should violent video games be banned.

Pro: Intro: Blood and gore intense violence, strong language, strong sexual content, and use of drugs. These are the words that you will see on every M-Rated Violent Video Game. The people who rated these games are not lying. The words speak for themselves. In this Debate, I will prove that the bad effects of video gaming outweigh the so called "fun" of video gaming. For these reasons and more, I strongly affirm the resolution which states: that Resolved: Violent video games should be banned. Contention #1: Brain Change A new study, conducted at Indiana University School of Society and presented at the congress of the Society of Radiology in Chicago found the first hard evidence of the effects of video games using functional magnetic resonance imaging (fMRI). Playing violent video games for only one week can change the brain in regions associated with cognitive function and emotional control, the study found. A volunteer group of 22 young men aged between 18 and 29 years with low past exposure to video games were asked to play Call of Duty games for 10 hours a week for one week and to avoid playing at all the following week. A second volunteer group didn't play a violent video game at all. Each group was performed a test that quizzed their emotional and functional parts of the brain After only one week, those volunteers who played violent video games showed less activation in the area of the brain that control emotion and aggression. What this basically means: The test speaks for itself, playing video games effects how people think and tares apart their emotional and logical sides of their brains and can only lead to more harm than good. Contention #2: Why It's Particularly Bad for Young Brains Little kids have a hard time distinguishing the line between the real-world and the gaming world, as young minds are still forming what is real and what is make-believe. To kids, these virtual experiences feel very real, not only because the graphics today are so amazing, but because they are taking on a first-person role in the killing process. Rather than just watching a rated-R violent movie, when kids play a game, they are one of the main characters inside the adventure. The entire experience becomes a more meaningful -- and deadly -- in their brains, which are forming new connections What this basically means: Smaller children are affected the worst by video games because they cannot see the line between the real world and the gaming world. These kind of problems can lead to school attacks. An excellent example of such is the Connecticut school shooting. Adam Lanza was an American teenager who killed 26 innocent people during a school shooting. Adam went to the Sandy Hook Elementary School in Newtown, Connecticut on Dec. 14 and shot dead 20 children and 6 adults, including the school principal. He also killed his mother, Nancy Lanza, before he went to the school. He then killed himself, and the entire community has been left reeling in the wake of the horrific massacre. This is all because of video games. Adam was obsessed with Call of Duty, a very popular M-rated video game, and other extremely video games. Sources: http://www.dailymail.co.uk... http://www.africa-news.eu... \ http://parentables.howstuffworks.com... http://videogames.procon.org...