List of Dungeons & Dragons modules
Other modules

List of Dungeons & Dragons modules

Section Title: Other modules
Table Section Text: None

Code	Title	Levels	Author(s)	Published	Notes

9481	Avengers in Lankhmar	1-3	1991	The players, and three competitor teams of non-player characters, search Lankhmar for the fugitive assassin.

Adventurer's Guild modules	Limited edition modules released by TSR to retailers as promotional tie-ins to upcoming products.

11413	Against the Giants: The Liberation of Geoff	Variable	Gary Gygax and Sean K. Reynolds	1999	Expanded version of G1, G2 and G3 that includes adventures suitable for low to high level characters. Set in Greyhawk.

11614	The Apocalypse Stone	15+	Jason Carl & Chris Pramas	2000	An endtimes adventure designed to bring about the destruction of the campaign world. Generic setting.

9350	Assault on Raven's Ruin	2–3	Tim Beach	1992	Thunder Rift setting.

11347	Axe of the Dwarvish Lords	13–15	Skip Williams	1999	Generic setting.

9580	Crypt of Lyzandred the Mad	Sean K. Reynolds	1998	Second volume in the Lost Tombs trilogy. Set in Greyhawk.

9471	The Dancing Hut of Baba Yaga	7–20	Lisa Smedman	1995	Generic setting.

2019S	Dark and Hidden Ways	Varies	Various	1990	Bundled with the Dungeoneer's Survival Guide; disconnected Underdark encounters.

2631	Dead Gods	6-9	Monte Cook	1997	For the Planescape setting. Ranked 14th greatest adventure of all time.

11377	Destiny of Kings	1–4	Stephen Bourne	1998	2nd edition version of the original module published in 1986.

11662	Die Vecna Die!	10–13	Bruce R. Cordell; Steve Miller	2000	Three-part adventure (Greyhawk, Ravenloft and Planescape). The final 2nd edition adventure.

9581	The Doomgrinder	4–8	Steve Miller	1998	Final adventure in the Lost Tombs trilogy. Set in Greyhawk.

Dragon Mountain	10-15	1993	Boxed set adventure.

11444	Dungeons of Despair	Varies	Various	1999	Adventures compiled from Dungeon magazine.

The Dwarven Glory	Pete and Judy Kerestan	1977	Distributed by TSR and published by Wee Warriors.

9542	Evil Tide	5–7	Bruce Cordell	1997	First part of the "Sahuagin" trilogy and supports the Sea Devils sourcebook of the Monstrous Arcana series. Generic setting.

9530	Eye of Doom	6–8	Thomas M. Reid	1996	Second part of the "Beholder" trilogy.

9522	Eye of Pain	4–8	Thomas M. Reid	1996	First part of the "Beholder" trilogy and supports the I, Tyrant sourcebook of the Monstrous Arcana series. Generic setting.

11373	Eye of the Wyvern	Jeff Grubb	1999	Fast-Play Game adventure.

9536	Eye to Eye	8–12	Thomas M. Reid	1996	Third part of the "Beholder" trilogy.

2430	Forest Maker	11–13	John J. Terra	1994	For the Dark Sun setting.

9533	The Gates of Firestorm Peak	5-8	Bruce Cordell	1996	Ranked 11th greatest adventure of all time. Incorporates rules from the Player's Option books. Generic setting.

2502	Hail the Heroes	1–3	Tim Beach	1994	Set in Mystara. Includes an interactive audio CD for use with the adventure.

9534	A Hero's Tale	1-10	Monte Cook	1996	Adventure anthology suitable for any campaign world.

9436	In the Phantom's Wake	3–5	"Slade" Henson	1993	Thunder Rift setting.

9259	The Jade Hare	1	John Nephew	1992	Limited edition module included for free with other purchases from the TSR Mail Order Hobby Shop in order to secure the trademark for its "Dragon Master" line of products.

3142	King of the Giantdowns	Variable	Ed Stark	1997	For the Birthright campaign setting. Includes adventures for low to high level characters.

9434	The Knight of Newts	1-2	"Slade" Henson	1993	Thunder Rift setting. Designed for the boxed set or Rules Cyclopedia and comes with full color poster map.

9503	Labyrinth of Madness	15+	Monte Cook	1995	Generic setting.

3125	Legends of the Hero-Kings	Variable	Ed Stark	1996	For the Birthright campaign setting. Includes adventures for low to high level characters.

9573	The Lost Shrine of Bundushatur	8-10	Michael D. Wagner	1998	Generic setting. Part of the Dungeon Crawl series of stand-alone modules.

2513	Mark of Amber	4–6	Aaron Allston, Jeff Grubb and John D. Rateliff	1995	Set in Mystara; sequel to Castle Amber. Includes interactive audio CD for use with the adventure.

9568	Moonlight Madness	4–6	Penny & Skip Williams	1998	Generic setting.

1125	Night Below	1-10+	Carl Sargent	1995	Generic setting. Epic Underdark Campaign.

9550	Night of the Shark	6–8	Bruce Cordell	1997	Second part of the "Sahuagin" trilogy.

2509	Night of the Vampire	1–3	L. Richard Baker III	1994	Set in Mystara.

Palace of the Vampire Queen	Pete and Judy Kerestan	1976	The first published adventure ever. Distributed by TSR and published by Wee Warriors.

9586	A Paladin in Hell	15–20	Monte Cook	1998	Generic setting.

9342	Quest for the Silver Sword	2–3	William W. Connors	1992	Thunder Rift setting. Followed by Rage of the Rakasta.

Quest for the Fazzlewood	John and Laurie Van De Graaf	1978	Tournament module later revised and published as The Gem and the Staff.

9435	Rage of the Rakasta	2–4	William W. Connors	1993	Thunder Rift setting. Can be played as a sequel to Quest for the Silver Sword or as a stand-alone.

11397	Ravenloft: 25th Anniversary	5–7	Tracy and Laura Hickman	1999	2nd edition version of the original module. Set in Ravenloft.

9576	Return of the Eight	6–12	Roger E. Moore	1998	Set in Greyhawk.

11327	Return to the Keep on the Borderlands	1–3	John D. Rateliff	1999	Sequel to B2 The Keep on the Borderlands. Set in Greyhawk (but also has several Mystara references), even though B2 was generic in terms of setting.

1162	Return to the Tomb of Horrors	13–16	Bruce R. Cordell	1998	Expansion and sequel to S1 Tomb of Horrors. Set in Greyhawk. Ranked 10th greatest adventure of all time.

11434	Return to White Plume Mountain	7–10	Bruce R. Cordell	1999	Sequel to S2 White Plume Mountain. Set in Greyhawk.

11392	Reverse Dungeon	Various	John D. Rateliff & Bruce R. Cordell	2000	Players roleplay monsters defending a dungeon against NPC adventurers. Generic setting.

11376	Road to Danger	1–3	Christopher Perkins	1998	Low level adventures compiled from Dungeon magazine.

9560	Sea of Blood	7–9	Bruce R. Cordell	1997	Third part of the "Sahuagin" trilogy.

11621	Slavers	4–5	Sean K. Reynolds and Chris Pramas	2000	Sequel to A1–4 Scourge of the Slave Lords. Set in Greyhawk.

3102	Sword and Crown	5–7	Colin McComb	1995	For the Birthright campaign setting.

9387	Sword and Shield	1–3	John Terra	1992	Thunder Rift setting. Introductory adventure

9448	Temple, Tower, and Tomb	7-12	Steve Winter and Laura Craig	1994

NN	Terrible Trouble at Tragidore	5–8	Bruce Rabe and Jean Rabe	1989	Generic Setting. Included with the 2nd edition Dungeon Master's Screen.

1145	The Rod of Seven Parts	10–12	Skip Williams	1996	Generic setting.

11325	The Shattered Circle	1–3	Bruce R. Cordell	1999	Generic setting.

9508	The Silver Key	2–8	Ted James Thomas Zuvich	1996	Generic setting.

9579	The Star Cairns	5–8	Sean K. Reynolds	1998	First part of the Lost Tombs trilogy. Set in Greyhawk.

11549	The Star of Kolhapur	5–8	Michael Selinker	1997	RPGA module. Generic setting.

3118	The Sword of Roele	5–8	Wolfgang Baur	1996	For the Birthright campaign setting.

9357	Thunder Rift	Entry Level	Colin McComb	1992	Presents the Thunder Rift campaign setting.

Treasure Tales	1996	Adventure anthology.

11445	TSR Jam 1999	Various	Various	1999	Anthology of adventures compiled from the Adventurer's Guild program.

9582	Vecna Reborn

11326	The Vortex of Madness

B00778	Wand of Archeal	6–8	Mike Selinker & Penny Williams	1999	Originally a Role Playing Game Association tournament module. Generic setting.

3110	Warlock of the Stonecrowns	4–10	Wolfgang Baur	1995	For the Birthright campaign setting

2020S	Wild Things	Grant Boucher	1997	Originally bundled with the Wilderness Survival Guide, this rare module was never sold separately. It has no cover but the sleeve originally containing the whole bundle; Wilderness adventure.

11331	Wrath of the Minotaur	Jeff Grubb	1999	Fast-Play Game adventure.

Sentence(s)

The Jade Hare is a module for the Dungeons & Dragons by John Nephew.

final_sentence: The Jade Hare is a module for the Dungeons & Dragons by John Nephew.