InfiniteReality
Hardware

InfiniteReality

Section Title: Hardware
Table Section Text: None

Model	Geometry Engine board	Raster Manager board	Display Generator board	Texture memory (MB)	Raster memory (MB)	Introduced	Discontinued

InfiniteReality	GE12-4	RM6-16 or RM6-64	DG4-2 or DG4-8	16 to 1,024	80 to 5,120	?	1999-09-30

InfiniteReality2	GE14-4	RM7-16 or RM7-64	DG5-2 or DG5-8	16 to 1,024	80 to 5,120	?	?

Reality	GE14-2	RM8-16 or RM8-64	DG5-2 or DG5-8	64	40 to 80	?	?

InfiniteReality2E	GE16-4	RM9-64	DG5-2 or DG5-8	64 to 1,024	80 to 5,120	?	?

InfiniteReality3	GE16-4	RM10-256	DG5-2 or DG5-8	256 to 4,096	80 to 5,120	?	2003-06-27

InfiniteReality4	GE16-4	RM11-1024	DG5-2 or DG5-8	1,024 to 16,384	2,560 to 163,840	?	?

Sentence(s)

The RM10-256 Raster Manager has 256 MB of texture memory.

final_sentence: The RM10-256 Raster Manager has 256 MB of texture memory.