The government has no such right to restrict the right of free speech inherent in all video games. In a 2011 judgement, the American Supreme Court ruled "while states have legitimate power to protect children from harm, 'that does not include a free-floating power to restrict the ideas to which children may be exposed.'"1 This is in part due to the fear that to restrict violent video games would be a step towards the banning or restriction of books considered antithetical to the views of the government. A state could ban all books or films that paint a negative image of society or encourage revolution, however that is clearly the action of a dictatorial or authoritarian state. Stan Lee, the creator of comic book characters like The Hulk and Spiderman, sees a comparison to the attempt in the 1950s to restrict the sales of comic books. "Comic books, it was said, contributed to 'juvenile delinquency'. A Senate subcommittee investigated and decided the U.S. could not 'afford the calculated risk involved in feeding its children, through comic books, a concentrated diet of crime, horror and violence.'"2 As Lee notes, in hindsight this appears comical2. The same mistake cannot be made with violent video games.  1 Holland, J. J. (2011, June 27). Can't ban violent video sales to kids, court says. Retrieved June 28, 2011 from the Associated Press  2 Lee, S. (2010, September). Defend video games with Stan Lee. Retrieved June 20, 2011, from Video Game Voters Network: