Skills:
  - effect:sound{s=entity.enderman.death;v=3;p=0.7} @self
  - effect:sound{s=block.ender_chest.open;v=3;p=0.7} @self
  - skill{s=corruptspreadtickRED}
  - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;g=-0.15} @ring{radius=30;points=4}
  - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=8;g=-0.15} @ring{radius=30;points=4}
  - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=-8;g=-0.15} @ring{radius=30;points=4}
  - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=16;g=-0.15} @ring{radius=30;points=4}
  - projectile{onTick=corrspreadProTick;onHit=corrspreadProHit;v=20;i=1;hR=1;vR=1;StopAtBlock=true;HitNonPlayers=true;HorizontalOffset=-16;g=-0.15} @ring{radius=30;points=4}
  - delay 40
  - effect:sound{s=entity.enderman.scream;v=3;p=1.3} @self
  - effect:sound{s=entity.wither.shoot;v=4;p=1.3} @self
  - leap{velocity=350} @target