Ubisoft CEO Yves Guillemot on the future of digital gaming The French video game giant has published massive triple-A titles such as Assassin's Creed and Splinter Cell -- now it sees a future in free-to-play and phone games. But where will this lead the company? Ubisoft chief executive Yves Guillemot said his goal was to make sure the company's brands were platform agnostic. Photo: David Morganti Ubisoft has always been the most creative and experimental of the major publishers, willing to bet millions of euros and hundreds of staff on mega-concept brands like Assassin's Creed and Watch Dogs. Over the past few years it has also been taking increasing notice of the digital sector, bringing back classics such as Rayman as downloadable console titles, while introducing free-to-play versions of console blockbusters such as Ghost Recon. On the verge of a new console generation, and with a range of interesting digital projects on its books (including the promising Mighty Quest For Epic Loot), Ubisoft is gearing up for an unpredictable and challenging future. So what are its plans, and how important will digital distribution be? We spoke to the company's chief executive, Yves Guillemot, to find out. Last week, Ubisoft held a big digital gaming event in Paris, and you had plenty of big online, smartphone and free-to-play titles on show. Is digital already a major part of your business, or is this really only the beginning? It's the beginning for us, it's going to grow very quickly over the next