Cooldown: 10
  Conditions:
  - targetwithin{d=8} true
  Skills: 
  - state{state=GroundPound;li=2;lo=4;n=false;speed=1.4} @Self 
  - delay 10   
  - look{headOnly=false;immediately=false;repeat=15;repeatInterval=1} @Self
  - effect:sound{s=entity.ender_dragon.growl;v=2;p=0.5} @Self
  - effect:explosion @Self
  - effect:blockwave{duration=100;material=ice;radius=5;radiusY=5;velocity=10;shape=sphere} @selflocation
  - damage{amount=10} @PlayersInRadius{r=8}
  - freeze{ticks=600;a=1337;i=false} @target
  - throw{velocity=15;velocityY=5} @PlayersInRadius{r=8}
  - effect:particles{p=hugeexplode;a=5;vs=0.5;hs=0.5;s=0;y=1} @Self
  - effect:sound{s=entity.generic.explode;v=2;p=0.5} @Self
  - effect:sound{s=block.glass.break;v=2;p=1;repeat=7;repeatInterval=2} @Self
  - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=1} @Self
  - delay 2
  - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=3} @Self
  - delay 2
  - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=5} @Self
  - delay 2 
  - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=7} @Self
  - delay 2
  - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=9} @Self
  - delay 2
  - effect:particlering{p=snow_shovel;a=40;vs=0.5;hs=0.5;s=0;y=0.3;points=20;radius=11} @Self
  - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.5} @self ~onHit    
  - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.4} @self ~onHit 
  - delay 2
  - effect:sound{s=entity.firework_rocket.blast;p=0.1;v=.6} @self ~onHit