Ultimate Team War - Skyward Sword's Hyrule

Thank you, Mr_Anon, for your final response.Regarding the "other notes":1. According to his wiki, Teridax's weather control allows him to create powerful storms. It doesn't allow him to cancel storms already created. Even if it did, it would be ridiculous for Teridax to be using three powers at once. My opponent hasn't even given evidence that he can use two simultaneously.2. Looking at the wiki, it seems that wards only block scrying and magic. Blue-Eyes uses neither, and my opponent seems to believe that magic can't interact, which means it would be useless anyway. Additionally, according to the wiki, Eragon would create wards "before every major battle" [1], suggesting that they wear off over time and must be recreated before this battle as well. However, it seems Eragon forgot this time as my opponent never mentioned this, so Saphira is terribly vulnerable. As for healing, Eragon's words only heal the surface [2], so the inside of Saphira's wings would still be damaged beyond repair.4. My opponents strategy clearly called for Teridax to teleport directly to Skyloft, the island, not just the sky in general, so he would attack while the Blue-Eyes White Dragon is still above the island as well. I should note that my opponent relied completely on Gravity to kill Blue-Eyes, so becasue Blue-Eyes doesn't die to this, he cannot die by Rule 13, and Team PRO automatically wins. 7. Harry would use the Blasting Curse against them, as I've pointed out before. They aren't exactly human, no more human than Voldemort, so he wouldn't feel the same moral weight in killing them as he would a human. Back to the essentials, my opponent finally cares to point out how Grievous is supposed to be very durable. I should point out that his vital organs are still very vulnerable to destruction, so he'll die while his armor remains. The blaster and lightsabers, additionally, are not made of the same sturdy material, and would still be destroyed, so Grievous would be defenseless against Harry's Blasting Curse, which would destroy him regardless of his durability. My opponent motions for Mewtwo's disqualification, again rather late in the debate, but he's mistaken on multiple accounts. Mewtwo only makes mechanical parts explode, as can be seen in his movie's opening as I cited; the scientists survived. Therefore, Mewtwo can't (or won't) destroy Link, Eragon, or Saphira in this way. Additionally, Mewtwo cannot teleport, although he can fly around very quickly. In conclusion, my opponent's objections are faulty, and Mewtwo remains in the debate. While it may take a second or two to destroy Grievous, Mewtwo's surprise advantage means that Grievous lacks the time to respond in time. Grievous must recognize that he is in danger, then get out his blaster, then aim, then fire. Mewtwo's shield absorbs the blasts until the blaster, then Grievous, are destroyed. My opponent claims that Link's Light Arrow will create a distracting explosion, but the Hylian Shield will absorb the blow, and to call it an "explosion" is a gross exaggeration. It would also be odd to assume that something hitting Mewtwo's shield would distract him, as it would merely be serving its purpose. Everything goes as I have already said it has; Mewtwo defeats (or perhaps disarms) Grievous, then freezes Link, and Harry and Skyward Link finish the job whether they were dropped or not.Regarding the Guardian Potion +, what my opponent points out is an example of Gameplay and Story Segregation [3]. Link lost hearts in that debacle, which means the game ignored the potion in favor of the plot, but there is no plot to stop Link now. It is true that the potion will only protect Link and Harry for a number of minutes, but it's enough time for either of them to defeat Grievous (bombs, Blasting Curse) even if Mewtwo takes a time-out. To subdue Harry, my opponent says that Grievous or Link must remove his wand, but this is easier said than done; Harry isn't going to be dropping his wand anytime soon. A blaster shot (assuming the blaster even still exists), as I've said before, is deflected by one of the quickest spells available, Protego, and Grievous has no room on top of the tree to avoid a Blasting Curse.I've already discussed how Skyward Link will avoid ever taking any damage from Ocarina Link in a 1-on-1 fight rounds ago, but my opponent finally tries to dispute this, so I'll disprove his points in order. To say OoT has a more powerful sword is nonsense; it's the exact same Master Sword, unless he forgoes his shield for the two-handed Biggoron Sword, in which case he'll be wiped out by a series of sword swings he can't stop. While both Links have shields, only Skyward knows the Shield Bash, which is so useful in a fight it is regarded as a game-breaker [4]. His magical abilities include Din's Fire (countered by the Fireshield Earrings), Nayru's Love (which can't outstall five Guardian Potions), and Farore's Courage, which doesn't have any application in a fight at all. The Megaton Hammer is slow to use, and therefore easily dodged; Skyward would then stab OoT repeatedly. The elemental arrows are all blocked by the Hylian Shield with no problem, and would be impossible to aim anyway in close combat; Link has too much agility.Notably, my opponent has no strategy for Link to defeat Harry or for Grievous to defeat Link, although I have counter-strategies for all combinations of characters. To conclude that point, Link, Harry, and Mewtwo all survive easily despite any combination of setbacks, and because my opponent has no back-up plan for Teridax, Eragon, or Saphira to take any of the three while I've explained how they can take out the rest of Team CON (see my penultimate paragraph of Round 2, as a blinded Saphira will have no way of accurately attacking and no defense against pretty much anything), Team PRO wins by Rule 13. Even if OoT Link and Grievous survive, I've pointed out how Blue-Eyes will pursue the remains of Team CON after Saphira goes down in Round 4, and my opponent gave no strategy to stop this, dooming his team.Back to the sky, I've pointed out how my opponent's interpretation of his own character's powers is inconsistent with his own wiki, so Blue-Eyes survives because he is both on an island in the sky and he can be saved by a tornado. When Ghirahim teleports, he makes a sound at his initial location, but not where he teleports, and there's no indication that Teridax has keen enough hearing to notice such a thing even if he did. There's also the fact that I find no mention in the wiki of a Makuta's claws having any use in combat; I doubt they're strong enough to withstand Ghirahim's full blow. It is also impossible to dodge by travelling downwards, becasue Ghirahim is also going straight downwards. Note that his quick-dodging ability is "significantly weaker" than canon, so he won't be able to avoid the impact. Teridax will shatter, and Ghirahim will give an evil chuckle.My opponent intends for a one-on-one fight between Ghirahim and Eragon, but that's not on the Demon Lord's agenda, so he'll smugly teleport back onto the Blue-Eyes White Dragon, who proceeds to blast Saphira, followed by whatever remains of Team CON, into oblivion. In conclusion, Team PRO is prepared for numerous situations while Team CON will need both incredible amounts of luck and the forgoing of some crucial facts to win.1. http://inheritance.wikia.com...;2. http://inheritance.wikia.com...;3. http://tvtropes.org...;4. http://tvtropes.org...I would like to remind everyone of Rule 14 for when you vote:"14. The winning team automatically receives Arguments and Sources. Conduct, in addition to regular things, goes to the person who follows the rules most effectively. Please remember this rule." Thank you, Mr_Anon, for this Ultimate Team War. It was fun. I look forward to battling you in the near future.