Conditions:
  - incombat true
  Skills:
  - potion{type=SLOW;duration=60;lvl=10} @self
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - effect:spin{duration=60;velocity=20} @self
  - effect:smokeswirl{duration=60;interval=10} @self
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
  - delay 10
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - basedamage{m=0.25} @PIR{r=3}
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
  - delay 10
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - basedamage{m=0.25} @PIR{r=3}
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
  - delay 10
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - basedamage{m=0.25} @PIR{r=3}
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
  - delay 10
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - basedamage{m=0.25} @PIR{r=3}
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
  - delay 10
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - basedamage{m=0.25} @PIR{r=3}
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self
  - delay 10
  - sound{s=block.anvil.step;v=3;sc=hostile} @self
  - basedamage{m=0.25} @PIR{r=3}
  - effect:particlering{p=cloud;radius=3;points=35;amount=1;hS=0.01;vS=0} @self