is down before we get halfway (with her, a lvl 22 Healer, myself -a lvl 22 Hard-Core Zerk, a Lvl 33 Mage and a lvl 28 Tank), and where she was, of course, the ONLY target for 90% of the entire time, albeit we had us a nifty, shiny tutu-Tank. Perhaps, an overhaul in this regard would be very welcome. Either through a blue-bar-regen buff that she could cast, or other types of skill that would bring the blue-bar-cost down as she levels (say by 5% or so per 5 levels, as a Class Skill). This would greatly benefit the (TRUE) Healer Class, I think.... So I see you completely skipped the part of my reply that mentioned that this is not your typical tank and spank MMORPG and I know alot of people that are glad about that cause they are tired of that old overused formula. If you think they are going to redesign this game to be like every other MMORPG out then you have missed the point. This game is called RaiderZ for a reason, cause it has gameplay with a "raid" formula, dps and roll fast. The only problems i've run into on epic runs is with people that have a mentality like you do and want to "control" the party. Let go of the reins man, this game is designed so everyone has fun and doesn't get stuck in a pre-determined roll and can be "active", not stuck in a grid number crunching boredom