Dota 2 is a higher quality game than League of Legends

I shall go line by line again. I will also give a summary of how the debate has shaped up so far at the end of this round, given that the debate is almost over. "That's not what I meant to ask. ... or grind for the IP."1. This is literally what I responded to. Carry over all my previous responses that he never responded to.2. Doesn't even matter because builds in League are flexible. What I mean by this is that even though the champions may be different, their roles and strengths are usually similar i.e. all mage champions usually benefit from x and y builds, all tanks usually benefit from a and b builds, etc. So even if the champion you were using it on a week ago went off free, there's probably a new champion you can use it on that became free. Wash, rinse, repeat until you have the IP to get the champion you want to match the build you want.3. Even if he's winning this argument, though, that doesn't provide any kind of objective metric to base a "which is superior" decision on, rather it's just him saying "I prefer to have every character playable from the word go", which is entirely subjective. So even if you like his argument here, it's not sufficient for him to win the debate. "That's not what I meant, either. ... in any other sort of matches." 1. This is still what I responded to. Carry over my responses.2. My response still applies. League doesn't flame you for trying new builds in any kind of queue, meaning you're free to experiment in any kind of game mode. And this turns the argument in my favor because if I'm winning this argument then I'm showing how League has a better community of players than DotA does, which improves player experience and enjoyment. Also, a note for voters, he concedes to my response to his argument about how the characters look/act in game, which means I'm successfully refuting the argument there."No, it's not. Most Dota 2 players ...less of an impact on your playing."1. League players play carefully too (refer back to my argument about how the slightest positional errors can lead to big gains in global objectives). No difference.2. This doesn't respond to my argument at all. The lack of a definitive "death penalty" like the one in DotA encourages people to try to make those hypy plays, which leads to more action-packed and overall enjoyable games.3. Turn this argument in my favor: having deaths not have as big of an impact on your playing is actually better than having it impact your playing because a) it means that dying a few times early doesn't mean it's game over already and b) it leads to more come-from-behind wins in the late game, which means that not only are there more enjoyable games to play even if you get behind, but also that come-from-behind wins are more enjoyable to play, especially for the team that's coming from behind. "Dota 2 gives players a chance ... to queue skills together."1. So does League. No difference.2. Non-responsive to my actual point. It doesn't matter if it's present in DotA, I'm saying there's more of it in League."This is very subjective. ... that they are the the same."There's nothing to stop people from saying that. But that would be a subjective basis a.k.a you saying x is more important is subjective because it's essentially you just saying I prefer x, which doesn't prove that x is actually better. In order to actually say that x is superior to y, we need an objective metric under which to measure x and y. You've yet to provide any such metric, and since the last round is only for defense and not for new arguments, you cannot. This means that at this point it's impossible for you to prove that DotA 2 is better than League of Legends. In Summary:This debate breaks down really simply - 1. You negate off of my main argument: that DotA 2 and League of Legends are of equal caliber because there's no way to weigh between them without delving into subjective opinions. And since we need an objective metric to decide if something is superior to something else, it's impossible for him to affirm the resolution. He hasn't provide any kind of way to show how something is superior to another thing, we have to way to weigh arguments for one side or for another side. We just don't have anything to work with in regards to that. This means he has failed to uphold his burden of proof, while I was successful in mine, so you negate the resolution. 2. But even if you don't buy that, I'm sufficiently refuting every single argument he's provided, along with multiple case turns where I show areas that League of Legends is superior to DotA 2. So even if we're evaluating the debate based off subjective preferences, I'm still winning.