Cooldown: 5
  Skills:
  - effect:sound{s=entity.zombie.break_door_wood;v=0.5;p=1} @Self
  - effect:sound{s=entity.irongolem.death;v=1;p=2} @Self
  - damage{a=20;ia=true;pi=true;pk=true} @target
  - actionmessage{m="&7SCOPE RECHARGE &f| &74.5"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &74.0"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &73.5"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &73.0"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &72.5"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &72.0"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &71.5"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &71.0"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGE &f| &70.5"} @Self
  - effect:sound{s=block.note.hat;v=1;p=2}
  - delay 10
  - actionmessage{m="&7SCOPE RECHARGED"} @Self
  - effect:sound{s=block.note.pling;v=1;p=2}