Conditions:
  - playersinradius{a=>1;r=3} false
  Skills:
  - sound{s=entity.witch.throw;v=10;p=0.2} @PIR{r=100}
  - projectile{onTick=InsanoLongAttackParticles;onHit=InsanoLongAttackHit;v=36;i=1;hR=1;vR=1;d=120;mr=120;sE=true;syo=3;sso=0;g=0.1} @PlayersInRadius{r=50;limit=3;sort=NEAREST}