would inevitably rebel against them, as the geth were used to do menial labor suitable for robots, and thus felt justified in shutting them down before a machine rebellion could break out. They underestimated how advanced the geth were, and their attempts to prevent the war they foresaw just made it break out immediately . Resident Wrench Wench Tali lampshades the game's overabundance of the trope in a bit of elevator dialogue, commenting on how unfortunate it is that every piece of technology she's wanted to bring back to her home fleet has tried to kill the party. Given the Mass Effect universe's track record with A.I., Shepard and the crew are understandably concerned when the second game features an A.I. in the Normandy SR2 . However, EDI notes that she was built with this trope in mind and initially only has access to Communications and the ship's defenses. When she does gain full control of the Normandy, she doesn't try to kill anyone, but lampshades this trope when Joker hooks her up to the ship's main systems. EDI : I enjoy the sight of humans on their knees. * Beat * That was a joke. EDI also states that even with her restrictions lifted, she feels a sense of duty towards the crew of the Normandy. They are her teammates, and she is protective of them. If you thought that the first game's treatment of A.I. was too prejudicial as per most settings involving A.I. for a game that