Kingdom Hearts 1 is better than Kingdom Hearts 2

Apologies for my absent in Round 2 because of problems with my computer. Now to state how these statements my opponent made are false. "With Kingdom Hearts 2, it follows the same pattern to outdo its first, It still has heartless and maleficent as a head villain", I disagree strongly. She is barley even a character and is only in the end whom actually, in her own way, helps Sora with the ridiculous amount of Nobodies. I do agree that the Pride Lands and Port Royal were interesting but I don't understand how the game makers had worlds that were already in the first game. There are so many other interesting Disney worlds that could have made KH2 more exciting. With that, it added even more things to the game that made it unoriginal. With the reaction commands I felt like I was playing an easy version of God of War (because all you have to do it button mash triangle and even a tough boss with half health will get close to dieing), and they made Atlantic really stupid by taking away the unique underwater scenarios and made it a gay version of Guitar Hero. The spells in the second game were absolutely pointless and useless were you never had to use them (besides curaga). The Limits get repetitive and make the game feel more like Final Fantasy instead of Kingdom Hearts 1. They did make the Gummi ship battling and building better, but they copied Raiden a bit with the fighting. It is better besides that it is unorigional. Which is what made Kingdom Hearts 1 so great: BEING UNIQUE. Maybe your preference is to go through with no exploring but for me I actually like to go back and search for items, Trinities, postcards, and dalmatians. Kingdom Hearts 2 is so self-explanatory where you know exactly where to go at all times (Plus the fact that there is a map and if you happen to head into the wrong doorway it will say something like "I need to head towards wherever"). Yes Sephiroth is a bonus boss (THE ONLY BONUS BOSS), but KH1 had him, the ice titan, Kurt Zisa, and the Phantom. The boss fights in KH1 were more intense and diverse making the game more suspenseful and unpredictable. Like how you have to use strategy with spells and dodging. KH2's boss fights were all the same (just using your overpowered drive form, limits and cheap rapid attack moves (with a top down view so there is no chance of getting sneak attacked), doing a certain amount of damage until you button mash triangle to finish off your opponent. The Coliseum tournaments made the first game interesting and even fitted a small storyline before the tournaments began themselves which added structure and depth into the game. You needed to use your lock-on a lot more rather then just hacking away and obliterating everything. As the game would go on you would progressively get stronger keyblades which would help you in the next world. In KH2 they would give you a keyblade that would be stronger than the other ones that you keep receiving further down the road which just made the vast majority of keyblades useless (like I said before, Kingdom hearts 2 has a lot of random useless filler crap). The Syntheses list is so easy its ridiculous. The game presents almost no challenge at all (unlike the first) besides filling out Jiminy's Journal which was so frustrating and time consuming. The end of the world in Kingdom hearts one was far more in depth than the world that never was. Every world in Kingdom Hearts one was made with much more originality which took the Disney worlds and made it their own. They made Hollow Bastion garbage as well in the second game by taking away the unorthodox rising falls and the lift stops. Also going back to the world again was filler to make the game length similar to the first (it was also really pointless). With glide, aerial dodge, and high jump its not like you did any exploring anyways. All you would do in the worlds bis the lame easy fighting. I didn't forget anything like you claim. Kingdom Hearts 2 really wanted to take the first game and make it their own storyline which didn't even need Disney because the Disney villains had nothing to do with the organization (filler crap to please the fans). I never said that he searched for the princesses of heart, it just made everything with Ansem (Xemnas), the gang of evil Disney villains, the final fantasy, and Sora, Riku and Kairi's story blend together. The nobodies were completely unnecessary and just tried to make the game seem more mature with being with the complex alternate universe with nonexistent beings. When someone turns into a heartless an empty shell is leftover (nobodies) which makes absolutely no sense because where the hell were they in the first game if that is true. "They are creatures called heartless even though they have hearts and nothing else. darkness that consumed a heart and stole it from the body." Everyone has light and dark inside of them, but If someone lets it consume them, then a heartless is formed. Then the physical beings "heartless" go around consuming the hearts of living beings which in turn makes even more heartless, which all crave to devour every last heart including the heart of worlds (which can be locked by Sora's keyblade to keep the worlds safe and intact). That is where "Kingdom Hearts" comes in because it is the heart of all worlds; the ultimate power source. I know when my party members are with me because they do help a lot, like Donald's healing and Goofy's MP gift ability that restores Sora's MP when it runs out (because you actually need it unlike KH2 with the useless spells). The keyblade is the ultimate weapon against the heartless which makes sense because Sora should be stronger than his teammates according to the story. The only teammate whom is stronger than you is beast because of that Sora needs him in his most dire time (not to mention he doesn't have the keyblade for a short period) of the story. By the way I beat the game on Proud mode (KH2) and Expert mode (KH1) and Expert mode was without a doubt significantly more challenging. The first game holds a freaking bon fire to the second if you want to metaphorically have a "large size of fire" fight.