Dota 2 is Better than League of Legends

Since there was no particular format stated, I assume that I have the option either rebut or to make my own arguments; I will be choosing the former. ===================================================================Introduction:First, I want to say that I'm actually playing Devil's Advocate in this debate, as I personally love Dota 2, and play it significantly more than LoL. My advocation, however, is that Dota 2 is not better than LoL. I feel that the whole debate is pointless. The debate itself is very subjective in nature, and no game is truly be better than the other. Now I will go onto the rebuttals:I. Learning CurveIt's great that Dota 2 sets up controls like LoL, but I fail to see any crazy advantage here. Sure, it saves you maybe 5 minutes of setting up the controls, but that's about it. Plus, many people who play Dota 2 as their first Moba, won't find any advantage out of that option. Once again, I bring up the subjective nature of this (and all of the other) arguments. My opponent's assertion is, "Imagine, opponent, you were faced with two tasks. One to learn a relatively simple task, and one to learna complex one. Most would choose the easy one, be cause, it's, well, easy. Howeveer, a few people would choose the difficult one. "Once again, this is a stale-mate argument, and by that I mean that there is nothing "better". If you take up a task that's hard, then it will take a long time to perfect your skill, and thus it will be more rewarding. That logic makes sense. But also, if you take up the easy task, it still takes a lifetime to actually master it, and become good at it, and still it will be very rewarding when you achieve your goal. In both scenarios, you will achieve a reward. It's understood that it may be easier to get a kill in Dota 2. But we can assume that 2 kills in LoL is as hard as getting 1 kill in Dota 2. Either way, everytime someone gets 2 kills is LoL, they'll feel very happy, just as the Dota 2 player is happy. Again, the whole argument can be made for both games, and there is none that's better than the other. II. Graphics/PopularityMy opponent first states that, "graphics do NOT define if a game is good or not. But graphics help to enhance gaming experience you're in. .. The graphics [in LoL] seemed HORRENDOIUS to me after what I've been used to. "Graphics do not define a good game, as my opponent stated. Yet he still decides to use this contention to prove that Dota 2 is better, and I don't understand why. Either way, the reason LoL has worse graphics is because it was released before Dota 2. The engine is older, and doesn't have the graphics capabilities of Dota 2. If another MOBA were to be made in 7 years, that MOBA would like better than Dota 2, because it would have a better engine. This doesn't mean that Moba would be a better game than Dota 2. It just means it would look better. Again, graphics cannot tel if a game is good or bad, and my opponent himself admitted that. Different graphics will appeal to different people, and this once again brings up my idea of subjective these arguments are, and that no one game is truly better than the other. III. StrategiesMy opponent brings up two strategies, creep-stacking and denying. I'm going to rebut to both:Denying:This is one of the characteristics of Dota 2 that Dota 2 fans usually use as arguments against LoL because Riot didn't implemented it in their game. It is supposed to create gameplay giving you something to do in lane phase until the kills, fights and ganks start. Or giving you a tool for lane control. But this is false. If you are in a solo lane, denying more or denying "better" is beneficial and it's better that you do. Better deniers get better results. It is a skill players have to learn and master. Sadly, there are no disadvantages to denying. Of course, if you can't deny, that's bad for you. But if you don't get punished because you deny in a different way that you would get punished for farming, then it's not creating gameplay, it's limiting it. It is possible for lane control without denying. It is difficult, but is possible, and you can see many scenarios where it's important to do it in LoL The only case it makes a different is in the trio lanes (which are not possible in LoL), but that doesn't change the fact that it's limiting the rest of scenarios. Creep-Stracking:This is a bug in the original DotA caused by a timer limited by the map editor of warcraft 3. This suffer the same problems that denying suffer. At some points and with some heroes you have to do it, you need to do it. IV. Popularity and CommunitySo my opponent brings up a contention now about Popularity and states, "Because popularity DOESN'T DEFINE IF A GAME IS GOOD OR NOT"Again, not sure why he would try to prove that Dota 2 is better from this aspect if he clearly states that it doesn't define whether it's good or not. Next, my opponent brings up the idea that the LoL community is not as welcoming as the Dota 2 community. Here's the thing; there will always be bitter people from both communities and there will always be nice people. It's almost as if it comes down to luck on who you meet. Something like this can happen in any game, not just these two, and it's just a matter of who you're playing with. It's seriously just the luck of the draw, because there are good and bad people in both communities. In dota 2, people were recently starting to make smurf accounts so that they could beat noobs. There is a post about this guy, who was playing with his friends, who were at a very low level, and would lose because there was always some guy with a smurf account [1]. But someone like me would never do such a thing. It just depends on the person, and once again shows, that the argument over the community is pointless because good and bad people exist in both. ======================================================================I once again thank Pro for his arguments, and look forward to the rebuttals next round =)======================================================================SOURCES:[1] . http://dev.dota2.com...