Contender chooses topic (Video Games)

Rebuttals ================= 3. Innovation (#3 because that was the original number) While, yes, CS has had more improvements between installments compared to COD, you have to remember that CS games took a lot of time to release, while COD games were released pretty quickly. I will supply a list of the games, and you'll see what I'm talking about. COD: 2003 COD, United Offensive: 2004 COD, Finest Hour: 2004 COD 2, The big red one: 2005 COD 3: 2006 COD, Roads to Victory: 2007 COD, World at War: 2008 COD, Modern Warfare 2: 2009 COD, Zombies: 2009 COD, Black Ops: 2010 COD, Modern Warfare: 2011 COD, Black Ops Zombies: 2011 COD, Black Ops 2: 2012 COD, Black Ops 2, Declassified: 2012 COS Strike Team: 2013 COS, Ghosts: 2013 COD, Advanced Warfare: 2014 [1] Now I will list the CS games CS: 1999 CS, Neo: 2003 CS, Condition Zero: 2004 CS, Source: 2004 CS, Online: 2008 CS, Global Offensive: 2012 [2] As you can see there is one COD game per year, while the CS games are released from time to time. Since CS games are release with time in between them, they can make use of the technology they didn't have years ago. For example, I bet they have better graphic technology in 2012, compared to 2008. COD still makes improvements, but they are a lot more subtle, since the games are released every year. However, COD is still above CS when it comes to graphics, rendering Pro's point useless. Plus, when I said "Both series don't really innovate that much," I was talking about GAMEPLAY wise. Not just graphics. Advances on graphics isn't innovation, it's improvement. 1. Multiplayer Pro tries to make PCs look like they have local multiplayer, but they don't. When I say local multiplayer, I mean multiplayer on the same system. PCs don't have that since you can't share a keyboard In a FPS, while consoles can have multiple controllers connected to the system and have a good split screen, so you can have your friends play with you at your house. Pro also says you can have a private match on CS, while in COD you don't. Well, there is a private match option you can use in COD, and you can invite your friends to play with no one on the Internet joining. Pro tries to say that COD and CS are meant to be competitive. If they were meant to be competitive, how come there are non-competitive game modes in COD? This is to cater to the people who actually want to have fun at parties or just play non-competitively. Pro also tries to do disprove my point about the bigger maps improve the gameplay. Well, how fun is it if people are just camping? It's hard to camp in a large map, since there's a lower chance of players coming into their line of sight. 1. Marketing and Business (That's right, 2 number 1s...) This does not necessarily make the game better. Sure, you can get good stuff and sell it, but what are really the odds of getting a high value item. Very slim. If you are able to get one, good for you, but it doesn't make the gameplay better, just a fun little reward gimmick. Just like McDonald's monopoly promotion, the promotion doesn't make the restaurant better, it just makes you go and eat there more. Sources ================== [1]: Google Search: List of COD games (brings up timeline) [2] Google Search: List of CS games (brings up timeline)