Dota 2 is Better than League of Legends - Debate II

I will now rebut them. I. Rebut to Learning Curve Each game has their own different style of gameplay, which some prefer. However, it gets continually tiring to play an easy game over and over again. You don't feel rewarded after playing a game where the opponents were feeding you the entire time on purpose. You feel empty inside. However, both games have their own playstyle toward their specific types of people, and I respect that opinion. However, that doesn't deny my point that Dota is, indeed, the better game. If you're playing a game for the strategy implementation Dota is better. For casual every once in a while gameplay with friends, LoL is better. However, the argument that some people prefer a specific level of difficulty is invalid, as it isn't relevant to prove which game is better. II. Graphics/Popularity I'm stating this for reasons most already know: The LoL map is incredibly outdated. It's the same map since the beginning, with little to no modifications to improve it. They're currently working on a mew nap, true, and while the graphics of the old map appeal to some people, they're just bad graphics in comparison to that of Dota's. And League kept the same map with no changes in graphics for 4-5 YEARS. It should have noticed its map was outdated and updated it accordingly sooner, however, they decided not to until just recently. If they did so, I guarantee you League would have a lot more people coming toward it. III. Strategies You mentioned all of the strategies League withholds but didn't respond to my previous arguments about strategy. So I will just respond to your idea of strategy. In League, you are more likely to get a kill, get farm, or get XP than in Dota, because in League the amount of damage the characters do versus the health of the minions is much higher than the damage the heroes in Dota 2 do versus the health of their minions. While indeed, both games have their strategies, it seems clear that one has more strategy than another, because Dota 2 also has the presence of creep stacking and denying, which opens up a new range of possibilities of gameplay that League doesn't have. IV. Community My opponent argues that even if the LoL communities are worse, there is a mute button and smart pings that let you communicate with teammates. He also states that it doesn't matter how good a game is, if nobody plays it. I'll come back to this argument later. With his argument of muting people and both players having bad communities, he doesn't directly answer my argument of how League has a worse community, he just states both have bad communities, and a small explanation on how to help you with dealing with the people in the LoL community. Some holes here: The solution is only an indirect solution. It helps for one game but won't help you with the rest of your experiences with bad players. Muting someone simply doesn't make the community better, it just makes it so that you can't type to them and they can't type to you. Overall, my opponent doesn't address the issue of the LoL community being worse than that of the Dota 2 community. I. More People My opponent states that most of the population prefers something more simplistic and not requiring much thought, which is why many play LoL. As well, he also states that it doesn't matter how good a game is, if nobody plays it. This argument has some holes in it. 1. Popularity doesn't determine if a game is good or not. 2. We are talking about the quality of said games, not the amount of people who play the said game. Therefore, your entire argument about popularity of a game is invalid. II. E-Sports "In the LCS, players get money regardless of whether they win or not. " So where's the motivation? In the first internationals, the first place team got 1 million dollars. Second only got 250K, while third got 150K. Those amounts of money are huge differences. You lose a whole 750K if you get second place in the tournament. That motivates the people in competitive Dota to strive harder and actually WORK toward getting good, and not just have money fed to them in a spoon. It requires hard work and extreme talent to be a professional Dota 2 player, and the E-sports provides more motivation to do well than that of League does. But I do like the LoL E-sports scene simply because more people pay attention to it and stakes are a bit high sometimes. It is fun to watch. Though again, as stated before, popularity isn't everything, and I find watching Dota to be more exciting and strategy based. As well, competitive Dota requires more teamwork for pushing objectives and killing fed enemies. III. Motivation This a good argument, actually. .. for those who don't use any money on the game whatsoever. Sadly, many people buy RP to get the champions they want. Therefore, in essence, if you have enough money, you can buy all of the characters without any effort. This supports a pay to win strategy. You don't need to be good at the game if you use this strategy: you just need to have a lot of money. The style of microtransactions being enabled to buy champions is a ridiculous system. In Dota, you don't need to waste money buying heroes. But instead, you need to be good at the heroes, and I think this system requires more skill and effort to try and be good at the heroes that are all available to you.