I start it via terminal, I can see that the input I try to make on the search/value fields is going straight to the console. Also the whole game is flickering from time to time. Something is really wrong with that glx version. SDL works so far but I wanted to do some comparsion (performance difference). Oh and yes the value is set to 0 atm. @Mepper yes it does that in the SDL version aswell, but it's back in a split second. Also if that'd be the problem I guess that the config would still be saved. (07-29-2012 10:30 AM) Mr. Bougo Wrote: Does it start as windowed or fullscreen? I'm guessing it starts as 1024x768. What is your monitor's native resolution? Is it 1920x1200? Try to uncheck fullscreen before applying your changes, does it work then? Does sdl also work fine in 1920x1200? If sdl works better for you, run sdl. That's why we offer both sdl and glx. If you want to make glx work, perhaps try to set the vid_netwmfullscreen cvar to 1. To do this, open the xonotic console using shift escape, and type this inside: Code: vid_netwmfullscreen 1 and press enter. Exit the console with escape, and set the resolution to your native resolution in the video settings in the menu and apply. See if that works. RE: Xonotic crashes as soon as I click 'Apply changes' in the config/video menu With the propreitary fglrx driver there are problems reported frequently. If the SDL