== Major changes== 

 In the absence of real guidance as to what this article entails I went ahead with some shuffling and rewrites. I have left in some stuff about differences between console and PC games because frankly, most things about modern PC games are generic to all video games and should be covered in the Computer and video games article - genres, developers, publishers, etc. are common to both PC and console games. Some references can be easily removed but I think it's important to mention the non-parallel development, though I don't think many people are going to look for an article called "Non-parallel development of PC and console games technology" 

 Apologies for the many minor edits - it's been a while since I made edits in Wikipedia. Explaining major changes here: 

 * A rudimenary list of PC hardware is not an overview of games.  
 * I've seen several sources cite 1976 as the year for Colossal Cave Adventure, but never 1978. If anyone knows of a definitive source, please share. I would be interested. 
 * The "first generation" section went far beyond the first generation of games so I changed it to History, though forgot to make it a proper header. 
 * MS Windows Solitaire came out some 10 years after the first generation of games or text adventures. Not fair to group them together. 
 * Text adventures did not all pause when you left them alone. The Hobbit was one text adventure with a "heartbeat" where if you left it alone without pausing it would automatically run "Wait" and pass game time. Doing that would kill you in some areas. I don't think it was unique to that game, though ICBW. 
 * Loads of adventure games don't have elves or trolls at all. See the Lost Treasures of Infocom, or Spellcasting 101 and above. 
 * The last paragraph about 16-bit systems is a bit random and needs more direction. I clarified some bits but it still needs a lot more work.