TargetConditions:
  - wearing{s=OFFHAND;m=Challenge_Sword;Cl=true} true
  - wearing{s=HAND;m=Challenge_Sword;Cl=true} false
  - moving true
  Skills:
  - sound{s=entity.player.hurt_sweet_berry_bush}
  - damage{a=0.5;ia=true;pk=true;pi=true}