Conditions:
  - incombat true
  Skills:
  - shoot{type=ARROW;velocity=5;damage=1} @target
  - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
  - delay 5
  - shoot{type=ARROW;velocity=5;damage=1} @target
  - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self
  - delay 5
  - shoot{type=ARROW;velocity=5;damage=1} @target
  - sound{s=entity.arrow.shoot;v=3;sc=hostile} @self