Conditions:
  - incombat true
  - offgcd
  TargetConditions::
  - distance{d=0to10} true
  Skills:
  - gcd{ticks=60} @self
  - state{s=headbutt} @self
  - setAI{ai=false} @self
  - delay 10
  - effect:sound{s=entity.horse.breathe;v=5;p=1} @self
  - effect:particles{particle=campfire;amount=15;speed=0.05;hs=1} @ModelPart{mid=minotaur;part=jaw}
  - delay 12
  - effect:sound{s=entity.ender_dragon.flap;v=4;p=0} @self
  - effect:particles{p=lava;amount=10;hs=1;vs=1} @ModelPart{mid=minotaur;part=head}
  - effect:particles{particle=reddust;color=#F56A31;amount=10;speed=0.25;hs=1.5;vs=1} @ModelPart{mid=minotaur;part=head}
  - totem{ch=1;onStart=toro_minotaur_headbutt_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=head;off=LOCAL;z=-1;y=3}
  - delay 44
  - setAI{ai=true} @self