Violent video games desensitise users  Violent video games do not only affect individuals but also society as a whole. The sole purpose of a player in these games is to be an aggressor. The heartlessness in these games and joy of killing innocent people create a desensitization and disinhibition to violence that can ultimately lead to a more violent society. A Bruce Bartholow study in 2011 proved for the first time the causal association between desensitisation to violence and increased human aggression1. They are also a very selfish, lonely form of entertainment which undermines the structure of an ordered, interdependent society. A study conducted by psychologists in 2007 found that of 430 primary school children, 'the kids who played more violent video games changed over the school year to become more verbally aggressive, more physically aggressive and less helpful to others.'2  1 University of Missouri-Columbia. (2011, May 26). Violent video games reduce brain response to violence and increase aggressive behaviour. Retrieved June 2, 2011, from ScienceDaily:  2 Schaffer, A. (2007, April 27). Don't Shoot. Retrieved June 2, 2011, from Slate: