Mô đun:Sports table/WDL/tài liệu

This style for Lua-based Module:Sports table is meant to build group and league tables for competitions with a win-draw-loss format. Note that this module is used extensively, so test potential changes rigorously in the sandbox and please ensure consensus exists before implementing major changes. The rest of this documentation explains how to use this module with the WDL style in an article or template, check the table of contents for specific items.

**Usage**

**Basic usage**
In it's simplest form only several parameters need to be used to build a table

**In article**
The main command is the  statement which basically calls the module and enables you to set everything up. Then you list the positions of the teams as team1, team2, etc for however many teams you need in the table. You can use full team names there without spaces if you want, but using codes (as in the example) can make it easier. For each team you now define the wins, draws, losses, goals for and goals against by using win_TTT, draw_TTT, loss_TTT, gf_TTT and ga_TTT respectively (with TTT replaced by the team code). If you do not define these numbers, it is automatically assumed to be 0. It is good practice though to include them anyway and to align the columns using appropriate spaces (as in the example), so the code is easy to read. The last step now is to define the name_TTT parameters which determine what name is shown in the table, you can use wiki markup and templates in here as well. See #Dating to see how to change the update date.

**In template**
The markup is effectively the same, you only add two lines. The line , is needed to forward the showteam parameter from a template call (see #Team highlighting and partial table); the  is needed to forward truncated tables, (see #Appearance); the  is needed to forward match result visibility, see #Matches. The template_name with the actual name of the Template-page, creates the V, T and E buttons that link to the template page (so you can easily reach it from any article it is included in).

**Customization**
Several things can be customized in these tables

**Points**
As a default a win is worth 3 points, a draw 1 point and a loss 0 points, these values can be overwritten to what you need by winpoints, drawpoints and losspoints. Teams can also start the season with bonus or penalty points, this can be included by using adjust_points_TTT for that specific team.

**Header options (points for/against and custom other headers)**
For sports with points for and against rather than goals, setting points switches the for, against and difference columns to using points instead. The wording of the D (draw) column can be adjusted using draw_header and the wording of the Team column can be adjusted using team_header.
The wording of the Grp (group) column can be adjusted using group_header in the same way as the draw header.

**Order of losses and draws**
As a default draws are listed before losses. To list losses first, use true.

**Goal ratio/goal average**
Using yes use goal ratio (goal average) instead of goal differential.

**Goal percentage**
Using yes use goal percentage instead of goal differential. 

**Example usage**
The module parameters can be arranged in different orders depending on the editor and article but below is an example use that can be copied when creating a module table.
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