Cooldown: 10
  Skills:
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - effect:particles{p=large_smoke;duration=100;r=50;a=50} @PlayersInRadius{r=10}
  - delay 1
  - damage{amount=6;ignorearmor=true} @PlayersInRadius{r=10}