a cellphone -- it's got the same capabilities, it's just easier to access. You don't have that user function where you take a phone out of your bag suddenly, and everyone knows you're about to take a picture -- you can just take a picture. So it will be fun to see all of the ramifications around that, especially when somebody zones out in a meeting and starts browsing Google instead of paying attention to you. Steve Mann tried to come up with a way of solving this where, if you're looking at the web on your glasses, they would turn dark and turn into sunglasses. And then when you are focused on talking to somebody, the glass would turn clear. He has this great book called Cyborg , which is all about wearable computing. And it's just an amazing read, I highly encourage anybody to read it if they're at all interested in wearable computing. ' My brain is about to explode with all of that. Can you give any tips to designers who are finding themselves increasingly working in unchartered territory with all these technology? Because it sounds like the future, but it's really only just around the corner, right? Yeah, I think the future is finally here. The internet had to occur before we could have any of this nice ubiquitous connectivity that we're seeing. And of course, there's always the big hype cycle -- the Gartner hype cycle -- where everyone's really excited about stuff like