In A Fight Between the Star Fox Team and Jigglypuff, the Star Fox Team Would Most Likely Win

Jigglypuffs are possibly among the least feared things ever. Just look at one: It's just a pink-colored, ball-shaped lightweight that falls asleep for no reason, right? Wrong. Jigglypuffs are in fact dangerous Pokemon and have a number of abilities that give them a leg up - not just in Pokemon fights or survival, but in a fight with anyone.To start, let's look at the facts: Jigglypuffs are round, pink balls with rubbery skin similar to that of a balloon. They are most often found in plains and meadows,[1] but they can also be found elsewhere, such as with a single Jigglypuff-obsessed Pokemon trainer who has built up an army of six level 99 Jigglypuffs. However, it is far more likely to find six Jigglypuffs in a field than it would be to find them in, say, space or with a single trainer, so the fight would most likely occur there. These fields and meadows serve as a major defense mechanism for the Jigglypuff, as there is a lot of tall grass in these fields that Pokemon can hide behind or pop out from. In fact, many other types of Pokemon hide in this grass, meaning you have to be extra sure you are targeting one of the six Jigglypuffs.Second, Jigglypuffs have two well-known abilities - the ability to fly, which they can accomplish by drawing air in to their bodies, and the ability to put others to sleep.[1] These abilities are well-known but have a couple extra uses. In addition to inflating, Jigglypuffs can deflate - that is, they can let air out of their body and go flat. This would be very useful for hiding, especially if one were to infiltrate a Star Fox tank. Secondly, Jigglypuffs actually begin hypnosis before they've even sung their song - their eyes draw opponents in before they are even put to sleep.[1] This is punctuated by the fact that it is impossible to not fall asleep when they sing their so, because literally nothing can resist the song of Jigglypuff, let alone the song of six Jigglypuffs. If they sing their song, you will fall asleep - there is no getting beyond this.[2] The sleep ability alone would give six Jigglypuffs an advantage over the Star Fox team, but they also have the potential to learn many more moves, including:[3]*Defense Curl - Curls up to conceal weak spots and boost defense*Disable - Disables one of the foe's moves*Body slam - A full body slam that may cause paralysis*Mimic - Copies a move used by the foe during battle*Hyper voice - A loud attack that uses sound waves to injure.Regardless of whether you are facing six wild Jigglypuffs or six Jigglypuffs controlled by a Pokemon trainer, it is ensured that a good mix of these moves would be held by the team as a whole. Amazingly Jigglypuffs have even more abilities, such as their Final Smash 'Puff Up', which causes them to inflate and push everything away. Theoretically, the Puff Up attack could also be used to destroy Star Fox ships, provided the Jigglypuff would enter the ship and then use it. Because nothing can stop the expansion, the expansion would clearly win and cause the ship to break. This is just one possible use, however, and there are many other ways it could work.[4] Additionally, Jigglypuffs can use Rest, an attack that can KO enemies by simply falling asleep and also makes the Jigglypuff temporarily invincible for a brief period.[5] Simply put, with all this power Jigglypuffs have an undeniable edge over the Star Fox team.As I have shown, the power of one Jigglypuff alone is clearly quite immense - but the power of six Jigglypuffs? That is an insurmountable obstacle for anyone and anything. The Star Fox team would be at a clear disadvantage in a battle with six Jigglypuffs, and the Jigglypuffs would most likely win. For this reason, a vote for Con is warranted and logical.References:1. http://bulbapedia.bulbagarden.net...2. http://supersmashbros.wikia.com...3. http://www.serebii.net...4. http://supersmashbros.wikia.com...5. http://supersmashbros.wikia.com...