into the RTS lover I am, which leads me to my actual game. As you might find out upon reading, this will be a little more inclined to confrontational multiplayer games. Starcraft A. Subjective C&C ignited my love for RTS games and Starcraft solidified it. I simply love the idea of battling wits with another person and constantly having to adapt to your opponents strategy in search of victory, and Starcraft set itself aside from other RTS up until that time for having the fastest pace of all, which really pressured you to learn and adapt fast or just fail. All this intense play style was accompanied by a beautifully crafted single player experience. Every mission was different and challenging, it took you through all the units in a good progressive manner and not overwhelming you with too much before you could handle it. And also the story was deep and really drew you in to the world and made you develop love for all the characters and their struggles. B. Objective On of the things I really liked about Starcraft is how it pressured you to try put different combinations of units and also it made you use, on at least one occasion every unit available for your selected race; and you also tended to see that from your opponent. This I find important, since other strategy games I played up to this moment didn't really push you to explore your arsenal and find use in them, much like