TargetConditions:
  - yDiff{diff=>4} true
  Cooldown: 5
  Conditions:
  - incombat true
  - onground true
  - offgcd true
  Skills:
  - gcd{ticks=20}
  - setspeed{speed=0;type=walking} @self
  - sound{s=littleroom_herobrine:littleroom.herobrine.jump;v=1;sc=HOSTILE} @self
  - state{s=jump} @self
  - delay 5
  - lunge{velocity=1.5;velocityY=.7} @Target
  - setspeed{speed=2;type=walking} @self
  - delay 10
  - lunge{velocity=.5;velocityY=.1} @Target
  - skill{s=herobrineswingsound} @self
  - state{s=frontflip} @self
  - setstance{stance=inair} @self