Playing violent video games make people more violent.

I am very grateful. Now we enter the final round of the debate. Now, I would like to sum up my points, as well add a few points. 1. There have been studies at Harvard medical school that show there is no connection between video games (violent ones) and the acts of behavior. 2. We should have the mental capability to know right from wrong at all times. At no point in ANY violent video game does it tell you -" now go to your school and kill your fellow classmates," 3. We must define the key words of the motion clearly. The word "make". Make can be defined as "cause", "forcefully allow somebody to become sth. ". However in the motion, there is no clear instructions or markings than show which meaning does make mean. But no matter what, a video game cannot CAUSE you, it may INFLUENCE you. Influence is a power affecting a person, thing, or course of events, especially one that operates without any direct or apparent effort. Therefore, yes, a video game CAN influence you to do bad things. BUT, they cannot CAUSE you to do things. you and you only can prevent yourself from doing things. for people to blame it on video games is an excuse to their mistake. This we should be bared in mind. 4. In life, there is nothing that can cause you to do something directly, without any other reason. Therefore, the reason of people being violent is actually more than just because playing violent video games. For example, family reason. Hence, we cannot just say that playing violent video games make people more violent. 5. Violent video games actually don't really do much in making people more violent. Let me give you a typical example. Have you ever watched Star Wars? Part of the content is quite violent. However, different people watching would result in different reactions. A young boy around 10 might jump around like a Jedi, slashing things in his sight. This is causing the boy to become violent. However as for a housewife, watching how the characters fight and fight, she would be bored to death and sleep eventually, rather than just being violent. 6. Also, it is not just about the player playing it habitually, but more than what it seems. It could be actually something before that caused him to be violent. Many of us have played violent video games, but do we see these people go around the streets beating people up or what. If it is so, the world would have been in a mess. 7. Moreover, it is not the violent video games that causes you to become violent, but actually yourself that causes a result in the end of the game. What do I mean? The thing is that what is your attitude when you play the game. Is it just for entertainment, meaning don't care how you play but just able to enjoy, or is it I must win the game, I'm gonna wipe out those zombies. If we carry a positive attitude at the beginning, for example I am just going to enjoy, not taking the characters in the game as idols. I know it is wrong to kill, but this is just a game, so no way of copying. If we carry such attitude, the "making", "causing" (whatever you call it) of people being violent would be reduced. Just as Spensor Johnson said in his book "Fish", choose your attitude. As writer Samuel Smiles said,"Sow a thought, and you reap an act; sow an act, and you reap a habit; sow a habit, and you reap a character; sow a character, and you reap a destiny". This saying is very relative to what I just said. If we don't set a correct attitude, we might as think that killing is cool. There you have sown a thought. Eventually, just as what Samuel Smiles said, you reap a destiny. Therefore, you destiny would be causing a massacre or being violent. 8. Most important, it is essential for us to know the point of playing violent video games, just as what I said from above, whether you want to take playing it as just a relaxing game from stressful work, or is it a game that you want to put yourself into it so deeply, that you might end up at the point of addiction. So it is important for us to prioritise things in front of us. To conclude the three round debate, the most important thing is that we should clearly define the motion key words. Second of all, there is nothing that can make you be or do anything unless of a reasonable reason (except when the person has mental problems). Of what trouble that you got into is all because of yourself. It is us that we cannot control the noodles in our head to function properly, which we should be able to do. We should set up a true core value for ourselves, then from that, we can have a proper attitude and could decide things much more cautious and specific. From that, we won't end up thinking stupid ideas, twitching our minds to a world of messy logic, but on the other hand, follow the path that we have once set. Finally, we should be mindful of what we face. Just like the topic: violence. Violence is a no-good stuff, it could make you end up in jail or serious trouble. We should have the brain to identify what is what. We should also be able to ask ourselves why and Yes or No. Are violent materials good? Why should we follow that man in the game and go shooting around. Therefore, I must clearly state that violent video games don't make people more violent, but it is our brains that decides the decision of letting violent video games make us becoming more violent. Violent video games are only sources of reference and an influencing material, not the thing that physically or mentally make you more violent. And once again I have to thank my opponent for having this debate with me. It is a great opportunity for me to learn what I am weak at. Also I thank again for him agreeing to help me. I was wondering how you are going to help me with the points after the debate. Through this debate or what? But anyway, thanks a lot! :)