Competitive computer games should be the part of Olyimpics games.

However, after giving it a bit of thought I think I should be up to the task of being a worthy adversary in this debate. :) I myself am quite familiar with what is called E-Sports, I do not really have time for video games anymore but I participated in E-Sports for WoW coming out of High School several years ago and followed the League of Legends and StarCraft 2 scene. I state this to say that I am not ignorant of the amount of skill, coordination and teamwork necessary to succeed at the "professional" levels of E-Sports. 1. The Olympics of our modern day have an ancient origin in the Ancient Olympic Games which began in 776 BCE and continued until 394 CE. These games were a collection of athletic sporting events representing either different countries or portions of Greece. This tradition of including only athletic sporting events exists even today. Here below is the list of current sporting events: Archery Athletics Badminton Basketball Beach Volleyball Boxing Canoe Slalom Canoe Sprint Cycling BMX Cycling Mountain Bike Cycling Road Cycling Track Diving Equestrian / Dressage Equestrian / Eventing Equestrian / Jumping Fencing Football Golf Gymnastics Artistic Gymnastics Rhythmic Handball Hockey Judo Modern Pentathlon Rowing Rugby Sailing Shooting Swimming Synchronized Swimming Table Tennis Taekwondo Tennis Trampoline Triathlon Volleyball Water Polo Weightlifting Wrestling Freestyle Wrestling Greco-Roman WINTER Alpine Skiing Biathlon Bobsleigh Cross Country Skiing Curling Figure skating Freestyle Skiing Ice Hockey Luge Nordic Combined Short Track Speed Skating Skeleton Ski Jumping Snowboard Speed skating All of these sports as you can see involve an athletic aspect. And just so that we have a clear understanding of how I am using "athletic" here is a definition. Athletics is a term encompassing the human competitive sports and games requiring physical skill. Therefore it would not be appropriate for E-Sports to be participating in a historically athletic competition. 2. E-Sports do not represent the most respectable communities. Anyone who has played League of Legends or StarCraft 2 has surely met some respectable players, but there is the ever common "troll" who is not only present in a casual online experience, but also at the upper levels of competition. Players such as Idra exhibit the kind of poor sportsmanship that is common in these communities which make it a hard sell to be held in the same regard as some of these ancient and highly regarded athletic sports. 3. E-Sports are not even recognized as sports in public schools. At your local high school you will find football, soccer, baseball, basketball, etc. etc. but what you will not find is the local League of Legends team (one that is officially sponsored by the school). There are many reasons for this, 1) Video games do not promote overall physical health like athletic games do, 2) Video games are often an associated as the enemy of education, distracting children from their studies, 3) Video Games have their own separate built in outlets for competition. 4. The Olympics should not simply add a game to their list because it is popular if it simply does not belong according to the athletic tradition of the games. Asking the question of what is profitable largely has little to do with the question of what is right. Conclusion: E-Sports has it's own very successful market and global venue online, where it's online viewership has flourished. This particular niche is fitting and appropriate and can be catered to it's more youthful audience. No doubt the competitors in E-Sports sometimes showcase incredible skills, but these skills will largely only be relevant to those familiar with the game. MarineKing's Marine micro might seem a lot more incredible to me who totally pales in comparison when it comes to splitting my forces for a baneling attack. .. but to someone completely ignorant to the game it would just kind of look cool. This is another one of the primary reasons E-Sports should be confined comfortably to the relevant viewership they current enjoy, which are the players of that game not the general populace of the world which do not play that game or video games in general. Looking forward to your additional remarks and rebuttals. Kindest Regards, TrueScotsman Sources: . http://en.wikipedia.org... . http://en.wikipedia.org... . http://en.wikipedia.org...(sport) . http://www.olympic.org... . http://www.education.com...