#if CSHotFix
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;
using CSHotFix.CLR.TypeSystem;
using CSHotFix.CLR.Method;
using CSHotFix.Runtime.Enviorment;
using CSHotFix.Runtime.Intepreter;
using CSHotFix.Runtime.Stack;
using CSHotFix.Reflection;
using CSHotFix.CLR.Utils;
using System.Linq;
namespace CSHotFix.Runtime.Generated
{
    unsafe class UnityEngine_Ray_Binding
    {
        public static void Register(CSHotFix.Runtime.Enviorment.AppDomain app)
        {
            BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
            MethodBase method;
            Type[] args;
            Type type = typeof(UnityEngine.Ray);
            args = new Type[]{};
            method = type.GetMethod("get_origin", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, get_origin_0);
            args = new Type[]{typeof(UnityEngine.Vector3)};
            method = type.GetMethod("set_origin", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, set_origin_1);
            args = new Type[]{};
            method = type.GetMethod("get_direction", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, get_direction_2);
            args = new Type[]{typeof(UnityEngine.Vector3)};
            method = type.GetMethod("set_direction", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, set_direction_3);
            args = new Type[]{typeof(System.Single)};
            method = type.GetMethod("GetPoint", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, GetPoint_4);
            args = new Type[]{};
            method = type.GetMethod("ToString", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, ToString_5);
            args = new Type[]{typeof(System.String)};
            method = type.GetMethod("ToString", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, ToString_6);
            app.RegisterCLRMemberwiseClone(type, PerformMemberwiseClone);
            app.RegisterCLRCreateDefaultInstance(type, () => new UnityEngine.Ray());
            app.RegisterCLRCreateArrayInstance(type, s => new UnityEngine.Ray[s]);
            args = new Type[]{typeof(UnityEngine.Vector3), typeof(UnityEngine.Vector3)};
            method = type.GetConstructor(flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, Ctor_0);
        }
        static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject* ptr_of_this_method, IList<object> __mStack, ref UnityEngine.Ray instance_of_this_method)
        {
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            switch(ptr_of_this_method->ObjectType)
            {
                case ObjectTypes.Object:
                    {
                        __mStack[ptr_of_this_method->Value] = instance_of_this_method;
                    }
                    break;
                case ObjectTypes.FieldReference:
                    {
                        var ___obj = __mStack[ptr_of_this_method->Value];
                        if(___obj is ILTypeInstance)
                        {
                            ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method;
                        }
                        else
                        {
                            var t = __domain.GetType(___obj.GetType()) as CLRType;
                            t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method);
                        }
                    }
                    break;
                case ObjectTypes.StaticFieldReference:
                    {
                        var t = __domain.GetType(ptr_of_this_method->Value);
                        if(t is ILType)
                        {
                            ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method;
                        }
                        else
                        {
                            ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method);
                        }
                    }
                    break;
                 case ObjectTypes.ArrayReference:
                    {
                        var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Ray[];
                        instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method;
                    }
                    break;
            }
        }
        static StackObject* get_origin_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Ray instance_of_this_method = (UnityEngine.Ray)typeof(UnityEngine.Ray).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            var result_of_this_method = instance_of_this_method.origin;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
            __intp.Free(ptr_of_this_method);
            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
        static StackObject* set_origin_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 2);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Vector3 @value = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Ray instance_of_this_method = (UnityEngine.Ray)typeof(UnityEngine.Ray).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            instance_of_this_method.origin = value;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
            __intp.Free(ptr_of_this_method);
            return __ret;
        }
        static StackObject* get_direction_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Ray instance_of_this_method = (UnityEngine.Ray)typeof(UnityEngine.Ray).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            var result_of_this_method = instance_of_this_method.direction;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
            __intp.Free(ptr_of_this_method);
            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
        static StackObject* set_direction_3(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 2);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.Vector3 @value = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Ray instance_of_this_method = (UnityEngine.Ray)typeof(UnityEngine.Ray).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            instance_of_this_method.direction = value;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
            __intp.Free(ptr_of_this_method);
            return __ret;
        }
        static StackObject* GetPoint_4(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 2);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Single @distance = *(float*)&ptr_of_this_method->Value;
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Ray instance_of_this_method = (UnityEngine.Ray)typeof(UnityEngine.Ray).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            var result_of_this_method = instance_of_this_method.GetPoint(@distance);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method);
            __intp.Free(ptr_of_this_method);
            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }
        static StackObject* ToString_5(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);


Answer:             ptr_of_this_method = ILIntepreter.Minus(__esp, 1);