exhibition game, so it's not surprising) plus finding two people interested enough means this probably has been way underplayed. Which is such a shame, because like Portal 2 Co-op , it's such a great experience to share with somebody. @Ketchua: I was wondering what you were up to, probably writing more reviews in a language I can't read. Both Gregg and I wondered how often players would push through that premature ending, because the game is light on that sort of feedback, and we could find barely anyone talking about it online. I think this is largely due to how few have actually played At A Distance and with no one wanting to spoil the experience, it's difficult to ascertain how many of those who said "this is an epic game" actually saw the true ending. Look at this from indiegames.com : At a Distance doesn't take long to play. Ten minutes, 15 at most, before you've managed to figure out what you're doing and how to do it... it seems almost like you're being shortchanged at first, when it's over so quickly, without really inviting a second go, except perhaps to witness things from the other player's perspective. Great to see others coming out of the woodwork who witnessed some of the end game. It felt strange coming across all these things with HM; I felt as though we'd stumbled across something that few others had seen which, in this day and age of spoilerific and secret busting guides,