**Goddard Mixed Volleyball League**

**Rules and Regulations**

**Fall 2005 - Spring 2006**

![](media/image1.png){width="3.5305555555555554in"
height="3.8847222222222224in"}

> **Table of Contents**
>
> Rules

1\. Composition of teams 1

2\. Matches 1

3\. Equipment Handling 2

4\. Officials 2

5\. Scoring 2

6\. Penalty Points 3

7\. Co-ed rules 3

8\. Positions 3

9\. Rotations 4

10\. Time Outs 4

11\. Substitutions 5

12\. Serving 5

13\. Service Receive 5

14\. Contacts 6

14.1 The Bump (Two arm contact) 6

14.2 One Arm Contact 6

14.3 The Set (Overhead Pass) 6

14.4 The Block 6

14.5 The Spike 7

15\. Center Line Violation 7

16\. Net Violations 7

17\. Refereeing 7

18\. Distractions 8

19\. Coaching 8

20\. Court Boundaries 8

21\. Obstructions 9

22\. School restrictions 9

> Charter & Bylaws

1.0 Purpose of GMVL: 11

2.0 Size: 11

3.0 Rules. of Play: 11

4.0 Government: 11

4.1 Term of the EC: 11

4.2 Size, Membership and Election of the EC: 11

4.3 Duties and Responsibilities of the EC: 11

4.4 Authority of the EC: 12

4.5 Captain\'s Meetings: 12

**Setup, Warmup, Match, and Cleanup Times**

Greenbelt (Fri.) and Woodmore Mon.) 13

> **Goddard Mixed Volleyball League (GMVL) Rules**
>
> Official rules of the USVBA hold unless addressed here. Any questions
> or conflicts should be brought to the attention of the League
> Commissioner or the Rules and Regulations Committee.

# 1. Composition of teams 

> 2 men 2 women - minimum (a team must play with a minimum of 4 players)
>
> 3 men 3 women - normal situation
>
> 3 men 2 women - permitted 4 men 2 women - **NOT permitted**
>
> 2 men 3 women - permitted
>
> 2 men 4 women - permitted
>
> 1 man 5 women - permitted
>
> 0 men 6 women - permitted

If a team starts playing a game with less than 6 players, players
arriving late may enter the game immediately. They may enter in any
legal position (see section 8) except for the current server.

> Team rosters are required and shall be kept up to date by submitting
> updates to the GMVL commissioner. Players listed on a given team\'s
> roster may only play for that team. A player may only be listed on one
> team roster.
>
> A player must play in at least two matches (2 separate dates) to be
> eligible to participate in play-off games.
>
> The following persons are eligible to play in the GMVL:
>
> a\. GSFC employees, the immediate families of GSFC employees, current
> GSFC contractors, the immediate families of current GSFC contractors,
> *and personnel from Roosevelt High School as long as no GSFC players
> are denied access to the league.*
>
> b\. All players must be at least 16 years old *or have parental
> consent to play*.

# 2. Matches 

> GMVL plays 4 games per match with a 2 minute rest period between
> games.
>
> A match will last for a maximum of 1 hour and 5 minutes.
>
> Referees will be responsible for keeping the official time.
>
> Play will start at the time indicated on the schedule. A 5-minute
> grace period is allowed. The two team captains ( or acting captains)
> and the officials shall meet at the net at the indicated start time of
> the first game of the match to ascertain if both teams are ready to
> play and to resolve any questions before play commences. If a team is
> not ready to begin at the end of the grace period, but is no more than
> 15 minutes late, that team shall forfeit the first game, but may play
> the remaining three games. If a team is more than 15 minutes late,
> that team forfeits all four games. The maximum length of time that any
> team shall wait for another team is 15 minutes.
>
> After a match has been completed, the team captains (or acting
> captains) and the two officials will sign the score sheet. Any
> problems such as the match being played under protest, referees not
> supplied, lack of equipment should also be indicated on the score
> sheets.
>
> Score sheets will remain in the court book unless a game is under
> protest.
>
> Any protest must be submitted to the GMVL commissioner in writing and
> must be accompanied by a \$10.00 protest fee. The fee will be returned
> if the protest is upheld, otherwise it will be added to the GMVL
> account.

# 3. Equipment Handling

> The teams playing the first match of the night will be responsible for
> setting up the equipment. The teams playing the last match of the
> night will be responsible for clean-up and taking down the equipment.
> The exact set-up and take-down responsibilities are detailed on the
> schedule.
>
> The captains of the teams listed on the schedule are responsible for
> delivering the necessary equipment to their proper location and
> ensuring that all equipment is returned to its designated storage
> location at GSFC. In case any equipment is discovered missing or
> damaged, the captain in charge shall report to the GMVL commissioner
> as soon as practical. Failure to deliver the equipment to the proper
> place on time, so as to impede the playing schedule, will result in
> penalty points as well as possible forfeiture of the match for the
> responsible team. (See Rule 6.)
>
> Equipment shall be returned to its storage area by 12:15 p.m. the
> first work day following the evening of the scheduled match. Equipment
> shall be picked up before 4:00 p.m. on the day of the match.
>
> The equipment consists of the following items for each facility:
>
> Woodmore - Net , 2 balls , scorebook , first aid kit - stored at GSFC
>
> Greenbelt - 2 nets, 4 balls , scorebook , first aid kit - stored at
> GSFC
>
> Standards - stored at Greenbelt
>
> Berwyn- 2 balls , scorebook - stored at Berwyn
>
> ( net and standard belong to Berwyn )

# 4. Officials 

> The referee is paid for and supplied by the Goddard Mixed Volleyball
> League and the first team of each pair on the schedule supplies a
> scorekeeper. *Goddard referees will be used for all games at all
> gyms.* If there are extra players on the sidelines, it is helpful if
> they call the lines.
>
> If a referee isn\'t available for a scheduled match, the match should
> still be played and the results will be counted. At Greenbelt *and
> Roosevelt*, a volunteer referee should be obtained from the team on
> the adjacent court. At Woodmore and Berwyn, the teams will have to
> find a volunteer referee from a team in a previous or following match,
> or else call their own games.

# 5. Scoring 

> Games are played to 15 points (or more if required). The game must be
> won by a margin of 2 points. Only the serving side can score a point.
>
> If a match is ended due to the expiration of the designated time ( see
> rule 2 above ) , the score of the game at that time becomes the final
> score. If a team has at least 8 points, and is ahead by 2 points, they
> will be the winner. Otherwise the game does not affect the standings.
>
> Team standings shall be based on percentage of games won. Each penalty
> point accrued by a team shall be equivalent to one game lost for the
> purpose of determining this percentage.

# 6. Penalty Points 

> Penalty points shall be imposed in the following situations on the
> responsible team:
>
> [Situation]{.underline} [Penalty Points]{.underline}
>
> a\. Equipment delivery up to 15 minutes late, resulting in delay of
> matches. (All teams playing in the first match are obligated to remain
> at the playing location until 15 minutes after equipment is due, but
> they may leave if equipment is not available by that time.) 2
>
> b\. Equipment is not delivered or is delivered more than 15 minutes
> late. 2\*
>
> c\. Equipment is not properly returned to GSFC in timely fashion, so
> as to disrupt smooth flow of equipment transport for matches on a
> subsequent day. 2
>
> Note: Penalty points and forfeits can affect team ranking for GMVL
> membership in the subsequent season, and accrual of excessive
> penalty/forfeit points can lead to dismissal of a team from the GMVL.
> Team ranking information can be acquired from the league commissioner.
>
> \* Plus 1 penalty point for each additional match disrupted or not
> played due to non-availability of equipment. Also the team responsible
> shall forfeit its own match (4 games).

# 7. Co-ed rules

> The players must line up on the court alternating men and women.
>
> If the ball is played more than once by a team before returning the
> ball to the opponent's side of the court, one of those hits must be by
> a woman.

# 8. Positions 

> Players must be in their correct relative positions within the
> rotation when the ball is served. After the contact they can switch
> positions on the court, but they retain their current front row / back
> row status.

If a team is playing with only 5 players, a position will be designated
for the missing person. This position must be considered in determining
which players are front row and can block or spike (see 14.4e and
14.5d). When the empty position rotates to the serving position, the
whole team must rotate one additional position to put the empty position
in the center back. There is no loss of serve or other penalty when the
empty position passes the serving position. There are no special rules
for a team playing with 4 players.

(This rule ensures that all players spend an equal amount of time in the
front row)

> Players may not be overlapped at the time of the serve. An individual
> only has to worry about overlap with adjacent players; other players
> have no effect on overlap with that person. Adjacent players are
> directly to the left and/or right of the person, as well as in front
> or behind the person. All six players must ensure that they are not
> overlapped with their adjacent players at the time of the serve.
>
> Legal positions:
>
> ![](media/image2.wmf){width="5.304861111111111in"
> height="4.610416666666667in"}
>
> For each of the above conditions it is necessary that a player be
> partially behind, ahead, to the right, or to the left of their
> adjacent players. For example, in the lower right diagram above, C is
> only partly in front of F, which is valid.

# 9. Rotations 

> The rotation of the players proceeds in a clockwise direction.
>
> A rotation of more than 6 players may be used. The extra position in
> the rotation (beyond the 6 on the floor) will be between right forward
> and server position. In this case, there can be actually two
> independent rotations, one for men and one for women. For example, a
> rotation of 6 men (3 whom play at one time) and 4 women (3 of who play
> at one time) is allowed. Substitutions following the standard rule may
> be made for any player in the rotation by a player not in the
> rotation. In case of injury, if no substitutes not in the rotation are
> available, a player in the rotation and not currently on the floor may
> substitute for the injured player (and thus decrease the number of
> players in the rotation). The injured player may not re-enter the
> current game. The number of players in a rotation may never drop below
> 4.

# 10. Time Outs

> Two 30-second time-outs are allowed per game per team. If a team calls
> more than 2 time-outs, this results in the loss of serve if the team
> is serving or a point for the other team if they are serving.
>
> Time-outs must be called anytime after a play has stopped and before
> the referee has whistled to resume play. If a time-out is called after
> the score has been given, the time-out will be disallowed and the
> serve will proceed.
>
> Time-outs can only be called by the team captain or designated floor
> captain.
>
> If a time out occurs in the last 2 minutes of the last game of a match
> the game shall be extended by 30 seconds. In the worst case (where
> both teams call both time-outs in the last 2 minutes) the match will
> be extended by 2 minutes.

# 11. Substitutions 

> Each team is allowed 6 substitutions per game, not counting
> substitutions for injured players (see Rule 9 for further explanation
> of injury substitutions).
>
> For direct substitution (non-rotation), a player starting a game may
> be replaced by a substitute and may subsequently re-enter the game
> once, but only in the original position in relation to other
> teammates. Only the original starter may replace a substitute during
> the same game. A player who has entered the game as a substitute and
> then been replaced by the starter in that position originally may not
> re-enter the same game.
>
> Substitutes, like time-outs, can only be called whenever the ball is
> \"dead\". Only the team captain or floor captain may request a
> substitution.

# 12. Serving

> The A league will allow an overhand serve.
>
> The B & C league only allows an underhand serve.
>
> For an underhand serve, the ball, upon being struck on a serve, must
> be completely below the top of the shoulders.
>
> The ball must leave the server\'s hand before being contacted.
>
> The server must not step on the serving line or into the court until
> the ball is served. The server must also be within 10 feet of the
> right side line.
>
> The serve cannot touch the net when crossing it. This would constitute
> a side-out for the serving team.
>
> All players except the server must be inside the court (i.e. not on
> the line) at the time of the contact of the serve.
>
> Players must be in their correct positions within the rotation at the
> time of the serve. They must not be overlapped.

# 13. Service Receive 

> Receiving the serve with two open hands is difficult to do legally and
> will often be called as a carry or double hit.
>
> For all divisions, the best service reception is to bump the ball (for
> more information sees section 14).
>
> Spiking the serve is prohibited.
>
> Blocking a served ball is prohibited.

# 14. Contacts 

> Contact of the ball must be brief and simultaneous. The ball can
> contact any number of parts of the body down to and including the
> waist providing such contacts are simultaneous and that the ball
> rebounds immediately and cleanly after such contact.
>
> When the ball visibly comes to rest momentarily in the hands or arms
> of a player, it is considered as having been held.
>
> The ball must be hit in such a manner that it rebounds cleanly after
> contact with a player. Scooping, lifting, pushing, or carrying the
> ball shall be considered to be a form of holding.
>
> A ball clearly hit with one or both hands together from a position
> below the ball is considered a good play.
>
> Each team is limited to three hits on one side (not counting the
> block) before the ball is passed over the net.
>
> If two players of the same team contact the ball simultaneously
> (except in blocking), this is considered as 2 contacts.
>
> Players may have successive contacts of the ball during blocking and
> during a single attempt to make the first team hit of a ball coming
> from the opponents, even if the ball is blocked, provided there is no
> finger action used during the effort and the ball is not thrown or
> held.
>
> (Note - this is a new USVBA rule and the referee has the final
> decision on how it is called)
>
> It is a violation for back row players to send the ball over the net
> if they are within the *three-meter* line and the ball is totally
> above the level of the net (8 feet). A ball contacted from above the
> height of the net and directed towards the opponent\'s court by a
> back-line player forward of the *3-meter* line does not become an
> illegal hit unless the ball passes fully beyond the vertical plane of
> the net.

## 14.1 The Bump (Two arm contact)

> a\. The ball must be contacted with both arms simultaneously. A double
> contact is a violation. This applies to both underhand and overhead
> bumps.
>
> (Note - there is an exception to this rule as defined in the
> successive contacts rule above)
>
> b\. The bump must be made with joined hands. The bump cannot be made
> with separate open hands.

## 14.2 One Arm Contact 

> a\. A ball cleanly hit with one arm from a position below the ball is
> considered a good play.
>
> b\. When the ball visibly comes to rest momentarily on the hand or arm
> of a player, it is considered as having been held.

## 14.3 The Set (Overhead Pass) 

> a\. Simultaneous contact with fingers of both hands must be made. If
> not, a double hit or throw is called.
>
> b\. The ball may have momentary rest during the recoiling action but
> it may not be held - a violation.

## 14.4 The Block 

> Blocking is the action close to the net which intercepts the ball
> coming from the opponent's side by making contact with the ball before
> it crosses the net, as it crosses the net, or immediately after it has
> crossed the net.
>
> a\. The block does not count as one of a team\'s 3 hits.
>
> b\. A player may reach over the net when blocking a ball that has been
> hit to be returned (i.e. he cannot block a set that does not break the
> plane of the net).
>
> c\. Blocking a served ball is prohibited.
>
> d\. No part of a player\'s body or clothing is allowed to touch the
> net.
>
> e\. Only front row players may block. However, if there are 2 women in
> the front line, a man from the back line may come up to block.
>
> f\. Any player participating in the block may play the ball a second
> time if the ball is hit off him during the blocking attempt.
>
> g\. Multiple contacts of the ball may be made by any player or players
> taking part in a block and shall constitute one contact of the ball.

## 14.5 The Spike 

> a\. A spike is defined as contacting the ball when it is completely
> above the top edge of the net to send it over the net. The part of the
> ball contacted must be on your side of the net.
>
> b\. Spikes cannot reach over the net to spike the ball. The ball must
> break the plane of the net before being attacked. Spikes are allowed
> to follow through over the net if the initial contact has been made on
> their side of the net.
>
> c\. The serve cannot be spiked.
>
> d\. All players are allowed to spike from behind the 10 foot line. If
> a back row player jumps from behind the 10 foot line and spikes the
> ball before landing inside the 10 foot line, this is a valid spike.
> Only front-row players may spike when inside the 10-foot line.
>
> e\. The ball must be cleanly hit when spiking with an open hand.
> Guiding or carrying the ball is a violation unless it\'s done with the
> finger tips and a stiff wrist, as in the tip or dink.
>
> f\. A two-hand spike guides or directs the ball and is a violation.

# 15. Center Line Violation

> If a player steps over the center line, it is not a foul providing at
> least part of each foot remains on or above his side of the court
> (i.e. the foot must step entirely beyond the center line to be a
> violation). The player may not interfere with an opponent making a
> play on the ball.
>
> Any other part of the body, e.g. hand, crossing the center line and
> either touching the opponent\'s court or interfering with another
> player is a violation.

# 16. Net Violations

> No part of a player\'s body or clothing may touch the net. However, if
> the ball strikes the net and pushes the net into an opposing player,
> this is not a foul. This will be a referee\'s judgment call.

# 17. Refereeing

> The referee is in full control of the match and any judgment decisions
> rendered by the referee are final.
>
> Only two people from each team (the team captain and the floor
> captain) can talk to the referee to request timeouts and
> substitutions. Only the floor captain can talk to the referee to
> request clarification of a referee\'s call.
>
> To deal with unsportsmanlike conduct, the referee can flash yellow or
> red cards (stored in the equipment boxes) to the offending player. A
> yellow card is used for a minor offense. It signifies a warning to a
> player to stop the unsportsmanlike conduct. A red card is used for
> serious or repeated violations. It is a penalty card signifying a
> point if the opponent\'s team is serving or a side-out if the
> offender\'s team is serving. A player can be ejected from the game or
> match at the discretion of the referee after the second red card is
> issued to the abusive player.
>
> A person ejected from two matches due to unsportsmanlike conduct will
> not be allowed to play during the remainder of the season.

# 18. Distractions 

> It is illegal to intentionally distract players on the other team. The
> referee should initially warn the offending player or team (with a
> yellow card). Further infractions will result in either a side out or
> point against the offender (red card). The most common infractions
> are:
>
> a\. Stamping your feet at the net.
>
> b\. Yelling at the opponent\'s team.
>
> A person shall be responsible for activities of any children they
> bring to the playing location. Children shall remain away from the
> playing area when a game or practice is in progress. A child entering
> the playing area can be considered a distraction; the team with whom
> the child is associated may be penalized, as described above.

At gyms with two courts (Greenbelt and Roosevelt), players should be
considerate of the other game in progress and limit the amount of noise
and other disturbances (chasing balls, crossing back of court, etc.)
they and their spectators generate to provide minimum interference to
the other game.

# 19. Coaching 

> Coaching by players on the sidelines must be done in a non-disruptive
> manner. Coaching while the ball is in play (e.g. calling a ball in or
> out) is not allowed.
>
> Players on the sidelines may not argue or protest to the referees.
>
> If coaching from the sidelines becomes excessive or disruptive, the
> referee must warn the offending team with a yellow card. On the second
> occasion, a further penalty of a red card can be given.

# 20. Court Boundaries 

> The dimensions of a volleyball court are *59\' x 29\' 6\"*. The net
> should be *7\' 115/8\"* high for co-ed or men\'s volleyball.
>
> A ball which touches a boundary line is in bounds. A ball which
> touches entirely outside a boundary line, but part of which are over
> the boundary line is out of bounds.
>
> A ball returning over the net must cross the net entirely inside the
> edges of the court.
>
> ![](media/image3.wmf){width="6.111111111111111in" height="2.75in"}

# 21. Obstructions 

> If a ball, other than a serve, strikes an obstruction in an area other
> than the opponent\'s side of the net, it is still in play providing it
> does not rebound directly into the opponent\'s playing area.
>
> Any ball hitting the wall is out of play.
>
> Specific obstructions at various playing facilities:
>
> **Greenbelt:**
>
> All basketball backboards are out of play. Ropes and cables near the
> ceiling are considered obstructions as described above, and thus have
> the same status as the ceiling. Basketball rims and cables over the
> centerline will be replays unless the referee determines that the ball
> was going out of play anyway.

Players should be considerate of the other game in progress and limit
the amount of noise and other disturbances (chasing balls, crossing back
of court, etc.) they and their spectators generate to provide minimum
interference to the other game.

> **Woodmore:**
>
> Ropes are considered obstructions as described above, and thus have
> the same status as the ceiling. The center beam is considered part of
> the ceiling and playable as described above.
>
> **Berwyn:**
>
> The top of the ceiling is out of play but the girders are playable.
> Any ball contacting the basketball backboards will be a referees
> judgment call depending on if the ball was going out of play or not.

**Roosevelt:**

None

# 22. School restrictions 

> \* Tennis or basketball shoes are required. Specifically, shoes with
> dark soles or protective trim are not allowed because they scuff the
> floor. The night foreman at each playing facility has the right to
> demand that invalid shoes not be worn on the court.
>
> Other than the restrictions on shoes, there are no restrictions on the
> uniforms worn by players.
>
> It is forbidden to wear any head gear or any article (jewelry, pins,
> bracelets, etc.) which could cause injury during the game. Rings, with
> the exception of flat bands without projections, bracelets, dangling
> earrings and necklaces long enough to clear the chin must be removed.
> Necklaces of multi-piece construction (beads, etc.) must also be
> removed due to possible breakage that could result in a delay in the
> game. If an article cannot be removed, it must be taped securely to
> allow the player to play. Hair barrettes may be used to secure hair.
> It is not necessary that the barrettes be taped.
>
> If play must be stopped to allow a player to remove illegal jewelry or
> equipment, that team shall be charged with a time-out.
>
> If requested by a team captain before the match commences, the referee
> may grant permission for one or more players to play without shoes.
>
> \* No smoking or alcoholic beverages are allowed on the school
> property. This means parking lots as well.
>
> (\*note - It is important that these restrictions be followed so that
> the GMVL can continue using the facilities.)
>
> **CHARTER & BYLAWS FOR THE GODDARD MIXED VOLLEYBALL LEAGUE**
>
> The purpose of this document is to define the bylaws by which the
> Goddard Mixed Volleyball League (GMVL) will be governed. The following
> set of bylaws is applicable as of October 22, 1975, and is identical
> to the original set of bylaws applicable for the first season
> (1974-1975) of the GMVL except for bylaws 2.0, 4.1, 4.2, 4.3.4, and
> 4.5.

# 1.0 Purpose of GMVL:

> To provide volleyball facilities for the enjoyment and exercise of
> Goddard employees and Contractors, their spouses, and immediate
> family.

# 2.0 Size:

> Each team in the GMVL will have a maximum of 25 members.

# 3.0 Rules. of Play:

> See GMVL Rules. This document also defines the regulations which will
> enforce the \"mixed\" nature of play.

# 4.0 Government:

> The governing body of the GMVL will be the Executive Committee (EC).
> All GMVL activities and business will be controlled, guided and
> approved by the EC (with the exception of amendments to these bylaws
> and the election of the EC).

## 4.1 Term of the EC:

> Should a member of the EC resign he shall be replaced with a team
> captain selected by the EC for completion of the term.

## 4.2 Size, Membership and Election of the EC:

> The EC shall consist of 5 members of the league and shall be elected
> in a general team captains\' meeting held during the first week in May
> of each year at a place selected by the current EC, which shall
> provide each team with ample notice of the meeting. A quorum (2/3 of
> the existing league teams represented by captains or their personal
> representatives such that a person represents no more than one team)
> is required before nominations may be placed. The league commissioner
> and the treasurer will will be elected separately by majority vote.
> Three additional members of the EC will be elected by a plurality vote
> after nominations have been placed. Each team represented will be
> entitled to one vote for each member of the EC to be elected, after
> nominations are placed. The league commissioner and the treasurer must
> be GSFC employees. The league commissioner shall organize and chair
> all team captains\' and EC meetings. The treasurer will be responsible
> for the execution of GMVL fiscal policies and financial record
> keeping.

## 4.3 Duties and Responsibilities of the EC:

> The EC will:
>
> 1\. Pursue paragraph 1.0 above for the best interest of the GMVL
> membership.
>
> 2\. Provide necessary facilities and equipment for playing volleyball.
>
> 3\. Be the final authority in settling any disputes concerning rules,
> protests, play and unsportsman-like conduct.
>
> 4\. Retain any funds up to \$750.00, remaining from the yearly tax
> (Paragraph 4.4.5) at the end of the season for the purpose of reducing
> the following year\'s tax. In case of dissolution of the league, the
> team captains of teams in the most recent season will be refunded, in
> equal amounts, any funds remaining in the treasury. Also, any amount
> over \$750.00 will be refunded to the team captains in equal amounts.

## 4.4 Authority of the EC:

> The EC will have the authority to:
>
> 1\. Direct the Treasurer to commit or spend GMVL funds but not in
> excess of current uncommitted cash holdings of the GMVL.
>
> 2\. Determine the facts concerning disputes and unsportsman-like
> conduct and to decide, inflict and enforce disciplinary action deemed
> necessary.
>
> 3\. Determine the rules by which play will occur.
>
> 4\. Determine the interteam schedule of play.
>
> 5\. Tax each team an equal sum of money which will be paid to the
> Treasurer

## 4.5 Captain\'s Meetings:

> A captains\' meeting must be called by the league commissioner on a
> petition of 30 percent or more of the team captains. The only action
> that will be considered at a team captains\' meeting will be
> amendments to these bylaws.
>
> **Setup, Warmup, Match, and Cleanup Times**
>
> The match start times for **[Greenbelt (Fri.)]{.underline}** and
> **[Woodmore (Mon.)]{.underline}** are as follows:
>
> ![](media/image4.wmf){width="5.5in" height="1.4722222222222223in"}
>
> The match times at **[Greenbelt (Thur.)]{.underline}** are:
>
> ![](media/image5.wmf){width="5.582638888888889in"
> height="1.4715277777777778in"}
>
> The match times at **[Berwyn (Fri.)]{.underline}** *are slightly
> different from Fri. Greenbelt.* The following times apply:
>
> ![](media/image6.wmf){width="5.749305555555556in"
> height="1.4715277777777778in"}
>
> *The match times at **[Roosevelt (Mon. and Thur.)]{.underline}** are
> as follows:*
>
> ![](media/image5.wmf){width="5.582638888888889in"
> height="1.4715277777777778in"}
>
> At Greenbelt (fri.) and Woodmore, if the first match of the evening
> gets started late due to no fault of the teams playing (referees late,
> equipment not ready, etc.) , then the match end time will be extended
> by up to 10 minutes (but no longer). In this case, the following game
> will start 5 minutes late with only a 5 minute warm-up and will end 5
> minutes later than normal. The last match of the evening will start
> and end at the normal times with a 5 minute warm-up.