is a seven-point masculine to feminine scale that is used where gender may be a sensitive topic that might give you a bit more granularity in your results. 3) For me, the statement, "This suggests that men and women have roughly the same taste in video games" is arguably one of the most important points raised in this article. It provides some weight against the idea that women don't play 'real' games, which is a bedrock for the kind of implicit sexism this topic is often greeted with. Thank you so much for conducting the survey, for posting your results AND data set, as well as for having the courage to engage in this research in the first place. Reading your findings and the comments above, the topic clearly remains a lightning rod for both serious debate and over-the-top-trolling, and I hope you are able to see the latter as additional fodder for your analysis and discussion. I also hope you continue on with the project... as suggested in some of the comments above, the research is timely and compelling, and it could indeed easily be expanded into a longitudinal and/or cross-cultural study.