Cooldown: 0
  Conditions:
  Skills:
  - effect:particles{p=flame;y=0.2;forwardOffset=0;sideOffset=-0.6;delay=2;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.3;forwardOffset=0.4;sideOffset=-0.5;delay=4;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.4;forwardOffset=0.6;sideOffset=-0.2;delay=6;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.5;forwardOffset=0.7;sideOffset=0;delay=8;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.6;forwardOffset=0.6;sideOffset=0.2;delay=10;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.7;forwardOffset=0.5;sideOffset=0.5;delay=12;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.8;forwardOffset=0.2;sideOffset=0.6;delay=14;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=0.9;forwardOffset=-0.2;sideOffset=0.5;delay=16;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.0;forwardOffset=-0.5;sideOffset=0.2;delay=18;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.1;forwardOffset=-0.5;sideOffset=-0.2;delay=20;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.2;forwardOffset=-0.4;sideOffset=-0.6;delay=22;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.3;forwardOffset=0;sideOffset=-0.7;delay=24;repeat=12;repeatInterval=10} #
  - effect:particles{p=flame;y=1.4;forwardOffset=0.4;sideOffset=-0.5;delay=26;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.5;forwardOffset=0.6;sideOffset=-0.2;delay=28;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.6;forwardOffset=0.7;sideOffset=0;delay=30;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.7;forwardOffset=0.6;sideOffset=0.2;delay=32;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.8;forwardOffset=0.5;sideOffset=0.5;delay=34;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=1.9;forwardOffset=0.2;sideOffset=0.6;delay=36;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2;forwardOffset=-0.2;sideOffset=0.5;delay=38;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.1;forwardOffset=-0.5;sideOffset=0.2;delay=40;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.2;forwardOffset=-0.5;sideOffset=-0.2;delay=42;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.3;forwardOffset=-0.4;sideOffset=-0.6;delay=44;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.4;forwardOffset=0;sideOffset=-0.7;delay=46;repeat=12;repeatInterval=10} #
  - effect:particles{p=flame;y=2.5;forwardOffset=0.4;sideOffset=-0.5;delay=48;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.6;forwardOffset=0.6;sideOffset=-0.2;delay=50;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.7;forwardOffset=0.7;sideOffset=0;delay=52;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.8;forwardOffset=0.6;sideOffset=0.2;delay=54;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=2.9;forwardOffset=0.5;sideOffset=0.5;delay=56;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3;forwardOffset=0.2;sideOffset=0.6;delay=58;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.1;forwardOffset=-0.2;sideOffset=0.5;delay=60;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.2;forwardOffset=-0.5;sideOffset=0.2;delay=62;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.3;forwardOffset=-0.5;sideOffset=-0.2;delay=64;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.4;forwardOffset=-0.4;sideOffset=-0.6;delay=66;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.5;forwardOffset=0;sideOffset=-0.7;delay=68;repeat=12;repeatInterval=10} #
  - effect:particles{p=flame;y=3.6;forwardOffset=0.4;sideOffset=-0.5;delay=70;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.7;forwardOffset=0.6;sideOffset=-0.2;delay=72;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.8;forwardOffset=0.7;sideOffset=0;delay=74;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=3.9;forwardOffset=0.6;sideOffset=0.2;delay=76;repeat=12;repeatInterval=10}
  - effect:particles{p=flame;y=4;forwardOffset=0.5;sideOffset=0.5;delay=78;repeat=12;repeatInterval=10}
  - effect:sound{s=block.fire.ambient;v=10;p=0.1;repeat=8;repeatInterval=20}