Halo 1, 2 and 3

Halo 1, 2, and 3 were and remain the best video games of all time. Halo 1 had the best campaign of all time. Halo 2 had the best multiplayer of all time. Halo 3 renewed Halo 2"s multiplayer without cheating and better graphics. Other great games include Splinter Cell, War Craft, Call of Duty, Zelda: Ocarina of Time, Super Mario Bros. N64, Super Smash Bros. , and Counter-Strike however they do not nearly match the original Halo series. Halo 1 was a large leap from any previous games. When it was released in 2001 most people still played Nintendo 64. Others played Dreamcast however the company went out of business. Play-station and PC had no good titles. The graphics were a tremendous improvement. Fellow marines were a wonderful new idea and alien enemies were difficult obstacles. The AI was great. The vehicular system was very adaptable. If you fired upon your marines they eventually turned on you. The enemy grunts found sleeping and elites with their backs turned inspired a fun sneaking factor. The sniper allowed night vision. Enemies sometimes spoke in English. Cooperative play was fun with friends. The legendary description, "You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive. This is suicide," was pretty funny. On legendary if you beat the campaign you witness a unique heart felt video clip. The levels have all types of scenery including: tropical beach, snowy tundra, space ship, jungle, technological weapon command center, and ruins. In the level Assault on the Control Room players could find a secret banshee alien fighter plane, for a fighting advantage and even to fly past certain areas. The music was great. A sci-fi factor gave inspiration to children of a bright new future of technological change. Aliens gave light to a state in which humans aren"t alone in the universe. It was the Best-Selling Xbox Game. Halo 2"s multiplayer was also like nothing before. Players could use teamwork. The game invented for it"s own sake an online friends list not later seen until Xbox 360. Controller sensitivity could be increased to allow players in a dangerous situation a faster turning speed. For advanced players super jumps were discovered. The players" community invented unique game types such as tower of power and cops and robbers. Custom games allowed lots of practice opportunity. Lockout was an amazing level. As it was very easy to determine the quality of a player, there was lots of opportunity to improve your play. Halo 3 multiplayer fixed cheating problems and therefore the ranking system was very valid. Many Halo 2 players continued playing Halo 3. The multiplayer games allowed for professional competitions. Splinter Cell was not as popular. War Craft"s strategy game disappeared. Call of duty has made, I lost track, perhaps 10 games, and the originals for pc were long ago, it was too repetitive. Zelda: Ocarina of Time did not very much allow for any social interaction with others. Super Mario Bros. controls were difficult. Super Smash Bros. had no thorough storyline. Counter-Strike allowed cheating and bad servers with inappropriate content plus it ultimately was easier to game on a gaming console. To make more incentive for game-makers to create brilliant games, honor those of the past, honor halo 1, 2, and 3. If you're with friends talking about great games, spread the word, talk Halo. Think about what would be better than halo. If you don't perhaps the gaming system will lose momentum and game-makers will make worse and worse games until the industry dies.