Conditions:
  - hastag{t=skillRunning} false
  - hastag{t=madness} true
  Skills:
  - removetag{t=madness} @self
  - state{s=madness}
  - setAI{ai=false} @self
  - addtag{t=skillRunning} @self
  - delay 102
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 1
  - teleportin{vector=0,2,0}
  - delay 18
  - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=393;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self
  - delay 30
  - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=363;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self
  - delay 30
  - orbital{onTick=RockyIGO-Tick;points=50;interval=2;duration=333;charges=1;r=9;oy=18;vy=180;reverse=true;rx=135;ry=135} @self
  - delay 60
  - orbital{onTick=RockyIGOM-Tick;points=50;interval=1;duration=273;charges=1;r=0.1;oy=20;vy=180;reverse=true;rx=135;ry=135} @self
  - delay 273
  - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200}
  - delay 1
  - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200}
  - delay 1
  - sound{s=entity.blaze.death;p=1.75;v=1} @playersinradius{r=200}
  - delay 4
  - effect:particleline{particle=reddust;color=#da70d6;amount=40;syo=21;xs=1;xz=1} @selflocation{y=40}
  - delay 11
  - setAI{ai=true} @self
  - removetag{t=skillRunning}
  - effect:bloodyScreen{d=5} @PIR{r=200}
  - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200}
  - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200}
  - delay 30
  - effect:bloodyScreen{d=5} @PIR{r=200}
  - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200}
  - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200}
  - delay 30
  - effect:bloodyScreen{d=5} @PIR{r=200}
  - sound{s=item.trident.thunder;v=0.5;pitch=2} @playersinradius{r=200}
  - sound{s=block.anvil.place;v=0.1;pitch=2} @playersinradius{r=200}
  - delay 40
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=3;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=4;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=5;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=5;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=6;sort=RANDOM}
  - delay 4
  - sudoskill{s=RockyInfinityGunPlayer} @playersinradius{r=200;limit=6;sort=RANDOM}
  - delay 10
  - setAI{ai=true} @self
  - delay 30
  - removetag{t=skillRunning} @self
RockyIGO-Tick:
  Skills:
  - effect:particles{particle=reddust;color=#8b008b;amount=60;speed=0;hS=0.2;vS=0.2} @origin
RockyIGOM-Tick:
  Skills:
  - effect:particlesphere{particle=reddust;color=#4b0082;amount=200;radius=2} @origin