inazuma eleven games are better then pes or fifa games

===Burden of Proof===In this debate, Pro as instigator will have the primary burden to forward and defend his own arguments for the superiority of Inazuma Eleven over Fifa games. The burden of Con will be to deconstruct and refute those arguments.===Arguments===C1. My opponent is correct in his point that both Fifa and Inazuma are video soccer games. Unfortunately for Pro's case, this point says nothing of one game's superiority over the other. The only thing that this argument could possibly prove is that the two games are simply similar, not that any one of them has a qualitative advantage over the other.C2. What makes the game more fun is subjective. Hence the popularity of both RPG games AND other types of gaming like simulation, adventure, dance, fighting, platform, and shooting games among others. To make the claim that RPG games are more fun then others requires substantiation which my opponent has not provided.C3. Pro's contention that the different controls between the two games are confusing to him fails to prove anything relevant seeing as it is merely a personal valuation on my opponent's end. Moreover, Pro has yet failed to show any real difference as far as strategy between the games go regarding the different controls in the two games.C4. Pro hasn't really either shown the relevance in this point or why it matters in regards to a sports game. Like his other points, the criticism of Fifa is based purely on personal preference in regards to the quality of the game without sourced evidence or rational reasoning.C5. Again Pro has posited a mere subjective preference on his own end as being indicative of some objective qualitative superiority of Inazuma. However, as I've pointed out with almost every of his other contentions, his own opinion doesn't go as far as to prove anything without empirical evidence or logical reasoning on his part. Just saying you like one feature is not sufficient to uphold your case.C6. My opponent's that Fifa is too difficult a game fails for two reasons. (1) The criticism is based purely on personal experience. Just because the game is too hard for my opponent does not mean that other people find it the same way and my opponent has provided no evidence for one to even believe his own personal claim. (2) A game being hard does not automatically discount it's quality. For instance, many gamers prefer games set to a higher difficulty so as to not merely bore themselves by easily beating the game. My opponent's contention is based purely on personal tastes and anecdotal experience.C7. No argument was presented concerning the contention that unless one is playing to level up that they are playing for nothing. This point clearly ignores story modes, individual matches, multiplayer competition, etc. as other reasons for playing. This is the dominant focus of most sports games after all and there's a reason for it.C8. Pro's argument here is based on a few lines of flawed reasoning. First, no sources were ever provided for the multiple assertions regarding the price of various games. The prices were again based on mere personal experience and anecdote which is impossible to verify. Second, the claim that Inazuma always has new games does not go so far as to prove the qualitative superiority of those games. All it means is that there are more. But remember, this debate is qualitative in nature, not quantitative so the number of games is moot.