which is better, tower-defense games(pro) vs other action games (con)

6. Call of Duty call of duty original.jpg I can"t think about this game without summoning up my memories of Medal of Honor: Frontline, a game that appeared on the Playstation 2 a year before Call of Duty was released on any platform. It"s been years since I"ve played it, but I remember thinking that it was a thin shadow of the game that I had spent months playing beforehand. A revisit might be necessary. 5. Call of Duty 3 This installation of the franchise could have been named Streamline of Duty because the separate campaigns that structured the previous games were stripped out entirely in order to suture all the different plots together. Instead of living each campaign through the eyes of a single soldier, you live the war itself through a truly synthetic worldview. Well, "truly synthetic" in the sense that you experience a lot of shooty mcwardude fighting. The rest of the games in the series are variations on that theme. 4. Call of Duty: Ghosts This game takes place after an apocalypse caused by orbital weapons. In this horrible future, only American soldiers and their dog companions can fight off the horde of the allied Latin American nations attempting to invade and destroy the remainder of our glorious country. It"s typical chest-thumping dude-shooting, but with the strange Tom Clancy-style infusion of contemporary middle American anxieties. In other words, Ghosts is a symptom, just like every other Call of Duty game. It dives head over heels into its paranoia, and the game that comes out of that process is profoundly great in its fear mongering. The multiplayer is polished to a sheen, and I"ve probably put 150 hours into its tight, fulfilling loops. We live in a strange, contradictory world. 3. Call of Duty Call of Duty 2 continued the American media tradition of World War II shooters completely ripping off the D-Day sequence from Saving Private Ryan. While it needs to be said that this sequence had already been fully mined of all of its patriotic action potential, luckily this game was able to leverage the Call of Duty narrative of "war from multiple angles" to present a particularly great set of missions around Soviet warfare. I remember sitting on a hard chair during a particularly sweaty summer in a house that wasn"t my own and feeling a real, authentic anxiety when I watched my friends and compatriots swarm a city while I followed, firing wildly. 2. Call of Duty 4: Modern Warfare 2 I don"t think I ever completed the single-player campaign for this game. Honestly, I only remember three things about the game, period. The first is my experience of killing seemingly-infinite numbers of people who lived in a favela while being very confused about why we were fighting in the first place. The second is being attacked by a dog in that same favela and being forced to kill it. The third is the strange thrill of creating a melee-only multiplayer class and winning with massive scores for the first week after release. What a weird game. 1. Call of Duty 4: Modern Warfare Released in 2007, Modern Warfare did what Medal of Honor: Frontline had done five years earlier: It set the exact parameters for a successful military first-person shooter. Contemporary videogaming has not recovered from Modern Warfare, and its presence is felt so much that playing games after it, like the relaunched Medal of Honor series, feels hollow because they don"t hit their gameplay and story beats in the way that Modern Warfare did. This game jumped the series from "games about war" to "games about action heroes." Every game after it lives in its shadow, especially in regards to its online multiplayer component. No game since has quite captured the feel of firing an AK at an entire team of pinned-down enemies while your helicopter is attacking them from above. It was beautiful in its simplicity. The generic argument of "violence is bad for children" is ridiculous. Studies show exactly how (for the right ages and in right amounts of playing time) games like Call Of duty can prove to be a benefit to a persons reaction times and overall wellbeing. Not only is Call Of Duty a great way to release stress and pressure of every day life and exams, you want to go and continuously challenge your mind with the tower defence games. I'm not saying that the tower defence games require intellect (which they do) but they only contribute to the one aspect where as games like Call Of Duty have various game play modes; allowing you to use your intelligence to navigate your way to a checkpoint, or if you feel completely the other way, you can go on a rampage spilling zombie guts. The game has all elements that you can put it which are highly underrated. To support my claim about the science behind how games like call of duty help the mind I would like you (and the viewers) to watch this short youtube clip; Daphne Bavelier: Your brain on video games - I look forward to your response