CVPR2024/CVPR2024-papers-abstract-index huggingface dataset:
The perception of 3D motion of surrounding traffic participants is crucial for driving safety. While existing works primarily focus on general large motions we contend that the instantaneous detection and quantification of subtle motions is equally important as they indicate the nuances in driving behavior that may be safety critical such as behaviors near a stop sign of parking positions. We delve into this under-explored task examining its unique challenges and developing our solution accompanied by a carefully designed benchmark. Specifically due to the lack of correspondences between consecutive frames of sparse Lidar point clouds static objects might appear to be moving - the so-called swimming effect. This intertwines with the true object motion thereby posing ambiguity in accurate estimation especially for subtle motion. To address this we propose to leverage local occupancy completion of object point clouds to densify the shape cue and mitigate the impact of swimming artifacts. The occupancy completion is learned in an end-to-end fashion together with the detection of moving objects and the estimation of their motion instantaneously as soon as objects start to move. Extensive experiments demonstrate superior performance compared to standard 3D motion estimation approaches particularly highlighting our method's specialized treatment of subtle motion.
Novel view synthesis is attractive for social media but it often contains unwanted details such as personal information that needs to be edited out for a better experience. Multiplane image (MPI) is desirable for social media because of its generality but it is complex and computationally expensive making object removal challenging. To address these challenges we propose CORE-MPI which employs embedding images to improve the consistency and accessibility of MPI object removal. CORE-MPI allows for real-time transmission and interaction with embedding images on social media facilitating object removal with a single mask. However recovering the geometric information hidden in the embedding images is a significant challenge. Therefore we propose a dual-network approach where one network focuses on color restoration and the other on inpainting the embedding image including geometric information. For the training of CORE-MPI we introduce a pseudo-reference loss aimed at proficient color recovery even in complex scenes or with large masks. Furthermore we present a disparity consistency loss to preserve the geometric consistency of the inpainted region. We demonstrate the effectiveness of CORE-MPI on RealEstate10K and UCSD datasets.
In this paper we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner which cannot incorporate 3D scene geometry. Therefore the learned deformation is not necessarily geometrically coherent which results in unsatisfactory dynamic view synthesis and 3D dynamic reconstruction. Recently 3D Gaussian Splatting provides a new representation of the 3D scene building upon which the 3D geometry could be exploited in learning the complex 3D deformation. Specifically the scenes are represented as a collection of 3D Gaussian where each 3D Gaussian is optimized to move and rotate over time to model the deformation. To enforce the 3D scene geometry constraint during deformation we explicitly extract 3D geometry features and integrate them in learning the 3D deformation. In this way our solution achieves 3D geometry-aware deformation modeling which enables improved dynamic view synthesis and 3D dynamic reconstruction. Extensive experimental results on both synthetic and real datasets prove the superiority of our solution which achieves new state-of-the-art performance.
In this way our solution achieves 3D geometry-aware deformation modeling which enables improved dynamic view synthesis and 3D dynamic reconstruction. Extensive experimental results on both synthetic and real datasets prove the superiority of our solution which achieves new state-of-the-art performance. The project is available at \href https://npucvr.github.io/GaGS/  https://npucvr.github.io/GaGS/ .
Wi-Fi signals in contrast to cameras offer privacy protection and occlusion resilience for some practical scenarios such as smart homes elderly care and virtual reality. Recent years have seen remarkable progress in the estimation of single-person 2D pose single-person 3D pose and multi-person 2D pose. This paper takes a step forward by introducing Person-in-WiFi 3D a pioneering Wi-Fi system that accomplishes multi-person 3D pose estimation. Person-in-WiFi 3D has two main updates. Firstly it has a greater number of Wi-Fi devices to enhance the capability for capturing spatial reflections from multiple individuals. Secondly it leverages the Transformer for end-to-end estimation. Compared to its predecessor Person-in-WiFi 3D is storage-efficient and fast. We deployed a proof-of-concept system in 4mx3.5m areas and collected a dataset of over 97K frames with seven volunteers. Person-in-WiFi 3D attains 3D joint localization errors of 91.7mm (1-person) 108.1mm (2-person) and 125.3mm (3-person) comparable to cameras and millimeter-wave radars.
Real-world systems often encounter new data over time which leads to experiencing target domain shifts. Existing Test-Time Adaptation (TTA) methods tend to apply computationally heavy and memory-intensive backpropagation-based approaches to handle this. Here we propose a novel method that uses a backpropagation-free approach for TTA for the specific case of 3D data. Our model uses a two-stream architecture to maintain knowledge about the source domain as well as complementary target-domain-specific information. The backpropagation-free property of our model helps address the well-known forgetting problem and mitigates the error accumulation issue. The proposed method also eliminates the need for the usually noisy process of pseudo-labeling and reliance on costly self-supervised training. Moreover our method leverages subspace learning effectively reducing the distribution variance between the two domains. Furthermore the source-domain-specific and the target-domain-specific streams are aligned using a novel entropy-based adaptive fusion strategy. Extensive experiments on popular benchmarks demonstrate the effectiveness of our method. The code will be available at https://github.com/abie-e/BFTT3D.
With the recent advances in vision transformers and large language models (LLMs) finetuning costly large models on downstream learning tasks poses significant challenges under limited computational resources. This paper presents a REsource and ComputAtion-efficient Pruning framework (RECAP) for the finetuning of transformer-based large models. RECAP by design bridges the gap between efficiency and performance through an iterative process cycling between pruning finetuning and updating stages to explore different chunks of the given large-scale model. At each iteration we first prune the model with Taylor-approximation-based importance estimation and then only update a subset of the pruned model weights based on the Fisher-information criterion. In this way RECAP achieves two synergistic and yet conflicting goals: reducing the GPU memory footprint while maintaining model performance unlike most existing pruning methods that require the model to be finetuned beforehand for better preservation of model performance. We perform extensive experiments with a wide range of large transformer-based architectures on various computer vision and natural language understanding tasks. Compared to recent pruning techniques we demonstrate that RECAP offers significant improvements in GPU memory efficiency capable of reducing the footprint by up to 65%.
RAW images are rarely shared mainly due to its excessive data size compared to their sRGB counterparts obtained by camera ISPs. Learning the forward and inverse processes of camera ISPs has been recently demonstrated enabling physically-meaningful RAW-level image processing on input sRGB images. However existing learning-based ISP methods fail to handle the large variations in the ISP processes with respect to camera parameters such as ISO and exposure time and have limitations when used for various applications. In this paper we propose ParamISP a learning-based method for forward and inverse conversion between sRGB and RAW images that adopts a novel neural-network module to utilize camera parameters which is dubbed as ParamNet. Given the camera parameters provided in the EXIF data ParamNet converts them into a feature vector to control the ISP networks. Extensive experiments demonstrate that ParamISP achieve superior RAW and sRGB reconstruction results compared to previous methods and it can be effectively used for a variety of applications such as deblurring dataset synthesis raw deblurring HDR reconstruction and camera-to-camera transfer.
Diffusion models (DMs) embark a new era of generative modeling and offer more opportunities for efficient generating high-quality and realistic data samples. However their widespread use has also brought forth new challenges in model security which motivates the creation of more effective adversarial attackers on DMs to understand its vulnerability. We propose CAAT a simple but generic and efficient approach that does not require costly training to effectively fool latent diffusion models (LDMs). The approach is based on the observation that cross-attention layers exhibits higher sensitivity to gradient change allowing for leveraging subtle perturbations on published images to significantly corrupt the generated images. We show that a subtle perturbation on an image can significantly impact the cross-attention layers thus changing the mapping between text and image during the fine-tuning of customized diffusion models. Extensive experiments demonstrate that CAAT is compatible with diverse diffusion models and outperforms baseline attack methods in a more effective (more noise) and efficient (twice as fast as Anti-DreamBooth and Mist) manner.
In this paper we introduce Fairy a minimalist yet robust adaptation of image-editing diffusion models enhancing them for video editing applications. Our approach centers on the concept of anchor-based cross-frame attention a mechanism that implicitly propagates diffusion features across frames ensuring superior temporal coherence and high-fidelity synthesis. Fairy not only addresses limitations of previous models including memory and processing speed. It also improves temporal consistency through a unique data augmentation strategy. This strategy renders the model equivariant to affine transformations in both source and target images. Remarkably efficient Fairy generates 120-frame 512x384 videos (4-second duration at 30 FPS) in just 14 seconds outpacing prior works by at least 44x. A comprehensive user study involving 1000 generated samples confirms that our approach delivers superior quality decisively outperforming established methods.
Current instruction-based image editing methods such as InstructPix2Pix often fail to produce satisfactory results in complex scenarios due to their dependence on the simple CLIP text encoder in diffusion models. To rectify this this paper introduces SmartEdit a novel approach of instruction-based image editing that leverages Multimodal Large Language Models (MLLMs) to enhance its understanding and reasoning capabilities. However direct integration of these elements still faces challenges in situations requiring complex reasoning. To mitigate this we propose a Bidirectional Interaction Module (BIM) that enables comprehensive bidirectional information interactions between the input image and the MLLM output. During training we initially incorporate perception data to boost the perception and understanding capabilities of diffusion models. Subsequently we demonstrate that a small amount of complex instruction editing data can effectively stimulate SmartEdit's editing capabilities for more complex instructions. We further construct a new evaluation dataset Reason-Edit specifically tailored for complex instruction-based image editing. Both quantitative and qualitative results on this evaluation dataset indicate that our SmartEdit surpasses previous methods paving the way for the practical application of complex instruction-based image editing.
The data bottleneck has emerged as a fundamental challenge in learning based image restoration methods. Researchers have attempted to generate synthesized training data using paired or unpaired samples to address this challenge. This study proposes SeNM-VAE a semi-supervised noise modeling method that leverages both paired and unpaired datasets to generate realistic degraded data. Our approach is based on modeling the conditional distribution of degraded and clean images with a specially designed graphical model. Under the variational inference framework we develop an objective function for handling both paired and unpaired data. We employ our method to generate paired training samples for real-world image denoising and super-resolution tasks. Our approach excels in the quality of synthetic degraded images compared to other unpaired and paired noise modeling methods. Furthermore our approach demonstrates remarkable performance in downstream image restoration tasks even with limited paired data. With more paired data our method achieves the best performance on the SIDD dataset.
Recent advancements have shown the potential of leveraging both point clouds and images to localize anomalies. Nevertheless their applicability in industrial manufacturing is often constrained by significant drawbacks such as the use of memory banks which leads to a substantial increase in terms of memory footprint and inference times. We propose a novel light and fast framework that learns to map features from one modality to the other on nominal samples and detect anomalies by pinpointing inconsistencies between observed and mapped features. Extensive experiments show that our approach achieves state-of-the-art detection and segmentation performance in both the standard and few-shot settings on the MVTec 3D-AD dataset while achieving faster inference and occupying less memory than previous multimodal AD methods. Furthermore we propose a layer pruning technique to improve memory and time efficiency with a marginal sacrifice in performance.
Despite noise and caption quality having been acknowledged as important factors impacting vision-language contrastive pre-training in this paper we show that the full potential of improving the training process by addressing such issues is yet to be realized. Specifically we firstly study and analyze two issues affecting training: incorrect assignment of negative pairs and low caption quality and diversity. Then we devise effective solutions for addressing both problems which essentially require training with multiple true positive pairs. Finally we propose training with sigmoid loss to address such a requirement. We show very large gains over the current state-of-the-art for both image recognition (  +6% on average over 11 datasets) and image retrieval (  +19% on Flickr30k and   +15% on MSCOCO).
We aim at finetuning a vision-language model without hurting its out-of-distribution (OOD) generalization. We address two types of OOD generalization i.e. i) domain shift such as natural to sketch images and ii) zero-shot capability to recognize the category that was not contained in the finetune data. Arguably the diminished OOD generalization after finetuning stems from the excessively simplified finetuning target which only provides the class information such as "a photo of a [CLASS]". This is distinct from the process in that CLIP was pretrained where there is abundant text supervision with rich semantic information. Therefore we propose to compensate for the finetune process using auxiliary supervision with rich semantic information which acts as anchors to preserve the OOD generalization. Specifically two types of anchors are elaborated in our methods including i) text-compensated anchor which uses the images from the finetune set but enriches the text supervision from a pretrained captioner ii) image-text-pair anchor which is retrieved from the dataset similar to pretraining data of CLIP according to the downstream task associating with the original CLIP text with rich semantics.
Those anchors are utilized as auxiliary semantic information to maintain the original feature space of CLIP thereby preserving the OOD generalization capabilities. Comprehensive experiments demonstrate that our method achieves in-distribution performance akin to conventional finetuning while attaining new state-of-the-art results on domain shift and zero-shot learning benchmarks.
Researchers in natural science need reliable methods for quantifying animal behavior. Recently numerous computer vision methods emerged to automate the process. However observing wild species at remote locations remains a challenging task due to difficult lighting conditions and constraints on power supply and data storage. Event cameras offer unique advantages for battery-dependent remote monitoring due to their low power consumption and high dynamic range capabilities. We use this novel sensor to quantify a behavior in Chinstrap penguins called ecstatic display. We formulate the problem as a temporal action detection task determining the start and end times of the behavior. For this purpose we recorded a colony of breeding penguins in Antarctica for several weeks and labeled event data on 16 nests. The developed method consists of a generator of candidate time intervals (proposals) and a classifier of the actions within them. The experiments show that the event cameras' natural response to motion is effective for continuous behavior monitoring and detection reaching a mean average precision (mAP) of 58% (which increases to 63% in good weather conditions). The results also demonstrate the robustness against various lighting conditions contained in the challenging dataset. The low-power capabilities of the event camera allow it to record significantly longer than with a conventional camera.
The results also demonstrate the robustness against various lighting conditions contained in the challenging dataset. The low-power capabilities of the event camera allow it to record significantly longer than with a conventional camera. This work pioneers the use of event cameras for remote wildlife observation opening new interdisciplinary opportunities. https:// tub-rip.github.io/ eventpenguins/
Video-based visual relation detection tasks such as video scene graph generation play important roles in fine-grained video understanding. However current video visual relation detection datasets have two main limitations that hinder the progress of research in this area. First they do not explore complex human-human interactions in multi-person scenarios. Second the relation types of existing datasets have relatively low-level semantics and can be often recognized by appearance or simple prior information without the need for detailed spatio-temporal context reasoning. Nevertheless comprehending high-level interactions between humans is crucial for understanding complex multi-person videos such as sports and surveillance videos. To address this issue we propose a new video visual relation detection task: video human-human interaction detection and build a dataset named SportsHHI for it. SportsHHI contains 34 high-level interaction classes from basketball and volleyball sports. 118075 human bounding boxes and 50649 interaction instances are annotated on 11398 keyframes. To benchmark this we propose a two-stage baseline method and conduct extensive experiments to reveal the key factors for a successful human-human interaction detector. We hope that SportsHHI can stimulate research on human interaction understanding in videos and promote the development of spatio-temporal context modeling techniques in video visual relation detection.
We present DiSR-NeRF a diffusion-guided framework for view-consistent super-resolution (SR) NeRF. Unlike prior works we circumvent the requirement for high-resolution (HR) reference images by leveraging existing powerful 2D super-resolution models. Nonetheless independent SR 2D images are often inconsistent across different views. We thus propose Iterative 3D Synchronization (I3DS) to mitigate the inconsistency problem via the inherent multi-view consistency property of NeRF. Specifically our I3DS alternates between upscaling low-resolution (LR) rendered images with diffusion models and updating the underlying 3D representation with standard NeRF training. We further introduce Renoised Score Distillation (RSD) a novel score-distillation objective for 2D image resolution. Our RSD combines features from ancestral sampling and Score Distillation Sampling (SDS) to generate sharp images that are also LR-consistent. Qualitative and quantitative results on both synthetic and real-world datasets demonstrate that our DiSR-NeRF can achieve better results on NeRF super-resolution compared with existing works. Code and video results available at the project website.
Hyperspectral 3D imaging aims to acquire both depth and spectral information of a scene. However existing methods are either prohibitively expensive and bulky or compromise on spectral and depth accuracy. In this paper we present Dispersed Structured Light (DSL) a cost-effective and compact method for accurate hyperspectral 3D imaging. DSL modifies a traditional projector-camera system by placing a sub-millimeter thick diffraction grating film front of the projector. This configuration enables dispersing structured light based on light wavelength. To utilize the dispersed structured light we devise a model for dispersive projection image formation and a per-pixel hyperspectral 3D reconstruction method. We validate DSL by instantiating a compact experimental prototype. DSL achieves spectral accuracy of 18.8nm full-width half-maximum (FWHM) and depth error of 1mm outperforming prior work on practical hyperspectral 3D imaging. DSL promises accurate and practical hyperspectral 3D imaging for diverse application domains including computer vision and graphics cultural heritage geology and biology.
Crowd counting is a fundamental problem in crowd analysis which is typically accomplished by estimating a crowd density map and summing over the density values. However this approach suffers from background noise accumulation and loss of density due to the use of broad Gaussian kernels to create the ground truth density maps. This issue can be overcome by narrowing the Gaussian kernel. However existing approaches perform poorly when trained with ground truth density maps with broad kernels. To deal with this limitation we propose using conditional diffusion models to predict density maps as diffusion models show high fidelity to training data during generation. With that we present CrowdDiff that generates the crowd density map as a reverse diffusion process. Furthermore as the intermediate time steps of the diffusion process are noisy we incorporate a regression branch for direct crowd estimation only during training to improve the feature learning. In addition owing to the stochastic nature of the diffusion model we introduce producing multiple density maps to improve the counting performance contrary to the existing crowd counting pipelines. We conduct extensive experiments on publicly available datasets to validate the effectiveness of our method. CrowdDiff outperforms existing \sota crowd counting methods on several public crowd analysis benchmarks with significant improvements. CrowdDiff project is available at: https://dylran.github.io/crowddiff.github.io.