The Oculus Rift/Project Morphesus might fail.

What my opponent said: The main point I'm trying to get at is the Oculus Rift might not last that long. Counter: I have to argue that the Oculus rift will be successful. Successful in business terms is making money, which if it lasts for a good time and makes good money in that time then it is successful. What my opponent said: Virtual Reality is a breed of fresh air for gamers. I know that. But, for how long? That's the question you have to ask. You can't just assume that it's going to be revolutionary just because it sounds cool. You have to ask how long will it last? Why should I care? What are the Pros and Cons? It seems that the Oculus Rift has a some cons even though it has some pros. Counter: Are we debating how long it will last or if it might be successful? One instance is motion control gaming. It was a big hit for some time, but then flopped. But we still consider it successful. Therefore if it makes money but doesn't last that long it still is considered successful. What my opponent said: Now, this doesn't affect everyone. But, people get sick by tense movement ,and it seems to me that a lot of people have some kind of sickness from tense motion. Even though they're not moving, they can probably still get sick. It's like a Placebo Effect. Some people have to play for a few minutes then stop. Then keep playing and stop. Counter: Yes for some it may be an issue, but its just moving your head and looking and a screen. Most motion sickness is cause from your whole body moving, not just your head. So if it is just your head you most will not get motions sickness. Which means most will get the system. Making it successful. What my opponent says: This is going to be a huge problem in the future because this is going to be from the hands of the game developers. Not the people making the headsets themselves. Now, some developers will actually take advantage of the Oculus Rift and give you the 100% experience you want. But, here's what I think is going to happen. Some developers will probably purposely underuse the elements of the Oculus Rift and use that as a stratagem to get your money. The game has to be built from the ground up for the Oculus Rift. It has to be highly modified and that is going to take time. Companies who are money hungry like EA doesn't like the idea of taking time and spending money. AND, that also means, when you get it, you won't be able to enjoy the games you already have to play on the Oculus Rift. You have to wait and nobody likes waiting. Counter: Most game developers will probably take advantage of the oculus rift. But the few that don't, their games will not be successful, but the oculus rift will remain successful with the games made for it. What you said: Games need to have 1080p resolution and needs to run at 60fps in order to get the full out of the Virtual Reality. It has been reported that if there's any kind of lag coming from the game, it's going to cause all sorts of problems. Again, motion sickness. It needs to be a very, very powerful system. It comes down to cost. The people who made the Oculus Rift has said they want to price it where everyone can afford it. Now, I can afford the Oculus Rift. I'm just not the gamer who wants it. Counter: The key word there is IF. The key word in the development in the Oculus Rift is BETA. Beta means that the company will try to make the system better. Which will mean no/little lag. And one other thing is resolution doesn't matter, the fps matters. All the company ha to do is bring up the fps, which is very simple. What you said: Now, I don't know about this, but every game I saw in this list were primarily PC games. Go see the link. If you're not a PC gamer, you're probably not going to get the full experience maybe. I think that's what I'm getting at. Seriously, is there any game on this list that you are interested in besides Titanfall? Do you even know what the **** these games are? If you have a PC, maybe, you're going to be interested in these games. But, I don't have a PC. (Well, not yet) I have no clue of what these games are. Especially the ones they say that's already released. I haven't seen one game that has Oculus Rift support that's not on the PC from this particular list. Counter: All this is is your personal opinion not a testimony to if the system will be successful. What you said: It can potentially touch your eyes Counter: See the last counter because still personal preference What you said: That calculation stands for the gaming community. I know that number is probably not even close to the actual number. But, I do know that 9,000 is pretty small compared to the entire gaming base. I'll post another link. Counter: 9000 is a good number for a kick starter, most people at the time didn't know about it, which means 9000 is very good. Oh and I just need to say this once: ITS OVER 9000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! What you said: Developers will ruin it. Counter: That may be true but this debate is if it is successful or not. Not if it will be good. I think it will be good and judging on the amount of people that have it, it will be successful at the official release. It is true that this debate is very difficult because who knows if it will be successful before it official release. I made that statement so I could bring up a piece of evidence, it has been out for a while, but not officially. Here is a website with some critics reviews on it: http://www.engadget.com... This website shows that the oculus rift is getting great reviews. if reviews are a estimate to success, well then the rift will be successful.