Cooldown: 8
  Skills:
  - message{cooldown=30;m="<mob.name><&co> FLy! Fly!!"} @PlayersInRadius{r=40}
  - teleport @target
  - effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:50
  - sound{s=entity.endermen.scream} @self
  - delay 60
  - teleport @target
  - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
  - delay 5
  - teleport @target
  - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
  - delay 5
  - teleport @target
  - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5}
  - delay 5
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5} 
  - effect:explosion @Target  
  - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}
  - delay 5
  - teleport @target
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - effect:explosion @Target
  - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}
  - delay 5
  - teleport @target
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - effect:explosion @Target
  - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}
  - delay 5
  - teleport @target
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - effect:explosion @Target
  - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}
  - delay 5
  - teleport @target
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - effect:explosion @Target
  - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}
  - delay 5
  - teleport @target
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - effect:explosion @Target
  - effect:sound{s=entity.generic.explode;v=0.1;p=0.01}
  - delay 5
  - teleport @target
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=5}
  - damage{amount=0.1;ignorearmor=true} @PlayersInRadius{r=5}
  - effect:explosion @Target