of new feature, some kind of new technology, and the genre as a whole moves forward - and you have more CHOICE. Isn't that what you want? Another major benefit, from a brand perspective, is that every single one of those choices, has it's supporters, and much like this thread, someone is going to go to an AC user who has never heard of rF2, and talk about rF2. Every sim product sells every other sim product. I've known the guys from AC about as long as I've known Gjon. I just don't think that's who they are. But then again, you also won't see me talking about other products being better or worse, either. I just want to see the genre supported... I buy games from the genres I like quite often, even if I know it's not going to be exactly what I want. Sort of a "Good try, TRY AGAIN " thing. Without purchases, who knows if some of those small companies without all the supportive revenue streams ISI has even could try again? Racing sims have been plentiful, bit before rF2, what were you running? What were your real choices except iRacing, RBR, NKP, LFS, Codemasters and something based on an ISI engine (whether rF1 or something else). That's pathetic, frankly. This genre needs more players involved, it's good for the genre as every one brings some kind of new feature, some kind of new technology, and the genre as a whole moves forward - and