static void dccp_v4_err(struct sk_buff *skb, u32 info)
{
	const struct iphdr *iph = (struct iphdr *)skb->data;
	const u8 offset = iph->ihl << 2;
	const struct dccp_hdr *dh = (struct dccp_hdr *)(skb->data + offset);
	struct dccp_sock *dp;
	struct inet_sock *inet;
	const int type = icmp_hdr(skb)->type;
	const int code = icmp_hdr(skb)->code;
	struct sock *sk;
	__u64 seq;
	int err;
	struct net *net = dev_net(skb->dev);

	if (skb->len < offset + sizeof(*dh) ||
	    skb->len < offset + __dccp_basic_hdr_len(dh)) {
		ICMP_INC_STATS_BH(net, ICMP_MIB_INERRORS);
		return;
	}

	sk = inet_lookup(net, &dccp_hashinfo,
			iph->daddr, dh->dccph_dport,
			iph->saddr, dh->dccph_sport, inet_iif(skb));
	if (sk == NULL) {
		ICMP_INC_STATS_BH(net, ICMP_MIB_INERRORS);
		return;
	}

	if (sk->sk_state == DCCP_TIME_WAIT) {
		inet_twsk_put(inet_twsk(sk));
		return;
	}

	bh_lock_sock(sk);
	/* If too many ICMPs get dropped on busy
	 * servers this needs to be solved differently.
	 */
	if (sock_owned_by_user(sk))
		NET_INC_STATS_BH(net, LINUX_MIB_LOCKDROPPEDICMPS);

	if (sk->sk_state == DCCP_CLOSED)
		goto out;

	dp = dccp_sk(sk);
	seq = dccp_hdr_seq(dh);
	if ((1 << sk->sk_state) & ~(DCCPF_REQUESTING | DCCPF_LISTEN) &&
	    !between48(seq, dp->dccps_awl, dp->dccps_awh)) {
		NET_INC_STATS_BH(net, LINUX_MIB_OUTOFWINDOWICMPS);
		goto out;
	}

	switch (type) {
	case ICMP_SOURCE_QUENCH:
		/* Just silently ignore these. */
		goto out;
	case ICMP_PARAMETERPROB:
		err = EPROTO;
		break;
	case ICMP_DEST_UNREACH:
		if (code > NR_ICMP_UNREACH)
			goto out;

		if (code == ICMP_FRAG_NEEDED) { /* PMTU discovery (RFC1191) */
			if (!sock_owned_by_user(sk))
				dccp_do_pmtu_discovery(sk, iph, info);
			goto out;
		}

		err = icmp_err_convert[code].errno;
		break;
	case ICMP_TIME_EXCEEDED:
		err = EHOSTUNREACH;
		break;
	default:
		goto out;
	}

	switch (sk->sk_state) {
		struct request_sock *req , **prev;
	case DCCP_LISTEN:
		if (sock_owned_by_user(sk))
			goto out;
		req = inet_csk_search_req(sk, &prev, dh->dccph_dport,
					  iph->daddr, iph->saddr);
		if (!req)
			goto out;

		/*
		 * ICMPs are not backlogged, hence we cannot get an established
		 * socket here.
		 */
		WARN_ON(req->sk);

		if (seq != dccp_rsk(req)->dreq_iss) {
			NET_INC_STATS_BH(net, LINUX_MIB_OUTOFWINDOWICMPS);
			goto out;
		}
		/*
		 * Still in RESPOND, just remove it silently.
		 * There is no good way to pass the error to the newly
		 * created socket, and POSIX does not want network
		 * errors returned from accept().
		 */
		inet_csk_reqsk_queue_drop(sk, req, prev);
		goto out;

	case DCCP_REQUESTING:
	case DCCP_RESPOND:
		if (!sock_owned_by_user(sk)) {
			DCCP_INC_STATS_BH(DCCP_MIB_ATTEMPTFAILS);
			sk->sk_err = err;

			sk->sk_error_report(sk);

			dccp_done(sk);
		} else
			sk->sk_err_soft = err;
		goto out;
	}

	/* If we've already connected we will keep trying
	 * until we time out, or the user gives up.
	 *
	 * rfc1122 4.2.3.9 allows to consider as hard errors
	 * only PROTO_UNREACH and PORT_UNREACH (well, FRAG_FAILED too,
	 * but it is obsoleted by pmtu discovery).
	 *
	 * Note, that in modern internet, where routing is unreliable
	 * and in each dark corner broken firewalls sit, sending random
	 * errors ordered by their masters even this two messages finally lose
	 * their original sense (even Linux sends invalid PORT_UNREACHs)
	 *
	 * Now we are in compliance with RFCs.
	 *							--ANK (980905)
	 */

	inet = inet_sk(sk);
	if (!sock_owned_by_user(sk) && inet->recverr) {
		sk->sk_err = err;
		sk->sk_error_report(sk);
	} else /* Only an error on timeout */
		sk->sk_err_soft = err;
out:
	bh_unlock_sock(sk);
	sock_put(sk);
}