the fight to your rivals and restore honor and glory to your allied faction. Veterans of Mount & Blade will feel right at home with War of the Roses' setting and focus on medieval style combat. However, while that game focused on the role-playing elements and the sandbox gameplay of traveling the country and battling different factions, War of the Roses reins it in a bit and keeps the focus on different skirmishes and major battles between the two rival factions. This gives Roses' a much more refined and tighter focus on large scale infantry combat. While on the surface it may appear to be on a smaller scale, the battle's focus on the infantry level make the skirmishes feel just as epic -- perhaps even more so given the greater focus on combat. Each of the seven map types are designed to accommodate any number of players. During our preview session, 16 player games in team deathmatch were played on maps designed for 32 to 64 players. Despite the small size, each battle felt incredibly epic and tense as every player fought in the small villages of Clitheroe Forest and the tournament grounds in London. I truly expect to see madness unfold in full 64 player games playing the conquest game mode, where the map sizes can be used to their advantage. Fighting is done primarily through melee combat. Players coming from Mount & Blade will feel right at home with the mouse-control combat system. For the uninitiated, each