## Simulator Generated Dataset (sim-GEN) This directory contains an expanded set of dialogues generated via dialogue self-play between a user simulator and a system agent, as follows: - The dialogues collected using the M2M framework for the movie ticket booking task (sim-M) are used as a seed set to form a crowd-sourced corpus of natural language utterances for the user and the system agents. - Subsequently, many more dialogue outlines are generated using self-play between the simulated user and system agent. - The dialogue outlines are converted to natural language dialogues by replacing each dialogue act in the outline with an utterance sampled from the set of crowd-sourced utterances collected with M2M. In this manner, we can generate an arbitrarily large number of dialogue outlines and convert them automatically to natural language dialogues without any additional crowd-sourcing step. Although the diversity of natural language in the dataset does not increase, the number of unique dialogue states present in the dataset will increase since a larger variety of dialogue outlines will be available in the expanded dataset. This dataset was used for experiments reported in [this paper](https://arxiv.org/abs/1804.06512). Please cite the paper if you use or discuss sim-GEN in your work: ```shell @article{liu2018dialogue, title={Dialogue Learning with Human Teaching and Feedback in End-to-End Trainable Task-Oriented Dialogue Systems}, author={Liu, Bing and Tur, Gokhan and Hakkani-Tur, Dilek and Shah, Pararth and Heck, Larry}, journal={NAACL}, year={2018} } ``` ## Data format The data splits are made available as a .zip file containing dialogues in JSON format. Each dialogue object contains the following fields: * **dialogue\_id** - *string* unique identifier for each dialogue. * **turns** - *list* of turn objects: * **system\_acts** - *list* of system dialogue acts for this system turn: * **name** - *string* system act name * **slot\_values** - *optional dictionary* mapping slot names to values * **system\_utterance** - *string* natural language utterance corresponding to the system acts for this turn * **user\_utterance** - *string* natural language user utterance following the system utterance in this turn * **dialogue\_state** - *dictionary* ground truth slot-value mapping after the user utterance * **database\_state** - database results based on current dialogue state: * **scores** - *list* of scores, between 0.0 and 1.0, of top 5 database results. 1.0 means matches all constraints and 0.0 means no match * **has\_more\_results** - *boolean* whether backend has more matching results * **has\_no\_results** - *boolean* whether backend has no matching results An additional file **db.json** is provided which contains the set of values for each slot. Note: The date values in the dataset are normalized as the constants, "base_date_plus_X", for X from 0 to 6. X=0 corresponds to the current date (i.e. 'today'), X=1 is 'tomorrow', etc. This is done to allow handling of relative references to dates (e.g. 'this weekend', 'next Wednesday', etc). The parsing of such phrases should be done as a separate pre-processing step.