Borgupine/floyd huggingface dataset:
> You ask burin about Sorkin
The burin launches into a lengthy exposition on the meaning of life, with special consideration to the role of sentient burins as its prime representatives. After discussing and refuting all imaginable challenges to this thesis, the burin abruptly stops and says, "I'm sorry, what was the question again?"
The burin practises its penthingship.
> You ask the man about Tower
"Um, yeah." The guy tries to turn back to look at the tower without breaking his stride. "Pretty cool."
He keeps walking, and disappears behind you.
> You throw the ball at the field
Knight Dwelubi says, "I lack the skill, Your Majesty."
> You look at the chains
So heavily wreathed in chains and locks, in fact, that it is hard to imagine the keys even still existing. The locks are thickly rusted over, and would in all likelihood refuse to accept a key if you tried.
> You wait for a while
Time passes...
The royal barge chugs quickly around the bend, ending up near the eastern bank of the canal.
Martian Canal, near the east bank, in the royal barge
The royal barge rocks gently in the current of a wide canal. There
are docks on both banks. Just behind, the canal curves sharply to the west.
> Go south
You bump into a moist toilet.
> Assail godzilla
You lash out with the rage of your barbarian ancestors! You scored
58 points of damage!
"Oh, I really FELT that one!" says GUNWAR, happily.
With a mighty THRUM and a deadly HUM, the SLAVER KING carves into you with his PHASIC BLADE of pure, annihilating light! You have
suffered 52 hits of damage!
> Go west
You are at the eastern end of a dark, featureless landscape of shallow hills. Paths to the east and southeast re-enter the rock.
> You put the scroll on the wing
The cloth is too small to fit across the gap in the frame. Perhaps if it just a little larger...
> About yourself
You look as you always do; feel as ever. A bit weighted, a bit weary.
A voice, remembered: "Find the elements. Bring them to me."
> You examine the paperwork
(even more uninteresting paperwork)
You're not interested.
> You go east
Your progress is halted by porous rock walls.
> You examine the body
This unfortunate woman was Deviah Favash. Whoever sent for an Ixteesh interpreter from your village did so through Deviah and she was to explain to you who sent for you and where you're supposed to be. Sadly, it appears she has been stabbed a few times in the midsection by something incredibly sharp, given the very clean cuts left behind in her clothes.
Without warning, Deviah's eyes snap open, startling you enough to shout a quick, "Shit lords!". She grabs your wrist tightly and whispers to you in a slowly dying breath, "You must join the
caravan to Obak! That is where you are needed!" She cringes in
pain for a moment, then struggles to add, "They are trying to stop you-" but then, having delivered this message to you, she finally dies.
> You put the stones in the kettle
You toss the grey stones into the kettle. The water froths briefly, but nothing else seems to change. You try to lean over the kettle to see the grey stones inside, but the rising steam is simply too hot.
> You examine the block
So which do you mean, the tall plastic block, the short plastic block, the medium plastic block, or the soft foam block?
> You read the invitation
An elaborate script beckons you to partake in a masked f?te. It's scheduled for tonight, but you're hardly planning on attending; you shudder to think what havoc your demon could wreak in such a setting.
You pace back and forth and ponder the fundamental inequity of existence.
> You show scroll to Hypatia
Hypatia replies, "Yes, these are two well-known logical fallacies. What do they have to do with Descartes being consigned to Oblivion?"
Hypatia's cell phone rings once more, and she answers it. Hypatia listens for a while. "No," she says. "There are some intelligent and thoughtful people in the other political party." She holds the phone away from her ear, and you hear angry ranting on the other end. Hypatia lets it go on for a while before she breaks in with "You might try spending less time on social media," before hanging up. She turns to you. "It seems like that has been getting worse lately."
> You get the hymnals
Taken.
> Look around
You survey your one small room. One desk, paper-piled, with a dusty computer shoved to the side. Your futon, upon which you sit. Second-hand stereo sitting on a cardboard crate. A kitchen nook one
way and a bathroom nook the other, with a closet to the side. A broad mirror tries to make the place seem twice its size; it halfway works. One window, whose shade is down, and the front door firmly shut.
The place is still too dim, except the corner where the desk lamp is somehow too bright.
Your luggage is piled untidily by the door. A potted spider plant sits beneath the window.
On the desk are your to-do list and a travel book.
You can see a thin layer of sand lying on the floor.
In the kitchen nook you can see a jar of sand and some sand.
In the bathroom nook you can see a trace of sand.
> Examine book
A dimestore novel? By REX DASHING? Sorry, Owl, but I refuse.
> You put chisel on the hook
The chisel slips off of the hook.
> You take the leaf
(the chocolate leaf)
Taken.
> You examine the pedestal
It's a concrete block with holes drilled in it, presumably for securing something to.
Your liquor-addled brain seems to recall that the secretary said the statue would be reinstalled tomorrow. "Popey's comin' home," you mumble to yourself.
> You use NEEDLE on GIANT
You poke the CLIFF GIANT once more with the RUBY NEEDLE, and this time the GIANT stands in response before you can take the NEEDLE out again! The CLIFF GIANT towers above you like a perturbed, angry mountain, blotting out the evening sun and GLARING at you!
The GIANT points a finger at you. "YOU RUDE," he says, in a voice that sends pebbles and snow flying down the mountainside, and which nearly knocks you from your feet.
And then, he strides off into the mountains, to find somewhere more private to sit.
> You open the middle drawer
Opening the middle drawer reveals your other clothes.
> Pray
Silence. Whether you are heard or not is another question.
> Go down
hall, but at least there is this small room, with just enough space for
a coathanger and a narrow staircase up to a trapdoor in the ceiling.
Wooden doors lead north, east, west and south.
> You open the cauldron
You are aghast to discover a severed foot festering in the bottom of the cauldron.
> You wear the mask
You put on the face mask.
> Go up
This is as close to Heaven as you'll ever be.
> You look
Here, the sounds of the eatery below are louder. Be careful you don't get spotted by anyone. The stairs leading down have been barricaded with a metal gate, so best to respect the measures that Subra put up for your safety.
There's a cardboard box here, containing a bunch of reading materials. Your room is to the north, and the washroom is to the east.
You hear the clanking of dishes.
> You examine the miniature
The tiny image of a lady in a green girdle. But it isn't Lucrezia.
> You examine the rifle
It's fancy enough to be purely decorative, but it is after all a working firearm. A careful inspection shows it to be loaded.
> Look around
You put the magnifying glass into the contraption; improbably, it squinches down, passes through the narrow neck, and emerges from the other end smaller than it was when it went in.
On close inspection, it seems that the mechanisms for opening the cages are stuck fast; no key will ever work in them again.
A long, vaulted room, lined with cages of filigree and jewels. All of the animals are motionless and still, perhaps through the art of a taxidermist. In one cage is an elephant, so short that he reaches only to your knee; you easily could lift him under one arm and carry him away. In another cage, a giant mouse lies, curled as though slumbering, his paws folded in the semblance of prayer.
Mounted on a swivel on the wall is what looks like an irregular hourglass, one bulb larger than the other. There is no sand within -- nor could there be, since the contraption is open at each end. At the moment the larger end is uppermost.
> You ask about Neal
(the voice)
"Neal likes to ride the rails. You know, trains. But he likes to do it in comfort. None of those cheap, poorly built cars for Neal. Only the best."
> You ask him about the dinosaurs
"What can you tell me about the dinosaurs that live here?"
Eruera shifts a bit, and there's a twinkle in his eye as he addresses you. "We really shouldn't waste time with this until we've secured rescue, but I know that's the main reason you came, and you haven't gotten your chance to see them yet, so I'll indulge your curiosity. In many ways, Tim, the taniwha are the living symbols of this whole nation. When the Mori first arrived in Aotearoa, they fought the taniwha simply to exist here. In those days, they covered the continent, for the most part, and weren't really willing to share it with humans."
"But eventually the Mori learned how to coexist with the taniwha, and even partially domesticate some of them. When the pkeh came, bringing guns and colonists and looking for land to clear and farm, the Mori
met their firearms with kairkau mounted on taniwha. Their mana was strong -- the British guns had some effect, but the bony plates on the taniwha's heads served as shields and made the riders difficult targets. The pkeh were unable to simply take Mori land, but they weren't willing to give up. Years of fighting ensued, until Pitiroi -- Robert FitzRoy -- was sent here from Great Britain and met with the great chiefs -- the rangatira -- and signed the Treaty of Waitangi."
"The Treaty established a permanent state of alliance between Great Britain and Aotearoa. Mori sovereignty was guaranteed, but the pkeh were granted rights and brought into the iwi, or family, of Aotearoa. Many speculate that if the taniwha had not existed, we might have ended up like the aboriginal people of the Australian or American colonies -- a broken people, stripped of their land and heritage."
"So the taniwha are vitally important to the Mori people, Tim. That is why we work so hard to protect them."
> You hit the spider with shovel
(first taking the old shovel from the burlap sack)
On a normal day, you might be able to grit your teeth and force yourself to do something with (or to) the spider. But you're feeling pretty nervous today. You just can't quite bring yourself to get that close to it.
> You put the bolts in the thighband
bolt: Done.
bolt: Done.
bolt: Done.
> Go east
Silvery, sparkily, twinkly walls all tend to blend into your vision and make it all so very disorienting. You're pretty sure the corridor leads east and west, but it's hard to be certain.
Silvery, sparkily, twinkly walls all tend to blend into your vision and make it all so very disorienting. You're pretty sure the corridor leads east and west, but it's hard to be certain.
Silvery, sparkily, twinkly walls all tend to blend into your vision and make it all so very disorienting. You're pretty sure the corridor leads east and west, but it's hard to be certain.
Silvery, sparkily, twinkly walls all tend to blend into your vision and make it all so very disorienting. You're pretty sure the corridor leads east and west, but it's hard to be certain.
Silvery, sparkily, twinkly walls all tend to blend into your vision and make it all so very disorienting. You're pretty sure the corridor leads east and west, but it's hard to be certain.
Silvery, sparkily, twinkly walls all tend to blend into your vision and make it all so very disorienting. You're pretty sure the corridor leads east and west, but it's hard to be certain.
> Go east
You can't go that way.
Kari wanders off, south.
> You look at the table
The table is old and paint-stained, and one leg is a little crooked. The table is littered with an assortment of stuff. No, make that a mound. Your first impulse is to dismiss it as junk, but that would be an insult to the man who lives here. These are his possessions - probably all he owns. Lying diagonally across the junk is a fishing pole.
> You take the tongs
Taken.
Honey inspects her perfectly manicured bright pink nails.
> Enter
You're now standing beneath the mirrored bubble. The air in this room feels rather stale, and the only light comes from the plants outside the bubble. That bubble gives an excellent view of the ocean floor, and you surmise that this room must have been built for observation of that area. The waterlock is west of here.
> You look at the trestle
In the corner of the alcove is a single trestle. It's obviously rotting away, and emitting a little bit of an old musty smell. It stands about two feet high and looks as if it might crumble at any time.
The trestle has a garlic clove on it.
> You put the storeroom in the frame
You put the photograph into the frame.
Mr Red arrives from the west.
> Encode qwertyuiop
Selecting cipher...
Using RUR-14.
Output:
jqmnvhilsw
> You read the cards
The papers are place cards, which are to be set out at the dinner table so everyone knows where to sit. The forms of the names are inconsistent: The men are "John," "Miles," "Ivan," and "Garry," but the women are "Miss Idie" and "Miss O."
But that's not your problem. Your job is figuring out where to put these.
> You turn the dial to two
You turn the dial to 2.
> You jump
I gave a masterful leap. I was mainly a scholar, not an athlete.
> Wait
Lornedei waits as the dry wind tears at her torn clothing.
Lornedei's shadow trembles and disappears. In an instant, it is back. She seems not to notice.
> You dry yourself
What do you want to dry yourself with?
> You look at the discs
The strange metal discs have a small hole in the middle of each one, surrounded by burnished metal.
There is a click, as if two dry bones struck one another, from the doors. The sound of bones hitting each other, or doorways locking, perhaps.
> You ask Honey about the picnic
You mention to Honey that there's supposed to be some kind of special picnic tonight at sunset. Does she know anything about that?
Honey purses her lips for a minute, as if she's trying to think. "I heard there was gonna be some deviled eggs," she says at last. "Maybe a barbecue or somethin'. You really ought to ask Beauregard, he knows more about it than I do."
Honey licks her thumb and turns a page in the magazine.
> You say the performance
"Horus my friend, will you perform for me?" you ask, crouching down to look Horus in the eye.
Horus says, "Horus is blessed with an abundance of grace. Dance, music and rhetoric are all in my power."
[New topic for the parrot - Dance]
[New topic for the parrot - Music]
[New topic for the parrot - Rhetoric]
> You close the sliding door
The door scrapes shut, its jam lock jamming it shut once again.
The hayberry bush is dead, rotting on the soil. Large white flowers blossom on the banberry shrub. Tiny sprouts of spindleweed are
growing.
> Go north
With relief, you back up through the window.
For an observation room, the view disappoints; it is provided only by four small windows, perhaps two feet by two, long bare of glass, one in each of four directions. A slight breeze is redolent of altitude. An abandoned flagpole vainly gestures outward beneath the southern opening. Stairs descend from the bare stone floor.
A glass-encased model landscape squats on the floor near the east window.
You can also see a small stone and a guidebook here.
> Continue
The emergency ladder springs up, allowing me to access the upper balloon.
You hear a loud bell and a mechanized voice over the line: Danger! Danger! Meltdown imminent! Evacuate immediately! Danger!
> Go downwards
the trunk will bear your weight.
> You look at what you're carrying with you
You are carrying:
an old paperback book
an old newspaper (smelling faintly of mildew)
a metal flask
a half-full styrofoam coffee cup (smelling faintly of mildew)
a familiar gold wristwatch
a glass jar containing an insect
a pull-string doll (smelling faintly of mildew)
The Modern Girl's Divination Handbook -- Volume Three
a postcard of Big Ben (smelling faintly of mildew)
the diary of Phyllis Cragne
The Dollmaker's Journal (smelling faintly of mildew)
a repaired page (smelling faintly of mildew)
a wad of cash
an antique locket (closed)
a moldy, waterlogged journal
Twin Hearts Between the Planes
a trolley schedule (smelling faintly of mildew)
a backpack features guide
a grimy rock (smelling faintly of mildew)
a long hooked pole
a soggy tome
a book list
an employee ID card (smelling faintly of mildew)
a shard of shattered carapace (smelling faintly of mildew)
some yellowed newspapers
a rusty piece of metal
Tolerating An Asinine God (smelling faintly of mildew)
loose bricks (smelling faintly of mildew)
a black business card (smelling faintly of mildew)
a glass shard (smelling faintly of mildew)
a trophy for a dog race (smelling faintly of mildew)
a rusty flathead screwdriver
a pair of garden shears (smelling faintly of mildew)
a gallon jug of white vinegar (smelling faintly of mildew)
some mildewed leather gloves
a key from an urn
a bronze urn (closed)
a copper urn (smelling faintly of mildew) (closed)
a spray bottle that used to contain fungicide
a waterproof flashlight (smelling faintly of mildew)
a pamphlet of home listings (smelling faintly of mildew)
a mallet
a gold jacket (being worn)
a filthy rug
a hovering spark (haunting you)
a giant milkweed leaf (being worn as a mask)
a Jansport backpack (being worn and open)
a hidden pocket (open but empty)
a key pocket (closed)
a book pocket (open but empty)
a side pocket (closed)
a trash pocket (closed)
a trolley pass (being worn)
There's only crackling noises coming from the phonograph.
> You examine the porch
The old wooden house is small and square. From out here, you can tell there is likely only one room inside. The front porch is rotting and slants away from the house, but the walls are strong. It looks as if someone just left it to fall into disrepair.
> Go west
There is a smelly scroll here.
There is an amulet here. The amulet's jewel is pulsing with flashes of brilliant light.
There is a spell book here (providing light).
> You examine Grandfather
It was almost heartbreaking to look at him. His voluble face and his gray beard were still there, but his face was wan, and his eyes were sunken. Since yesterday, more bandages had been wound around his arm, and his hard voice had weakened to a tremble. An authoritative tremble, but nothing could disguise his increasing weakness. He seemed to steady himself on the desk.
> You hit Booby with the mallet
Hubert screams as I near him with the mallet.
> You look at the tarp
A flapping piece of tarp, serving as your only protection from the wind.
> You ask Wolf about levers
"Where'd you get that dress?" you ask.
"I sewed it myself," the Wolf's feminine side admits—and then gushes: "It has pockets!"
You nod approvingly as the Wolf's feminine side demonstrates that the dress has pockets.
> You go southwest
This sandy spot is hot, really hot. Besides that there is only the
bush around the beach and it opens to the sea and a far away horizon.
It makes you feel undrunken, thirsty, wanting to go west into the
holiday resort. There is Tim behind a sewing machine. He seems to be
focused at his work. Behind the sewing machine is an wooden infoboard.
A path leads north to a jungle spot and northeast to a jungle path. A
narrow trail follows the fence to northwest. To the south it opens
right into the sea inviting to go south to take a bath.
There is an inviting lounger in front of you, ready for you to get on
it.
Tim is sitting here.
You can also see a gate here.
> You untie the rope
You rock back and forth on the stony ground, struggling to break free of the rope that binds you. The motion sets your head to throbbing and the coarse rope tears into your flesh, but you're unable to free yourself.
The gentle surf laps against the thin shore.
The foul reek of boozy breath chokes you as the pair scuffle your way. They're close enough now that you can make them out in better detail. It's ludicrous, but they seem to be dressed as... pirates. Though groggy and filled with fear, you're struck by the sheer lunacy of the situation. It nevertheless seems frighteningly real when the pair come to stand over you and look down with vile, appraising eyes.
"Gar, it's awake, it is. Feisty one, this," says the heavier man.
The slender man nods agreement. "Aye, and let's get it back quick, 'fore my noggin explodes."
> You put the porcelain cups in the tp
You unzip the trash pocket, deposit red-rimmed porcelain cups (smelling faintly of mildew), then zip the trash pocket back up again.
> You check what you're carrying
It's so rare to get natural sun. Usually the heat lamps are enough. Someone punches your ration card and you return to your home, cheerier. You're given a dark bottle of instant sunlight for your employer, too. He seems to be on the monthly plan, and it's too fragile to mail to him.
Threediopolis, Sector 444
You hear Ed Dunn discussed in hushed tones--that he is not that smart but hires people much smarter to work for him. A smart voice and dumb voice agree there's a racket--but they'd work for him, all the same.
> You take all
neat rows: A discouraging prospect -- moving everything from this room is really work for about a dozen strong spirits from the contract book.
> You go to the north
---Diary (Decoded)---
Page: 1 April 17
P = previous page    N = next page
Q = resume story    G = Go to page
Fucking mom read my diary. Now she wants me to see a fucking shrink again. I'm not doing it. I'll be eighteen in less than a month, she can't make me. Two years they made me go after the accident. I don't fucking want to go back.
Anyway, the rest of the aftermath is that they forbade me to ever see CJ again. Like they could stop me if I wanted to. And they somehow think he's the only person I could get pot from? Mom says that he just got me stoned so he could fuck me, which is fair since I wouldn't have let him get my panties off if I'd been in a legal state of mind. Well, maybe I would've. So I told mom, It's not like he's the only guy I've ever had sex with.
Which is, of course, a lie. Everyone probably thinks I did Rob, but I didn't. He went down on me a couple of times, but before he got up the nerve to try anything more, I broke up with him coz I caught him staring at my eye while we were making out.
Even him. Most guys get freaked out by it and won't come near me. Probably think the rest of me's robotic, and it'll electrocute their...
Well anyway, I'm keeping two diaries now. This one, the legit one, I'm going to hide better. Anything really important, like this, I'll code. The other one's hidden in my room, so if anyone goes looking again, they'll stop when they find it. Maybe I'll put plants in there too, so I can tell if mom reads it again. I told her I'd fucking run away if she tried.
TTFN
> Go east
You wander into the wood and eventually find yourself back on the eastern shore of the island.
You are standing on the shore of a little island in the midst of a vast expanse of ice floes gleaming brilliantly white in the moonlight. A channel of water leads back to the east, and brilliantly green leafy trees nearly forming a wall grow to the west.
A small floe is lodged into the ice sheet on the near bank of the chilly water channel.
> You go to the north
At the party (near the bay window)
The veranda continues here, with other groups formed by guests talking under the glass roof. Some glass noises, a high-pitched laughter: a true cocktail. The bay window continues to the west, and you can go back to the entrance door to the south.
You can see Heather Lashley and Johnny Perkins here.
> You look at the plays
You see the complete works of Gahtmahan, "Nightclumps and Wind-Whispers," a volume of Connaeus woodcuts... if you had time, the shelves would be worth a closer look. You don't.
(I hope you weren't expecting some kind of "Rito and Imita" in-joke.)
> You open the oven
You open the oven. Perhaps there's a turkey roasting inside? That would be very helpful right now. Yeah, not so much. It's scrubbed clean and empty.
> You go to the southeast
The lodgepole pine forest you're passing seems to go forever. The trees are a good 75 feet tall with trunks a foot or so in diameter. Cones and needles litter the ground, and the smell is wonderful.