Miniclip's White Water Rafting is the best free WWR game on the net.

I accept my burden of proof, being that it is to prove that there is a white water rafting game that is better than the one that Pro proposes. My proposal is: Whitewater Rafting which can be played at http://www.dedge.com...1. AbandonmentIn my opponents game, as long as there are four people on the raft, you are able to finish the level. However, in this game, you automatically lose "a life" when someone falls off the raft, and have to start farther back on the river. This is by far more realistic because you would not continue rafting if someone fell overboard. You would help them in, and make sure you didn't continue without them. This game brings that person back into the raft, and makes you restart. 2. I'd love a time-turner, but...In my opponent's game, it gives you the opportunity to get your fallen rowers on board. But the fact is, the raft completely stops while this person tries to get back on. In real life, the person would have to hold onto the raft while it was moving. This is completely unrealistic because the raft would keep going, and would not freeze while the other person got back on. In my game, you lose a life when this happens, and do not get the chance to keep going with no life's lost. This makes the game both less realistic to life than my game and much more annoying to have to repeatedly tap your keyboard desperately to bring aboard the rafter while the raft has stopped. 3. Abuse of keyboardsThis brings me to my next point that when you repeatedly tap on the keys to get your rafter back aboard in my opponents game, you run a higher risk of breaking your keyboard. When desperate gamers get intense about winning, they will act out. This could easily happen during this game when they are obsessed with trying to get the person back on board. People with keyboards that may allow little bits of dirt or grime under their keyboard, repeatedly tapping a certain key can break that key off. You don't need to do this in my game, and therefore run a lower risk of breaking your keyboard.On to my opponents case.1. Isn't that the point of a different level? Every level on my game is also different. The rocks and logs and everything in each level is placed differently to make the game more interesting. The shape of the river also varies with my game. Though the scenery may change in my opponents game, I would also like to say that the resolution of the scenery in the first place does not make the game fun for some gamers. With an older computer, the game my opponent suggests can lag and cause frustration. Mine is much easier to play on such computers because of the resolution and graphics being simpler. The river in my game also moves faster with each level.2. A WWR game where you cannot interact with things in the water is boring.Though you cannot use rocks as ramps in my game, you can interact with your scenery just as much as you can in my game. This brings me right back to my realistic point. No one that goes WWR will like to risk using a rock as a ramp and go off flying, risking death and injury. In my game, if you hit a rock too hard you lose a life, it's as simple as that. You can also use the river banks in my game to slow you down as well.3. A simple game is best. The more controls there are, the worse. You can move the raft in my game with just your mouse and the left-click button. This makes the game much simpler than having to remember how to properly speed up your rafter in my opponents game. This also brings me to the point that you have more control over your raft if there are simpler controls. Whereas you'd have to think about the controls for a while before being able to execute them in my opponents game, all you have to do is move your mouse and click the button to speed up. This gives you much more control because the controls are easier to execute.