Demon's/Dark Souls when you endure dying at a boss over and over before you're finally capable of beating it... It seems the difference is, taking 100 attempts to beat "challenge X" is not the same at all as performing a menial task 100 times to obtain the "challenge X reward", the former instills learning and true achievement, the latter is just a simulation of it. Excellent article, sir. I thoroughly enjoyed reading it. I started my gaming in the 1980s, where virtually all games required repetition to gain enough skill to complete portions of the game. It was a very rewarding experience to eventually master all the skills necessary to play all the way through the game, and to feel the flow as you killed the next alien or finally successfully navigated the obstacles of that pivotal level. Thanks for a great read.