Cooldown: 5000
  Conditions:
  - stance glace
  - playerwithin{d=3} true
  Skills:
  - effect:particles{particle=cloud;amount=50;hS=0.6;vS=0.6;y=0.8;speed=0.4} @self 
  - effect:particles{particle=firework;amount=100;hS=2;vS=5;y=0.8;speed=0.4} @self 
  - sound{s=entity.ghast.shoot;v=2} @self 
  - sound{s=block.glass.break;v=2} @self 
  - prison{material=ICE;duration=100} @PlayersInRadius{r=3.5} 
  - damage{amount=18;ignoreArmor=false;pkb=true} @PlayersInRadius{r=3.5} 
  - potion{type=SLOW;duration=160;level=4;force=true;particles=false} @PlayersInRadius{r=3.5} 
  - forcepull{spread=1} @PlayersInRadius{r=3.5} 
  - delay 1
  - effect:blockmask{m=ice;r=3;d=100;na=false} @self 
  - prison{material=ICE;duration=100} @PlayersInRadius{r=3.5} 
  - effect:blockmask{m=ice;r=3;d=98;na=false} @Forward{f=0;y=1} 
  - delay 2
  - effect:blockmask{m=ice;r=2;d=96;na=false} @Forward{f=0;y=2} 
  - delay 2
  - effect:blockmask{m=ice;r=2;d=94;na=false} @Forward{f=0;y=3} 
  - delay 2
  - effect:blockmask{m=ice;r=1;d=92;na=false} @Forward{f=0;y=4} 
  - delay 2
  - effect:blockmask{m=ice;r=1;d=90;na=false} @Forward{f=0;y=5} 
  - delay 2
  - effect:blockmask{m=ice;r=1;d=88;na=false} @Forward{f=0;y=6} 
  - delay 88
  - sound{s=block.glass.break;v=2} @self 
  - effect:particles{particle=cloud;amount=50;hS=0.6;vS=3;y=0.8;speed=0.4} @self 
  - effect:particles{particle=firework;amount=70;hS=1.2;vS=3;y=0.8;speed=0.2} @self 
  - effect:particles{particle=sneeze;amount=15;hS=0.6;vS=3;y=0.8;speed=0.2} @self 
  
Ice1-4:
  Skills: 
  - effect:particleorbital{p=effect;a=15;points=64;an=1;hs=0.2;vs=0.2;s=0;y=1;ticks=60;in=1;rx=0;ry=0;r=2.5} @self
  - potion{type=SLOW;duration=70;level=5;force=true;particles=false} @self 
  - sound{s=entity.evoker.prepare_attack;v=2} @self 
  - gcd{ticks=400} @self
  - randommessage{
      m=
      "<mob.name>&f<&co> M1",
      "<mob.name>&f<&co> M2",
      "<mob.name>&f<&co> M3";
      } @PIR{r=35} 
  - delay 60 
  - potion{type=SLOW;duration=400;level=0;force=true;particles=false} @self 
  - orbital{onTick=IceShield-Tick;points=200;interval=1;duration=400;charges=1;r=14;hp=false;oy=1.4} @self 
  - orbital{onTick=IceShield-Tick;points=150;interval=1;duration=400;charges=1;r=9;hp=false;oy=1.4} @self 
  - orbital{onTick=IceShield-Tick;points=100;interval=1;duration=400;charges=1;r=5;hp=false;oy=1.4} @self 


IceShield-Tick:
  Skills:
  - effect:particles{p=cloud;amount=2;speed=0.05;hS=0.5;vS=0.5} @origin 
  - effect:particles{p=firework;amount=6;speed=0.05;hS=0.5;vS=0.5} @origin 
  - effect:particles{p=reddust;amount=12;speed=0.1;hS=0.6;vS=0.6;color=#d2fffc} @origin 
  - prison{material=ICE;duration=100} @PlayersNearOrigin{r=3} 
  - sound{s=ambient.soul_sand_valley.additions;v=0.8} @origin 
  - sound{s=entity.bee.loop;v=0.6} @origin 
  - effect:blockmask{m=ice;r=3;d=100;na=false} @PlayersNearOrigin{r=3} 
  - potion{type=SLOW;duration=200;level=3;force=true;particles=false} @PlayersNearOrigin{r=3} 
  - potion{type=SLOW;duration=30;level=1;force=false;particles=false} @PlayersNearOrigin{r=5} 
  - effect:blockmask{m=ice;r=3;d=35;na=true} @origin