Conditions:
  - targetinlineofsight true
  Skills:
  - projectile{onTick=A5B2-Tick;onHit=A5B2-Hit;v=20;hO=0;i=1;hR=1.5;vR=1.5}
  - effect:sound{s=entity.ghast.shoot;v=0.5;p=2}
  - effect:sound{s=entity.ghast.shoot;v=0.5;p=1}