Skills:
  - message{m="&eVương thành<&co>&f Hắc thuật 'Đồi chết chóc'"} @PlayersInRadius{r=15}
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}
  - delay 20
  - effect:particles{p=smoke;hS=5;y=0.3;a=250} @self
  - potion{type=HARM;duration=20;level=0} @PIR{r=10}
  - effect:sound{s=entity.zombie.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.wither.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.spider.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.ghast.ambient;v=2} @PIR{r=15}
  - effect:sound{s=entity.zombie_pig.ambient;v=2} @PIR{r=15}