Video Games cause violence

The resolution: "Video games do not cause violence to a scale which is large enough to be worried about"In this debate, I will not argue that video games cause kids to get up and shoot/attack someone. Rather, I will argue that there is a correlation between violent behavior of any sort to violent video games. -------------------------A. Definitions and Clarifications1A - InformationThough my opponent would probably like me to argue that there is a definitive link between video games and murderous or extreme, I will instead focus on proving that there is a correlation between video games and worrisome violence as per my opponent's resolution. "Video Games DO NOT cause violence (Or at least not at a scale which is large enough to worry about. )"Thus, using these definitions, I will prove that Video Games have the potential and definitively have caused worrisome violence.1B - Assumption about the resolution"Video games" - I will assume that this is not in reference to all video games as my opponent failed to include "all" in his resolution of this indeed the case. Instead, I will assume that the resolution suggests that "Video games with violent themes or otherwise aggressive content in them do not cause violence", as it would be pointless to debate over whether games like Mario Kart or Angry Birds cause violence. That would be extremely redundant.1C - The Definition of ViolenceViolence is not limited to actions which result in the imminent harm of another person. vi·o·lence [vahy-uh-luhns] noun 1. swift and intense force: the violence of a storm. 2. rough or injurious physical force, action, or treatment: to die by violence. 3. an unjust or unwarranted exertion of force or power, as against rights or laws: to take over agovernment by violence 4. a violent act or proceeding. 5. rough or immoderate vehemence, as of feeling or language: the violence of his hatred. B. ArgumentsB1 - Violent Video Games cause worrisome violence, and all violence is worrisomeMost especially in youth, the exertion of noticeable or otherwise untriggered violence is abnormal and signatory of deviation in the proper growth and functioning of their brain. If someone exhibits violent behaviour, then that should be inherently major enough for those who care about them to consider as "big enough to worry about". For that reason, I dismiss the "big enough to worry about" part of pro's resolution. In the linked video, you will see adolescents, children, and even adults exhibiting behavior that can be considered to be "violent" as a result of video gaming. B2 - Those who benefit from video games and never exhibit violence even though they play them are irrelevant to the resolutionMy opponent has presented me with the resolution that:"Video Games DO NOT cause violence (Or at least not at a scale which is large enough to worry about. )Scientests have found however there are many benifits to video games such as socialisation increased reflexes etc. "Whilst it is true that in certain cases video games can bring benefits like increased reflexes, the resolution is over whether violent video games are one of the many possible causes of violence, not whether video games cause violence in every instance. Comparison:"Being abused as a child most definitely is a contributing cause to future violence, but not in every instance. The fact that abuse as a child does not result in violence in every instance makes it no less of a cause for those who are violent as a result of it"This concept can be applied to video games. B3 - The APA attributes that video games have the potential to cause violence in some youthsYouth who are troubled or have anger issues have been widely attributed to being triggered into versions of violence by video games [3]Some people obviously experience benefits from playing video games (including myself) and have a sense of control, but for those who do not, video games pose as an extreme risk and inevitable cause/trigger of violence. The article in which I use as a source is actually in favour of the usage of video games amongst children, as am I. However, it also attributes that video games cause violence in some adolescents. Even if the benefits of video games outweigh the negatives, video games still can be attributed as a cause of violent behavior for a significant portion of people. The article contains a wide variety of content that is rightfully "in favour of video games", however, since violence is the only result of video games being discussed, their statements regarding it as an effect for some people prove it to be a cause. --References--[1] - (. http://dictionary.reference.com...)[2] - (. http://www.apa.org...) moreso about TV violence but also applicable to video games[3] - (. http://www.apa.org...)