in the same way, and is that something you are working towards? Neil Young : I think that they can. I'm not sure which ones necessarily will; it's very difficult to predict that. The way that we think about these games is that we're obviously building trading card battle products either in our first-party studios or third-party companies that we work with from Japan. The underlying systems inside those games are what we call GDPs - game design patterns - be they fusing elements together inside games, be they events management, be they the gacha types of systems. Those patterns can be expressed in many, many different kinds of products, whether that's a trading card game or a roleplaying game or a strategy game or a monster-hunting game. What we try to do is match the right selection of those designs with teams that we think are going to work really well outside of Japan. Some of those things will be games that have been sourced originally in Japan and just for whatever reason resonate globally, and others are new things that we create and try to take advantage of the superior underlying design knowledge matched with themes that are appropriate for Western audiences. Some of that will be original IP and some of those things will be licensed IP. We're going to take those systems and patterns and marry them with Marvel and Marvel's characters. We have a new product coming out this year with Marvel characters. We also