Cooldown: 20
  Conditions:
  - Crouching TRUE
  - equipslot HAND
  - score{o=magic;value=>59} orElseCast noenergy 
  Skills:
  - modifytargetscore{objective=magic;action=subtract;value=60} @self
  - effect:sound{s=entity.evoker.cast_spell;v=1;p=1} @self
  - effect:sound{s=block.bell.use;v=1;p=0.8} @self
  - effect:sound{s=block.bell.resonate;v=1;p=1} @self
  - potion{type=SLOW;duration=60;lvl=9999} @self
  - potion{type=DAMAGE_RESISTANCE;duration=60;lvl=9999} @self
  - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self
  - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#7300a1} @self
  - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.2} @self
  - Delay 20
  - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self
  - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#b600ff} @self
  - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self
  - Delay 20
  - effect:particleorbital{p=soul;a=2;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.4} @self
  - effect:particles{p=note;amount=4;speed=0.01;y=0.8;hs=0.5;vs=0.8;color=#5a00cf} @self
  - effect:particleorbital{p=flame;a=20;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=130;in=1;rx=0;ry=0;r=1;yOffset=0.2} @self
  - Delay 20
  - effect:particlering{particle=soul;radius=1;points=32;amount=3;hS=1;vS=0} @self
  - effect:particlering{particle=note;radius=2;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self
  - effect:sound{s=item.trident.thunder;v=1;p=1} @self
  - effect:sound{s=particle.soul_escape;v=1.5;p=1} @self
  - skill{s=throweir} @EntitiesInRadius{r=10;ignore=armorstands,villagers}
  - damage{amount=48;ignoreArmor=true} @EntitiesInRadius{r=10;ignore=armorstands,villagers}
  - potion{type=SLOW;duration=120;lvl=4} @EntitiesInRadius{r=10;ignore=armorstands,villagers}
  - potion{type=WEAKNESS;duration=120;lvl=8} @EntitiesInRadius{r=10;ignore=armorstands,villagers}
  - potion{type=WITHER;duration=120;lvl=2} @EntitiesInRadius{r=10;ignore=armorstands,villagers}
  - Delay 2
  - effect:particlering{particle=soul;radius=3;points=32;amount=3;hS=1;vS=0} @self
  - effect:particlering{particle=note;radius=4;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self
  - Delay 2
  - effect:particlering{particle=soul;radius=5;points=32;amount=3;hS=1;vS=0} @self
  - effect:particlering{particle=note;radius=6;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self
  - Delay 2
  - effect:particlering{particle=soul;radius=7;points=32;amount=3;hS=1;vS=0} @self
  - effect:particlering{particle=note;radius=8;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self
  - Delay 2
  - effect:particlering{particle=soul;radius=9;points=32;amount=3;hS=1;vS=0} @self
  - effect:particlering{particle=note;radius=10;points=32;amount=3;hS=1;vS=0;color=#7300a1} @self
  - Delay 2