CVPR2024/CVPR2024-papers-abstract-index huggingface dataset:
We present a method to reconstruct indoor and outdoor static scene geometry and appearance from an omnidirectional video moving in a small circular sweep. This setting is challenging because of the small baseline and large depth ranges making it difficult to find ray crossings. To better constrain the optimization we estimate geometry as a signed distance field within a spherical binoctree data structure and use a complementary efficient tree traversal strategy based on a breadth-first search for sampling. Unlike regular grids or trees the shape of this structure well-matches the camera setting creating a better memory-quality trade-off. From an initial depth estimate the binoctree is adaptively subdivided throughout the optimization; previous methods use a fixed depth that leaves the scene undersampled. In comparison with three neural optimization methods and two non-neural methods ours shows decreased geometry error on average especially in a detailed scene while significantly reducing the required number of voxels to represent such details.
Recovering ghost-free High Dynamic Range (HDR) images from multiple Low Dynamic Range (LDR) images becomes challenging when the LDR images exhibit saturation and significant motion. Recent Diffusion Models (DMs) have been introduced in HDR imaging field demonstrating promising performance particularly in achieving visually perceptible results compared to previous DNN-based methods. However DMs require extensive iterations with large models to estimate entire images resulting in inefficiency that hinders their practical application. To address this challenge we propose the Low-Frequency aware Diffusion (LF-Diff) model for ghost-free HDR imaging. The key idea of LF-Diff is implementing the DMs in a highly compacted latent space and integrating it into a regression-based model to enhance the details of reconstructed images. Specifically as low-frequency information is closely related to human visual perception we propose to utilize DMs to create compact low-frequency priors for the reconstruction process. In addition to take full advantage of the above low-frequency priors the Dynamic HDR Reconstruction Network (DHRNet) is carried out in a regression-based manner to obtain final HDR images.
In addition to take full advantage of the above low-frequency priors the Dynamic HDR Reconstruction Network (DHRNet) is carried out in a regression-based manner to obtain final HDR images. Extensive experiments conducted on synthetic and real-world benchmark datasets demonstrate that our LF-Diff performs favorably against several state-of-the-art methods and is 10x faster than previous DM-based methods.
A fundamental characteristic common to both human vision and natural language is their compositional nature. Yet despite the performance gains contributed by large vision and language pretraining recent investigations find that most--if not all--our state-of-the-art vision-language models struggle at compositionality. They are unable to distinguish between images of "a girl in white facing a man in black" and "a girl in black facing a man in white". Moreover prior work suggests that compositionality doesn't arise with scale: larger model sizes or training data don't help. This paper develops a new iterated training algorithm that incentivizes compositionality. We draw on decades of cognitive science research that identifies cultural transmission--the need to teach a new generation--as a necessary inductive prior that incentivizes humans to develop compositional languages. Specifically we reframe vision-language contrastive learning as the Lewis Signaling Game between a vision agent and a language agent and operationalize cultural transmission by iteratively resetting one of the agent's weights during training. After every iteration this training paradigm induces representations that become "easier to learn" a property of compositional languages: e.g.
After every iteration this training paradigm induces representations that become "easier to learn" a property of compositional languages: e.g. our model trained on CC3M and CC12M improves standard CLIP by 4.7% 4.0% respectfully in the SugarCrepe benchmark.
Tracking with bio-inspired event cameras has garnered increasing interest in recent years. Existing works either utilize aligned RGB and event data for accurate tracking or directly learn an event-based tracker. The former incurs higher inference costs while the latter may be susceptible to the impact of noisy events or sparse spatial resolution. In this paper we propose a novel hierarchical knowledge distillation framework that can fully utilize multi-modal / multi-view information during training to facilitate knowledge transfer enabling us to achieve high-speed and low-latency visual tracking during testing by using only event signals. Specifically a teacher Transformer-based multi-modal tracking framework is first trained by feeding the RGB frame and event stream simultaneously. Then we design a new hierarchical knowledge distillation strategy which includes pairwise similarity feature representation and response maps-based knowledge distillation to guide the learning of the student Transformer network. In particular since existing event-based tracking datasets are all low-resolution (346 * 260) we propose the first large-scale high-resolution (1280 * 720) dataset named EventVOT. It contains 1141 videos and covers a wide range of categories such as pedestrians vehicles UAVs ping pong etc.
In particular since existing event-based tracking datasets are all low-resolution (346 * 260) we propose the first large-scale high-resolution (1280 * 720) dataset named EventVOT. It contains 1141 videos and covers a wide range of categories such as pedestrians vehicles UAVs ping pong etc. Extensive experiments on both low-resolution (FE240hz VisEvent COESOT) and our newly proposed high-resolution EventVOT dataset fully validated the effectiveness of our proposed method. The dataset evaluation toolkit and source code will be released.
In this paper we present LiDAR-Net a new real-scanned indoor point cloud dataset containing nearly 3.6 billion precisely point-level annotated points covering an expansive area of 30000m^2. It encompasses three prevalent daily environments including learning scenes working scenes and living scenes. LiDAR-Net is characterized by its non-uniform point distribution e.g. scanning holes and scanning lines. Additionally it meticulously records and annotates scanning anomalies including reflection noise and ghost. These anomalies stem from specular reflections on glass or metal as well as distortions due to moving persons. LiDAR-Net's realistic representation of non-uniform distribution and anomalies significantly enhances the training of deep learning models leading to improved generalization in practical applications. We thoroughly evaluate the performance of state-of-the-art algorithms on LiDAR-Net and provide a detailed analysis of the results. Crucially our research identifies several fundamental challenges in understanding indoor point clouds contributing essential insights to future explorations in this field. Our dataset can be found online: http://lidar-net.njumeta.com
Temporal Action Detection (TAD) aims to identify the action boundaries and the corresponding category within untrimmed videos. Inspired by the success of DETR in object detection several methods have adapted the query-based framework to the TAD task. However these approaches primarily followed DETR to predict actions at the instance level (i.e. identify each action by its center point) leading to sub-optimal boundary localization. To address this issue we propose a new Dual-level query-based TAD framework namely DualDETR to detect actions from both instance-level and boundary-level. Decoding at different levels requires semantics of different granularity therefore we introduce a two-branch decoding structure. This structure builds distinctive decoding processes for different levels facilitating explicit capture of temporal cues and semantics at each level. On top of the two-branch design we present a joint query initialization strategy to align queries from both levels. Specifically we leverage encoder proposals to match queries from each level in a one-to-one manner. Then the matched queries are initialized using position and content prior from the matched action proposal. The aligned dual-level queries can refine the matched proposal with complementary cues during subsequent decoding. We evaluate DualDETR on three challenging multi-label TAD benchmarks.
Then the matched queries are initialized using position and content prior from the matched action proposal. The aligned dual-level queries can refine the matched proposal with complementary cues during subsequent decoding. We evaluate DualDETR on three challenging multi-label TAD benchmarks. The experimental results demonstrate the superior performance of DualDETR to the existing state-of-the-art methods achieving a substantial improvement under det-mAP and delivering impressive results under seg-mAP.
Recent Text-to-Image (T2I) generation models such as Stable Diffusion and Imagen have made significant progress in generating high-resolution images based on text descriptions. However many generated images still suffer from issues such as artifacts/implausibility misalignment with text descriptions and low aesthetic quality. Inspired by the success of Reinforcement Learning with Human Feedback (RLHF) for large language models prior works collected human-provided scores as feedback on generated images and trained a reward model to improve the T2I generation. In this paper we enrich the feedback signal by (i) marking image regions that are implausible or misaligned with the text and (ii) annotating which words in the text prompt are misrepresented or missing on the image. We collect such rich human feedback on 18K generated images (RichHF-18K) and train a multimodal transformer to predict the rich feedback automatically. We show that the predicted rich human feedback can be leveraged to improve image generation for example by selecting high-quality training data to finetune and improve the generative models or by creating masks with predicted heatmaps to inpaint the problematic regions.
We show that the predicted rich human feedback can be leveraged to improve image generation for example by selecting high-quality training data to finetune and improve the generative models or by creating masks with predicted heatmaps to inpaint the problematic regions. Notably the improvements generalize to models (Muse) beyond those used to generate the images on which human feedback data were collected (Stable Diffusion variants). The RichHF-18K data set will be released in our GitHub repository: https://github.com/google-research/google-research/tree/master/richhf_18k.
Panorama video recently attracts more interest in both study and application courtesy of its immersive experience. Due to the expensive cost of capturing 360-degree panoramic videos generating desirable panorama videos by prompts is urgently required. Lately the emerging text-to-video (T2V) diffusion methods demonstrate notable effectiveness in standard video generation. However due to the significant gap in content and motion patterns between panoramic and standard videos these methods encounter challenges in yielding satisfactory 360-degree panoramic videos. In this paper we propose a pipeline named 360-Degree Video Diffusion model (360DVD) for generating 360-degree panoramic videos based on the given prompts and motion conditions. Specifically we introduce a lightweight 360-Adapter accompanied by 360 Enhancement Techniques to transform pre-trained T2V models for panorama video generation. We further propose a new panorama dataset named WEB360 consisting of panoramic video-text pairs for training 360DVD addressing the absence of captioned panoramic video datasets. Extensive experiments demonstrate the superiority and effectiveness of 360DVD for panorama video generation.
Pose regression networks predict the camera pose of a query image relative to a known environment. Within this family of methods absolute pose regression (APR) has recently shown promising accuracy in the range of a few centimeters in position error. APR networks encode the scene geometry implicitly in their weights. To achieve high accuracy they require vast amounts of training data that realistically can only be created using novel view synthesis in a days-long process. This process has to be repeated for each new scene again and again. We present a new approach to pose regression map-relative pose regression (marepo) that satisfies the data hunger of the pose regression network in a scene-agnostic fashion. We condition the pose regressor on a scene-specific map representation such that its pose predictions are relative to the scene map. This allows us to train the pose regressor across hundreds of scenes to learn the generic relation between a scene-specific map representation and the camera pose. Our map-relative pose regressor can be applied to new map representations immediately or after mere minutes of fine-tuning for the highest accuracy. Our approach outperforms previous pose regression methods by far on two public datasets indoor and outdoor. Code is available: https://nianticlabs.github.io/marepo.
Implicit neural SLAM has achieved remarkable progress recently. Nevertheless existing methods face significant challenges in non-ideal scenarios such as motion blur or lighting variation which often leads to issues like convergence failures localization drifts and distorted mapping. To address these challenges we propose EN-SLAM the first event-RGBD implicit neural SLAM framework which effectively leverages the high rate and high dynamic range advantages of event data for tracking and mapping. Specifically EN-SLAM proposes a differentiable CRF (Camera Response Function) rendering technique to generate distinct RGB and event camera data via a shared radiance field which is optimized by learning a unified implicit representation with the captured event and RGBD supervision. Moreover based on the temporal difference property of events we propose a temporal aggregating optimization strategy for the event joint tracking and global bundle adjustment capitalizing on the consecutive difference constraints of events significantly enhancing tracking accuracy and robustness. Finally we construct the simulated dataset DEV-Indoors and real captured dataset DEV-Reals containing 6 scenes 17 sequences with practical motion blur and lighting changes for evaluations. Experimental results show that our method outperforms the SOTA methods in both tracking ATE and mapping ACC with a real-time 17 FPS in various challenging environments.
Experimental results show that our method outperforms the SOTA methods in both tracking ATE and mapping ACC with a real-time 17 FPS in various challenging environments. Project page: https://delinqu.github.io/EN-SLAM.
Recently virtual staining technology has greatly promoted the advancement of histopathology. Despite the practical successes achieved the outstanding performance of most virtual staining methods relies on hard-to-obtain paired images in training. In this paper we propose a method for virtual immunohistochemistry (IHC) staining named confusion-GAN which does not require paired images and can achieve comparable performance to supervised algorithms. Specifically we propose a multi-branch discriminator which judges if the features of generated images can be embedded into the feature pool of target domain images to improve the visual quality of generated images. Meanwhile we also propose a novel patch-level pathology information extractor which is assisted by multiple instance learning to ensure pathological consistency during virtual staining. Extensive experiments were conducted on three types of IHC images including a high-resolution hepatocellular carcinoma immunohistochemical dataset proposed by us. The results demonstrated that our proposed confusion-GAN can generate highly realistic images that are capable of deceiving even experienced pathologists. Furthermore compared to using H&E images directly the downstream diagnosis achieved higher accuracy when using images generated by confusion-GAN. Our dataset and codes will be available at https://github.com/jiahanli2022/confusion-GAN.
In this paper we introduce a novel approach that harnesses both 2D and 3D attentions to enable highly accurate depth completion without requiring iterative spatial propagations. Specifically we first enhance a baseline convolutional depth completion model by applying attention to 2D features in the bottleneck and skip connections. This effectively improves the performance of this simple network and sets it on par with the latest complex transformer-based models. Leveraging the initial depths and features from this network we uplift the 2D features to form a 3D point cloud and construct a 3D point transformer to process it allowing the model to explicitly learn and exploit 3D geometric features. In addition we propose normalization techniques to process the point cloud which improves learning and leads to better accuracy than directly using point transformers off the shelf. Furthermore we incorporate global attention on downsampled point cloud features which enables long-range context while still being computationally feasible. We evaluate our method DeCoTR on established depth completion benchmarks including NYU Depth V2 and KITTI showcasing that it sets new state-of-the-art performance. We further conduct zero-shot evaluations on ScanNet and DDAD benchmarks and demonstrate that DeCoTR has superior generalizability compared to existing approaches.
When building classification systems with demographic fairness considerations there are two objectives to satisfy: 1) maximizing utility for the specific task and 2) ensuring fairness w.r.t. a known demographic attribute. These objectives often compete so optimizing both can lead to a trade-off between utility and fairness. While existing works acknowledge the trade-offs and study their limits two questions remain unanswered: 1) What are the optimal tradeoffs between utility and fairness? and 2) How can we numerically quantify these trade-offs from data for a desired prediction task and demographic attribute of interest? This paper addresses these questions. We introduce two utility-fairness trade-offs: the Data-Space and Label-Space Trade-off. The trade-offs reveal three regions within the utility-fairness plane delineating what is fully and partially possible and impossible. We propose U-FaTE a method to numerically quantify the trade-offs for a given prediction task and group fairness definition from data samples. Based on the trade-offs we introduce a new scheme for evaluating representations. An extensive evaluation of fair representation learning methods and representations from over 1000 pre-trained models revealed that most current approaches are far from the estimated and achievable fairness-utility trade-offs across multiple datasets and prediction tasks.
Test-time adaptation (TTA) aims to adapt a pre-trained model to a new test domain without access to source data after deployment. Existing approaches typically rely on self-training with pseudo-labels since ground-truth cannot be obtained from test data. Although the quality of pseudo labels is important for stable and accurate long-term adaptation it has not been previously addressed. In this work we propose DPLOT a simple yet effective TTA framework that consists of two components: (1) domain-specific block selection and (2) pseudo-label generation using paired-view images. Specifically we select blocks that involve domain-specific feature extraction and train these blocks by entropy minimization. After blocks are adjusted for current test domain we generate pseudo-labels by averaging given test images and corresponding flipped counterparts. By simply using flip augmentation we prevent a decrease in the quality of the pseudo-labels which can be caused by the domain gap resulting from strong augmentation. Our experimental results demonstrate that DPLOT outperforms previous TTA methods in CIFAR10-C CIFAR100-C and ImageNet-C benchmarks reducing error by up to 5.4% 9.1% and 2.9% respectively. Also we provide an extensive analysis to demonstrate effectiveness of our framework.
Also we provide an extensive analysis to demonstrate effectiveness of our framework. Code is available at https://github.com/gist-ailab/domain-specific-block-selection-and-paired-view-pseudo-labeling-for-online-TTA.
We present a neural radiance field method for urban-scale semantic and building-level instance segmentation from aerial images by lifting noisy 2D labels to 3D. This is a challenging problem due to two primary reasons. Firstly objects in urban aerial images exhibit substantial variations in size including buildings cars and roads which pose a significant challenge for accurate 2D segmentation. Secondly the 2D labels generated by existing segmentation methods suffer from the multi-view inconsistency problem especially in the case of aerial images where each image captures only a small portion of the entire scene. To overcome these limitations we first introduce a scale-adaptive semantic label fusion strategy that enhances the segmentation of objects of varying sizes by combining labels predicted from different altitudes harnessing the novel-view synthesis capabilities of NeRF. We then introduce a novel cross-view instance label grouping strategy based on the 3D scene representation to mitigate the multi-view inconsistency problem in the 2D instance labels. Furthermore we exploit multi-view reconstructed depth priors to improve the geometric quality of the reconstructed radiance field resulting in enhanced segmentation results. Experiments on multiple real-world urban-scale datasets demonstrate that our approach outperforms existing methods highlighting its effectiveness. The source code is available at https://github.com/zyqz97/Aerial_lifting.
We introduce SAOR a novel approach for estimating the 3D shape texture and viewpoint of an articulated object from a single image captured in the wild. Unlike prior approaches that rely on pre-defined category-specific 3D templates or tailored 3D skeletons SAOR learns to articulate shapes from single-view image collections with a skeleton-free part-based model without requiring any 3D object shape priors. To prevent ill-posed solutions we propose a cross-instance consistency loss that exploits disentangled object shape deformation and articulation. This is helped by a new silhouette-based sampling mechanism to enhance viewpoint diversity during training. Our method only requires estimated object silhouettes and relative depth maps from off-the-shelf pre-trained networks during training. At inference time given a single-view image it efficiently outputs an explicit mesh representation. We obtain improved qualitative and quantitative results on challenging quadruped animals compared to relevant existing work.
We present a novel theory that establishes the relationship between light transport in visible and thermal infrared and heat transport in solids. We show that heat generated due to light absorption can be estimated by modeling heat transport using a thermal camera. For situations where heat conduction is negligible we analytically solve the heat transport equation to derive a simple expression relating the change in thermal image intensity to the absorbed light intensity and heat capacity of the material. Next we prove that intrinsic image decomposition for Lambertian scenes becomes a well-posed problem if one has access to the absorbed light. Our theory generalizes to arbitrary shapes and unstructured illumination. Our theory is based on applying energy conservation principle at each pixel independently. We validate our theory using real-world experiments on diffuse objects made of different materials that exhibit both direct and global components (inter-reflections) of light transport under unknown complex lighting.