there should be some grind involved. But is it really asked to much for, when we kinda would like the same progression as we did with the rest of the game? You know, like going from hard to Insane, where, even though when you won't beat it right away, you can go a few levels back and start there. Like lets say... start with Deeper Well and then move up to the DLC stuff once again. The DLC maps to even have a fricking Boss on each Map is a problem. Depending on luck, that maybe on the off chance you won't get a Golden Orc walzing through your sharken weakened defenses while you are trying to hold down the fort against a nightmare Ogre, in order to just get the gear and thestats, isn't exactly my kind of idea of what progression should be like. Have you even bothered to try that with Godly gear or are you just talking about a "i have a myth gear matching set" perspective? The Tavern Defense being easy? Yeah, sure. Well Magus Quarters is very easy with a friend, just play the stage nm nonHC, I was able to almost solo it with stats &lt;= ~100 all godlies. Made it half way through the stage, but if I had been able to stay as a builder I could have easily beat it, then since there is no timer I could probably manage to get pretty far in surv. So don't tell me