for me the top contenders for GotY are: -- geoDefense (geoDefense Swarm is close enough to the first game that I don't feel the need to differentiate) -- Flight Control -- Rolando 2 -- Harbor Master I would have included Mecho Wars in here because I'm a big Advance Wars fan and I enjoyed their very flexible and very easy Wi-Fi multiplayer, but I just found the game too unbalanced (same criticism of UniWar) and had issues with the crowded HUD, and I lost interest. Flight Control is innovative, spawned an entire genre, set the high water mark for leaderboards, is clean and simple, and is accessible to all ages, but offers endless challenge. Ultimately though, there are only four (very excellent, mind you) maps. Harbor Master, in my opinion, is a SLIGHTLY better game play experience (out Flight Controls Flight Control), better art direction, and this is the iPhone game I spent the most hours on in 2009. geoDefense sounds great, features perfect game balance, AND tickles my very prominent sweet spot for vector (am an old school Vectrex fetishist) graphics, and is a great tower defense standout while paying homage to Atari arcade vector classics like Tempest. Tons of levels, totally accessible, but also bad-ass for the hardcore. Having said all of that, Rolando 2, in my view, comes closest to being the total package. Sure, Rolando 2 is made by ngmoco, but it is humorous, features tons of regular DLC, is a clear and substantive improvement over