Forza is the best racing simulator series ever

Clarifications & DefinitionsThe resolution is clear: Forza is the best racing simulator series ever. I am Pro, meaning that I must show that Forza is better than any racing simulator series Con presents. My opponent, Con, and has chosen Mario Kart as the best racing simulator series ever. The BOP is split, I must show the audience that Forza is better than Mario Kart and Con must convince the audience that Mario Kart is better than Forza. Better: higher in quality; more skillful; more attractive, appealing, effective, useful, etc. [1]Best: better than all others in quality or value; most appropriate, useful, or helpful. [2]Racing Simulator: Simulated racing is the collective term for computer software (i. e. a vehicle simulation game) that attempts to accurately simulate auto racing(a racing video game), complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [3]ArgumentsI. The incredible complexity of the Forza Motorsports Racing SeriesThe very first Forza game to hit the market was Forza Motorsport in 2005, a racing simulator game which received immediate commercial success due to the incredibly realistic and entertaining aspects of the game. On GameRankings, it has an overall score of 93.05% and on Metacritic it has an overall score of 92 out of 100. In the first game alone there was a grand total of 231 cars ranging from the Honda Civic to racing prototypes like the Audi R8. I. A. Car Class and CustomizationThe cars are separated into 9 classes named D, C, B, A, S, and R (subclasses GT, GTS, and P1) [4] For instance, Class D are standard production vehicles like the Mitsubishi Eclipse - Class B are performance cars such as the Mustang GT - Class R are purpose-built race cars such as the Bentley Speed 8 or Audi R8. Each class, except class R, has 4 subclasses with 1 being higher and 4 being lower rated. For instance, a D1 would be better than a D3. You can even manually upgrade the cars to move them between classes. While there are no subclasses for R, there are indeed subcategories ranging from R-GT such as the Dodge Viper Competition Coupe, the R-GTS which includes vehicles like the Saleen S7R, and finally the R-P1 which includes the best of the best suchas the McLaren F1 GTR. Additionally, each car can be upgraded and tuned with a large number of extras and parts. The upgrades were separated into 3 categories: engine/power, appearance/aerodynamics and chassis/drivetrain. There is a wide range of tuning available including tire pressure (which changes during races due to temperature), downforce, gear ratios and limited slip differential. I. B. Continued improvements and expanding depthThe most important point in regards to the complexity and continued success of the series would be the fact that Forza continues to add new cars, customizations, race types, improved graphics, and depth to the series. With Forza Motorsports 3, for instance, we see over 400 customizable cars (over 500 in the Ultimate Collectors Edition) from 50 car manufacturers and more than 100 race track variations. [5] Additionally, Forza 3 introduced the in-car view, one button assisted driving, vehicle rollovers with detailed undercarriages, drifting, drag racing, and SUV's. In Forza Motorsports 4 we continue to see an increase of quality in nearly every aspect of the game, including some new additions which contribute to the ever-expanding depth of this racing simulator series such as utilizing the Kinect sensor system for Xbox. This addition to the series saw with it a new mode called Autovista mode which allowed for players to view precise details of the interior gauges and detailed engine parts. [6] This game additionally featured a partnership with BBC's Top Gear as well as its American counterpart which included both narration and commentary from the shows host, Jeremy Clarkson. Metacritic reported 8 perfect scores from various media outlets which only further shows the high-esteem this game is held in. The enhanced vehicle physics, updated visuals, and strong sound design are only some of the leaps this game made. For instance one new feature that appears in Forza 4 is the game's ability to adapt the difficulty as the player progresses through the career, and collect a trend of data to see how well they perform. This allows AI drivers to change and upgrade their cars automatically to suit the player's driving abilities. This is something which was truly ground-breaking and someone that, again, serves to reflect the dominance of this series over all others in regards to racing simulators. Another awesome feature that they upgraded from Forza 3 is the prizes. Instead of being forced to accept whatever prize is given, you are now given the choice of multiple prizes in the forms of various cars or sponsors after each win. It's pretty awesome and a great way to fill your garage without spending a single dollar on a new vehicle. Lastly, this game, like it's predecessors, includes 17 real-world race tracks among countless others. You are literally racing on the same courses that professional drivers race on in the real world. It is empirically evident that the game not only has an incredible depth to it, but more so that with every new game comes even more features which serve to advance its dominance as the best racing simulator. With incredibly high graphic quality, real-world tracks, immensely deep tuning and customization, and a vast amount of cars to choose from - it's evident that this game series is the best racing simulator. II. Forza meets the standards set forth by the term BestThe term best includes being better than all others in quality or value, while also serving to be the most appropriate, useful, or helpful. [2]In terms of literal quality, the Forza Motorsports series is above all else with incredibly detailed graphics which can be seen above. The amount of different races you can partake in ranging from drag to drift and circuit to off-road is incredibly realistic, especially when considering the fact that the games feature real-world race tracks. In regards to being appropriate, useful, and helpful - we must consider the key term 'racing simulator' which is any game that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [3]I've shown how Forza has an incredibly in-depth customization and real-world scenario elements. For instance, in some endurance races you must keep an eye on your tire pressure. While in races with alot of curves it'd be wise to adjust the gear ratio to focus more on short-shifting. If the race-track is bumpy or in mountainous terrains, it's recommended that you adjust your shocks so they aren't too stiff or loose. Furthermore, the game is incredibly useful in teaching players on the best paths to take in order to make turns successfully. By having the opportunity (and in some cases, obligation) to tune your vehicles to the best standards for whatever race you are about to do, you actually gain a wonderful chance to literally learn about tuning vehicles. You are somewhat forced to learn about the difference between soft or hard shocks, short or long gear ratios, and strategies for successfully hitting any turn regardless of speed. With all these features in mind, it's clear that the Forza Motorsports series truly covers all aspects of the terms "best" and "racing simulator". In closingWith these arguments, I believe the resolution is affirmed. I now return the floor to Con. Thank you. Sources[1] . http://www.merriam-webster.com...[2] . http://www.merriam-webster.com...[3] . http://en.wikipedia.org...[4] . http://en.wikipedia.org...[5] . http://en.wikipedia.org...[6] . http://en.wikipedia.org...