Tekken Vs Street Fighter Which is Better

Ok so this respond will be purely about responding to the others comments on this subject. OK so you said that street fighter was designed as an arcade game and that due to the data limitations of the time it prevented them from giving very elaborate back stories, that however i think is wrong as the back stories of mortal kombat was far better in terms of depth and in terms of quality, for example scorpion was a proud ninja and was part of a rival clan with sub zero then sub zero kills his clan, so then he killed sub zero, then a new sub zero went to the tournament and killed scorpion, and banished him to the neitherrealm. This I believe is far better than Ryu's typical search story. You also stated that data limitation was the reason for some of the characters being the same, but that also is false as Dan and sakura two characters with identical move sets to Ryu and Ken weren't put into a street fighter game until Street fighter Alpha 2 which was released on the PS1 in late 1996, a year after the original tekken came out, with its superior game development and around 9 months before the improved Tekken 2 came out. So data limitations cannot be a reason for the characters being the same IMO, as well as the fact Sakuras backstory is the typical obsessed fan learns their masters moves, which is another clique story from Street Fighter. Gameplay Now to talk about your gameplay argument, I would respectfully disagree with your statement that street fighters controls are most satisfying to learn, however i would like to disagree, although both games have fantastic control schemes, Tekken has the 10 button combos, which are harder to learn than any move in Street Fighter. As well as that Tekken has a larger amount of moves to learn, so to be fair i will link a list of combos for the first game alone for Lei. . http://tekken.wikia.com... Plus some Street Fighter characters like zangief (i hope i spelt that right) has alot of his moves require moving the analogue stick up in order to execute, then when i do that he jumps which is especially frustrating. You then bring up that street fighter doesn't set itself seriously when making jokes, you can also say that about Tekken, like i said before all the funny bonus endings in Tekken the weird storylines involving certain characters, like law and Paul and their money making schemes which always bites them in the end. I will agree that street fighter characters like Ryu, Ken, Bison and my favourite character in Street Fighter Sagat. You can also make the case that Tekken characters haven't been around long enough to be considered an iconic part of the gaming industry. With your final point that Street Fighter is the most important fighting game ever, i would 100% agree in terms of fighting games yes, but i believe that although that is the case, that doesn't automatically make it the best, things are created they will be improved upon in one way of another, for example doom was one of the first FPS games, and the most important but IMO it was surpassed by Goldeneye, Mario one of the first 2D Platformers, and IMO the most important video game ever, i feel was surpassed by sonic, Alex Kidd (CONTROVERSY) and even some of the N64 platformers. So my point is although you say Street Fighter is the most important, fair enough i agree with you on that i feel Tekken, Mortal Kombat and even King of Fighters has surpassed it.