Hearthstone game state:
ENTITY_ID: 1
ZONE: PLAY
CARDTYPE: GAME
STATE: 2
ENTITY_ID: 2
PLAYSTATE: PLAYING
RESOURCES: 1
HERO_ENTITY: 64
MAXHANDSIZE: 10
PLAYER_ID: 1
ZONE: PLAY
CONTROLLER: 1
CARDTYPE: PLAYER
ENTITY_ID: 3
PLAYSTATE: PLAYING
RESOURCES: 1
HERO_ENTITY: 66
MAXHANDSIZE: 10
PLAYER_ID: 2
ZONE: PLAY
CONTROLLER: 2
CARDTYPE: PLAYER
TEXT: Deal $2 damage
to a minion. <b>Finale:</b> <b>Discover</b> a Fel spell.
ENTITY_ID: 7
COST: 1
ZONE: HAND
CONTROLLER: 1
CLASS: DEMONHUNTER
CARDTYPE: SPELL
ZONE_POSITION: 2
TEXT: [x]After you cast a spell,
gain +1 Attack until
your next turn.
ENTITY_ID: 8
HEALTH: 3
ATK: 1
COST: 1
ZONE: HAND
CONTROLLER: 1
CLASS: NEUTRAL
CARDRACE: 92
CARDTYPE: MINION
ZONE_POSITION: 4
TEXT: [x]After you cast a spell,
gain +1 Attack until
your next turn.
ENTITY_ID: 11
HEALTH: 3
ATK: 1
COST: 1
ZONE: HAND
CONTROLLER: 1
CLASS: NEUTRAL
CARDRACE: 92
CARDTYPE: MINION
ZONE_POSITION: 3
TEXT: Give your hero +2_Attack this turn. Draw a card.
ENTITY_ID: 17
COST: 2
ZONE: HAND
CONTROLLER: 1
CLASS: DEMONHUNTER
CARDTYPE: SPELL
ZONE_POSITION: 1
TEXT: <b>Outcast:</b> Draw a card.
ENTITY_ID: 20
HEALTH: 1
ATK: 1
COST: 1
EXHAUSTED: 1
ZONE: PLAY
CONTROLLER: 1
CLASS: DEMONHUNTER
CARDTYPE: MINION
ZONE_POSITION: 1
TEXT: <b>Rush</b>. After your hero attacks an enemy, this attacks it too.
ENTITY_ID: 26
HEALTH: 8
ATK: 8
COST: 8
ZONE: HAND
CONTROLLER: 1
RUSH: 1
CLASS: DEMONHUNTER
CARDRACE: 15
CARDTYPE: MINION
ZONE_POSITION: 5
ENTITY_ID: 34
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 1
ENTITY_ID: 47
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 4
ENTITY_ID: 50
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 2
ENTITY_ID: 52
ZONE: HAND
CONTROLLER: 2
ZONE_POSITION: 3
ENTITY_ID: 64
HEALTH: 30
ZONE: PLAY
CONTROLLER: 1
CLASS: DEMONHUNTER
CARDTYPE: HERO
TEXT: [x]<b>Hero Power</b>
+$a1 Attack this turn.
ENTITY_ID: 65
COST: 1
ZONE: PLAY
CONTROLLER: 1
CLASS: DEMONHUNTER
CARDTYPE: HERO_POWER
ENTITY_ID: 66
HEALTH: 30
ZONE: PLAY
CONTROLLER: 2
CLASS: SHAMAN
CARDTYPE: HERO
TEXT: <b>Hero Power</b>
Summon a random basic Totem.
ENTITY_ID: 67
COST: 2
ZONE: PLAY
CONTROLLER: 2
CLASS: SHAMAN
CARDTYPE: HERO_POWER

Available options:
{'ID': 4, 'List': [{'Type': 'END_TURN', 'Main': {'ID': 0, 'Targets': None, 'PlayErrorInfo': {'PlayError': 'INVALID', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 7, 'Targets': [{'ID': 20, 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, {'ID': 64, 'PlayErrorInfo': {'PlayError': 'REQ_MINION_TARGET', 'PlayErrorParam': None}}, {'ID': 66, 'PlayErrorInfo': {'PlayError': 'REQ_MINION_TARGET', 'PlayErrorParam': None}}], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 11, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 8, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 65, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'NONE', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 17, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_ENOUGH_MANA', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 26, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_ENOUGH_MANA', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 64, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_ATTACK_GREATER_THAN_0', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 66, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_YOUR_TURN', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 67, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_YOUR_TURN', 'PlayErrorParam': None}}, 'Subs': []}, {'Type': 'POWER', 'Main': {'ID': 20, 'Targets': [], 'PlayErrorInfo': {'PlayError': 'REQ_NOT_MINION_JUST_PLAYED', 'PlayErrorParam': None}}, 'Subs': []}]}

Chosen action:
HasSubOption: yes
HasPosition: yes
Id: 4
Index: 2
Target: 0
SubOption: -1
Position: 2

Outcome:
ENTITY_ID: 2
RESOURCES_USED: 0=>1
ENTITY_ID: 8
ZONE_POSITION: 4=>3
ENTITY_ID: 11
EXHAUSTED: 0=>1
ZONE: HAND=>PLAY
ZONE_POSITION: 3=>2
ENTITY_ID: 26
ZONE_POSITION: 5=>4