Death Korps of Krieg would defeat any military force in a battle on land

This round, I will be presenting my side: the Covenant empire.Overall presentation:The Covenant empire is a theocracy; in other words, a coalition of different races under the same belief, said belief being the praise of the Forerunners(the species who created humans) as Gods. Expanding onto many solar systems, the Covenant empire is comprised of many different species, who all pledge themselves to their religion without a second thought, and are ready to die for it. Their army is feared amongst it's own people, and is a major threat to humanity. Hence, with no delay, I will be presenting the Covenant army.Covenant army:The Covenant army is constituted of each race that has converted to the Covenant religion, with each of these races expanding on several planets. With a total of 6 races after the Civil war the Covenant empire suffered (namely: the Unggoy, the Kig-Yar, the Yanme'e, the Mgalekgolo, the Jiralhanae and the Huragok), each with their specific advantages and disadvantages, constitute a fearsome force on ground-based missions and assaults. I will be now presenting each race.Unggoy: The perfect example of a dumb brute, the Unggoys, better know as Grunts for humans, are not an intelligent species. Their strong physical body, combined with their low intellect, make them the ideal race to execute labor unworthy for the higher-ranked species. While they need the leadership of a commander to function on any means of efficiency, the Unggoy shine by their sheer number, due to their high reproduction rate. Most of the confrontations between Unggoy and humans that go in the favor of the Covenant do so because the humans get overwhelmed under the number. For this reason, they often are used as cannon fodder, to good use.Kig-Yar: Having affinities with birds and reptiles, the humans have made differences within the race itself, making out different sub-species named Jackals and Skirmishers. Jackals are lighter than Skirmishers, and less muscular. Kig-Yar units, due to their accute senses, are used as snipers, shock troopers, scouts and defensive fighters.Yanme'e: Resembling big bugs, Yanme'e possess an exoskeleton armour that helps protect them during battle, and are also equipped by a pair of wings. Due to the heavy nature of their exoskeleton, they use anti-gravity devices to help them fly. They are very proficient in surprise aerial attacks, also serving as a distraction for the land units. They can also lift UNSC marines easily in the air to drop them later on in a deadly spot. Due to all these attributes, they have been dubbed Drones by humans.Mgalekgolo: These units are actually composed of Lekgolo, who are small unintelligent worms. When several combine to form a Mgalekgolo, they create a fierce fighting force that managed to get the better of the Covenant army the first time they met each other. By far the strongest species of the Covenant army, the Mgalekgolo fight primarily by using a built-in cannon in one of their arms, while having a metal shield in the other, metal who is the same that makes the the Covenant warships. This shield can protect them against virtually any plasma or ballistic attack. They are known by the humans as Hunters.Jiralhanae: This ape-like species, nicknamed Brutes by humans, are said to be very similar to gorillas. For example, their sharp teeth allows them to make use of a formidable weapon, as evidenced when Master Chief nearly died following an attack from one of them, proving their strength to be largely enough to overpower a Spartan unit, even though said Spartan unit was injured. They have been evidence several times to be practically immune to any kind of ballistic weapon.Huragok: The Huragok share something in common with humanity: they have been created by Forerunners. Assimilated to biological supercomputers, they are non-combatant. To compensate for their lack of battle skills(since they mostly look like giant floating squids), they fix things, any kind of things, earning their second name of Engineers by humans. They are also able to absorb data from anything they fix, or from any kind of technology they may enter in contact with.Now that I have introduced each species, I will describe the technology the Covenant army usually has access to.Weapons: Most of the Covenant army's weapons are based on salvaged and reverse-engineered Forerunner technology. The most common weapons are Directed Energy Weapons, which use plasma as lieu of bullets and power source. Plasma weapons are noted to be far more effective than laser-based weapons, even though they are prone to overheating should they be used too fast. A trademark weapon of the Covenant is impersonated by the Needle gun, which shoots piercing darts that are strong enough to go through MJOLNIR-class armour, and then explode under the skin. Another iconic weapon is the energy sword, however, it is only used by a race that has defected, provoking the Civil War. Hence, it will not be featured here. The Jiralhanae possess Gravity Hammers, used as a sword, but provoking a huge gravitational burst, crushing anything in it's radius. They possess what are called particle beam weapons, which use a highly-concentrated beam of particles to disrupt the target's atomic structure, and thus incapacitating it. It has been shown to go though any kind of defensive measure know to humans or the Covenants themselves. Finally, the Covenant have learnt to master antimatter, in the form of bombs. Depending on the size of the bomb, or Antimatter Charges, can destroy a big door or an entire battle cruiser. Vehicles:The Covenant have developed anti-gravity crafts to maneuver on the battlefield. As such, they are quite armoured and loaded, and are stable on any kind of terrain.This was the description of the Covenant army. Now, I am happy to finally get this debate going, and will be wishing luck to Pro and the Kriegs.