final fantasy 7 is, indeed, the best final fantasy game ever(psp)

hi guys! all right to begin... my opponent wishes me to point out how the aspects of "adventurous missions involved with betrayal, friendship, and sacrificing" makes this game better. true that there is this stuff on other games, but what I am trying to prove is that it is better on this game then on others. Obviously the extreme graphics are one factor of lure to this game, but unlike the others, It feels more 'real'. there is more animated clips, with really good detail, that increases the fun during game play. Though most other FF games are really fun, most will notice the poor detail in graphics. Of course these games were older where as they did not have the technology they do have now. And final fantasy 7 being the most popular one out of all other FF games, there was obvious reason in making another version with better quality. I can also say with a good frame of mind that this game is more action packed. On the other FF games, one would usually be dismayed by the fact that there really was not much defence, having to switch between turns on many. One would find them selves dying most frequently due to these aspects. However in FF 7 you are granted more privileges in your game play. You are able to easily move about to dodge attacks alot easier. The game also provides you with advantages with cure, cura, and curaga. while moving about avoiding enemies, you obtain the ability to heal yourself all the while. And the spell costs very little MP. therefore with this advantage, you have less a chance of dying so often, and better a chance to fight more monsters. Also the MODULATING PHASE sequence which happens randomly every so often increases the fun in game play, as you watch your character perform awesome moves. These can also prove helpful in cases where death is nigh, where as alot of the MODULATING PHASE sequence not only deal damage to the enemy, but also increase HP,MP, and AP. For these reasons, the action is alot more tense. AS far as the 'sacrifice and betrayal' goes, if any one has played it would know that Zack pretty much gets betrayed by everyone in the game. Genesis, Angeal, Sephiroth, and the whole lot of the Shinra company. This gives you more characters to battle with, and the cut scenes between all show much stronger emotion than the original could ever accomplish. This makes goals in the game more serious, and the game pulls many into its lure like a book or a movie. What's even better is that, it makes you feel like your part of that book or movie, and alot of people would find themselves sympathizing with the character own goals as well. This is due to the advanced reality this game provides. As for the romance, This game provides an exquisite addition. Aerith. a female by whom you meet when falling into her church after being defeated by your old friend angeal. There are quite a few of romantic scenes, making a variety for more game players, than just guys who enjoy the action. However scenes like the ones where he and she spend the afternoon in the park, and ones such as the one where they build the wagon, and she compacts her 23 wishes into one, are all very drawing Romantic scenes this game has to offer. It is alot harder to feel the enthralling romance in the original games, before they could do such cut-scenes,where as one can only read scrolls of words across the screen and the persons involved looked squished and small. Alot harder, in this case, to feel as deepened in the romance as in other FF games. Most people who have played this game and beaten would be found to also mourn for the main character Zack and his lost love Aerith. The friendship found with in this game is that of mainly cloud whom he helps out during the duration of the end, but also of tseng and the angeal copy(also the original). As alot of you who have played this games may know, this goes into a great more detail in the friendship. as in the other FF7 it is merely just focused on camaraderie. Still fun, but again, alot less drawing. For your second point, I would have to disagree with you on the "one character disadvantage". In this game, with only one character, you are free to focus more on his goals, and his life, therefore getting to know the character really well. also having one character proves helpful in battles. You don't have to worry about protecting the hides of other companions who all share separate benefits to your group. However in the new FF7 You only have to worry about protecting yourself, and you get all the same quality's any of the others would have, compacted into one person. This makes avoiding battles alot easier, and helps focus level of the character to higher extensions. On to your third point. I will have to say that your words "merely a prequel to FF7" would be an understatement. And just because the player may know of the ending before playing the game, they can never say they've played it like this. For this game (as I haves stated above) goes into alot more detail, and provides better game play (also as I have stated above). Final Fantasy 7(psp), being a newer version would only bring more excitement to the knowledge that the game created before hand that was loved so much, might have an equal or a better. can one say that just because this game is a copy of another one, that is of poor quality? therefore this game is not " merely a pre-equal" but a new and changed perspective of such a highly loved game. My opponent also has stated that the previous final fantasy games provide more "creativity, and thinking outside the box. I would have to argue that the free moving aspect, should also require great thought, and creativity. unlike tactics you are not given the liberty to take time upon a decision of a move. You are constantly having avoid attacks, while at the same time dealing them not having the time to make a decision on which move. thus I infer that great creativity if not more, is required, seeing as the player has to think on their feet. Now on to arguments for further length to my own case. Many people would find thereselves often frustrated in the previous games, about walking into "random encounters" in which a person lost many of their party, and escape was often times futile. there was simply no way to avoid these 'random encounters' to the dismay of player. Though the new final fantasy has these random encounters too, they are more privileged. In the previous final fantasy seven, there was simply no way to avoid these 'random encounters'. However in this new game, a player could see their way safe simply by running along side the inner borders of wherever they may be. this is a great advantage for those who have weak characters who are unable to survive these encounters, where as they can now simply avoid them at will if they so choose. This is a good quality, because players who need experience can train in 'random encounters' all the while being able to avoid them when weary. A great advantage to the game I must say. the increased detail, and added features (ie:modulating phases, mail, improved story modes, and new spells) add to the endless amount of fun this game can bring. It is also a lot longer, and furthers gaming experience. This game leaves players hungry for more adventures. The makers of this game put forth alot of effort to make this game far achieve any of the other games. If there anyone reading this debate who has not played this game, buying this game would indeed be very good advice. For it provides hours of entertainment,as addicting as it is, and far more quality was involved in making this to utter perfection. I very much appreciate you logical-master, for accepting this debate,and I look forward to hearing your reply. I would also like to apologize for giving such a short opening argument, but I too was short on time at the time, and could there-for not attend to it. I hope my new answer is more appeasing. thankyou. kudos -fo-shi