Now that you have your characters and the ending of your story, what you do to build plot points is basically play The Sims. You take your characters, put them in their world, and watch them interact. Be sure to take notes. Maybe one of them gets that big promotion. Maybe our dark-eyed girl competes in a swimming competition with the rich brat. Maybe her best friend finds out that she's never given up on that crush. Just come up with ideas for what they could do to affect their world, and what their world could do to affect them. 4 Fit your plot points into a story arc . Here comes the fun part. Now, some knowledge of story structure comes in useful here. For our purposes, Freytag's analysis is probably most useful. Stories have five parts: Exposition - the character's normal life, up to the point of the "inciting incident" that pushes them into conflict. Rising Action - the conflicts, struggles, and pitfalls that the character faces while trying to achieve their goals. In three act structure, the second act, and usually the meatiest portion of the story. Climax - the most important part! The point at which all seems possible or impossible, and the character must decide whether to go for the win or take a graceful failure. The turning point of the story where the conflict comes to a head. Falling Action - how things unfold after the climax, the hero wins or loses, all loose