Conditions:
  - stance{stance=powerupshade} true
  Skills:
  - projectile{onTick=corrspreadProTickRED;onHit=corrspreadProHitRED;v=4;i=1;hR=0.5;vR=0.5;StopAtBlock=true;HitNonPlayers=true;hs=true} @ring{radius=64;points=32}