Minecraft is a lousy game 7

To begin my rebuttal and argument, I would like to counter argue my opponents statements on the original ideas, that he has presented earlier. The first being about a game being laggy and, or glitchy. In my first argument, I stated that certain games have lags and glitches that do occur, bringing up "Triple A Titles" for example of the following games of Halo and Fallout 3. They both have their fair share of lags and glitches, but my opponent claims that it ruins a game; however, the sales of each game says otherwise. The sales for the Halo Games average to about 7 million, while Fallout 3 made 4.56 million sales, and is increasing more as time goes on because of the recent announcement of Fallout 4. So if my opponent claims that glitches in a game ruins the experience, and these games are said to have some, why are people still buying it? The simple response is that the player moves on and continues to enjoy the games experience, which my opponent completely neglects. For Minecraft, it does have its fair share of glitches but the given examples my opponent shared, "Legs sticking out of a mine cart or blowing up TNT to see an x-ray of caves", they a more minor, than major. The legs sticking out of a mine cart is minimally unnoticeable, unless you look for any possible minor error in the game like my opponent does, and blowing up TNT is not required in the game; unless used more for curiosity. Previously, I brought up the 300 dollar laptop story, which my younger brother owns, and I brought it up to show that Minecraft is a game that can be played without a "high powered computer". The glitches and lags do occur here and there, but are not very noticeable; because of the easy resolution of graphics in the game of Minecraft. Which brings up the next statement of bad graphics from my opponent. Now we will both agree that Minecraft graphics are not the "greatest"; however, I do claim that graphics do not make a game the best, with a graphic description of, what I prefer to call, "The Bed". Previously, I mentioned the mattress of the bed being the Story, blanket as the Gameplay, and Pillows as the Support (Multiplayer, Graphics, etc.); my opponent counter argues these statements with his own graphic description of why Minecraft is a "lousy" game. Stating that there is really no story, and the Gameplay bringing no "interactive" experience to the player. The claims made by my opponent are easily said as false because my opponent forgets that Minecraft has a much deeper story, than is seen. The story in Minecraft is actually created by the player! To the voters, and my opponent, think of the fun times, if any, you had in Minecraft? Remember the time where you found diamond for the first time, or almost getting killed by a zombie but made it to day time? Many things happen in Minecraft, and the player develops their own story in their own way. A game that can support this concept is Pokemon, where the player is the "Silent Protagonist Trainer" who embarks on an adventure to capture Pokemon. Where each Pokemon captured has its own story; a similar situation as the story of Minecraft. Earlier in my last argument, I stated that a type of game genre, called "Indie Games", do not have the greatest graphics, yet still sell tremendously. With titles being Shovel Knight and Super Meatboy, who are favored by many in the gaming community. My opponent counter argues that kids nowadays fail to look at the Gameplay element in games, but more towards the Graphics. However, based on a statistic from "Daily Dot", in the article: Adult Women are now the Largest Demographic in Gaming, it states that 71% of adults play games more than children. As well as an adult buys more games than children, where the games are typically "Indie Titles" because of its cheap enough price; where the sales are extraordinarily good. This is mainly because of the influence of Youtube, where popular Gamers play these games to "up" the creators sales, and also influences kids to buy the Indie Titles as well. In another statistic, from the article: 'Who's Watching What on Youtube", it states more kids watch Youtube, than adults. Where most of the viewers are towards gaming channels, than other types of videos. Funny enough, the most viewed type of gaming videos is Minecraft. So if my opponent claims that young kids don't care about Indie Games and more about graphics, why do kids watch the videos of Minecraft and other Indie Titles, and convince their parents to buy them the game? Also my opponent makes a very irrational claim about the "isolation" of Gamers not focusing on graphics, but the main factor of a game; Gameplay. My opponent states that if a company gets a lot of notifications about Graphics not making a game, that they will stop producing graphics for a game. This claim is easily said as "Ridiculously false", and would never happen. A gaming companies job is to make money, and are not going to be that "gullible" to stop making graphics because it ain't the main core of a game. Then my opponent makes the argument of removing combat from Minecraft. In my previous argument, I stated that the game is called "Minecraft", not "Combat Craft" or "Mine Combat", so there will be a lack of combat. My opponent says that it should be removed, and it shouldn't because of the premise of Minecraft being "Survival". Survival is to hunt or be hunted, and the combat gives this feeling in the game. It is not advanced combat compared to other games, but like I stated earlier the game is called "Minecraft". And also, my opponent brings up the combat book, which I have, where it does not talk about how to fight, but strategies to use against the enemies. That is a whole different statement, than what my opponent intended on a combat book from Minecraft. Minecraft is known for updating a lot, and my opponent claims that is a bad thing, why? Why is it bad to update your game and keeping it new? It adds a new experience as time goes on, instead of having a game that when completed; you're done. Nothing else except being required to buy the DLC; where Minecraft does not with, free updates to the game. My opponent then brings up an issue in gaming being: "Video Game Addiction". Video Game Addiction is defined as: "Video game overuse, pathological or compulsive/excessive use of computer games and/or video games". Definition stated from "Unity Point Health". It is something that can happen to anyone, but has a very low chance of occuring. In the website, "Video Game Addiction", it states that only 8% of young children (Between the ages of 8-12) get the addiction, and only 5% of adults get it. A small number in the United States, and is typically received through "Having fun" with the game. If my opponent claims that an addiction occurs from "Not having fun", then why is there such thing as "Video Game Addiction" if people are having fun in the game? My opponent also constantly brings up the merchandise from Minecraft, claiming that it is "unfair" for the purchase. To counter argue, the merchandise is not necessary to own to have fun in Minecraft; its just for show. And my opponent even admits that it is optional, so why bring it up? In fact, most video game merchandise are more expensive, than average merchandise, so its not only Minecraft merchandise, but other video games too. In my previous argument, I said that one thing Minecraft has is "creativity". My opponent counter argues with the creativity being "to simple", when in reality simple is good. Minecraft gives a building element that is easy enough to play, where no frustrations ensue from other games that has a creative mode. On example is Halo Reach, where in the mode "Forge", you can build maps but is slightly harder to set up the map; while in Minecraft, the game allows the player to create anything they want from scratch, with no limitation. Even hardcore builders favor Minecrafts simple mechanics because it gives them a "challenge" to build something from the games mechanics. Now to my new argument of why Minecraft is not a "lousy" game. Minecraft can appeal to a variety of audiences for its simple Gameplay mechanics, and fun looking environment. Interesting enough, Miecraft is actually getting more popular currently, than before, because of a sudden high female demographic in gaming. Stated in the article, "Adult Women are now the Largest Demographic in Gaming", it states that more women are playing video games because of the "cute" environment in games. The main market being Indie Games, where earlier I stated are actually the highest selling style of games, and Minecraft; for its block structured environment. As well as Minecraft appeals to many kids with autism for its simple gameplay, and allowing the spread a huge amount of creativity. Minecraft is not a "lousy" game because of the following arguments! Sources: www.indiegamestand.com/top-sales.php www.dailydot.com/geek/adult-women-largest-gaming-demographic/ www.medialifemagazine.com/whos-watching-what-on-youtube/ http://www.video-game-addiction.org... http://www.addictionrecov.org... http://www.psychguides.com...