TargetConditions:
  - blocktype{type=AIR}
  Skills:
  - gcd{ticks=30} @self
  - setAI{ai=false} @self
  - setspeed{speed=0;type=walking} @self
  - look{headOnly=false;immediately=true;repeat=20;repeatInterval=1}
  - state{s=vault} @self
  - delay 5
  - skill{s=herobrineswingsound} @self
  - throw{velocity=10;velocityY=2} @EIR{r=3}
  - teleport{spreadh=0;spreadv=0;repeat=10;repeatInterval=1} @forward{f=.1}
  - delay 10
  - setspeed{speed=2;type=walking} @self
  - setAI{ai=true} @self