Cooldown: 15
  Conditions:
  - onground true
  - targetwithin{d=3} true
  - offgcd true
  Skills:
  - setspeed{speed=0;type=walking} @self
  - gcd{ticks=20}
  - state{s=punch_down} @self
  - skill{s=herobrineswingsound} @self
  - delay 8
  - totem{ch=5;oH=herobrineDOWNPUNCHDamage;int=1;hR=1;md=2;hnp=true} @Forward{f=1}
  - delay 10
  - setspeed{speed=2;type=walking} @self