Cooldown: 10
  Skills:
  - message{m="<mob.name><&co> Vous mourrez !"} @PlayerInRadius{r=50}
  - delay 1
  - effect:sound{s=entity.ender_dragon.growl;v=0.4;p=2.0} @Self ~onAttack
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1
  - skill{s=BHEffect}
  - effect:particles{p=Flash;2} @Self
  - delay 1