Cooldown: 5
  Conditions:
  - targetwithin 5
  Skills:
  - pull{velocity=10} @EntitiesInRadius{r=5}
  - potion{type=SLOW;duration=50;level=2} @EntitiesInRadius{r=5}
  - potion{type=BLINDNESS;duration=50;level=2} @EntitiesInRadius{r=5}
  - effect:sound{s=block.stone.break;volume=1.0;pitch=1.1}
  - effect:sound{s=block.anvil.land;volume=1.0;pitch=2}
  - effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=5}
  - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}
  - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin
  - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}
  - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin
  - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}
  - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin
  - effect:particles{p=hugeexplosion;a=1;vs=1;hs=1;s=1;y=1}
  - effect:sound{s=entity.generic.explode;v=2.0;p=0.5} @Origin
  - damage{amount=6;ignorearmor=true} @EntitiesInRadius{r=5}