Conditions:
  - playerwithin{d=10} true
  - hastag{t=skillRunning} false
  Skills:
  - state{s=skill} @self
  - addtag{t=skillRunning} @self
  - damage{a=15} @PlayersInRadius{r=5}
  - potion{t=POISON;d=60;l=1} @PlayersInRadius{r=5}
  - potion{t=WITHER;d=60;l=2} @PlayersInRadius{r=5}
  - delay 50
  - removetag{t=skillRunning} @self