Emulators For Video Games Are Illegal

I'm back after a long day at school! I was tired the other day because it was near 10 so my brain started to stop thinking straight for me. But now that I am thinking straight again, let us continue this debate. I did understand most of your arguments, but I wasn't thinking straight since my brain was shutting down on me as a reminder that I should stop using the computer and go to sleep. And if you still think I do not understand your arguments, then I think I need to end my life. So maybe you did answer those questions that I assumed that you never answered, but there are still some other questions that you continue to ignore or just being extremely vague to. Yes, you answered why those emulator developers are getting away with the law scot-free, yet you still fail to provide a specific and complex answer for my other question. What about those that show videos of using or teaching people to download and use emulators? Why aren't the moderators or administrators of such video sharing sites such as YouTube not doing anything to intervene and stop them for copyright infringement? I have seen from a second-hand perspective that many gamers that upload walkthrough videos of video games developed and/or published by Sega of Europe get their videos taken down, even though that is clearly fair use, specifically Cobanermani 456's walkthrough videos of Mario & Sonic: Sochi 2014 for the Nintendo Wii U being taken down. So if video game companies are strict with that, why not the videos with emulator demonstrations and tutorials? Heck, Nintendo even forces YouTube to take down any videos with their music in them, regardless if it is considered copyright infringement or not unless with video game reviews, of course. If it really is extremely difficult as opponent has proven to catch such criminals, then as the example provided above, why do companies like Sega and Nintendo are daring enough to take down videos that are considered fair use under U.S. and international law (i.e., walkthrough videos, animations, how-to videos, etc) yet don't even attempt to take down videos of emulators of their games. Websites that allows content to be shared among users have moderators and administrators that will constantly monitor the activities of users and will take action if deemed necessary. It's funny but sad how these people are able to penalize users for spamming, trolling, and harassment, but not things like piracy and emulators. I have joined many gaming forum sites over the past few months (February 2014 to be approximate) such as IGN, GameSpot, Escapist, GiantBomb, just to name a few, and I have left each and every site, mostly because of being banned for reasons less serious or severe as emulators, piracy, and copyright violations. (Other forums was because I was bored of them, but that is not the point I am trying to prove). So if these mods are willing to punish me and others for minor "crimes" like these, why not the bigger "crimes" which aren't as common compared to examples said above. Okay, I admit that you have successfully explained to me what video game developers are doing as an alternative, but that still doesn't accept the fact that it is possible to track down and punish all violators that emulate said material. As stated above, if I can get permanently banned for being a dick to other people online, then those that show how to emulate or demonstrate such illegal activity can too. I understand that one cannot punish a person that brags or admits to pirating or emulating without evidence, as with other crimes (except for terrorism and threats), but why are developers too lazy to punish them but not others with less severe crimes? For more information about what the hell I am even talking about, go on YouTube, search up "ReviewTechUSA", and watch his video which says "Dear Sega, SUE DSPGaming!" and then you will understand. (I know that I said I will never use sources in my argument, but since you want proof so bad, I will just give you some to you just for this situation. He actually makes such good arguments though, so do watch!) There are many strategies that they can use to punish them, but if they don't plan them out strategically (pun intended), then I guess they are just prolonging the inevitable (such strategies will not be discussed as they can be used against me). And about brand loyalty. There are so many companies out there that don't give two craps about their consumers as long as they gotten their money. They don't care if you are happy or not, as long as you get brought to "justice", as long as their property is protected, and as long as they were loyal to you right before you bought their items and left the store. Such companies do not care about their fanbase and are terrible with their customer service. And such companies include Sega, Microsoft, and Sony, and believe me, there are many PlayStation and Xbox owners that are extremely mad at them yet they don't care one bit since they know Nintendo will never convince them to join them and leave Sony and Microsoft. Sega was like that when they were still around after the Genesis and during the CD/32-X, Saturn, and Dream-Cast era, but now they are better, but still, that's what killed them to become the losers they are today. (I know that I am contradicting myself, but I am trying to prove to you that such companies do exist that don't care about brand loyalty after consumers have bought their products that they wanted to sell to them.) As with the other countries argument, I never assumed the United States; I actually meant North America as I am Canadian (and yes, ISIS did retaliate due to Harper's stupidity; no, you're American, so you have no right to argue about that) and thus assumed this was both countries. Since I am in Canada, the copyright act is similar to the American one, except that it is only 50 years instead of 75, and I think that it can be 50 years after the item's publication and not 50 years after the copyright holder's death, so sucks to be in America (no offense though). And no, it's not fair to limit it to the United-States; North America certainly, but not limited to America as I am Canadian and I'm not going to cross the south border just to emulate some video games. Also, remember that this site it www.debate.org, not www.debate.com, so although it is very American-like, it is technically North American (which is international by the way). And I'm not even going to discuss about international treaties, maybe we can debate about that another time of why those that sign such treaties still break them (China and Russia on human freedoms and rights maybe)? So you contradicted yourself yet again. Funny how almost all of my opponents contradict their statements yet always seem to ignore it and/or assume that I will never know about them. You say that my past rebuttal had no substance now you say that many of my points have successfully defeated yours; and I will not use sources!