Dota 2 is a higher quality game than League of Legends

I'll respond line-by-line. "Dota 2 also incorporates . .. submitted through Steam Workshop. "1. League does this too. In terms of game modes League has a game mode where you can play against bots to practice other builds and stategies, as well as a Co-op vs. Bots mode as well. In addition the tutorial for new League players offers the same "training minigames" that DotA offers. Not only that but Riot includes reccomended builds for every champions, and there are numerous player and professional builds available for viewing for any champion. There's literally no difference between League and DotA here. "In LoL, however, . .. long enough for his favourite hero. "1. That's kind of why it's a game. ..2. This is the same thing in DotA too: you can come up with a really unique and cool build for a hero in DotA but you can still lose against someone else in DotA. "As said before, . .. certain builds work. "This doesn't respond to my point. Your argument is saying that if you wanna try out non-conventional builds and don't want to get flamed you have to play against bots to practice it. I'm saying that in League you can try non-conventional builds out in regular games and still not get flamed, as well as take the non-conventional build against bots to practice it. "As said in my previous . .. cartoony and less immersive. "And as I said before, I'm not going to bother responding to this argument because it's based off of personal tastes and is 100% subjective. There's no way to objectively measure anything about this argument, thus making it impossible to weigh in terms of the round. "In Dota 2, you have to be very conscious of your playing. "1. Turn this argument in my favor. Being less conscious of your playing in fear of being penalized for dying means that you have less to worry about when you're trying to make a big play, leading to more hypy plays, which means that games are, on balance, more action-packed and enjoyable.2. But even if you don't buy that, you still have to be really conscious of your play. Even the slightest positional mistakes can lead to big gains in global objectives for the enemy team. For reference, watch the video of a Counter Logic Gaming verses Curse Gaming professional match where the entire game revolved around just lane rotations and map positioning rather than fighting and kills. . http://www.youtube.com...;Elaborating on my argument:I'm a little confused with what my opponent doesn't understand, since the argument is fairly straight-forward, so I'll try to rehash it out. The debate that we're having is if DotA is a superior game to league. My opponent is arguing that DotA is, indeed, a superior game. I'm arguing that DotA is not a superior game. This gives me a few choices in how I want to do this. I can either argue that League is superior to DotA, or that DotA and League are equal. And while I've listed numerous reasons why League is superior to DotA in response to your arguments, my main position remains this: both League and DotA are games of equal calibre. There's no way to actually objectively measure the two games against each other. The only arguments that can be fielded against one game or another game are subjective preferences, as you can see from Pro's point about character models and how people look, which is based on entirely personal preference. Because there's no way to actually determine which game is better without devolving into personal preferences, there's no way to actually say that one is better than the other. This has two implications in terms of the debate:1. It's impossible for pro to prove that DotA is better than League, which means you negate the resolution and vote con because he failed to uphold his burden of proof.2. You default to saying that they are both better games until someone can provide an objective metric to decide on which is a better game.