Skills:
  - effect:ender
  - effect:sound{s=entity.player.attack.sweep;v=1;p=0.9}
  - delay 2
  - forcepull{spread=1} @self
  - effect:sound{s=entity.player.attack.knockback;v=1;p=2}
  - damage{a=10} @PlayersInRadius{r=2}