Skills:
  - lunge{velocityy=0.2;velocityx=60} @target
  - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}
  - delay 3
  - lunge{velocityy=0.2;velocityx=60} @target
  - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}
  - delay 3
  - lunge{velocityy=0.2;velocityx=60} @target
  - effect:sound{s=entity.player.attack.sweep;v=1;p=0.4}
  Conditions:
  - stance melee