it. Parts of it are very unnaturally bulky and then an inch away it's really skinny. It doesn't show the natural shape of a female's upper arm/shoulder/back. I haven't ever looked at the male model. Also as a side note, I'd love it if there were some facial expressions other than the unhappy blank stare. Both in character creation and in the game itself - idle animations, cutscenes, combat, whatever. It would make my character feel so much more "alive". Also lighting. I don't know if anyone here is a Seinfeld fan, but my character feels two faced like Jerry's girlfriend in that one episode. She looks amazing in certain lights and others she's just awful. Again, they are all small changes that aren't hugely bothersome. I love the game. But since the OP asked, these changes would make a huge difference on the game for me. TSW is in many ways, a very cool game. But I am continually puzzled by some of the aesthetic decisions taken. Just off the top of my head, it is weird that all boots (some of which look very good) are covered by pants. In some cases, it leads to looking exceptionally silly. What is the rationale behind this? Another is the inexplicable need to have unsheathed swords hovering two inches from our hips. It seems to me that a more elegant, or at least more 'cool' design, which very few MMOs have adopted...is just have there be a permanent sheath on the