Skyrim deserves to win the next Ultimate Game of the Year

Thank you for your reply. I would like to start with addressing your points about Skyrim - mainly its faults. You say in your argument that, for example, the loading times are slow. However, the only long loading time that is anywhere neasr that long is when you first load up the game from the main menu. In my experience, it takes a maximum of 10 seconds to enter a house, and as you can play this game very easily for 3 or more hours without even looking at a clock, I don't really think these times affect the overall joy of the game. It also only takes about 3 seconds to save a game, so I don't know how anybody could say that it takes that long. My next point is in reply to your comment about the patches. I do not have Xbox Live, so I have no way of getting patches for my game. I have not, however, had any problems with glitches, and the only known glitch that is very noticeable is when a giant whacks you with his club and you fly about 100 metres into the air. Other than that, I have not had any technical issues with the game. I response to your comment about the character movement, I will concede that, when in 3rd person, and with weapons drawn (so it zooms out a little, allowing you to see more of the character) the character does look a little weird. As for the control of the weapons, I think that it is overall a very good experience to fight people. The combat feels very smooth, and I would say that even with weapons that are more "clumsy" eg. mace and shield, you can still feel that you are in the heat of the battle, particularly when in 1st person view. When a bow is used, then the aiming is very precise, so I have to say hat I disagree strongly with your statement. All in all, I think that the small, trivial issues of the game eg. loading times and small glitches, do not damage the enjoyment of the game. Now I shall talk about the other two games you mentioned - You say that Skyward Sword takes motion gaming to the next level, but I would have to disagree. I personally own a Wii, and whilst i agree that the Motion Control is a fantastic feature, I never feel as if I am actually there. For instance, I have a laugh playing Wii Sports, but I would much rather go out and play tennis than sit in my room swinging a remote around. I suppose what i am trying to say is that even with the Motion Control, Skyward Sword never gives you the same thrills and sense of enrolment as Skyrim does. You say that the enemies and difficulty have been ramped up, but you can change the difficulty settings on any game. Batman: Arkham City, is as you admitted, too much like Assassins Creed, and as I said in my previous round, it does not step far enough from he Assassins Creed series. This is the main reson why I don;t think it should win the next Ultimate Game of the Year. You also say that The Elder Scrolls Series follows the same path for every game - "doing quests, and having a freedom about the world, using melee weapons or magic casting." I disagree very strongly with this. Surely the whole point of "having a freedom about the world" is so that the player can do whatever they want. For instance, I could think of perhaps 50 or more different ways to play Skyrim. You also say that you use magic or melee, but it is so much more subtle like that. You could choose to use Two Handed Weapons, or perhaps a shield and dagger combo. There are also so many different magic skills that you have to take them all into consideration. Then, of course, you could choose to be an Elven Hunter, using a bow and dagger. Or perhaps a sneaky Khajiit thief, using your pick pocketing and lock picking skills. So, although you make many fine points in your debate, I really cannot see why Skyrim does not deserve to win the next Ultimate Game of the Year Award. Thank you very much for agreeing to debate this topic with me. -eggsy979 So in conclusion,