count == 0) {
        addReply(c,shared.emptyset[c->resp]);
        return;
    }

    /* CASE 1: The count was negative, so the extraction method is just:
     * "return N random elements" sampling the whole set every time.
     * This case is trivial and can be served without auxiliary data
     * structures. */
    if (!uniq) {
        addReplySetLen(c,count);
        while(count--) {
            encoding = setTypeRandomElement(set,&ele,&llele);
            if (encoding == OBJ_ENCODING_INTSET) {
                addReplyBulkLongLong(c,llele);
            } else {
                addReplyBulkCBuffer(c,ele,sdslen(ele));
            }
        }
        return;
    }

    /* CASE 2:
     * The number of requested elements is greater than the number of
     * elements inside the set: simply return the whole set. */
    if (count >= size) {
        sunionDiffGenericCommand(c,c->argv+1,1,NULL,SET_OP_UNION);
        return;
    }

    /* For CASE 3 and CASE 4 we need an auxiliary dictionary. */
    d = dictCreate(&objectKeyPointerValueDictType,NULL);

    /* CASE 3:
     * The number of elements inside the set is not greater than
     * SRANDMEMBER_SUB_STRATEGY_MUL times the number of requested elements.
     * In this case we create a set from scratch with all the elements, and
     * subtract random elements to reach the requested number of elements.
     *
     * This is done because if the number of requested elements is just
     * a bit less than the number of elements in the set, the natural approach
     * used into CASE 3 is highly inefficient. */
    if (count*SRANDMEMBER_SUB_STRATEGY_MUL > size) {
        setTypeIterator *si;

        /* Add all the elements into the temporary dictionary. */
        si = setTypeInitIterator(set);
        while((encoding = setTypeNext(si,&ele,&llele)) != -1) {
            int retval = DICT_ERR;

            if (encoding == OBJ_ENCODING_INTSET) {
                retval = dictAdd(d,createStringObjectFromLongLong(llele),NULL);
            } else {
                retval = dictAdd(d,createStringObject(ele,sdslen(ele)),NULL);
            }
            serverAssert(retval == DICT_OK);
        }
        setTypeReleaseIterator(si);
        serverAssert(dictSize(d) == size);

        /* Remove random elements to reach the right count. */
        while(size > count) {
            dictEntry *de;

            de = dictGetRandomKey(d);
            dictDelete(d,dictGetKey(de));
            size--;
        }
    }

    /* CASE 4: We have a big set compared to the requested number of elements.
     * In this case we can simply get random elements from the set and add
     * to the temporary set, trying to eventually get enough unique elements
     * to reach the specified count. */
    else {
        unsigned long added = 0;
        robj *objele;

        while(added < count) {
            encoding = setTypeRandomElement(set,&ele,&llele);
            if (encoding == OBJ_ENCODING_INTSET) {
                objele = createStringObjectFromLongLong(llele);
            } else {
                objele = createStringObject(ele,sdslen(ele));
            }
            /* Try to add the object to the dictionary. If it already exists
             * free it, otherwise increment the number of objects we have
             * in the result dictionary. */
            if (dictAdd(d,objele,NULL) == DICT_OK)
                added++;
            else
                decrRefCount(objele);
        }
    }

    /* CASE 3 & 4: send the result to the user. */
    {
        dictIterator *di;
        dictEntry *de;

        addReplySetLen(c,count);
        di = dictGetIterator(d);
        while((de = dictNext(di)) != NULL)
            addReplyBulk(c,dictGetKey(de));
        dictReleaseIterator(di);
        dictRelease(d);
    }
}