The Game "Halo Reach" Exceeds the game "Halo 3" In quality

I will be going over my case only, I guess, as my opponent has not made any arguments of his own. ****MY CASE****C1: GAMEPLAYSUB A: Weapons and vehiclesMy opponent says that since several of the weapons used in reach are only one time use weapons, they should not count. This is an incredibly horrid argument. The one level in the game where a lot of these weapons are used, can subjectively be stated to be more fun than the entire halo 3 game. The level takes place is sub space, where players get a first hand experience of stars wars like battle shipping. The guns used are a new experience for players, one that is not experienced in the halo 3 game play. Thus it adds an exceptional playing level to something that players were not able to receive while playing the campaign of Halo 3. In this way Halo Reach exceeds the playing level of that of halo 3. My opponent then makes the assertion that there is only 28 usable gun in halo reach, which he says is the equivalent to that of halo 3. Even if this were true, which it is not, given that my opponent forgets about purchasable weapons for multi-players, and extra add ons, it still is irrelevant. My opponent made the claim that Halo 3 has more weapons over all than that of Halo Reach. If he concedes even that their is an equal amount, then my opponent is then admitting that he was wrong about the lack thereof, of usable weapons provided in halo reach. Given that this information is still false, the weapons and features available in halo 3 still succeed that of halo 3, with the additions of several new weapons my opponent did not even attempt to account for. . http://www.bungie.net... My opponent also admits that a wide variety of new vehicles being present in halo Reach, is an additional gameplay feature not included in halo 3. This, by my opponents own standards, proves that halo Reach contains more quality than that of Halo 3. Vehicles, weapons, NPC's, gameplay options, can all be sourced and verified here:. http://halo.wikia.com...Which reference a total of 28 vehicles. Also let us note that my opponent has not attempted to prove how these vehicles are any better, superior, or contain more quality than that of Halo Reach's vehicles. Why might you ask? It is simply because the statement would be untrue if made. Bungie added a bunch of cool new features to the weapons and vehicles, thus improving the quality of all gameplay aspects in the drawing of halo reach. SUB B: Multiplayer "Game types like Action Sack and Team Snipers were not included. I concede that there were more TOTAL game types, but I stand by my opinion that H3 has BETTER game types. " First of all I am confused about my opponents statement on there being no team snipers game mode in halo reach. On the game I have, the team sniper option is readily available. . http://www.bungie.net...Action sack is also included. See video 1. (basically the same thing). http://www.youtube.com... "In total, with map packs, there are 23 maps in Reach [1]. Halo Three has 24 maps. [2]This point is negated. "First of all this is false. Where are the sources for these statements? If you are talking regular maps you are incorrect. The main maps have variations of them imprinted into different play styles, yet they are still the same map. .. Either way the quality of the maps on halo reach far exceed those of the maps that are displayed on Halo 3. Halo Reach offers differences, new locations to hide less spots for players to sit and camp, and spurs more spontaneous movement and constant running. A player cannot really sit and camp in one area without the risk of being flanked, sniped, sworded, etc from his hind site. Where as there were a lot of bugs in Halo 3 game where players were able to manipulate maps and glitch themselves into un-killable positions, making multi-player unfair to others. Especially the zombie feature in gridlock, where a player could sneak themselves underneath a stair case, and shot gun down any foe who attempted to kill them. There were many of the errors in the halo 3 multi-player game that dis-advantaged other players and decreased the over all quality of the multi-player aspect. Halo Reach proudly can claim to have resolved most unfair gameplay bugs that were found within the first few weeks of the games release. . http://www.giantbomb.com... Last but not be equipable items, vs Start out abilities. My opponent makes a fine point of how players searching for items rather than already having them is more fair. I detest however. When A player spawns, having to search for items can be challenging and unfair for several reasons. 1. Being the common occurrence of spawn killing. Sometimes player with X equipped items can quickly use them on players who spawned, not giving them enough reaction time to actually pursue these items.2. Searching for items can be detrimental, as players can travel to a certain point in the map, only to find the Items is gone, or that action as been moved to one spot on the map, trying to fight over that one items. Giant action clusters rather than strategically seek and kill plots ruin fun for the players.3. Having all players start out with an item of their choice makes the game more fair to each player, as they can attribute which app they use, and how it works, is dependable on the player. "These armor abilities took away from the skill and fun of the game, as a noob spawning with armor lock can instantly become invincible. "This is not true however. In fact, in my opinion, the armor lock is the worst ability. Armor lock temporarily avoids the inevitable, as once it wears of a quick punch to death the will finish someone off. The only time it is ever helpful, is if you have a buddy nearby that can come to your rescue. The armor lock is far from invincible, and is incredibly fallible. C2: STORYLINE"I would argue that the gun and player models look better on H3, but this is a pointless subjective matter. Cut scenes are also in H3 (Refer to video) The storyline in H3 is purely awesome, as Master Chief averts the activation of EVERY halo in the universe, which would result in ALL life being destroyed. He has to deal with the Flood, the Prophet of Truth, and the whole covenant defense force. "I would have to agree that the cut scenes in halo 3 are particularly cool, and I do happen to like the story line. My attempt in this debate is to prove that Reach's is better however. Unless you have read or researched the halo time line and story line, most people do not know of the plot in which happens before the halo saga. The Halo reach game play steers away from the generals and provides an in depth look at what happens before all that stuff. The explanatory process of the position the humans were in against the covenant, etc. The level that takes place in deep space, and the following anti-gravity chambers were an awesome game add in development also which took players on a whole new level of gameplay. The character details, and strengths in which are adhered to in Halo Reach are phenomenal. Even at the end of halo Reach on legendary, there is a pretty fun extra gameplay variant, where you get to play as a lone survivor against hordes of enemy covenant. The graphics, the weapons, the experience, is all significantly increases in the Reach gameplay. ****CONCLUSION****I feel I have won this debate for the following reasons. SOURCES: I have provided a plethora of sources, while my opponent has offered merely a single you tube video. ARGUMENTS: I have made and defended my own case, fulfilling the BOP, while my opponent has not made his own contentions. I thank the viewers for reading this debate.