The Superior Weapon in a Zombie Apocalypse

Introduction I thank ishallannoyyo for his argument. This round, I will provide a description of my proposed set of weapons and their advantages in killing zombies. The following rounds will be dedicated to criticising Pro's choices. Description and Advantages Forearm Machete: Seen here at http://bit.ly... The forearm machete consists of a hard-anodized steel blade extending approximately 18 inches, an ergonomic perpendicular grip, and an upper forearm strap for support. It is lightweight, portable, and easily maneuvered as an extension of the user's arm. It is the ideal melee weapon as the sharp tip can easily impale the head, and subsequently the brain, and retract in an instant. The outer edge of the blade can easily decapitate or sever the neck in one slice. The forearm machete is superior to most other melee weapons in several aspects. It is operated with a single arm and the user literally cannot be disarmed due to the forearm strap. As an extension of your arm, fluidity in movement is preserved while weapons like spears, swords, and poleaxes dictate motion due to their size and weight. The forearm machete can be used on the run with absolutely no detriment to the wearer. Aluminum alloy baseball bat: Seen here at http://bit.ly... The aluminum baseball bat is arguable one of the most popular mid-ranged weapons against zombies, and is so for good reason. An aluminum baseball bat is slightly over 3 feet in length and 33 ounces in mass. Sports stores are commonplace in cities and thus, baseball bats are plentiful and incredibly easy to gain access to should an outbreak occur. Bats are relatively light, easily handled and transported, and do not require much force to induce fatal injuries as I will demonstrate below. A simple fracture in the human skull can be caused by as little as 73 Newtons of force. An unrestrained adult falling to the ground can produce more than 873 Newtons, which is more than enough to fracture the skull.[1] The upper bound of 873 Newtons converts to approximately 196.26 pounds of force required to fracture a skull. A study of a baseball bat swung at a ball produces forces averaging 4124 pounds with peak forces at 8314 pounds[2] (20-40 times more force than necessary to fracture a skull). Even with a relatively light swing, a baseball bat can easily crush a human skull, causing tremendous brain damage, especially if aimed at weaker sections such as the temples. 9mm Beretta M9 semi-automatic pistol with a suppressor: Seen here at http://bit.ly... The name of the zombie survival game is weight and ease of use. Following the forearm machete and the aluminum baseball bat, the M9 semi-automatic pistol is lightweight and user-friendly (as most pistols are). At a maximum weight of 2.6 pounds when loaded[3], the M9 is several pounds lighter than most large bows. With a semi-automatic firing rate, the user has a much larger room for error than a longbowman. Pistols are small and incredibly portable, along with their ammunition. Longbows are incredibly large in comparison with less power behind their projectiles. The longbow may be completely silent, but sound suppressors on pistols accomplish the exact same goal with no detriment to effectiveness. The M9 holds 15 round magazines while longbows hold 1 arrow at a time; reloading is also in the M9’s favour. Pro argues that longbows can be created in a few hours or in a day by amateurs. He also argues arrows can be retrieved from zombies or created very quickly. Although the above cannot be done with firearms by the average citizen, police stations store hundreds of guns and ammunition. 9mm pistols are incredibly common and when a zombie outbreak occurs, finding firearms and ammunition will not be a problem as government and laws no longer exist. Why would anyone want to waste time creating heavier, slower, and less powerful weapons when firearms are readily available in every city and are superior in every aspect? References http://www.portfolio.mvm.ed.ac.uk... http://www.acs.psu.edu... http://en.wikipedia.org...