Roblox is better than Minecraft

I will quickly address each of your points first: Although it is truth that Minecraft's blocks are cubes, you can build as high and as long as you want, therefore it doesn't really matter about detail, as that means you can view a lot of detail stood back far from the build. As this example shows, http://assets.vg247.com... , Minecraft is a lot more detailed when viewed far away after a build. I would also like to state that I said I would use the latest version of Minecraft in all of my argument, but you used a pixelated image of Minecraft's Eiffel Tower which game's version is obviously still in its early alpha/beta, while your "Minecraft Statue of Liberty" is using a 'texture pack' which isn't implemented into Minecraft by default, therefore comparison on both of those areas are false. You can't compare fan-made graphics and old versions of Minecraft with the latest Roblox, because the technology and the game have advanced year after year. Its authenticity comes from its graphics, which may not be great up-close, but gives the game an old-age feel. It is also symbolic of the fact that gameplay comes before graphics, and that idea has been lost throughout time as major corporations, such as XBOX and Playstation, have focused on how their cosmetics can improve rather than gameplay. Is Fifa 10 really any different from Fifa 9? You say that it violates their "Terms of Service" by selling parts of their games, but how do you explain youtubers, like Syndicate and the Yogscast, who make money for generating video material from the game? How do you also explain major Minecraft servers, that aren't affiliated with Mojang, like TheHive and TheChunk, that make money from their servers? Surely this should be violating Mojang's "Terms of Service", and yet Mojang still do nothing about it? I think the publicity bought to Mojang by youtubers and the servers gets more money to Mojang than takes away, so I don't think they are that picky about the "Terms of Service". Additionally, if you are trying to say that Roblox are fine with you selling their product but Mojang aren't, then is it morally right to be selling Roblox parts and services when it isn't your game? My second point: My second point is that Minecraft has a large community because of its many areas. It picks up fans from the Hunger Games, from its Survival gamemode and from other multiplayer games. Such a community can allow you to branch out and make plugins and maps that people will enjoy and use on their servers. The publicity that Minecraft gets is amazing! As an example, I started playing Minecraft when I was 13-14 and I started because I liked the look of MCPVP's Hunger Games (now called Hardcore Games). The whole concept seemed infallable and I was really excited to play it. People like me, who wouldn't usually play games, were pulled into a welcoming community, which led me to go to gaming festivals and playing other games. Minecraft's community was so welcoming that I had entered a world I wouldn't have otherwise, which Roblox can't offer as it is abounded by 12 year olds playing and running servers, while Minecraft has a range of ages from people of the age of 9 to the age of 21.