Conditions:
  - incombat true
  - offgcd
  TargetConditions::
  - distance{d=0to10} true
  Skills:
  - gcd{ticks=70} @self
  - state{s=swing} @self
  - setspeed{s=1} @self
  - delay 30
  - setspeed{s=3} @self
  - delay 6
  - totem{ch=1;onStart=toro_minotaur_swing_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}
  - delay 2
  - effect:sound{s=entity.ender_dragon.flap;v=4;p=1} @self
  - effect:particles{p=lava;amount=100;hs=2;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}
  - effect:particles{particle=reddust;color=#F56A31;amount=100;speed=0.25;hs=2;vs=1} @ModelPart{mid=minotaur;part=axe_vfx}
  - totem{ch=1;onStart=toro_minotaur_swing_damage;int=1;hR=3;md=1} @ModelPart{mid=minotaur;part=axe_vfx}
  - delay 2
  - setspeed{s=0.75} @self
  - setAI{ai=false} @self
  - randomskill{s=toro_minotaur_swing_finish,toro_minotaur_swing_cont;sync=true}