Corona's maturity is an advantage -- the platform has been on the market for more than 3 years now and has been used by over 150,000 developers worldwide. This means that it has been tested and hardened in the real world by real developers. This is something that is important to developers as they make a platform decision -- they don't want to make a bet on unproven or untested technology. Lastly, Corona has traction and maturity. As mentioned above, we have a large number of developers building great apps with Corona and contributing back to the community with tools, libraries, advice, etc. This means that new Corona developers can leverage this community and benefit from a large and growing ecosystem. The issue of fragmentation, particularly on Android, doesn't seem to be going away anytime soon. How much of a challenge is it to deliver content from a single codebase to such a range of devices and OS versions? This is definitely a huge challenge for anyone building apps today. However, this is an area where we add a lot of value because it's our job to make sure Corona-based apps work on as many devices as possible. We do this in two main ways. Firstly, we provide APIs that facilitate development for devices with different screen sizes and resolutions. The developer can rely on Corona to use the right images, the right aspect ratio, etc. This addresses fragmentation issues within platforms -- for example, normal displays versus retina displays,