Grand Theft Auto 5 is the most realistic video game to real life.

3 protagonists "So my starting point is I believe Grand Theft Auto 5 is the most realistic open world game to human life because the main story shows three completely different characters, from different times, come together in different ways." I fail to understand how having three protagonists makes a game "the most realistic"; or simply more realistic for that matter. Any other game with a single protagonist can be more realistic than GTA 5. As a matter of fact, having three protagonists that team up like this feels like it's a movie script for some action flick. And we all know that action movies tend to push the boundaries of realism. "[...] but in gta 5 you have three characters making it that more immersive." Once again, I also fail to understand this. In fact, any argument that pertains to three protagonists versus a single to make a game more realistic or "the most realistic" doesn't add up to me. When I play GTA 5, I feel like I'm controlling a movie. I'll try to explain: as the player of a game in story mode, you immerse yourself into the character and the story it's living. If the developer did a good job, you'll be quite immersed into the game. You can identify yourself through the playing you do and really start feeling what the character should be feeling. I call this immersive. In GTA 5, however, you play three characters and hence makes it way harder for the player to immerse himself as you can't identify yourself with all three (so different) characters at once. Hence, you play these characters with limited immersive feel. In the end, I believe that playing three protagonists doesn't make the game more immersive or realistic because it feels like you are playing a scripted movie, especially with the addition of so many cinematics. They might be nice and well done, but I for sure know that I wouldn't have acted like Franklin, Michael or Trevor in most cinematics. I am therefore more detached: adding to my point about playing a movie. Pro even makes a comment: “The steady pacing of the characters meeting in different ways almost seems to be right out of a movie”. Like I said, action movies tend to push the boundaries of realism. Let’s further on my rebuttal to see just how GTA 5 does just that. Full Action There are missions in GTA 5 that are full bound action, stuff we don’t normally see in real life. I will list a few. Some, are just “WTF” moments (not necessarily in chronological order). Saving Jimmy – At one point in the story, Michael’s son, Jimmy, gets in trouble wanting to sale his dad’s boat and is trapped in the boat as the culprits are running off with it on the highway. Michael and Franklin then go in pursue of the culprit and there is a vehicle to vehicle gun fight on the highway as Franklin has to jump from Michael’s car to the boat (on a trailer) to save Jimmy. Both Jimmy and Franklin will jump back in Michael’s car to complete the rescue. Michael goes Rambo – When discovering that his wife is sleeping with her tennis coach, Michael goes over to destroy the entire porch portion of the house he followed him to: a house which belongs to drug lord Martin Madrazo’s girlfriend. Sure, Madrazo is a drug lord, and some stranger just destroyed the exterior portion of the house he bought his girlfriend, so he’ll let him live with a baseball bat hit to the arm and a promise that it will be paid back for. Seriously? Saving Tracy – Yup, Michael’s daughter, Tracy, is a hot blond in need of attention. She enrolls herself in “Fame or Shame” (parody to “America’s Got Talent”) where perverted host Lazlow doesn’t care about Tracy’s talent, but only her body. A father saves her daughter from shame. Saving Jimmy (Again!?) – Yes, Jimmy gets in trouble again with a geek cyber bully (apparently that exists) and Michael has to chase down his son’s kidnapper and pose a threat in order to save his son. Maybe Jimmy should get a punishment for all the trouble he’s causing. Michael doesn’t seem to care. Saving Tracy (What? Again?) – Tracy gets involved with some porno shooting dushbags and who’s to the rescue? Her father. of course. Retrieving his daughter from a high-end yacht in only a sea-doo, Michael escapes with his daughter from a water-vehicle gun fight. Saving Amanda – Amanda left her husband for her Yoga trainer, another pervert but is unhappy. Michael goes to find them at a coffee shop and slams another customer’s laptop to the yoga trainer’s face. Everyone is fine with that. Saving Amanda and Tracy (Oh common!!! I mean… how many times does a family-man have to save his family?) – During a movie premier, Michael is informed of impending danger to his family. So he goes back home and kills several armed men to save his wife and daughter. More “action movie” missions Well, I could summarize this category into one theme: heists. The heists in this game are far daring and not commonly heard in real life. Keep in mind the heists run in crews ranging from 4 to 5 members. Paleto Score – Protagonists rob a bank in Paleto, using heavy armor and fighting off the full county police force with heavy armor and guns. Mind you, the police and army force fight you with tanks and helicopters as well while the ground criminals are on foot with only heavy armor and guns. Merryweather Heist – Though this heist doesn’t cash out in terms on money, the protagonist crew still lead a mission to steal top secret equipment from the private army Merryweather’s incoming shipment. The Bureau Raid – The team launch a covert attack on the FIB (parody to FBI) to retrieve a data disk containing incriminating data against an FIB agent. In the process, the team want to erase the files pertaining to them. Michael can easily infiltrate the building as a maintenance guy and install bombs in strategic places. After blowing up the bombs, the crew act as firemen and perform their tasks. Parody Everything in this game is a parody. It may be set in a copy-cat city (Los Santos is based on Los Angeles), which may seem more realistic, nonetheless, everything else reeks parody (not too realistic). From the radio host talks, to the business signs, to the agency names (FIB), to the police radio, and more… it is all parody and overly exaggerated in some cases. So much for reality. Conclusion GTA 5 is like Mission Impossible, or Ocean’s Eleven/Twelve. It’s like non stop action stories one after the other in such a succession that plausibility left the realm of GTA 5. Individually, any actione vent in GTA 5 is plausible, but all together… wow! It could make a good action movie. One that isn’t based on real life events.** On a side note, I had to cut this short as I have only 7 minutes to post my argument. I could have given more examples, way more. But I'll keep that as an argument for next round. I will also go over game mechanics in next round.