Mafia Theory Debate: The inactive Rule is better to follow than the noob rule

Thankyou for the response buddamoose. MY CASE There isn't much to say, given that my opponent didn't take too much of a stance on these contentions. That is okay, I will let the voters decide what to make of that, however for rebuttals to his arguments, I will go ahead and use some of things I have already said in this case as examples. BUDDAS CASE Contention 1: Newer players are more likely to slipSince I covered this argument already, I am going to expound on a few points in my Contention 2, and go ahead and quote budda on something he said. "But it is important to note that the "noob rule" is not solely based upon the higher likelihood of new or less skilled players to scum slip. No, it also pertains to new or less players, being behaviorally unable to react town-like when faced with pressure early in the game as scum. In this sense they are not slipping, but rather simply acting scummy in the face of pressure, unable to grasp how to fake town-like behavior under said pressure. "This is exactly the point that I was trying to prove in contention 2, and I couldn't have said it better myself. But this statement is in fact a contradiction to his contention's header, which asserts that noobs are more likely to slip as scum. As provided in my example of Left 4 Dead mafia, and my opponent buddamoose, noobs are likely to both slip in town, and mafia. So this seems to be the main point that I am trying to prove. Is it worth it push for noob claims early on as town? If I was a mafia member, the first thing I would do would be to target noobs that aren't on my team, knowing full well that any and all statements they may make are likely to be seen as scummy. The likelihood of a noob being placed on a mafia side are statistically lower than being placed on the town, give factional majorities. So right from the start, the noob rule favors the mafia. The noob rule already becomes less likely to work when operating under the assumption that the mafia are willing to help their noob and provide them with responses. Contention 2: New/Bad players cannot think quickly Again, it is true that new or bad players cannot think quickly. In terms of taking into account whether this actually helps the town or not, is a another story. As I mentioned briefly before, in a mafia team, you can easily have your team mates help you come up with a fake claim if you are having difficulties. In some cases, a good fake claim made by the mafia can be more damning to the town than not. Most people will deduce that as a noob/bad player, the player wouldn't know how to think of such a fake claim, and consider them town. There is a big difference with inactive members because at least in the situation with a caught up noob, they know the small details that the game possesses, have kept track of what's going on, and being a bad or new player won't effect them getting lynched if their team can walk them through things. But an inactive experienced will most likely come up with their own fake claim. In this situation ,it is very likely for them to claim a role or character that's already been claimed, or oversee a mechanic that the mod missed out. An example of this is Nouema's slip in Danielle's Philosopher mafia, where Nouema contradicted a rule the mod had laid out before hand. . http://www.debate.org...CONCLUSION I feel I have provided enough evidence, and arguments to prove that the inactive rule is over all a better rule to follow than the noob rule. The main thing to look at when viewing this, is that inactivity is the most harmful thing to a mafia team. It always has been, and always will be. An inactive townie can claim without worry of missing things, whereas an inactive mafia might not have time to read through hundreds of posts in order to acquire nessecary details to the game. Experienced players will often mis-claim and mess up majorly screwing their team over. As an experienced player, who is unlikely to take advice from a team, where as a noob is expected to. In addition to that, Both my opponent and I have shown that the noob rule not only hurts the mafia, but it actually hurts the town. I would have to argue that it hurts the town more, based on likelihood of the noob being placed in the town as opposed the mafia.