The Game "Halo Reach" Exceeds the game "Halo 3" In quality

Without further ado, let our mighty clash of words begin! I would like to begin by defining a few key terms that I feel are essential to this debate, and will help further our viewers understanding of arguments, and sequences through this debate. ****DEFINITIONS****Halo Reach: Halo: Reach is a first-person shooter video game set in the Halo universe and direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. . http://halo.wikia.com...Exceeds: to go beyond in quantity, degree, rate, etc. : to exceed thespeed limit. . http://dictionary.reference.com...Halo 3: Halo 3 is a first-person shooter video game. It is based on the fictional events and settings in the Halo universe at the end of the Halo trilogy. . http://halo.wikia.com...Quality: an essential or distinctive characteristic, property, or attribute. . http://dictionary.reference.com...Given that the definition of quality I am using is from the same source as my opponents, I feel that it is okay to use the one specified as above. While all the definitions essentially mean the same thing, I feel the one provided above specifically qualifies to this debate wit ha significant grade of purpose. The reason I choose to bring this up is because of a few choice words used in defining the word. My opponents definitions uses "grade of excellence" which is to determine whether the object under criticism has or simply doesn't have, the quality grade of excellence. The difference being in the definition I provided, the phrase "an essential or distinctive characteristic" meaning, that something can still have quality, while not necessarily being measured up to the same quality standards as perhaps another object. Basically the definition is which I provide allows both items to be of quality, but is specifically defining that item through that special characteristic(s). This is what I hope to display to my viewers throughout this debate, that both items can contain quality, though one item may be a little bit more special, for the reasons I am about to specify. Without Further ado, Let us begin. ****MY CASE****C1: GAMEPLAYThroughout each of my contentions, I will attempt to display certain aspects at a time, and prove why their value (quality) is superior (exceeding) to that of halo 3's. I would first like to start out with the game play aspect of the video game. Game play: The plot of a computer or video game or the way it is played. . http://dictionary.reference.com... SUB A: Weapons. I am bringing up this point first, because on my profile a few days ago, my opponent noted to me several interesting things that he noticed were "Detrimental" about the game halo reach. The first was about the amount of weapons having decreased in this game. Well I knew off the bat that this assertion was not true, however, I felt like doing a little research just for the fun of it. Here were my results. Halo 3 Weapons:1. Beam Rifle2. Covenant Carbine3. Energy Sword4. Fuel Rod Gun5. Needler6. Plasma Pistol 7. Plasma Rifle8. Plasma Cannon 9. Brute Shot10. Gravity Hammer11. Mauler12. Spiker13. Assault Rifle14. Battle Rifle15. Flamethrower16. Machine Gun Turret17. Magnum18. Missile Pod19. Rocket Launcher20. Shotgun21. SMG22. Sniper Rifle23. Spartan Laser24. Firebomb25. Frag Grenade26. Plasma Grenade27. Spike Grenade28. Sentinel beam. http://halowiki.net...We see we Have 28 usable weapons throughout the campaign of halo 3. Now let's check out Halo Reach. Halo Reach weapons: 1. AIE-486H Heavy Machine gun2. Anti-Vehicle Shade3. Assault cannon4. Combat knife5. Energy dagger 6. H-165 FOM Target Locator7. M1024 ASW/AC 30mm ALA Cannon8. M247H Heavy Machine Gun9. M319 Individual Grenade Launcher10. M392 Designated Marksman Rifle11. M41 Light Anti-Aircraft Gun12. M41 Surface-to-Surface Rocket13. Medium Anti-Vehicle/Assault Weapon14. M45 Tactical Shotgun15. M6 Grindell/Galilean Nonlinear Rifle16. M6 Series17. M6G Personal Defense Weapon System18. M71 Anti-Aircraft Gun19. M8 Automated Defense System20. M9 High-Explosive Dual-Purpose grenade21. MA37 Individual Combat Weapon System22. MG460 Automatic Grenade Launcher23. Magnetic Accelerator Cannon24. Mark 2488 Magnetic Accelerator Cannon25. Medusa Missile26. Plasma mortar27. Sniper Rifle System 99 Anti-Matériel28. Type-1 Antipersonnel grenade29. Type-1 Energy Weapon/Sword30. Type-2 Energy Weapon/Hammer31. Type-25 Carbine32. Type-25 Directed Energy Pistol33. Type-25 Directed Energy Rifle34. Type-31 Rifle35. Type-33 Guided Munitions Launcher36. Type-33 Light Anti-Armor Weapon37. Type-38 Anti-Aircraft Cannon38. Type-50 Directed Energy Rifle/Heavy39. Type-51 Directed Energy Rifle/Improved40. Type-52 Directed Energy Support Weapon41. Type-52 Guided Munitions Launcher/Explosive42. Type-52 Special Applications Rifle . http://halo.wikia.com...As You can see in Halo Reach there are nearly twice the amount of allotted weapons in the game. There are also more vehicles, and other playing inhabitations, however, if sources and lists are needed for those, I will respond with them later to save character space. The purpose of this argument is to show that halo reach offers a vast plethora of options for the players to expand their playing ability with in which they didn't have in the halo 3 game. SUB B: Multiplayer mode. I feel this is an important category to bring up, as this is another one of the most popular features of all the halo sagas; the online multi-player experience. Reach contains a lot of what the halo 3 game had in the multi-player had, except additionally a bit more. Most of the popular concepts; IE Forge, capture the flag, team slayer, team swat, rumble pit, lone wolves, are all included in the new game as well. . http://en.wikipedia.org...In addition to this, there are also Several new maps including but not limited too: Boardwalk, Boneyard, Countdown, Powerhouse, Reflection, Spire, Sword Base, Zealot, The Cage, Pinnacle, Asylum, Hemorrhage, and Paradiso. . http://www.gamesradar.com...These maps are well structured to provide a particularly fun player environment. With the addition of the maps and the new features, that it contains, each of these qualities far exceed those of halo 3's. Also we cannot forget about the special player apps including: holograms, Invisibility, energy shielding, limited power blocking, etc. None of these fun additions are included in the Halo 3 game as a frequent RB ability. C2: STORYLINENot only is the game superior in it's gameplay, but it also has amazing graphics, fun cut scenes, and an awesome story line to play by. It goes beyond the normal master chief and cortana, and explains the history of the game, and how the humans took a turn for the worst and got to the position they were in on halo 1. "Halo: Reach takes place in late in the year 2552, during theCovenant invasion of the Human colony world Reach, which serves as the main military center of the UNSC. The game follows Noble Team, a six-man special operations unit of oneSPARTAN-II and five SPARTAN-III commandos. The player assumes the role of the team's latest member, SPARTAN-B312or "Noble Six" and will be defending Reach from its ultimate downfall at the hands of the Covenant forces. Over the course of the campaign, the players will visit various locales on and above planet Reach which includes remote civilian homesteads, high-tech ONI facilities such as Sword Base, the metropolitan city of New Alexandria, as well as a segment of space combat in a Sabre fighter. The player will also encounter indigenous creatures such as the Moa and theGúta. . http://halo.wikia.com...****CONCLUSION**** I conclude by saying that I have provided plenty of evidence showing that reach is superior to that of halo 3. I urge the voters to vote Pro. Thankyou.