Super Smash Brothers Melee is a better title than Super Smash Brothers Brawl

"This is a Super Saiyan. And this...this is what is an ascended form of Super Saiyan, or what I like to call a Super Saiyan 2." "So what? You just changed the color of your hair? You're still too weak!" "And this - is to go even further beyond!!!" [1] A famous quote from Goku when he transforms into a Super Saiyan 3 on Earth for the first time to challenge Majin Buu in Dragon Ball Z. Before I begin, I have never agreed nor disagreed to accept or turn down new arguments in the final round, so as I say otherwise, I reject what my opponent has offered to make. As a past opponent once said to me, "You cannot make up new rules during the debate to expect others to follow them." With that being said, if opponent decides to continue to make up new rules, then I will have some...moderators to handle the situation. Since I wanted to refute opponent's arguments from round 2 but failed to due to the word limit, I will make it short, as well as making my current rebuttals shorter in order to allow for more space. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Just because Brawl had characters that many fans did not ask for does not make it inferior. I find it amusing how opponent later contradicts themselves when I state the same thing by stating that Sonic and Snake were only included from fan service. Since you make such an ironic contradiction, then I will also use it against you. It does not matter if the characters are not liked by fans, as long as they were not clones and were actually of good use. This claim is true as the characters that were not in Brawl are all clone characters (with the exception of Mewtwo), which is a waste to the roster as they are similar to other characters in appearance and move-set, thus being deemed clone characters. Brawl also had many clone characters, but only to a certain extent, and their cloned moves were not as similar compared to the moves used by said characters in Melee. Also, both Dr. Mario [2] and Mewtwo [3] make a return to Smash 4, though I will end it here as that has little to do with this debate as mentioned earlier by opponent. Finally, tripping is agreed to make the gameplay randomized and unfair at times, but it is just that - random. Tripping does not happen all them time and therefore has little interference; when it does, players can simply recover from it in a matter of seconds and resume the fight. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I would like to personally thank my opponent for dropping certain arguments for successfully being refuted and admitting that I have done so - unlike other opponents I debated with in the past. Opponent now refutes my other arguments, so let me begin. The examples used are terrible as damage and knock-outs have nothing to do with the speed, but instead applies it to the gravity and physics when they were clearly used to prove how speed was an issue. Opponent also fails to provide any source in this round as many arguments used are based on opinion rather than fact; please provide a source for certifying the damage difference in Melee and Brawl to make me believe your claims. Opponent then goes on to say how lag and frame rate is consistent in Melee but fails to provide a source for their examples nor is the example logical enough to be not credited with a source. Either find a credible source or use better reasoning to make the example more believable and legitimate. Again, where is the sources for the tournament references - for all I know, you are making this up simply because I never went to a Melee tournament before. True, Fox and Falco do fall faster than average characters, but that has nothing to do with their weight if you can even know how weight is in a video game - it's their speed and agility [4]. I understand that heavy characters are harder to launch, but due to their weight, they are easy to attack and dodge when in the air, as well as easier to die when not on land. I find it funny how opponent mentions how these glitches are for the better and in order to disprove his claim, I must request Nintendo to re-release a new copy of Melee. Then if I were to do that, while I'm at it, please...just please tell Sega to re-release every 3D Sonic game since Sonic Adventure 2 and before Sonic Colors to make them glitch-free and with high gameplay quality, okay? Besides, Mashiro Sakurai even stated himself [5] that he removed it from Brawl because he felt L-cancelling and other techniques to make the skill gap between hardcore and casual gamers way too large. So that proves that Nintendo recognizes them as glitches as they removed it from Brawl and even Smash 4. And, not all techniques were removed as teching is still present in Brawl [6] - please provide another source to prove that auto cancelling is a legitmate technique and not something you made up. Opponent states that Brawl does not have both high quality and quantity, yet he continues to refer to the GameFAQS and IGN sources that are not legitimate. Here's a tip, go to Meta-Critic and search Brawl up - they might have a legitimate negative review done by a professional gaming critic for you to link to your arguments. Opponent has failed to provide any source with Sakurai mentioning the mediocrity of Subspace Emissary; there is no source that you provided with Sakurai mentioning that, nor have I found any page or link on the Smash Dojo! site stating that Sakurai said that. Opponent continues to make random claims yet has no source to back it up; opponent has at least provided sources in previous rounds, even if they were fake and not trusted. I have also never agreed with the source that those certain game modes are crap - if you do not know what a coincidence is, then you have problems; I never even looked at the source after discovering how fake it is. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- My claim that those game modes were inferior were merely my own theory about the flaws of Brawl. Also, you never provided any source claiming that Subspace Emissary is horrible besides that non-credible review. I may have agreed with certain things that those sources claimed, but I have never referred to those sources when making such claims. Opponent has terrible logic if he believes that no two people are allowed to have the exact same opinion, beliefs, and views on the same thing. I may not be a judge, but I can use constructive criticism to reveal your flaws. And about the poll, I accept that they can be answered by random people, but in order for it to be legitimate, it must be conducted by credible people, such as the staff of IGN that are universally considered to be credible. All other arguments that I do not refute has been successfully refuted or will be refuted in the final round, and I again thank opponent for dropping certain arguments I made and admitting that some of what I claimed is legitimate and cannot be argued. Here are sources for all of my arguments and rebuttals - though some are not trusted or not legitimate, at least sources are provided rather than no sources at all: [1] http://dragonball.wikia.com... (kind of pointless to have this - but the more the merrier) [2] http://nintendoeverything.com... [3] http://www.youtube.com... Oh my, the link is a video! [4] http://www.ssbwiki.com... (note how Fox has fast acceleration speed and not heavy weight) [5] http://www.ssbwiki.com... (it may be non-credible but better than having none in round 4) [6] http://supersmashbros.wikia.com...