L-M Classic: patsox834 vs. feverish.

Greetings to my opponent, to the judges, the readers and bewildered members of the general public. The battle of indestructible New York is on. ==== Team Feverish: 1. Dracula. This is Count Dracula from Bram Stoker's novel, not the Marvel character based on him or any other imitator to the throne. This is the real deal. http://en.wikipedia.org... >Count Dracula possesses numerous different supernatural abilities inherent in vampirism, along with additional skills derived from his abilities as a necromancer which allow him to commune with the dead. His age and potency make him far more powerful than the creatures of traditional Eastern European folklore. He has enormous physical strength which, according to Van Helsing, is equivalent to 20 men. Being undead, he is immune to conventional means of attack. The only definite way to kill him is by decapitating him followed by impalement through the heart. He has powerful hypnotic and mind control abilities, and is also able to command the loyalty of nocturnal animals such as wolves and rats. Dracula can also manipulate the weather, usually creating mists to hide his presence, but also storms such as in his voyage in the Demeter. He can shapeshift at will, his featured forms in the novel being that of a bat, a rodent (primarily a rat), a wolf, vapor and fog. According to Van Helsing: "all the dead that he can come nigh to are for him at command". < 2. Iron Man. This is Tony Starks on Marvel Universe 616. He has a range of super-powered armoured suits, most of which give him super-human strength, speed and flight and have a wide range of powerful built-in weaponry along with a host of other technological abilities (acute sensory perception, psionic shield, force fields, energy absorption etc.) At the point in his history when I am using him (shortly before the 'Secret Invasion' events, he also has the power of the extremis elixir which makes his basic armour part of himself, enhancing some of his abilities further (super-human reaction times, control of machinery etc.) It would use too much space to list his abilities and equipment in full. http://en.wikipedia.org... http://en.wikipedia.org... 3. Predator (street-level). The Predator alien on my team is of the same race and has the same basic weapons and armour as seen in the Predator films and in the expanded universe. However as this is a war he has a few items of warrior or military level equipment but not some of the most powerful and not more than he could reasonably carry, although his mothership will of course be somewhere in NY (how else could he get there?). In addition to equipment issued to all Predators, I will specify that my character is also armed with a point defense system, multi-missile system, shoulder mounted plasma caster. http://en.wikipedia.org... http://en.wikipedia.org... 4. Boba Fett (street-level). Long, long ago in a galaxy far, far away... Ok, short version: everyone knows the galaxy's favourite Bounty Hunter right? He is at the peak of human fitness and ability with amazing armour and weaponry. Plus his ship Slave 1 can be controlled by his voice commands. http://starwars.wikia.com... http://starwars.wikia.com... 5. Sun Wukong aka The Monkey King aka Monkey. The spirit of Monkey is irrepressible. He has super-human strength and speed, flies on a magic cloud, is a powerful magician, possesses a magical staff that can change size, fight independently and more. He has single-handedly defeated armies of gods and demons, all methods of execution have failed against him, he can see through what others can not, has a powerful range of abilities associated with his body hair and much, much more. http://en.wikipedia.org... http://www.china-on-site.com... == I would like to point out a technicality in my opponent's team selection. Spawn's suit is described as a separate entity, which violates the number of team member's. As I don't think it will affect the battle much I won't be calling for Spawn's removal, I will merely note that a precedent for additional entities has been set. Wow, now I have to make an argument with half my letters gone. OK I'll attempt to prove team Patsox's strategies flawed by outlining my own. -- DEFENCE/NEUTRALISATION STRATEGIES: 1. Whether the Storm. Storm's abilities involve weather manipulation. Unfortunately for her Dracula is an incredibly powerfull sorcerer with much more experience in this field. Storm's abilities cause her great stress and exertion, by contrast the Count is not shown to exert himself at all with his weather control. At the very least he should be able to severely limit Storm's powers to the point of little practical use. 2. Spawn again. Spawn is undead, as such his loyalty belongs to Dracula. As Spawn is a powerful demon in his own right, I won't suggest that the Count can take control of Spawn outright or force him to attack himself but at the very least he will be slowed right down and relatively powerless. 3. Hide and Seek. When battle commences my opponent's team have no idea of the location of my team, who are at the opposite end of the city and will not be easy to locate. The Predator has his well known cloaking device, Dracula will be in his mist form and Monkey and Starks are fast enough to evade danger. My team on the other hand is superbly equipped to locate team Patsox. Iron Man, Fett and Pred all have advanced scanning and tracking devices in their helmets and Monkey can see through anything to find the members of the other team. Fett enters a building. Dracmist seeps into the sewers and Pred blends in with the scenery. 4. Bestiality. Supposing Bugs could somehow catch up to Monkey or Starks and attempt to seduce them, I'm pretty sure it wouldn't work. Monkey's ability to "see through what others can not" extends to trickery. He has seen through the deceit of many demons and gods, only the Buddha himself was able to trick him. Starks is irresistible to many women but seldom falls for their charms, he is the angry loner type. If this recovered alcoholic has the willpower to avoid the lure of the bottle, he shouldn't have much trouble resisting the charms of a rabbit in a dress. -- OFFENSIVE STRATEGIES 1. Speed. Spawn is the only one of team Patsox with superspeed and while every necroplasmic cell in his body fights the call to obey Dracula rather than Patsox, he won't be able to use it. Meanwhile my superfast characters Monkey and Ironman can make short work of Team Pro. First target is Mewtwo as two of my characters are vulnerable to it's mind control powers. It is too slow to react effectively and will be defeated in an instant. Incidentally, even if Mewtwo had a chance to attempt mind controlling these two it wouldn't work. Starks has a psi-shield and Monkey's spirit is irrepressible. Mewtwo: killed (they will have to make sure of it because of his regenerative abilities) 2. Annihilation. With Mewtwo out of the way and Spawn and Storm powerless and vulnerable, my entire team can move in for the kill and most of my defence strategies won't be necessary. According to my opponent's source Spawn can only be killed by being "beheaded by a weapon of heaven" fortunately Monkey's staff is just such an item and with enough force he should be able to take Spawn's head clean off, baseball style. The combined awesomeness of the firepower wielded by my 3 armoured combatants plus air support from Slave 1 does not bare contemplation. Team Pro will hardly have time to launch a single attack. Result: Shock and awe. Team Patsox = mincemeat. Thank you.