is that sometimes the scope of the game can be the thing that breaks the experience . The game had insane potential but of course time, money, resources etc are limited. But they did include a large part of the missing piece : modability. The fact that the game was incredibly moddable is most likely the main reason it is still alive today (and is on sale on steam today, btw ). To me that is a huge testament to just how far a game can survive if it is heavily moddable and can be taken further than the developers had ever dreamed. I'm going with a Zelda game, because it's the first thing that came to mind when I was thinking of important games to me. Zelda: A Link to the Past SUBJECTIVE A Link to the Past is one of the first games I can remember playing (successfully), and I have a lot of really great memories of it. I remember struggling through different dungeons with my dad occasionally coming in to help with the tough parts, and how each new weapon you obtained after fighting giant monsters was really rewarding. I love almost everything in this game, from the gameplay, to the art, to the music, and to how it progressed and introduced new challenges. I think one of my favourite parts of this game is how it progresses. It feels like, a lot of the time, you can go and explore the world however you want,