NASA Learning Technologies Project

Benchmarking Report

***"The issue before us now is how to make good***

***on the Internet\'s power for learning***

***and how to move from promise to practice."***

-   ***Bipartisan Web-based Education Commission***

**Primary Author**

**Tom Dyson**

![](media/image1.pct){width="1.7in" height="1.586111111111111in"}**LTP
Senior Scientist**

[tdyson@mail.arc.nasa.gov](mailto:Tdyson@mail.arc.nasa.gov)

**Secondary Author**

**Mark Leon**

**LTP Manager**

**mleon@mail.arc.nasa.gov**

**Contents**

1 Needs Definition [1](#needs-definition)

2 The NASA Segment [1](#the-nasa-segment)

3 The Role of the Learning Technologies (LT) Project
[2](#the-role-of-the-learning-technologies-lt-project)

4 Conclusions [22](#conclusions)

5 Enterprise Liaison Support [22](#enterprise-liaison-support)

6 Appendices [22](#appendices)

7 LT SEGMENT: PROGRAM OFFICE [49](#lt-segment-program-office)

8 LT SEGMENT: PROJECT OFFICE [50](#lt-segment-project-office)

9 LT SEGMENT: ARC [53](#lt-segment-arc)

10 LT SEGMENT: DFRC [56](#lt-segment-dfrc)

11 LT SEGMENT: GRC [58](#lt-segment-grc)

12 LT SEGMENT: GSFC [60](#lt-segment-gsfc)

13 LT SEGMENT: JPL [62](#lt-segment-jpl)

14 LT SEGMENT: JSC [65](#lt-segment-jsc)

15 SEGMENT: KSC [68](#segment-ksc)

16 LT SEGMENT: LaRC [71](#lt-segment-larc)

17 LT SEGMENT: MSFC [73](#lt-segment-msfc)

18 LT SEGMENT: SSC [75](#lt-segment-ssc)

19 LT SEGMENT: CONTRACT/CAN MANAGEMENT
[77](#lt-segment-contractcan-management)

20 LT SEGMENT: LEARNERS CANS [79](#lt-segment-learners-cans)

21 LT SEGMENT: ARCHIVED PROJECTS [82](#lt-segment-archived-projects)

**This Report subscribes to The President\'s Management Agenda.**

**Follow through on the conclusions and recommendations will result in
the following \"Expected Long Term Results\" defined in the plan:**

**Citizens will recognize improved service and performance \[from NASA
Education Outreach\] and Citizen Satisfaction will increase.**

**Agencies will build, sustain and effectively deploy the skilled,
knowledgeable, diverse and hard performing workforce needed to meet the
current and emerging needs of government and it\'s Citizens \[by
integrating these National Education Standards-based tools into the
education pipeline\].**

**Government employee satisfaction will increase \[due to greater
opportunities to interact and showcase their work to others by using
these tools\].**

NASA Learning Technologies Project

Benchmarking Report

# Needs Definition

America\'s demand for personnel that can work on, work with, and further
develop cutting-edge technologies is growing exponentially. Knowledge of
complex mathematics, highly technical systems, as well as training in
emerging scientific and engineering disciplines are vital components to
the competitive capabilities of the United States.

The demand for this talent is outpacing the current infrastructure and
our ability to respond in a comprehensive and timely manner. This is a
concern to industry, academia and government employers, as well as those
concerned about the future security of our country.

# The NASA Segment

Key points in defining the educational technology segment for NASA were:

-   Executive Guidance

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-   The President\'s Management Agenda

-   \"No Child Left Behind\" Initiative

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-   OMB Guidance

-   NASA Strategic Plan

-   eNASA Activities

-   Implementation Plan for Education

-   ETP Planning Guidance

-   LT Management Plan

-   Educational technology research findings (both internal and
    external)

-   The National Education Standards

# The Role of the Learning Technologies (LT) Project

The LT management plan states that our mission is:

*"To efficiently develop NASA-based educational products which inspire
and educate in ways limited by other educational methods for multiple
learning environments using innovative and emerging technologies and
current educational standards"*

As an organization with such a mandate, we were chosen by Code FE to:

-   Conduct a Benchmarking study to be undertaken and completed by
    December 2001.

-   Look at the internal and external educational technology
    environment.

-   Assess the current state, activity, emphasis and interest by federal
    agencies, business and industry in universities with technology in
    education.

-   Survey industry leaders in innovative technologies currently under
    research.

-   Involve the stakeholders.

-   Make recommendations.

-   Align activities, core processes, and resources to support Agency
    and Education Program-related outcomes.

## Our Approach 

Identify the top 100+ Immersive Technology leaders (a summary follows;
see Appendix I for details)

Gathered from:

-   Web-based resources

-   Industry-based resources

-   Organizationally-based resources

-   Interviews and discussions

Resources were identified by Strengths, Weaknesses, Opportunities and
Threats. or [SWOT:]{.underline}

Strength / Opportunities

-   +5 Would be an Organization of \"World Class\" impact (or potential)

-   +4 Nationally recognized impact

-   +3 Local (State or area) recognized impact

-   +2 Has key technologies

-   +1 Has a single key technology

-   Zero is neutral

Weakness / Threats

-   Zero is neutral

-   -1 has a key weakness,

-   -2 has several key weaknesses

-   -3 represents a significant weakness (enough to warrant possible
    elimination from consideration)

-   -4 represents several significant weaknesses (enough to recommend
    elimination from consideration)

-   -5 represents so many weaknesses that it should not even be
    considered

The study was conducted part time among other assignments. We consider
it a broad-based, but not exhaustive list. There may be many more
equally qualified resources. These should be apparent through the
upcoming competitive proposal processes

[Note: This study was intended for benchmarking purposes and does not
constitute NASA endorsement of any specific company or products. This
data is being presented for professional development purposes
only.]{.underline}

Beginning in FY02, LT will transition to develop projects within three
primary pillars of educational technology

![](media/image2.pct){width="5.611805555555556in"
height="4.190277777777778in"}

A sampling of potential partners appears on the pages to follow. This
data is provided for information and education only and the rights to
the imagery used remain that of the respective resource.

## Pillar I Interactive Environments (Software Based) 

LT fosters industrial and academic partnerships critical to prototype
formulation and development to provide a virtual NASA that extends the
real world with simulated experience. LT utilizes computer interactive
Digital Libraries, integrates computer interactive software such as QTVR
and VRML, and establishes computer interactive VR Panorama and Video
Stitching Software delivered over interactive Streaming 3-D media.
Interactive environments include:

-   Interaction with environment and NASA scientists

-   Intelligent streaming that uses only a fraction of the data required
    by a video stream

-   Computer interactive artificial intelligence

-   Interactive 3-D representations of NASA Scientists

-   Access to complex databases with multiple dimensions

-   NASA events digitally re-created as a virtual event that surrounds
    the viewer with a visual, aural and even tactile experience

**Top Contacts**

Apple, Autodesk, Cisco, IBM, IMSC, Microsoft, MIT, National Center for
Data Mining, Oracle, PARC Xerox (All scoring 4-5)

Worth mentioning (3+): Vtrails - bandwidth-sharing solutions (streaming)

Cyberware - physical feature scanning

RealNetworks, isee3D, Be Here - video streaming

3DTV - Educational CD's using 3D models

**Example 1**

![](media/image3.png){width="3.1in" height="1.7763888888888888in"}

Realistic rendering of shuttle created with Autodesk 3D Studio (this
image by Dreamscape).

This software could be used to provide baselines to digitally recreate
NASA in virtual events that surround the viewer with visual, aural and
even tactile experiences.

**Example 2**

![](media/image4.png){width="2.599212598425197in"
height="1.999212598425197in"}![](media/image5.png){width="1.1956692913385827in"
height="1.1in"}

![](media/image6.png){width="1.648031496062992in"
height="0.9409448818897638in"}![](media/image7.png){width="1.5964566929133859in"
height="0.8547244094488189in"}![](media/image8.png){width="1.545275590551181in"
height="0.8271653543307087in"}

Video Streaming Solutions -Microsoft Media Player / Quicktime /
RealPlayer

Intelligent streaming that uses only a fraction of the data required by
a (current) video stream. Some vendors have promised 3D streaming and
HDTV-like quality over the next few years.

**Example 3**

![](media/image9.png){width="0.9834645669291339in"
height="1.4818897637795276in"}![](media/image10.pct){width="1.1661417322834646in"
height="1.110236220472441in"}

Text Messaging / PDA / Wireless Devices

Microsoft / Nokia / Others Could provide access to complex databases in
multiple dimensions or simply provide updates regarding NASA events
(based on user preferences or requests).

**Example 4**

![](media/image12.png){width="2.305511811023622in"
height="1.1681102362204725in"}![](media/image13.png){width="2.530708661417323in"
height="1.8992125984251969in"}

3-D TV glasses used with CD-based Multimedia software can be used for
networked applications. This solution can provide interactive 3-D
representations of NASA Science Content

**Example 5**

![](media/image14.png){width="5.451574803149606in"
height="0.9952755905511811in"}![](media/image15.png){width="5.13267716535433in"
height="0.7098425196850394in"}

360-degree Web controllable cameras

Streamed for interactive 3-D representations of NASA Science Content
with

user presence and user control in remote areas or science centers.

**Example 6**

![](media/image16.pct){width="1.5637795275590551in"
height="2.075196850393701in"}![](media/image17.pct){width="0.8535433070866142in"
height="1.6944881889763779in"}

![](media/image20.png){width="1.9in" height="1.1875in"}

Feature or material scanning - Cyberware, Inc. Could be used to create
Interactive 3-D representations of NASA Scientists or materials for
virtual use.

**Example 7**

![](media/image21.png){width="3.3in" height="2.438888888888889in"}

Virtual Collaboration and touch- USC Integrated Media Systems Center
could be a prototype for Computer interactive artificial intelligence
where multiple users (students. educators, scientists) have an
opportunity to collaborate digitally. This could potentially offer real
time interaction and haptic feedback.

**Example 8**

![](media/image22.png){width="2.7in" height="2.2805555555555554in"}

Visual representations of data and megadata including relational
algorithms. National Center for Data Mining - USC This approach could
provide access to complex databases through multiple dimensions. This
could possibly be used to visually represent stacks of compiled NASA
spacecraft or research data. Visuals like this could lead scientists,
educators and students to links between previously unlinked data sets.

## Pillar II Virtual Presence (Hardware Based)

LT fosters industrial and academic partnerships with hardware producers
critical to prototype formulation and development. We provide a virtual
NASA that extends the real world with simulated experience.

-   Stereo and partially placed sound collection

-   3-D video cameras with steaming capabilities

-   2-D over time to yield 3-D with still images and software

-   3-D graphics capabilities

-   HDTV and beyond

-   Panoramic images and video

-   Haptic and olfactory data acquisition and broadcasting

-   Innovative Internet manipulation and utilization

-   Remote Internet broadcast capabilities

-   Interaction with environment and NASA scientists

**Top 10 Contacts**

Apple, Autodesk, IBM, MIT, National Center for Data Mining,
NorthWestern, PARC Xerox, Stanford, UC Berkeley, University of
Illinois - Chicago, University of North Carolina (Scoring 4 or 5)

Worth mentioning (3+):

Olfactory production: Digiscents (product), Instascents

Devices: ActivCube, iBall, Immersion Inc

**Example 1**

![](media/image23.pct){width="3.3in" height="2.8555555555555556in"}

Immersadesk (electronic drawing board with mathematical parameters built
in) - UIC Could offer 3-D graphics capabilities (streamed, networked or
stand-alone).

**Example 2**

![](media/image24.png){width="1.4188976377952756in"
height="1.249212598425197in"}![](media/image25.png){width="1.4188976377952756in"
height="1.249212598425197in"}

Touch and Feel of Water - Immersion, Inc. Used for haptic data
acquisition and broadcasting

**Example 3**

![](media/image26.png){width="2.8in" height="2.5722222222222224in"}

NanoManipulators - Allows haptic feedback while manipulating extremely
small samples -in this case fed from a Scanning Probe Microscope - UNC
Could also provide 3-D graphics capabilities with feedback.

**Example 4**

![](media/image27.png){width="2.1479166666666667in"
height="2.577777777777778in"}

Desktop computer scent reproduction - Digiscents provides olfactory data
acquisition and broadcasting

**Example 5**

![](media/image28.png){width="1.9208333333333334in" height="2.6in"}

iBall 3-D visualization device (crystal ball) . Allows visualization
from multiple angles and could provide a remote Internet broadcast
capability for classroom or lab re-creation.

**Example 6**

![](media/image29.jpeg){width="3.0in" height="2.25in"}

Activcubes (instant digitized representations of physical materials) -
Osaka University. Could provide Innovative Internet manipulation and
utilization allowing Interaction with environment and scientific content
for students.

**Example 7**

![](media/image30.png){width="1.8902777777777777in" height="2.9in"}

Speed Reading Device - PARC Xerox has an innovative device that streamed
through the Internet, could provide a means to achieve high reading
speeds and retention

## Pillar III---Immersive Technology Experiences

Hardware, software and NASA Content combine to provide students with a
complete educational experience based on National Education Standards:

-   Stereo and partially placed sound streaming media using advanced
    headsets and office environments

-   3-D video viewing steaming capabilities using advanced headsets and
    glasses interfaced directly to computer

-   3-D glasses, using image shift modulation, chromatic aberration

-   2-D over time to yield 3-D with still images and software using
    advanced headsets with enhanced software

-   3-D Graphics Capabilities using chromatic images and object
    dimensions

-   Panoramic images and video

-   Using 360 degree viewing and advanced headsets

-   Haptic data generation generating a sense of touch, texture, and
    temperature

-   Olfactory data generation generating a sense of smell

-   Innovative Internet manipulation and utilization maximizing data
    transfer and multicasting

-   Remote Internet broadcast capabilities

-   Porting remote events to the student

**\
Top 10 Contacts**

Columbia, Disney, George Mason University, IBM, Lucas Digital,
Microsoft, Nintendo, Sony, University of Illinois - Chicago, University
of North Carolina

(All scoring 4 or 5)

Worth mentioning (3+):

BAT, Phillips, Sound2Vision

**Example 1**

![](media/image31.pct){width="3.2in" height="2.7in"}

Everywhere Displays turns office surfaces into interactive displays -
IBM

3-D Graphics Capabilities using 2D objects

**Example 2**

![](media/image32.png){width="2.0590277777777777in" height="3.3in"}

Real time force-feedback device - University of North Carolina Haptic
data generation generating a sense of touch, texture, and temperature

**Example 3**

![](media/image33.png){width="3.5in" height="2.0444444444444443in"}

Lucas Digital - Multimedia Presentations with potential for conversion
to immersive technologies. Possible collaboration for 3-D video viewing
steaming capabilities using advanced headsets and glasses.

**Example 4**

![](media/image34.png){width="3.4in" height="2.2416666666666667in"}

3-D Computing Power for Collaborative Research Project - UNC 3-D video
viewing steaming capabilities using advanced headsets and glasses
interfaced directly to computer

**Example 5**

![](media/image35.pct){width="3.0694444444444446in"
height="2.263888888888889in"}

Simulated Electronic Environments for collaboration and interaction
(UIC) 3D environments using stereo and partially placed in interactive
collaborative environments (prototyping).

**Example 6**

![](media/image37.png){width="2.8in" height="2.1173611111111112in"}

Maxwell's World - 3D representations of charges and fields (with
user-controllable parameters) George Mason University 3-D video viewing
steaming capabilities using advanced headsets and glasses interfaced
directly to computer to convey concepts visually.

**Example 7**

![](media/image38.pct){width="2.716666666666667in" height="1.9in"}

![](media/image39.pct){width="2.8in" height="2.3in"}

Mobile Augmented Reality System - Columbia University offers 3-D video
viewing capabilities using advanced headsets and glasses interfaced
directly to computer for an augmented view of the area. Could lead to
360 degree viewing of planetary surfaces using advanced headsets. Also
offers the ability to tunnel down for additional data.

**Example 8**

![](media/image40.pct){width="2.8194444444444446in"
height="2.3055555555555554in"}

![](media/image41.pct){width="1.3in" height="0.9333333333333333in"}

Augmented Reality -"Sight" for the blind through audio representations.
BAT and Phillips.

Stereo and partially placed sound streaming media using advanced
headsets to port events to students using assistive technologies.

**Example 9**

![](media/image43.png){width="1.0881889763779529in"
height="0.9165354330708662in"}![](media/image44.png){width="5.299212598425197in"
height="0.6807086614173228in"}![](media/image45.png){width="1.297244094488189in"
height="0.997244094488189in"}![](media/image46.png){width="1.2437007874015749in"
height="0.955511811023622in"}

Augmented Reality - "Hearing" for the deaf through visual
representations. 3-D Graphics Capabilities using chromatic images and
object dimensions to convey content.

## Uses of the data:

-   Strategic Planning

-   Recommendations to Code FE/ETP/LTP

-   Project Planning

-   Contact lists

-   Resource Sharing

-   Project Proposals

-   Center-based Proposals

-   LEARNERS II CAN

-   Evaluation benchmarking

-   Outreach within Enterprises

## Possible Opportunities

The upside potential for reaching tens of thousands of students and
lifelong learners using over the next five years is tremendous. By
teaching with and teaching about immersive technologies, we believe we
will light the fire of inquiry in these bright young minds. We believe
actions today enable these students to use this knowledge to build
bridges to the next great discoveries and future explorations. Based on
the existing conditions, it is apparent that this is just the type of
technology that will draw students to scientific and high technology
careers. Some possible uses include:

-   Conveying key NASA Enterprise Content through these emerging
    technologies

-   Improving command of standards-based subject matter

-   Provide Product-Oriented Cooperative Research

-   Leveraging of COTS products for new purposes

-   Supporting under-served, under-represented or marginalized
    communities (assistive technologies)

-   Bring U.S. Education an "equal or better" usage of a global
    technology

-   Educator-based research opportunities (resource access)

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-   Student-driven research opportunities (resource access)

# Conclusions

-   There are clearly a number of exciting opportunities in the fields
    of virtual reality, augmented reality, and haptic feedback available
    to education. These can be adapted by LT to keep NASA at the leading
    edge of educational technology and assist in drawing students to
    science-based careers.

-   LT should work with powerful partners to develop these multimedia,
    multimodal interactive, virtual presence tools to provide
    sensory-enhanced immersive experiences over the Internet and through
    other emerging technologies.

-   LT should proceed immediately with plans to accept proposals by
    Center teams and qualified outside vendors to enhance its current
    inventory of educational technology tools to convey the NASA
    Mission.

-   Plans should be made to select, formulate, incubate, (continually)
    assess and then release products that support the previously
    identified NASA frameworks and are in support of formal and informal
    education communities.

# Enterprise Liaison Support

The Enterprise Education Liaisons reviewed this benchmarking material
and were supportive and interested in the content. While some commented
on the structure of the presentation and the benchmarking process. they
generally felt that many of these technologies would be of benefit. Some
commented that they were looking forward to the results.

# Appendices

-   Survey information can used in the study can be found in Appendix 1

-   An internal assessment of strengths and weaknesses in Appendix 2

-   COTF completed a study of other Agency offerings in Educational
    Technology in Appendix 3

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-   NASA SPACELINK Completed a study of web site optimization in
    Educational Technology in Appendix 4

Contacts for more information:

<mleon@mail.arc.asa.gov>

<tdyson@mail.arc.asa.gov>

Appendix 1 -- LT Benchmark Survey -- January 2002

+------------+---+-------------+---------+---------+---------+----------+
| **         | * | **T         | **      | *       | **Int   | **SWOT** |
| Resource** | * | echnology** | Current | *Pillar | erest** |          |
|            | T |             | State** | /       |         |          |
|            | * |             |         | Act     |         |          |
|            | * |             |         | ivity** |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| IBM        | C | Multi       | Comme   | PILLAR  | Visual  | OVERALL  |
| http:      |   | dimensional | rcially | I:      | r       | SCORE:   |
| //www-4.ib |   | databases,  | Ava     | INTE    | epresen | 4 -      |
| m.com/soft |   | Business    | ilable, | RACTIVE | tations | World    |
| ware/data/ |   | I           | Ongoing | ENVIRON | of      | Class    |
|            |   | ntelligence | R       | MENTS - | d       | Orga     |
|            |   |             | esearch | Access  | atabase | nization |
|            |   | W           | and     | complex | info    | We       |
|            |   | arehousing, | Deve    | da      | rmation | akness - |
|            |   | Data Mining | lopment | tabases |         | Cost of  |
|            |   | DB2,        |         | with    |         | full     |
|            |   | Content     |         | m       |         | implem   |
|            |   | Manager.    |         | ultiple |         | entation |
|            |   |             |         | dim     |         |          |
|            |   | IMS, U2     |         | ensions |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Oracle 9i  | C | Multi       | Comme   | PILLAR  | Graphic | OVERALL  |
| http://w   |   | dimensional | rcially | I:      | represe | SCORE: 4 |
| ww.oracle. |   | databases   | av      | INTE    | ntation | St       |
| com/ip/ind |   | Complex,    | ailable | RACTIVE | of data | rength - |
| ex.html?co |   | but         |         | ENVIRON |         | Global   |
| ntent.html |   | reliable    |         | MENTS - |         | te       |
|            |   | and robust  |         | Access  |         | chnology |
|            |   | DBMS        |         | complex |         | Data     |
|            |   |             |         | da      |         | mani     |
|            |   |             |         | tabases |         | pulation |
|            |   |             |         | with    |         | We       |
|            |   |             |         | m       |         | akness - |
|            |   |             |         | ultiple |         | Hardware |
|            |   |             |         | dim     |         | in       |
|            |   |             |         | ensions |         | tensive. |
|            |   |             |         |         |         | Cost of  |
|            |   |             |         |         |         | e        |
|            |   |             |         |         |         | quipment |
+------------+---+-------------+---------+---------+---------+----------+
| Microsoft  | C | Microsoft   | Comme   | PILLAR  | May be  | OVERALL  |
| SQL        |   | SQL is a    | rcially | I:      | useful  | SCORE: 4 |
| http://www |   | Standard    | av      | INTE    | for     | Str      |
| .microsoft |   | Query       | ailable | RACTIVE | in      | engths - |
| .com/sql/d |   | Language    |         | ENVIRON | quiries | Inter    |
| efault.asp |   | database    |         | MENTS - | to NASA | national |
|            |   | for rapidly |         | Access  |         | Leader   |
|            |   | developing  |         | complex |         | We       |
|            |   | ap          |         | da      |         | aknesses |
|            |   | plications. |         | tabases |         | cost to  |
|            |   | Includes    |         | with    |         | end      |
|            |   | tools,      |         | m       |         | users    |
|            |   | application |         | ultiple |         | and      |
|            |   | programming |         | dim     |         | requires |
|            |   | interfaces  |         | ensions |         | a lot of |
|            |   | (APIs), and |         |         |         | fam      |
|            |   | T           |         |         |         | iliarity |
|            |   | ransact-SQL |         |         |         | to use   |
|            |   | syntax that |         |         |         |          |
|            |   | minimize    |         |         |         |          |
|            |   | development |         |         |         |          |
|            |   | time.       |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Pirates -  | A | PA and WLAN | R       | PILLAR  | Educ    | OVERALL  |
| I          | F | Technology, | esearch | I:      | ational | SCORE:   |
| nteractive |   | interaction | and     | INTE    | opport  | 3 -      |
| WLAN Game  |   | based on    | Devel   | RACTIVE | unities | Requires |
|            |   | proximity.  | opment, | ENVIRON | of PDA, | more     |
|            |   | Uses        | but in  | MENTS - | W       | research |
|            |   | aspects of  | use     | C       | ireless |          |
|            |   | cellular,   |         | omputer | and     |          |
|            |   | GPS, XML,   |         | inte    | pr      |          |
|            |   | text        |         | ractive | oximity |          |
|            |   | messaging   |         | art     | systems |          |
|            |   |             |         | ificial | Birds   |          |
|            |   |             |         | intel   | of a    |          |
|            |   |             |         | ligence | Feather |          |
|            |   |             |         |         | S       |          |
|            |   |             |         |         | essions |          |
+------------+---+-------------+---------+---------+---------+----------+
| PARC Xerox | C | Primary     | R       | PILLAR  | XFR -   | OVERALL  |
| http://ww  |   | relevant    | esearch | I:      | eXpe    | SCORE: 4 |
| w.parc.xer |   | themes:     | and     | INTE    | riments | St       |
| ox.com/red |   | Smart       | Deve    | RACTIVE | in the  | rength - |
| /projects/ |   | Matter: A   | lopment | ENVIRON | Future  | World    |
|            |   | variety of  |         | MENTS - | of      | Class    |
|            |   | PARC        |         | C       | R       | Orga     |
|            |   | projects    |         | omputer | eading. | nization |
|            |   | that        |         | inte    | A       | /        |
|            |   | integrate   |         | ractive | tr      | We       |
|            |   | co          |         | art     | aveling | akness - |
|            |   | mputational |         | ificial | exhibit | Still    |
|            |   | and         |         | intel   | fea     | RandD,   |
|            |   | physical    |         | ligence | turing: | Opp      |
|            |   | worlds.     |         |         | Fluid   | ortunity |
|            |   | Knowledge   |         |         | Fiction | for      |
|            |   | Ecologies:  |         |         |         | colla    |
|            |   | Un          |         |         | Glyph-  | boration |
|            |   | derstanding |         |         | O-Scope |          |
|            |   | how         |         |         |         |          |
|            |   | knowledge   |         |         | Hyp     |          |
|            |   | is created, |         |         | erbolic |          |
|            |   | used,       |         |         | Comics  |          |
|            |   | shared and  |         |         |         |          |
|            |   | advanced.   |         |         | Listen  |          |
|            |   |             |         |         | Reader  |          |
|            |   |             |         |         |         |          |
|            |   |             |         |         | Reading |          |
|            |   |             |         |         | Eye Dog |          |
|            |   |             |         |         |         |          |
|            |   |             |         |         | The     |          |
|            |   |             |         |         | Reading |          |
|            |   |             |         |         | Wall    |          |
|            |   |             |         |         |         |          |
|            |   |             |         |         | Speeder |          |
|            |   |             |         |         | Reader  |          |
|            |   |             |         |         |         |          |
|            |   |             |         |         | The     |          |
|            |   |             |         |         | Tilty   |          |
|            |   |             |         |         | Tables  |          |
|            |   |             |         |         |         |          |
|            |   |             |         |         | What    |          |
|            |   |             |         |         | H       |          |
|            |   |             |         |         | aven\'t |          |
|            |   |             |         |         | You     |          |
|            |   |             |         |         | Read    |          |
|            |   |             |         |         | Lately  |          |
+------------+---+-------------+---------+---------+---------+----------+
| DLESE -    | G | A web-based | A       | PILLAR  | A       | OVERALL  |
| Digital    |   | resource    | cademic | I:      | pproach | SCORE:   |
| Library    |   | dedicated   | p       | INTE    | to      | 3 -      |
| for Earth  |   | to the      | resence | RACTIVE | mul     | Requires |
| Science    |   | collection, |         | ENVIRON | timedia | more     |
| Education  |   | e           |         | MENTS - | expe    | research |
| h          |   | nhancement, |         | C       | riences |          |
| ttp://www. |   | and         |         | omputer |         |          |
| dlese.org/ |   | d           |         | inte    |         |          |
|            |   | istribution |         | ractive |         |          |
|            |   | of          |         | Digital |         |          |
|            |   | materials   |         | Li      |         |          |
|            |   | that        |         | braries |         |          |
|            |   | facilitate  |         |         |         |          |
|            |   | learning    |         |         |         |          |
|            |   | about the   |         |         |         |          |
|            |   | Earth       |         |         |         |          |
|            |   | system at   |         |         |         |          |
|            |   | all         |         |         |         |          |
|            |   | educational |         |         |         |          |
|            |   | levels.     |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| S          | G | The Space   | R       | PILLAR  | App     | OVERALL  |
| SERD-Space |   | Science     | esearch | I:      | roaches | SCORE:   |
| Science    |   | Education   | and     | INTE    | may be  | 3 -      |
| Education  |   | Resource    | Deve    | RACTIVE | app     | Requires |
| Resource   |   | Directory   | lopment | ENVIRON | licable | more     |
| Directory  |   | is a        |         | MENTS - | to our  | research |
| http       |   | web-based   |         | C       | work    |          |
| ://teachsp |   | collection  |         | omputer |         |          |
| acescience |   | of NASA     |         | inte    |         |          |
| .stsci.edu |   | space       |         | ractive |         |          |
| /cgi-bin/s |   | science     |         | Digital |         |          |
| srtop.plex |   | products    |         | Li      |         |          |
|            |   | for use in  |         | braries |         |          |
|            |   | classrooms  |         |         |         |          |
|            |   | and         |         |         |         |          |
|            |   | informal    |         |         |         |          |
|            |   | learning.   |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Brainium   | C | \########## | Offers  | PILLAR  | Prese   | OVERALL  |
| Tec        | F | ########### | canned  | I:      | ntation | SCORE: 3 |
| hnologies, |   |             | cou     | INTE    | a       | Str      |
| Inc.       |   |             | rseware | RACTIVE | pproach | engths - |
|            |   |             | for 4-8 | ENVIRON | for     | S        |
|            |   |             | grade   | MENTS - | online  | tandards |
|            |   |             |         | C       | courses | based    |
|            |   |             |         | omputer |         | course   |
|            |   |             |         | inte    |         | work     |
|            |   |             |         | ractive |         | We       |
|            |   |             |         | Digital |         | akness - |
|            |   |             |         | Li      |         | Cost of  |
|            |   |             |         | braries |         | \"pa     |
|            |   |             |         |         |         | ckaged\" |
|            |   |             |         |         |         | s        |
|            |   |             |         |         |         | olutions |
+------------+---+-------------+---------+---------+---------+----------+
| Isee3d     | C | Streaming   | Comme   | PILLAR  | 3D      | OVERALL  |
| ht         |   | 3D Offers   | rcially | I:      | represe | SCORE:   |
| tp://www.I |   | streaming   | av      | INTE    | ntation | 3 -      |
| see3d.com/ |   | video       | ailable | RACTIVE | capab   | Requires |
|            |   | servers.    |         | ENVIRON | ilities | more     |
|            |   | Application |         | MENTS - |         | research |
|            |   | download    |         | C       |         |          |
|            |   | upon first  |         | omputer |         |          |
|            |   | use.        |         | inte    |         |          |
|            |   | Streams     |         | ractive |         |          |
|            |   | shutter     |         | St      |         |          |
|            |   | frames,     |         | reaming |         |          |
|            |   | red-green   |         | 3-D     |         |          |
|            |   | frames and  |         | media   |         |          |
|            |   | 2D - user   |         |         |         |          |
|            |   | selectable. |         |         |         |          |
|            |   | Teamed w/   |         |         |         |          |
|            |   | Real and    |         |         |         |          |
|            |   | MS.         |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Be Here    | C | Streaming   | Offers  | PILLAR  | User    | OVERALL  |
| h          |   | 3D Provides | Lens    | I:      | sel     | SCORE: 3 |
| ttp://www. |   | still and   | and     | INTE    | ectable | St       |
| behere.com |   | streamed    | imaging | RACTIVE | imaging | rength - |
|            |   | video up to | system  | ENVIRON |         | Na       |
|            |   | 360         | that    | MENTS - |         | tionally |
|            |   | degrees,    | offers  | C       |         | re       |
|            |   | user        | inte    | omputer |         | cognized |
|            |   | co          | ractive | inte    |         | te       |
|            |   | ntrollable. | web     | ractive |         | chnology |
|            |   |             | p       | St      |         | /        |
|            |   |             | resence | reaming |         | We       |
|            |   |             |         | 3-D     |         | akness - |
|            |   |             |         | media   |         | single   |
|            |   |             |         |         |         | use      |
|            |   |             |         |         |         | ca       |
|            |   |             |         |         |         | pability |
|            |   |             |         |         |         | (lens)   |
+------------+---+-------------+---------+---------+---------+----------+
| VoiceAge   | C | Audio       | P       | PILLAR  | Tec     | OVERALL  |
| h          |   | compression | rovides | I:      | hnology | SCORE: 3 |
| ttp://www. |   | technology  | Comp    | INTE    | for     | S        |
| acelp.net/ |   |             | ression | RACTIVE | distr   | trengths |
|            |   |             | Tec     | ENVIRON | ibuting | are a    |
|            |   |             | hnology | MENTS - | audio   | Global   |
|            |   |             | to MS,  | C       | signals | Te       |
|            |   |             | Real    | omputer |         | chnology |
|            |   |             | Ne      | inte    |         | tied to  |
|            |   |             | tworks, | ractive |         | industry |
|            |   |             | Nokia   | St      |         | leaders  |
|            |   |             |         | reaming |         | /        |
|            |   |             |         | 3-D     |         | Weakness |
|            |   |             |         | media   |         | is       |
|            |   |             |         |         |         | breadth  |
|            |   |             |         |         |         | of       |
|            |   |             |         |         |         | p        |
|            |   |             |         |         |         | roducts, |
|            |   |             |         |         |         | non-U.S. |
|            |   |             |         |         |         | company  |
|            |   |             |         |         |         | (Canada) |
+------------+---+-------------+---------+---------+---------+----------+
| Quicktime  | C | Streaming   | Comme   | PILLAR  | Visual  | OVERALL  |
| VR 360     |   | 3D -        | rcially | I:      | ization | SCORE: 4 |
| http:/     |   | cro         | av      | INTE    | cap     | St       |
| /www.apple |   | ss-platform | ailable | RACTIVE | ability | rength - |
| .com/quick |   | virtual     |         | ENVIRON |         | World    |
| time/qtvr/ |   | reality     |         | MENTS - |         | Class    |
|            |   | technology  |         | C       |         | Orga     |
|            |   | that makes  |         | omputer |         | nization |
|            |   | it possible |         | inte    |         | /        |
|            |   | to explore  |         | ractive |         | We       |
|            |   | places as   |         | St      |         | akness - |
|            |   | if you were |         | reaming |         | Still    |
|            |   | really      |         | 3-D     |         | RandD,   |
|            |   | there       |         | media   |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| Mbone      | A | Multicast   | Comme   | PILLAR  | Ef      | OVERALL  |
| www        |   | capability, | rcially | I:      | ficient | SCORE:   |
| .mbone.com |   | working on  | avai    | INTE    | web     | 3 -      |
|            |   | one-to-one, | lable - | RACTIVE | casting | Requires |
|            |   | m           | R       | ENVIRON |         | more     |
|            |   | any-to-many | esearch | MENTS - |         | research |
|            |   | and         | Co      | Deve    |         |          |
|            |   | one-to-many | ntinues | lopment |         |          |
|            |   | solutions,  |         | of      |         |          |
|            |   | including   |         | inte    |         |          |
|            |   | live        |         | lligent |         |          |
|            |   | streaming   |         | st      |         |          |
|            |   | media       |         | reaming |         |          |
|            |   |             |         | that    |         |          |
|            |   |             |         | use     |         |          |
|            |   |             |         | only a  |         |          |
|            |   |             |         | f       |         |          |
|            |   |             |         | raction |         |          |
|            |   |             |         | of the  |         |          |
|            |   |             |         | data    |         |          |
|            |   |             |         | r       |         |          |
|            |   |             |         | equired |         |          |
|            |   |             |         | by a    |         |          |
|            |   |             |         | video   |         |          |
|            |   |             |         | stream. |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| CU-SeeMe   | C | Cornell     | Recent  | PILLAR  | Stable  | OVERALL  |
| http://    |   | University  | r       | I:      | point   | SCORE: 3 |
| www.cs.cor |   | project to  | eleases | INTE    | to      | St       |
| nell.edu/Z |   | merge       | of a    | RACTIVE | point   | rength - |
| eno/papers |   | CuSeeMe and | long-s  | ENVIRON | video   | World    |
| /Vr/vr.htm |   | VR          | tanding | MENTS - | con     | re       |
|            |   | including   | I       | Deve    | ference | cognized |
|            |   | live        | nternet | lopment | tool    | We       |
|            |   | streaming   | tec     | of      |         | akness - |
|            |   | media       | hnology | inte    |         | Aging    |
|            |   | (note -     |         | lligent |         | te       |
|            |   | research is |         | st      |         | chnology |
|            |   | dated).     |         | reaming |         |          |
|            |   |             |         | that    |         |          |
|            |   |             |         | use     |         |          |
|            |   |             |         | only a  |         |          |
|            |   |             |         | f       |         |          |
|            |   |             |         | raction |         |          |
|            |   |             |         | of the  |         |          |
|            |   |             |         | data    |         |          |
|            |   |             |         | r       |         |          |
|            |   |             |         | equired |         |          |
|            |   |             |         | by a    |         |          |
|            |   |             |         | video   |         |          |
|            |   |             |         | stream. |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Real       | C | Streaming   | Comme   | PILLAR  | Free    | OVERALL  |
| Networks   |   | Video and   | rcially | I:      | player  | SCORE:   |
| http://w   |   | Audio       | Av      | INTE    | with    | 4 -      |
| ww.realnet |   |             | ailable | RACTIVE | low     | St       |
| works.com/ |   |             | Stable  | ENVIRON | ba      | rength - |
|            |   |             | s       | MENTS - | ndwidth | Global   |
|            |   |             | oftware | Deve    | requi   | Leader   |
|            |   |             | of      | lopment | rements | in       |
|            |   |             | fering. | of      | allows  | s        |
|            |   |             | Dev     | inte    | anyone  | treaming |
|            |   |             | eloping | lligent | to      | tec      |
|            |   |             | more    | st      | part    | hnology. |
|            |   |             | pus     | reaming | icipate | Free     |
|            |   |             | h-based | that    | w       | player   |
|            |   |             | options | use     | ebcasts | (lower   |
|            |   |             |         | only a  |         | quality  |
|            |   |             |         | f       |         | than     |
|            |   |             |         | raction |         | p        |
|            |   |             |         | of the  |         | urchased |
|            |   |             |         | data    |         | version) |
|            |   |             |         | r       |         | Weak     |
|            |   |             |         | equired |         | nesses - |
|            |   |             |         | by a    |         | Com      |
|            |   |             |         | video   |         | petition |
|            |   |             |         | stream. |         | from     |
|            |   |             |         |         |         | M        |
|            |   |             |         |         |         | icrosoft |
|            |   |             |         |         |         | and      |
|            |   |             |         |         |         | aging of |
|            |   |             |         |         |         | product  |
+------------+---+-------------+---------+---------+---------+----------+
| vTrails    | C | Streaming   | Av      | PILLAR  | Ef      | OVERALL  |
| System     | F | technology  | ailable | I:      | ficient | SCORE: 4 |
| www.v      |   | that        | while   | INTE    | use of  | St       |
| trails.com |   | \"borrows   | in      | RACTIVE | ba      | rength - |
|            |   | unused      | deve    | ENVIRON | ndwidth | World    |
|            |   | bandwidth   | lopment | MENTS - |         | Class    |
|            |   |             |         | Deve    |         | Te       |
|            |   |             |         | lopment |         | chnology |
|            |   |             |         | of      |         | /        |
|            |   |             |         | inte    |         | We       |
|            |   |             |         | lligent |         | akness - |
|            |   |             |         | st      |         | Non-U.S. |
|            |   |             |         | reaming |         | Project  |
|            |   |             |         | that    |         | /        |
|            |   |             |         | use     |         | Threat - |
|            |   |             |         | only a  |         | d        |
|            |   |             |         | f       |         | eveloped |
|            |   |             |         | raction |         | outside  |
|            |   |             |         | of the  |         | U.S. /   |
|            |   |             |         | data    |         | Oppor    |
|            |   |             |         | r       |         | tunity - |
|            |   |             |         | equired |         | to bring |
|            |   |             |         | by a    |         | this     |
|            |   |             |         | video   |         | te       |
|            |   |             |         | stream. |         | chnology |
|            |   |             |         |         |         | to       |
|            |   |             |         |         |         | American |
|            |   |             |         |         |         | E        |
|            |   |             |         |         |         | ducation |
+------------+---+-------------+---------+---------+---------+----------+
| Microsoft  | C | Provides an | Comme   | PILLAR  | P       | OVERALL  |
| Net        |   | interactive | rcially | I:      | ossible | SCORE: 4 |
| Meeting    |   | chat (or    | av      | INTE    | collab  | Str      |
| http       |   | phone) live | ailable | RACTIVE | orative | engths - |
| ://www.mic |   | streaming   |         | ENVIRON | or      | Inter    |
| rosoft.com |   | media.      |         | MENTS - | course  | national |
| /windows/n |   | Includes    |         | Deve    | cap     | Leader   |
| etmeeting/ |   | whiteboard  |         | lopment | ability | We       |
|            |   | and other   |         | of      |         | aknesses |
|            |   | net-based   |         | inte    |         | cost to  |
|            |   | features.   |         | lligent |         | end      |
|            |   |             |         | st      |         | users    |
|            |   |             |         | reaming |         | and      |
|            |   |             |         | that    |         | requires |
|            |   |             |         | use     |         | a lot of |
|            |   |             |         | only a  |         | fam      |
|            |   |             |         | f       |         | iliarity |
|            |   |             |         | raction |         | to use   |
|            |   |             |         | of the  |         |          |
|            |   |             |         | data    |         |          |
|            |   |             |         | r       |         |          |
|            |   |             |         | equired |         |          |
|            |   |             |         | by a    |         |          |
|            |   |             |         | video   |         |          |
|            |   |             |         | stream. |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Microsoft  | C | Leading     | I       | PILLAR  | Free    | OVERALL  |
| M          |   | video and   | ndustry | I:      | player  | SCORE: 5 |
| ediaPlayer |   | audio       | leader  | INTE    | with    | Str      |
| http://    |   | player.     | with    | RACTIVE | low     | engths - |
| www.micros |   | Free        | new     | ENVIRON | ba      | Inter    |
| oft.com/wi |   | d           | st      | MENTS - | ndwidth | national |
| ndows/wind |   | istribution | reaming | Deve    | requi   | Leader   |
| owsmedia/p |   | of player   | r       | lopment | rements | with     |
| layers.asp |   |             | eleases | of      | allows  | Med      |
|            |   |             | due     | inte    | anyone  | iaPlayer |
|            |   |             | soon    | lligent | to      | software |
|            |   |             |         | st      | part    | and the  |
|            |   |             |         | reaming | icipate | new      |
|            |   |             |         | that    | w       | Corona   |
|            |   |             |         | use     | ebcasts | Software |
|            |   |             |         | only a  |         | will use |
|            |   |             |         | f       |         | Fa       |
|            |   |             |         | raction |         | stStream |
|            |   |             |         | of the  |         | te       |
|            |   |             |         | data    |         | chnology |
|            |   |             |         | r       |         | to       |
|            |   |             |         | equired |         | approach |
|            |   |             |         | by a    |         | HDTV     |
|            |   |             |         | video   |         | quality  |
|            |   |             |         | stream. |         | s        |
|            |   |             |         |         |         | treaming |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | digital  |
|            |   |             |         |         |         | media    |
+------------+---+-------------+---------+---------+---------+----------+
| Alias/     | C | Alias and   | Com     | PILLAR  | VR      | OVERALL  |
| Wavefront  |   | Wavefront   | mercial | I:      | expe    | SCORE: 2 |
| www.       |   | have led    | P       | INTE    | riences | St       |
| aw.sgi.com |   | the way in  | roducts | RACTIVE |         | rength - |
|            |   | digital     | av      | ENVIRON |         | Good     |
|            |   | graphics    | ailable | MENTS - |         | p        |
|            |   | since the   | now     | Es      |         | roducts, |
|            |   | early 80's. |         | tablish |         | ex       |
|            |   | They are an |         | c       |         | perience |
|            |   | industry    |         | omputer |         | base     |
|            |   | leader in   |         | inte    |         | We       |
|            |   | 3D graphics |         | ractive |         | akness - |
|            |   | working     |         | VR      |         | Cost     |
|            |   | through     |         | P       |         | products |
|            |   | their       |         | anorama |         | are of   |
|            |   | hardware    |         | and     |         | limited  |
|            |   | partners    |         | Video   |         | scope of |
|            |   | HP, IBM,    |         | St      |         | our      |
|            |   | SGI, Dell,  |         | itching |         | purposes |
|            |   | Compaq,     |         | S       |         | at this  |
|            |   | SUN, and    |         | oftware |         | time.    |
|            |   | Intel. They |         | PILLAR  |         |          |
|            |   | currently   |         |         |         |          |
|            |   | offer       |         |         |         |          |
|            |   | software    |         |         |         |          |
|            |   | for Irix,   |         |         |         |          |
|            |   | Solaris,    |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Octree     | C | Converts    | Com     | PILLAR  | 3D      | OVERALL  |
| Graphics   |   | 3-D         | mercial | I:      | con     | SCORE:   |
| www.       |   | datasets    | P       | INTE    | version | 3 -      |
| octree.com |   | from        | roducts | RACTIVE |         | Requires |
|            |   | standard    | av      | ENVIRON |         | more     |
|            |   | formats     | ailable | MENTS - |         | research |
|            |   |             | now     | Inn     |         |          |
|            |   |             |         | ovative |         |          |
|            |   |             |         | i       |         |          |
|            |   |             |         | nternet |         |          |
|            |   |             |         | manip   |         |          |
|            |   |             |         | ulation |         |          |
|            |   |             |         | and     |         |          |
|            |   |             |         | util    |         |          |
|            |   |             |         | ization |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| OpenGL     | C | Graphics    | R       | PILLAR  | 3D      | OVERALL  |
| http://tri |   | Standard.   | esearch | I:      | S       | SCORE:   |
| dcomm.com/ |   | OpenGL      | and     | INTE    | tandard | 3 -      |
|            |   | allows      | Deve    | RACTIVE |         | Requires |
|            |   | scientists  | lopment | ENVIRON |         | more     |
|            |   | exploring   |         | MENTS - |         | research |
|            |   | the bounds  |         | Inn     |         |          |
|            |   | of human    |         | ovative |         |          |
|            |   | knowledge   |         | i       |         |          |
|            |   | to          |         | nternet |         |          |
|            |   | visualize   |         | manip   |         |          |
|            |   | their       |         | ulation |         |          |
|            |   | theories of |         | and     |         |          |
|            |   | matter and  |         | util    |         |          |
|            |   | energy.     |         | ization |         |          |
|            |   | Researchers |         |         |         |          |
|            |   | can use     |         |         |         |          |
|            |   | computers   |         |         |         |          |
|            |   | to display  |         |         |         |          |
|            |   | complex     |         |         |         |          |
|            |   | structures  |         |         |         |          |
|            |   | onscreen    |         |         |         |          |
|            |   | instead of  |         |         |         |          |
|            |   | in their    |         |         |         |          |
|            |   | heads,      |         |         |         |          |
|            |   | leaving     |         |         |         |          |
|            |   | their       |         |         |         |          |
|            |   | brains free |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| V          | C | Viewpoint   | Com     | PILLAR  | Visual  | OVERALL  |
| iewpoint - |   | produces    | mercial | I:      | ization | SCORE:   |
| www.meta   |   | media       | P       | INTE    | capab   | 3 -      |
| stream.com |   | vi          | roducts | RACTIVE | ilities | Requires |
|            |   | sualization | av      | ENVIRON |         | more     |
|            |   | technology  | ailable | MENTS - |         | research |
|            |   | that        | now     | Inn     |         |          |
|            |   | bridges the |         | ovative |         |          |
|            |   | differences |         | i       |         |          |
|            |   | of video,   |         | nternet |         |          |
|            |   | media and   |         | manip   |         |          |
|            |   | games.      |         | ulation |         |          |
|            |   | Proprietary |         | and     |         |          |
|            |   | solution.   |         | util    |         |          |
|            |   | Price       |         | ization |         |          |
|            |   | quotes on   |         |         |         |          |
|            |   | per job     |         |         |         |          |
|            |   | basis.      |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| VERGIX     | C | Vergics     | Com     | PILLAR  | Web     | OVERALL  |
|            |   | software    | mercial | I:      | p       | SCORE:   |
|            |   | enables     | P       | INTE    | resence | 3 -      |
|            |   | educators   | roducts | RACTIVE | man     | St       |
|            |   | and         | av      | ENVIRON | agement | rength - |
|            |   | developers  | ailable | MENTS - |         | new      |
|            |   | to          | now     | Inn     |         | product  |
|            |   | integrate   |         | ovative |         | with     |
|            |   | data        |         | i       |         | p        |
|            |   |             |         | nternet |         | otential |
|            |   |             |         | manip   |         | We       |
|            |   |             |         | ulation |         | akness - |
|            |   |             |         | and     |         | Still    |
|            |   |             |         | util    |         | figuring |
|            |   |             |         | ization |         | out      |
|            |   |             |         |         |         | it\'s    |
|            |   |             |         |         |         | niche    |
+------------+---+-------------+---------+---------+---------+----------+
| Immersion  | C | Immersion   | R and D | PILLAR  | Devices | OVERALL  |
| Corp.,     |   | Corp. Makes |         | I:      | that    | SCORE: 3 |
| www.i      |   | software    |         | INTE    | can     | St       |
| mmerse.com |   | tools to    |         | RACTIVE | provide | rength - |
|            |   | improve     |         | ENVIRON | \       | Globally |
|            |   | two-way     |         | MENTS - | "feel\" | used     |
|            |   | interaction |         | Inn     | and can | product  |
|            |   | between     |         | ovative | be used | We       |
|            |   | humans and  |         | i       | by      | akness - |
|            |   | computers.  |         | nternet | s       | ad       |
|            |   | Read        |         | manip   | tudents | aptation |
|            |   | reviews and |         | ulation |         | to       |
|            |   | find        |         | and     |         | n        |
|            |   | spe         |         | util    |         | etworked |
|            |   | cifications |         | ization |         | systems  |
|            |   | of          |         |         |         | Oppor    |
|            |   | digitizing  |         |         |         | tunity - |
|            |   | and         |         |         |         | Co       |
|            |   | feedback    |         |         |         | -develop |
|            |   | items.      |         |         |         | some     |
|            |   | specializes |         |         |         | appl     |
|            |   | in tactile  |         |         |         | ications |
|            |   | feedback    |         |         |         |          |
|            |   | technology. |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| NCDM The   | A | Research    | The     | PILLAR  | Scaling | OVERALL  |
| National   |   | projects /  | NCDM is | I:      | algo    | SCORE: 4 |
| Center for |   | standards / | su      | INTE    | rithms, | St       |
| Data       |   | testbeds /  | pported | RACTIVE | appli   | rength - |
| Mining     |   | outreach    | by the  | ENVIRON | cations | World    |
| (NCDM) at  |   |             | N       | MENTS - | and     | Class    |
| the        |   |             | ational | Inn     | systems | Orga     |
| University |   |             | Science | ovative | to      | nization |
| of         |   |             | Foun    | i       | massive | /        |
| Illinois   |   |             | dation, | nternet | data    | We       |
| at Chicago |   |             | the     | manip   | sets /  | akness - |
| (UIC)      |   |             | Dep     | ulation |         | Still    |
| http       |   |             | artment | and     | Dev     | RandD,   |
| ://www.ncd |   |             | of      | util    | eloping | Opp      |
| m.uic.edu/ |   |             | Energy, | ization | algo    | ortunity |
|            |   |             | the     |         | rithms, | for      |
|            |   |             | Uni     |         | applic  | colla    |
|            |   |             | versity |         | ations, | boration |
|            |   |             | of      |         | and     |          |
|            |   |             | I       |         | systems |          |
|            |   |             | llinois |         | for     |          |
|            |   |             | at      |         | mining  |          |
|            |   |             | C       |         | dist    |          |
|            |   |             | hicago, |         | ributed |          |
|            |   |             | and its |         | data. / |          |
|            |   |             | ind     |         | Estab   |          |
|            |   |             | ustrial |         | lishing |          |
|            |   |             | pa      |         | s       |          |
|            |   |             | rtners. |         | tandard |          |
|            |   |             |         |         | lan     |          |
|            |   |             |         |         | guages, |          |
|            |   |             |         |         | pro     |          |
|            |   |             |         |         | tocols, |          |
|            |   |             |         |         | and     |          |
|            |   |             |         |         | s       |          |
|            |   |             |         |         | ervices |          |
|            |   |             |         |         | for     |          |
|            |   |             |         |         | data    |          |
|            |   |             |         |         | mining  |          |
|            |   |             |         |         | and     |          |
|            |   |             |         |         | pre     |          |
|            |   |             |         |         | dictive |          |
|            |   |             |         |         | mo      |          |
|            |   |             |         |         | deling. |          |
+------------+---+-------------+---------+---------+---------+----------+
| 3COM       | C | Enhanced    | Pr      | PILLAR  | Ef      | OVERALL  |
| http:      |   | internet    | oducing | I:      | ficient | SCORE: 4 |
| //www.3com |   | solutions,  | pr      | INTE    | use of  | Strength |
| .com/corpi |   | Internet    | imarily | RACTIVE | ba      | -World   |
| nfo/en_US/ |   | appliances  | h       | ENVIRON | ndwidth | Class    |
| technology |   |             | ardware | MENTS - |         | Org.     |
| /index.jsp |   |             | and     | Inn     |         | Weakness |
|            |   |             | some    | ovative |         | -does    |
|            |   |             | s       | i       |         | not      |
|            |   |             | oftware | nternet |         | c        |
|            |   |             | p       | manip   |         | urrently |
|            |   |             | roducts | ulation |         | offer a  |
|            |   |             | to      | and     |         | specific |
|            |   |             | support | util    |         | product  |
|            |   |             | LANS in | ization |         | aligned  |
|            |   |             | Educ    |         |         | with our |
|            |   |             | ational |         |         | needs    |
|            |   |             | envir   |         |         |          |
|            |   |             | onments |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| INKTOMI    | C | Provides    | Comme   | PILLAR  | Net     | OVERALL  |
| htt        |   | network     | rcially | I:      | working | SCORE: 4 |
| p://www.in |   | infra       | av      | INTE    | effic   | Strength |
| ktomi.com/ |   | structures, | ailable | RACTIVE | iencies | -World   |
|            |   | Content     |         | ENVIRON |         | Class    |
|            |   | Publishing, |         | MENTS - |         | Organ    |
|            |   | Management  |         | Inn     |         | ization. |
|            |   | and         |         | ovative |         | Weakness |
|            |   | D           |         | i       |         | -does    |
|            |   | istribution |         | nternet |         | not      |
|            |   |             |         | manip   |         | c        |
|            |   |             |         | ulation |         | urrently |
|            |   |             |         | and     |         | offer a  |
|            |   |             |         | util    |         | specific |
|            |   |             |         | ization |         | product  |
|            |   |             |         |         |         | spec     |
|            |   |             |         |         |         | ifically |
|            |   |             |         |         |         | aligned  |
|            |   |             |         |         |         | with     |
|            |   |             |         |         |         | edu      |
|            |   |             |         |         |         | cational |
|            |   |             |         |         |         | te       |
|            |   |             |         |         |         | chnology |
+------------+---+-------------+---------+---------+---------+----------+
| Microsoft  | C | Industry    | Comme   | PILLAR  | Student | OVERALL  |
| http:      |   | leader      | rcially | I:      | int     | SCORE: 5 |
| //www.micr |   | provides    | avai    | INTE    | erest - | St       |
| osoft.com/ |   | networking  | lable - | RACTIVE | im      | rength - |
|            |   | software,   | R       | ENVIRON | mersive | Gaming   |
|            |   | solutions,  | esearch | MENTS - | e       | Industry |
|            |   | software,   | Co      | Inn     | nvirons | Xbox     |
|            |   | inf         | ntinues | ovative |         | with     |
|            |   | rastructure |         | i       |         | S        |
|            |   | and more    |         | nternet |         | imulated |
|            |   |             |         | manip   |         | Envi     |
|            |   |             |         | ulation |         | ronments |
|            |   |             |         | and     |         | We       |
|            |   |             |         | util    |         | akness - |
|            |   |             |         | ization |         | May not  |
|            |   |             |         |         |         | choose   |
|            |   |             |         |         |         | to work  |
|            |   |             |         |         |         | with us  |
|            |   |             |         |         |         | Opportu  |
|            |   |             |         |         |         | nities - |
|            |   |             |         |         |         | Worth    |
|            |   |             |         |         |         | Pursuing |
+------------+---+-------------+---------+---------+---------+----------+
| USC        | A | Working on  | R       | PILLAR  | R       | OVERALL  |
| Integrated |   | Immersive   | esearch | I:      | esearch | SCORE: 4 |
| Media      |   | E           | and     | INTE    | app     | St       |
| Systems    |   | nvironments | Deve    | RACTIVE | licable | rength - |
| Center     |   | and touch   | lopment | ENVIRON | to Ed   | World    |
| http://i   |   | in Virtual  |         | MENTS - | Tech    | Class    |
| msc.usc.ed |   | E           |         | In      |         | Orga     |
| u/haptics/ |   | nvironments |         | tegrate |         | nization |
|            |   |             |         | c       |         | /        |
|            |   |             |         | omputer |         | We       |
|            |   |             |         | inte    |         | akness - |
|            |   |             |         | ractive |         | Lots of  |
|            |   |             |         | s       |         | RandD,   |
|            |   |             |         | oftware |         | Opp      |
|            |   |             |         | such as |         | ortunity |
|            |   |             |         | QTVR    |         | for      |
|            |   |             |         | and     |         | colla    |
|            |   |             |         | VRML    |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| MIT Media  | A | The Media   | Public  | PILLAR  | Worl    | OVERALL  |
| Lab -      |   | Laboratory  | Access  | I:      | d-class | SCORE: 4 |
| Teacher    |   | provides a  | Limited | INTE    | r       | St       |
| Schools    |   | unique      |         | RACTIVE | esearch | rength - |
| ht         |   | environment |         | ENVIRON | in how  | World    |
| tp://gonzo |   | for         |         | MENTS - | we      | Class    |
| .media.mit |   | exploring   |         | In      | learn.  | Orga     |
| .edu/publi |   | basic       |         | tegrate | Im      | nization |
| c/web/grou |   | research    |         | c       | portant | /        |
| p.php?id=3 |   | and         |         | omputer | work on | We       |
|            |   | a           |         | inte    | Teacher | akness - |
|            |   | pplications |         | ractive | L       | Still    |
|            |   | at the      |         | s       | earning | RandD,   |
|            |   | i           |         | oftware | and     | Opp      |
|            |   | ntersection |         | such as | chil    | ortunity |
|            |   | of          |         | QTVR    | dren\'s | for      |
|            |   | computation |         | and     | l       | colla    |
|            |   | and the     |         | VRML    | earning | boration |
|            |   | arts. Areas |         |         |         |          |
|            |   | of research |         |         |         |          |
|            |   | include:    |         |         |         |          |
|            |   | software    |         |         |         |          |
|            |   | agents;     |         |         |         |          |
|            |   | machine     |         |         |         |          |
|            |   | und         |         |         |         |          |
|            |   | erstanding; |         |         |         |          |
|            |   | how         |         |         |         |          |
|            |   | children    |         |         |         |          |
|            |   | learn;      |         |         |         |          |
|            |   | human and   |         |         |         |          |
|            |   | machine     |         |         |         |          |
|            |   | visi        |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Adobe      | C | 3D Anarchy  | Pur     | PILLAR  | 3D      | OVERALL  |
| Systems /  |   | is a        | chased, | I:      | R       | SCORE: 2 |
| 3D Anarchy |   | technology  | but     | INTE    | epresen | Good     |
| -ht        |   | and a       | app     | RACTIVE | tations | p        |
| tp://www.a |   | protocol    | arently | ENVIRON | of NASA | roducts, |
| ttitudesof |   | used to     | a       | MENTS - | Content | but      |
| tware.com/ |   | create      | rchived | Inte    |         | future   |
|            |   | i           | by      | ractive |         | unknown  |
|            |   | nter-linked | Adobe   | 3-D     |         |          |
|            |   | three-      | Systems | r       |         |          |
|            |   | dimensional |         | epresen |         |          |
|            |   | spaces      |         | tations |         |          |
|            |   | (called     |         | of NASA |         |          |
|            |   | Worlds) to  |         | Sci     |         |          |
|            |   | be posted   |         | entists |         |          |
|            |   | to the      |         |         |         |          |
|            |   | Internet.   |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Eyetronics | C | 3D scanning | S       | PILLAR  | 3D      | OVERALL  |
| http:/     | F | allows      | canning | I:      | S       | SCORE: 3 |
| /www.eyetr |   | developers  | Tech    | INTE    | canning | St       |
| onics.com/ |   | to create   | nology, | RACTIVE | to      | rength - |
|            |   | animated    | Face    | ENVIRON | create  | I        |
|            |   | faces from  | M       | MENTS - | a       | mportant |
|            |   | existing    | orphing | Inte    | nimated | Te       |
|            |   | real faces  | Tech    | ractive | images  | chnology |
|            |   | on 2d       | nology, | 3-D     |         | We       |
|            |   | p           | M       | r       |         | akness - |
|            |   | hotographic | atching | epresen |         | Number   |
|            |   | images.     | (seams) | tations |         | of       |
|            |   |             | tec     | of NASA |         | devices  |
|            |   |             | hnology | Sci     |         | a        |
|            |   |             |         | entists |         | vailable |
+------------+---+-------------+---------+---------+---------+----------+
| Autodesk - | C | 3D creation | I       | PILLAR  | Create  | OVERALL  |
| 3D Studio  |   | software    | ndustry | I:      | images  | SCORE: 4 |
| Max        |   | that        | s       | INTE    | or      | St       |
| htt        |   | provides    | tandard | RACTIVE | r       | rength - |
| p://www.di |   | everything  | in      | ENVIRON | epresen | Interna  |
| screet.com |   | from        | m       | MENTS - | tations | tionally |
|            |   | modeling to | odeling | Inte    | of NASA | re       |
|            |   | animation   | and     | ractive | Sci     | cognized |
|            |   |             | an      | s       | entists | s        |
|            |   |             | imation | oftware | or      | oftware. |
|            |   |             | on      | that    | generic | /        |
|            |   |             | Windows | creates | sci     | We       |
|            |   |             | P       | 3-D     | entists | akness - |
|            |   |             | latform | r       |         | Wire     |
|            |   |             | many    | epresen |         | frame    |
|            |   |             | add-ons | tations |         | provides |
|            |   |             | ava     |         |         | limited  |
|            |   |             | ilable. |         |         | motion   |
|            |   |             | Ass     |         |         | appl     |
|            |   |             | ociated |         |         | ications |
|            |   |             | with    |         |         |          |
|            |   |             | Au      |         |         |          |
|            |   |             | todesk, |         |         |          |
|            |   |             | Inc     |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Mindavenue | C | Interactive | Comme   | PILLAR  | Student | OVERALL  |
| http://w   | F | Web         | rcially | I:      | expe    | SCORE: 3 |
| ww.mindave |   | Authoring   | avai    | INTE    | riences | St       |
| nue.com/en |   | "If you     | lable - | RACTIVE |         | rength - |
| /index.htm |   | want to     | R       | ENVIRON |         | Very     |
|            |   | open a door | esearch | MENTS - |         | in       |
|            |   | in Axel,    | Co      | Provide |         | triguing |
|            |   | you don't   | ntinues | a       |         | int      |
|            |   | point at it |         | virtual |         | eractive |
|            |   | and click.  |         | NASA    |         | software |
|            |   | You pick up |         | that    |         | s        |
|            |   | the key and |         | extends |         | olutions |
|            |   | put it in   |         | the     |         | We       |
|            |   | the lock    |         | real    |         | akness - |
|            |   | and rotate  |         | world   |         | Short    |
|            |   | it.         |         | with    |         | Product  |
|            |   | Otherwise,  |         | si      |         | List     |
|            |   | the door    |         | mulated |         |          |
|            |   | doesn\'t    |         | expe    |         |          |
|            |   | open."      |         | rience. |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| SARCOS     | C | Generation  | Comme   | Pillar  | Haptic  | OVERALL  |
| ht         |   | of Haptic   | rcially | II:     | devices | SCORE:   |
| tp://www.S |   | Data via a  | av      | virtual |         | 3 -      |
| ARCOS.com/ |   | variety of  | ailable | p       |         | Requires |
|            |   | devices     |         | resence |         | more     |
|            |   |             |         | (H      |         | research |
|            |   |             |         | ardware |         |          |
|            |   |             |         | based)  |         |          |
|            |   |             |         | sensory |         |          |
|            |   |             |         | tra     |         |          |
|            |   |             |         | nsducer |         |          |
|            |   |             |         | tec     |         |          |
|            |   |             |         | hnology |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| 3DTV       | c | 2D to 3D    | P       | Pillar  | Use in  | OVERALL  |
| C          |   | conversion  | roduces | II:     | 3D      | SCORE: 3 |
| orporation |   | software    | 3D      | virtual | r       | Produces |
| htt        |   |             | glasses | p       | epresen | some 3D  |
| p://www.3d |   |             |         | resence | tations | model    |
| magic.com/ |   |             |         | (H      |         | products |
|            |   |             |         | ardware |         | of       |
|            |   |             |         | based)  |         | possible |
|            |   |             |         | sensory |         | edu      |
|            |   |             |         | tra     |         | cational |
|            |   |             |         | nsducer |         | Te       |
|            |   |             |         | tec     |         | chnology |
|            |   |             |         | hnology |         | use      |
+------------+---+-------------+---------+---------+---------+----------+
| Promagic   | C | 2-D over    | 3D      | PILLAR  | 3D      | OVERALL  |
| --         |   | time to     | Cap     | II:     | capab   | SCORE:   |
| htt        |   | yield 3-D   | ability | VIRTUAL | ilities | 3 -      |
| p://www.pr |   | with still  |         | PRE     |         | Requires |
| omagic.com |   | images and  |         | SENCE - |         | more     |
|            |   | software    |         | 2-D     |         | research |
|            |   |             |         | over    |         |          |
|            |   |             |         | time to |         |          |
|            |   |             |         | yield   |         |          |
|            |   |             |         | 3-D     |         |          |
|            |   |             |         | with    |         |          |
|            |   |             |         | still   |         |          |
|            |   |             |         | images  |         |          |
|            |   |             |         | and     |         |          |
|            |   |             |         | s       |         |          |
|            |   |             |         | oftware |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Vexcel --  | C | 2-D over    | Comme   | PILLAR  | 3D      | OVERALL  |
| h          |   | time to     | rcially | II:     | Cap     | SCORE:   |
| ttp://www. |   | yield 3-D   | av      | VIRTUAL | ability | 3 -      |
| vexcel.com |   | with still  | ailable | PRE     |         | Requires |
|            |   | images and  |         | SENCE - |         | more     |
|            |   | software    |         | 2-D     |         | research |
|            |   |             |         | over    |         |          |
|            |   |             |         | time to |         |          |
|            |   |             |         | yield   |         |          |
|            |   |             |         | 3-D     |         |          |
|            |   |             |         | with    |         |          |
|            |   |             |         | still   |         |          |
|            |   |             |         | images  |         |          |
|            |   |             |         | and     |         |          |
|            |   |             |         | s       |         |          |
|            |   |             |         | oftware |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| 3Dlabs     | C | 3Dlabs is a | Pr      | PILLAR  | 3D      | OVERALL  |
| www.       | F | fo          | oducing | II:     | r       | SCORE: 2 |
| 3dlabs.com |   | ur-year-old | 3D      | VIRTUAL | epresen | Good     |
|            |   | company     | cards   | PRE     | tations | p        |
|            |   | with a      | for     | SENCE - | on the  | roducts, |
|            |   | strong hold | windows | 3-D     | web     | but of   |
|            |   | in the      | m       | g       |         | limited  |
|            |   | Computer    | achines | raphics |         | scope of |
|            |   | Aided       |         | capab   |         | our      |
|            |   | Design      |         | ilities |         | p        |
|            |   | (CAD) and   |         |         |         | urposes. |
|            |   | Digital     |         |         |         |          |
|            |   | Content     |         |         |         |          |
|            |   | Creation    |         |         |         |          |
|            |   | (DCC)       |         |         |         |          |
|            |   | markets.    |         |         |         |          |
|            |   | They have   |         |         |         |          |
|            |   | strong      |         |         |         |          |
|            |   | national    |         |         |         |          |
|            |   | partners    |         |         |         |          |
|            |   | IBM, HP,    |         |         |         |          |
|            |   | Intergraph  |         |         |         |          |
|            |   | Computer    |         |         |         |          |
|            |   | Systems and |         |         |         |          |
|            |   | Sun. In the |         |         |         |          |
|            |   | In          |         |         |         |          |
|            |   | ternational |         |         |         |          |
|            |   | market they |         |         |         |          |
|            |   | are align   |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Turbo      | C | Turbo Squid | Comme   | PILLAR  | 3       | OVERALL  |
| Squid      |   | is a two    | rcially | II:     | Dassets | SCORE:   |
|            |   | year old    | av      | VIRTUAL | and     | 3 -      |
|            |   | company     | ailable | PRE     | content | Requires |
|            |   | whose       |         | SENCE - |         | more     |
|            |   | founders    |         | 3-D     |         | research |
|            |   | came from   |         | g       |         |          |
|            |   | Digimation. |         | raphics |         |          |
|            |   | Their focus |         | capab   |         |          |
|            |   | is on 3D    |         | ilities |         |          |
|            |   | assets and  |         |         |         |          |
|            |   | content.    |         |         |         |          |
|            |   | Turbo Squid |         |         |         |          |
|            |   | allows      |         |         |         |          |
|            |   | developers  |         |         |         |          |
|            |   | to rapidly  |         |         |         |          |
|            |   | locate,     |         |         |         |          |
|            |   | purchase    |         |         |         |          |
|            |   | and receive |         |         |         |          |
|            |   | digital     |         |         |         |          |
|            |   | assets over |         |         |         |          |
|            |   | the         |         |         |         |          |
|            |   | internet. A |         |         |         |          |
|            |   | portal to   |         |         |         |          |
|            |   | host a      |         |         |         |          |
|            |   | digital     |         |         |         |          |
|            |   | auction     |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| McGill     | A | The         | R       | PILLAR  | Haptic  | OVERALL  |
| U          |   | laboratory  | esearch | II:     | F       | SCORE:   |
| niversity, |   | addresses   | and     | Virtual | eedback | 3 -      |
| High       |   | Haptic      | Deve    | Pre     |         | Requires |
| P          |   | Interfaces  | lopment | sence - |         | more     |
| erformance |   | including   |         | G       |         | research |
| Robotics   |   | one hand    |         | enerate |         |          |
| Lab        |   | high        |         | Haptic  |         |          |
| www.cim    |   | performance |         | Data    |         |          |
| .mcgill.ca |   | robotic     |         | From    |         |          |
|            |   | devices     |         | Server  |         |          |
|            |   | (haptic     |         | Side    |         |          |
|            |   | devices)    |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| University | A | Haptics     | R       | PILLAR  | Haptic  | OVERALL  |
| of Pisa,   | F | devices (?) | esearch | II:     | F       | SCORE:   |
| Robotics   |   |             | and     | Virtual | eedback | 3 -      |
| Group      |   |             | Deve    | Pre     |         | Requires |
|            |   |             | lopment | sence - |         | more     |
|            |   |             |         | G       |         | research |
|            |   |             |         | enerate |         |          |
|            |   |             |         | Haptic  |         |          |
|            |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| University | A | Robotic     | R       | PILLAR  | R       | OVERALL  |
| of Tokyo,  | F | skin and    | esearch | II:     | esearch | SCORE:   |
| Shinoda    |   | feel        | and     | Virtual |         | 3 -      |
| Lab        |   |             | Deve    | Pre     |         | Requires |
| www.       |   |             | lopment | sence - |         | more     |
| tuat.ac.jp |   |             |         | G       |         | research |
|            |   |             |         | enerate |         |          |
|            |   |             |         | Haptic  |         |          |
|            |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| University | A | Interface   | R       | PILLAR  | R       | OVERALL  |
| of         | F | device      | esearch | II:     | esearch | SCORE:   |
| Tsukuba,   |   | Haptic      | and     | Virtual |         | 3 -      |
| Virtual    |   | master      | Deve    | Pre     |         | Requires |
| Reality    |   | Haptic      | lopment | sence - |         | more     |
| Iwata Lab  |   | screen Pen  |         | G       |         | research |
| int        |   | based force |         | enerate |         |          |
| ron.kz.tsu |   | display     |         | Haptic  |         |          |
| kuba.ac.jp |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| University | A | Graphics    | R       | PILLAR  | R       | OVERALL  |
| of Utah    |   | and         | esearch | II:     | esearch | SCORE:   |
| B          |   | vi          | and     | Virtual |         | 3 -      |
| iorobotics |   | sualization | Deve    | Pre     |         | Requires |
| Laboratory |   |             | lopment | sence - |         | more     |
| www.c      |   |             |         | G       |         | research |
| s.utah.edu |   |             |         | enerate |         |          |
|            |   |             |         | Haptic  |         |          |
|            |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| University | A |             | R       | PILLAR  | R       | OVERALL  |
| of         |   |             | esearch | II:     | esearch | SCORE:   |
| Washington |   |             | and     | Virtual |         | 3 -      |
| B          |   |             | Deve    | Pre     |         | Requires |
| ioRobotics |   |             | lopment | sence - |         | more     |
| Laboratory |   |             |         | G       |         | research |
|            |   |             |         | enerate |         |          |
|            |   |             |         | Haptic  |         |          |
|            |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Harvard    | A | Co          | R       | PILLAR  | Tele    | OVERALL  |
| B          |   | mputational | esearch | II:     | op      | SCORE:   |
| ioRobotics |   | vision,     | and     | Virtual | eration | 3 -      |
| Laboratory |   | neural      | Deve    | Pre     | capab   | St       |
| bio        |   | networks,   | lopment | sence - | ilities | rength - |
| robotics.h |   | tactile     |         | G       |         | World    |
| arvard.edu |   | sensing,    |         | enerate |         | Class    |
|            |   | tactile     |         | Haptic  |         | orga     |
|            |   | imaging,    |         | Data    |         | nization |
|            |   | motion      |         | From    |         | We       |
|            |   | control and |         | Server  |         | aknesses |
|            |   | VLSI        |         | Side    |         | Products |
|            |   | systems     |         |         |         | are only |
|            |   |             |         |         |         | RandD    |
|            |   |             |         |         |         | We       |
|            |   |             |         |         |         | akness - |
|            |   |             |         |         |         | Standard |
|            |   |             |         |         |         | ap       |
|            |   |             |         |         |         | proaches |
|            |   |             |         |         |         | used     |
|            |   |             |         |         |         | el       |
|            |   |             |         |         |         | sewhere. |
+------------+---+-------------+---------+---------+---------+----------+
| Delaware   | A | Extended    | As      | PILLAR  | As      | OVERALL  |
| Applied    |   | M           | sistive | II:     | sistive | SCORE:   |
| Science    |   | anipulation | tec     | Virtual | techno  | 3 -      |
| and        |   | L           | hnology | Pre     | logies, | Str      |
| E          |   | aboratories | r       | sence - | Sensory | engths - |
| ngineering |   | Natural     | esearch | G       | f       | Na       |
| La         |   | Language    |         | enerate | eedback | tionally |
| boratories |   | Interfaces  |         | Haptic  | devices | known    |
| http:      |   | Network for |         | Data    | for     | research |
| //www.asel |   | Education   |         | From    | indi    | We       |
| .udel.edu/ |   | and         |         | Server  | viduals | akness - |
|            |   | Assistive   |         | Side    | with    | Limited  |
|            |   | Technology  |         |         | disab   | p        |
|            |   | (NEAT)      |         |         | ilities | ractical |
|            |   | Speech      |         |         |         | app      |
|            |   | Research    |         |         |         | lication |
|            |   | Laboratory  |         |         |         | at this  |
|            |   |             |         |         |         | time     |
+------------+---+-------------+---------+---------+---------+----------+
| Cyberware  | C | 3D          | S       | PILLAR  | May be  | OVERALL  |
| http:      |   | anth        | canning | II:     | useful  | SCORE: 3 |
| //www.cybe |   | ropomorphic | cap     | Virtual | as an   | St       |
| rware.com/ |   | full body   | ability | Pre     | input   | rength - |
|            |   | scanning    | that    | sence - | device  | Global   |
|            |   | and         | allows  | G       | for     | te       |
|            |   | modeling    | represe | enerate | c       | chnology |
|            |   |             | ntation | Haptic  | reating | We       |
|            |   |             | in VR   | Data    | real    | akness - |
|            |   |             | envir   | From    | world   | Hardware |
|            |   |             | onments | Server  | avatars | in       |
|            |   |             |         | Side    | for     | tensive. |
|            |   |             |         |         | tel     | Cost of  |
|            |   |             |         |         | econfer | e        |
|            |   |             |         |         | encing, | quipment |
|            |   |             |         |         | m       |          |
|            |   |             |         |         | eeting, |          |
|            |   |             |         |         | presen  |          |
|            |   |             |         |         | tations |          |
+------------+---+-------------+---------+---------+---------+----------+
| Carnegie   | A | The         | World   | PILLAR  | Remote  | OVERALL  |
| Mellon     |   | Robotics    | Class   | II:     | control | SCORE: 3 |
| U          |   | Institute   | R       | Virtual | capab   | St       |
| niversity, |   | at Carnegie | esearch | Pre     | ilities | rength - |
| Robotics   |   | Mellon      | organ   | sence - |         | World    |
| Institute  |   | University  | ization | G       |         | Class    |
| www        |   | was         |         | enerate |         | Research |
| .ri.cmu.ed |   | established |         | Haptic  |         | I        |
|            |   | to conduct  |         | Data    |         | nstitute |
|            |   | basic and   |         | From    |         | spec     |
|            |   | applied     |         | Server  |         | ializing |
|            |   | research in |         | Side    |         | in       |
|            |   | robotics    |         |         |         | robotic  |
|            |   | t           |         |         |         | control  |
|            |   | echnologies |         |         |         | We       |
|            |   | relevant to |         |         |         | akness - |
|            |   | industrial  |         |         |         | No       |
|            |   | and         |         |         |         | specific |
|            |   | societal    |         |         |         | products |
|            |   | tasks.      |         |         |         | of       |
|            |   |             |         |         |         | interest |
|            |   |             |         |         |         | to us at |
|            |   |             |         |         |         | this     |
|            |   |             |         |         |         | time     |
+------------+---+-------------+---------+---------+---------+----------+
| IBM        | C | A Java      | Comme   | PILLAR  | Web     | OVERALL  |
| Wepsphere  |   | techn       | rcially | II:     | p       | SCORE:   |
| http:/     |   | ology-based | av      | Virtual | resence | 4 -      |
| /www-1.ibm |   | web         | ailable | Pre     | man     | World    |
| .com/serve |   | application |         | sence - | agement | Class    |
| rs/eserver |   | server that |         | G       |         | Orga     |
| /iseries/s |   | provides    |         | enerate |         | nization |
| oftware/we |   | c           |         | Haptic  |         | We       |
| bsphere/ws |   | apabilities |         | Data    |         | akness - |
| appserver/ |   | required    |         | From    |         | Cost of  |
| product/br |   | for         |         | Server  |         | full     |
| ochure.htm |   | deploying,  |         | Side    |         | implem   |
|            |   | integrating |         |         |         | entation |
|            |   | and         |         |         |         |          |
|            |   | managing    |         |         |         |          |
|            |   | e-business  |         |         |         |          |
|            |   | a           |         |         |         |          |
|            |   | pplications |         |         |         |          |
|            |   | ranging     |         |         |         |          |
|            |   | from        |         |         |         |          |
|            |   | dynamic web |         |         |         |          |
|            |   | p           |         |         |         |          |
|            |   | resentation |         |         |         |          |
|            |   | to          |         |         |         |          |
|            |   | c           |         |         |         |          |
|            |   | ustom-built |         |         |         |          |
|            |   | transaction |         |         |         |          |
|            |   | processing  |         |         |         |          |
|            |   | systems.    |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Stanford   | A | Research    | R       | PILLAR  | Robotic | OVERALL  |
| U          |   | focuses on  | esearch | II:     | Vision  | SCORE: 4 |
| niversity, |   | geometric   | and     | Virtual | /       | St       |
| Dexterous  |   | c           | Deve    | Pre     | C       | rength - |
| Ma         |   | omputation, | lopment | sence - | ontrols | World    |
| nipulation |   | machine     |         | G       |         | Class    |
| Lab        |   | vision, and |         | enerate |         | Orga     |
| r          |   | robotic     |         | Haptic  |         | nization |
| obotics.st |   | ma          |         | Data    |         | /        |
| anford.edu |   | nipulation. |         | From    |         | We       |
|            |   |             |         | Server  |         | akness - |
|            |   |             |         | Side    |         | Lots of  |
|            |   |             |         |         |         | RandD,   |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| University | A | research    | R       | PILLAR  | Haptics | OVERALL  |
| of         |   | about       | esearch | II:     | /       | SCORE: 4 |
| California |   | robots for  | and     | Virtual | motion  | St       |
| -Berkeley, |   | use in      | Deve    | Pre     |         | rength - |
| Robotics   |   | surgery,    | lopment | sence - |         | World    |
| and        |   | motion      |         | G       |         | Class    |
| I          |   | planning,   |         | enerate |         | Orga     |
| ntelligent |   | and         |         | Haptic  |         | nization |
| Machines   |   | ma          |         | Data    |         | /        |
| Laboratory |   | nufacturing |         | From    |         | We       |
| roboti     |   | au          |         | Server  |         | akness - |
| cs.eecs.be |   | tomation.   |         | Side    |         | Lots of  |
| rkeley.edu |   |             |         |         |         | RandD,   |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| University | A | Haptics     | R       | PILLAR  | Haptic  | OVERALL  |
| of North   |   | devices (?) | esearch | II:     | f       | SCORE: 4 |
| Carolina   |   |             | and     | Virtual | eedback | St       |
| GRIP       |   |             | Deve    | Pre     | nanotec | rength - |
| project    |   |             | lopment | sence - | hnology | World    |
| http://ww  |   |             |         | G       |         | Class    |
| w.unc.edu/ |   |             |         | enerate |         | Orga     |
|            |   |             |         | Haptic  |         | nization |
|            |   |             |         | Data    |         | /        |
|            |   |             |         | From    |         | We       |
|            |   |             |         | Server  |         | akness - |
|            |   |             |         | Side    |         | Lots of  |
|            |   |             |         |         |         | RandD,   |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| MIT        | A | Bio         | Public  | PILLAR  | Worl    | OVERALL  |
| Artificial |   | Machines,   | Access  | II:     | d-class | SCORE: 4 |
| In         |   | Computer    | Limited | Virtual | r       | St       |
| telligence |   | Ar          |         | Pre     | esearch | rength - |
| Lab        |   | chitecture, |         | sence - | in how  | World    |
| www.       |   | Genomics,   |         | G       | we      | Class    |
| ai.mit.edu |   | Humanoid    |         | enerate | learn.  | Orga     |
|            |   | Robotics,   |         | Haptic  | Im      | nization |
|            |   | Information |         | Data    | portant | /        |
|            |   | Access,     |         | From    | work on | We       |
|            |   | Intelligent |         | Server  | Teacher | akness - |
|            |   | Working     |         | Side    | L       | Still    |
|            |   | Spaces,     |         |         | earning | RandD,   |
|            |   | Machine     |         |         | and     | Opp      |
|            |   | Learning    |         |         | chil    | ortunity |
|            |   |             |         |         | dren\'s | for      |
|            |   |             |         |         | l       | colla    |
|            |   |             |         |         | earning | boration |
+------------+---+-------------+---------+---------+---------+----------+
| MIT        | A | Mechanics   | Public  | PILLAR  | World   | OVERALL  |
| Mechanical |   | and         | Access  | II:     | class   | SCORE: 4 |
| E          |   | Materials , | Limited | Virtual | r       | St       |
| ngineering |   | Fluids,     |         | Pre     | esearch | rength - |
| Department |   | Energy, and |         | sence - |         | World    |
| ht         |   | Transport , |         | G       |         | Class    |
| tp://www-m |   | and         |         | enerate |         | Orga     |
| e.mit.edu/ |   | Ma          |         | Haptic  |         | nization |
|            |   | nufacturing |         | Data    |         | /        |
|            |   | , Systems,  |         | From    |         | We       |
|            |   | Controls,   |         | Server  |         | akness - |
|            |   | and         |         | Side    |         | Still    |
|            |   | I           |         |         |         | RandD,   |
|            |   | nformation, |         |         |         | Opp      |
|            |   | Bio-        |         |         |         | ortunity |
|            |   | Engineering |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| MIT        | A | Home to     | Public  | PILLAR  | Worl    | OVERALL  |
| Research   |   | research in | Access  | II:     | d-class | SCORE: 4 |
| Laboratory |   | electronics | Limited | Virtual | r       | St       |
| of         |   | and optics; |         | Pre     | esearch | rength - |
| E          |   | com         |         | sence - |         | World    |
| lectronics |   | munications |         | G       |         | Class    |
| ht         |   | and signal  |         | enerate |         | Orga     |
| tp://rlewe |   | processing; |         | Haptic  |         | nization |
| b.mit.edu/ |   | atomics     |         | Data    |         | /        |
|            |   | physics;    |         | From    |         | We       |
|            |   | quantum     |         | Server  |         | akness - |
|            |   | computing   |         | Side    |         | Still    |
|            |   |             |         |         |         | RandD,   |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| No         | A | Specializes | R       | PILLAR  | C       | OVERALL  |
| rthwestern |   | in the      | esearch | II:     | ontrols | SCORE: 4 |
| U          |   | fields of   | and     | Virtual | /       | St       |
| niversity, |   | robotics    | Deve    | Pre     | Haptics | rength - |
| Laboratory |   | and         | lopment | sence - |         | World    |
| for        |   | controls.   |         | G       |         | Class    |
| I          |   | Conducting  |         | enerate |         | Orga     |
| ntelligent |   | gro         |         | Haptic  |         | nization |
| Mechanical |   | undbreaking |         | Data    |         | /        |
| Systems    |   | research in |         | From    |         | We       |
| lims.me    |   | the fields  |         | Server  |         | akness - |
| ch.nwu.edu |   | of haptics, |         | Side    |         | Still    |
|            |   | robot       |         |         |         | RandD,   |
|            |   | assisted    |         |         |         | Opp      |
|            |   | surgery,    |         |         |         | ortunity |
|            |   | and the new |         |         |         | for      |
|            |   | field of    |         |         |         | colla    |
|            |   | robotics,   |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| Cisco      | C | Industry    | Pr      | PILLAR  | Ef      | OVERALL  |
| Education  |   | leader      | oducing | II:     | ficient | Score    |
| Ecosystem  |   | provides    | pr      | Virtual | use of  | 4 -      |
| h          |   | focus on    | imarily | Pre     | ba      | World    |
| ttp://www. |   | educational | h       | sence - | ndwidth | Class    |
| cisco.com/ |   | en          | ardware | G       |         | Appli    |
| warp/publi |   | vironments, | and     | enerate |         | cability |
| c/779/edu/ |   | network     | some    | Haptic  |         | not      |
|            |   | building    | s       | Data    |         | co       |
|            |   | and         | oftware | From    |         | mpletely |
|            |   | technical   | p       | Server  |         | known    |
|            |   | solutions   | roducts | Side    |         |          |
|            |   |             | to      |         |         |          |
|            |   |             | support |         |         |          |
|            |   |             | LANS in |         |         |          |
|            |   |             | Educ    |         |         |          |
|            |   |             | ational |         |         |          |
|            |   |             | envir   |         |         |          |
|            |   |             | onments |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| DOE        | G | The Rbx is  | Tele    | PILLAR  | Remote  | OVERALL  |
| www.       |   | a           | robotic | II:     | c       | SCORE:2  |
| robotics.o |   | c           | Control | Virtual | ontrol, | St       |
| st.doe.gov |   | rosscutting | R       | Pre     | haptic  | rength - |
|            |   | technology  | esearch | sence - | f       | World    |
|            |   | development |         | G       | eedback | Class    |
|            |   | activity    |         | enerate |         | Research |
|            |   | within the  |         | Haptic  |         | We       |
|            |   | DOE Office  |         | Data    |         | akness - |
|            |   | of          |         | From    |         | Mostly   |
|            |   | En          |         | Server  |         | h        |
|            |   | vironmental |         | Side    |         | azardous |
|            |   | Management  |         |         |         | env      |
|            |   | Office of   |         |         |         | ironment |
|            |   | Science and |         |         |         | r        |
|            |   | Technology. |         |         |         | esearch. |
|            |   | The Rbx     |         |         |         | Little   |
|            |   | addresses   |         |         |         | of       |
|            |   | research,   |         |         |         | interest |
|            |   | d           |         |         |         | to our   |
|            |   | evelopment, |         |         |         | projects |
|            |   | dem         |         |         |         |          |
|            |   | onstration, |         |         |         |          |
|            |   | testing,    |         |         |         |          |
|            |   | and         |         |         |         |          |
|            |   | evaluation  |         |         |         |          |
|            |   | of          |         |         |         |          |
|            |   | innovative  |         |         |         |          |
|            |   | robotics    |         |         |         |          |
|            |   | and haptic  |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Logitech   | C | Input       | Comme   | PILLAR  | Finding | OVERALL  |
| Corp.,     |   | devices     | rcially | II:     | ways to | SCORE: 3 |
|            |   |             | avai    | VIRTUAL | input   | World    |
|            |   |             | lable - | PRE     | haptic  | Class,   |
|            |   |             | R       | SENCE - | data    | but      |
|            |   |             | esearch | H       |         | standard |
|            |   |             | Co      | ardware |         | product  |
|            |   |             | ntinues | based)  |         | lines    |
|            |   |             |         | sensory |         |          |
|            |   |             |         | tra     |         |          |
|            |   |             |         | nsducer |         |          |
|            |   |             |         | tec     |         |          |
|            |   |             |         | hnology |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Pioneer    | C | Audio video | Comme   | PILLAR  | Audio   | OVERALL  |
|            |   | en          | rcially | II:     | reput   | SCORE:3  |
|            |   | tertainment | avai    | VIRTUAL | ation - | St       |
|            |   | devices     | lable - | PRE     | st      | rength - |
|            |   |             | R       | SENCE - | reaming | World    |
|            |   |             | esearch | H       | q       | Class    |
|            |   |             | Co      | ardware | uality? | Research |
|            |   |             | ntinues | based)  |         | We       |
|            |   |             |         | sensory |         | akness - |
|            |   |             |         | tra     |         | Mostly   |
|            |   |             |         | nsducer |         | home     |
|            |   |             |         | tec     |         | enter    |
|            |   |             |         | hnology |         | tainment |
|            |   |             |         |         |         | r        |
|            |   |             |         |         |         | esearch. |
|            |   |             |         |         |         | Little   |
|            |   |             |         |         |         | of       |
|            |   |             |         |         |         | interest |
|            |   |             |         |         |         | to our   |
|            |   |             |         |         |         | projects |
+------------+---+-------------+---------+---------+---------+----------+
| Haptek -   | C | Features    | Comme   | PILLAR  | 3D      | OVERALL  |
| ht         |   | Generation  | rcially | II:     | R       | SCORE: 2 |
| tp://www.h |   | 4 instant   | av      | VIRTUAL | epresen | St       |
| aptek.com/ |   | animation   | ailable | PRE     | tations | rength - |
|            |   | Avatars and |         | SENCE - | of NASA | Int      |
|            |   | People      |         | Inte    | Content | eresting |
|            |   | Putty       |         | raction |         | product  |
|            |   | Software    |         | with    |         | used all |
|            |   | \$40        |         | envi    |         | over     |
|            |   | range -     |         | ronment |         | We       |
|            |   | amazing     |         | and     |         | akness - |
|            |   |             |         | NASA    |         | One      |
|            |   |             |         | sci     |         | product  |
|            |   |             |         | entists |         | f        |
|            |   |             |         |         |         | eatured. |
+------------+---+-------------+---------+---------+---------+----------+
| Passport   | C | Real        | Pa      | PILLAR  | Prior   | OVERALL  |
| to         | G | Science,    | rtially | II:     | Lt      | SCORE: 3 |
| Knowledge  |   | Real        | funded  | VIRTUAL | Project | St       |
|            |   | Scientists, | by NSF. | PRE     | that    | rength - |
|            |   | Real        | Working | SENCE - | might   | Ex       |
|            |   | Locations,  | with    | Inte    | be      | perience |
|            |   | Real        | scie    | raction | int     | in       |
|            |   | Learning.   | ntists, | with    | erested | mu       |
|            |   | Interactive | gov     | envi    | in      | ltimedia |
|            |   | multimedia  | ernment | ronment | st      | edu      |
|            |   | webcasts.   | a       | and     | reaming | cational |
|            |   |             | gencies | NASA    | 3D and  | te       |
|            |   |             | and     | sci     | other   | chnology |
|            |   |             | com     | entists | techn   |          |
|            |   |             | mercial |         | ologies |          |
|            |   |             | vendors |         |         |          |
|            |   |             | to do   |         |         |          |
|            |   |             | mul     |         |         |          |
|            |   |             | timedia |         |         |          |
|            |   |             | educ    |         |         |          |
|            |   |             | ational |         |         |          |
|            |   |             | expe    |         |         |          |
|            |   |             | riences |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| 3D         | C | 3DAnywhere  | Used to | PILLAR  | 3D      | OVERALL  |
| Anywhere - | F | is a Java   | design  | II:     | r       | SCORE: 3 |
| www.3dan   |   | based 3D    | 3D web  | VIRTUAL | epresen | St       |
| ywhere.com |   | engine that | objects | PRE     | tations | rength - |
|            |   | allows you  | that    | SENCE - | on the  | Good     |
|            |   | to display  | don\'t  | Inte    | web     | tec      |
|            |   | 3D objects  | require | raction |         | hnology, |
|            |   | on the web, | p       | with    |         | We       |
|            |   | without the | lug-ins | envi    |         | akness - |
|            |   | use of any  |         | ronment |         | Setup    |
|            |   | plug-ins.   |         | and     |         | costs    |
|            |   |             |         | NASA    |         | means    |
|            |   |             |         | sci     |         | limited  |
|            |   |             |         | entists |         | use to   |
|            |   |             |         |         |         | us at    |
|            |   |             |         |         |         | this     |
|            |   |             |         |         |         | time.    |
|            |   |             |         |         |         | Non-US   |
|            |   |             |         |         |         | Company  |
+------------+---+-------------+---------+---------+---------+----------+
| MARS -     | A | Augmented   | R       | PILLAR  | Camp    | OVERALL  |
| Mobile     | G | reality     | esearch | II:     | us-wide | SCORE: 4 |
| Augmented  |   | refers to   | and     | VIRTUAL | ne      | St       |
| Reality    |   | the use of  | Deve    | PRE     | tworked | rength - |
| System     |   | computers   | lopment | SENCE - | au      | World    |
| http       |   | to overlay  |         | Inte    | gmented | Class    |
| ://www.cs. |   | virtual     |         | raction | reality | Orga     |
| columbia.e |   | information |         | with    |         | nization |
| du/graphic |   | on the real |         | envi    |         | /        |
| s/projects |   | world.      |         | ronment |         | We       |
| /siggraph2 |   |             |         | and     |         | akness - |
| 001-etech/ |   |             |         | NASA    |         | Still    |
|            |   |             |         | sci     |         | RandD,   |
|            |   |             |         | entists |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| Placeware  | C | Remote      | Comme   | PILLAR  | Event   | OVERALL  |
| http:      |   | Webcasting  | rcially | II:     | and     | SCORE:   |
| //www.plac |   |             | av      | VIRTUAL | remote  | 3 -      |
| eware.com/ |   |             | ailable | PRE     | w       | Requires |
|            |   |             |         | SENCE - | ebcasts | more     |
|            |   |             |         | Remote  |         | research |
|            |   |             |         | i       |         |          |
|            |   |             |         | nternet |         |          |
|            |   |             |         | br      |         |          |
|            |   |             |         | oadcast |         |          |
|            |   |             |         | capab   |         |          |
|            |   |             |         | ilities |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Netb       | C | Remote      | Comme   | PILLAR  | Event   | OVERALL  |
| riefings - |   | Webcasting  | rcially | II:     | and     | SCORE: 3 |
| http:      |   |             | av      | VIRTUAL | remote  | St       |
| //www.netb |   |             | ailable | PRE     | w       | rength - |
| riefings.c |   |             |         | SENCE - | ebcasts | Very     |
| om/service |   |             |         | Remote  |         | in       |
| s/rmu.html |   |             |         | i       |         | triguing |
|            |   |             |         | nternet |         | int      |
|            |   |             |         | br      |         | eractive |
|            |   |             |         | oadcast |         | software |
|            |   |             |         | capab   |         | s        |
|            |   |             |         | ilities |         | olutions |
|            |   |             |         |         |         | We       |
|            |   |             |         |         |         | akness - |
|            |   |             |         |         |         | Short    |
|            |   |             |         |         |         | Product  |
|            |   |             |         |         |         | List     |
+------------+---+-------------+---------+---------+---------+----------+
| GetEvent   | C | Remote      | Comme   | PILLAR  | Event   | OVERALL  |
| http       |   | Webcasting  | rcially | II:     | and     | SCORE: 3 |
| ://www.dig |   | to large    | Av      | VIRTUAL | remote  | Str      |
| event.net/ |   | audiences   | ailable | PRE     | w       | engths - |
| index.html |   | (50-1000)   |         | SENCE - | ebcasts | Capable  |
|            |   |             |         | Remote  |         | exp      |
|            |   |             |         | i       |         | erienced |
|            |   |             |         | nternet |         | global   |
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|            |   |             |         | capab   |         | We       |
|            |   |             |         | ilities |         | akness - |
|            |   |             |         |         |         | right    |
|            |   |             |         |         |         | now we   |
|            |   |             |         |         |         | must use |
|            |   |             |         |         |         | on       |
|            |   |             |         |         |         | Center   |
|            |   |             |         |         |         | r        |
|            |   |             |         |         |         | esources |
|            |   |             |         |         |         | Oppor    |
|            |   |             |         |         |         | tunity - |
|            |   |             |         |         |         | Out      |
|            |   |             |         |         |         | sourcing |
|            |   |             |         |         |         | if and   |
|            |   |             |         |         |         | when     |
|            |   |             |         |         |         | possible |
+------------+---+-------------+---------+---------+---------+----------+
| QSound     | C | Spatial     | Comme   | PILLAR  | Audio   | OVERALL  |
| Labs       |   | Sound       | rcially | II:     | shaping | SCORE:   |
|            |   |             | av      | VIRTUAL | spatial | 3 -      |
|            |   |             | ailable | PRE     | sound   | Requires |
|            |   |             |         | SENCE - |         | more     |
|            |   |             |         | Stereo  |         | research |
|            |   |             |         | and     |         |          |
|            |   |             |         | spatial |         |          |
|            |   |             |         | sound   |         |          |
|            |   |             |         | col     |         |          |
|            |   |             |         | lection |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Dolby      | C | Spatial     | Dolby   | PILLAR  | Audio   | OVERALL  |
| www        |   | Sound       | Labor   | II:     | signal  | SCORE:   |
| .dolby.com |   |             | atories | VIRTUAL | pro     | 3 -      |
|            |   |             | d       | PRE     | cessing | World    |
|            |   |             | evelops | SENCE - | systems | Class    |
|            |   |             | audio   | Stereo  | and     | Research |
|            |   |             | signal  | and     | e       | Some     |
|            |   |             | pro     | spatial | ncoders | co       |
|            |   |             | cessing | sound   |         | mmercial |
|            |   |             | s       | col     |         | mu       |
|            |   |             | ystems. | lection |         | ltimedia |
|            |   |             | Pr      |         |         | projects |
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|            |   |             | mercial |         |         | Focus on |
|            |   |             | audio   |         |         | co       |
|            |   |             | or home |         |         | mmercial |
|            |   |             | and     |         |         | home     |
|            |   |             | busin   |         |         | market   |
|            |   |             | esstems |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Mensi - 3D | C | Laser       | Comme   | PILLAR  | Data    | OVERALL  |
| repre      |   | scanners,   | rcially | II:     | represe | SCORE:   |
| sentations |   | modeling,   | avai    | VIRTUAL | ntation | 3 -      |
| h          |   | rep         | lable - | P       |         | Requires |
| ttp://www. |   | resentation | R       | RESENCE |         | more     |
| mensi.com/ |   | and         | esearch | -H      |         | research |
|            |   | retrieval   | Co      | ardware |         |          |
|            |   | devices     | ntinues | based)  |         |          |
|            |   |             |         | sensory |         |          |
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|            |   |             |         | tec     |         |          |
|            |   |             |         | hnology |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| SUN        | C | Hardware -  | Comme   | PILLAR  | Servers | OVERALL  |
| w          |   | Unix        | rcially | II:     |         | SCORE: 3 |
| ww.sun.com |   | Servers     | av      | VIRTUAL |         | World    |
|            |   |             | ailable | P       |         | renown,  |
|            |   |             |         | RESENCE |         | but of   |
|            |   |             |         | -       |         | limited  |
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|            |   |             |         | p       |         | us at    |
|            |   |             |         | resence |         | this     |
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|            |   |             |         | ardware |         |          |
|            |   |             |         | based)  |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Oregon     | C | VRML        | The     | PILLAR  | As      | OVERALL  |
| Research   |   | Education   | Applied | II:     | sistive | SCORE:   |
| I          |   | a           | C       | VIRTUAL | Tec     | 3 -      |
| nstitute - |   | pplications | omputer | P       | hnology | Requires |
| ht         |   | for         | Simu    | RESENCE |         | more     |
| tp://www.o |   | handicapped | lations | -       |         | research |
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|            |   |             | to help | based)  |         |          |
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|            |   |             | isabled | tec     |         |          |
|            |   |             | c       | hnology |         |          |
|            |   |             | hildren |         |         |          |
|            |   |             | acquire |         |         |          |
|            |   |             | im      |         |         |          |
|            |   |             | portant |         |         |          |
|            |   |             | fun     |         |         |          |
|            |   |             | ctional |         |         |          |
|            |   |             | skills. |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Force      | A | Force       | R       | PILLAR  | Direct, | OVERALL  |
| Feedback   |   | feedback    | esearch | II:     | re      | SCORE: 4 |
| Research   |   | provides    | and     | VIRTUAL | al-time | St       |
| at         |   | direct      | Deve    | P       | inte    | rength - |
| University |   | perception  | lopment | RESENCE | raction | World    |
| of North   |   | of          |         | -       | with    | Class    |
| Carolina   |   | three-      |         | virtual | e       | Research |
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|            |   | couples     |         | based)  |         | chnology |
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|            |   | output      |         | tra     |         | p        |
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|            |   | computer    |         | tec     |         | haptic   |
|            |   | and user.   |         | hnology |         | feedback |
|            |   |             |         |         |         | /        |
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|            |   |             |         |         |         | -Expense |
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|            |   |             |         |         |         | llation/ |
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|            |   |             |         |         |         | devices  |
+------------+---+-------------+---------+---------+---------+----------+
| TriSenx,   |   | A companies | Comme   | PILLAR  | Ol      | OVERALL  |
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|            |   | controlled  | Co      | ology - |         |          |
|            |   | smells.     | ntinues | G       |         |          |
|            |   |             |         | enerate |         |          |
|            |   |             |         | Ol      |         |          |
|            |   |             |         | factory |         |          |
|            |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Ar         | C | A companies | Comme   | PILLAR  | Ol      | OVERALL  |
| omaJet.com |   | developing  | rcially | II:     | factory | SCORE: 3 |
|            |   | systems     | av      | Virtual | re-c    | St       |
|            |   | that can    | ailable | P       | reation | rength - |
|            |   | produce     |         | resence |         | Leading  |
|            |   | computer    |         | Techn   |         | s        |
|            |   | controlled  |         | ology - |         | pecialty |
|            |   | smells.     |         | G       |         | tec      |
|            |   |             |         | enerate |         | hnology. |
|            |   |             |         | Ol      |         | Comm     |
|            |   |             |         | factory |         | ercially |
|            |   |             |         | Data    |         | A        |
|            |   |             |         | From    |         | vailable |
|            |   |             |         | Server  |         | now.     |
|            |   |             |         | Side    |         | Weakness |
|            |   |             |         |         |         | Product  |
|            |   |             |         |         |         | line     |
|            |   |             |         |         |         | limited. |
|            |   |             |         |         |         | Somewhat |
|            |   |             |         |         |         | bulky    |
|            |   |             |         |         |         | design   |
+------------+---+-------------+---------+---------+---------+----------+
| Scent      | C | A companies | Comme   | PILLAR  | Ol      | OVERALL  |
| Technology | F | developing  | rcially | II:     | factory | SCORE: 3 |
| GmbH       |   | systems     | avai    | Virtual | repro   | St       |
| ht         |   | that can    | lable - | P       | duction | rength - |
| tp://www.a |   | produce     | R       | resence |         | needed   |
| erome.com/ |   | computer    | esearch | Techn   |         | te       |
|            |   | controlled  | Co      | ology - |         | chnology |
|            |   | smells.     | ntinues | G       |         | Weakness |
|            |   |             |         | enerate |         | non-U.S. |
|            |   |             |         | Ol      |         | Co       |
|            |   |             |         | factory |         |          |
|            |   |             |         | Data    |         |          |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| D          | C | Olfactory   | Comme   | PILLAR  | Ol      | OVERALL  |
| igiscents, |   | Systems     | rcially | II:     | factory | SCORE:   |
| Inc        |   |             | av      | Virtual | re-c    | 3-       |
| www.digi   |   |             | ailable | P       | reation | St       |
| scents.com |   |             | in      | resence |         | rength - |
|            |   |             | limited | Techn   |         | Product  |
|            |   |             | qua     | ology - |         | We       |
|            |   |             | ntities | G       |         | akness - |
|            |   |             | due to  | enerate |         | S        |
|            |   |             | company | Ol      |         | tability |
|            |   |             | c       | factory |         | of       |
|            |   |             | utbacks | Data    |         | support  |
|            |   |             |         | From    |         |          |
|            |   |             |         | Server  |         |          |
|            |   |             |         | Side    |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| VREX       | C | 3D video    | R       | PILLAR  | Video   | OVERALL  |
|            |   | cameras     | esearch | II:     | H       | SCORE:   |
| ww         |   | with        | and     | VIRTUAL | ardware | 3 -      |
| w.vrex.com |   | streaming   | Deve    | PR      | and     | Pr       |
|            |   | c           | lopment | ESENCE- | s       | omising, |
|            |   | apabilities |         | 3-D     | oftware | Requires |
|            |   | fall into   |         | video   |         | more     |
|            |   | three basic |         | cameras |         | research |
|            |   | categories: |         | with    |         | (avai    |
|            |   | (1) double  |         | s       |         | lability |
|            |   | video       |         | teaming |         | issue?)  |
|            |   | cameras     |         | capab   |         |          |
|            |   | \           |         | ilities |         |          |
|            |   | "in-a-box\" |         |         |         |          |
|            |   | con         |         |         |         |          |
|            |   | figuration; |         |         |         |          |
|            |   | (2) fully   |         |         |         |          |
|            |   | configured  |         |         |         |          |
|            |   | Toshiba and |         |         |         |          |
|            |   | Cannon 3D   |         |         |         |          |
|            |   | video       |         |         |         |          |
|            |   | cameras;    |         |         |         |          |
|            |   | (3) 2D      |         |         |         |          |
|            |   | video       |         |         |         |          |
|            |   | cameras     |         |         |         |          |
|            |   | equipped    |         |         |         |          |
|            |   | with a      |         |         |         |          |
|            |   | s           |         |         |         |          |
|            |   | tereoscopic |         |         |         |          |
|            |   | 3D adapter. |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Production | C | Production  | Pro     | PILLAR  | Pro     | OVERALL  |
| City and   |   | City and    | duction | II:     | duction | SCORE:   |
| For3D      |   | its For3D   | City is | VIRTUAL | City    | 4-       |
|            |   | subsidiary  | pr      | PR      | through | E        |
|            |   | has the     | ivately | ESENCE- | its     | xcellent |
|            |   | software    | held    | 3-D     | For3D   | Product, |
|            |   | capability  | company | video   | sub     | Na       |
|            |   | to do live  | o       | cameras | sidiary | tionally |
|            |   | 3D          | ffering | with    | is very | known.   |
|            |   | streaming   | ex      | s       | int     | P        |
|            |   | over the    | tensive | teaming | erested | romising |
|            |   | internet.   | video   | capab   | in      | Requires |
|            |   | Cost        | design, | ilities | working | more     |
|            |   | factors are | pro     |         | with    | research |
|            |   | unknown at  | duction |         | NASA to |          |
|            |   | this time   | and     |         | pro     |          |
|            |   |             | postpro |         | totypes |          |
|            |   |             | duction |         | live 3D |          |
|            |   |             | capab   |         | st      |          |
|            |   |             | ilities |         | reaming |          |
|            |   |             | in      |         | capabi  |          |
|            |   |             | audio,  |         | lities. |          |
|            |   |             | video,  |         |         |          |
|            |   |             | ani     |         |         |          |
|            |   |             | mation, |         |         |          |
|            |   |             | st      |         |         |          |
|            |   |             | reaming |         |         |          |
|            |   |             | media   |         |         |          |
|            |   |             | and     |         |         |          |
|            |   |             | web     |         |         |          |
|            |   |             | casting |         |         |          |
|            |   |             | for     |         |         |          |
|            |   |             | bro     |         |         |          |
|            |   |             | adcast, |         |         |          |
|            |   |             | co      |         |         |          |
|            |   |             | nsumer, |         |         |          |
|            |   |             | enterta |         |         |          |
|            |   |             | inment, |         |         |          |
|            |   |             | ind     |         |         |          |
|            |   |             | ustrial |         |         |          |
|            |   |             | and     |         |         |          |
|            |   |             | medical |         |         |          |
|            |   |             | m       |         |         |          |
|            |   |             | arkets. |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| CMU - Otto | C | A playful   | Highly  | Pillar  | Model   | OVERALL  |
| and Iris - |   | theme park  | inter   | III:    | for     | SCORE: 2 |
| Web-based  |   | filled with | active, | Im      | other   | St       |
| 3D         |   | fun         | pe      | mersive | l       | rength - |
| Playworld  |   | activities  | rsonali | tec     | earning | Int      |
|            |   | in a 3D     | ty-rich | hnology | games   | eresting |
|            |   | world. The  | aut     | exp     | or      | el       |
|            |   | core        | onomous | erience | young   | ementary |
|            |   | elements of | cha     |         | persons | env      |
|            |   | the theme   | racters |         | intera  | ironment |
|            |   | park are    | Inte    |         | ctivity | We       |
|            |   | two         | ractive |         |         | akness - |
|            |   | autonomous, | d       |         |         | limited  |
|            |   | real-time   | ramatic |         |         | to one   |
|            |   | interactive | g       |         |         | main     |
|            |   | characters  | uidance |         |         | product, |
|            |   | with        | Inte    |         |         | non U.S. |
|            |   | individual  | ractive |         |         |          |
|            |   | pe          | music   |         |         |          |
|            |   | rsonalities | We      |         |         |          |
|            |   | constructed | b-based |         |         |          |
|            |   | from        | online  |         |         |          |
|            |   | belie       | d       |         |         |          |
|            |   | vable-agent | elivery |         |         |          |
|            |   | and         |         |         |         |          |
|            |   | intera      |         |         |         |          |
|            |   | ctive-drama |         |         |         |          |
|            |   | technology. |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Advanced   | C | AVS creates | P       | PILLAR  | 3D      | OVERALL  |
| Visual     |   | data        | roduces | III:    | R       | SCORE: 3 |
| Systems    |   | vi          | p       | IM      | epresen | Produces |
| http://ww  |   | sualization | roducts | MERSIVE | tations | some 3D  |
| w.avs.com/ |   | software    | that    | TEC     | of NASA | model    |
|            |   | and         | can be  | HNOLOGY | Content | products |
|            |   | solutions   | used on | EXP     |         | of       |
|            |   |             | W       | ERIENCE |         | possible |
|            |   |             | indows, |         |         | edu      |
|            |   |             | Linux,  |         |         | cational |
|            |   |             | DEC,    |         |         | Te       |
|            |   |             | HP,     |         |         | chnology |
|            |   |             | IBM,    |         |         | use can  |
|            |   |             | SGI,    |         |         | be used  |
|            |   |             | SUN and |         |         | on       |
|            |   |             | Alpha   |         |         | v        |
|            |   |             | O       |         |         | irtually |
|            |   |             | penVMS. |         |         | all      |
|            |   |             |         |         |         | common   |
|            |   |             |         |         |         | p        |
|            |   |             |         |         |         | latforms |
+------------+---+-------------+---------+---------+---------+----------+
| So         | C | Provides    | Product | PILLAR  | P       | OVERALL  |
| und2Vision | F | Technology  | av      | III:    | ossible | SCORE: 3 |
| http://www |   | to convert  | ailable | IM      | ca      | St       |
| .sound2vis |   | audio to    | in rack | MERSIVE | ndidate | rength - |
| ion.com/B0 |   | visual      | mount   | TEC     | for     | Global   |
| 3SoundFrom |   | images      | form    | HNOLOGY | as      | impact   |
| Nature.ram |   |             |         | EXP     | sistive | and      |
|            |   |             |         | ERIENCE | tec     | in       |
|            |   |             |         |         | hnology | triguing |
|            |   |             |         |         | work.   | product. |
|            |   |             |         |         | Inc     | We       |
|            |   |             |         |         | reasing | akness - |
|            |   |             |         |         | access  | non-U.S. |
|            |   |             |         |         | to      | Product  |
|            |   |             |         |         | audio   | Opp      |
|            |   |             |         |         | re      | ortunity |
|            |   |             |         |         | sources | in       |
|            |   |             |         |         | for     | A        |
|            |   |             |         |         | all.    | ssistive |
|            |   |             |         |         |         | Te       |
|            |   |             |         |         |         | chnology |
+------------+---+-------------+---------+---------+---------+----------+
| ActiveCube | C | ActiveCube  | R       | Pillar  | Re      | OVERALL  |
| http://www |   | allows a    | esearch | III:    | al-time | SCORE: 4 |
| -human.eie |   | user to     | and     | Im      | Inte    | St       |
| .eng.osaka |   | construct   | Deve    | mersive | raction | rength - |
| -u.ac.jp/A |   | and         | lopment | tec     | 3D      | World    |
| ctiveCube/ |   | interact    |         | hnology | M       | Class    |
|            |   | with a 3D   |         | exp     | odeling | Orga     |
|            |   | environment |         | erience | Bi-dire | nization |
|            |   | by using    |         |         | ctional | /        |
|            |   | actual      |         |         | Int     | We       |
|            |   | physical    |         |         | erface. | akness - |
|            |   | cubes with  |         |         | May     | Non-U.S. |
|            |   | a           |         |         | have    | Project  |
|            |   | bi-         |         |         | applic  | /        |
|            |   | directional |         |         | ability | Threat - |
|            |   | user        |         |         | to      | d        |
|            |   | interface.  |         |         | ed      | eveloped |
|            |   | A computer  |         |         | ucating | outside  |
|            |   | recognizes  |         |         | young   | U.S. /   |
|            |   | the 3D      |         |         | c       | Oppor    |
|            |   | structure   |         |         | hildren | tunity - |
|            |   | of          |         |         | as      | to bring |
|            |   | connected   |         |         | well.   | this     |
|            |   | cubes in    |         |         |         | te       |
|            |   | real time   |         |         |         | chnology |
|            |   | by          |         |         |         | to       |
|            |   | utilizing   |         |         |         | American |
|            |   | the         |         |         |         | E        |
|            |   | real-time   |         |         |         | ducation |
|            |   | co          |         |         |         |          |
|            |   | mmunication |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Lu         | C | World       | Public  | PILLAR  | Im      | OVERALL  |
| casDigital |   | Leader in   | Access  | III:    | mersive | SCORE: 4 |
| ILM        |   | Cinema and  | Limited | IM      | Envir   | Strength |
| h          |   | Special     |         | MERSIVE | onments | -World   |
| ttp://www. |   | Effects     |         | TEC     |         | Class    |
| ilm.com/35 |   |             |         | HNOLOGY |         | Organ    |
|            |   |             |         | EXP     |         | ization. |
|            |   |             |         | ERIENCE |         | Weakness |
|            |   |             |         |         |         | -does    |
|            |   |             |         |         |         | not      |
|            |   |             |         |         |         | c        |
|            |   |             |         |         |         | urrently |
|            |   |             |         |         |         | offer a  |
|            |   |             |         |         |         | specific |
|            |   |             |         |         |         | product  |
|            |   |             |         |         |         | spec     |
|            |   |             |         |         |         | ifically |
|            |   |             |         |         |         | aligned  |
|            |   |             |         |         |         | with     |
|            |   |             |         |         |         | edu      |
|            |   |             |         |         |         | cational |
|            |   |             |         |         |         | te       |
|            |   |             |         |         |         | chnology |
+------------+---+-------------+---------+---------+---------+----------+
| SGI        | C | VR Research | Visual  | PILLAR  | Collab  | OVERALL  |
| http://ww  |   | Virtual     | ization | III:    | orative | SCORE: 5 |
| w.sgi.com/ |   | Rooms 3D    | A       | IM      | T       | World    |
|            |   | Video       | nywhere | MERSIVE | eaching | Class    |
|            |   | telec       | 500     | TEC     | Tools   | orga     |
|            |   | onferencing | lo      | HNOLOGY |         | nization |
|            |   |             | cations | EXP     |         | doing    |
|            |   |             | in use  | ERIENCE |         | cutting  |
|            |   |             |         |         |         | edge     |
|            |   |             |         |         |         | work in  |
|            |   |             |         |         |         | VR       |
|            |   |             |         |         |         | Repres   |
|            |   |             |         |         |         | entation |
|            |   |             |         |         |         | /        |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| Albatross  | C | AVS creates | P       | Pillar  | 3D      | OVERALL  |
| Design.com |   | data        | roduces | III:    | R       | SCORE: 2 |
| http:      |   | vi          | jav     | Im      | epresen | Good     |
| //www.alba |   | sualization | a-based | mersive | tations | p        |
| trossdesig |   | software    | 3D      | tec     | of NASA | roducts, |
| n.com/adg/ |   | and         | p       | hnology | Content | but of   |
|            |   | solutions   | roducts | exp     |         | limited  |
|            |   |             | that    | erience |         | scope of |
|            |   |             | don\'t  |         |         | our      |
|            |   |             | require |         |         | p        |
|            |   |             | p       |         |         | urposes. |
|            |   |             | lug-ins |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Bay        | C | Seeing with | Comme   | Pillar  | Using   | OVERALL  |
| Advanced   | F | sound       | rcially | III:    | sound   | SCORE: 3 |
| Tech       |   | solutions   | Av      | Im      | to      | St       |
| nologies - |   | via sonic   | ailable | mersive | re      | rength - |
| BAT        |   | guides.     |         | tec     | -create | S        |
| http://so  |   | Refined     |         | hnology | visual  | pecialty |
| nicvision. |   | obstacle    |         | exp     | images  | te       |
| co.nz/bat/ |   | detection,  |         | erience | through | chnology |
| index.html |   | uses        |         |         | audio   | /        |
|            |   | u           |         |         | tones   | We       |
|            |   | ltrasonics. |         |         |         | akness - |
|            |   |             |         |         |         | Non-U.S. |
|            |   |             |         |         |         | Project  |
|            |   |             |         |         |         | /        |
|            |   |             |         |         |         | Threat - |
|            |   |             |         |         |         | d        |
|            |   |             |         |         |         | eveloped |
|            |   |             |         |         |         | outside  |
|            |   |             |         |         |         | U.S. /   |
|            |   |             |         |         |         | Oppor    |
|            |   |             |         |         |         | tunity - |
|            |   |             |         |         |         | to bring |
|            |   |             |         |         |         | this     |
|            |   |             |         |         |         | te       |
|            |   |             |         |         |         | chnology |
|            |   |             |         |         |         | to       |
|            |   |             |         |         |         | American |
|            |   |             |         |         |         | E        |
|            |   |             |         |         |         | ducation |
+------------+---+-------------+---------+---------+---------+----------+
| Sony       | C | Enhanced    | Comme   | Pillar  | Comm    | OVERALL  |
| Computer   |   | Reality     | rcially | III:    | p       | SCORE: 4 |
| Ent        |   |             | Av      | Im      | roducts | St       |
| ertainment |   |             | ailable | mersive |         | rength - |
| America    |   |             |         | tec     |         | World    |
| http:/     |   |             |         | hnology |         | Class    |
| /www.devne |   |             |         | exp     |         | Orga     |
| t.scea.com |   |             |         | erience |         | nization |
| /research/ |   |             |         |         |         | We       |
| index.html |   |             |         |         |         | akness - |
|            |   |             |         |         |         | not much |
|            |   |             |         |         |         | edu      |
|            |   |             |         |         |         | cational |
|            |   |             |         |         |         | te       |
|            |   |             |         |         |         | chnology |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | for      |
|            |   |             |         |         |         | colla    |
|            |   |             |         |         |         | boration |
+------------+---+-------------+---------+---------+---------+----------+
| AOL        | C | Premier     | Comme   | Pillar  | Online  | OVERALL  |
| w          |   | worldwide   | rcially | III:    | experi  | SCORE:   |
| ww.aol.com |   | service     | av      | Im      | ences - | 4-       |
|            |   | provider    | ailable | mersive | distr   | Interna  |
|            |   |             |         | tec     | ibution | tionally |
|            |   |             |         | hnology |         | known,   |
|            |   |             |         | exp     |         | We       |
|            |   |             |         | erience |         | akness - |
|            |   |             |         |         |         | Standard |
|            |   |             |         |         |         | ap       |
|            |   |             |         |         |         | proaches |
|            |   |             |         |         |         | Oppor    |
|            |   |             |         |         |         | tunity - |
|            |   |             |         |         |         | offer    |
|            |   |             |         |         |         | our      |
|            |   |             |         |         |         | products |
|            |   |             |         |         |         | (if      |
|            |   |             |         |         |         | exc      |
|            |   |             |         |         |         | lusivity |
|            |   |             |         |         |         | is not   |
|            |   |             |         |         |         | r        |
|            |   |             |         |         |         | equired) |
+------------+---+-------------+---------+---------+---------+----------+
| EVL        | A | World-Class | Current | Pillar  | R       | OVERALL  |
| Electronic |   | research    | efforts | III:    | esearch | SCORE: 5 |
| Vis        |   | laboratory  | c       | Im      | is also | World    |
| ualization |   | s           | ontinue | mersive | going   | Class    |
| Lab -      |   | pecializing | in this | tec     | forward | orga     |
| University |   | in virtual  | vein    | hnology | to      | nization |
| of         |   | reality and | through | exp     | utilize | doing    |
| Illinois   |   | real-time   | the     | erience | video,  | cutting  |
| at Chicago |   | interactive | deve    |         | audio   | edge     |
| (UIC)      |   | computer    | lopment |         | and     | work in  |
| ht         |   | graphics    | of      |         | d       | VR       |
| tp://www.e |   |             | virtual |         | atabase | Repres   |
| vl.uic.edu |   |             | reality |         | techn   | entation |
| /home.html |   |             | (VR)    |         | ologies | /        |
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|            |   |             | evices, |         | provide | ortunity |
|            |   |             | s       |         | se      | for      |
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|            |   |             | libr    |         | collabo | boration |
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|            |   |             | oolkits |         | virtual |          |
|            |   |             | and     |         | envir   |          |
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|            |   |             | cations |         | for     |          |
|            |   |             | for     |         | design, |          |
|            |   |             | collab  |         | inte    |          |
|            |   |             | orative |         | ractive |          |
|            |   |             | expl    |         | art and |          |
|            |   |             | oration |         | data    |          |
|            |   |             | of data |         | visuali |          |
|            |   |             | over    |         | zation. |          |
|            |   |             | n       |         |         |          |
|            |   |             | ational |         |         |          |
|            |   |             | and     |         |         |          |
|            |   |             | global  |         |         |          |
|            |   |             | hig     |         |         |          |
|            |   |             | h-speed |         |         |          |
|            |   |             | net     |         |         |          |
|            |   |             | works - |         |         |          |
|            |   |             | called  |         |         |          |
|            |   |             | \"tel   |         |         |          |
|            |   |             | e-immer |         |         |          |
|            |   |             | sion.\" |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Ster       | C | vi          | Comme   | PILLAR  | Video   | OVERALL  |
| eoGraphics |   | sualization | rcially | III:    | em      | SCORE:   |
| www        |   | tools       | Av      | IM      | ulation | 3 -      |
| .digitalpr |   |             | ailable | MERSIVE |         | Requires |
| oducer.com |   |             |         | TEC     |         | more     |
|            |   |             |         | HNOLOGY |         | research |
|            |   |             |         | EXP     |         |          |
|            |   |             |         | ERIENCE |         |          |
|            |   |             |         | TECHN   |         |          |
|            |   |             |         | OLOGY - |         |          |
|            |   |             |         | 3D      |         |          |
|            |   |             |         | Video   |         |          |
|            |   |             |         | Viewing |         |          |
|            |   |             |         | with    |         |          |
|            |   |             |         | St      |         |          |
|            |   |             |         | reaming |         |          |
|            |   |             |         | Capab   |         |          |
|            |   |             |         | ilities |         |          |
|            |   |             |         | A       |         |          |
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|            |   |             |         | h       |         |          |
|            |   |             |         | eadsets |         |          |
|            |   |             |         | Shutter |         |          |
|            |   |             |         | glasses |         |          |
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|            |   |             |         | erfaced |         |          |
|            |   |             |         | to      |         |          |
|            |   |             |         | c       |         |          |
|            |   |             |         | omputer |         |          |
|            |   |             |         | monitor |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Virtual    | C | VR          | Comme   | PILLAR  | VR      | OVERALL  |
| Realities, |   | equipment   | rcially | III:    | e       | SCORE:   |
| Inc.,      |   |             | Av      | IM      | nvirons | 3 -      |
| www.vrea   |   |             | ailable | MERSIVE |         | Requires |
| lities.com |   |             |         | TEC     |         | more     |
|            |   |             |         | HNOLOGY |         | research |
|            |   |             |         | EXP     |         |          |
|            |   |             |         | ERIENCE |         |          |
|            |   |             |         | TECHN   |         |          |
|            |   |             |         | OLOGY - |         |          |
|            |   |             |         | 3D      |         |          |
|            |   |             |         | Video   |         |          |
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|            |   |             |         | ilities |         |          |
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|            |   |             |         | h       |         |          |
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|            |   |             |         | omputer |         |          |
|            |   |             |         | monitor |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Immersion  | C | M           | Comme   | PILLAR  | Devices | OVERALL  |
| Inc.       |   | anufactures | rcially | III:    | that    | SCORE: 3 |
| ht         |   | VR software | avai    | IM      | can     | St       |
| tp://www.v |   | and         | lable - | MERSIVE | provide | rength - |
| irtex.com/ |   | co          | R       | TEC     | \       | Globally |
|            |   | mputer-body | esearch | HNOLOGY | "feel\" | used     |
|            |   | interface   | Co      | EXPER   | and can | product  |
|            |   | products    | ntinues | IENCE - | be used | We       |
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|            |   | gloves and  |         | Data    | s       | ad       |
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|            |   | ccessories. |         | ation - |         | to       |
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|            |   |             |         |         |         | some     |
|            |   |             |         |         |         | appl     |
|            |   |             |         |         |         | ications |
+------------+---+-------------+---------+---------+---------+----------+
| Novint -   | C | Novint      | Comme   | PILLAR  | Haptic  | OVERALL  |
| Real time  |   | designs     | rcially | III:    | sim     | SCORE:   |
| 3-D        |   | Systems     | Av      | IM      | ulation | 3 -      |
| i          |   | Integrators | ailable | MERSIVE |         | Requires |
| nteraction |   | to put new  |         | TEC     |         | more     |
| www.       |   | high        |         | HNOLOGY |         | research |
| novint.com |   | fidelity    |         | EXPER   |         |          |
|            |   | haptic      |         | IENCE - |         |          |
|            |   | (touch)     |         | Haptic  |         |          |
|            |   | devices     |         | Data    |         |          |
|            |   | together    |         | gener   |         |          |
|            |   | with real   |         | ation - |         |          |
|            |   | world       |         | output  |         |          |
|            |   | ap          |         | / glove |         |          |
|            |   | plications, |         | feel    |         |          |
|            |   | providing   |         |         |         |          |
|            |   | the         |         |         |         |          |
|            |   | necessary   |         |         |         |          |
|            |   | link to     |         |         |         |          |
|            |   | utilize     |         |         |         |          |
|            |   | t           |         |         |         |          |
|            |   | echnologies |         |         |         |          |
|            |   | already     |         |         |         |          |
|            |   | developed.  |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| Sensable   | C | SensAble    | Comme   | PILLAR  | Ba      | OVERALL  |
| Te         |   | Te          | rcially | III:    | ndwidth | SCORE:   |
| chnologies |   | chnologies, | Av      | IM      | eff     | 3 -      |
| www.se     |   | Inc. does   | ailable | MERSIVE | iciency | Requires |
| nsable.com |   | research    |         | TEC     |         | more     |
|            |   | and         |         | HNOLOGY |         | research |
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|            |   | ufacturing, |         | Data    |         |          |
|            |   | and         |         | gener   |         |          |
|            |   | marketing   |         | ation - |         |          |
|            |   | and sales   |         | output  |         |          |
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|            |   | for         |         | feel    |         |          |
|            |   | ce-feedback |         |         |         |          |
|            |   | systems     |         |         |         |          |
|            |   | which       |         |         |         |          |
|            |   | enable      |         |         |         |          |
|            |   | users to    |         |         |         |          |
|            |   | create,     |         |         |         |          |
|            |   | touch, and  |         |         |         |          |
|            |   | manipulate  |         |         |         |          |
|            |   | 3D digital  |         |         |         |          |
|            |   | objects.    |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| I-Ball     | A | A \"Crystal | R       | PILLAR  | Allows  | OVERALL  |
| vis        | F | Ball\" that | esearch | III:    | viewing | SCORE:   |
| ualization |   | provides    | and     | IM      | of      | 3 -      |
| device     |   | Spatial     | Deve    | MERSIVE | objects | World    |
| http://    |   | display     | lopment | TEC     | from    | Class    |
| www.hc.t.u |   | with the    |         | HNOLOGY | any     | orga     |
| -tokyo.ac. |   | illusion of |         | EXPER   | di      | nization |
| jp/i-ball/ |   | depth       |         | IENCE - | rection | W        |
|            |   | sensation / |         | Haptic  | End     | eakness- |
|            |   | Ge          |         | data    | user    | small    |
|            |   | sture-based |         | gen     | visual  | product  |
|            |   | interaction |         | eration | ization | line non |
|            |   | with CG     |         | output  | with    | U.S.     |
|            |   | characters  |         |         | depth   | Oppor    |
|            |   | / Gaze      |         |         | and     | tunity - |
|            |   | awareness   |         |         | di      | Bring    |
|            |   | for video   |         |         | mension | products |
|            |   | c           |         |         |         | to U.S.  |
|            |   | onferencing |         |         |         | Students |
+------------+---+-------------+---------+---------+---------+----------+
| ROBOTPhone | A | RobotPHONE  | R       | PILLAR  | Telep   | OVERALL  |
| http:/     | F | is a        | esearch | III:    | resence | SCORE:   |
| /www.robot |   | Robotic     | and     | IM      | over    | 3 -      |
| phone.org/ |   | User        | Deve    | MERSIVE | the web | Requires |
|            |   | Interface   | lopment | TEC     | at      | more     |
|            |   | (RUI) that  |         | HNOLOGY | ex      | research |
|            |   | uses robots |         | EXPER   | hibits, |          |
|            |   | as physical |         | IENCE - | museums |          |
|            |   | avatars for |         | Inn     |         |          |
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|            |   | terpersonal |         | I       |         |          |
|            |   | com         |         | nternet |         |          |
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|            |   | RobotPHONE, |         | and     |         |          |
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|            |   | remote      |         | ization |         |          |
|            |   | locations   |         | as used |         |          |
|            |   | can         |         | in      |         |          |
|            |   | communicate |         | client  |         |          |
|            |   | shapes and  |         | telep   |         |          |
|            |   | motion with |         | resence |         |          |
|            |   | each other. |         | applic  |         |          |
|            |   |             |         | ations. |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| University | C | Nano        | Product | PILLAR  | Manip   | Overall  |
| of North   |   | manipulator | is      | III:    | ulation | SCORE: 4 |
| Carolina   |   | provides    | comme   | IM      | of      | St       |
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| tp://www.3 |   | feedback at | av      | TEC     | tremely | World    |
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+------------+---+-------------+---------+---------+---------+----------+
| WebEx      | C | Remote      | Comme   | PILLAR  | Event   | OVERALL  |
| www        |   | Webcasting  | rcially | III:    | and     | SCORE: 3 |
| .webex.com |   |             | av      | IM      | remote  | Str      |
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|            |   |             |         |         |         | when     |
|            |   |             |         |         |         | possible |
+------------+---+-------------+---------+---------+---------+----------+
| CyberWorld | C | Website     | Assists | PILLAR  | Compre  | OVERALL  |
| http://www |   | building    | in site | III:    | hensive | SCORE: 1 |
| .cyberinfo |   |             | prep    | IM      | so      | We       |
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|            |   |             |         | to the  |         |          |
|            |   |             |         | student |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| The Museum | C | Public      | Open to | PILLAR  | distr   | OVERALL  |
| of         |   | interest    | Public  | III:    | ibution | SCORE:   |
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| ibits_even |   |             |         | student |         |          |
| ts/online/ |   |             |         |         |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| The        | G | Archives    | Open to | PILLAR  | collab  | OVERALL  |
| Computer   |   |             | Public  | III:    | oration | SCORE:   |
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+------------+---+-------------+---------+---------+---------+----------+
| Il         | A | Co          | R       | PILLAR  | Allows  | OVERALL  |
| lusionhole | F | llaborative | esearch | III:    | m       | SCORE:   |
| ht         |   | / Multiple  | and     | IM      | ultiple | 3 -      |
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|            |   |             |         |         |         | Students |
+------------+---+-------------+---------+---------+---------+----------+
| IBM T.J.   | C | Working on  | R       | PILLAR  | Entire  | OVERALL  |
| Watson     |   | \           | esearch | III:    | Room    | SCORE:   |
| Research   |   | "Everywhere | and     | IM      | becomes | 3 -      |
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+------------+---+-------------+---------+---------+---------+----------+
| http://    | C | Stan        | Online  | PILLAR  | P       | OVERALL  |
| www.beyond |   | dards-based | re      | III:    | ossible | SCORE:   |
| books.com/ |   | online      | sources | IM      | outlet  | 3-       |
|            |   | education   | by      | MERSIVE | for     | Na       |
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|            |   |             |         |         |         | equired) |
+------------+---+-------------+---------+---------+---------+----------+
| Disney     | C | Online      | Com     | PILLAR  | A       | OVERALL  |
| Edustation |   | \"          | mercial | III:    | pproach | SCORE: 4 |
| http:      |   | education\" | website | IM      | to      | Str      |
| //disney.g |   | resource    |         | MERSIVE | mul     | engths - |
| o.com/educ |   |             |         | TEC     | timedia | Inter    |
| ational/in |   |             |         | HNOLOGY | expe    | national |
| dex.html39 |   |             |         | EXPER   | riences | Leader   |
|            |   |             |         | IENCE - |         | We       |
|            |   |             |         | Porting |         | akness - |
|            |   |             |         | remote  |         | actual   |
|            |   |             |         | events  |         | content  |
|            |   |             |         | to the  |         | is not   |
|            |   |             |         | student |         | nearly   |
|            |   |             |         |         |         | as       |
|            |   |             |         |         |         | verbose  |
|            |   |             |         |         |         | as       |
|            |   |             |         |         |         | others   |
+------------+---+-------------+---------+---------+---------+----------+
| Discovery  | C | Online      | Mul     | PILLAR  | A       | OVERALL  |
| School     |   | Resource    | timedia | III:    | pproach | SCORE: 5 |
| Online     |   | Tied to     | Ed      | IM      | to      | Str      |
| http://s   |   | scheduled   | ucation | MERSIVE | mul     | engths - |
| chool.disc |   | Video       |         | TEC     | timedia | Inter    |
| overy.com/ |   | Broadcasts  |         | HNOLOGY | expe    | national |
|            |   |             |         | EXPER   | riences | Leader   |
|            |   |             |         | IENCE - |         | with     |
|            |   |             |         | Porting |         | s        |
|            |   |             |         | remote  |         | cheduled |
|            |   |             |         | events  |         | bro      |
|            |   |             |         | to the  |         | adcasts, |
|            |   |             |         | student |         | Standar  |
|            |   |             |         |         |         | ds-based |
|            |   |             |         |         |         | c        |
|            |   |             |         |         |         | urricula |
|            |   |             |         |         |         | Opp      |
|            |   |             |         |         |         | ortunity |
|            |   |             |         |         |         | to       |
|            |   |             |         |         |         | convey   |
|            |   |             |         |         |         | NASA     |
|            |   |             |         |         |         | Content  |
+------------+---+-------------+---------+---------+---------+----------+
| Philips    | C | Vision      | R&D     | PILLAR  | As      | OVERALL  |
| Research   |   | S           |         | III:    | sistive | SCORE:   |
| Labs       |   | ubstitution |         | IM      | Tec     | 3 -      |
| Seeing     |   | Technology  |         | MERSIVE | hnology | Str      |
| With       |   | for the     |         | TEC     |         | engths - |
| Sound -    |   | Blind       |         | HNOLOGY |         | Offers   |
| vOICe      |   |             |         | EXPER   |         | unique   |
| http://www |   |             |         | IENCE - |         | audio    |
| .seeingwit |   |             |         | Using   |         | a        |
| hsound.com |   |             |         | a       |         | ssistive |
| /voice.htm |   |             |         | dvanced |         | te       |
|            |   |             |         | h       |         | chnology |
|            |   |             |         | eadsets |         |          |
|            |   |             |         | with    |         |          |
|            |   |             |         | e       |         |          |
|            |   |             |         | nhanced |         |          |
|            |   |             |         | s       |         |          |
|            |   |             |         | oftware |         |          |
+------------+---+-------------+---------+---------+---------+----------+
| iMOVE -    | C | Multiview   | Comme   | PILLAR  | Pa      | OVERALL  |
| http       |   | Interactive | rcially | III:    | noramic | SCORE: 3 |
| ://www.imo |   | Video       | av      | IM      | exp     | St       |
| veinc.com/ |   |             | ailable | MERSIVE | erience | rength - |
|            |   |             |         | TEC     | capab   | Globally |
|            |   |             |         | HNOLOGY | ilities | used     |
|            |   |             |         | EXP     |         | product  |
|            |   |             |         | ERIENCE |         | We       |
|            |   |             |         | -Pa     |         | akness - |
|            |   |             |         | noramic |         | ad       |
|            |   |             |         | Images  |         | aptation |
|            |   |             |         | and     |         | to       |
|            |   |             |         | Video   |         | n        |
|            |   |             |         | exp     |         | etworked |
|            |   |             |         | erience |         | systems  |
|            |   |             |         |         |         | Oppor    |
|            |   |             |         |         |         | tunity - |
|            |   |             |         |         |         | Co       |
|            |   |             |         |         |         | -develop |
|            |   |             |         |         |         | some     |
|            |   |             |         |         |         | appl     |
|            |   |             |         |         |         | ications |
+------------+---+-------------+---------+---------+---------+----------+
| Glo        | C | Produces    | Being   | PILLAR  | Full 6  | OVERALL  |
| balHaptics |   | the GeoOrb. | beta    | III:    | DOF     | SCORE: 3 |
| http://ww  |   | This device | tested  | IM      | c       | S        |
| w.globalha |   | defines     | by      | MERSIVE | ontrol. | trength: |
| ptics.com/ |   | it\'s own   | digital | TEC     | 4\"     | Na       |
|            |   | 3-D         | media   | HNOLOGY | d       | tionally |
|            |   | g           | profes  | EXP     | iameter | known    |
|            |   | eometry\'s, | sionals | ERIENCE | along   | The      |
|            |   | so there is | and     | Inte    | g       | geOrb is |
|            |   | no need for | univer  | gration | reatest | the only |
|            |   | tracking or | sities. | of NASA | axis.   | fully 3D |
|            |   | moving      | Patent  | science | m       | non-     |
|            |   | parts (the  | p       | into    | ultiple | tracking |
|            |   | only freely | ending. | high    | tactile | device   |
|            |   | held device |         | res     | sensors | that can |
|            |   | with        |         | olution | (       | easily   |
|            |   | inherent    |         | mu      | colored | be       |
|            |   | acq         |         | ltidime | actu    | operated |
|            |   | uisition).  |         | nsional | ators). | in your  |
|            |   | Under       |         | video,  | e       | hands,   |
|            |   | \$1,000 for |         | audio,  | mbedded | away     |
|            |   | device and  |         | t       | tr      | from the |
|            |   | 3D software |         | actile, | ackball | desktop. |
|            |   |             |         | and     | (faci   |          |
|            |   |             |         | ol      | litates | It is    |
|            |   |             |         | factory | r       | the only |
|            |   |             |         | data.   | otation | fre      |
|            |   |             |         |         | and 2D  | ely-held |
|            |   |             |         |         | cursor  | 3D input |
|            |   |             |         |         | co      | device   |
|            |   |             |         |         | ntrol). | with     |
|            |   |             |         |         | add     | direct   |
|            |   |             |         |         | itional | u        |
|            |   |             |         |         | control | nlimited |
|            |   |             |         |         | fe      | range    |
|            |   |             |         |         | atures. | and high |
|            |   |             |         |         | Global  | acq      |
|            |   |             |         |         | Haptics | uisition |
|            |   |             |         |         | 3D CAD  | p        |
|            |   |             |         |         | s       |          |
|            |   |             |         |         | oftware |          |
|            |   |             |         |         | USB     |          |
|            |   |             |         |         | conn    |          |
|            |   |             |         |         | ection. |          |
|            |   |             |         |         | works   |          |
|            |   |             |         |         | on      |          |
|            |   |             |         |         | Window  |          |
+------------+---+-------------+---------+---------+---------+----------+
| Dynamic    | C | TriDef™ 3D  | Comme   | PILLAR  | I       | OVERALL  |
| Digital    |   | TV System   | rcially | III:    | nterest | SCORE:   |
| Depth, Inc |   | without     | Av      | IM      | unknown | 3 - Good |
|            |   | glasses     | ailable | MERSIVE | at this | product. |
|            |   |             |         | TEC     | time.   | Possibly |
|            |   |             |         | HNOLOGY |         | useful   |
|            |   |             |         | EXP     |         | Requires |
|            |   |             |         | ERIENCE |         | more     |
|            |   |             |         |         |         | research |
+------------+---+-------------+---------+---------+---------+----------+

Appendix 2 - Support of Educational Technology Goals

+-------------------------+--------+----------------------------------+
| I**TEA**                | **     | **Comments**                     |
|                         | SWOT** |                                  |
| **Technology            |        |                                  |
| Standards**             |        |                                  |
+-------------------------+--------+----------------------------------+
| **The Nature of         | *      |                                  |
| Technology**            | *3.7** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 1: Students    | 5      | Based on LT\'s International     |
| will develop an         |        | Projects such as TIE, the French |
| understanding of the    |        | Space Agency, Distance Learning  |
| characteristics and     |        | over the Internet and            |
| scope of technology.    |        | Collaboration with FIRST         |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 2: Students    | 3      | Generic Impact of LT at the      |
| will develop an         |        | State Level                      |
| understanding of the    |        |                                  |
| core concepts of        |        |                                  |
| technology.             |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 3: Students    | 3      | Generic Impact of LT at the      |
| will develop an         |        | State Level                      |
| understanding of the    |        |                                  |
| relationships among     |        |                                  |
| technologies and the    |        |                                  |
| connections between     |        |                                  |
| technology and other    |        |                                  |
| fields of study.        |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| **Technology and        | **     |                                  |
| Society**               | 0.25** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 4: Students    | 0      |                                  |
| will develop an         |        |                                  |
| understanding of the    |        |                                  |
| cultural, social,       |        |                                  |
| economic, and political |        |                                  |
| effects of technology.  |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 5: Students    | 1      | LT Earth System Science Projects |
| will develop an         |        | under RSD and DLT developed this |
| understanding of the    |        | theme                            |
| effects of technology   |        |                                  |
| on the environment.     |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 6: Students    | 0      |                                  |
| will develop an         |        |                                  |
| understanding of the    |        |                                  |
| role of society in the  |        |                                  |
| development and use of  |        |                                  |
| technology.             |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 7: Students    | 0      |                                  |
| will develop an         |        |                                  |
| understanding of the    |        |                                  |
| influence of technology |        |                                  |
| on history.             |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| **Design**              | **     |                                  |
|                         | 4.00** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 8: Students    | 4      | From K-12 many of the LDAPS and  |
| will develop an         |        | Aeronautics Projects focused on  |
| understanding of the    |        | the design components of         |
| attributes of design.   |        | integrating technology.          |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 9: Students    | 4      | Many of LT\'s projects focused   |
| will develop an         |        | on this theme. The greatest      |
| understanding of        |        | example is the hands on learning |
| engineering design.     |        | process acquired through LT\'s   |
|                         |        | FIRST partnership.               |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 10: Students   | 4      | Many of LT\'s projects focused   |
| will develop an         |        | on this theme. The greatest      |
| understanding of the    |        | example is the hands on learning |
| role of                 |        | process acquired through LT\'s   |
| troubleshooting,        |        | FIRST partnership.               |
| research and            |        |                                  |
| development, invention  |        |                                  |
| and innovation, and     |        |                                  |
| experimentation in      |        |                                  |
| problem solving.        |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| **Abilities of a        | **     |                                  |
| Technological World**   | 2.67** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 11: Students   | 4      | Many of LT\'s projects focused   |
| will develop abilities  |        | on this theme. The greatest      |
| to apply the design     |        | example is the hands on learning |
| process.                |        | process acquired through LT\'s   |
|                         |        | FIRST partnership.               |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 12: Students   | 3      | Operational Lab environments     |
| will develop abilities  |        | generated by projects such as    |
| to use and maintain     |        | SENSORS are required to upgrade  |
| technological products  |        | software and hardware during the |
| and systems.            |        | lifecycle of their projects.     |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 13: Students   | 1      | The greatest example is the      |
| will develop abilities  |        | hands on learning process        |
| to assess the impact of |        | acquired through LT\'s FIRST     |
| products and systems.   |        | partnership.                     |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| **The Designed World**  | **     |                                  |
|                         | 1.29** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 14: Students   | 0      |                                  |
| will develop an         |        |                                  |
| understanding of and be |        |                                  |
| able to select and use  |        |                                  |
| medical technologies.   |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 15: Students   | 2      | America\'s Farm, State of        |
| will develop an         |        | Nebraska, and University of      |
| understanding of and be |        | North Texas under LT have        |
| able to select and use  |        | contributed to this topic.       |
| agricultural and        |        |                                  |
| related                 |        |                                  |
| biotechnologies.        |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 16: Students   | 0      |                                  |
| will develop an         |        |                                  |
| understanding of and be |        |                                  |
| able to select and use  |        |                                  |
| energy and power        |        |                                  |
| technologies.           |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 17: Students   | 5      | This would be LT\'s cornerstone  |
| will develop an         |        | and primary contribution to the  |
| understanding of and be |        | educational community.           |
| able to select and use  |        |                                  |
| information and         |        |                                  |
| communication           |        |                                  |
| technologies.           |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 18: Students   | 2      | The Aeronautics Grants           |
| will develop an         |        | established clear education for  |
| understanding of and be |        | airborne transportation.         |
| able to select and use  |        |                                  |
| transportation          |        |                                  |
| technologies.           |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 19: Students   | 0      |                                  |
| will develop an         |        |                                  |
| understanding of and be |        |                                  |
| able to select and use  |        |                                  |
| manufacturing           |        |                                  |
| technologies.           |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Standard 20: Students   | 0      |                                  |
| will develop an         |        |                                  |
| understanding of and be |        |                                  |
| able to select and use  |        |                                  |
| construction            |        |                                  |
| technologies.           |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| **Overall Average**     | **     |                                  |
|                         | 2.05** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| **NATIONAL EDUCATIONAL  | *      |                                  |
| TECHNOLOGY GOALS**      | *2.6** |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Goal 1: All students    | 4      | LT does a lot to support the     |
| and teachers will have  |        | content available over the net   |
| access to information   |        | for the educational community    |
| technology in their     |        |                                  |
| classrooms, schools,    |        |                                  |
| communities and homes.  |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Goal 2: All teachers    | 2      | LT has inspired teachers to      |
| will use technology     |        | pursue NASA data over the        |
| effectively to help     |        | internet                         |
| students achieve high   |        |                                  |
| academic standards.     |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Goal 3: All students    | 2      | LT has inspired students to      |
| will have technology    |        | pursue NASA data over the        |
| and information         |        | internet                         |
| literacy skills.        |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Goal 4: Research and    | 1      | LT\'s papers have been published |
| evaluation will improve |        | at international and national    |
| the next generation of  |        | conferences.                     |
| technology applications |        |                                  |
| for teaching and        |        |                                  |
| learning.               |        |                                  |
+-------------------------+--------+----------------------------------+
|                         |        |                                  |
+-------------------------+--------+----------------------------------+
| Goal 5: Digital content | 4      | Online training and other        |
| and networked           |        | historic teacher training        |
| applications will       |        | provided by LT has impacted      |
| transform teaching and  |        | teacher training. In 1995, LT    |
| learning.               |        | supported training for 5000      |
|                         |        | teachers to use the internet     |
+-------------------------+--------+----------------------------------+

Assessment of compliance with National Education Goals

completed by M. Leon

LT Strengths (to build on)

-   Educationally sound, technology-rich, and highly interactive
    products

-   Multimedia Presentations of Remote Events Real time

-   Web-based Math Activities

-   Remotely Operated Resources (ex. Telescopes)

-   Web-based Training (products and courses)

-   Web / TV Multimedia Coordination

-   Web Site Design and Production

-   Excellent Support Personnel

-   Good Project Management (Centers and CANS)

```{=html}
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```
-   Good Budget Management (free of overruns)

LT Weaknesses (to improve on)

The strengths of LT to date greatly outnumber the weaknesses. However,
there were some weaknesses noted in a small subset of the products:

-   [Time-to-Market]{.underline}

This weakness will be overcome in 2002-2003 and beyond by shorter time
frames on the initial phases of products. Projects that don\'t produce
outcomes in the firs t phase will not be considered for follow-on
phases.

-   [Under-Resourced]{.underline}

Frequent dependence on Part Time staff at certain Centers. The budget
invested in Educational Technology at NASA is greater than that at many
Federal Agencies, but significantly less than that at NSF, NIH, DoD and
others. LT can turn this apparent disadvantage into an advantage by
teaming with powerful partners to maximize every dollar invested to
produce the desired outcomes for greater numbers of students.

-   [Under-Distributed]{.underline}

By 2003 LT will position it\'s resources more broadly across the
Internet including from other locations like COTF and SPACELINK. It will
also interact regularly with other elements of NASA Education (AESP\'s,
ERCN\'s, Space Grants Consortium and others). LTP will also explore
online training on LT products to colleagues and to educators and
thereby reduce this weakness considerably.\"

**[ED TECH Strategic Plan/LT INTERNAL ASSESSMENT]{.underline}**

LT Internal Assessment completed by J. Sellers

<table style="width:100%;">
<colgroup>
<col style="width: 9%" />
<col style="width: 13%" />
<col style="width: 9%" />
<col style="width: 12%" />
<col style="width: 7%" />
<col style="width: 10%" />
<col style="width: 8%" />
<col style="width: 10%" />
<col style="width: 8%" />
<col style="width: 10%" />
</colgroup>
<tbody>
<tr class="odd">
<td><strong>Segment</strong></td>
<td><h3 id="mgmt">Mgmt</h3></td>
<td><strong>SWOT</strong></td>
<td><strong>Resources</strong></td>
<td><strong>SWOT</strong></td>
<td><strong>Processes</strong></td>
<td><strong>SWOT</strong></td>
<td><strong>Perf.</strong></td>
<td><strong>SWOT</strong></td>
<td><strong>Fin. Mt.</strong></td>
</tr>
<tr class="even">
<td><p>Program</p>
<p>Office</p></td>
<td>Education Div. and HPCC management</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Financial; staff; relationship</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Communication processes</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +4</p>
<p>T n/a</p></td>
<td></td>
<td><p>S</p>
<p>W</p>
<p>O</p>
<p>T</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td><p>Project</p>
<p>Office</p></td>
<td>CS manager supported by contractors</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +3</p>
<p>T –1</p></td>
<td>Employees; relationship</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +4</p>
<p>T –2</p></td>
<td>Multi-center project coordination</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +4</p>
<p>T –4</p></td>
<td>Significantly exceeded FY01 targets</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +4</p>
<p>T –1</p></td>
<td>Acceptable with one exception.</td>
</tr>
<tr class="even">
<td>ARC</td>
<td>CS manager, contractor staff</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +3</p>
<p>T –3</p></td>
<td>Multi-media remote events real-time</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +4</p>
<p>T –1</p></td>
<td>Individuals responsible for individual projects</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +4</p>
<p>T –1</p></td>
<td>Interactive multi-media web-based projects</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +4</p>
<p>T –1</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td>DFRC</td>
<td>CS manager sits in OEd</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +4</p>
<p>T –1</p></td>
<td>Web-based math activities</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +3</p>
<p>T –1</p></td>
<td>Sound educational product development processes</td>
<td><p>S +5</p>
<p>W –1</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Solid web-based educational product. Achieved FY01 targets</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="even">
<td>GRC</td>
<td>Civil servant overall; team members manage areas</td>
<td><p>S+4</p>
<p>W –1</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Software simulation products; 2 GRC scientists devoting time to
LTP</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Standard ISO-compliant software development processes</td>
<td><p>S+4</p>
<p>W n/a</p>
<p>O +2</p>
<p>T n/a</p></td>
<td>Solid products and distance learning effort; significantly exceeded
FY01 targets</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td>GSFC</td>
<td>HPCC/OEd cooperation</td>
<td><p>S+5</p>
<p>W –1</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Web-based “investiga-tions”</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Sound educational product development processes</td>
<td><p>S +4</p>
<p>W –1</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Solid projects delivered on time. Achieved FY01 targets</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="even">
<td>JPL TIE</td>
<td>CS manager and small contractor team</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Telescopes used remotely over the web</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Web-based remote control of telescopes</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Telescopes controlled over the Internet. Met or exceeded FY01
targets</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td>JPL SPACE</td>
<td>Contractor manager and small contractor team</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Web-based solar system curriculum support</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Web-based curriculum; end-user training and support on-site</td>
<td><p>S +4</p>
<p>W –2</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Products have sound educational underpinnings</td>
<td><p>S +4</p>
<p>W –3</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="even">
<td>JSC</td>
<td>Heavy team participation</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Virtual reality interactive applications</td>
<td><p>S +5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Sound software development processes plus excellent team
practices</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Excellent, sound products delivered yearly; achieved or exceeded
FY01 targets</td>
<td><p>S +5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td>KSC</td>
<td>LTP in Ed. Programs and University Research Div.</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>KSC personnel, VSM, remote web casting</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>XA-D1 leadership; partnership with ARC LTP</td>
<td><p>S+5</p>
<p>W -1</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Met or exceeded FY01 performance goals.</td>
<td><p>S+4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="even">
<td>LaRC</td>
<td>Civil service manager; contractor team.</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Exceptional staff; interactive web/TV/ print products</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Solid educational product development processes</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>High-quality, high-interest products and projects</td>
<td><p>S+5</p>
<p>W n/a</p>
<p>O +5</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td>MSFC</td>
<td>OEd CS</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Telescience tools</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Museum exhibit; educator training</td>
<td><p>S +4</p>
<p>W -2</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>High interest products; met FY01 targets</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="even">
<td>SSC</td>
<td>OEd CS, contractor combination</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Spatial Information Sciences curriculum support</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Educational web site design and production model</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +3</p>
<p>T n/a</p></td>
<td>Significantly exceeded FY01 performance targets</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td>Contract / CAN Mgmt</td>
<td>Experienced team</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T -1</p></td>
<td>~.5 CS, 1.3 contractors; much and varied experience</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T -1</p></td>
<td>End-to-end NRA and CAN design and implementa-tion processes</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O +4</p>
<p>T -1</p></td>
<td>End-to-end CAN design and implementation</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T -2</p></td>
<td>Staff plus GSFC Grants Office; Fully acceptable</td>
</tr>
<tr class="even">
<td><p>LEARNERS</p>
<p>CANS</p></td>
<td>Teams of 1 manager and 1-2 others</td>
<td><p>S +4</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T n/a</p></td>
<td>Varied (See below)</td>
<td><p>S +5</p>
<p>W n/a</p>
<p>O n/a</p>
<p>T –2</p></td>
<td>Varied</td>
<td><p>S +4 (CMU)</p>
<p>W n/a</p>
<p>O +5 (CMU)</p>
<p>T n/a</p></td>
<td>Many awards listed below</td>
<td><p>S +5</p>
<p>W n/a</p>
<p>O +4</p>
<p>T n/a</p></td>
<td>Fully acceptable</td>
</tr>
<tr class="odd">
<td><p>Archived</p>
<p>Projects</p></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
</tbody>
</table>

# LT SEGMENT: PROGRAM OFFICE

## Program Office: Management

[Management]{.underline}: Through FY02, management from both HPCC at ARC
and the Education Division at HQ.

[Strengths]{.underline}: +4 • Strong support from Code FE for LTP
activities.

Filling of Educational Technology Program Officer position at HQ level.

[Weaknesses]{.underline}: -1 • Two managements to respond to.

[Opportunities]{.underline}: +3 • Current new start is an opportunity to
refresh the project and align with GPRA.

[Threats]{.underline}:

## Program Office: RESOURCES

[Resources]{.underline}: Financial resources, management resources.
Relationships with other federal agencies, national standards
organizations, etc.

[Strengths]{.underline}: +4 • Supportive management.

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}:

## Program Office: Processes

[Processes]{.underline}: HQ communicates with ARC management via
standard management communication procedures employing telephone, email,
and regular meetings.

[Strengths]{.underline}: +4 • Good working relationship exists between
Program and Project Offices.

[Weaknesses]{.underline}: -2 • Unplanned requests for information, web
casts, etc., which must be implemented immediately.

[Opportunities]{.underline}: +4 Improve planning of information and web
cast requests to improve Project Office responsiveness and focus.

[Threats]{.underline}:

## Program Office: Performance

[Performance]{.underline}:

[Strengths]{.underline}:

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}:

## Program Office: Financial Management

Fully acceptable.

# LT SEGMENT: PROJECT OFFICE

## Project Office: Management

[Management]{.underline}: Project Manager is Civil Service; all others
are contract. Mixed levels of experience and education. Mixed full- and
part-time.

[Strengths]{.underline}: +4 • Team is committed to LTP and is energetic.
Team holds collective experience and degrees in a variety of
disciplines.

> Contractors responsive to LT Project Manager.

[Weaknesses]{.underline}: -2 • Unplanned, required-now projects often
take precedence over planned projects.

[Opportunities]{.underline}: +3 • Varied experiences and interests
contribute to large pool of project ideas.

[Threats]{.underline}: -1 • Continued communication method (weekly
telecons; online calendar; on-site white board) needed to maintain
coordination of activities.

## Project Office: Resources

[Resources]{.underline}: Committed employees. Relationships of LTP
Manager and staff with organizations inside of NASA and in federal
agencies, educational organizations, industry, and academia.

[Strengths]{.underline}: +4 • Committed staff with a wide variety of
experience. Demonstrated excellence in managing multi-center effort.

Strong relationships with a variety of federal agencies, educational
organizations, industry, and academia.

[Weaknesses]{.underline}: -2 • Projects must be left incomplete when
unexpected upper management requests come in.

[Opportunities]{.underline}: +4 • Improve planning and other processes
to reduce unexpected request stress.

[Threats]{.underline}: -2 • Requirements to respond to too many "fire
drills" from management above Project level remain a threat to effective
operation.

## Project Office: Processes

[Processes]{.underline}: Project Office coordinates LTP activities at
ten NASA field centers. This is a unique arrangement.

Data on 10 field centers' activities collected in EDCATS on a monthly
basis.

[Strengths]{.underline}: +4 • Infrastructure is in place to draw on
resources across the agency.

[Weaknesses]{.underline}: -1 • EDCATS system not being fully exploited.

[Opportunities]{.underline}: +4 • Collect more data via various forms in
EDCATS.

> More multi-center coordinated projects are possible. (Some have been
> and are being accomplished.)

Continued ability to draw on resources across the agency.

[Threats]{.underline}: -4 • If an LTP presence at each center is not
maintained, LTP loses the ability to draw on resources across the
agency.

## Project Office: Performance

[Performance]{.underline}: Significantly exceeded FY01 performance
targets. Since the inception of the Project Office in 1994 goals and
milestones have all been met, and in most cases in advance of the target
date.

[Strengths]{.underline}: +4 • Significantly exceeded goals in FY01.

Responsive to unplanned management requests for information, web casts,
etc.

[Weaknesses]{.underline}: -2 • Unplanned requests *from* Program Office
necessitate unplanned requests *to* field centers across the US, *to*
cooperative agreement management at GSFC, and *to* individual CAN teams.

[Opportunities]{.underline}: +4 • Address the question of unplanned
requests to the satisfaction of Program Office, Project Office, and
field center and CAN teams.

[Threats]{.underline}: -1 • Data not carried forward due to EDCATS
system processes.

## Project Office: Financial Management

Getting money to the field centers in time for them to perform it has
been a chronic problem.

# LT SEGMENT: ARC

## ARC: Management

[Management]{.underline}: Civil Service manager, contractor staff.

[Strengths]{.underline}: +4 • Recent (2 years) move to ARC Educational
Programs Office.

Longest-standing and largest budget of the LTP field center activities.
Good track record.

[Weaknesses]{.underline}: -1 • Team has gone through a number of
contractor and civil servant management changes over the past year; this
may have created an environment of uncertainty.

[Opportunities]{.underline}: +3 • Longevity and experience of project
provides opportunity for well-planned new projects.

Intended new focus on evaluation and research and development offers
opportunities to regain the leading edge.

[Threats]{.underline}: -3 • According to the ARC FY01 Performance
Report, Multi Program Support at the ARC field center threatened the use
of the budget for LTP activities. In fact, it did result in staff cuts
in FY02 and will result in future cuts if not resolved.

## ARC: Resources

[Resources]{.underline}: Quest server housing current and archived
projects in all NASA Enterprise content areas. Mature projects on mature
web site. Web casting capabilities. Multi-dimensional process (email
Q&A, web site resources, web chat, web cast) to bring events to the
education community and the public.

[Strengths]{.underline}: +4 • Historical perspective on evolution of
using the Internet to enhance K-12 education.

Mature projects based on many years of experience.

Experienced, educated, and committed staff.

[Weaknesses]{.underline}: -1 • Need to involve educators more in design
and development of projects.

[Opportunities]{.underline}: +4 • Ability to build on mature projects,
combined staff experience, and knowledge, along with new focus on
evaluation and R & D may contribute to regaining the leading edge in
projects.

[Threats]{.underline}: -1 • Allowing stable projects to stagnate.

> Not maintaining a leading edge focus.

## ARC: Processes

[Processes]{.underline}: Team members contribute to all projects via
defined roles.

[Strengths]{.underline}: +4 • The team actively and, in some cases
successfully, pursues projects which involve other LTP field centers.

FY01 Five-Year Proposal presents a promising plan to partner with
industry and universities.

[Weaknesses]{.underline}: -1 • In the past, project evaluation lacked
depth and breadth. A new focus on evaluation has been indicated for FY
2002.

[Opportunities]{.underline}: +4 • Improve evaluation processes. Suggest
procedures outlined in *The User Friendly Handbook for Evaluation of
NASA's Education Programs*.

FY01 Proposal indicates new processes for Quest web site maintenance.
Given the size of the site, this is potentially very good news.

Also mentioned in the FY01 Proposal are some multi-media web site
technologies that have already been used by Project SPACE. SPACE could
potentially be tapped as a resource of lessons learned for Quest.
Virtual reality is mentioned and there JSC LTP may have insights
valuable to the Quest team.

[Threats]{.underline}: -1 • Evaluation is mentioned in the FY01 Five
Year Plan and Proposal, but details are sketchy. If evaluation is not
designed near the beginning of other improvement processes, problems
could occur.

## ARC: Performance

[Performance]{.underline}: Web-based interactive projects.

[Strengths]{.underline}: +4 • Many mature projects, some ongoing for a
number of years.

> Customer base has built up over time.

[Weaknesses]{.underline}: -1 • Not clear how projects are being used in
schools and what their impact is.

[Opportunities]{.underline}: +4 • Build on past experience and projects.
Address questions of educator-user evaluation.

[Threats]{.underline}: -1 • Complacency toward maintaining leadership in
the field.

## ARC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: DFRC

## DFRC: Management

[Management]{.underline}: One civil service Project Manager who is also
Educational Programs Officer.

[Strengths]{.underline}: +4 • LT management sits solidly in an education
framework.

[Weaknesses]{.underline}: -1 • Budget is small and Educational Programs
work naturally often overshadows LTP activities.

[Opportunities]{.underline}: +4 • Continued presence at DFRC, which is
geographically close to ARC

[Threats]{.underline}: -1 • DFRC management may frame projects in a way
that is so complex as to cause confusion, if not for customers, at least
for Project Office management.

## DFRC: Resources

[Resources]{.underline}: Curriculum supplement math web activities
housed on sites at DFRC or at partner's sites. Also WELES process for
helping educators cope with using the Internet as a classroom resource.

Rather small LTP budget is leveraged with Education budget and uses
long-term partners as resources.

[Strengths]{.underline}: +4 • Math activities are educationally sound,
use NASA content, and are standards-based. They appear to meet the goal
of being able to be immediately used in the classroom.

Math activities appear to add color to otherwise drab classroom
activities due to the NASA content, there are the opportunities for
students to work independently, and there are opportunities for students
to work collaboratively and to make discoveries.

> Leveraging of resources.

[Weaknesses]{.underline}: -1 • Home page begins with awards icons and
who-we-are info. Project looks secondary.

[Opportunities]{.underline}: +3 • Web site re-design to focus more on
the activities and put the awards and who-we-are info into a place of
lesser importance could enhance the user's experience.

Activities could do more to support the role of teacher as facilitator
for learning rather than classroom expert.

[Threats]{.underline}: -1 • Inability of public to find projects from
DFRC web site.

## DFRC: Processes

[Processes]{.underline}: Standard educational product development. Most
notably, needs assessment and formative evaluation are used in design
and development of projects.

[Strengths]{.underline}: +5 • Projects solidly address educational
needs.

Projects and activities undergo solid formative and summative
evaluation.

[Weaknesses]{.underline}: -1 • Web sites housed with partners do not
appear to be linked from DFRC Education. In other words, DFRC LTP cannot
be found from DFRC Education.

[Opportunities]{.underline}: +4 • Many opportunities to build on early
research and early projects.

[Threats]{.underline}:

## DFRC: Performance

[Performance]{.underline}: Achieved FY01 performance target.

[Strengths]{.underline}: +4 • In spite of difficulties, solid
educational product resulted.

[Weaknesses]{.underline}: -1 • Difficulty with partnerships required
scrapping one project and initiating another.

[Opportunities]{.underline}:

[Threats]{.underline}:

## DFRC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: GRC

## GRC: Management

[Management]{.underline}: Civil service Project Manager with contractor
team members.

[Strengths]{.underline}: +4 • Strong management with particularly good
organizational skills. Over the years, GRC has been a dependable project
in terms of communications both to and from GRC management. Strong
commitment to partnership with Educational Programs Office. Delivers
what is proposed.

[Weaknesses]{.underline}: -1 • In the past, too many programs have been
attempted, causing what looked like a lack of focus. This has changed
for the better in recent years.

[Opportunities]{.underline}: +4 • Excellent technical resources combined
with commitment to communication with Educational Programs Office
produces can continue to produce excellent, NASA-unique software
products which are used world-wide.

[Threats]{.underline}:

## GRC: Resources

[Resources]{.underline}: Committed employees at team and management
levels. Two scientists devoting time to LTP.

[Strengths]{.underline}: +5 • World class software simulation products,
improved each year. Videoconferencing capabilities with related
processes.

> Unique arrangement with two NASA scientists (Tom Benson and Joe
> Kolecki) devoting a majority of their time exclusively to developing,
> maintaining, and supporting GRC LTP products.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Continued excellent service to the
educational community via LTP.

[Threats]{.underline}:

## GRC: Processes

[Processes]{.underline}: Standard software development processes are
used. Users are surveyed for input.

[Strengths]{.underline}: +4 • All processes conform to ISO procedures,
are well-established, and are adhered to by each team member. Products
are aligned with national mathematics, science, and technology standards
and are constantly improved and updated based on user feedback.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +2 • Improve evaluation processes. Suggest
procedures outlined in *The User Friendly Handbook for Evaluation of
NASA's Education Programs*.

[Threats]{.underline}:

## GRC: Performance

[Performance]{.underline}: *Beginner's Guide to Aeronautics* includes
interactive packages *FoilSim*, *EngineSim*, and *RocketModeler*.
Distance learning program *NASA Virtual Visits*.

[Strengths]{.underline}: +4 • In recent years, GRC has appropriately
narrowed its focus to two activities, simulations in areas of GRC
expertise and distance learning.

Videoconferences support software products, making the focus even more
clear.

Team members with long-standing experience in inspiring and encouraging
both co-workers and project participants exhibit high degree of
enthusiasm. Team is highly effective.

Currently researching IP videoconferencing technology and the use of
immersive technology experiences in videoconferencing. Have successfully
implemented remote Internet broadcast. Currently developing an idea for
innovative Internet manipulation and utilization with an industry
partner.

[Weaknesses]{.underline}: -1 • Videoconferences with individual schools
as a way of training in software use has scalability limitations. Team
is constantly working to address this.

[Opportunities]{.underline}: +4 • Continue to address scalability
question.

[Threats]{.underline}:

## GRC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: GSFC

## GSFC: Management

[Management]{.underline}: LT Project Manager in GSFC High Performance
Computing and Communications assigns actual project management to GSFC
Educational Programs Office. Support is done by contractors.

[Strengths]{.underline}: +5 • Educational Programs Officer is a
brilliant, creative thinker and has much experience at all levels of
education. Particularly good at the policy level and seeing the big
picture. Relationships with educational community at a national level.

[Weaknesses]{.underline}: -1 • FY01 monthly reporting incomplete and not
reflective of the work done.

[Opportunities]{.underline}:

[Threats]{.underline}:

## GSFC: Resources

[Resources]{.underline}: Mature project (GESSEP: Goddard Earth and Space
Science Education Project) matches GSFC expertise with educators and
uses educators to reach other educators. Web site houses curriculum
resources in Earth and Space Sciences.

[Strengths]{.underline}: +4 • On a limited budget, resources are
leveraged wisely. Solid web-based educational product.

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}:

## GSFC: Processes

[Processes]{.underline}: GSFC uses needs assessment and formative
evaluation for project design and sound development practices every step
of the way.

[Strengths]{.underline}: +4 • Extensive use of educator feedback and
sound development processes.

Excellent support for teacher ambassadors.

[Weaknesses]{.underline}: -1 • Scalability of educator support could be
improved.

[Opportunities]{.underline}: +3 • Tackle scalability questions; answers
could be applied to many other LTP situations.

[Threats]{.underline}:

## GSFC: Performance

[Performance]{.underline}: Mature projects delivered on time.

[Strengths]{.underline}: +4 • Keeping projects focused on
educationally-appropriate and GSFC-appropriate topics, always aligned
with NASA Strategic Plan, NASA Education Plan, and national standards.
Mature project (GESSEP).

Achieved FY01 performance targets.

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}:

## GSFC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: JPL

## JPL: Management

[Management]{.underline}: Two projects located at JPL, now managed
directly from the LT Project Office.

[Strengths]{.underline}: +4 • Two committed managers. Small contractor
teams.

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}:

## JPL: Resources

[Resources]{.underline}: SPACE web site with solar system curriculum
support. TIE remote telescopes available over the Internet with purchase
of software. (Price is reduced for educators.)

[Strengths]{.underline}: +4 • Project SPACE resources are heavily
leveraged and partnerships with those willing to contribute dollars are
forged.

+4 • TIE is well-loved by its users.

[Weaknesses]{.underline}: -2 • Project SPACE web site incomplete.

-2 • Although educators contribute activities for telescope use,
oversight of their quality is uncertain.

[Opportunities]{.underline}:

[Threats]{.underline}:

## JPL: Processes

[Processes]{.underline}: Web sites contain content and project
information. End user assistance and training is done at a high-tech
classroom for Project SPACE and over the telephone for TIE.

[Strengths]{.underline}: +4 • Project SPACE uses multi-media effectively

+4 • TIE allows remote astronomy during daytime hours for classrooms due
to new telescope online in the Southern Hemisphere.

[Weaknesses]{.underline}: -2 • Both TIE and SPACE depend on heavy user
support from the project. This is not cost effective, requiring
inefficient use of team members' and managers' time.

[Opportunities]{.underline}: +3 • Improve user support processes.

Improve evaluation processes. Suggest procedures outlined in *The User
Friendly Handbook for Evaluation of NASA's Education Programs*.

[Threats]{.underline}:

## JPL: Performance

[Performance]{.underline}: SPACE has a growing user base.

TIE is a popular and mature project.

[Strengths]{.underline}: +4 • SPACE projects have sound educational
underpinnings, are always aligned with national standards, and fit in
with NASA Strategic and Education Plans.

+4 • TIE has brought online a telescope that allows US students to do
astronomy over the Internet during school hours.

TIE met or exceeded all FY01 performance goals.

[Weaknesses]{.underline}: -2 • TIE scalability needs to be addressed.
Telescopes via the Internet are scalable, but user support as currently
performed is not.

> -3 • SPACE web site is still under-populated in all areas except
> Saturn for Curriculum Support and Discoveries. Under Games, one game
> is operable, a quiz on facts about the solar system.

[Opportunities]{.underline}: +3 • Make TIE user support more scalable.
Offer more curriculum support for telescopes.

+4 • Deliver more of the modules promised on the SPACE web site. Make
user support more scalable.

[Threats]{.underline}:

## JPL: Financial Management

> Money to the project is spent in a timely and contractually correct
> manner.

# LT SEGMENT: JSC

## JSC: Management

[Management]{.underline}: Civil service manager with heavy team
cooperative involvement in all areas of project. Roles and areas of
expertise have evolved, but all decisions on project design, production,
and direction are made as a team.

[Strengths]{.underline}: +5 • Dependable manager who is a creative
thinker and particularly respectful of his team members. Products and
reports are always high-quality and delivered according to schedule.

Focus for products has always been exemplary in terms of scope, content
area, leading-edge technology, and needs of audience.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Continued opportunity to serve K-12
education in LTP.

[Threats]{.underline}:

## JSC: Resources

[Resources]{.underline}: Virtual reality interactive applications to
general audiences -- free-ware client, commodity PCs with no requirement
for broadband. Specifically virtual (3D VRML) robotics engineering
simulation available over the Internet. Program for searching the Web
via email, widely-used by vision-impaired community. Software program
for managing the Internet as a classroom tool.

Degreed expertise and years of experience in the fields of mathematics,
physics, computer science, artificial and computational intelligence,
information sciences, advanced web application design (Java and VRML).

Outstanding relationships with a wide range of JSC (the center with key
responsibilities for manned space flight) groups ranging from Education
-- the E-Lead activity -- to Engineering, robotics, and information
technology. Have repeatedly leveraged their unique knowledge and
position to incorporate products developed for space mission
applications into LTP products.

[Strengths]{.underline}: +5 • Degreed expertise and years of experience
in the fields of mathematics, physics, computer science, artificial and
computational intelligence, information sciences, advanced web
application design (Java and VRML).

Outstanding relationships with a wide range of JSC (the center with key
responsibilities for manned space flight) groups ranging from Education
-- the E-Lead activity -- to Engineering, robotics, and information
technology. Have repeatedly leveraged their unique knowledge and
position to incorporate products developed for space mission
applications into LTP products.

Team has partnered with other LTP field centers. Streaming media
capabilities.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Team expertise and track record could
continue to serve LTP well.

[Threats]{.underline}:

## JSC: Processes

[Processes]{.underline}: JSC follows conventional software development
processes with excellent results.

[Strengths]{.underline}: +4 • Conventional processes with appropriate
user input produce excellent products.

Vision incorporates long-range planning. Formal process, both internally
and externally, is to codify JSC LTP goals and objectives and measure
performance by the standards embodied in proposals and management plan.
Successful development, evaluation, and dissemination processes also in
place.

Strong evaluation procedures include on-line systems to collect comments
and suggestions from users as well as observation of products in
classroom use. Additionally, a students in a University of Houston
graduate course on educational technology do an evaluation of all JSC
products.

JSC works with other LTP field centers and creates excellent
partnerships in the field of education.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • Comprehensive care given to design,
development, and completion of projects could be emulated by others
within LTP. Evaluation methods could also be emulated.

[Threats]{.underline}:

## JSC: Performance

[Performance]{.underline}: Sound products delivered each year.
Particularly noteworthy in that products are leading-edge and they are
combined with assistance for the educator.

[Strengths]{.underline}: +5 • Products are of high quality and delivered
when promised. They are appropriately focused, rely on input from the
educational community for development, and are technically both sound
and leading-edge. Being web-based, they are also scalable.

Performance exemplary as evidenced by awards, publications, and strong
demand for products.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Continued opportunity to serve K-12
education in LTP.

[Threats]{.underline}:

## JSC: Financial Management

Money is spent in a timely and contractually correct manner. Funds are
used wisely

#  SEGMENT: KSC

## KSC: Management

[Management]{.underline}: Civil service manager of very small contractor
team. LT involvement essentially lies in the XA-D1 (Education Programs &
University Research Division). Relationship with LT is properly placed
and provides the best opportunity to interact with the broad spectrum of
education opportunities at the center.

[Strengths]{.underline}: +5 • Strong partnerships with the state of
Florida around space industry workforce issues.

> XA-D1 Management has an active and enthusiastic interest in supporting
> LT projects. Innovative programs have been proposed and accepted by LT
> management and executed under the management of XA-D1.

Reports and projects are delivered to the Project Office on time and are
fully satisfactory.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Openness of XA-D1 to provide \"World
Class\" insight into launch activities, payload processing, space
station component processing, ongoing research and development,
environmental programs and its rich resource of scientists and
engineers. Kennedy Space Center inherently is a focal point for the
world during launch activities; however many more activities at the
center are available that can support the NASA enterprises using various
technologies.

> XA-D1 management constantly evaluates how LT resources can be used to
> further the goals of NASA and the education community. Currently
> programs are being reviewed to address failing schools within the
> state and collaborative efforts with existing agencies such as FSRI
> and other regional centers.

More leveraging of high level partnerships could be established as a
result of stronger ties to LT Project Office.

[Threats]{.underline}:

## KSC: Resources

[Resources]{.underline}: +5 • NASA and contract personnel that support
the space program. Although these personnel resources have been used
wisely for existing programs, there are many more opportunities
available.

> Other resources available at KSC include support for server and media
> streaming structure, ongoing research efforts, and wildlife resources.
>
> Virtual Science Mentor program successfully transferred to Florida
> Gulf Coast University. This three-year program took the expertise of
> scientist and engineer mentors at Kennedy Space Center and delivered
> them to classrooms in the state of Florida using desktop video
> conferencing technologies. The KSC mentors were an active part of
> these classrooms for each school year.
>
> Remote web cast capabilities in support of ARC's Space Team Online.

[Strengths]{.underline}: Leveraging of resources with high-level
partners willing to come to the table with dollars. Successful
transference of VSM to FGCU.

Leveraging of resources with ARC and other LTP field centers.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Collaborative opportunities are
available with institutions such as the Florida Space Research Institute
(FSRI), Delaware North, the Center for Space exploration (CSE), the
Florida education system and Florida state legislation that can be
proposed under the management of XA-D1. KSC has enjoyed and demonstrated
successful partnerships with the Florida Information Research Network
(FIRN) through the Technological Research and Development Authority
(TRDA). Also successful partnership with NASA Quest.

[Threats]{.underline}:

## KSC: Processes

[Processes]{.underline}: Partnerships with ARC LTP, state and industry
collaborative institutions. XA-D1 pursuit of delivery methods and
content provision

[Strengths]{.underline}: +5 • Ability of the XA-D1 to develop, propose,
manage and execute programs directly at its level of management using
resources at KSC. The willingness of the organization to pursue methods
of delivery and provide content is an opportunity that can only benefit
LT and the education community. One of the considerations at hand is to
offer a home to NASA Quest at Kennedy Space Center depending on how the
future structure of LT is defined.

> Historical strong partnership with ARC to leverage LTP resources.

[Weaknesses]{.underline}: Evaluation processes could be improved.
Participation is tracked via web hits. Deeper assessment of
participation was done via pre- and post-tests. This is a good start at
measuring learning of content via the KSC project. Evaluation on how
KSC's projects (and/or KSC's collaboration projects with ARC) are being
used would be useful.

[Opportunities]{.underline}: +5 • Collaborative opportunities are
available with institutions such as the Florida Space Research Institute
(FSRI), Delaware North, the Center for Space exploration (CSE), the
Florida education system and Florida state legislation that can be
proposed under the management of XA-D1.

Improve evaluation processes. Suggest procedures outlined in *The User
Friendly Handbook for Evaluation of NASA's Education Programs*.

[Threats]{.underline}:

## KSC: Performance

[Performance]{.underline}: Host web chats, web casts, and create and
post journals for Space Team Online.

[Strengths]{.underline}: +4 • Excellent contribution to Space Team
Online (ARC).

Meets or exceeds performance goals.

Successful transference of VSM to FGCU.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • Continued opportunity to serve the
education community in LTP using the KSC strength of forging state-level
partnerships.

[Threats]{.underline}:

## KSC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: LaRC

## LaRC: Management

[Management]{.underline}: Civil Service manager sits outside Office of
Educational Programs; has excellent relationship with OEP. Very small
contractor team.

[Strengths]{.underline}: +5 • Responsive to Project Office. Excellent
relationships with state-level partners. Excellent relationships with
field center partners internally at LaRC and externally at other
centers.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Continued opportunity to serve K-12
education in LTP.

[Threats]{.underline}:

## LaRC: Resources

[Resources]{.underline}: Award-winning broadcast video/interactive
web/print projects in collaboration with LaRC Office of Educational
Programs, *NASA CONNECT* and *NASA Why Files*. Streaming media
capabilities.

[Strengths]{.underline}: +5 • Solid interactive, multimedia
product/projects.

Exceptional staff.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Continued opportunity to serve K-12
education in LTP.

[Threats]{.underline}:

## LaRC: Processes

[Processes]{.underline}: Solid educational product development processes
from inception to completion.

[Strengths]{.underline}: +5 • Processes include needs assessment,
formative evaluation, and summative evaluation.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • Other LTP field centers could benefit
from exposure to LaRC processes

[Threats]{.underline}:

## LaRC: Performance

[Performance]{.underline}: Solid and leading-edge educational products.

[Strengths]{.underline}: +5 • Web site design around projects is
exceptional. Products are uniquely NASA, leading edge, educationally
sound, aligned with national standards, and are designed for a high
level of student interest.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • Continued opportunity to serve the
education community via LTP.

[Threats]{.underline}:

## LaRC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: MSFC

## MSFC: Management

[Management]{.underline}: Civil service manager in Office of Educational
Programs. Contract to software development company (AZTek).

[Strengths]{.underline}: +4 • Strong ties to other projects at MSFC.
Highly motivational International Space Station focus for products as a
result of internal MSFC relationships.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • Continued LT presence at center
renowned for ISS.

[Threats]{.underline}:

## MSFC: Resources

[Resources]{.underline}: Telescience tools with ISS focus in museum
venue. Telescience tools with ISS focus in classroom venue. Real-time
display for museum use. CD-ROM and Internet for classroom use.

[Strengths]{.underline}: +4 • Museum exhibit to be displayed at museums
around the United States. Built upon existing software and projects;
good leveraging of resources.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • Continued opportunity to serve
educational community via LTP.

[Threats]{.underline}:

## MSFC: Processes

[Processes]{.underline}: Standard and appropriate software and project
development procedures.

[Strengths]{.underline}: +4 • Product worked as expected in museum
setting. Follow-up was done to make improvements a month after the
product had been installed and used by the public.

[Weaknesses]{.underline}: -2 • Scalability of educator training for
project participation may be a problem. Evaluation of the project is
lacking due to its placement in museums.

Monthly reporting weak.

[Opportunities]{.underline}: +4 • Address scalability question and
develop appropriate evaluation.

[Threats]{.underline}:

## MSFC: Performance

[Performance]{.underline}: Telescience tools developed for use in
museums and classrooms.

[Strengths]{.underline}: +4 • ISS has high level of potential to
motivate. Met development targets for FY01.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +3 • Continued opportunity to serve the
educational community using ISS as a focus, and continued opportunity
for LT presence at center renowned for ISS.

[Threats]{.underline}:

## MSFC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: SSC

## SSC: Management

[Management]{.underline}: Portions of 2 SSC Office of Education civil
servants establish vision for LTP involvement. SSC LTP lead is
contractor with portions of 6 other contractors contributing to the LTP
team.

[Strengths]{.underline}: +4 • Small but efficient team provides a usable
educational product for a growing community of spatial technology
learners and educators.

Reports and projects are delivered to the Project Office on time and are
fully satisfactory.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • Contracting and monitoring content
delivery by classroom educators has produced administrative policies and
procedures applicable to other project development arenas.

[Threats]{.underline}: n/a

## SSC: Resources

[Resources]{.underline}: *From a Distance* web site of curriculum
support for spatial information sciences. Web site design and
development team. Cadre of classroom teachers who design lesson plans.
Partnership with SSC's Earth Science Applications technologists.

[Strengths]{.underline}: +4 • Encompasses K-12. Includes reference to
grade level, national education standards, goals, objectives, materials
needed, web sites to access, time allotted for lesson, procedures,
assessment, and suggested lesson extensions.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • A solid foundation for continued
service and innovation to the education community.

[Threats]{.underline}:

## SSC: Processes

[Processes]{.underline}: The SSC LTP team is developing a model for
designing and producing interactive educational web sites using
"off-the-shelf" computer software. The model will include immediate
educator input and web site content review by knowledge experts.

[Strengths]{.underline}: +4 • Collaboration with and integration of NASA
content knowledge into the K-12 curriculum and coinciding with national
education standards in science, mathematics, geography and technology
have produced a valuable product for educators. The processes producing
such product are a unique blend of content knowledge and administrative
sensitivity to NASA\'s educational implementation objectives.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +3 • The upcoming roll-out of the
redesigned *From A Distance* web site utilizing the interactive
development model.

[Threats]{.underline}:

## SSC: Performance

[Performance]{.underline}: Significantly exceeded FY01 performance
targets in three of three areas targeted: increase in web hits (target,
10%; actual 196%); KB transferred (target 10%; actual 192%); and all
lesson plans aligned with national education standards (target 25%;
actual 100%).

[Strengths]{.underline}: +4 • Results-oriented outcome, coupled with
customer satisfaction and administrative efficiency produces sound
educational product performance.

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • A solid foundation for continued
service and innovation to the education community.

[Threats]{.underline}:

## SSC: Financial Management

Money is spent in a timely and contractually correct manner.

# LT SEGMENT: CONTRACT/CAN MANAGEMENT

## Contract/CAN Management: Management

[Management]{.underline}: Experienced management team in place

[Strengths]{.underline}: +4 • Have managed end-to-end process for 4+
solicitations, totaling 100+ awards, including multi-agency efforts

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}: -1 • incompatible and competing requests from
different branches of LTP management tree

## Contract/CAN Management: Resources

[Resources]{.underline}: 1 civil servant approximately .5 FTE; 1.3
contractors. Expertise spans personnel management, contract management,
information technology management, education, education research, space
science, science information systems, web implementation, event
management

[Strengths]{.underline}: +4 • team has worked together and has much
experience

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • team has extensive science &
technology background to apply to upcoming solicitation

[Threats]{.underline}: -1 • team members mostly contractors concerned
about job security

## Contract/CAN Management: Processes

[Processes]{.underline}: NRA and CANS: end-to-end process, successfully
designed and implemented 4+ times

[Strengths]{.underline}: +4 • NRAs & CANs are national-scale endeavors

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • use new CAN to reach into high-tech
sector to maximize impact

[Threats]{.underline}: -1 • schedule slips degrade performance

## Contract/CAN Management: Performance

[Performance]{.underline}: On-time, on budget.

[Strengths]{.underline}: +4 • exemplary performance managing end-to-end
process for solicitations, totaling 100+ awards, including multi-agency
efforts

On-budget is particularly significant when considering that LEARNERS
management has often had to cope with budget reduction as LEARNERS has
been used as a solution to larger LTP budget problems.

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}: -2 • Management requests for information in
\"fire drill\" mode rather than in long-range plan.

> NASA travel restrictions impair ability of staff to conduct site
> visits which have been a crucial management tool.

## Contract/CAN: Financial Management

Staff capable to process grants and cooperative agreements using GSFC
Grants Office for last mile.

# LT SEGMENT: LEARNERS CANS

## LEARNERS CANs: Management

[Management]{.underline}: CANs are small teams of 2-3 people, one being
the manager.

[Strengths]{.underline}: +4 • Success of projects and success of fiscal
performance suggests good management.

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}:

## LEARNERS CANs: Resources

[Resources]{.underline}:

• America\'s Farm: graduate course; tools for analysis of remote sensing
data

• EventScope: 3-d browser plug-in; curriculum

• KaAMS: resource directory and lesson planner (WELES)

• SENSORS: remote worlds developed at centers; online curriculum

• Signals of Spring: activity plans

• Space Mysteries: stand alone modules for teaching astronomy
concepts(3)

• NASA Why? Files: online modules integrated with PBS broadcasts (7)

[Strengths]{.underline}: +5 • LEARNERS developments compete favorably on
a world stage (see Hoban, S., Blum, M. And Farrell, N. 2001. \" LEARNERS
Initiative: Approaches to infusing information technology into the
classroom,\" to appear in the Proceedings of *Space Education for the
New Millennium*, Toulouse, France, Oct. 3 - 5, 2001)

[Weaknesses]{.underline}:

[Opportunities]{.underline}:

[Threats]{.underline}: -2 • may disappear when LEARNERS funding ends

## LEARNERS CANs: Processes

[Processes]{.underline}: Varied among CANs. Notable is EventScope (CMU)
rapid prototyping scheme.

[Strengths]{.underline}: +4 • CMU brings products out within IT time
scales

S:

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +5 • CMU process good model for next CAN
round

[Threats]{.underline}:

## LEARNERS CANs: Performance

[Performance]{.underline}: Awards details:

### America's Farm

Investigators Don Rundquist and Neal Grandgenett both awarded a Nebraska
Space Grant Research Fellowship Award for 2000.

### EventScope

Enterprize Business Plan Competition award for EventScope's business
plan. (Enterprize is a local Pittsburgh, PA organization that promotes
business development in the Pittsburgh region to help revitalize the
economy. http://www.enterprizepgh.org/)

Significant grants and endowments from The Buhl Foundation, Howard Heinz
Endowments, Laurel Foundation, Three Rivers Connect, The Grable
Foundation and the Richard King Mellon Foundation.

Local news coverage in the Pittsburgh Post-Gazette, Pupils on a Mission,
Wednesday, December 13, 2000.

### Signals of Spring

The Signals of Spring "science team" from Anne Street Middle School in
NJ was selected by the Center for Innovative Learning Technologies
(CILT) to present the results of their research at the 2000 CILT
conference in McLean, VA.

The National Geographic Society, Washington, DC is working with Signals
for upcoming publications, 2001

Signals of Spring students from Newark, NJ won 3^rd^ place in the NASA
Student Involvement Program (NSIP) with "Earth Imagery Justifies Animal
Migration." (NSIP is a national program of five competitions for grades
3 - 12 that link students directly with NASA\'s missions of exploration
and discovery. http://nsip.net/previous/previouswinners_2001.html. See
*Watching Earth Change*, Grades 5 -- 8.)

Signals featured at the New Jersey Showcase for model educational
programs May 10, 2001. Television and press coverage, including Newark
Star Ledger, Sunday Education section, front page.

### The NASA Why? Files

Web site winner of the 13^th^ annual 2001 *Awards for Publication
Excellence* (APEX), the publication excellence grand award, from more
than 5,100 entries. APEX Grand Awards honor outstanding work in 11
categories, each exhibiting excellence in graphic design, editorial
content, and the ability to achieve overall communications excellence.
The program currently has over 140,000 registered educators representing
over 3.3 million students.

2001 - 2002 *Golden Web Award* from the International Association of Web
Masters and Designers. <http://www.goldenwebawards.com/>

2001: The US International Film and Video Festival awarded the NASA
\"Why?\" Files program \"The Case of the Barking Dogs\" with a third
place \"Certificate for Creative Excellence\" out of 1,500 entries from
33 countries in the 34^th^ Annual Awards Competition. It was noted for
its exceptional creative efforts.

Named "Site of the Week" (January 15, 2001) by Curriculum Administrator
magazine and Educator's Portal.com (www.educatorsportal.com).

[Strengths]{.underline}: +5 • Awards include regional, national and
international recognition

[Weaknesses]{.underline}:

[Opportunities]{.underline}: +4 • with effort on LTP\'s part, can use
LEARNERS success stories to gain visibility to attempt to leverage
resources

[Threats]{.underline}:

## LEARNERS CANs: Financial Management

All LEARNERS CANs are performing in a fiscally responsible way.

# LT SEGMENT: ARCHIVED PROJECTS

### Archived Projects: Management

Handled by Project Office

### Archived Projects: Financial Management

Not applicable.

### Elements of Risk (w/Recommended Mitigation)

Changes in Technology (keep current with staff training and ongoing
benchmarking)

Focus on test scores (focus on enabling technologies)

Requirements creep (document requests / train staff / scheduled reviews
/ comment at the right place and time)

Duplication of effort (periodic review process will compare/eliminate)

Infrastructure (internet - foster relationships with providers /or
outsource)

Infrastructure

Security (follow CIO / Webmaster recommendations)

Primary (depends on ARC Networks)

Back-up (depends on COTF Networks)

Training (staff knows processes and procedures)

Personnel (Train and rotate tasking to prevent burn-out increase
cross-functionality)

External Factors political / focus (outside of control)

Funding

Budget stability (outside of control)

Supplemental funding (outside of control)

Efficiencies (give contract / gov. reward for efficiencies)

Customers - educators (involve educators)

Customers - students (involve students)

State and district acceptance (Work with state reps and NASA contacts)

Willingness of NASA Enterprises to offer access to projects (Request
support of management)

Willingness of NASA Enterprises to cost-share (Request support of
Management)

Legal & Government (508/unfunded mandates - raise the issues as they
occur)

Appendix 3 - Classroom of the Future

Study of Federal Agencies Funding\
Educational Technology Initiatives

[Agencies Surveyed]{.underline}

\* U.S. Department of Education\
\
\* U.S. Department of Commerce\
\
\* U.S. Department of Agriculture\
\
\* National Science Foundation

[U.S. Department of Education]{.underline}

\* Technology Literacy Challenge Fund\
\
\* Technology Innovation Challenge Grants\
\
\* Preparing Tomorrow\'s Teachers to Use\
Technology (PT3)\
1. Capacity Grants

> 2\. Implementation Grants
>
> 3\. Catalyst Grants

\* Learning Anytime Anywhere Partnerships (LAAP)\
21st Century Community Learning Centers

[U.S. Department of Commerce]{.underline}

\* The Telecommunications and Information\
Infrastructure Application Program (TIIAP)\
\
\* The Public Telecommunications Facilities\
Program (PTFP)

\* The Agricultural Telecommunication Program\
\
\* The Rural Utilities Service Telecommunications Loan Program\
\
\* The Rural Utilities Service Distance\
Learning Grant Program

[National Science Foundation (NSF)]{.underline}

\* Math and Science Partnerships Initiative\
1. Infrastructure Partnerships\
2. Action Partnerships\
\
\* Course, Curriculum, and Laboratory\
Improvement (CCLI)\
\
\* Instructional Materials Development (IMD)\
\
\* Rural and Statewide Systemic Initiatives\
Programs

\* Information Technology Research\
\
1. Large-Scale Networking\
2. High-end Computing\
3. High-end Computation and Infrastructure\
4. High-Confidence Software and Systems\
5. Human-Computer Interaction and\
Information Management\
6. Software Design and Productivity\
7. Social, Economic and Workforce Implications\
of IT and IT Workforce Development

[Findings]{.underline}

-   Agencies are funding 4 types of grants\
    \
    1. Infrastructure\
    2. Curriculum Development\
    3. Professional Development of Pre-\
    Service and In-Service\
    4. Educational Community Centers

\* NASA is the only Agency that has content to offer\
\
\* NASA and Department of Energy have Labs where students and Faculty
can participate in research