using System;
using System.Collections.Generic;
using Server.Network;
using Server.Items;
using Server.Targeting;
using Server.Engines.PartySystem;
namespace Server.Spells.Fourth
{
	public class ArchProtectionSpell : MagerySpell
	{
		private static SpellInfo m_Info = new SpellInfo(
				"Arch Protection", "Vas Uus Sanct",
				Core.AOS ? 239 : 215,
				9011,
				Reagent.Garlic,
				Reagent.Ginseng,
				Reagent.MandrakeRoot,
				Reagent.SulfurousAsh
			);
		public override SpellCircle Circle { get { return SpellCircle.Fourth; } }
        public override void SelectTarget()
        {
            Caster.Target = new InternalSphereTarget(this);
        }
        public override void OnSphereCast()
        {
            if (SpellTarget != null)
            {
                if (SpellTarget is IPoint3D)
                {
                    Target((IPoint3D)SpellTarget);
                }
                else
                {
                    Caster.SendAsciiMessage("Invalid target");
                }
            }
            FinishSequence();
        }
	    public ArchProtectionSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
		{
		}
		public override void OnCast()
		{
			Caster.Target = new InternalTarget( this );
		}
		public void Target( IPoint3D p )
		{
			if ( !Caster.CanSee( p ) )
			{
				Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
			}
            else if (!CheckLineOfSight(p))
            {
                this.DoFizzle();
                Caster.SendAsciiMessage("Target is not in line of sight");
            }
			else if ( CheckSequence() )
			{
				SpellHelper.Turn( Caster, p );
				SpellHelper.GetSurfaceTop( ref p );
				List<Mobile> targets = new List<Mobile>();
				Map map = Caster.Map;
				if ( map != null )
				{
					IPooledEnumerable eable = map.GetMobilesInRange( new Point3D( p ), Core.AOS ? 2 : 3 );
					foreach ( Mobile m in eable )
					{
						if ( Caster.CanBeBeneficial( m, false ) )
							targets.Add( m );
					}
					eable.Free();
				}
				if ( Core.AOS )
				{
					Party party = Party.Get( Caster );
					for ( int i = 0; i < targets.Count; ++i )
					{
						Mobile m = targets[i];
						if ( m == Caster || ( party != null && party.Contains( m ) ) )
						{
							Caster.DoBeneficial( m );
							Spells.Second.ProtectionSpell.Toggle( Caster, m );
						}
					}
				}
				else
				{
					Effects.PlaySound( p, Caster.Map, 0x299 );
					int val = (int)(Caster.Skills[SkillName.Magery].Value/10.0 + 1);
					if ( targets.Count > 0 )
					{
						for ( int i = 0; i < targets.Count; ++i )
						{
							Mobile m = targets[i];
							if ( m.BeginAction( typeof( ArchProtectionSpell ) ) )
							{
								Caster.DoBeneficial( m );
								m.VirtualArmorMod += val;
								new InternalTimer( m, Caster, val ).Start();
								m.FixedParticles( 0x375A, 9, 20, 5027, EffectLayer.Waist );
								m.PlaySound( 0x1F7 );
							}
						}
					}
				}
			}
			FinishSequence();
		}
		private class InternalTimer : Timer
		{
			private Mobile m_Owner;
			private int m_Val;
			public InternalTimer( Mobile target, Mobile caster, int val ) : base( TimeSpan.FromSeconds( 0 ) )
			{
				double time = caster.Skills[SkillName.Magery].Value * 1.2;
				if ( time > 144 )
					time = 144;
				Delay = TimeSpan.FromSeconds( time );
				Priority = TimerPriority.OneSecond;
				m_Owner = target;
				m_Val = val;
			}
			protected override void OnTick()
			{
				m_Owner.EndAction( typeof( ArchProtectionSpell ) );
				m_Owner.VirtualArmorMod -= m_Val;
				if ( m_Owner.VirtualArmorMod < 0 )
					m_Owner.VirtualArmorMod = 0;
			}
		}
        private static Dictionary<Mobile, Int32> _Table = new Dictionary<Mobile, Int32>();
        private static void AddEntry(Mobile m, Int32 v)
        {
            _Table[m] = v;
        }
        public static void RemoveEntry(Mobile m)
        {
            if (_Table.ContainsKey(m))
            {
                int v = _Table[m];
                _Table.Remove(m);
                m.EndAction(typeof(ArchProtectionSpell));
                m.VirtualArmorMod -= v;
                if (m.VirtualArmorMod < 0)
                    m.VirtualArmorMod = 0;
            }
        }
        private class InternalSphereTarget : Target
        {
            private ArchProtectionSpell m_Owner;
            public InternalSphereTarget(ArchProtectionSpell owner)
                : base(Core.ML ? 10 : 12, true, TargetFlags.Beneficial)
            {
                m_Owner = owner;
                m_Owner.Caster.SendAsciiMessage("Select target...");
            }
            protected override void OnTarget(Mobile from, object o)
            {
                if (o is IPoint3D)
                {
                    m_Owner.SpellTarget = o;
                    m_Owner.CastSpell();
                }
                else
                {
                    m_Owner.Caster.SendAsciiMessage("Invalid target");
                }
            }
            protected override void OnTargetFinish(Mobile from)
            {


Answer:                 if (m_Owner.SpellTarget == null)