Pressuring noobs vs Pressuring experienced players in mafia games.

Thanks Con. I'll keep this short to allow Con enough space to refute my arguments as well as make her case.C1) Scumtells are actually scumtellsPressuring an inexperienced player would more often than not, result in behavior that relatively experienced players would consider a scumtell. Some examples would be:1) Pressuring the player that pressured them or another player without claiming their character. 2) Refusing to character claim.The mafia would then be able to interpret these behaviours as scumtells and use them to further pressure that player possibly for a role-claim. These percieved scumtells would also lead to other town players increasing pressure on the new player.This problem can be solved by pressuring an experienced player. A relatively experienced player would be far more likely to give their character enabling town to move on. C2) Guilt can be more easily assessedThis is similar to my first point but focusses more on pressuring players whose style you know. Each player reacts to pressure in a different way and has specific styles of playing. If the person pressuring is aware of the player's style, they would be able to read the player more easily than a player whose style they are unaware of. Why pressure a player whose style you don't know if you are not going to be able to assess their guilt based on their response? C3) Information about the players roleAssuming that the player being pressured is a townie, a new player is far more likely than an experienced player to reveal a powerful role. They may reveal that they have the main character in the series, or they may reveal their role instead of character due to confusion over what a character is and what a role is.Assuming that the pressured player is mafia, then the players mafia teammates can easily look up a good character claim for the new player. A noob mafia is likely to respond to pressure better than a noob townie due to the support system they have in their mafia PM whereas the noob townie is all alone.Overall, pressuring noobs is likely to hurt more than help if they are town by making them look suspicious or revealing more info about their role than is beneficial to reveal in DP1. It is not likely to help if they are mafia because more experienced players in the mafia may give them good character claims as well tell them in their mafia PM exactly what to say in the Day Phase thread.C4) Strategies used by a player to avoid claimingIf an experienced player is unwilling to claim their role, their most likely reaction would be to allude to a power role, claim that their role doesn't help the town, or give hints as to what their role may be hoping that the pressure would switch to a different person. These reactions can then be evaluated at the time of the actual role-claim to see if they are consistent with the player's previous actions with any inconsistencies being attributed as a scumtell.The same cannot be said for a new player as they are far more likely to act in a way completely unrelated to their role as their primary focus would be on learning how to play and understanding the game. These behaviours are less likely to give clues about inconsistencies than the behaviours of an experienced player. I don't have any sources right now but I may add sources in round 3 if required.