ANTIC
DMACTL $D400 Write
SHADOW: SDMCTL $022F Direct Memory Access (DMA) Control DMACTL controls ANTIC's DMA behavior for the Playfield and Player-Missile (sprite) graphics. Playfield Width bit values: Also see Display List DMA bit regarding Playfield display.

ANTIC

Section Title: DMACTL $D400 Write
Table Section Text: SHADOW: SDMCTL $022F Direct Memory Access (DMA) Control DMACTL controls ANTIC's DMA behavior for the Playfield and Player-Missile (sprite) graphics. Playfield Width bit values: Also see Display List DMA bit regarding Playfield display.

Playfield Width Bits [1:0]	Description	Size

0 0 = $00	Disable playfield

0 1 = $01	Narrow playfield	128 color clocks/256 high-res pixels

1 0 = $02	Normal playfield	160 color clocks/320 high-res pixels

1 1 = $03	Wide playfield	192 color clocks/384 high-res pixels

Sentence(s)

A ANTIC displays narrow playfield (128 color clocks/256 hi-res pixels wide), normal width playfield (160 color clocks/320 hi-res pixels wide), and wide playfield (192 color clocks/384 hi-res pixels wide).

final_sentence: A ANTIC displays narrow playfield (128 color clocks/256 hi-res pixels wide), normal width playfield (160 color clocks/320 hi-res pixels wide), and wide playfield (192 color clocks/384 hi-res pixels wide).