Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts' law research in HCI
Classifying EEG-based motor imagery tasks by means of time–frequency synthesized spatial patterns
Efficient 3D Pointing Selection in Cluttered Virtual Environments
Segmentation and recognition of text written in 3D using Leap motion interface
A human motor behavior model for distal pointing tasks
Thumb Motor Performance Varies by Movement Orientation, Direction, and Device Size During Single-Handed Mobile Phone Use