Conditions:
  - hastag{t=skillRunning} false
  Skills:
  - addtag{t=skillRunning} @self
  - state{s=firestorm} @self
  - setAI{ai=false} @self
  - delay 74
  - projectile{onTick=SV_Firestorm-Tick;onHit=SV_Firestorm-HitAndEnd;onEnd=SV_Firestorm-HitandEnd;i=1;syo=8;v=40} @ring{radius=10;point=20}
  - projectile{onTick=SV_Firestorm-Tick;onHit=SV_Firestorm-HitAndEnd;onEnd=SV_Firestorm-HitandEnd;i=1;syo=10;v=40} @ring{radius=12;point=32}
  - projectile{onTick=SV_Firestorm-Tick;onHit=SV_Firestorm-HitAndEnd;onEnd=SV_Firestorm-HitandEnd;i=1;syo=12;v=40} @ring{radius=15;point=43}
  - delay 2
  - sound{s=entity.blaze.shoot;v=1;pitch=1.5} @playersinradius{r=30}
  - delay 2
  - sound{s=entity.blaze.shoot;v=1;pitch=1.5} @playersinradius{r=30}
  - delay 2
  - sound{s=entity.blaze.shoot;v=1;pitch=1.5} @playersinradius{r=30}
  - delay 20
  - setAI{ai=true} @self
  - removetag{t=skillRunning} @self
SV_Firestorm-Tick:
  Skills:
  - effect:particles{p=flame;amount=10;speed=0;hS=0.02;vS=0.02}
SV_Firestorm-HitAndEnd:
  Skills:
  - summon{mob=SVFirestormTarget}