Ultimate Team War - Ender's Game 2

1. Wes Well, the source also showed Wes to have the Umbreon and Espeon that you mentioned. If the two Pokï¿½mon are at Lv. 50, that would put them together at par with a Lv. 100, so the assisting characters would make Wes more powerful than street level. So, no. 2. Teleport/Gravity My opponent chooses to cite the anime uses of Teleport [1]. It is quite clear that Alakazam have used Teleport before in the anime; however, none of them teleported those around it as well. That was only Togepi. Additionally, there is still nothing to indicate anybody being able to Teleport an entire structure, or for any great distances. Alakazam is stuck in the Preparation Room, and there is no data for him to use to locate the sun, and even then, the Battle Room would be in the sun, and the fight would continue. Ignoring Team PRO would still be impossible, as we have no indication of such ability, and Alakazam can't even ascertain Team PRO's exact whereabouts. "There is still gravity, its just really, really small." Rule 1: "The Battle Room is not lit, and there is no gravity." Rules precede speculation. Besides, even if there was gravity, it wouldn't be intensified to what it gets to on Earth. The gravity probably wouldn't even reach Earth's normal gravity, or even an asteroid's. 3. Deprivation/Block In that case, Lucas will just stop it ahead of time. He uses TM Reflect on Shuckle to replace Gastro Acid, and Shuckle uses Reflect to block the wall. In this case, my opponent's team would be using up oxygen at a faster rate, as Moltres would run out extremely quickly, having just deprived itself and the entire Battle Room of oxygen. This would leave the entire Battle Room with very little oxygen after five minutes. Paper Mario has all the oxygen he'll ever need in his Space Helmet. In fact, Paper Mario could quite simply use to hide from all attacks, and nobody would know where he is. Everybody else would run out of oxygen, leaving Team PRO as the winner. 4. Snagging If Machamp is throwing the Master Balls, then they are no longer Snag Balls, and as Lucas already captured Team PRO's Pokï¿½mon, it would do no good. Additionally, Paper Mario could snipe any Snag Balls in the air with Squirps. Also, remember that Wes has no Snag Balls. 5. Taunt Master Balls are still an attack in the sense of this battle, as it is an attempt to lock up members of Team PRO in orbs. As for Snatch, it requires a target, and as Umbreon cannot even see Team PRO all the way across the Battle Room, it would not succeed. 6. Power-Save Belt Block Block is quite temporary. Machamp's "unstoppableness" is not. 7. Sleepy Sheep/Shooting Star In Super Paper Mario, every single world is actually 3D, not 2D. The terrain is not interfered with because clearly, the Sleepy Sheep go right through the terrain. In any case, there is no evidence of the Sleepy Sheep damaging anything to reach the room that Paper Mario is in. Same goes for Shooting Star. However, if one doubts the power of Shooting Star, Paper Mario could use Fire Burst [2] or a Catch Card SP [3] on anything surviving only through Focus Sash. And Paper Mario wants a Machamp card! http://pokemoncardslink.narod.ru... 8. Brain Crushing The brain crush would only make him unconscious, in which case, Paper Mario uses a Life Shroom to revive him whenever necessary. 9. Dynamic Punch There is no gravity, so Gravity has no effect, and even if it did, Sky Attack is still usable during Gravity. After Aerodactyl uses Sky Attack, it is immediately followed up by Paper Mario's Shooting Star, as Paper Mario has no time restraints whatsoever. He could go through all of his items in a second if he wanted to. Therefore, Focus Sash is useless. It is also doubtful whether or not Dynamic Punch could actually Knock Out Aerodactyl in one hit. 10. Faint Attack If Alakazam chooses to Teleport, then he cannot crush Lucas' head. Slaking can simply keep Alakazam on the run until everybody else is KO'd. In conclusion, my opponent's attacks for the first five minutes are futile, and Paper Mario simply puts Team CON to sleep with Sleepy Sheep. Even if this does not work, Wes has no Snag Balls, and even if he did, Squirps would snipe them all. Gravity has no effect. Machamp goes down with a Sky Attack and a Shooting Star/Fire Burst/Catch Card SP. Moltres goes down with a Stone Edge. Dragonite goes down with an Ice Fang/Helping Hand or an Ice Punch. Wes goes down with Shooting Star, Ice Fang, Squirps, or basically anything else. Alakazam flees for a long time until either it's out of oxygen or it runs out of PP, with Lucas constantly replenishing Faint Attack with Elixirs. Aerodactyl is actually faster than Alakazam, so TM Aerial Ace would kill it in a few hits, easy. Team CON's plans don't work. Team PRO reigns victorious. 1. http://bulbapedia.bulbagarden.net...(move)#In_the_anime 2. http://www.mariowiki.com... 3. http://www.mariowiki.com...