Skills:
  - variablesubtract{var=caster.KillMe;amount=1} @self
  - sendtitle{title="&c&l<caster.var.KillMe>";subtitle="Hits Left!";d=10} @PlayersInRadius{r=10}
  - skill{s=canYouKillMe}
  - variableadd{var=caster.RayOfLightBarProgress;amount=1} @self
  - delay 1
  - skill{s=laestupidabarranofuncionaP2}