and a late bomber, and the safest places are the centre of the point (or to the front right of it even), maybe the crates. You must have 360 degree vision here, a scout coming up from your valley or maintenance is super common. atchet A piece of advice about playing medic on mid (from helping newer medics transition from icebreaker). As a medic on mid, understand & accept it's likely players will go out of their way to jump/focus you and as a result you will sometimes die. Don't take it personally or let it get you down . Understand that if they jump you off the bat, that's ammo/time/damage that they're not devoting to your dps dealing classes. After the game you can look at the replays and see what you/your team could've done better. That's not to say you're going to make it easy for them by standing still or walking in to spam. But the key thing (and this happens often to newer players especially but also experienced players) is don't over-compensate for your deaths on mid by becoming ultra passive. Example on badlands: Medic won't leave the house. Example on granary: On a left roll-out the medic will continue to stay very deep back left,, regardless of what their team is doing. Example in general play: At the first sign of taking damage from a scout/solly the medic will try to run away solo, usually in a direction where your team can't help kill the