L_M Classic (UTW Tournament) Grand Finale. Feverish V Puck

A1. Sentry's powers. Feverish agrees that Sentry's powers are not what he named - however he has a singular issue in this sense. He is still required to validate what Sentry's powers are - "Sentry's power is not a million suns, sure, but it is a million suns worth of power" - is problematic and all without attempting to prove it as so. Marvel sides with me. The power grid I linked to was from The Official Handbook of the Marvel Universe series (hence the pic and not the book itself). It clearly shows what Marvel considers ‘normal' Sentry to be at - the same grid can be seen at: http://marvel.wikia.com...(Earth-616) I was forestalling ‘oh it's just a wiki' arguments by using the actual source to validate my claims. Note that Feverish has not validated his claims that 1. Sentry can move the speeds he says, and 2. That his power is anything equitable to what he states in regards to Sentry exploding (strength feats are irrelevant). Note the entry provides a very specific speed range for Sentry to move in whilst on Earth - one that provides Spiral ample time to teleport. Note that Sentry's energy level is as I state, only 3. He does not have the ability to undisclosed sun number energy explode. A quick note on Sentry's "faster than light" - note it hasn't been shown - it's an incorrectly inferred speed that you find on comic forums - such a speed has not been noted, Marvel certainly doesn't agree with Feverish and the feat in question was partially observed within the comic - an impossibility at FTL. Note for judges that all of these arguments are only relevant for the ‘if Sentry hits first' scenario - his suicide is wasted if my team is not there. In addition, Feverish is trying to assert his character as being banned level entity for this debate. The reason it was never brought up in R1 is because Sentry as per Marvel, states he is not this level normally (hence no banned level argument). If feverish wishes to disregard rules regarding banned level entities he is welcome to - the repercussions are his, and Sentry is not yet proven to be that level normally in any event (the opposite is true)- nor would he have the time to in the debate scenario. A2. Spiral's teleport. Unfortunately Feverish does not understand how panels work in comics. Image one with Beast is Beast holding Spiral. Next panel, Spiral is gone. Time frame is Beast talking then ~gone~ - not Spiral spends all that time while Beast is talking preparing. You will note my position is confirmed in both other images - he conveniently disregarded the final one, that is, Spiral's teleport is near instantaneous, and a "blur of motion" far supercedes the distance Sentry needs to travel and the speed at which he is noted at can travel. Asking for more is simply an attempt to shift the goal posts, no matter however. The same can be seen below, between one panel and the next, there is no preparation, it simply occurs. http://img28.imageshack.us... It's not a unique comic tactic. It's a method designed to show speed in a static format. http://img121.imageshack.us... B1. Feverish fails to contend pending what I can only guess is the Judges decision on the matter of Spiral. :P B2. Again Feverish questions my sources (a bit wtf but whatever - if he thinks I'm a person likely to cheat so be it). I linked to the source I read. That source is copyrighted, hence no "this here is the book to read link" - the link in question was simply to show what the book was. Still again, no matter. From his source (translations differ): "it came whistling down, caught the three or four dozen little monkeys who were hairs transformed and turned them back into their original form" "It may do me no harm, but I can't save those hairs of mine. If they are caught by the fire they'll burn the way hair does." Even if Feverish disagrees with the ‘hit > disappear' the text is quite clear on the fire aspect. And Engineer's clones are more than capable of continual fiery attacks. On multiple copies: Monkey either takes one hair says "Change!" to transform into a copy or he chews hairs to make actual multiple monkeys. Either way, none can feasibly withstand molecular severing (see image R1), or Monkey's fear of fire in regards to his precious hairs. "The suggestion that Engineer could do so much in so little time is ludicrous and, oh yeah, she will already be toast from Sentry's attack Puck also thinks Engineer can interfere with Slave 1 and strip it down, all within the first few moments of the battle?" Strawman. My tactics clearly arise from within my time frame of events, not yours. Note where the ship section occurs. It's a tactic that's in place for whenever your ships are brought into play and contact any nanites. Simply, they can't escape when the battlefield is flooding with clones and nanite swarms, both of which can initiate tech interference rendering them useless and additionally strip them entirely - and within my time frame these are the only things available for the ships to possible target. B3. Sinister vs. Spawn. Feverish leaves out some important details in attempting to save Spawn. Note he explicitly agrees that in the event of Sinister vs. Spawn, Spawn has lost. http://marvel.com... "interface helmet that could amplify its user's telepathic abilities." There is a reason why Cerebro was used here, it's the "adds additional power" aspect - not find the mutants one. Sinister can find Feverish's team easily without. In addition I place Sinister within the psychic plane. Why is this important? Because it's psychic doomsday on Feverish's team. Sinister in the psychic plane: http://img202.imageshack.us... http://img340.imageshack.us... Note he engages them without the "in my power" caveat that Feverish states is necessary. It is simply false - the psychic plane allows Sinister to engage the physical world in terms purely on the psychic. There is nowhere Feverish's team can hide from this. B4. Addressed above with Feverish misrepresenting how my team is working - in particular, Engineer. It matters not when any nanite aspect engages the ships, just that they will. C1. If, then. If Judges deem Sentry fast enough, please note that contingent with the start of battle I had both Engineer and Sinister provide defences. Sinister is able to construct psychic walls - which I had him do. Sentry would need to break those (solar > psychic), an ability Feverish has not demonstrated. In addition Engineer went defensive too : http://img188.imageshack.us... ^ Easily deflecting massive solar flares. Refer to beginning of round for issues with Sentry. My team is shielded if Sentry arrives. In addition Sinister would be easily be able to hold him. http://img295.imageshack.us... http://img156.imageshack.us... A small mental flick to toss the held Sentry out of bounds would follow. http://img23.imageshack.us... Spiral's teleport still occurs. C2. Also, if, then. If Feverish wants to argue Sentry doesn't suicide he has several issues. Firstly he explicitly kills off his own character. The only relevant article in this regard is how soon he gets there and what can he do once he is. Upon the event that Sentry lives and Judges allow retcon of arguments (they shouldn't) - Sinister goes to work. Sentry is extremely susceptible to suggestion. Small task for Sinister whose boosted powers by the psychic plane and Cerebro allow him to appear as Osborn to Sentry easily manipulate him to fly out any remaining non street level characters of Feverish's on the field alongside himself. http://img171.imageshack.us...