Sangheili Vs. Vampires

Hmm. Hopefully this will be a fun debate :D...and hopefully I don't fail my brethern Vampire Abilities: House of Night, a series of vampire-based fantasy novels by American author P. C. Cast and her daughter Kristin Cast. Some vampires are blessed by the goddess Nyx with special powers, such as an affinity for one or all of the five elements: Fire, Water, Spirit, Air, Earth; or talking to animals; or never being able to miss your target, etc. In this series, vampires aren’t destroyed by sunlight, similar to other vampire novels.http://www.vampirology.bizhosting.com...The biggest difference is the fact a vampire gains extreme strength, and has much agility and reflexes. Furthermore, a person’s strength before being turned into a vampire is added to the gained power from becoming vamped. Other benefits include things like smell and hearing. Vampires also have heightened eyesight.Vampires do not age, and their bodies remain the same forever through supernatural means. Due to this, vampires can suffer terrible injuries yet still recover. Gunshots, swords, and any injuries that are caused by weapons (that aren't wood) can't kill a vampire, but rather only cause pain. Similarly, illnesses do not affect vampires.Other advantage of the invincible body is that vampires don't need oxygen to survive. However, they can force gases in and out of their lungs.One more ability is that over time, a vampire's powers will increase, and it might even result in new powers.====http://extraordinary.wikia.com...Adoptive Muscle Memory--The ability to replicate/copy/mimic/remember any physical action after seeing it performed once.This may allow the following abilities:Eidetic Memory-- memorize all kinds of physical action while perceiving it.Super Stamina--Can preform physical action for intensive periods of time before experiencing tiredness.Super Vision-- Can perceive physical actions in different degrees, measurements, along with precise detailing.Tactical Probability--Can foresee the "outcome" of events tactically.Gravity Manipulation--Can alter the gravity of oneself to perfect a memorized physical action.Immunity--Has resistance to probability methods, knowledge theft, and attempted pain.Aerokinesis--The ability to control, create, or absorb wind/air.This may allow the following abilities:Air/Wind Absorption-- Can absorb various types of air to gain access to greater energies).Air/Wind Projection--Can manipulate and push air from body in different angles and forces.Air/Wind Formation--Can transform into mist substance.Sonokinesis-- Can mentally/physically control, generate, and/or absorb sound.Super Speed--Can move or react at the speed of sound.Flight-- Can levitate and move in mid-air.Telekinesis--Can move objects at a distance (with wind).Atmokinesis-- Can mentally manipulate weather.Cryokinesis-- Can control, create, and/or absorb ice/cold.Gravity Manipulation--Can manipulate the gravity of objects with the wind.Immunity--Has resistance to air/wind, fire/heat, water, and poison.Force Field Generation--The ability to produce protective force-field and control them.This may allow the following abilities:Energy Absorption--Can absorb all types of energy to fuel or heal oneself, along with others.Energy Projection--Can exert kinetic energy from your hands or your force-field in different angles and degrees of force.Energy Formation-- Can generate force-fields in almost any shapes and size.Levitation--Can kinetically move objects and/or yourself into the air.Invisibility-- Can remain unseen in plain sight or view.Mental Manipulation--Can manipulate an individual’s (or group’s)memories, abilities and other brain functions.Pyrokinesis--Can control fire/heat).Cryokinesis--Can control ice/cold.Power Mimicry--Can mimic another person’s ability.Immunity--Has resistance to time, illnesses, poison, mental attacks, etc.Summary:Vampires have a broad range of abilities. These abilities can be combined to form new abilities. For example, super stamina, super speed, and the fact that they do not require air can result in the ability to dig underground to great lengths. Similar abilities can be combined in the same way to result in an new interesting ability.