Conditions:
  - onground true
  - targetwithin{d=3} true
  - offgcd true
  Skills:
  - skill{s=herobrineswingsound} @self
  - setspeed{speed=0;type=walking}
  - gcd{ticks=10}
  - lunge{velocity=.75;velocityY=-1} @target
  - effect:particles{p=sweep_attack;amount=1} @ModelPart{m=herobrine;p=lefthand}
  - state{s=sword2} @self
  - delay 1
  - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine_bits;newpart=sword} @self
  - totem{ch=5;oH=herobrineSLASHDamage;int=1;hR=1;md=2;hnp=true} @Forward{f=1}
  - delay 10
  - ChangePart{model=herobrine;part=lefthand;newmodel=herobrine;newpart=lefthand} @self
  - setspeed{speed=2;type=walking}
  - skill{s=herobrineSLASH} @self .5