Question: What country of origin is Electronic Arts and it's former CEO, John Riccitiello?

Documents:
source: Electronic Arts
text: Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. As of September 2017, Electronic Arts is the second-largest gaming company in the Americas and Europe by revenue and market capitalization after Activision Blizzard and ahead of Take-Two Interactive.

source: John Riccitiello
text: John Riccitiello John S. Riccitiello ( ) is an American businessman who served as President and Chief Operating Officer of Electronic Arts (EA) from 1997 to 2004, later returning as CEO from 2007 to 2013. He is currently the CEO of Unity Technologies.

source: Josh Resnick
text: Josh Resnick Josh Resnick is an American video game producer. He was the co-founder and president of the now defunct game developer Pandemic Studios. Pandemic Studios and its sister company, BioWare, were purchased by Electronic Arts in 2008 for $860 million. After Pandemic's game received bad reviews and poor sales, Electronic Arts shut down the company. He then went on to co-found and head up as CEO luxury candy boutique Sugarfina, featuring 125+ gourmet sweets from small artisan candymakers around the world.

source: Rod Humble
text: Rod Humble Rod Humble (born 1 June 1964) is the former Chief Executive Officer of Second Life creator Linden Lab, Chief Creative Officer at ToyTalk and former Executive Vice President for the EA Play label of the video game company Electronic Arts. He is currently the GM for the San Francisco studio of SGN. He has been contributing to the development of games since 1990, and is recently best known for his work on the Electronic Arts titles, "The Sims 2" and "The Sims 3". Previously he worked at Sony Online where he worked on "EverQuest" and before that Virgin Interactive's "SubSpace".

source: Tarrnie Williams
text: Tarrnie Williams Tryon "Tarrnie" M. Williams (born November 11, 1940) is a Canadian businessman. He is the founder of Canada's first publicly traded software company, Sydney Development Corporation formed in 1978. From 1987 to 1991 he was President and CEO of Distinctive Software Inc. of Vancouver and, upon the acquisition of that company by Electronic Arts Inc., North America's largest publisher of interactive software, he became President and CEO of Electronic Arts (Canada) Inc. Mr. Williams has considerable experience in the fields of computer and video games, biotechnology, real estate, and computer technology. He has over 40 years of leading technology ventures to success. Recipient of lifetime achievement award for contributions in technology. Co-founded and led companies to exits of more than $850 million.

source: Jane's Combat Simulations
text: Jane's Combat Simulations Jane's Combat Simulations was a brand of PC flight and combat simulators released by Electronic Arts (EA). The Jane's Information Group branding was purchased by Electronic Arts to lend authenticity and accuracy to their growing line of combat games. The license was announced in 1995, and games were released over the next 5 years, although Jane's Combat Simulations branded games had been released by Electronic Arts since 1994. In late 2000, Electronic Arts dropped Jane's Combat Simulations, leading to them being licensed by different companies.

source: Command &amp; Conquer: Tiberium Alliances
text: Command &amp; Conquer: Tiberium Alliances Command & Conquer: Tiberium Alliances is a military science fiction massively multiplayer online real-time strategy video game developed by Electronic Arts Phenomic and published by Electronic Arts as a free-to-play online-only browser game. The game entered its open beta stage on March 15, 2012 and its official release was on May 24, 2012 requiring an Origin account to play.

source: Don Mattrick
text: Don Mattrick Don A. Mattrick (born 13 February 1964) is the former CEO of social gaming company Zynga, as well as a member of its board of directors. Previously, Mattrick was the President of the Interactive Entertainment Business at Microsoft. In this role, he was responsible for a collection of consumer businesses including Xbox 360, Xbox Live, Xbox One, Kinect, TV Music and Video services, Microsoft Mediaroom, PC and Mobile Interactive Entertainment as well as the manufacturing and supply chain for Microsoft. Prior to joining Microsoft in 2007, Mattrick served as the President of Worldwide Studios for Electronic Arts, where he worked for 15 years. At the age of 17, Mattrick founded Distinctive Software which was acquired by Electronic Arts in 1991 and subsequently became EA Canada.

source: Louis Castle
text: Louis Castle Castle co-founded Westwood Studios with Brett Sperry in 1985. Castle remained with Westwood when it was bought by Electronic Arts in 1998 and he was a vice president and General Manager of EA's Blueprint Studio. He was given the second annual Lifetime Achievement Award by the Computer Game Developers Association at the Spotlight Awards in 1999. From 2003 to June 2009, Castle was Vice President of Creative Development at the Los Angeles studio of Electronic Arts. On July 15, 2009, it was announced that Castle would join InstantAction as the new CEO of GarageGames. After InstantAction was shut down in November 2010, Castle went on to become Senior Advisor for Premium FanPage in January 2011, and later joined Zynga as VP of Studios. On March 9, 2017, he became the head of Amazon Game Studios Seattle.

source: Peter Moore (businessman)
text: Peter Moore (businessman) Peter Moore (born January 1, 1955) is a British business executive best known for his former positions as Corporate Vice-President of Microsoft's Interactive Entertainment Business division, overseeing the Xbox and Xbox 360 game consoles, and president of SEGA of America. From 2007 to 2017, he was head of Electronic Arts' EA Sports game division. He resigned from Electronic Arts in February 2017 to become CEO of Liverpool Football Club.

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Answer: American