a more solid mana base first. Whatever you choose, the benefit of having such a nasty beatstick out anywhere in your first three turns more than outweighs the costs. Lone Revenant Throughout this deck's development, I oscillated between win conditions. For a long time I relied on purely burn, but also considered card advantage machines like Staff of Nin, various planeswalkers, and Niv-Mizzet, Dracogenius. The problem with these cards were both their cost and the tempo lost if they were removed, which was common against various popular decks. These cards also had little synergy with the rest of Coldhearted Counterburn. After reflecting on the power of Morphling in my 1999 deck, I searched through the list of untargetable creatures in Standard and stumbled upon Lone Revenant. It costs less than many finishers, protects itself with Hexproof, and provides insane card advantage on attack. An initial dig can easily net the countermagic needed to prevent your opponent from playing a blocker, or the burn necessary to melt your foe's face. And, worst case scenario, it's a 4/4 blocker that most of your enemy's army won't be able to trifle with. In many instances, your adversary will be forced to cast something huge like Mizzium Mortars or Terminus just to clear this one, lonely critter. Perfect. Cyclonic Rift Cyclonic Rift feels like one of the most underrated instants in Standard right now. At the same price as Disperse, it offers 90% of the utility. It can easily ruin your aggressor's tempo game,