The Responsibility Lies With Parents  In the digital age, young people are almost certain to be exposed to violent media content, including violent video games, even if parents attempt to restrict children’s exposure to such content in the home. Parents therefore have an obligation to educate themselves about video games (many government, industry and private websites provide such information) and to help their children become “media literate” regarding the content and context of games.  The state places responsibility on parents for the welfare of a child and in doing so the state can allow things that would potentially be dangerous for children, anything from skateboards to R-rated films, as long as parents can supervise their children. Parents need not know how to skateboard to supervise such activity, but should know about potential risks and safety equipment. This same logic applies to video games.  To not confer this responsibility on parents is to further undermine their status as role models for their children, as it assumes that parents are incapable of ensuring the safety of their children.  Practically speaking, this could affect the respect they get from their children, with “The government says I can’t,” being a much weaker response when questioned about violent video games than an actual explanation of the harms behind them. [1]  [1] American Psychological Association. "Violent Video Games — Psychologists Help Protect Children from Harmful Effects", 8 June 2004,