engines that are cross-platform," he adds. "Unity 3D and Unreal are based around 3D engines and physics models, which make them very good for doing all the nitty gritty stuff and really allow you to focus on the gameplay and on getting everything working. At the end of the day, it's not just about the platform; it's about making something that people are going to use." Making apps is no longer only for programmers. If you have an idea for an app, there are plenty of resources out there to make it happen. I recommend reading this guide before you start so you can plan it out first. Create iPhone Apps That Rock: A Guide for Non-Technical Folks http://itunes.apple.com/us/book/createip\\...