Conditions:
  - playerwithin{d=10} true
  - hastag{t=skillRunning} false
  Skills:
  - state{s=attack} @self
  - addtag{t=skillRunning} @self
  - setspeed{speed=0;type=walking} @self
  - delay 34
  - damage{a=10} @PlayersInRadius{r=5}
  - potion{t=POISON;d=100;l=2} @PlayersInRadius{r=5}
  - setspeed{speed=1;type=walking} @self
  - delay 106
  - removetag{t=skillRunning} @self