"Grand Theft Auto: San Andreas" is more Educational than any Video Game Advertised to be Educational

"Grand Theft Auto: San Andreas" or "SA" as I will now refer to it as, will contain more information beneficial to a person ages 6-16 than any other game marketed as, labeled as, or designed to be educational. While many educational games teach children common themes already being taught in public schools, such as math and reading, SA shows children skills that will be used in everyday life, regardless of their academic success. I will list the lessons SA teaches below. Also, the game's protagonist whose persona the player assumes is referred to as CJ. How to Eat Properly: Many children struggle with with obesity. (1) SA incorporates a system that allows the player to choose CJ's diet. (2) CJ can choose from a variety of different foods, such as pizzas, burgers, fried chicken, or salads. If a player eats too many of the pizzas, burgers, or fried chicken, his character will become overweight. Becoming overweight in the game is problematic, as it limits CJ from being able to do certain physical activities, such as jumping, biking, and swimming. Becoming overweight also puts CJ at risk for heart attacks. (2) However, if CJ does not eat enough, he will become too skinny. His svelte figure will also cause the same problems, aside from the heart attack. However, he will die randomly, which in terms of game play mechanics, is the same as a heart attack. SA teaches children about balanced dieting, even if not in depth. See (3). The Importance of Exercise: SA teaches children about the rewards of exercise. If the player exercises enough, he will become muscular, allowing him to do certain activities better. (4) For instance, if CJ does enough cardio, he will be able to run and bike faster, which is beneficial to the player, as CJ will need to be able to get to certain destinations quickly. The Importance of Sleep: While most children have parents to guide them through this lesson, many teenagers have trouble with sleep. (5) In SA, when the player needs to save, he goes to bed. The game's internal clock advances, and the players health is fully restored. (6) Basic Urban Navigational Skills: The average man will need to be able to read a map at some point, and this game not only teaches children how to read maps, but how to get from point A to point B as well. Almost every mission in SA involves going from one point to another, so knowing how to navigate through the complex environments is essential. The maps in this game are very intricate and realistic, giving children much real life experience. (7) The Importance of Avoiding Drugs: Kids need to avoid drug usage. While we could argue all day on whether on not drugs are bad, the fact that they are illegal remains. CJ is a "cool" role model for staying out of trouble, and remaining drug free. For instance, one of the minor characters in SA, Big Bear, becomes infatuated with cocaine. Loosing all of his money to the drug, he becomes a slave to his dealer, B-Dup, and let's his life become consumed by his addiction. (8) As a side note, the major characters who consume/deal drugs are killed because of their addiction. (9) (10) As you can see, SA illustrates many important life lessons to children. Thank you for reading, and good luck to whoever takes up this debate. (1) http://www.cdc.gov...... (2) http://www.mightyape.co.nz...... (3) http://gta.wikia.com...... (4) http://gta.wikia.com...... (5) http://parentingteens.about.com...... (6) http://gta.wikia.com...... (7) http://images2.wikia.nocookie.net...... (8) http://gta.wikia.com...... (9) http://gta.wikia.com...... (10) http://gta.wikia.com......