enough to be able to assemble the ideal crew for the show. All of the lead artists and production team had come from shows like DISTRICT 9 and THE THING, and along with their respective crews each played an instrumental role as part of a great team in making the sequence what it is. Was there a shot or a sequence that prevented you from sleep? No to be honest the show ran pretty smoothly and it was a lot of fun so I didn't lose a lot of sleep over this one. That being said we did have a few shots that were more, shall we say "challenging" than others. In particular the Thug explosion/death shots. But in the end you have to trust your team to do a kick ass job and they did exactly that! What do you keep from this experience? Well, it was a great introduction to Image Engine for me, I got to get more familiar with their pipeline and the crew here. I also had a great experience working with Glen and Pablo from ILM, and I certainly hope to keep those relationships alive and work with them again in the future. Beyond that the thing you should always take away from a production: new ideas, new ways of looking at things and new friends... all of which live on to improve future work and your life in general. How long have you worked on this film? Image Engine was involved in this