Hearthstone game state:
ENTITY_ID: 1
ZONE: PLAY
CARDTYPE: GAME
STATE: 2
ENTITY_ID: 2
PLAYSTATE: PLAYING
RESOURCES: 7
HERO_ENTITY: 64
MAXHANDSIZE: 10
PLAYER_ID: 1
ZONE: PLAY
CONTROLLER: 1
CARDTYPE: PLAYER
ENTITY_ID: 3
PLAYSTATE: PLAYING
LAST_AFFECTED_BY: 16
RESOURCES_USED: 6
RESOURCES: 6
HERO_ENTITY: 66
MAXHANDSIZE: 10
PLAYER_ID: 2
ZONE: PLAY
CONTROLLER: 2
CARDTYPE: PLAYER
TEXT: Give all minions in your hand +1/+1.
Spend 2 <b>Corpses</b> to give them +1/+1 more.
ENTITY_ID: 8
COST: 2
ZONE: HAND
CONTROLLER: 1
CLASS: DEATHKNIGHT
CARDTYPE: SPELL
ZONE_POSITION: 4
TEXT: Give your minions +1/+1 and <b>Elusive</b>.
ENTITY_ID: 15
COST: 3
ZONE: HAND
CONTROLLER: 1
CLASS: DEATHKNIGHT
CARDTYPE: SPELL
ZONE_POSITION: 3
TEXT: Your other minions have +1/+1.
ENTITY_ID: 17
HEALTH: 7
ATK: 7
COST: 7
ZONE: HAND
CONTROLLER: 1
CLASS: NEUTRAL
CARDTYPE: MINION
ZONE_POSITION: 6
TEXT: Give all minions in your hand +1/+1.
Spend 2 <b>Corpses</b> to give them +1/+1 more.
ENTITY_ID: 28
COST: 2
ZONE: HAND
CONTROLLER: 1
CLASS: DEATHKNIGHT
CARDTYPE: SPELL
ZONE_POSITION: 1
TEXT: Your other minions have +1/+1.
ENTITY_ID: 29
HEALTH: 7
ATK: 7
COST: 7
ZONE: HAND
CONTROLLER: 1
CLASS: NEUTRAL
CARDTYPE: MINION
ZONE_POSITION: 2
TEXT: Raise up to 5 <b>Corpses</b> as 2/2 Risen Ghouls with <b>Rush</b>.
ENTITY_ID: 30
COST: 5
ZONE: HAND
CONTROLLER: 1
CLASS: DEATHKNIGHT
CARDTYPE: SPELL
ZONE_POSITION: 5
ENTITY_ID: 34
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 7
ENTITY_ID: 41
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 1
ENTITY_ID: 46
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 5
ENTITY_ID: 56
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 2
ENTITY_ID: 57
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 3
ENTITY_ID: 60
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 6
ENTITY_ID: 61
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 4
ENTITY_ID: 64
HEALTH: 30
LAST_AFFECTED_BY: 51
ZONE: PLAY
CONTROLLER: 1
CLASS: DEATHKNIGHT
CARDTYPE: HERO
TEXT: [x]<b>Hero Power</b>
Summon a 1/1 Ghoul
with <b>Charge</b>. It dies at
end of turn.
ENTITY_ID: 65
COST: 2
ZONE: PLAY
CONTROLLER: 1
CLASS: DEATHKNIGHT
CARDTYPE: HERO_POWER
ENTITY_ID: 66
HEALTH: 30
LAST_AFFECTED_BY: 62
DAMAGE: 11
ZONE: PLAY
CONTROLLER: 2
CLASS: WARLOCK
CARDTYPE: HERO
TEXT: <b>Hero Power</b>
Draw a card and take $2_damage.
ENTITY_ID: 67
COST: 2
ZONE: PLAY
CONTROLLER: 2
CLASS: WARLOCK
CARDTYPE: HERO_POWER

Available options:
{'ID': 34, 'List': [{'Type': 'END_TURN', 'Main': {'ID': 0, 'Targets': None, 'PlayErrorInfo': {'PlayError': 'INVALID', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 28, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 29, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 15, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 8, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 30, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 17, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 65, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 64, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_ATTACK_GREATER_THAN_0', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 66, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_YOUR_TURN', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 67, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_YOUR_TURN', 'PlayErrorParam': None}}, 'Subs': []}]}

Chosen action:
HasSubOption: yes
HasPosition: yes
Id: 34
Index: 2
Target: 0
SubOption: -1
Position: 1

Outcome:
ENTITY_ID: 2
RESOURCES_USED: 0=>7
ENTITY_ID: 8
ZONE_POSITION: 4=>3
ENTITY_ID: 15
ZONE_POSITION: 3=>2
ENTITY_ID: 17
ZONE_POSITION: 6=>5
ENTITY_ID: 29
EXHAUSTED: 0=>1
ZONE: HAND=>PLAY
ZONE_POSITION: 2=>1
ENTITY_ID: 30
ZONE_POSITION: 5=>4