rebellion. And that kind of stuff is all part of the game, in my opinion. Funny thing is that usually everybody just submits to the top except for maybe 1 or 2 "rebel" alliances that wage a guerilla war for a few months before eventually losing. I have yet to see allies of the top alliance turn against the top alliance. If anything, the top alliance generally turns allies of the rebels against the rest of the rebels. alright, I get what you mean, but understand that this could also be used to Throw the #1 alliance off the top, maybe not in rank, but in sheer number of players! for example, On world 45, I am the CIC of Ragnum, we are ranked #6 overall, we have two sister alliances, Ragnum S2, and Ragnum F3, the leader on the server is an alliance called Kings of the North, who supposedly have a sister alliance called Iron-Wolves, the two alliances don't work together at all, except for the odd sharing of POI, unlike at Ragnum where we are truly a team, Kings of the North would most likely not use this "Empire Function" because of its form of creating one huge alliance, but, 3 or 4 lower ranked alliances such as Ragnum could rule under one player, creating more unison, and go to war and have a chance at defeating the top alliance(s). (11-11-2012 09:35 PM) CoolDudex3 Wrote: alright, I get what you mean, but understand that this could also