Cooldown: 20
  TargetConditions:
  - distance{d=4to6}
  - lineofsight true
  Conditions:
  - incombat true
  - onground true
  - offgcd true
  Skills:
  - gcd{ticks=20}
  - state{s=jump} @self
  - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self
  - delay 5
  - setspeed{speed=0;type=walking} @self
  - lunge{velocity=1.75;velocityY=.25} @Target
  - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self
  - state{s=inair_kick} @self
  - skill{s=herobrineswingsound} @self
  - delay 5
  - setstance{stance=inair} @self
  - totem{ch=5;oH=herobrineDROPKICKDamage;int=1;hR=3;md=10;hnp=true} @Forward{f=0.25}