and it works.  I spent an incredible amount of time deconstructing the visual design of LBP, but fortunately I had some help. I had the immense pleasure of working with Kareem Ettouney, who broke down the elements of the LBP visual style for me. Many of the themes in LBP go back to the core idea that a strong identity is created from clever juxtaposition.  Any more, and it turns to mush quickly. Our new themes followed that same idea; we started with a variety of environments that would provide interesting backdrops and expanded from there. We set one in a 1970's night club and combined elements of graphic design and musical instruments from that era to create a space-funk theme called The Space Bass. Another theme, called The Progress Emporium, was set in a 1950's kitchen and played with the mid-century vision of the future that never happened. We juxtaposed visuals from 50's advertising and World's Fair optimism with the reality of objects and materials found in a kitchen of the time. Once those themes are set, it becomes quickly clear if an idea works within the context or if it should be discarded. -------- -------- How did your team handle Sackboy's transition from a user-defined character to a new driving role? The biggest challenges were in working with Sackboy in his new role, as the driver of a kart.  We're used to seeing him from the side or facing us, full bodied, with all of his charming expressions