sure you use this EVERY time it is off cooldown. Breath of Fire -- Also a spec specific talent, Breath of Fire along side Keg Smash will be your highest damaging move. As you can see via the tooltip, BoF deals more damage when Dizzying Haze is on the target so make sure you either use that or directly after Keg Smash. However this spells works perfectly in your rotation a long side Keg Smash. As Keg Smash generates two Chi and BoF costs two Chi these spells fit perfectly together like a glove. Provoke lvl 14 -- Your standard taunt spell. I've only really used this in a handful of circumstances though, as I've mentioned, a few shots of Dizzying Haze will send the mob running in your direction regardless of how many hits a DPS character has on it. Between levels 1-25 if you don't use any other spells those above would comfortably see you through a low-level dungeon or ensure you could hold aggro on a group of mobs. Let's take a look at some of the other spells at your disposal: Tiger Palm lvl 3 -- While leveling Tiger Palm will be quite useful but while tanking a low-level dungeon I'd only really recommend using it to dump excess Chi. It has a nice little debuff that stacks 3 times although it's not hugely necessary considering how quickly the mobs will be killed. Roll lvl 5 -- A surprisingly useful spell for avoiding or fleeing damage