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Browse files- The Balladeer/English(US)/190642_audio.wav +3 -0
- The Balladeer/English(US)/190642_metadata.json +12 -0
- The Balladeer/English(US)/190801_audio.wav +3 -0
- The Balladeer/English(US)/190801_metadata.json +12 -0
- The Balladeer/English(US)/191109_audio.wav +3 -0
- The Balladeer/English(US)/191109_metadata.json +12 -0
- The Balladeer/English(US)/192639_audio.wav +3 -0
- The Balladeer/English(US)/192639_metadata.json +12 -0
- The Balladeer/English(US)/195669_audio.wav +3 -0
- The Balladeer/English(US)/195669_metadata.json +12 -0
- The Balladeer/English(US)/19685_audio.wav +3 -0
- The Balladeer/English(US)/19685_metadata.json +12 -0
- The Balladeer/English(US)/197845_audio.wav +3 -0
- The Balladeer/English(US)/197845_metadata.json +12 -0
- The Balladeer/English(US)/198629_audio.wav +3 -0
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- The Balladeer/English(US)/200590_audio.wav +3 -0
- The Balladeer/English(US)/200590_metadata.json +12 -0
- The Balladeer/English(US)/202101_audio.wav +3 -0
- The Balladeer/English(US)/202101_metadata.json +12 -0
- The Balladeer/English(US)/202303_audio.wav +3 -0
- The Balladeer/English(US)/202303_metadata.json +12 -0
- The Balladeer/English(US)/202364_audio.wav +3 -0
- The Balladeer/English(US)/202364_metadata.json +12 -0
- The Balladeer/English(US)/204140_audio.wav +3 -0
- The Balladeer/English(US)/204140_metadata.json +12 -0
- The Balladeer/English(US)/205272_audio.wav +3 -0
- The Balladeer/English(US)/205272_metadata.json +12 -0
- The Balladeer/English(US)/206996_audio.wav +3 -0
- The Balladeer/English(US)/206996_metadata.json +12 -0
- The Balladeer/English(US)/209508_audio.wav +3 -0
- The Balladeer/English(US)/209508_metadata.json +12 -0
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- The Balladeer/English(US)/21268_audio.wav +3 -0
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- The Balladeer/English(US)/221182_audio.wav +3 -0
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- The Balladeer/English(US)/223016_audio.wav +3 -0
- The Balladeer/English(US)/223016_metadata.json +12 -0
The Balladeer/English(US)/190642_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/190642_metadata.json
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{
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"transcription": "How can you call it anything more? It's the way of the world. Human life is worthless.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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The Balladeer/English(US)/190801_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/190801_metadata.json
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{
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"audio": {
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"path": "760f103ef810b013.wav",
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"transcription": "Let us reenact a scene of the Archon War. Come and inaugurate my birth as a god.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_XMAQ304_7_scaramouche_11.wem"
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The Balladeer/English(US)/191109_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/191109_metadata.json
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{
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"audio": {
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"path": "764183ed8dec5755.wav",
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"sampling_rate": 48000
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"transcription": "The Doctor has never known his place. Even now, the puny human thinks himself capable of interfering in the business of the new god.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_XMAQ302_10_scaramouche_33.wem"
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The Balladeer/English(US)/192639_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/192639_metadata.json
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"transcription": "It is an honor for you to be able to stand here and speak with me. As my listener, you will be rewarded.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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The Balladeer/English(US)/195669_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/195669_metadata.json
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"transcription": "Haha, it's not every day you see people questioning the God of Wisdom's judgment. Just when you think you've seen it all.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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The Balladeer/English(US)/19685_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/19685_metadata.json
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"audio": {
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"sampling_rate": 48000
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"transcription": "Must be a riveting conversation you three are having. Funny how all the good ones happen when I'm not involved.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_11_scaramouche_05.wem"
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}
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The Balladeer/English(US)/197845_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:0488b3d663126c44f5ecfddf48c12791d70920c1063303151f0ec4bb4da23c6f
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size 116524
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The Balladeer/English(US)/197845_metadata.json
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{
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"audio": {
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"path": "7a622a0cbd84e1c3.wav",
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},
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"transcription": "...",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_15_scaramouche_04.wem"
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The Balladeer/English(US)/198629_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 385196
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The Balladeer/English(US)/198629_metadata.json
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{
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"audio": {
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"path": "7ae2a78c93274738.wav",
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"sampling_rate": 48000
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},
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"transcription": "Fast reaction time. But I don't think we'll be seeing each other again.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_15_scaramouche_25.wem"
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}
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The Balladeer/English(US)/200590_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:b890d36c06d85197f42d9a50cead25f56e27848756a24be6498bc03dcfd2ea20
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size 1372460
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The Balladeer/English(US)/200590_metadata.json
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{
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"audio": {
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"path": "7c0d469a3c0104a0.wav",
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"sampling_rate": 48000
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},
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"transcription": "The more it takes from them, the more tightly they hold onto it. And the more incompetent they are, the more determined they are to fight it! Hahaha, it's such a farce, you have to see the funny side.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_DQAQ103_2_scaramouche_16.wem"
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}
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The Balladeer/English(US)/202101_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/202101_metadata.json
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{
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"audio": {
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"path": "7cfc4022bdb3ec16.wav",
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"sampling_rate": 48000
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},
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"transcription": "There's a time and a place to lie, but this definitely isn't it. So why don't you relax your guard a little?",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_10_scaramouche_02.wem"
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}
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The Balladeer/English(US)/202303_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 695468
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The Balladeer/English(US)/202303_metadata.json
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{
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"audio": {
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"path": "7d1cbaa32d9de8ec.wav",
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"sampling_rate": 48000
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},
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"transcription": "Ah, you've seen my affection for her. If you were in my position, I think you'd feel the same way.",
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"language": "English(US)",
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"speaker": "The Balladeer",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_XMAQ302_10_scaramouche_25.wem"
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}
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The Balladeer/English(US)/202364_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 418220
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The Balladeer/English(US)/202364_metadata.json
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{
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"audio": {
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"path": "7d27005bd694f2c5.wav",
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"sampling_rate": 48000
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},
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"transcription": "Lesser Lord Kusanali, we will now proceed to the heart of Irminsul.",
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"language": "English(US)",
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"speaker": "The Balladeer",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_scaramouche\\vo_LLZAQ001_5_scaramouche_12.wem"
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}
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The Balladeer/English(US)/204140_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 969644
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The Balladeer/English(US)/204140_metadata.json
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{
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"audio": {
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"path": "7e3c1b4780cf7d7b.wav",
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The Balladeer/English(US)/206996_audio.wav
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version https://git-lfs.github.com/spec/v1
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The Balladeer/English(US)/21610_audio.wav
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|
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|
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"language": "English(US)",
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