The playing of video games has done more harm than good to society.

For this round, I would like you to picture dynamite and fire. Sure enough, dynamite cannot explode without the ignition, which requires fire. Now this is exactly the same with video games and mentally ill players. The mentally ill people will not explode, so to speak, and by that I mean do something insanely stupid unless there is fire, which in this case symbolically means video games. What I am trying to point out to you is that the mentally challenged need some sort of stimulus to push them off the edge. Video games have proven to be strong enough and that is why we have all these killings and suicide cases. In the light of this, my client's claim "there is an underlying factor" holds no water.POINT CRUSHED.My client went on to naively say that in all these cases it is the player who commits the crime, not the game. If we were to adopt that view then we would be saying that if a 19 year old man was to gun down a 65 year old helpless woman, the former remains innocent as it is not him but the gun that committed the crime. To those who are paying close attention to this debate, please do not be swayed away from the fact that video games cause addiction by my opponent's use of hogwash like "scientists have chemically proven...." when all he is saying narrows down to video games being addictive. I would like to point out the fact that my opponent has done little to show the positive effects of video games and has only tried to underplay the negatives of gaming. This shows a lack of comprehension for the topic at hand. My opponent claimed that video game addcits have teachers and proffessors to reprimand them. That is a very erroneous statement because of it were so, we wouldn't have all the World of Warcraft addicts we have today. As a matter of fact, 40% of World of Warcraft players are addicted.[1]If we were to calculate their total playtime we would end up with six million years.[2].Now, this debate has the word "society" in the topic, so I ask if those sixty million years had been converted to productive work, would society not be at a higher standing? My opponent has requested that I provide evidence for the statement, allow me to quote myself, "The mentally unbalanced people having descended into this state due excessive playing of video games." There's the evidence: ithp.org/articles/violentvideogames.html In addition to the points I presented in the previous round, there is one crucial point about the effects of video games on health. Developers did try to get players to exercise whilst playing by making games like Nintendo Wii but it didn't just didn't have as much commercial success as the consoles which allow a player to play whilst sitted. These video games ultimately lead to obesity.[2]. In conclusion, I feel I have met all the logicalrequirements needed for me to win this debate, but I do believe the best debator is entitled to the victory(in that respect, vote pro). I have one request before I rest my case: if my client is to quote me again, then I beseech him to use proper grammar and spellings. In the second round, I clearly wrote "mentally unbalanced" but my opponent went on to quote me as having wrote "mentally unbalance" whether as an attempt to tarnish my image or an unbiased mistake, I do not know but I pray that it not be done again. [1]arstechnica.com/uncategorized/2006/08/7459 [2]kotaku.com/5891421/nearly-6-million-years-of-world-of-warcraft-healthy-for-players-brains [3]www.dailymail.co.uk/health/article-1389096/Playing-games-encourages-obesity-teens-making-hungry.html