Pokemon is Better Than Yu-Gi-Oh

No need o apologize for the wait, life is predominately busy for the majority of us and DDO should not be a priority :) “While I agree that the originality of pokemon is running low, there is still not much origonallity with YGO. YGO consists of, as my oponent agrees with, mostly dragons, and creatures that rip eachother apart. It is a violent game, and should not be subjected to the likes of the children.” The card game certainly isn’t, and the television series employs ‘holograms’ to protect monsters. Furthermore, the holograms shatter into pieces when destroyed, not spill blood or become nastily deformed (e.g. you don’t have a bloody, dismembered arm lying around after a monster is struck). “but the point of it [Venemoth, and Pokemon in general) was also for kids to see the easy analogies between pokemon and real life things, to make it more beleivable.” While no referenced quote is provided, I concede that this is most likely the idea behind the names. However, YGO is not trying to be easy nor realistic in its approach. It is based (primarily) off Egyptian monster, all of which are non-existent (or at least yet to be proven to exist, lol). Both brands have a different purpose; therefore, neither can be better than the other in this regard. “Armityle the Chaos Phantom, which involves fusing 3 God type monsters that each take 3 monsters to summon. This is simply to hard to summon, and to build children up and then knock them down by a spell or trap card teaches them that no matter how hard they try, they can still be easily defeated very easily.” Conversely, it could teach children some invaluable lessons in life, for example, ‘life is not fair’. Also, it may ingrain some ‘common sense’, or even more complex concepts. Summoning this monster when there are 5 face down magic/trap cards is not a good idea because it is more than likely that one of the cards will hurt the newly summoned beast. The concept of ‘risk and reward’, commonly seen in the business world, caught also be taught to the kids. To demonstrate this point, say there are no cards in the magic or trap zone on the opponent’s side of the field. Relative to the ‘risk and reward’ concept, it is apparent that there is no risk due to a lack of magic/traps cards. Say there is one magic/trap card on the opponent’s side of the field. The child must now evaluate whether summoning the monster now is a good idea – whether the risk (losing the monster to the potential trap card) is worth the reward (summoning the monster and most likely winning the game). Evaluations like these are invaluable in real life, and children could learn them from situations like these. “My oponent then argues about the age rating of the game and show. Obviosly, kids these days don't follow the age advised. Kids these days watch south park and family guy for fun, and obviosly dont follow it. I'm sure my oponent can agree on that.” I don’t see how this weakens the YGO franchise; it only highlights the result of lazy parenting. “I agree with my oponent in that simplicity is preferable” I didn’t quite say that, in fact, I argued complexity can create a better gaming environment as there is greater scope for tactics and strategies. “But YGO only has attack and defense, with no room to choose a certain attack, while pokemon has the opurtunity to learn for attacks that can create combos and still add to simpler, easyer to understand mechanics of a card game.” Previously, you argued that YGO was not as simple as “attack and defence”: “Now, they have added synchro summons, "xyz" summons, fusions between other fusion, synchro, and XYZ monsters, and even summoning a lot of powerful effect monsters cost special tributes”. You’re arguing that “YGO only has attack and defence”, yet is too complicated due to things that are not attack and defence. Sure, there is “no room to choose certain attack[s]”, but the complexity comes elsewhere within the aspects that are not “attack and defence”. “YGO, like my oponent states, only consists of a card game and an unpopular show. For pokemon, the show is obviosly more popular, so is the game, but it is true that the card game isn't, but the videogame is the main focus, and that is where it leaves YGO in the tracks”. The show, I think, is less popular than the card game. I don’t have statistics and an accredited interpretation to show that the show is objectively “unpopular”. I don’t think either of us are in a valid judge position to determine how popular a show is, especially when no statistics are present. Frankly, you summation is unsupported. I would like to conclude by showing you this [1]; it is in the rules to shake hands before a match, which teaches children about sportsmanship. [1] http://www.yugioh-card.com...