Rockstar Vienna
Games developed

Rockstar Vienna

Section Title: Games developed
Table Section Text: None

Year	Title	Platform(s)	Publisher(s)	Notes

as Neo Software

1993	Whale's Voyage	Amiga, Amiga CD32, MS-DOS	Flair Software	N/A

1994	The Clue!	Kompart UK, Max Design

1995	Prototype	MS-DOS	Max Design	Support developer for Surprise! Productions

Dark Universe	Support developer for Martin

Whale's Voyage II: Die Übermacht	Amiga, Amiga CD32, MS-DOS	Neo Software	N/A

Cedric and the Lost Sceptre	Amiga	Support developer for Alcatraz Entertainment

1996	Mutation of J.B.	MS-DOS	TopWare Interactive	Support developer for Invention

Spherical Worlds	Amiga	Neo Software	Support developer for 4-Matted

Black Viper	Amiga, Amiga CD32	Support developer for Light Shock Software

Fightin' Spirit

1998	Rent-a-Hero	Microsoft Windows	THQ, Magic Bytes	N/A

1999	Alien Nations	JoWooD Productions

2001	The Sting!

Max Payne	Xbox	Rockstar Games	Ported only; game developed by Remedy Entertainment

as Rockstar Vienna

2003	Max Payne 2: The Fall of Max Payne	PlayStation 2, Xbox	Rockstar Games	Ported only; game developed by Remedy Entertainment

Grand Theft Auto III	Xbox	Ported only; game developed by DMA Design

Grand Theft Auto: Vice City	Ported only; game developed by Rockstar North

2006	Rockstar Games Presents Table Tennis	Wii, Xbox 360	Support developer for Rockstar San Diego

2007	Manhunt 2	Microsoft Windows, PlayStation 2, PlayStation Portable, Wii	Development moved to Rockstar London in 2006

Sentence(s)

As Rockstar Vienna, the studio developed the Xbox and PlayStation 2 conversions for Max Payne 2: The Fall of Max Payne, as well as the Xbox ports for Grand Theft Auto III and Grand Theft Auto: Vice City, all of which released in 2003.

final_sentence: As Rockstar Vienna, the studio developed the Xbox and PlayStation 2 conversions for Max Payne 2: The Fall of Max Payne, as well as the Xbox ports for Grand Theft Auto III and Grand Theft Auto: Vice City, all of which released in 2003.