Call of Duty: Black Ops II : The Kotaku Review Six years after the death of Saddam Hussein -- just a couple of days ago -- I decided to watch the video of his death for the first time. I did this because in Call of Duty: Black Ops II's attempt to explain its plot, I was shown a brief glimpse of a YouTube video showcasing the director of the FBI being burned alive. This shocks me for a second -- is that something that could really happen, or is that somewhere the game takes liberty in its fiction? Could I just hop online and watch a recent high profile figure...die on a major media website? I can, of course -- Saddam is a testament to that. In the moment that this hit me, I started to realize that the world of David Mason -- son of Alex Mason, and the new primary protagonist -- is one we are familiar with, one we may already be living in barring the existence of a few futuristic weapons. It's all less "near future" than you'd think. Black Ops II tells the sometimes confusing story of psychotic narco-terrorist Raul Menendez, alternating between segments in the past narrated by Frank Woods that explain why Menendez harbors intense hatred toward Americans and "present day" segments that see David Mason trying to hunt Menendez down. This all occurs in a world where terrorist organizations have Twitter accounts, YouTube accounts. Compare to the real-world -- where we