Intro 

 The king walks into the tavern called Doodles Inn. Demands the story of the land 
 The nervous bard begins the tale of the “Forever 6” 
 Doodle 
 “the bat” 
 Wencth 
 Claveron 
 Sam (D/Dee-Dee) 
 Scott (elf thief) 

 Chapter 1 Doodle/bat 
 Chapter 2 Claveron/wench 
 Chapter 3 d/scott 
 Chapter 4 The meeting of the duo’s 
 Chapter 5. Mission #1 the easy sorceress keep heist. 
 Chapter 6. Oops./torture 
 Chapter 7. The escape/gold stream/town. 
 Chapter 8 Free your (gold)MINE Mr. Quaid 
 Chapter 9 the Orb reward/town bonding 
 Chapter 10 Trip to waterdeep/encounters dragon… 
 Chapter 11 Doodles girlfriend, claverons first mistake, the Con. 
 Chapter 12 The trip across the sea, battle with undead,  
 Chapter 13 encounter with odd creatures, meet princess, learn secret 
 Chapter 14 fake assassination, escape on black ship. 
 Chapter 15  D’s new lover, back to wateredeeeeescape from waterdeep 
 Chapter 16 back to town, to rebuild, again. Attacked by devils. 
 Chapter 17 Revenge on the gnolls, discovery of the gems. Claveron dies, gnoll replacement. 
 Chapter 18 Doodles druid friend. Back to town, make ship fly 
 Chapter 19 heist on the paladins and the cost.  Invasion on Bats home 
 Chapter 20 Off to Sorceress keep, invasion at dawn, Loss of tattered mane, and Scott.  
 Chapter 21 Doodle explores room and disappears, the rest continue on afraid of the room, and hear doodle’s screams from below, they enter the main chamber and come face to face with a demon(with doodle beside him).  The team attempts to charge, wentch gets one hit in before becoming overcome with fear and flees.  Yellow fang and D flee immediately from fear, but D set’s off a trap on the way out ending his life (and the ship will flee from the rest of us for that reason) first from fear. Peaches stays paralysed in fear, but as bat falls dying, she breaks free to full him to safety. Doodle, baltor and a mysterious ally defeat the devil, revive bat, wait for the return of wentch/yellowfang and the report of d’s death and the ships disappearance…they look for the sorcerers..  they enter 1 unexplored tunnel leading to the sorcerous, as the party’s bloodlust causes a moments hesitation, the gnoll and new ally charge into the room to dispatch the sorceros almost too easily…the sorcereress was talking with a old man, who disappeared at the start of the battle.  After the battle and the found baby, and found treasure in the room, after accidentily setting off a trap of two gargoyles.  After surviving this battle, they decided to re-aquaint themselves with the newcomers.