Halo V.S Call of duty

I prove that my opponent is not understanding any meaning of what i say so far. "You have not given any reason why call of duty's storyline is better than any other basic shooter." Did i say i was gonna give a reason? the argument i posted was arguing against an assumption he made about Cod. Theres no way of proving one campaign is better. MY opponent dosent understand that it is two different games and campaigns cant be better because weather a campaign is better can not be determined when comparing two different things as such as Cod vs battlefield. In that case you would say which is a better war game? Halo vs Cod isn't really based on the same type of war. Cod: modern war Halo:future alien war It is determined by whether a person likes realistic wars or alien fantasy wars so his argument that the story line or campaign is invalid. I should have been more clear. I meant Cod Waw is based more on what happened to countries. "You are also implying that halo's storyline is inferior because its a "supposed future fairytale" yet you accuse me of basing things off opinions." No i am not. First nothing in Halo is remotely realistic to any war today or in the past. Halo is basically from the future and aliens are considered a myth as well and do go under a fairytale type category. " i said My opponent says sniping, heavy weapons, etc are available in Cod. Answers this in Mw3 can you use light machine guns? Can you snipe? yes My opponent listed the same thing that Cod has allowed you to do in the attempt to say in halo you can only do it. My opponent dosent know much about Cod. Either that or has not played the campaign on a hard difficulty. For one in a real modern war enemies are not gonna run and give up flanking positions. But at the same time on veteran and hardened the enemies do rush you. My opponent is not showing any sources so far about how it is true." My opponent then said: What i was implying was that the objective and lvl design in call of duty is more straight forward and linear than halo's. Halo's lvl design is based on a larger scope in which far bigger vehicles and more enemies fit. My opponent didnt deny that he hasn't played any campaign in Cod leading me to believe he is just arguing with what he knows about Cod which makes his Arguments pretty much invalid. you stated "Difficulty is irrelevant for enemy A.I" and then in first round you stated " Halo's A.I on the other hand is one of the greatest because every enemy is different and unique. The grunts are with a high quantity trying to take you down in teams and even commit suicide if they must, the jackals are small and are mostly at the back scouting or sniping, the elite leads a group and rolls and jumps side to side. Cod every enemy is unique to my opponent forgets to realize. 1. Juggernauts 2. Regular gunmen 3. advanced gunmen 4. Rpg enemes 5. Snipers 6. Shotgun type enemies 7. Suicide bombers 8. helicopters and more Cod lets you face a variety of different enemies. Now the big issues my opponent havent argued is 1. multiplayer 2. realism 3. system link/and people who dont have live 4.Split screen multiplayer 5. Halo has pretty much most of the same guns every time and it seems like the maps are constantly the same 6. Halo still dosent patch glitches often 7. Cod offers elite, it costs but it allows players to earn prizes in contests when you normally pay to enter contests and tournaments in Mlg and allow special unlocks. you dont have to pay unless you buy premium edition and even without this upgrade you still get most things you would with it. My opponent said Cod changed only basics. Heres proof that he is wrong. 1. Cod 4, Had little expansion of weapons, basic camo, and only a 3 5 7 kill streak system that wasn't customizable Cod Waw added- split screen campaign, whole new system of weapons- Nazi zombies which became one of the top selling and popular zombie games of all time- new kill streaks Cod Mw2 added- More customizable options- Spec ops- for players who cant play online or want to play with a friend beside them or online with a friend- system link option which i believe may have been available in past games not sure.- entirely new weapons with little repeats- many new perks and equipment- customizable killstreaks Cod Black ops added- theater- brought back Nazi zombies and sold more Zombie dlcs then before- Brand new weapons very little repeats maybe 3 or 4 weapons at most. Video saving, Screen shot saving etc., Wager matches for people to increase money, Camo, Attachments with specialized reticules. Cod mw3- Survival mode, online spec ops, both allowing you research for a match (note you could int do this in MW2) New weapons, Gun sway where breathing affects gun control, Weapon proficiency making it where the better you get with a gun the more things you unlock for it. New game modes team defender and Kill confirmed, Well based maps and the realism makes it really great game. Mw3 broke the record for most people on xbox live at once. Important because halo is exclusive to xbox and hasn't done this. Cod games also added, call signs, titles and designable emblems. Cod just offer player the creatibility edge and allow them to play really organized games online with various options: Guns that were the same in Cod that were used twice or more: 1.M16 2. Desert eagle 3. Famas 4.Aug 5. Usp 6. Spas 7. Aa 12 8 striker 9. Model Not mentioning acr or scar M14 because they are different versions of the weapon 10. M4A1 11.Ak 47 12. Barret There may be 1 or more but more than likely not more than 15 guns have been reused out of more than 50 guns total and even more Cod has also made it where LMGs and snipers are even more effective when laying down which is another sense of realism.