Conditions:
  - mobsInRadius{type=Skeletal_Warrior,Skeletal_Archer,SkeletalGeneral;r=6}
  Skills:
  - sound{s=block.respawn_anchor.ambient} @self
  - delay 60
  - projectile{onTick=Corrupted_Skeleton_ForceField-Tick;onHit=Corrupted_Skeleton_ForceField-Hit;v=8;hR=0.5;vR=0.5;d=400;sE=false;sB=true;mr=15;i=1} @Ring{radius=8;points=20}
  - skill{s=Corrupted_Skeleton_Skeleton_Consume} @self
Corrupted_Skeleton_ForceField-Tick:
  Skills:
  - effect:particles{p=damage_indicator;amount=1;speed=0.1;hS=0.2;vS=0.2} @origin
Corrupted_Skeleton_ForceField-Hit:
  Skills:
  - consume{d=20;h=20} @MobsInRadius{type=Skeletal_Warrior,Skeletal_Archer,SkeletalGeneral;r=3}
  - sound{s=block.respawn_anchor.deplete} @origin