Skills:
  - variablesubtract{var=caster.ElectricHits;amount=1} @self
  - delay 1
  - variableadd{var=caster.ElectricHitsBarProgress;amount=1} @self
  - delay 1
  - skill{s=laestupidabarranofunciona}
  - sendtitle{title="&b&l<caster.var.ElectricHits>";subtitle="Hits Left!";d=10} @PlayersInRadius{r=10}
  - skill{s=canYouKillMeElectric}