down into the water below and swim downward. You will see a Maker Custodian, but there isn't much we can do with it for now. At the north end of the room you will find a boatman coin, so be sure to collect it. Swim over to the northeast part of the room and resurface. Scale the wall and grab onto the hand hold. In this room you will find a blue orb, but there isn't much we can do with it for now. Ignore it for now and jump in the water on the other side. Swim down the corridor to the right and dive deep to the bottom. Make a left and follow the pathway until you can come back up. Open the nearby treasure chest for some loot. Step onto the switch to lower the nearby gate and jump back into the water. Swim eastward through the underwater area and eventually resurface by wall climbing. Step on the switch here and the large storm door will open. Karn will appear to hold it down once Death steps off the switch. Jump down and then grab the blue orb. Roll it passed the storm door to get back to the larger room. Move to the south end of the room and there is an upward sloping ramp. There is a spot for the blue orb at the top of the ramp, but Death won't be able to roll it up there. Line it up properly and shove the