The Star Wars Prequels were significantly inferior to the Star Wars original trilogy

First a disclaimer: I am new to this site and it's customs in terms of structure and style of arguments, as I came here to specifically argue this point, so my argument structure may not match the norm of this site. I want the first round to be just opening statements, with the second and third being rebuttal and counter rebuttal, and the last being concluding arguments. Also since we will be discussing events from six, full length movies I would like to organize the structure of each individual argument into 6 sections as to not get jumbled and difficult to follow. They are as follows: 1: Characters 2: Plot 3: Battles/duels 4: Writing 5: Settings 6: Summary/Closing I would like to thank my opponent in advance for accepting this debate, and as a disclaimer I do like to go into a fair amount of detail in my arguments and would appreciate someone who has the time to put the same depth into their own statements. Opening statements Characters: In general, the characters of the prequel trilogy are very plastic, and uninteresting, when compared to the original trilogy. Characters like the fearless, proud R2-D2, who doesn't even speak, are more interesting and fun to watch than characters like the monotone, expressionless Qui-gon, or the emotionless, static Mace Windu. The only characters that held any kind of interest were the ones carried over from the original trilogy, and even then their effects were significantly lessened Plot: The central plot of the prequels, being the story of Darth Vader, was the only thing interesting to watch after getting bored of George Lucas shoveling CGI animation down your throat. Even then, his story doesn't even start until the second movie and is interrupted by a love story that was so poorly written it was painful to watch. The war, and politics around this story end up just getting in the way because very simply put, we didn't care. In the original trilogy, people cared about the rebels in their fight against the unstoppable force of the evil empire that blows up planets for fun. A seemingly endless supply of clones fighting a seemingly endless supply of droids over a seemingly endless supply of planets doesn't warrant the same amount of sympathy, especially when we know that both armies are just Palpatine's pawns. Battles/duels: CGI worked for and against the prequels in this one. The massive scale space/ground battles looked stunning for the time period, but again, we don't care about what's happening, therefore there is no tension, and the plastic look of everything removed the grittiness that is needed for it to feel realistic. As for the duels, both series' take a different approach. The original series uses each light saber battle as a form of symbolism, with each one showing Luke at a different stage in his journey to becoming a Jedi. The problem with the prequels is that they abandon any of this symbolism to their duels, which are just carefully choreographed dance scenes. Writing: This one is more example oriented, so here are examples of some lines that made absolutely no sense and/or were used solely to keep the plot together 1: "They must be dead by now. Destroy what's left of them."- Nute Gunray, Phantom menace 2: "Don't try it Anakin, I have the high ground" -Obi-Wan, Revenge of the Sith 3: "I'll try spinning, that's a good trick" -Anakin, The Phantom Menace 4: "Go to the planet Mustafar, you will be safe there" -Palpatine, Revenge of the Sith 5: "She can't do that! Shoot her, or something..." -Nute Gunray, attack of the clones Settings: Much like the characters, the settings are uninteresting, which is ironic because of the heavy dosage of CGI they get. George uses almost exclusively dialogue to move the story forward, and it is painfully boring to watch, because he does it in the most simplistic way possible. Almost Every dialogue scene is shot with everyone either sitting at a table/couch doing nothing or walking aimlessly down a hallway. As an added bonus, the characters are all in small rooms on planets we don't care about. Summary/Closing: One of the main issues with the prequels is that they are supposed to be space adventure movies like everyone had expected because of the originals. They just don't feel like exciting, adventure atmospheres with how boring the vast majority of them are. Because of this, there really isn't a clear target audience. They certainly aren't targeting children, what with the beheading, murder of children, and long political debates, but then, why are things like Jar Jar, and a kid main character in the movies? it is my assumption that Lucas not only rushed through the writing of the scripts, but also was out to get as much money as possible, leading to the splash of hundreds of characters, vehicles and places that all came together in a heap of incoherent plot, which he used to spawn hundreds more toys, video games, backstory novels, and more.