make the other player not able to play to their fullest potential. Ive seen a lot of players quit the game completely due to stat loss. I mentioned keeping the protection scrolls from tok and ilsh just because i know they'll be chained day and night until they're worthless. I wouldn't be opposed to ending protection all together and even lowering the drop rate of 120s on all facets. If they're revamping champs i want the work to be rewarding. This is what I think.... Reds in trammel faucets can't attack or be attacked unless in war guild, O/C, or factions. to be fair Blues in fel can't attack or be attacked unless in war guild, O/C, or factions. Keep all content the way it is. I know some won't agree, but makes things even all around. this way no content will have to be moved Makes sense but i disagree. It would completely turn Fel into a worse version of Tram with stam blocking monsters and no recall in dungeons. There would be no point in even being red with this and possibly kill the casual pvper as well. (the players that spend 95% of their gametime pvming and come to fel for that one burst of excitement ganking a red) True, but you know tok and ilsh spawns will be chained if scrolls are given. If protection scrolls are offered that will mean an even bigger flood on the scroll market. I'm all ears for a way to