Conditions:
  - hastag{t=skillRunning} false
  Skills:
  - state{s=scatter}
  - addtag{t=skillRunning} @self
  - setAI{ai=false} @self
  - delay 21
  - blockwave{n=1;duration=20;material=magma_block;radius=2;radiusY=1;velocity=1;shape=sphere} @forward{f=3;y=0.0}
  - delay 11
  - effect:particleline{particle=lava;xs=1;zs=1;syo=13;amount=4;fromOrigin=true} @SelfLocation{y=28.0}
  - skill{s=RockyScatterMissile} @RLNTE{a=3;r=14;s=2;minr=10}
  - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}
  - delay 10
  - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}
  - skill{s=RockyScatterMissile} @RLNTE{a=5;r=25;s=2;minr=20}
  - effect:particleline{particle=lava;xs=3;zs=3;syo=23;amount=5;fromOrigin=true} @SelfLocation{y=48.0}
  - delay 10
  - effect:blockunmask{r=3} @forward{f=3;y=0.0}
  - skill{s=RockyScatterMissile} @RLNTE{a=6;r=35;s=2;minr=30}
  - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}
  - effect:particleline{particle=lava;xs=6;zs=6;syo=43;amount=5;fromOrigin=true} @SelfLocation{y=68.0}
  - delay 10
  - skill{s=RockyScatterMissile} @playersinradius{radius=100;limit=2;sort=RANDOM}
  - skill{s=RockyScatterMissile} @RLNTE{a=7;r=50;s=2;minr=40}
  - effect:particleline{particle=lava;xs=15;zs=15;syo=46;amount=5;fromOrigin=true} @SelfLocation{y=50.0}
  - delay 3
  - setAI{ai=true} @self
  - removetag{t=skillRunning} @self