Kingdom Hearts 1 is better than Kingdom Hearts 2

I'm going to try and hit all of my opponents points but I'm reorganizing them into to three categories so they will be in a different order. It seems about half of Pro's arguments are against the story or plot, and the other half gaming style and options. First I will respond to the story arguments. Maleficent: She is still a key character in the story, despite Pro's claims. She is plot devise for explaining why the heartless are still an organized threat for the game even though Sora took out Ansem and all the league of Disney villains last game. Plus the new inclusion of Pete made her necessary also. Pete was a smart add in that I'm actually suprised was not a villain in the first game. Pete is the recurring bad-guy in mickey cartoons so it should make since that in Disney cross-overs he should play an important villain role. however the Pete we all love from the cartoons is loved as a bumbling villain, so Maleficent needed to fill the evil dominatrix role to guide Pete's as a general of heartless in the story. The case was made that she even helps Sora at the end and its implied that that's dumb or bad somehow. It is not. The ironic twist of two advisories fighting a common foe is a great add in. some of the greatest stories in history do this to show the new threat all the more fearsome. from older villains you get the use to there attempts to make the black seem gray that you might lose the stark contrast of light from darkness in the good vs evil battle in a story. But no matter how dark or gray you see that villain if even they stoop to fighting with the people on the side of light it makes the common foes darkness stand out all the more. Also, its the timeless mark of a great hero if they make hero's out of former villains. Like Piccolo and Vegeta in Dragon Ball Z http://en.wikipedia.org... http://en.wikipedia.org... Now Maleficent may have not been completely redeemed in this game, her actions at the end of the game is enough to foreshadow hope that someday in the future the heartless will truly be defeated despite Yen Sids bleak explanation of the situation. He made it clear if darkness is in any heart there will always be heartless. Now that sounds impossible to get rid of completely in all one day, but if even Maleficent can do something kind of good then it makes you think maybe one day it can happen. Organization XIII: Pro says that there not connected to the Disney in any way so it does not tie together very well. The Organization doesn't have to though. there connected with the plot already established and even better explain it some from the first game in the Ansem letters. From reading the letters you would think even Mickey thought Ansem a good guy and Ansem a sensible leader enough to not keep up the making of the heartless. the tone of the Ansem Reports is not of a 'student of darkness' So the Organization is a welcomed inclusion to KH2 to explain the whole history behind that. It still needed Disney though, as your still looking for mickey mouse, and I cannot put emphasis on this next point enough THE FIRST GAME ESTABLISHED IT AS A DISNEY CROSSOVER UNIVERSE. if Sora is to travel worlds at all, you need Disney. it would be confusing and stupid to fill the game with only traversa towns and twilight town in the second game when we have already seen from the first game the universe has Disney worlds in it. It would be stupid to exclude Disney from the game as the first game still left us off with two MAJOR DISNEY CHARACTERS Donald and Goofy traveling with Sora looking for Mickey and Riku. Princesses: Pro say's the Disney princesses were what made 'it all blend together'. It did not, all that Ansem needed was seven hearts of pure light, and we make the corny choice of the princesses cause only from Disney can you get this? No you can get pure hearts of light from anywhere else, even making up princesses just for the game like Kiri. That would even make more sense so you can make each princess show ‘pure light' in there own flavor. With Disney princess if you have seen one you have seen them all, Aurora and Cinderella and Snow white are not that different. Where were the nobodies?: in game 1 not on the same planet as Sora, there's no problem. you expect there to be few anyway considering the conditions needed to make a heartless and the conditions needed to make a nobody. Heartless confusion: none of what you put makes them any less confusing than the nobodies, like how could they be drawn to 'the heart of all worlds which cant physically exist? if it does then what world is it on? if its the total union of all hearts everywhere then it cant be anywhere in particular. Same confusion for the 'end of worlds', where could that be in an infinite universe? game options: Sephiroth is not the only optional boss (see video) http://www.youtube.com... and you assessment as unpredictable of the hidden bosses in game one is not true. theirs nothing unpredictable about something you only know of from a guide book. your not going to accidentally stumble upon such bosses when to face them you have to do things like cast special magic on clock towers on certain times. Also there nothing wrong with the revisited world especially when many of the world had sequel films that story could be taken from and that between the two games you've used up near all the usable Disney films for worlds. can you imagine trying to make a dumbo world? what would sora fight the pink elephants and why would he be drunk to see them in the first place? Alantis is a mini-game world like the Hundred acre woods, its cool in its own right for that and with all the other worlds the game had enough battle worlds. Magic usefullness: its actually not that more useful or less useful in either game. you can go through the first game without using it much at all in battle, the only villains particularly affected by it are the blue and red mage heartless and by the time you get advanced magic like demi or stopga its almost over. not to mention they don't work on bosses. the only real use of magic in the first game is the Zelda ripoff puzzles that need certain magic to pass through. there just there as stupid excuses to keep you from exploring that part of the world until more story passes. Gummiship: its actually not that unique in its crash bandicoot gauntlet style play. But even it was unique uniqueness that sucks still sucks and its change was a different improvement. Synthesis: the Synthesis being easy is false. I've played through and beat both games and yet I still haven't made the ultimate weapon in the last one, it takes random luck to acquire all the right gems and stuff from the heartless and nobodies you need them from. Keyblades: the do become progressively better in the second game, some stats may drop with the next one but some set of stats always improves. I think that was everything if I missed anything I will try and get it in the last round.