"Alone together?": exploring the social dynamics of massively multiplayer online games
Evolutionary games and population dynamics: maintenance of cooperation in public goods games.
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Involving non-players in pervasive games
Why People Continue to Play Online Games: In Search of Critical Design Factors to Increase Customer Loyalty to Online Contents
The life and death of online gaming communities: a look at guilds in world of warcraft