Conditions:  
  - offgcd true
  Cooldown: 9999
  Skills:
  - gcd{ticks=90}
  - delay 1
  - state{s=stun} @self  
  - setspeed{speed=0;type=walking} @self
  - setstance{stance=flinch} @self
  - delay 90
  - setspeed{speed=2;type=walking} @self
  - setstance{stance=grounded} @self