Rayman Origins is better than all platformers (and games) besides Gateways.

Hello! For this round, I will rebuttal each of your points! Your first argument: Metroid and Castlevania. My response: While Metroid and Castlevania were extremely innovative, I think Rayman Origins is still more creative. First off, I'll tell you just why it's more creative and innovative than Metroid. 1) Though Metroid created one of my favorite sub-genres, it just wasn't as polished as later games in the series. 2) Metroid's enemies aren't as creative as those in Rayman Origins. Allow me to elaborate: Metroid's enemies include mostly insect-type creatures or hurtful platforms (there are obviously more, however), and although those are very creative, just listen to some of Rayman Origin's enemies: Dragon Chefs who blow fire, barfing ice monsters, un-dead nagging women, ginormous piranha plant things, evil birds, giant evil birds, golem blobs, and lots, lots, lots, and I mean LOTS more. 3) Rayman Origins controls are smoother. Game devs have advanced a lot over the years. We have gotten analog sticks instead of joysticks, analog sticks on most popular home consoles (rather than d-pads in the 80s and 90s), programmers have gotten better at programming, more programming techniques have sprung up, and hardware and software has gotten a lot better. So in the end, Rayman Origin's controls are developed with better techniques and software, so of course they are better, though some modern day games have crappy controls, but that is normally because they have crappy programmers or rushed development. Rayman Origins has niether crappy programmers, OR rushed development, so Ubi Soft Montpellier had time to refine and perfect their star game's controls. 4) Game development was less advanced back in 1986 (compared to 2011), so the over-all game play is less refined. For example, the boss fights. In Rayman Origins, boss fights have you running up and down walls, attacking vulnerable spots, and through trial and error, finding out the best POSSIBLE way to beat a boss (or enemy, for that matter). In Metroid, you do go through the same trial and error method that you do in Rayman Origins, but it is less refined. Your argument: Super Metroid 1) Rayman Origins boasts more detailed sprites than Super Metroid (thanks to the UbiArt Framework), like the bosses. 2) Rayman Origins has extremely detailed levels (while world is most important for metroidvania games, levels, or stages, are of most import to 2D sidescrollers). With lots of enemies, detailed backgrounds, well-thought-out level design, and amazing art and sound, I don't see how Rayman Origins is less detailed than Super Metroid. 4) You say "Also, these three games are amazing! " , as if those three games being amazing, as if that were a side note, or after-thought. 5) Please define "tons more" in your next round. 6) This is for both Metroid and Super Metroid: the mechanics and items aren't as good as in Rayman Origins. For example, Rayman can hairlycopter his way over a large hole, while Samus can't even go over it. Now, I know exploring new areas with new items defines the metroidvania sub-genre, there is no way in Guardians of the Galaxy that you could get over a huge pit with a gun (oh sorry, BLASTER CANNON), unless there were platforms over the pit. Another example is Rayman's ability to quickly smash enemies, which provides quick pace to the game. While metroidvania games aren't supposed to have super quick pace and action, it gets a little monotonous in the original Metroid having to stop at every enemy to get your way up one stupid tower! 7) It gets a little boring in the original Metroid grinding for entities. Your args[ument]: Fez is better than Rayman Origins. My response: N-O! 1) Rayman Origins is one of the most innovative platformers in a long time too. Reason: I explained it in my first two rounds! Just read above and it will click in your brain! 2) Though Fez does has awesome puzzles, Rayman Origins makes up for that with it's quick-paced action platforming! Rayman Origins is at the peak of platforming. Fez is a few miles below. 3) Rayman Origins has plenty great, innovative mechanics just like Fez. It may have even more (in quantity) innovative mechanics. Next time can you please also give non-metroidvania games, also.