建造烏托邦

是一款多功能的沙盒類大型多人在線多平臺電子遊戲。建造烏托邦是由Mike Hommel（Hamumu）和Seth A. Robinson（Seth）建造烏托邦在2012年12月首發Android版。2013年1月11日正式在微軟 Windows，MacOS和iOS發佈。
在2017年2月28日，育碧宣佈完成於2016年第四季對Growtopia的收購和得到Growtopia的所有權。育碧正式投入對建造烏托邦的開發。建造烏托邦應用免費增值模式。

**遊戲玩法**
Growtopia是主要在於多數遊戲內的東西可以用種子生產的2D沙盒類大型多人在線平臺電子遊戲。 這個遊戲沒有100%完成或終極目標，然而這個遊戲有成就係統和通過非玩家角色完成任務。
當新玩家加入時，他們會先加入一個名為Tutorial的私密世界（World），通過名為Growpedia的引導手冊以給予任務引導他們遊戲基礎。玩家將以兩個基礎工具開始遊戲，即用於打和打破物體的拳頭以及修改物體屬性扳手。當玩家完成了引導後，他們會被派去名為Start的世界以瞭解遊戲的更多東西。
玩家可以訪問其他玩家的世界或創建自己的世界。當玩家創建新的世界時，世界將會過程生成。在Growtopia的世界有同樣的大小，其中原開發者創建的世界是特例（例如：Tiny）。玩家可以打破和建造方塊、從方塊獲取種子和寶石、種種子和採集樹。如果世界被其他人鎖定，玩家是不能在相關世界做任何事情。
玩家可以使用不同大小的鎖頭鎖定範圍，即Small Lock、Big Lock、Huge Lock和World Lock（有其他種類的Lock，例如Diamond Lock，有與World Locks同樣的功能）。當玩家已鎖定一個範圍時，他們可以通過鎖頭給予權限允許其他玩家在相關範圍做任何東西。鎖頭也是可交換幣值的主要形式。

**開發**
育碧阿布扎比負責Growtopia的開發工作。
Production of Growtopia started in 2012, when designer Seth Robinson made six mockup 截圖 outlining the premise of the game of which he originally called Buildo, and sent it to Mike Hommel to entice him into helping with the project. The game's user interface started to take shape with Hommel's mockups. On October 22, 2012, Hommel uploaded a video to his YouTube channel showing the development of the game before its release.
During initial development, Robinson and Hommel brought in the help of composer Cory Mollenhour to produce Growtopias soundtrack.
After three months of development, the game was released on Android as a free beta on November 30, 2012, under the name Growtopia. They moved the game out of beta and released the full version on January 9, 2013. The game has been updated ever since. On February 28, 2017, Ubisoft announced an acquisition of Growtopia. The transaction was completed during Ubisoft's 2016-17 fourth quarter, under the terms that the original developers would continue being both design and general advisors to the game's continued development. A North American community management and moderation team was set up after Ubisoft's acquisition. They handed responsibility of the game's future development over to their Ubisoft Abu Dhabi team. The team has been working continuously on Growtopia ever since.

**發佈**
這個遊戲可以在多個操作系統遊玩，包括Microsoft Windows、macOS、iOS和Android。在Android版本於2012年11月30日發佈後，iOS版本於2013年1月11日發佈。隨著手機版本的發佈，這個遊戲也引進電腦；Windows測試版本於2013年7月9日發佈，以及macOS版本於2013年7月27日發佈。Growtopia was available for a period of time on the Nintendo Switch, PlayStation 4, and Xbox One from July 18, 2019, to July 30, 2020, before being discontinued in order to "allocate all resources back to support the Mobile and PC version". The decision to discontinue all console support was declared on April 27, 2020, and had followed from a previous announcement on January 19, 2020, which had notified the community that there would no longer be any major updates or annual events for the consoles platforms, as their team only had "limited resources available". An Ubisoft Abu Dhabi team member stated that since there were "many, many more players playing on Android, iOS, and PC", they were going to focus their resources back towards those platforms.

**評價**
Growtopia received "mixed or average" reviews from critics according to review aggregator GameRankings.
Jay Is Games described the game as "simple and easy enough to work on the mobile platform (and be fun for kids), but with enough room for customization and socialization". 148Apps gave the game a 4/5, saying "the crafting mechanic is unique". Pocket Gamer's Peter Willington scored the game 6 out of 10, said he dislikes the crude menus, the UI is bland and cramped and hates the character design.
TouchArcade wrote "With online games like this that take place in persistent worlds where everyone can interact, you’ll no doubt get some people trying to destroy things and generally make life tough for everyone else".

**註釋**

**參考文獻**

**外部鏈接**
  Growtopia官網 date=20191217074003 - id=Growtopia- id=growtopiagame- id=growtopia- user=GrowtopiaOfficial