L_M Classic (UTW Tournament) Grand Finale. Feverish V Puck

Thanks Puck. A1. Puck states that I am "still required to validate what Sentry's powers are" but as I have already noted, the top limit of his powers is very hard to pin down, with the Marvel wikia (the source Puck also refers to) acknowledging that it is "conceivable that Sentry's powers are practically limitless". As I have pointed out already, the common description of the power of (or equivalent to, if you want to get picky) one million exploding suns is generally accepted and fits in with the character's feats, background and how other characters refer to him. There are plenty of references to this in my previous round that Puck has not responded to. Since the story in a comic is generally told to us by the characters themselves and we learn about their world through them, I think it is entirely reasonable to consider what characters say about themselves and others as fairly reliable, unless of course the plot indicates deception. Puck: "Marvel sides with me." No, the researcher who compiled the power grid may side with you but the writers and the content of the comics themselves seem to agree with me. As I said, the bizarre under-rating of the power grid could perhaps be due to Sentry often holding back his powers, which he won't be doing here. Puck claims that the wikia provides a speed range for Sentry that would give Spiral plenty of time to teleport, so let's see what it says. http://marvel.wikia.com... "The Sentry possesses the ability to think, move, and react at superhuman speeds. He has been observed catching bullets and has also been seen moving far in excess of supersonic speeds; his speed on earth is enough to be gauged as fast enough to move at orbital velocity (5 miles a second). It should also be noted that the Sentry has numerously been depicted as able to fly to the sun in a matter of moments (where it takes light over 8 minutes). This shows that his speed during inter-stellar travels is several times in excess of the speed of light, or (alternately) demonstrative of an ability to enter hyperspace." So he has been shown to move at orbital velocity but is also clearly capable of FTL travel. He is not only able to move at enhanced speeds but also to reason and process information at speeds way beyond a normal human (or mutant). Since in launching this attack, all he needs to do is fly vertically a few hundred feet while locating Puck's team with his super vision and hearing and then launch his molecules in their direction, it will take just a fraction of a second. The light energy that he exudes, will of course travel at light speed. Puck: "such a speed has not been noted, Marvel certainly doesn't agree with Feverish" Puck denies Sentry's FTL abilities although they appear in black and white on his own preferred Marvel source (above). Interestingly, Puck seems to invalidate his own arguments about Sentry's power level, by going on to suggest that Sentry could be too powerful for this tournament. It seems to me that he can't have it both ways. Puck is clinging onto the power grid reference that understates Sentry's powers, but he knows as well as I do that Sentry is insanely powerful and reveals his true opinion of the character here. Referring to the tournament rules, http://ddofans.com... it is clear that while many specific characters are banned, the only general power level restriction is on god-type characters such as Dr Manhattan. This rather vague category is clarified further by L_M here: http://www.debate.org... as covering anyone "seemingly omnipotent". There is no power level basis on which to disqualify Sentry. Although it has been suggested that Sentry is more powerful than the seemingly omnipotent Molecule Man, as he can't fully control his powers that contradicts the whole 'all powerful' concept of omnipotence. Yraelz made it all the way to the semis pulling power moves with Sentry. It was only through mental manipulation that my team was able to defeat him. For this reason I'm not giving Puck the chance, hence the suicide mission. A2. I think I do have a basic understanding of how comics work but I confess to not comprehending Puck's point about panels and timeframe here. Beast clearly speaks with the intention of grabbing Spiral, whether he is actually holding her the whole time he speaks, as it appears to be, is pretty incidental. Clearly Spiral's teleport does not work instantly. Puck claims that I did not respond to his third source but careful re-reading will show that I said "In the third image, Spiral is forced to engage her opponent before she has time to teleport." Puck has not responded to my point about teleporting a group being a very different matter from teleporting just oneself. Spiral has normal human reactions and reasoning. Before teleporting she will need to take note of her team-mates location, as well as presumably other factors such as their bodyweight. She will also need to locate and select a suitable "secure location" to teleport to, all before she activates her ability. All this will certainly not be accomplished instantaneously and nowhere near fast enough to evade The Sentry, who's attack time I have discussed above. B1. Puck has not bothered to suggest what will occur if Sentry's attack does hit his team, so I don't feel the need to respond to his proposed preparation plans here. B2. I certainly wasn't trying to suggest any dishonesty on Puck's part, I was just requesting a reference to a source that could be verified online. Since I knew there was a PDF, I referenced it. It would be great to get some page/chapter numbers for the quotes Puck offers. I can't quite place them offhand and they seem to go against what is implied elsewhere in the text. Any fear Monkey has for his precious hairs getting burnt should be overridden by his ultimate loyalty to me. In any case, this should be pretty irrelevant, as I've already explained how Engineer won't get the opportunity to carry out her preparations. The Slave 1 attack was scheduled for the very start of the battle. B3. I would like to know where I stated that "in the event of Sinister vs. Spawn, Spawn has lost." I didn't say that. I explained how Spawn's speed and power would be far too much for Sinister. Again, Puck has no response to the speed blitz because he has selected a team that, while incredibly powerful, is just way too slow for my superfast characters. Spiral won't be able to teleport Sinister to safety and even if he can somehow activate his shields in time and survive the Sentry megablast, he surely won't have time to "enter the psychic plane" before Spawn shows up. B4 Doesn't exist in my timeline. C1. Puck suggests that Sinister's psychic walls would withstand the Sentry's attack but Sentry is noted to have easily shattered the magical shields of Dr. Doom by wikipedia, so I would expect him to overpower Sinister's constructs too. Remember Sentry was powerful enough to overload the Absorbing Man and surely there must be some limit to the power of Sinister's shields. I'd also like to know how he will be aware of the threat and how quickly he can activate his shields. If he can somehow survive Sentry, he will still have to face Spawn. It's not really clear what Engineer "going defensive" entails, but again, if she survives the megablast she still has to contend with the multitude of Monkeys and no time to get her nanites together. Since Puck provides no defence for his other three characters, I can only assume that he acknowledges their obliteration. C2. Unfortunately for Puck, I have no intention of cancelling Sentry's attack. Thanks. Pro.