GTA San Andreas is a more educational video game than any video game labeled as educational.

Okay, I shall negate my opponents arguments "Oregon Trail teaches map skills. You are obviously looking at maps in the game." http://en.wikipedia.org... http://www.thegtaplace.com... Not as well as grand theft auto does. As you can see, Oregon Trail's map choices are limited, while GTA's are rich and immersible. Plus, players in Oregon trail only have some degree of freedom, and there's only one point B, whereas in GTA San Andreas, players can go anywhere, and the map is much more vast in open. Plus, more people will be traveling through urban environments in their everyday lives than traveling to Oregon. "Oregon Trail teachers nutritional skills. In the game you have the option to alter the rations of your party, the results of fewer rations is more sickness." So it teaches kids how to ration food if they go camping. But GTA San Andreas teaches kids the important effects of overeating and eating right. It shows children that if you become obese, you are at risk for a heart attack. Besides, I think most kids already realize that if they don't eat they die. Most kids, however, do not realize that eating fast food is bad, and the consequences of obesity. "Oregon Trail teachers players about stamina. You have the option to change the pace of you party, faster paces result in more sickness." Once again, a common sense issue. Most kids know running makes them tired. However, most kids do not realize that running can be beneficial to your health. In fact, your game states quite the contrary. Exercising will make you sick. How is that beneficial to children? At least CJ loses weight and becomes stronger, instead of shriveling up and dying due to exercise. =/ "Oregon Trail teachers time management skills. Players are trying to get to Oregon before the winter arrives and the chance of death increases severly." GTA San Andreas teaches the same thing. In GTA, the HUD has a in game clock. Not to mention, there are several missions where time is an issue. My game shows a more accurate depiction of time, with sunsets and sunrises and a real clock, where your game merely has the change of seasons. http://gta.wikia.com... "Oregon Trail teaches financial skills. Players must manage their money and have the option to trade with other pioneers." But GTA more so, my friend. In GTA, money management is everything. And plus, players can earn money by doing jobs that pertain to the modern world. Like taxi driving and police work. http://gta.wikia.com... "Oregon Trail teaches players about race relations. Players encounter Indians and they can either befriend them or relations can turn hostile." Gta can't top that. "Oregon Trail teachers about history. Any explanation needed?" Nope. Buuuuuuuuut...... You never cited your sources. So to the average reader, it's almost like Oregon Trail doesn't even exist. Until you cite your sources, you STILL have to come up with a game that tops GTA education wise. "As to my opponent's claim that violence and education have no connection, he is simply wrong. (a) Students who are exposed to violence (such as in GTA) are more likely to act violent. (b) Students who act violently are more likely to get in trouble at school. (c) Students who get into trouble at school are more likely to not do well in school. (d) Students who do not do well in school are more likley to drop out." I never said they don't have a connection. I simply said the debate is over whether or not GTA is more educational than a game labeled as educational. The debate is not over whether or not GTA causes violence. Not to mention, you STILL haven't cited sources for this argument and your others. Ergo, you've wasted two rounds on baseless conjecture and mindless dribble. I suggest coming up with a valid argument, Con.