been used well. BAD: The graphics have improved immensely The sad part about Diablo 's improved graphics is that they still look a bit lacklustre. I'm comparing here to a similar scope/view in Might and Magic: Heroes VI . One of the more disappointing aspects is that your character isn't clear -- you can't see their face, or their carefully designed outfit, as well as you might like. You can't zoom in or change camera angle, in the beta at least, so your character is still a smallish blob of colour on screen. The creatures are more detailed than before, as you'd expect, but they aren't blow-your-mind cool. In short, it's good. But not great. GOOD: Your stash Remember the days of juggling items around in your backpack, and ditching the ones that were worth the least money (you hoped) so that you could cart the rest back to town at the next waypoint? Good news! First, all the items take up much less room now -- even a massive bardiche will only take up a couple of slots in your pack. Sure, it may not be realistic, but packspace is packspace, am I right? Additionally, in Diablo III you get what's called a Stone of Jordan very early on in the adventure -- hint: talk to the blacksmith first - so that you can sell items no matter where you are. Hey presto! No more overstuffed pack! Just click on the Stone of Jordan, click the item, and it's