Design Opportunities for Wearable Devices in Learning to Climb
Augmented reality: linking real and virtual worlds: a new paradigm for interacting with computers
Kinesthetic interaction: revealing the bodily potential in interaction design
The TaSSt: Tactile sleeve for social touch
inTouch: A Medium for Haptic Interpersonal Communication
Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms