Conditions:
  - incombat true
  - offgcd
  TargetConditions::
  - distance{d=0to10} true
  Skills:
  - gcd{ticks=50} @self
  - state{s=stomp} @self
  - setAI{ai=false} @self
  - delay 18
  - effect:sound{s=entity.generic.explode;v=2;p=1} @self
  - effect:particles{p=lava;amount=100;hs=3} @origin
  - effect:particles{particle=reddust;color=#F56A31;amount=100;hs=3} @origin
  - effect:particlering{p=block_crack;m=brown_terracotta;r=8;a=10;points=32;hs=0.5;vs=0.3} @origin
  - skill{s=toro_minotaur_stomp_damage} @ENO{r=10}
  - delay 32
  - setAI{ai=true} @self