priority is to make sure that an audience has to work just hard enough to enjoy it and not hard enough to be put off. I don't think anyone can ever discount how important it is to literally create interesting, dynamic pictures, things that are visceral and geophysical and the part that music plays. And I think we have people in every craft department who are just playing at the top of their game. The concern with ambitious shows is we always worry whether a wider audience will connect with them. It's a great idea, but what do you think is going to make this stick with viewers? Well, I think that the fear of losing a loved one is ever present, and that hand in hand with the opportunity to rebuild, the opportunity to take a second run at making a marriage work or being a parent, to somehow step outside yourself and go "What if I had a chance to do this differently," I think that's a very universal thing. For me, I dream very vividly, and I often wake up and there's a hangover from the dream that takes me into my life. I treat people differently during the day based on things they did in my dream which is really no part of their problem. So those things I think are very universal. And then the other thing is that as a man I'm playing a man who is a fixer, a guy that sorts other