Cooldown: 2
  Conditions:
  - targetwithin 20
  Skills:
  - shootskull{y=2;v=4} @target
  - effect:sound{s=entity.wither.shoot;v=3.0;p=0.5} @Origin
  - delay 1
  - shootskull{y=2;v=4} @target
  - effect:sound{s=entity.wither.shoot;v=3.0;p=0.5} @Origin
  - delay 1
  - shootskull{y=3;v=4} @target
  - effect:sound{s=entity.wither.shoot;v=3.0;p=0.5} @Origin
  - damage{amount=3;ignorearmor=true} @Target