Which is better: Halo or Call of Duty

Hello to you too, I beg to differ. I am first going to say why Halo's campaign is better and then after i'm going to refute SOME of the outrageously moronic statements you have made. Some of them are ok. 1) Why Halo has the better campaign/story. Why Halo's campaign/story is much better than call of duties plus why having a continuous storyline and spin-off storylines all within and connected to the same lore of the universe is better: It is widely known having an epic expansive lore about a games universe draws people into a game. Games that have this lore are stories usually told over many games and connects everything together. Everyone knows franchises like Mass Effect, Half Life, Skyrim, Fallout etc are better than your stand alone franchise like Battlefield, Rainbow Six and cod etc.. These games are are at the top of the list of games last generation and usually have novels, graphic novels and such written about it's universe BECAUSE it's so engaging. Mass Effect has it's graphic novels and Halo has not just novels but New York Best sellers (Highest accolade for a novel). With the backstories created by these novels ENRICHES the universe further and is brought into future games. Cod has nothing. Don't get me wrong cods campaign is good great actually but it is no Halo and is not in the same category. It's mediocre. It is widely known that cod's campaign is a one play-trough type of thing and everyone just goes to the multiplayer. Now onto gameplay in the campaign. All cod is an arcade corridor shooter. Meaning it has a step by step constricted gameplay. Shoot in hallways and rooms (which is not bad) BUT that is all cod is and it gets very boring and bland very quick (hence the one time play-trough), Even the vehicle sections (if you can call them that) you are on a restricted path. Oh and nearly forgot the enemy A.I. is horribly predictable in cod. They spawn in the same play, usually walk to the same place, pop up in the same window etc. Halo on the other hand has a lot more variety. You can do everything cod does plus more. Not only is Halo a corridor shooter it is a sandbox shooter too (Large open battles areas). No two battles is alike. Halo is known for it's infamous "30 seconds of fun"... ergo every 30 secs something new happens. Go in all guns blazing Stay back and snipe or in Co-op do them both Use a vehicle warthog with your co-op as driver/gunner Use a mongoose/Ghost/ Wraith/ Banshee Sandbox Battles (wide open spaces) Many, Many different ways to advance and attack using strategies applied while""" playing with a brother or friend etc. Halo: CE's enemy A.I is one of the best A.I. in any game and still does. They change things up. They flank you. They run away if their leader is dead etc. Lastly SKULLS. You get skulls to change the gameplay up = more playtime. LASO anyone?? Oh wait I almost forgot. Sound design and audio is amazing, nostalgic and award winning. Audio IS everything in the entertainment medium from movies to games. It creates emotions. No doubt Halo beats cod in that category. When you think of music in games Halo will always be mentioned. Now lets look at videos on youtube ranking the best stories - if one or both are mentioned: 1) (Halo is mentioned - Cod isn't) 2) 3) Side note: have you not seen that the majority of games with real narratives are one with a unrealistic element where they fight aliens, robots, zombies etc. If come across any with cod mentioned or if both are mentioned which came first in the list please share. I mean the only real reoccurring games with great stories that you fight other people are GTA series, Metal Gear, AssASINS Creed. COMPARED TO Mass effect, Half Life, Gears of war, God of war, Halo, Fallout, KOTOR, Walking dEAD, Last of Us and Bioshock. 2. EXTRA:: My rebuttal to your argument: a) "Call of duty is a much bigger franchise. A new Call of duty is more exciting news for gamers all over the world than a new Halo." Of course it is. It's a multi-platform game..ergo wider audience. So more people would be more excited. It has nothing to do with the in game mechanics. Yes cod does draw more people since it it multi-platform and it's noob friendly but how does that make it but that does not make it better. It would be very fair to use 'popularity' mainly because halo isn't on multiple gaming platforms.. but if you to look at that well then give Halo credit for being pitted against cod yet cod has a wide audience. Sales & popularity doesn't mean good necessarily. Look at Justin Beiber for example. Its mainly cause of the youth of the gaming community. More younger children are wanting the game that is NEW. Cod is NEW every year. They want to get what everyone else has. Plus its a Multiplatform game aka Wider Audience There is a reason why COD is so popular. Because it's a noob friendly game that requires literally NO skill Very few kids would pick a game with an epic nostalgic story that requires more effort over an noob friendly arcade shooter. My point is: Popularity does not define quality. Although COD is more approachable to the majority due to its simplicity, Halo is definitely a more well made game. Saying that, Halo 3 launch was one of the biggest if not the biggest launch for any game in history. I believe GTA 5 is equal. Many of the cod fans were so young that they didn't play Halo in it's prime. b) "Call of Duty's storyline is more impressive and better told than Halo" Ha. sorry but that is hilarious on it's own. Here look the cods campaign are good and a few above average like Black Ops 1 and MW1 (The only great cods in my opinion). Better told? i'm sorry but defiantly not. Think about it the writers of Halo had most of the story basically told before the production of Halo:CE started. Think about it. The development time in halo takes 34 even 5 years to make (more time to expand on the story, polish the game etc.) vs a game that writes a whole new story for a sequel in the span of 1-1.5 years. Halo was a trilogy after all, It follows the events. So the characters you come to love are carried out over more than one game is better for the emotional story. c) "wars where people go to serve" I don't know what that means. Does it mean soldiers serving their countries in a fictional story sometimes based on real wars but still a fictional story nonetheless. Marines are serving the UNSC for the benefit of mankind from extinction (yes fictional but an excellent story nonetheless). If you are talking about realism. I say f**k realism, excuse the language but has to be said. I can elaborate on this later on if you want but should kick on with this. d) "Halo is basically aliens and monsters," So what if it is. I have no idea how having aliens in a game makes for a bad game or fighting against soldiers. I mean if we look back at the great games of our time, Half-Life, Fallout 3, Gears of War, God of War, Shadow of the colossus, Doom, Borderlands etc. all have aliens and monsters in it and they don't get penalised for it. In fact they are rewarded as the best game of last generation. e) "call of duty takes a more serious story" It's a story.. a serious story I don't think so. It depends on what you mean by serious. (Halo has deep story from the religious zelots, the fraction doubting the covenants religiousness, humanity on the brink of annihilation, the emotional engaging story between Cortana and the chief, Sgt. Johnson and the chief and the arbiter and the chief. The Halo's story is so engaging that it spawned many novels and in turn enriches the universe.) f) "I can definitely say Call of duty was a much more enjoyable experience than my time playing Halo!" Although I respect your opinion. That is it.. your opinion. Why Halo is more fun to me: I have a much more enjoyable experiences playing with my brother in Co-op back in days of Halo: CE, Halo 2, Halo 3. Mowing down covies in a warthog whilst figuring out the story. The true skill based amazing multiplayer, the custom games created in Halo 3, the looking back over old games and creating montages using theater, messing around in forge, build anything, the community is so much better than call of duty. I mean cod is good, its campaign is greater but only merits one time play-through. the community is god awful and the lack of balanced in multiplayer makes for very limited fun and a lot of frustration. That is my opinion. My opinion is based on my experience (main point), other people experiences, reviews, scores and awards (all of which are small in comparison to my own experience.) Why Halo is more fun to many other styles of gaming: Cod is fun, a pick up and play arcade corridor shooter fun but Halo has much more to offer and appeals to a wide variety of gamers from people who love to get engaged with an expansive well written universe to hardcore MLG players (MLG, Team Doubles, Team S.W.A.T playlists) to casual gamers (social big team, action sack playlists) to creative gamers who like to mess around and create literally anything in FORGE to people who love making montages, machinima's (Theater mode). Thank you :) I don't know.. how about multiplayer next?