static Bool svg_parse_animation(GF_SVG_Parser *parser, GF_SceneGraph *sg, SVG_DeferredAnimation *anim, const char *nodeID, u32 force_type)
{
	GF_FieldInfo info;
	u32 tag;
	u8 anim_value_type = 0;

	if (anim->resolve_stage==0) {
		/* Stage 0: parsing the animation attribute values
					for that we need to resolve the target first */

		/* if we don't have a target, try to get it */
		if (!anim->target)
			anim->target = (SVG_Element *) gf_sg_find_node_by_name(sg, anim->target_id + 1);

		/* if now we have a target, create the xlink:href attribute on the animation element and set it to the found target */
		if (anim->target) {
			XMLRI *iri;
			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_XLINK_ATT_href, GF_TRUE, GF_FALSE, &info);
			iri = (XMLRI *)info.far_ptr;
			iri->type = XMLRI_ELEMENTID;
			iri->target = anim->target;
			gf_node_register_iri(sg, iri);
		}

		tag = gf_node_get_tag((GF_Node *)anim->animation_elt);
		/* get the attribute name attribute if specified */
		if (anim->type && (tag== TAG_SVG_animateTransform) ) {
			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_transform_type, GF_TRUE, GF_FALSE, &info);
			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->type, 0);
			switch(*(SVG_TransformType *) info.far_ptr) {
			case SVG_TRANSFORM_TRANSLATE:
				anim_value_type = SVG_Transform_Translate_datatype;
				break;
			case SVG_TRANSFORM_SCALE:
				anim_value_type = SVG_Transform_Scale_datatype;
				break;
			case SVG_TRANSFORM_ROTATE:
				anim_value_type = SVG_Transform_Rotate_datatype;
				break;
			case SVG_TRANSFORM_SKEWX:
				anim_value_type = SVG_Transform_SkewX_datatype;
				break;
			case SVG_TRANSFORM_SKEWY:
				anim_value_type = SVG_Transform_SkewY_datatype;
				break;
			case SVG_TRANSFORM_MATRIX:
				anim_value_type = SVG_Transform_datatype;
				break;
			default:
				svg_report(parser, GF_OK, "unknown datatype for animate transform");
				return GF_FALSE;
			}
		}
		else if (gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_attributeName, GF_FALSE, GF_FALSE, &info) == GF_OK) {
			SMIL_AttributeName *attname = (SMIL_AttributeName *)info.far_ptr;

			/*parse the attribute name even if the target is not found, because a namespace could be specified and
			only valid for the current node*/
			if (!attname->type) {
				char *sep;
				char *name = attname->name;
				sep = strchr(name, ':');
				if (sep) {
					sep[0] = 0;
					attname->type = gf_sg_get_namespace_code(anim->animation_elt->sgprivate->scenegraph, name);
					sep[0] = ':';
					name = gf_strdup(sep+1);
					gf_free(attname->name);
					attname->name = name;
				} else {
					attname->type = parser->current_ns;
				}
			}

			/* the target is still not known stay in stage 0 */
			if (!anim->target) return GF_FALSE;

			gf_node_get_attribute_by_name((GF_Node *)anim->target, attname->name, attname->type, GF_TRUE, GF_TRUE, &info);
			/*set the tag value to avoid parsing the name in the anim node_init phase*/
			attname->tag = info.fieldIndex;
			attname->type = 0;
			anim_value_type = info.fieldType;
		} else {
			if (tag == TAG_SVG_animateMotion) {
				anim_value_type = SVG_Motion_datatype;
			} else if (tag == TAG_SVG_discard) {
				/* there is no value to parse in discard, we can jump to the next stage */
				anim->resolve_stage = 1;
				return svg_parse_animation(parser, sg, anim, nodeID, 0);
			} else {
				svg_report(parser, GF_OK, "Missing attributeName attribute on %s", gf_node_get_name((GF_Node *)anim->animation_elt));
				return GF_FALSE;
			}
		}

		/* the target is still not known stay in stage 0 */
		if (!anim->target) return GF_FALSE;

		if (anim->to) {
			/* now that we have a target, if there is a to value to parse, create the attribute and parse it */
			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_to, GF_TRUE, GF_FALSE, &info);
			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->to, anim_value_type);
			if (anim_value_type==XMLRI_datatype) {
				svg_post_process_href(parser, (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
			}
		}
		if (anim->from) {
			/* now that we have a target, if there is a from value to parse, create the attribute and parse it */
			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_from, GF_TRUE, GF_FALSE, &info);
			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->from, anim_value_type);
			if (anim_value_type==XMLRI_datatype)
				svg_post_process_href(parser,  (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
		}
		if (anim->by) {
			/* now that we have a target, if there is a by value to parse, create the attribute and parse it */
			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_by, GF_TRUE, GF_FALSE, &info);
			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->by, anim_value_type);
			if (anim_value_type==XMLRI_datatype)
				svg_post_process_href(parser,  (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
		}
		if (anim->values) {
			/* now that we have a target, if there is a 'values' value to parse, create the attribute and parse it */
			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_values, GF_TRUE, GF_FALSE, &info);
			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->values, anim_value_type);
			if (anim_value_type==XMLRI_datatype) {
				u32 i, count;
				SMIL_AnimateValues *anim_values;
				anim_values = (SMIL_AnimateValues *)info.far_ptr;
				count = gf_list_count(anim_values->values);
				for (i=0; i<count; i++) {
					XMLRI *iri = (XMLRI *)gf_list_get(anim_values->values, i);
					svg_post_process_href(parser,  (GF_Node *) anim->target, iri);
				}
			}
		}
		anim->resolve_stage = 1;
	}

	if (anim->resolve_stage == 1) {
		/* Stage 1: parsing the begin values
					we go into the next stage only if at least one begin value is resolved */
		gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_begin, GF_TRUE, GF_FALSE, &info);
		if (gf_svg_resolve_smil_times((GF_Node *)anim->animation_elt, anim->target, *(GF_List **)info.far_ptr, GF_FALSE, nodeID)) {
			anim->resolve_stage = 2;
		} else if (force_type!=2) {
			return GF_FALSE;
		}
	}

	gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_end, GF_TRUE, GF_FALSE, &info);
	if (!gf_svg_resolve_smil_times((GF_Node *)anim->animation_elt, anim->target, *(GF_List **)info.far_ptr, GF_TRUE, nodeID)) {
		if (force_type!=2) return GF_FALSE;
	}

	/*animateMotion needs its children to be parsed before it can be initialized !! */
	if (force_type || gf_node_get_tag((GF_Node *)anim->animation_elt) != TAG_SVG_animateMotion) {
		gf_node_init((GF_Node *)anim->animation_elt);
		return GF_TRUE;
	} else {
		return GF_FALSE;
	}

}