Ultimate Team War - High Altitude

Thank you, larz, for your rather speedy response, although you really shouldn't expect me to throw in the towel. That wouldn't be any fun. http://www.youtube.com... While the Millennium World and the real world are not quite the same thing, the events in the Millennium World were based on the events that had happened in Egypt. It is a canon fact that the Dark Magician is actually Mahad. Even in the "real world" of Yu-Gi-Oh!, Mahad was the Dark Magician, as evidenced by the Ceremonial Battle between Yami and Yugi. Add the fact that my source for the Dark Magician was Mahad's page, and not the Dark Magician card, and it is evident that I am using Mahad as the Dark Magician, with powers that were hidden in Spell Cards for the sake of a card game. This is no card game. http://www.youtube.com... My opponent questions Mewtwo's flight; however, Mewtwo was capable of complete aerial control in the first movie [Video 1: 0:54 - 1:07]. He also questions Mewtwo's ability to destroy Optimus Prime. Sure, Psychic-type attacks deal half-damage in the video games, but the anime never made this distinction, and this resistance certainly doesn't seem to apply when Mewtwo is blowing up labs and gyms [Video 2: 0:52 - 1:00]. Mewtwo could easily destroy Optimus. My opponent next claims that Count Dracula could conjure undead bats directly around Harry, or even very close to Harry. He offers no source for this power, inferring it from Dracula's ability to conjure mist and power over the dead. However, conjuring mist is quite different from conjuring dead bodies for possession (mist can be created from water vapor already in the air, while dead bodies are much more complex), and it's quite unlikely that Dracula can teleport these dead bodies anywhere he pleases. I can't even find any source that gives Dracula the power to conjure anything besides mist. In any case, Harry's Fiendfyre will be very effective against Dracula's bats, as according to my opponent's own chart, fire is labelled as "fatal." The undead bats would inherit this weakness from their undead master, and be incinerated completely, skeleton and all. Fiendfyre may be a difficult spell, but Harry is an experienced Auror, and the bats won't be arriving soon enough to stop the curse from completion. We now come to Zapdos' attack on Mewtwo. The bats take longer than my opponent thinks, so Mewtwo will be invisible. He also underestimates Barrier; while in the video games, it is a defense-raising move, in the anime, Mewtwo's Barrier completely nullified attacks against him. It is also rather effective against legendaries; Mewtwo and Mew even used the attack against each other, with great explosions abound! Zapdos would probably break his beak attacking the Barrier. Mewtwo is also more agile than supposed; just look at his movements in the video. If Zapdos ever changes direction to Charizard, Charizard will get out of the way as well. It's easier to change horizontal direction with no vertical speed than insanely high vertical speed, and Charizard can then use Flamethrower to greatly injure Zapdos (and kill Zapdos if it somehow a vampire). Zapdos would then be killed by the inevitable collision with the ground. Kevin 11, as I pointed out, should have been eliminated by the Mystic Box. However, should he somehow find his way to the Dark Magician by surviving both Mystic Box and Zapdos' fall, he will respond with Magical Hats. Kevin will crash into an empty hat, then continue falling to his doom, as the Darm Magician remains unharmed. In the fight between Argorok and Goku, Goku will not have time to fire any more than one Kamehameha, because after destroying Optimus, Mewtwo will envelop Goku with psychic energy and send him careening downward; resistance is futile. My opponent claims that Count Dracula would successfully be able to fly, but according to Wikipedia, "the Count can defy gravity to a certain extent, being able to climb upside down vertical surfaces in a reptilian manner" [1]. If he really could fly, it would have been mentioned here. When Charizard takes on Kevin 11, Kevin will have no magical powers, as the Dark Magician dodged. Kevin will fall to his death as Charizard merely avoids the attacks. As for the "victory feast," that never happened. The team gets no time to prepare; they immediately appear at their locations ready to fight, not feast. The war starts instantaneously; there is no "loading time" as my opponent suggests. Harry had to cast his spells during the war, not before the war. It seems that the only plan my opponent has is an overly exaggerated swarm of undead, fire-prone bats. If Harry defeats this swarm, he is in the clear by Rule 12. In conclusion, here is how I see the war playing out: 1. Dark Magician conjures a Mystic Box around himself and Kevin 11, swapping places with and slaying Kevin. 2. Zapdos enters into a nose-dive in an attempt to kill Mewtwo. 3. Count Dracula conjures a swarm of undead bats who fly towards Harry Potter. 4. Harry makes himself, Mewtwo, and Charizard invisible with the Disillusionment Charm. 5. Mewtwo dodges Zapdos. 6. Charizard dodges Zapdos. 7. Zapdos crashes to the ground. 8. Mewtwo destroys Optimus Prime with the power of his mind. 9. Harry casts Fiendfyre, destroying the swarm of bats. 10. Argarok and Goku fight using fire and Kamehameha. 11. Mewtwo grabs Goku with Psychic and slams him to the ground. 12. Harry's Fiendfyre reaches Count Dracula, burning him and killing him. In conclusion, it's a victory for Team MONG. Good luck with your next round, larz. 1. http://en.wikipedia.org...