# Presentation: 506422

## Learning Technologies is a HQs project under the NEO Education Technology Program, often simply referred to as LT.  
What does LT do?  We make wonderful toys, actually they are wonderful teaching tools that present engaging and challenging learning experiences.  
Learning Technologies builds teaching tools that connect learners with the universe, the universe of visualized NASA data collected from places of deep space out there way beyond Earth and also that special place, Earth, as viewed from out there.

- Learning Technologies is a HQs project under the ***NEO*** Education Technology Program, often simply referred to as LT.
- What does LT do?  We make wonderful toys, actually they are wonderful teaching tools that present engaging and challenging learning experiences.
- Learning Technologies builds teaching tools that connect learners with the universe, the universe of visualized ***NASA data*** collected from places of deep space out there way beyond Earth ***and also*** that special place, Earth, as viewed from ***out there***.

- Learning Technologies

## Learning Technologies is currently building the platform for the most expansive delivery of NASA content possible.  This platform will be sustainable (thrive beyond the 3-year incubator of performance-based funding), this platform will be replicable (address different learning styles, always intending to play to the strengths of the respective learner), and this platform (of teaching tools, based on open source standards) will be as accessible as possible, freely available via the web and other sources (CDs...).  
Learning Technologies builds teaching tools for all learners (K-thru-gray), for use in schools, at home, at science centers and tech museums, and soon on PDA’s and home video game boxes.

- Learning Technologies is currently building the platform for the most expansive delivery of ***NASA content*** possible.  This platform will be ***sustainable*** (thrive beyond the 3-year incubator of performance-based funding), this platform will be ***replicable*** (address different learning styles, always intending to play to the strengths of the respective learner), and this platform (of teaching tools, based on open source standards) will be as ***accessible*** as possible, freely available via the web and other sources (CDs...).
- Learning Technologies builds teaching tools for ***all learners*** (K-thru-gray), for use in schools, at home, at science centers and tech museums, and soon on PDA’s and home video game boxes.

- Learning Technologies

## An analogy might be...Learning Technologies builds the delivery system from the delivery pipeline (that being the connection to NASA data) to the actual delivery point (that being the visualization of the NASA content).  
As LT moves into the future, we will continue to provide prototype implementation of problem-based learning experiences that are coordinated with NASA Enterprises and address National Science Standards.  
The education community and commercial enterprises can leverage this platform by building value-added products around this educational delivery system, a delivery system that will be continuously updated and refreshed with ever expanding NASA content.

- An analogy might be...Learning Technologies builds the ***delivery system*** from the ***delivery pipeline*** (that being the connection to NASA data) to the actual ***delivery point*** (that being the visualization of the NASA content).
- As LT moves into the future, we will continue to provide ***prototype*** implementation of ***problem-based*** learning experiences that are coordinated with NASA Enterprises and address National Science Standards.
- The ***education community*** and ***commercial enterprises*** can leverage this platform by building ***value-added products*** around this educational delivery system, a delivery system that will be continuously updated and refreshed with ever expanding NASA content.

- Learning Technologies

## City Slicker Wisdom at 

**City Slicker Wisdom at **
**Ed-dude-cation Ranch**

- Billy Crystal and Jack Palance are having a conversation along the trail.  Palance asks Crystal,
- “Do you know what the secret to life is?” Crystal responds "No, what?"  Palance holds up his index finger and says “This.”  Crystal says, “Your finger?”
- Palance continues, “One thing.  Just one thing.  You stick to that and everything else [will follow]”
- Then Crystal asks, “That's great, but what's the one thing?”
- The old trail-hand says, “That's what you've gotta figure out.”

## EDUCATION

**That “One thing” is**

**EDUCATION**
- everything else will follow

## That One Thing:

**That One Thing:**
**Education, Education, Education**

- We believe education is a national priority.
- George W. Bush (NCLB), January 8, 2002
- “In short, we want to make scientific discovery, research, and exploration, _cool and exciting_ so that kids want to learn more,drawn by natural human inquisitiveness.”
- Sean O’Keefe, April 12, 2002
- NASA’s missions to understand and explore depend upon educated, motivated people with the ingenuity to _invent tools_ and solve problems, and the courage to always ask the next question.
- Dr. Adena Loston, March 2003

## Learning Technologies

**Learning Technologies**
**The Mission**

- “...develop ***NASA**** *content* ****teaching tools***that inspire and educateusing innovative and emerging technologies, and current educational standards.”

## How? Apply current game simulation technologies to teaching tools based on NASA content:

- How? Apply current game simulation technologies to _teaching tools_ based on NASA content:
- E.g., NASA satellite data visualized with game _quality_ graphics and interactivity.
- This _teaching tool_ has a name: the NASA Experiential Platform (EXP)
- Freely available, replicable, sustainable (based open source standards), viable for value-added commercial expansion.

**NASA, the Ultimate Tool Builder**
- We “invent tools and solve problems” Dr. Adena Loston

## Learning Technologiesinventing tools and solving problems

**Learning Technologies**inventing tools and solving problems

- _Teaching Tools_ (Experiential Platform)
- Suite of 3D Interactive Environments
- Connected to NASA data sources:
***Access to ***and ***refreshing of*** NASA content is as easy as pointing your browser to a website or placing anauto-install CD into your computer.
- Coordinated with NASA Enterprises
- Address National Science Standards
- Problem-Based Learning Experiences

## Construct-It-YourselfProblem Based Learningwith NASA’s Scientifically Accurate3D Experiential Platform 

- Construct-It-YourselfProblem Based Learningwith NASA’s Scientifically Accurate3D Experiential Platform

**Understand the Moon’s** ***phases*** and the difference between ***the*** ***far side ***and*** the dark side ***from your celestial arm chair.
**Understand the seasons** from a perspective that lets you marvel at Earth’s tilted relationship with the Sun.
- Compare the hemispherical shift of Photosynthetically Absorbed Radiation (Leaf Area) from Northern to Southern Hemispheres over a year.
**Compare Mars to Earth,** Chad’s Emi Koussi (volcano) to Mars’ Elysium Mons, and Arizona’s Grand Canyon with Valles Marineris.
**The Ozone Hole?**  Watch it happen and understand what causes it.
**Time Travel?**  Rendezvous with the speeding ***asteroids*** that almost hit Earth in 1994 and 2002.
- See Voyager's ***parting glance*** of Neptune as it left the Solar System.