Conditions:
  - playerwithin{d=10} true
  - hastag{t=skillRunning} false
  Skills:
  - state{s=attack} @self
  - addtag{t=skillRunning} @self
  - damage{a=15} @t
  - potion{t=POISON;d=40;l=1} @t
  - delay 20
  - removetag{t=skillRunning} @self