Video games Improve Skills  First, the claims of harm caused by video games have not been proven.  The most criticised violent video games are generally military shooters. However, these games generally focus much more strongly on multiplayer components of the game.  These multiplayer components often require significant levels of teamwork in order for one side to be successful over the other. As such, many of these video games end up teaching players core teamwork skills as well as often teaching leadership skills when players become part of organised gaming groups.  Further, numerous researchers have proposed potential positive effects of video games on aspects of social and cognitive development and psychological well-being. It has been shown that action video game players have better hand-eye coordination and visuo-motor skills, such as their resistance to distraction, their sensitivity to information in the peripheral vision and their ability to count briefly presented objects, than non-players. Video games also promote the development of intellectual skills such as planning and problem-solving, and social games may improve the social capabilities of the individual. [1]  Given then that video games provide these benefits, banning violent games would harm the industry overall, causing many of the developers of other games which encourage these kinds of skills to lose their funding from game publishers. Put simply, the banning of violent video games would lead to fewer games overall being published and if these games have the effects listed above then a great net benefit is lost in the process. [2]  [1] Green, C. Shawn &amp; Daphne Bavelier. Action video game modifies visual selective attention. Nature, 2003, 423:534-537.   [2] Olson, Cheryl K. Children’s motivations for video game play in the context of normal development. Review of General Psychology, 2010, 14: 180-187.