Conditions:
    - incombat true
    Skills:
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
    - delay 5
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
    - delay 5
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
    - delay 5
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
    - delay 5
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
    - delay 5
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
    - delay 5
    - sound{s=block.glass.break;v=3;sc=hostile} @self
    - projectile{onTick=IceShard-Tick;onHit=IceShard-Hit;v=8;i=1;hR=1;vR=1} @RLNTE{a=1;r=11;s=3;minr=2}
IceShard-Tick:
    Skills:
    - effect:particles{p=reddust;color=#57BFFF;amount=1;speed=0;hS=0.01;vS=0.01} @origin
    - effect:particles{p=reddust;color=#014c7a;amount=1;speed=0;hS=0.01;vS=0.01} @origin
IceShard-Hit:
    Skills:
    - basedamage{m=0.75}
    - potion{type=SLOW;duration=60;lvl=1}