very few creations today which could hold a candle to them. Remember Me?: Great psychological horrors like Silent Hill 2 show gaming at its artistic best It would be easy to accuse me of simply being petty and angry at not being provided with the kind of experiences I crave, but I would argue that my disappointment and frustration at the apparent decline of the horror genre goes far beyond mere selfishness. Because, ultimately, I believe that the lack of major horror titles is nothing short of tragic for the gaming medium as a whole. And there's a very simple reason why. The very best horror games are infinitely more powerful, profound and enduring in their ability to inspire a sense of panic and terror than anything the worlds of literature, film or television have ever produced. Video games can create horror which has infinitely more impact than that which can be created elsewhere, and as such they undeniably demonstrate the true power of the medium. Fine horror games are a perfect illustratration of the immense emotional intensity, narrative immersion and atmospheric sophistication that games are capable of, and stand as testament to the ability of video games to connect with their audience in a tangibly affecting way. As such, they are -- in my view -- perhaps the medium's most potent tool in arguing for its status as a genuine artform. A really great horror game, like Silent Hill 2 or Amnesia, invariably combines  emotional power, complex subtext and