Mô đun:Sports table/WDL

-- Kiểu mẫu cho bảng bóng đá
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	-- Load relevant modules
	local yesno = require('Module:Yesno')
	
	-- Create table header
	-- Pre stuff
	local team_width = Args'teamwidth' or '190'
	local sort_text = yesno(Args'sortable_table' or 'no') and ' sortable' or 
	local show_played = not yesno(Args'hide_played' or 'no')
	local rounds_won = yesno(Args'show_rw' or Args'rounds_won' or 'no')
	table.insert(t,'
	-- Table title
	if Args'title' or Args'table_header' then
		table.insert(t,'|+ ' .. (Args'title' or Args'table_header') .. '\n')
	end
	-- Custom header options
	local played_head_text = Args'pld_header' or 'ST'
	local draw_head_text = Args'draw_header' 
		or (yesno(Args'use_tie' or 'no') and 'H') or 'H'
	local group_head_text = Args'group_header' or 'Bg'
	local team_head_text = Args'team_header' or 'Đội'
	local away_goals_head_text = Args'away_goals_header' or 'BTSK'
	local bonus_head_text = Args'bonus_header' or 'ĐT'
	local rw_head_text = Args'rw_header' or 'TV'
	local loss_first = Args'loss_before_draw' or Args'loss_before_tie' or false
	-- What to rank the teams by
	local ranking_style = string.lower(Args'ranking_style' or 'pts')
	local show_points, show_wperc, show_perc, show_ppg = false, false, false, false
	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then
		-- Based on wins
	elseif ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='wpct' then
		show_wperc = true
	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
		-- Based on percentage
		show_perc = true
	elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
		-- Based on points per game
		show_ppg = true
	elseif ranking_style=='percpts' or ranking_style=='%pts' then
		-- Based on percentage and points
		show_perc = true
		show_points = true
	elseif ranking_style=='ppgpts' then
		-- Based on ppg and points
		show_ppg = true
		show_points = true
	else
		-- Based on points
		show_points = true
	end
	local pts_perc_first = yesno((show_points and Args'pts_first') or (show_perc and Args'perc_first') or 'no')
	local show_away_goals = yesno(Args'show_away_goals' or 'no')
	local show_bonus_points = yesno(Args'show_bonus_points' or 'no')
	local show_win = yesno(Args'show_win' or 'yes')
	local show_draw = yesno(Args'show_draw' or 'yes')
	local show_loss = yesno(Args'show_loss' or 'yes')
	-- Use points instead of goals for/against
	local for_against_style = Args'for_against_style' 	or 'goals'
	local fa_letter, fa_word_sing, fa_word_plur
	local hide_for_against = false
	-- First convert to lower case if it is a string
	for_against_style = string.lower(for_against_style)
	if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then
		fa_letter = 'B'
		fa_word_sing = 'bàn thắng'
		fa_word_plur = 'Bàn'
	elseif for_against_style=='f' or for_against_style=='frame' or for_against_style=='frames' then
		fa_letter = 'F'
		fa_word_sing = 'Frame'
		fa_word_plur = 'Frames'
	elseif for_against_style=='m' or for_against_style=='match' or for_against_style=='matches' then
		fa_letter = 'M'
		fa_word_sing = 'Match'
		fa_word_plur = 'Matches'
	elseif for_against_style=='game' or for_against_style=='games' then
		fa_letter = 'V'
		fa_word_sing = 'ván'
		fa_word_plur = 'Ván'
	elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
		fa_letter = 'Đ'
		fa_word_sing = 'điểm'
		fa_word_plur = 'Điểm'
elseif for_against_style=='s' or for_against_style=='set' or for_against_style=='sets' then
fa_letter = 'S'
fa_word_sing = 'Set'
fa_word_plur = 'Sets'		
elseif for_against_style=='r' or for_against_style=='run' or for_against_style=='runs' then
fa_letter = 'R'
fa_word_sing = 'Run'
fa_word_plur = 'Runs'
	elseif for_against_style=='none' then
		hide_for_against = true
	else
		fa_letter = 'B'
		fa_word_sing = 'bàn thắng'
		fa_word_plur = 'Bàn'
	end
	-- Whether to use goal ratio (goal average) instead
	local do_ratio = yesno(Args'use_goal_ratio' or 'no')
	local do_average = yesno(Args'use_goal_average' or 'no')
	-- Whether to use goal percentage instead
	local do_percentage = yesno(Args'use_goal_percentage' or Args'use_point_percentage' or 'no')
	
	local do_point_for_avg = yesno(Args'use_goals_per_match' or Args'use_points_per_match' or 'no')
	
	-- Whether to suppress the GR/GA/G% column entirely
	local do_difference = yesno(Args'use_goal_diff' or 'yes')
	-- Use games behind header
	local show_GB = yesno(Args'show_GB' or 'no')
	
	-- Initialize
	local tt = {}
	tt.count = 0 		-- Up by one after every call
	tt.tab_text = t		-- Actual text
	-- Actual headers
	if pos_label ~= nil then
		tt = p_sub.colhead(tt,28,pos_label)									-- Position col
	end
	-- Add group header
	if full_table and group_col then
		tt = p_sub.colhead(tt,28,group_head_text)			-- Group col
	end
	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Team col
	if pts_perc_first then
		if show_points then
			tt = p_sub.colhead(tt,28,'Đ')					-- Points col
		end
		if show_perc then
			tt = p_sub.colhead(tt,36,'%T')			-- Win percentage col
		end
		if show_ppg then
			tt = p_sub.colhead(tt,36,'ĐMT')		-- Points per game col
		end
	end
	if show_played then
		tt = p_sub.colhead(tt,28,played_head_text)							-- Matches played col
	end
	if full_table then
		if show_win then
			tt = p_sub.colhead(tt,28,'T')			-- Win col
		end
		if loss_first then
			if show_loss then
				tt = p_sub.colhead(tt,28,'B')		-- Loss col
			end
			if show_draw then
				tt = p_sub.colhead(tt,28,draw_head_text)					-- Draw col
			end
		else
			if show_draw then
				tt = p_sub.colhead(tt,28,draw_head_text)					-- Draw col
			end
			if show_loss then
				tt = p_sub.colhead(tt,28,'B')		-- Loss col
			end
		end
		if rounds_won then
			tt = p_sub.colhead(tt,28,rw_head_text)  -- Rounds won
		end
		if not hide_for_against then
			if not yesno(Args'hide_for_against_columns' or 'no') then
				tt = p_sub.colhead(tt,28,..fa_letter..'T')		-- For col
				tt = p_sub.colhead(tt,28,..fa_letter..'B')	-- Against col
			end
			if do_ratio or do_average then
				local ratio_word = do_ratio and 'Tỷ lệ ' or 'Trung bình '
				local ratio_letter = do_ratio and 'TL' or 'TB'
				tt = p_sub.colhead(tt,28,..ratio_letter..fa_letter..)	-- Ratio col
			elseif do_percentage then
				tt = p_sub.colhead(tt,28,'%')			-- Percentage col
			elseif do_point_for_avg then
				tt = p_sub.colhead(tt,28,..fa_letter..'MT')	-- Points per match
			elseif do_difference then
				tt = p_sub.colhead(tt,28,'HS')	-- Difference col
			end
		end
	end
	if show_away_goals then
		tt = p_sub.colhead(tt,28,away_goals_head_text)		-- Away goals col
	end
	if show_bonus_points then
		tt = p_sub.colhead(tt,28,bonus_head_text)			-- Bonus points col
	end
	if not pts_perc_first then
		if show_points then
			tt = p_sub.colhead(tt,28,'Đ')					-- Points col
		end
		if show_perc then
			tt = p_sub.colhead(tt,36,'%')			-- Win percentage col
		elseif show_wperc then
			tt = p_sub.colhead(tt,36,'%T')			-- Win percentage col
		end
		if show_ppg then
			tt = p_sub.colhead(tt,36,'ĐMT')		-- Points per game col
		end
	end
	if full_table then
		if show_GB then -- Games behind header
			tt = p_sub.colhead(tt,28,'GB')
		end
		tt.count = tt.count+1
		table.insert(tt.tab_text,results_header_txt)
	end
	return tt
end
-- Numeric alignment
local function num_align(num, digits)
	if tonumber(digits) and tonumber(num) then
		local n = tonumber(num)
		digits = tonumber(digits)
		if digits == 1 then
			if n >= 0 and n 0' .. num
			end
		elseif digits == 2 then
			if n >= 0 and n 00' .. num
			elseif n >= 10 and n 0' .. num
			end
		end
	end
	return num
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows
	
	-- Sub-module usage
	local mm = require('Module:Math')
	local yesno = require('Module:Yesno')
	-- Get custom/default options for in table
	local show_win = yesno(Args'show_win' or 'yes')
	local show_draw = yesno(Args'show_draw' or 'yes')
	local show_loss = yesno(Args'show_loss' or 'yes')
	local win_points = tonumber(Args'winpoints')				or (show_draw and 3 or 2)
	local draw_points = tonumber(Args'drawpoints')			or (show_draw and 1 or 0)
	local loss_points = tonumber(Args'losspoints')			or (show_draw and 0 or 1)
	local rw_points = tonumber(Args'rwpoints')				or 1
	local digits = Args'digitpad'
	
	local total_row_name = 'SPORTS_TABLE_TOTAL'
	-- Add to tallies if enabled
	if yesno(Args'show_totals' or 'no') and (team_code_ii ~= total_row_name) then
		for k,v in ipairs({'win', 'draw', 'loss', 'gf', 'ga', 'adjust_points', 'startpoints'}) do
			Argsv .. '_' .. total_row_name = 
				(tonumber(Argsv .. '_' .. total_row_name) or 0) 
				+ (tonumber(Argsv .. '_' .. team_code_ii) or 0)
		end
	end
	-- Order of draws and losses --
	local loss_first = Args'loss_before_draw' or Args'loss_before_tie' or false	
	-- Optional rounds won
	local rounds_won = yesno(Args'show_rw' or Args'rounds_won' or 'no')
	
	-- Get some input
	local wins = tonumber(Args'win_'..team_code_ii)			or 0
	local draws = tonumber(Args'draw_'..team_code_ii) 		or 0
	local losses = tonumber(Args'loss_'..team_code_ii)		or 0
	local rw = tonumber(Args'rw_'..team_code_ii)		or 0
	local gfor = tonumber(Args'gf_'..team_code_ii or Args'pf_'..team_code_ii or '0') or '?'
	local gaig = tonumber(Args'ga_'..team_code_ii or Args'pa_'..team_code_ii or '0') or '?'
	local s_pts = (tonumber(Args'adjust_points_'..team_code_ii) or 0) + (tonumber(Args'startpoints_'..team_code_ii) or 0)
	local hth_local = yesno(Args'show_hth' or 'yes') and Args'hth_'..team_code_ii or nil
	local ranking_style = string.lower(Args'ranking_style' or 'pts')
	local pct_style = string.lower(Args'pct_style' or 'ratio')
	-- Then calculate some values
	local matches = wins + draws + losses
	local points = win_points*wins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts
	
	if Args'goalpoints' and tonumber(Args'gf_'..team_code_ii or Args'pf_'..team_code_ii) then
		points = points + (tonumber(Args'goalpoints') or 1)*tonumber(Args'gf_'..team_code_ii or Args'pf_'..team_code_ii)
	end
	
	local matches_text = matches
	if tonumber(Args'win_'..team_code_ii) == nil or tonumber(Args'draw_'..team_code_ii) == nil or tonumber(Args'loss_'..team_code_ii) == nil then
		matches = tonumber(Args'matches_'..team_code_ii) or matches
		matches_text = Args'matches_'..team_code_ii or matches
	end
	
	local win_perc = 
	local ppg = 
	if tonumber(matches) == nil or matches == 0 then 
		-- Escape for zero matches
		win_perc = '—'
		ppg = '—'
	else
		--Some sports use draw as well
		win_perc = (pct_style == 'ratio') and
			mm._precision_format((2*wins + draws  + s_pts) / (2*matches), 3) or
			mm._precision_format(100*(2*wins + draws  + s_pts) / (2*matches), 2)
			-- Allow win_perc to be altered due to point deductions/additions
		ppg = mm._precision_format(points / matches, 2)
		if (losses > 0 or draws > 0) and pct_style == 'ratio' then
			-- Drop the leading zero (from the string)
			win_perc = string.sub(win_perc,2,string.len(win_perc))
		end
	end
	if ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='wpct' then
		if matches == 0 then
			win_perc = '—'
		else
			win_perc = mm._precision_format(100 * wins / matches, 2)
		end
	end
	-- Show for/against
	local for_against_style = Args'for_against_style' 	or 'goals'
	local hide_for_against = false
	for_against_style = string.lower(for_against_style)
	if for_against_style=='none' then
		hide_for_against = true
	end
	-- Comparison of for against
	local gcomp = nil
	-- Whether to use goal ratio (goal average) or goal percentage instead
	local skip_sign
	if yesno(Args'use_goal_ratio' or 'no') or yesno(Args'use_goal_average' or 'no') then
		-- Now it is the goal ratio/goal average
		if (gfor == '?') or (gaig == '?') or gaig == 0 then
			gcomp = '—'
		else
			gcomp = mm._precision_format(gfor / gaig, 3)
		end
	elseif yesno(Args'use_goal_percentage' or 'no') then
		-- Now it is the percentage
		if (gfor == '?') or (gaig == '?') or gaig == 0 then
			gcomp = '—'
		else
			gcomp = mm._precision_format(100 * gfor / gaig , 1)
		end
	elseif yesno(Args'use_point_percentage' or 'no') then
		-- Now it is the point percentage
		if (gfor == '?') or (gaig == '?') or (gfor + gaig) 0 then
				gcomp='+'..num_align(gcomp,digits)
			elseif gcomp 0 then
				-- Indicates trailing GB_team
				GB_text = num_align(GB_num,digits)
			elseif GB_num == 0 then
				-- Equal, do nothing to get dash
			else 
				-- Ahead of GB team, should be noted by plus (instead of minus that comes from formula)
				GB_text = '+'..num_align(-GB_num,digits)
			end
		end
	end
	
	-- Some local vars	
	local hth_string
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	hth_string = tt_return.str
	hth_id_list = tt_return.list
	notes_exist = tt_return.notes_exist
	
	-- What to rank the teams by
	local rank_points, rank_perc, rank_wperc, rank_ppg = false, false, false, false
	local win_fw, win_string
	
	if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
		-- Based on wins
		win_fw = 'font-weight: bold;'
		win_string = hth_string
	elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
		-- Based on percentage
		rank_perc = true
		win_fw=ii_fw
		win_string = 
	elseif ranking_style=='wperc' or ranking_style=='win percentage' or ranking_style=='%w' then
		-- Based on percentage
		rank_wperc = true
		win_fw=ii_fw
		win_string = 
	elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
		-- Based on points per game
		rank_ppg = true
		win_fw=ii_fw
		win_string = 
	elseif ranking_style=='percpts' or ranking_style=='%pts' then
		-- Based on percentage and points
		rank_perc = true
		rank_points = true
		win_fw=ii_fw
		win_string = 
	elseif ranking_style=='ppgpts'  then
		-- Based on ppg and points
		rank_ppg = true
		rank_points = true
		win_fw=ii_fw
		win_string = 
	elseif ranking_style=='none' then
		win_fw=ii_fw
		win_string = 
	else
		-- Based on points
		rank_points = true
		win_fw=ii_fw
		win_string = 
	end
	local show_played = not yesno(Args'hide_played' or 'no')
	local show_away_goals = yesno(Args'show_away_goals' or 'no')
	local show_bonus_points = yesno(Args'show_bonus_points' or 'no')
	local pts_perc_first = yesno((rank_points and Args'pts_first') or ((rank_perc or rank_wperc) and Args'perc_first') or 'no')
	-- Row building
	if (tonumber(Args'adjust_points_'..team_code_ii) and tonumber(Args'startpoints_'..team_code_ii)) then
		table.insert(t,'Thể loại:Trang sử dụng bảng thể thao có cả hai adjust và startpoints\n')
	end
	if pts_perc_first then
		if rank_points then
			-- Add − for negative point totals
			if points<0 then
				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n')
			else
				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')
			end
		end
		if rank_perc then
			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
		elseif rank_wperc then
			table.insert(t,'| style="font-weight: bold;text-align:right;'..bg_col..'" | '..win_perc..hth_string..'\n')
		end
		if rank_ppg then
			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
		end
	end
	if show_played then
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches_text..'\n') 		-- Played
	end
	if full_table then
		-- Use actual values if wins, draws, and losses are not numeric
		if (wins == 0 and draws == 0 and losses == 0) then
			local function numorval(s)
				return s and ((s ==  and 0) or tonumber(s) or s) or 0
			end
			wins = numorval(Args'win_'..team_code_ii)
			draws = numorval(Args'draw_'..team_code_ii)
			losses = numorval(Args'loss_'..team_code_ii)
		end
		if show_win then
			table.insert(t,'| style="'..win_fw..bg_col..'" |'..num_align(wins,digits)..win_string..'\n') 	-- Won
		end
		
		if loss_first then
			if show_loss then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(losses,digits)..'\n') -- Lost
			end
			if show_draw then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(draws,digits)..'\n') 	-- Drawn
			end
		else
			if show_draw then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(draws,digits)..'\n') 	-- Drawn
			end
			if show_loss then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(losses,digits)..'\n') -- Lost
			end
		end
		if rounds_won then
			if tonumber(Args'rw_' .. team_code_ii or 0) == nil then
				rw = Args'rw_' .. team_code_ii or 
			end
			table.insert(t,'| style="'..ii_fw..bg_col..'" |'..rw..'\n')         -- Rounds won
		end
		if not hide_for_against then
			if not yesno(Args'hide_for_against_columns' or 'no') then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(gfor,digits)..'\n') 		-- GF
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..num_align(gaig,digits)..'\n')		-- GA
			end
			if gcomp then
				table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison
			end
		end
		
	end
	if show_away_goals then
		table.insert(t,'| style="'..bg_col..'" | '..(Args'away_goals_'..team_code_ii or )..'\n')
	end
	if show_bonus_points then
		if s_pts < 0 then
			table.insert(t,'| style="'..bg_col..'" | −'..num_align(-s_pts,digits)..'\n')
		else
			table.insert(t,'| style="'..bg_col..'" | '..num_align(s_pts,digits)..'\n')
		end
	end
	if not pts_perc_first then
		if rank_points then
			-- Add − for negative point totals
			if points<0 then
				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..num_align(-points,digits)..hth_string..'\n')
			else
				table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..num_align(points,digits)..hth_string..'\n')
			end
		end
		if rank_perc then
			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
		elseif rank_wperc then
			table.insert(t,'| style="font-weight: bold;text-align:right;'..bg_col..'" | '..win_perc..hth_string..'\n')
		end
		if rank_ppg then
			table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
		end
	end
	if show_GB then
		table.insert(t,'| style="'..ii_fw..bg_col..'" |'..GB_text..'\n')  -- GB
	end
	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
	-- Declare status options
	-- ------------------------------------------------------------
	-- NOTE: If you add to status_code, also add to status_called and status_letters
	-- Or functionality will be compromised
	-- ------------------------------------------------------------
	local status_code, status_called = {}, {}
	status_code = {	A='Đi tiếp vào vòng sau', C='Vô địch', D='Truất quyền tham dự', 
		E='Bị loại', G='Khách mời', H='Chủ nhà', O='Thắng play-off', P='Thăng hạng', Q='Giành quyền tham dự giai đoạn được chỉ định',
		R='Xuống hạng', T='Giành quyền tham dự, nhưng chưa chỉ định được giai đoạn cụ thể'}
	local status_letters = (Args'status_order' or ) .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = string.lower(Args'status_pos' or )
	local status_position = 'after' 	-- Default location
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	-- Read in custom status options
	for l in mw.text.gsplit(status_letters, ) do
		status_calledl = false
		status_codel = status_codel or '?'
		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
		if Args'status_text_' .. l then
			status_codel = Args'status_text_' .. l
		end
	 end
	
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp