Skills:
  - potion{type=SLOW;lvl=4;duration=60} @self
  - effect:particleorbital{p=reddust;color=#ff4500;a=10;points=64;an=1;hs=0;vs=0;s=0;y=2;ticks=40;in=1;rx=0;ry=0;r=2;yOffset=0.7}
  - sound{s=block.beacon.deactivate}
  - delay 5
  - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self
  - delay 5
  - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self
  - delay 5
  - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self
  - delay 5
  - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self
  - delay 5
  - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self
  - delay 5
  - effect:particlering{particle=sweep_attack;radius=1;points=32;amount=1;hS=0;vS=1} @self
  - delay 10
  - effect:particleline{particle=sweep_attack;amount=1;ys=0.5;yt=-0.5}
  - damage{amount=15;ignoreArmor=true}
  - sound{s=entity.zombie.attack_iron_door}
  - delay 10
  - effect:particleline{particle=sweep_attack;amount=1;ys=0.5;yt=-0.5}
  - damage{amount=15;ignoreArmor=true}
  - sound{s=entity.zombie.attack_iron_door}
  - delay 10
  - effect:particleline{particle=sweep_attack;amount=1;ys=0.5;yt=-0.5}
  - damage{amount=30;ignoreArmor=true}
  - sound{s=entity.zombie.break_wooden_door}