the one person a chance to get away too! instead of seeing 10 hailstorm's/armour ignore's at once and no chance of living/getting away. Plus this idea give's solo player's another option in pvp instead of dueling or can only pvp if it's a 1vs1 ,Cause we all know that will get boring real fast and when someone get's bored or ganked constantly they wont pvp much or even quit pvping as a whole. Furthermore it reduce's the need for bigger guild's,giving smaller guild's a chance to defend /raid people at champ's ,ect... And more smaller guild's can be formed,Reducing the need to feel like you need to join bigger guild's to have a chance in fel. A gate on each shard that leads to a Dungeon, lets just call it Despsie for the sake of the topic. This would be on shard which everyone from all the shards would go to once they step through the gate. A new type of champ spawn of moderate difficulty with new drops. Maybe it could drop 3-4 good replicas each time. Once you die you get teleported back to your own shard, and you can come back through the gate once you get resed up and restocked. Once the champ is dead you go back to a moongate to get your loot back to your own shard. This would give us Multi shard PvP and away from the general population. The death penalty would be that your sent back to your home shard