being all glitchy.. so it's not even basic graphic options being performed, let alone the ones you're going on about. It's certainly not aesthetically pleasing when the screen is tearing itself to shreads. Yes, what you've said is all the matters but in this case, it's not happening and that's also what matters. I personally haven't had any problems with Darksiders 2 on PC. I was disappointed by the lack of video settings but it's still an enjoyable game. Plus, I use an xbox controller when playing most third-person shooters on PC so the controls are fine. So, you run the game on console resolutions while using a console controller... why not just play the damn game on a console? The issue is that a PC version should take advantage of all the advantages a PC has over a console I'm running it on an AMD HD 6880 at 1080p with no issues whatsoever graphically. I haven't encountered any bugs either, and it looks pretty lush at that resolution, with the glaring exception of Death in the menu screen being unbelievably low res/textured. You can play Darksiders 2 at 2560x1440, that in no way is a console resolution. Gamepad doesn't immediately mean console trash, some games just play better on a game pad. You can't partially press WASD keys, therefore, you can only ever run or nothing. Control sticks have this thing called a throttle. DS2 has been running flawlessly in 1080p with no tearing or any bugs (graphical or