Grand Theft Auto 5 is the most realistic video game to real life.

I thank you Peatwan for accepting I too have played Far Cry 3 and beat the game so I understand it, lets have a good debate.StorySo my starting point is I believe Grand Theft Auto 5 is the most realistic open world game to human life because the main story shows three completely different characters, from different times, come together in different ways. Franklin Clinton working for Simeon a car dealership owner and having taken Michael's son's car as a repossession gets "sticked up" by former bank robber Michael Townley and is under orders from Michael, to drive the car through the window of Simeon's dealership, receiving a payment from Michael himself for doing what he called "a job well done"and because Franklin had driven through the dealership he's fired. Michael is living under witness protection with his family in Los Santos, San Andreas, under the alias Michael De Santa. When Michael discovers his wife, Amanda, in bed with her tennis coach, he chases the coach to a mansion and destroys it out of anger. The mansion's owner turns out to be the girlfriend of a Mexican drug lord named Martin Madrazo. Madrazo demands compensation under the threat of further violence, so Michael goes back into a life of crime to obtain the money. Together with his accomplice, Franklin they perform a jewellery shop heist to help pay their debt. Michael's sole surviving partner in the Ludendorff robbery, Trevor Phillips, hears of the jewellery heist and realises that it was Michael's handiwork. The two reunite after Trevor tracks Michael down in Los Santos. This basically kickstarts the events leading to the game's conclusion. The steady pacing of the characters meeting in different ways almost seems to be right out of a movie. Later in the game each character's lives start to unravel and spiral out of control from their actions done in the story. Michael's family leaves him, and his attempts to make something of himself bring him into conflict with Devin Weston, a self-made billionaire venture capitalist and coporate raider who develops a grudge against him and vows revenge. Franklin rescues his friend Lamar Davis from gangster Harold "Stretch" Joseph, who repeatedly attempts to kill Lamar to prove himself to his brethren. Trevor's reckless efforts to consolidate his control over various black markets in Blaine County see him waging war against the San Andreas chapter of The Lost outlaw gang, a number of Latin American gangs, rival dealers, government mercenaries and Triad kingpin Wei Cheng. Then Federal Investigation Bureau (FIB) government agents Dave Norton and Steve Haines contact Michael and demand that he perform a series of operations with Franklin and Trevor to undermine rival agency, the International Affairs Agency (IAA). Under Haines' direction, they attack an armoured convoy carrying funds intended for the IAA and raid a bank containing the payroll for all corrupt police and public officials in Los Santos. As Haines comes under increasing scrutiny for his methods, he forces Franklin and Michael to infiltrate the FIB headquarters and erase any evidence being used against him from their servers. Michael takes the opportunity to wipe any data on his own activities, destroying Haines' leverage over him. The trio start planning their most daring feat ever: raiding the Union Depository's gold bullion reserve. After all these events happens Michael has to tell Trevor the events when he lied about former bark robber Brad's death which doesn't really affect the story but the trust in the Union Depository heist. Also the trio have a mexican standoff when Michael and Norton get betrayed by Haines resulting in a shootout between the FIB, IAA and Merryweather which also doesn't affect the conclusion but is apart of the story. ConclusionAfter the final heist is complete Franklin is approached by two parties separately who demand that he kill Trevor or Michael. Haines and Norton contend that Trevor is a liability, and Weston wants retribution for Michael's betrayal. Franklin has three choices: kill Michael, kill Trevor or kill neither and face their enemies together. Should Franklin kill either Michael or Trevor, he ceases contact with the survivor and returns to his old life. The player ultimatly chooses one of these endings which I believe are more drastic and has a more jarring out come then the Far Cry 3 ending which is to Free your friends from Citra which ends up her getting killed by Dennis when he tries to kill Jason or you don't free your friends and Citra kills you during ritual sex. Neither does the Far Cry 3 ending affect your character or the story because after you beat the game you free roam doing side mission despite the ending, Grand Theft Auto if you decide to kill a character they stay dead once you beat the game and removes all of the character's activities in free roam. Overall I believe Grand Theft Auto 5's story is amazing it's basically a movie immersing the character in it on par with the likes of Naughty Dog's The Last of us not saying it's better in any way especially in chracter development but in gta 5 you have three characters making it that more immersive. Also the story even though you can't fully manipulate it, the characters shape what happens to the other plots simply by doing certain mission this does happen in Far Cry 3 but definently not to the same size which definently makes it more realistic. Even the story is more plausible in real life the percentage of you going skydiving in Bankok and landing on an island controled by pirates then getting captured is very slim in real life. Then Jason the main Character becoming a badass killer in Far Cry 3 after a couple missions is also not very realistic. Even in the heists there are certain choices you can make in the planning stage and while your doing the heist that makes you have a greater economic outcome. Also when you beat the game you'll receive a custom psychological profile via Dr. Friedlander. These are tailored to each player's style and decision-making process throughout the game leading up to the final story mission.Characters Each character has a different past that you learn throughtout the game that truly affects their personalities and special abilities like Franklin who was born in the "hood" and was in gangs talks like he is which makes it all the more realistic. Plus his job as a car repo mirrors his ability to slow down time when driving because he has the most experiance in driving. This is the same with Trevor since he has his enterprise job to fly and drop off cargo he has the most flying experiance. Also you can tell in his personality he has anger issues so his ability is to get angry and deals twice as much damage to enemies while taking half as much in combat. Same with Michael and his bullet time all their abilities are tied into their stats and you can improve them as they go along. Each character is different and special which makes it more realisitc because there stories are not flat you learn eventually learn about their past like Trevor's Mom, What happened to Brad Snider and Franklin's upbringing which makes them more human like. In Far Cry 3 the character are kind of just introduced as your friends when your on vaccation and once you get captured then escape you hardly see them throughout the game only when you save them and even when that happens you can't talk to them or get to know them only through your journal with a description of who they are which makes the experiance less mesmerizing for sure and I even love the Character in Far Cry but I feel like the game just rushed to fast and you couldn't relate with them. Even the non main characters you get to know in Gta 5 especially Michael's family his loser son that smokes weed and playes video games, his cheating whiny wife and daughter who he is losing connection to and is trying to do porn.http://gta.wikia.com...; http://en.wikipedia.org...;http://ca.ign.com...;