It doesn't seem to make a difference to their workloads that they are coaching two squads. So what is the point of more than 10 coaches? Their talent in any category is not additive - only the higher talent coach seems to contribute to the training effectiveness in that category. If the training workload for a coach was greater than "light" I can understand that additional coaches would reduce this workload, leaving them to bring their entire talent to bear in one category. However if they are only working in one category (even with two squads) then their workload is always light - in my case anyhow. Does the workload increase at higher levels or when training is full-time (I am in a part-time, semi-pro club in BSBP)? I think I just answered my own question, but any help would be much appreciated. I usually have a lot of players on a high level of tactics training which has led to the coaches workload being average. This is only time I've really worried about having a 2nd coach for that category. So to kinda answer your question, it's not just the amount of players the coach is training, but also the level of training those players are receiving (light, medium, high, intensive). If you have enough players in your squad(s), you will see that workload can change from light to average, or even heavy. That's why you sometimes need more than 1 coach for each training category - the aim