Cooldown: 0
  Conditions:
  Skills:
  - damage{amount=<eval.%arctic_skill_damage%*1+%arctic_player_level%*1.5>;ia=false}
  - damage{amount=10;ia=false;element=magic}
  - message{m="Damaged by <skill.var.damage-type> for <skill.var.damage-amount>"} @self
  - potion{type=SLOW;duration=30;level=3}
  
SK004_Arrow rain falls:
  Cooldown: 0
  Conditions:
  Skills:
  - skill{s=SK004_Rain of Arrows_01} ;radius=5}
  - effect:particlesphere{p=flame;hs=2;y=4;amount=300;radius=1}
  
SK004_Rain of Arrows_01:
  Cooldown: 0
  Conditions:
  Skills:
  - effect:particles{particle=crit;amount=50;radius=0.1;vs=3} ;radius=5;spacing=0}
  - effect:particles{particle=crit;amount=50;radius=0.1;vs=3}
  - effect:particlering{particle=crit;radius=0.5;points=3;amount=10;y=2;vs=2}
  - effect:particlering{particle=crit;radius=1;points=5;amount=10;y=2;vs=2;delay=1}
  - effect:particlering{particle=crit;radius=1.5;points=7;amount=10;y=2;vs=2;delay=2}
  - effect:particlering{particle=crit;radius=2;points=9;amount=10;y=2;vs=2;delay=3}
  - effect:particlering{particle=crit;radius=2.5;points=11;amount=10;y=2;vs=2;delay=4}
  - effect:particlering{particle=crit;radius=3;points=9;amount=10;y=2;vs=2;delay=5}
  - effect:particlering{particle=crit;radius=3.5;points=7;amount=10;y=2;vs=2;delay=6}
  - effect:particlering{particle=crit;radius=4;points=5;amount=10;y=2;vs=2;delay=7}
  - effect:particlering{particle=crit;radius=4.5;points=9;amount=10;y=2;vs=2;delay=8}
  - effect:particlering{particle=crit;radius=5;points=9;amount=10;y=2;vs=2;delay=9}