Borgupine/floyd huggingface dataset:
> You move the gates
Moving the gates was beyond my Purpose at that time.
> You examine the door
The door, is closed.
> You turn the crank
You turn the crank. The cave rumbles and part of the cave-wall slides away, revealing an exit to the northeast.
> You enter backstage
(the backstage door)
You can't, since the backstage door is in the way.
Come on! Come on! She'll be back any minute! Wrap it up already bub!
> You close the refrigerator
You swing the heavy door closed.
> You remember the primary school
You don't have too many memories of that place. The building was from the eighties: it was ugly, but not intolerable. The playground was just concrete with hopscotch painted on it and stuff like that; you remember it got really hot in the summer. You spent minimal time outdoors. You were first in line to get in, and you just put your head down and worked, storming through arithmetic workbooks and leaving everyone behind.
> Go south
The underbrush is too dense in that direction.
> You ask the bridesmaid about Lazarus
"Wasn't he one of the potential candidates for the position of High Priest? I hear his health isn't very good."
> You take all
basket: That seems to belong to Merchant Guy.
small crystal ball: Appropriated.
bismuth crystal: Acquired.
glass prism: Taken up.
calcite prism: Appropriated.
magnifying glass lens: Pocketed.
jar of silica: Seized.
> You examine Francis
Francis quit academia to join some kind of biotech startup, and he looks exactly like someone who quit academia to join a biotech startup should look like: Smug in a fleece.
Julia: "What's that patent about again?" Francis seems positively delighted to explain.
> You examine the holes
Which holes do you mean, the excavations, or the ocarina?
> Blast panel
KER-POW! ZZZORK! The alarm panel's casing splits with the force of your lightning bolt, and for a moment all the lights in the corridor flash at strobe intensity. Then they go out, and the alarm sound abruptly stops as the lights flicker back to life. Instantly, the security robots cease their attack and scuttle out of sight, leaving their fallen comrades behind.
The last dead robot clanks to the ground, and then the corridor is silent, except for a low hum that seems to come from far beneath you.
> You pull pad
The stick pad isn't very strong?you give a tug and detach the stick pad from the mass of wires.
> Inventory
You are wearing your trenchcoat, your clothes and your wedding ring; in addition, you have in your hands a flashlight (providing light), a book of matches with five matches left and a broom.
The pockets of your trenchcoat contain a family album, a strange metal flute, a keyring, on which are four keys (an old-fashioned brass key, an old-fashioned iron key, a key to the house and a key to the cellar), a gold locket, an animal's skull, your umbrella, a flask (which is closed), a bundle of soggy pages, a puzzle box (which is closed), a silver locket, a newspaper, a letter opener, Michael's faculty card, a torn journal and a towel.
> Go outside
I can't go that way. I can go north to the beginning of the east wing.
> You enter the tub
You walk around inside the tub and notice, strangely, that this place smells like His paws. Does He stand up in it? It looks long enough for him to lie down in it. The water smell saturates the area, and you know that this place must usually be wet. Right now it is only damp. He calls this place "tub".
> You check your inventory
You are carrying:
a victim
a map
a diary entry
> 1
Hey, pal. Can you tell me when you're open tonight?"
"Oui, monsieur. We are open from seven until two am."
"Thanks."
[1] Ask about a reservation.
[2] Hang up.
> You examine it
It looks like the kind of key that would open a desk drawer.
> Go north
the south.
> You look at the desk
It's a flowery desk of the sort aristocrats often hide their valuables in. It has a single drawer.
The ornate desk is closed.
> You wait a while
Time passes...
The automaton does a bit of dusting.
> You tell demon about Sabrina
"A graceful girl, who thanks to you will be doomed forever" Praseidimio says.
> Smell 2
You stand on your hind legs and sniff as high as you can reach, just below the button labelled '2'. Tuck presses it.
The lift stutters to life and slowly ascends before coming to a stop. You emerge onto the second storey balcony. On this level, you can follow hallways to the east or west.
> Go east
You are between some rock and a dark place, The room is lit dimly from above, revealing a lone, dark path sloping down to the west.
To one side of the room is a large manhole cover.
The light from above seems to be focused in the center of the room, where a single key is lying in the dust.
> You wait awhile
Time passes.
The sound of tearing undergrowth grows louder. Whatever it is, it's practically bulldozing its way through the forest.
> You go west
The vending machine is still on the fritz; you called the manufacturer three times in the last week, and you'll have to call them again. A few tables and several chairs are scattered around the room. The smell of burnt popcorn overpowers you. The lobby is back to the east.
Smoke billows from the microwave. Something's burning!
> You read it
The heavy, brown leather cover has been largely darkened to near black from water damage, and black scorch marks fan like a sunburst from the book's spine to the outer edges. On the front cover, a tree with ten branches. The design is composed of hundreds of gold-leaf 1s and 0s rather than lines.
The pages stick in large clumps. Even when turned carefully, they pull out easily, reverting to a sticky pulp. Those pages that do keep their place are difficult to read. The dark green ink has run, the text melting towards the bottom of the page. Only snatches of text are
still legible:
"...the ATBASH of the Hebrews, the Scytale of the Greeks, Caesar's cypher; long have they been used to maintain the secrets of Magical Rites, clandestine endeavors and Political Intrigue. But these are ciphers created by men who believed in myths, for the benefit of men believing in myths. The Initiated Mind recognizes that information is more than just words on a page, it is secreted in the world around us; the great Symmetry of Nature demonstrates that all Life is encoded. Unlocking this Code is our Duty and Right as Humans, made Masters by God, to Understand the..."
"...itself, Mysticism should not be discounted. We understand that Myths and Legends are often the misguided interpretation of the uninitiated to understand the Great Truths. Particular insight may be found in the Vedas, the Scriptures, and the sacred teachings of the Hebrews, whose Qabbalah reflect our own search for Life's Origin. It
is from the Qabbalah that we take our insignia, the Tree of Life. It
is unknown..."
"...to advances in Technology, we are able to analyze and decipher these hidden codes with greater speed and alacrity..."
> You go east
With a touch of the joystick the helicopter thunders through the sky...
High Above a Hotel (in the helicopter)
Far below, atop a hotel tower, a crystal swimming pool blinks in the sunlight. Off to the north, a monstrous chicken is tumbling buildings and ripping up pavements.
> You examine the wastebasket
In the waste basket you see some waste paper.
The Celestial Security officer asks the young woman, "What was your date of birth?" The woman replies, "Um, November 12, 1959." The officer slowly and carefully transcribes the information onto the application form.
> Sing
You start with a bit of Mozart's Marriage of Figaro, move on to a few of your favorite Wu-Tang verses, and conclude with a heartfelt imitation of how IU would sound singing Ripple by the Grateful Dead.
Strawberry deftly steps through the maze of cords and vanishes behind some boxes.
> You jump in lake
The shock of entering the frigid water has made you drop all your possessions into the lake!
You are floating on the surface of the lake. The water is ice cold and your ability to survive here for long is very questionable. A swim north puts you at your starting point. Conditions to the east are poor where the lake turns into swamp. The west and south shores are suitable for walking, however.
> You look at the willow
The changing season has painted almost all of the willow's leaves yellow, and many golden leaflets have fallen from the willow's limbs to adorn the wall and the grass below. (But it was spring when you arrived with your father... wasn't it?)  Something glints among the willow's branches.
> Plugh
You speak the magic word, and you catch a glimpse of an ancient realm of college mainframe computers and 5 1/4 floppies...
Lothlorien co-op, in the kitchen
The kitchen is full of the clutter of heavy use by a housefull of hungry people.
Written on the wall here is an inscription: 'Magic words: XYZZY and PLUGH'
Whirlwind is sitting cross-legged here.
> You turn on the top switch
You set the top switch to the on possition.
> Fanny
Fanny steps out with an exasperated sigh.
HOTEL: Danni and Abbie.
LIMO: Ellie and Cindy.
CLUB (with you): Fanny and Buffy.
> You say help
(to yourself)
There is no reply.
You can hear voices from the front seat, and strain to listen to them.
> You go east
At the center of the hotel is this wide atrium, a plaza of orange
brick dotted with flowerboxes and ornamental bushes. The ceiling of
the lobby is made of glass, and so the sunset outside gives an unnatural hue to the hibiscus vines adorning the open doors to the south. Despite the location, it's mostly quiet here. Even the rattan chairs overlooking the garden to the east are empty.
The hotel reception is to the west, and a corridor to the north leads deeper into the hotel.
A thermostat is located unobtrusively in a corner.
The bellhop stands near the entrance, looking nervous.
The guest is loitering off to one side.
I can also see a large puddle here.
> You start the truck
You put the large-handled key into the ignition and start the truck.
> You ask Jake about Grace
They say she's into all this sad-ism with whips and chains and such. Fancy me tying you to a bed and giving you what for?
> Go east
Peering through the murk, you can make out the blocky outlines of filing cabinets lining the walls and a doorway to the west. A window high up on the south wall lets in a very faint illumination.
> You go north
Good old Uncle Albert stands nearby with a glass of brandy in one hand.
You can see a hole under the hedge to the north which is just about big enough to squeeze through.
> You go southeast
The path bends northeast, around the side of the church.
The forest encroaches right up to the iron fence here, some of which is literally buried in the tangled underbrush. There are no doors on this side, although a wooden trap door over by the corner of the building probably leads into a cellar. A path leads southwest, around to the front of the church.
> You take the card
You pick up your card, it's the three of rocks.
"Ur, I bet 4," says the old troll.
Your turn.
The lowest possible bet (in total) is now 4.
The highest possible bet (in total) is now 4. (The old troll only has 4 gold coins.)
The old troll has 4 gold coins.
The tall troll has 0 gold coins.
The short troll has 0 gold coins.
You have 16 gold coins.
There are 4 gold coins in the pot.
So far you have betted 0 gold coins.
Do you want to stay, raise or fold?
> Sing
Your lusty reel paints the air with melody:
"But mind the song
Don't burn the crust
For too much song
Burns bread to dust"
"A delicious loaf of sourdough bread, please!" requests the moss robed citizen.
[5:50 pm:9|124625]  doug2008 : Name?
[5:50 pm:9|126001]  DrkStarr: Anyone selling   10 Iron Filings
[5:50 pm:9|126162]  BustaMike: BEST OFFER FOR  Reasonably Scary Garter of the Dungbeast
The Harbormaster concludes: "And the moral o' that story is:
spells from a spellbook in a foreign language and skeletons should never be taken on the same day."
> You cover the sixth hole
You place your finger over the sixth flute hole.
> Plant seeds
You throw the tomato seeds evenly on the vegetable patch and spread some soil over them. That was easy.
> You lift it
You push the oven back against the east wall, blocking the passage.
> You cut-off
That's hardly portable.
You can hear the crashing and clanging of a sword fight coming from the tavern common room.
> You drop all
newspaper: Dropped.
strange black disk: Dropped.
strange metal flute: Dropped.
broom: Dropped.
> You talk to Pico
An unshaven bioroid in a clean, white environment suit.
"You've taken me to 2 worlds outside the Imago Republic, Network or the Diasporan Commonwealth, captain. I can't thank you enough, but the more data I can get, the better. And, don't forget, there may be a visa chip in this for you."
> R.
You are halfway down the hall, up to a good speed when you see something that compels you to stop and look. Here two mows face each other -- one that is not completely solid and one that doesn't reach the floor. The non-solid mow has slats from the top to the bottom, like what is on the window in your place. It has a wonderful fresh smell that makes you want to lie down and go to sleep, if only there were something soft enough to sleep on. Mmrrow. You can't help yourself and rub lazily against it. It feels good. The solid mow on the opposite side greets you with a welcoming and familiar scent from between it and the floor. You would know it anywhere -- it is Him. He is not here, but beyond is surely His lair.
> You go south
Outside, Just Above Trail Surface
> You examine the hatch
The hatch is round and quite sturdy-looking. There is a handle on this side, and a small notice fixed to the wall nearby.
You hear a heavy clunking sound from within the hatch.
> You put the carton in the hat
The saxophone player gives his hat a light kick with his foot, knocking the styrofoam carton onto the concrete sidewalk.
The taxicab disappears into the traffic.
> You look at the coffee
The clouds in your cup form a maple leaf. Botanical images mean that while there is much left to accomplish in the present situation, your immediate environment sustains you, and you have everything that you need.
A faint smell of mildew emanates from it.
> You look at the mutant
(the bartender)
(It has been some years now since the mutants of the Dark Lands were integrated into society, and you have mostly gotten used to their haphazard anatomy, their alien perception of the world. Mostly.)
He looks to be one of the older generation of mutants, with few features that mark him as having once been human. He wears a dignified wooden mask and a tailcoat that has been modified to accommodate additional limbs.
> You look at what you're carrying with you
I've got on me :
a grey pair of faded underpants (being worn)
> You look at device
I have no idea what this is, boss. It's a metal box with red, blue, and green buttons on its side and a narrow slot beneath them. There's a tray, also made of metal, mounted on the top. The machine looks great--- the metal is wonderfully shiny--- but there aren't any convenient labels or instructions. I don't think this is something you designed. Hey, maybe that means it'll work!
Er, sorry, boss. That came out wrong.
Ack! Can't...resist....must eat egg! Shoot! I still can't get my beak in there!
> You examine the church
The hoary structure towers over your head, built of massive, ancient stones that are now black with age and nearly buried beneath an invading tide of ivy. The doors and windows are boarded shut. The steeple is a jagged silhouette against the brooding sky.
> You cut yourself
I put the shard of glass to my throat. The cord holding my head to my body seemed but a thread. Little enough blood and air could cross that gulf...best to make a clean break--
Then I can put myself on a pedestal, I thought with frantic
amusment, and see about putting a tourniquet around my neck! Wait, what am I forgetting--
--falling, tumbling--
> You look at the key
It's a small black disc with a key to press on one side, and a short antenna on the other.
> You go west
Of a mansion, or what might be considered a mansion if it weren't
quite so rustic looking. It's as if someone took a giant tub of Dr. Ricardo's Growth Tonic (which he peddles to the unsuspecting populace whenever he's in town, about every four months or so) and poured it over one of the ramshackle houses--albeit one of the nicer ones--scattered about Tumbleweed Flats. You can enter the house to the west.
John Stratford is sitting in his rocking chair, smoking his pipe.
His trusty shotgun is across his lap.
> You take the tape
(the ticker-tape reel)
Taken.
> Tighten sails
You tighten sail somewhat. It helps; the sails begin to thrum in the clear, hot energy-flow. But it is not enough.
> You check your inventory
You are carrying a package, a business card, a forked stick, a screwdriver, an inner tube, a gold lighter, a screw, some sharp hedge clippers, a blown fuse, a shiny penny, a leaf rake, three peanuts, and a paddle. You're wearing a gimme cap, a chambray work shirt, and some leather work gloves.
> You examine the carvings
You kneel and push aside the grass to try to get a clear view of the carvings on the block, but suddenly the ghost is whirling around you, shrieking. Terrified, you lurch to your feet and stagger backward.
> You show the object to Tyrone
(first taking the small round threaded object from the burlap sack) "Well, lookee there," Tyrone says when you show him the small threaded object. "You know what that is, don't you? Guess maybe not. Where you come from, I reckon they all got circuit breakers an' such. That there's a fuse. You put it in a fuse box. Circuit overloads, the fuse burns out, electricity stops, your house don't burn down. Then you just put in a new fuse. Stove up to the house there always burnin' out fuses. Luisa told me it done it again, but I ain't got around to fixin' it yet. Fuse box is in the upstairs bedroom. Why don't you take care of it for me, honey, seein' as you got the fuse already."
> You go east
You are in a tall, round cave, like the bottom of a well. A pipe runs from the passage to the west and through an iron grating to the east. A ladder leads upwards to a manhole cover.
> You look at the cabinet
The cabinet's contents are untouched. The small niceties of human existence are beneath the notice of my kind.
> You look at what you're carrying with you
You are carrying:
a glass of water
a suitcase, closed, containing a maintenance uniform, a waiter costume, a pet groomer costume, a professor costume, and a black and white feather
The server stalks in, carrying his tray of drinks. He stands, slouched, staring at the floor, waiting for someone to grab a beverage. You can see quite a few drinks on the tray. Cornelia smacks her lips, glancing at the tray of drinks but not stopping her work or concentration.
The train passes under a tunnel, plunging the room into darkness.
It is now pitch dark in here!
> You go to the east
You enter the Transit capsule.
A fifty-person maglev Transit capsule. You're standing, holding on to a strap. Through the windows you can see the Reserve Bank Station.
There is a Public Surveillance Notice here.
A few commuters get on and off the Transit capsule.
> You examine the cow
Gigantic would blush at her size, titanic would stammer, colossal might stand on tiptoe and barely scrape her hooves. No cow was ever such a cow! Reclined, her udder swollen on the floor, her forelegs shoved under a dewlap that could crush ten typical heifers, she cannot budge her neck, she cannot shift her weight, her rear and front ends are pressed into the surrounding walls. Step to her side? Perish the thought! You could not push a flea around her flanks, she fills the room with such fleshy fullness.
> Go north
You are picking your way through a narrow gap between high banks of vibrating machinery. Twisting aisles branch off in numerous directions, some of them so narrow you'd have to turn sideways to make your way through.
Without warning, a shrieking steam-release valve lets loose a scalding gout of vapor right in front of you, causing you to stagger backward, strike a low railing with the back of your knees, and topple over into a stainless-steel mixing vat twenty feet deep.
Before you can recover from the fall, two dozen jet nozzles set around the inner circumference of the vat's rim squirt several hundred gallons of high-density mold-injection polymer onto you, at a temperature high enough to set cloth on fire -- although this is not a major concern for you, since you are almost instantaneously submerged and completely cut off from the air. The vat is filled to the rim in less than a second and a half -- slightly less time than it takes for the heat and lack of oxygen to kill you, and you are still to some degree conscious when the hydraulic mold-press slams down onto the seething liquid, generating a pressure that rapidly turns your body into something resembling a wet, wadded-up beach towel.
> You go to the northwest
This is the base of a giant mountain to the north. The rocky landscape continues to the west. Snow-covered plateaus glisten in the moonlight high above. The path stops just in front of the mouth of a cave in the mountainside to the west. Railroad tracks lead from deep inside the cave to a large pile of round stones a few yards from the cave entrance. Looking to the east and southeast, you see the edge of the snowy hills. The mountainous terrain appears impassable in other directions.
You hear the faint groaning of creaky wheels echoing from within the cave. The scraping of metal becomes louder and louder, and suddenly an old mining cart filled with small grey stones emerges from the cave entrance. A stocky, pug-nosed dwarf with a lit candle on his hat pushes the cart along the tracks from behind. Quite oblivious or unconcerned by your presence, he continues pushing the cart until it reaches the stone pile where he dumps his load of stones. He then slowly marches around the cart to the other side and pushes it back into the darkness of the cave.
> You open the manhole
Opened.
Lightning flashes on the horizon.
> You put the Mix in mug
You empty the brown envelope into the mug.
> You give the tape to Lipton
(the cassette tape to Miss Lipton)
"What's this?" Miss Lipton asks as you offer her the tape.
"Um, I think it's classical music," you say. "It might help you relax. It might be better than rainforest sounds, at least."
"Thank you very much, Becca. Why don't we try it right now?"
Miss Lipton removes the tape from her cassette player and inserts Professor Rubach's. She adjusts her headphones, and then she presses play.
You hear tinny piano music coming from the speakers. Miss Lipton blinks.
"This is..."
She nods her head slowly. Her arms fall to her sides.
"Miss Lipton?" you ask. She doesn't respond. You wave your hand in front of her face: Her half-lidded eyes do not react.
> Regard ARM
It is the same ARM you've always had attached to your right shoulder ... except now, such attachment seems to have become optional. You feel a bit nauseous thinking about it.
> You take the curtains
You get the curtains.
> You examine the chocolate
A supermarket brand of chocolate bar. It promises to have fruit and
nut inside, but you know from experience that it will have a maximum
of one raisin and maybe half an almond. What d'you expect for a chocolate bar that size for under a dollar?
> You look in the fountain
The fountain is empty.
> Drum
The drum-shaped mechanism is out at the southwest end of the catwalk.
> You look at the malls
Of the various stores you see, only store r and store m look like you can do anything with them. Store r finally looks like you can visit. A few others seem greyed-out, like in a video game or something. There can't be anything in any of them.
> You wait for a while
Time passes...
Kathleen turns tail and leaves the room, pushing its empty trolley before it.
You hear a great rumbling under the floor.
> You take the hurt borogove
While the rest of the borogoves are distracted by their feeding frenzy, you grab the wounded insect. Seconds later, they finish the food, and spread out again, once again in a panic. You toss the body of the now-dead borogove into the wabe, and the others calm down as soon as the scent fades away.
The tablet shivers in your hands.
> You put Tea Recipe on spindle
The cylinder slips into place with a satisfying click, as though some mechanism has engaged.