Battlefield is better then COD

I'm very glad you are enjoying this. I am too! I'll list your points below just so that it is clear, and I'll then respond to them. 1) Bullet drop improving difficulty 2) Challenging game modes that improve teamwork 3) Environments in maps 4) Running is realistic 5) Suppression 6) Vehicular combat I'll try to reply to each of those points now, and see if I have space left for my own list of benefits to CoD multiplayer. If not, I will spend the entire third round listing those. 1) bullet drop improving difficulty This feature is more likely to improve realism rather than for the challenge. It is well-known that CoD does not have this, but to add to the challenge of using sniper rifles, they added weapon sway so you would have to steady your weapon. That makes sniping in CoD so difficult, it has literally become a sport, something to make videos of and almost the idea behind the series. Here, battlefield chose for a realistic sway which makes it easier to use sniper rifles. Call of duty snipers who play battlefield, will whipe the floor with us battlefield players simply because they built up more skill learning to shoot while having particular disadvantages. The bullet drop will not be as bad, as the bullet still falls in a vertical line which still makes it a point-and-shoot challenge. --> aiming difficulty in CoD is still harder, thanks to weapon sway. 2) Challenging game modes that improve team work You are absolutely right about the team work - although I will prove that CoD has more challenging game modes. First , CoD has more game modes in the game (without DLC). Second, the game modes are much more challenging. They are more challenging because when comparing Rush to Demolition, in rush, there is no time limit: only a ticket limit. The rush games end up being a bunch of "front lines" that need to be moved as close to the objective as possible. In CoD, it is simply killing the enemy and finding 8 seconds to arm the bomb (off-guard!). In Rush, not only will you win only when the 'front line' is already past the objective, but you can also shoot while arming the bomb. It will indeed take team work from BOTH sides to make the game challenging. If not, then rush is just a walk in the park (just like conquest). 3) Environments in maps I think you are aware that when mentioning "destructable environment" that only goes for certain buildings? All players are aware what can be destroyed or not, which makes it quite obvious where players will be hiding. Destroying the environment is only fun when in a tank, but your average enemy will be smart enough to hide in the indestructible buildings. Comparing the elements mentioned by you to those in CoD is hard. CoD makes maps for fast-paced action, in which they succeeded. Battlefield makes giant buildings collapse, but had tons of problems with freezing games at launch. Be my guest, pick what you will: a functioning game that fulfills its purpose, or one that freezes trying to impress the player? 4) running is realistic Agreed that CoD does not have a realistic running period, but that is necessary to prevent players from rushing through the maps. On a whole, I wouldn't judge a game by how the player runs. 5) Supression This only occurs in battlefield 3, I am not sure if they used it in 4. I consider this a good feature within the BF franchise, but not one that makes the game better than CoD. CoD doesn't want you to take cover or hide, it doesn't want a realistic experiecnce. It wants the player to go head-on so that he keeps being in the middle of the action. Both succeeded at what they wanted to do, so this does not prove BF to be better than CoD. 6) Vehicular combat Fighting with vehicles adds to the challenge, but as said earlier, there aren't as many types of vehicles as there are killstreaks. Killstreak also seem to balance the game, while easy-access to vehicles in battlefield does not. Why the vehicles do not work as they are supposed to: A: everyone can access them, which can have devestating results for the team. B: there is no counter against an already-dominating little bird. C: The enemy can steal your vehicles, making it impossible to turn the tide. I see that I have 5700 characters remaining, but I'm a bit tired so I will leave my description about CoD for later. I wish to hear my opponent's reply to these points and possible new argumentation. Looking forward to the next round!