play the original game? GON: Yeah, yeah. I played it quite a bit... Jake: Right, right. So you remember, when you play the original game, it kind of just drops you into space and says "ALRIGHT! GO SAVE THE WORLD". And that was very, very rewarding because you had to work very hard to succeed at that game. But that's not, as a designer... that's not really part of the enjoyment of the game. We don't want there to be some kind of hump that the player has to get over in terms of learning the game. So we have, like, an hour and a half tutorial mode where we're sort of guiding the player through the experience, and then we've got so much more in terms of audio, and UFOpedia for the player... You just have to be vigilant, and we do a lot of focus testing, and we were committed to not making the game any simpler, or dumbing it down from the original; but of course the flipside to that is that you really have to add a lot of help for the user as well. GON: I'm guessing that experienced players can skip straight into the sandbox without having to play the tutorial mode every time? Jake: Well, yeah, they don't have to. The thing is, though, that the tutorial mode is -- we've added so many new things, even on the strategy level. If an experienced player skipped they would know what they were doing,