Conditions:
  - hastag{t=skillRunning} false
  Skills:
  - state{s=index_finger_magic}
  - addtag{t=skillRunning} @self
  - setAI{ai=false}
  - delay 103
  - setrotation{pitch=0}
  - skill{s=RIFM-Missile} @forward{f=70;y=0.0}
  - delay 40
  - removetag{t=skillRunning} @self
  - setAI{ai=true}
RIFM-Missile:
  Skills:
  - projectile{sfo=10;onTick=RIFM-Tick;onEnd=RIFM-End;onHit=RIFM-End;v=30;i=2;hR=3;vR=1;mr=50}
RIFM-Tick:
  Skills:
  - damage{a=6} @playersinradius{r=2}
  - effect:lightning @origin
RIFM-End:
  Skills:
  - summon{mob=RockyLightTarget;amount=1}
RIFM-ENDLight:
  Skills:
  - damage{a=12;ia=true;type=VOID} @playersinradius{r=1.2}
  - damage{a=60} @playersinradius{r=8}
  - stun{d=60;f=true} @playersinradius{r=8}
  - ignite{ticks=60} @playersinradius{r=8}
  - effect:lightning @Ring{radius=8;points=8;yoffset=0}
  - effect:lightning @Ring{radius=6;points=7;yoffset=0}
  - effect:lightning @Ring{radius=4;points=6;yoffset=0}
  - effect:lightning @Ring{radius=2;points=5;yoffset=0}