Ultimate Team War - Ender's Game 2

1. Wes My opponent's statement is unfounded. Two Lv. 50 Pokï¿½mon can stand up to a Lv. 100 Pokï¿½mon. Additionally, this would require my opponent to edit his team member, which is not allowed. 2. Teleport/Gravity My opponent simply relies on Alakazam having Psychic powers to let it do amazing feats never seen before in Pokï¿½mon. With no concrete evidence, but only pure speculation, his case has no weight. There is no way to tell where the sun is from the Battle Room. As I have already pointed out, there is no gravity, not even minute traces, so the sun does not even exist in the universe of this battle. The Battle Room and the Preparation Rooms are all that exist. Teleporting all that exists would be a tremendous feat that a Pokï¿½mon simply can't handle, or else it would be above street-level abilities. As for Gravity, as I've already said, the attack itself is useless, as there is no gravity. 3. Deprivation/Block My opponent calls the length of time required to use a TM "long." However, it would work faster than it would take for all of the oxygen to escape the Preparation Room. Additionally, my opponent has no comment on Paper Mario's stall trick, as Paper Mario requires no oxygen outside of the unlimited supply in his helmet. If he uses Slim, he cannot be hit by attacks, and merely stalls until the rest of Team PRO and all of Team CON run out of oxygen. AKA, victory for Team PRO. (Uncontested.) 4. Snagging Wes does not have his Snag Balls. My opponent pulls the statistic of 200+ MPH out of a hat. By unleashing a steady stream of attacks, Squirps can snipe pretty much anything. 5. Taunt My opponent cites Umbreon's night vision. However, there are also the questions of distance and wall. Being able to distinguish anything beyond 100 meters would be a feat that an Umbreon probably can't do, and Team PRO could hide behind a wall. Remember, the portal does not take up the entire wall of the Preparation Room. 6. Paper Mario's Items Paper Mario has one Fire Burst, one Catch Card SP, three Sleepy Sheep, one Shooting Star, two Revive Shrooms, and two Block Blocks. 7. Sleepy Sheep/Shooting Star However, if Mario flips, then uses Sleepy Sheep, there is still no visible damage. There is never any visible damage. The Sheep obviously go through the wall. It takes no time for items to be used. Everything pauses when the item is taken out, and everything remains paused until the item's effect has been resolved. Moltres has no time to respond. 8. Brain Crushing See the Machop example. 9. Dynamic Punch Shooting Star does work, as it goes THROUGH the wall. Paper Mario's items always stop time upon use. It's part of the item. He is perfectly able to string items together. There is no indication that this power only rests in the Paper Mario universe at all. My opponent still insists on Dynamic Punch working. However, Aerodactyl uses Sky Attack to almost KO Machamp, and Paper Mario either KOs it with Fire Burst or captures it with a Catch Card SP, a plan that my opponent has no response to. 10. Faint Attack It clearly takes time to Teleport and use Psychic, as indicated in the game itself. If Alakazam ever pauses in its Teleporting to use Psychic on Lucas, it will be quite quickly slaughtered by Faint Attack. Turns are a formality, but the time to use the move is still there. In conclusion: There is no way for the sun to be involved in this battle at all. Alakazam cannot have the power necessary to teleport the entire Battle Room while ignoring Team PRO. Team CON needs oxygen even more badly than Team PRO, as Paper Mario needs no outside source of oxygen. Paper Mario can stall Team CON by using Slim until Team CON runs out of oxygen. Wes has no Snag Balls. Squirps can snipe any Snag Balls thrown at Team PRO. All of Team CON is asleep because of Sleepy Sheep, making victory a piece of cake. Wes is easily incapacitated by Fire Burst or Shooting Star, or anything else. (Uncontested.) Machamp can never get a chance to KO Aerodactyl, as a combination of Sky Attack and Fire Burst/Catch Card SP incapacitates it instantly. (This point was never contested.) Paper Mario is temporarily invincible due to Block Block, and therefore, his uses of Fire Burst/Catch Card SP/whatever aren't stopped. Lucas is saved from unconsciousness by a Life Shroom. If Alakazam chooses to attack Lucas, he must be hit by Slaking's Faint Attack, which would KO it, as Fire Broil has already damaged it. Otherwise, he cannot attack Lucas. Dragonite is easily destroyed by Ice Punch. Moltres is easily destroyed by Stone Edge. Nobody on Team CON is left standing. Team PRO wins! Thanks for this great debate. Vote Team PRO!