Alaaddin74/MohlerASAG huggingface dataset:
Question: What is the base case for a recursive implementation of merge sort?
Instructor answer: When the size of the array to be sorted is 1 (or 2)

Student answer: The base case for a recursive merge sort is one number.  One number by itself is a sorted list, regardless of what number it is.
Grade (0-5): 5

Student answer: The base case for a recursive implementation of merge sort is when the sequence being passed to merge sort has less than 2 elements.
Grade (0-5): 5

Student answer: The base case for a recursive implementation of merge sort is one.
Grade (0-5): 5

Student answer: The best case is the same as the worst case O(n log n) for a recursive merge sort.
Grade (0-5): 2

Student answer: there is one object in the split array to sort.
Grade (0-5): 5

Student answer: The base case is when the length of the current array is 1.
Grade (0-5): 5

Student answer: O(nlog(n))
Grade (0-5): 2.5

Student answer: Best case is one element.  One element is sorted.
Grade (0-5): 5

Student answer: If the array being sorted has 0 or 1 elements
Grade (0-5): 4.5

Student answer: T(n) = 0, if n&lt;2.
Grade (0-5): 4

Student answer: A list size of 1, where it is already sorted.
Grade (0-5): 5

Student answer: Single element in the array
Grade (0-5): 5

Student answer: O(nlog(n))
Grade (0-5): 2

Student answer: n * log( n )
Grade (0-5): 2

Student answer: A list or array of only 1 element.
Grade (0-5): 5

Student answer: where you only must merge sort once
Grade (0-5): 3.5

Student answer: A single Element on the Array.
Grade (0-5): 5

Student answer: There is only one element in the subarray.
Grade (0-5): 5

Student answer: if the array length is less than or equal to 1, then that array is returned to the other array and merged together
Grade (0-5): 4.5

Student answer: if (right &gt; left)<br>  {<br>    mid = (right + left) / 2;<br>    m_sort(numbers, temp, left, mid);<br>    m_sort(numbers, temp, mid+1, right);<br><br>    merge(numbers, temp, left, mid+1, right);<br>  }<br>
Grade (0-5): 2

Student answer: The sequence of numbers has zero or one elements.
Grade (0-5): 5

Student answer: one element in an array
Grade (0-5): 5

Student answer: array of length 1
Grade (0-5): 5

Student answer: the array has one element
Grade (0-5): 5

Student answer: When there is only one element in the array, or when the starting element in the array is the same as the ending element.
Grade (0-5): 4.5

Student answer: when each half or the original array has nothing else to sort, and puts the halfs back together
Grade (0-5): 2.5

Student answer: the size of the list being sent is &lt;= 1
Grade (0-5): 4.5

Student answer: O(n log n)
Grade (0-5): 2
Question: What is a pointer?
Instructor answer: A variable that contains the address in memory of another variable.

Student answer: Its a location in memory that contains the memory address of another location in memory that contains information.
Grade (0-5): 5

Student answer: A pointer is a variable that contains a memory address as its value.
Grade (0-5): 5

Student answer: A pointer is a variable which stores the address of another variable.
Grade (0-5): 5

Student answer: Pointers are variables that contain as their values memory addresses of other variables.
Grade (0-5): 5

Student answer: A data type whose value refers to another value stored elsewhere in the computer memory using its address.
Grade (0-5): 4.5

Student answer: a pointer holds a memory location
Grade (0-5): 4.5

Student answer: a name that represents actual location or value of a data type.<br>int *bPtr points to an integer value.
Grade (0-5): 4.5

Student answer: A variable that stores the address of another variable
Grade (0-5): 5

Student answer: a pointer is a programming language data type whose value refers directly to (or “points to”) another value stored elsewhere in the computer memory using its address
Grade (0-5): 5

Student answer: A data type whose value refers to another value stored somewhere else in the computer memory using its address.
Grade (0-5): 5

Student answer: It is like a variable however instead of holding data, it holds a location in memory.
Grade (0-5): 4.5

Student answer: A pointer is a reference to a location in memory
Grade (0-5): 5

Student answer: A pointer is a reference to the memory location of an object.
Grade (0-5): 4.5

Student answer: A pointer is a variable that contains the memory address of a variable that has a value.
Grade (0-5): 5

Student answer: It is a variable that contains not only a *value but has a memory address associated with it, and can be moved along a string or an array by jumping up one memory address.
Grade (0-5): 3.5

Student answer: Contains a variable's memory address as a value.
Grade (0-5): 5

Student answer: variable that points to the memory address of another variable and it is type specific.
Grade (0-5): 5

Student answer: An element that references a memory cell
Grade (0-5): 5

Student answer: Is a reference call to the place in memory where the object is stored.
Grade (0-5): 4

Student answer: a variable that contains the address of another variable
Grade (0-5): 5

Student answer: A pointer variable contains the number of a memory address as its value, which may be null or 0, or the address of some value stored in memory.
Grade (0-5): 5

Student answer: A pointer is a variable that contains a memory address of anther variable
Grade (0-5): 5

Student answer: A variable that contains the memory address of another variable that contains a specific value.
Grade (0-5): 5

Student answer: a variable with a memory address as the value
Grade (0-5): 4.5

Student answer: it is a type that points to something else. It is the memory address of something else
Grade (0-5): 4.5
Question: What is a pointer?
Instructor answer: A variable that contains the address in memory of another variable.

Student answer: A pointer is a way to get at another object. Essentially it is a way to grab an instance of an object and then either pass that instance a message or retreive some data from that object. A pointer is actually just an address of where an instance is held in memory.
Grade (0-5): 4.5
Question: What does the address (&) operator return?
Instructor answer: The memory address of its operand.

Student answer: This operator returns the memory address of its operand.
Grade (0-5): 5

Student answer: The address operator returns the memory address of its operand.
Grade (0-5): 5

Student answer: Returns memory address of its operand.
Grade (0-5): 5

Student answer: The address (&) operator returns the memory address of its operand.
Grade (0-5): 5

Student answer: Returns the memory address of its operand.
Grade (0-5): 5

Student answer: returns the place in memory of that element
Grade (0-5): 4

Student answer: The address of the where the data is stored:<br>&b will return the address of b.
Grade (0-5): 4.5

Student answer: The & operator returns the address of a variable
Grade (0-5): 5

Student answer: the ampersand (&) means "pass by reference". When the function is called, a pointer to the variable, instead of the variable itself, will be passed into the function.
Grade (0-5): 3

Student answer: & returns the memory address of its operand.
Grade (0-5): 5

Student answer: the address of the variable in memory
Grade (0-5): 5

Student answer: Returns the address location in memory of the item.
Grade (0-5): 4.5

Student answer: The address operator returns the memory address of its operand.
Grade (0-5): 5

Student answer: The & operator returns the memory address of the variable it precedes.
Grade (0-5): 5

Student answer: The memory address of operand, 0x000000 or something along those lines.
Grade (0-5): 4.5

Student answer: The object's memory address.
Grade (0-5): 4.5

Student answer: the reference to a variable
Grade (0-5): 4.5

Student answer: returns the memory address of its operand
Grade (0-5): 5

Student answer: memory address of its operand
Grade (0-5): 5

Student answer: returns the address number of the specified variable
Grade (0-5): 4.5

Student answer: It returns the memory address of it's operand. That is, if applied to a normal variable, it gives the variable's memory address, just as a pointer variable might.
Grade (0-5): 4.5

Student answer: The & is a unary operator that returns the memory address of its operand
Grade (0-5): 5

Student answer: the address of the variable it is attached to
Grade (0-5): 4

Student answer: the memory address of its operand
Grade (0-5): 5

Student answer: returns the address of what it is put in front of
Grade (0-5): 4.5

Student answer: returns a pointer
Grade (0-5): 3.5
Question: What does the star (*) operator return?
Instructor answer: An alias (synonym) for the name of the object that its operand points to in memory. It is the dereferencing operator.

Student answer: returns a synonym for the object to which its pointer operand points.
Grade (0-5): 5

Student answer: The star operator returns a synonym for the object to which its pointer operand points.
Grade (0-5): 5

Student answer: Returns synonym for the object its operand points to.
Grade (0-5): 5

Student answer: It returns a synonym, alias or nickname of the name of the object that its operand points to in memory (dereferencing the pointer).
Grade (0-5): 5

Student answer: Returns an alias/nickname for the object to which the pointer operand points.
Grade (0-5): 5

Student answer: the * operator returns the value in the memory address the element points to.
Grade (0-5): 4

Student answer: The * returns the value
Grade (0-5): 4

Student answer: The * operator returns the dereferenced pointer variable (ie: it returns the value of whatever variable the pointer is pointing to)
Grade (0-5): 5

Student answer: The dereferencing operator returns the dereferenced object.
Grade (0-5): 4.5

Student answer: * returns the synonym for the object its operand points to.
Grade (0-5): 5

Student answer: it returns the information in the address the pointer points to.
Grade (0-5): 4

Student answer: the star operator returns the value at the memory address the pointer is pointing at.
Grade (0-5): 4.5

Student answer: The star operator returns the object at that memory location.
Grade (0-5): 4

Student answer: The * operator returns the value of the object's memory address it precedes.
Grade (0-5): 3.5

Student answer: The value of the object that the operand points to
Grade (0-5): 4.5

Student answer: The value stored in the object being pointed to.
Grade (0-5): 4

Student answer: the value of the variable the pointer points to.
Grade (0-5): 4

Student answer: returns synonym for the object its operand points to
Grade (0-5): 5

Student answer: synonym for the object its operand points to
Grade (0-5): 5

Student answer: Returns synonym for the object its operand points to
Grade (0-5): 5

Student answer: It dereferences a pointer, meaning it returns the value stored in the memory address a pointer refers to.
Grade (0-5): 4.5

Student answer: It is unary operator that returns the value of the variable located at the address
Grade (0-5): 4

Student answer: a reference to a = variable
Grade (0-5): 2

Student answer: a synonym for the object to which its pointer operand points
Grade (0-5): 5

Student answer: it returns the actual data at the address pointed to
Grade (0-5): 3.5

Student answer: will return zero or many characters placed before the operator
Grade (0-5): 2
Question: How can an array be addressed in pointer/offset notation?
Instructor answer: By initializing a pointer to point to the first element of the array, and then incrementing this pointer with the index of the array element.

Student answer: The array itself can be signed to a pointer or each element of the array can be assigned to a pointer.
Grade (0-5): 3

Student answer: An array can be addressed in pointer/offset notation by setting a pointer variable equal to the variable name of the array. Elements of the array can then be accessed by adding an offset value to the pointer variable.
Grade (0-5): 4.5

Student answer: Element b[ n ] can be accessed by  *( bPtr + n ).
Grade (0-5): 4

Student answer: Using either the name of the array as a pointer or using a separate pointer that points to the array.
Grade (0-5): 3

Student answer: An element b[3] can be referenced by using *( bPtr + 3) instead.
Grade (0-5): 4

Student answer: you get the memory location of the first element and the you add an offset to it to get other elements.
Grade (0-5): 5

Student answer: yes *(array +offset)
Grade (0-5): 4

Student answer: The name of an array is considered to be a pointer in C++, and can be passed as such in functions parameters. Declaring int a[10]; creates a pointer "a" which stores the address of a[0].
Grade (0-5): 3.5

Student answer: Element b[ n ] can be accessed by  *( bPtr + n ) is an example of how an array can be addressed as pointer/offset notation.<br>
Grade (0-5): 4.5

Student answer: *(array + element)
Grade (0-5): 4

Student answer: *f[3]
Grade (0-5): 2.5

Student answer: you can have a pointer to the front of the array and add to the memory location (or offset from the initial value).
Grade (0-5): 5

Student answer: The pointer to the array will initially point to the first element of that array.  When the pointer is incremented, it will point to the next element, and so on.
Grade (0-5): 3.5

Student answer: With<br>int x[10];<br>int *xPtr;<br>xPtr = x;<br>Address &x[1] is the same as xPtr + 1.
Grade (0-5): 4

Student answer: Takes the number of array elements and points to each at a time
Grade (0-5): 2

Student answer: The array can act as a pointer or be referenced by a pointer.<br><br>*(arrayPtr + 3) or *(array + 3)
Grade (0-5): 4

Student answer: by using the *(pointer + element-index)
Grade (0-5): 4

Student answer: using the star operator. <br><br>array: b[n] can be accessed by *(bpointer +n)
Grade (0-5): 4.5

Student answer: Element A[n] can be accessed by *(APtr + n)
Grade (0-5): 4

Student answer: by referencing a pointer and referring to other pointers relative to the first pointer(pointer+1, pointer +2, etc)
Grade (0-5): 3

Student answer: First, some pointer variable must reference the first entity in the array. Any variable in the array can then be accessed by referring to that first entity's address plus some offset. i.e.<br>ptrToArray = array;  nthEntity = *(ptrToArray + n);
Grade (0-5): 5

Student answer: &[b3] is as bptr + 3.<br>Array can be treated as pointer
Grade (0-5): 3.5

Student answer: a[i] = *(a+i)
Grade (0-5): 4

Student answer: &b[3]<br><br>bPtr + 3
Grade (0-5): 4
Question: How can an array be addressed in pointer/offset notation?
Instructor answer: By initializing a pointer to point to the first element of the array, and then incrementing this pointer with the index of the array element.

Student answer: *(arrayName + index)
Grade (0-5): 4

Student answer: multi-dimensional array
Grade (0-5): 1
Question: What does the sizeof operator return?
Instructor answer: The size in bytes of its operand.

Student answer: the number of bytes of an array during program compilation.
Grade (0-5): 4.5

Student answer: The sizeof operator returns the size of the operand.
Grade (0-5): 4

Student answer: Returns size of operand in bytes.
Grade (0-5): 5

Student answer: It returns the size of an array in bytes.
Grade (0-5): 4.5

Student answer: Returns the size of the array in bytes during the program compilation.
Grade (0-5): 4.5

Student answer: it returns the size of the argument passed in
Grade (0-5): 4

Student answer: The byte size of the date stored ina variable.
Grade (0-5): 4.5

Student answer: sizeof returns the size of the operand in bytes
Grade (0-5): 5

Student answer: The amount of memory required for a specific parameter such as ints, doubles.
Grade (0-5): 3.5

Student answer: sizeof returns the size of the operand in bytes.
Grade (0-5): 5

Student answer: the size of the information in bits.
Grade (0-5): 2.5

Student answer: the size of the string.
Grade (0-5): 3

Student answer: sizeof returns the size in bytes of the respective object.
Grade (0-5): 4.5

Student answer: The sizeof operator returns the total number of bytes of its operand.
Grade (0-5): 5

Student answer: The size of an operand in bytes. Used with variable names, type names, and constant values
Grade (0-5): 5

Student answer: the size in bytes needed to store the object in memory
Grade (0-5): 4.5

Student answer: the size of the list object.
Grade (0-5): 3

Student answer: the sizeof operator returns the size in bytes of an array parameter
Grade (0-5): 4

Student answer: the size of operand in bytes
Grade (0-5): 5

Student answer: returns the size in bytes of the specified data
Grade (0-5): 4.5

Student answer: It returns the size of an operand in memory, which is checked at compiler-time.
Grade (0-5): 4

Student answer: Return size of operand in bytes
Grade (0-5): 5

Student answer: the total number of bytes of an object.
Grade (0-5): 4.5

Student answer: total number of bytes in the array
Grade (0-5): 4.5

Student answer: it returns the size in bytes of a certain variable type
Grade (0-5): 4.5

Student answer: it yields the size in bytes of the operand, which can be an expression or the parenthesized name of a type
Grade (0-5): 4
Question: What are the different ways to pass a pointer to a function?
Instructor answer: There are four ways: nonconstant pointer to constant data, nonconstant pointer to nonconstant data, constant pointer to constant data, constant pointer to nonconstant data.

Student answer: They can be passed by value or by reference
Grade (0-5): 2.5

Student answer: Nonconstant pointer to nonconstant data, nonconstant pointer to constant data, constant pointer to nonconstant data, constant pointer to constant data.
Grade (0-5): 5

Student answer: -Nonconstant pointer to nonconstant data<br><br>     -Nonconstant pointer to constant data<br> <br>     -Constant pointer to nonconstant data<br>  <br>     -Constant pointer to constant data
Grade (0-5): 5

Student answer: Four different ways: Nonconstant pointer to nonconstant data, a nonconstant pointer to constant data, a constant pointer to nonconstant data and a constant pointer to constant data.
Grade (0-5): 5

Student answer: Pass-by-value or pass-by-reference.
Grade (0-5): 2.5

Student answer: you can pass a pointer to a pointer or pass a reference to pointer.
Grade (0-5): 2.5

Student answer: by address &bPtr or directly bPtr.
Grade (0-5): 2.5

Student answer: Nonconstant pointer to nonconstant data, constant pointer to nonconstant data, nonconstant pointer to constant data, constant pointer to constant data.<br>
Grade (0-5): 5

Student answer: By argument and reference.
Grade (0-5): 2

Student answer: Nonconstant pointer to nonconstant data, nonconstant pointer to constant data, constant pointer to nonconstant data, and constant pointer to constant data.
Grade (0-5): 5

Student answer: pass by value and pass by reference with reference or pointer arguments.
Grade (0-5): 2.5

Student answer: you can pass them with the pointer (*) or the memory address (&)
Grade (0-5): 2.5

Student answer: nonconst -&gt; nonconst<br>const -&gt; nonconst<br>nonconst -&gt; const<br>const -&gt; const
Grade (0-5): 5

Student answer: Nonconstant pointer to nonconstant data<br>Constant pointer to nonconstant data<br>Nonconstant pointer to constant data<br>Constant point to constant data
Grade (0-5): 5

Student answer: Non-constant pointer to non-constant data, non-constant pointer to constant data, constant pointer to constant data,<br>constant pointer to non-constant data.
Grade (0-5): 5

Student answer: Pass by reference with reference arguments.<br>function(int &)<br><br>Pass by reference with pointer arguments.<br>function(int *)
Grade (0-5): 2.5

Student answer: you can pass the reference or the dereference in a function
Grade (0-5): 2

Student answer: 1. nonconstant pointer to nonconstant data. Its delcaration does no include  const qualifier.<br>2. nonconstant pointer to constant data. Provides the performance of pass-by-reference and the protection of pass-by-value<br>3. Constant pointer to nonconstant data. <br>4. Constant pointer to constant date.
Grade (0-5): 5

Student answer: constant pointer to constant data, constant pointer to nonconstant data, nonconstant pointer to constant data, nonconstant pointer to nonconstant data
Grade (0-5): 5
Question: What are the different ways to pass a pointer to a function?
Instructor answer: There are four ways: nonconstant pointer to constant data, nonconstant pointer to nonconstant data, constant pointer to constant data, constant pointer to nonconstant data.

Student answer: Nonconstant pointer to nonconstant data<br>Nonconstant pointer to constant data<br>Constant pointer to nonconstant data<br>Constant pointer to constant data
Grade (0-5): 5

Student answer: Pointers may be passed to functions by value, by reference with reference arguments, or by reference with pointer arguments.
Grade (0-5): 2.5

Student answer: There are four way to pass pointer to a function<br>1. non constant pointer to non constant data<br>2.non constant pointer to  constant data.<br>3. constant pointer to non constant data.<br>4. constant pointer to  constant data.
Grade (0-5): 5

Student answer: nonconstant pointer to nonconstant data<br>nonconstant pointer to constant data<br>constant pointer to nonconstant data<br>constant pointer to constant data
Grade (0-5): 5

Student answer: pass by value, pass by reference with reference arguments, pass by reference with pointer arguments
Grade (0-5): 2.5

Student answer: you can pass it where either the pointer cant be moved, the data pointed to cant be changed, or both or neither
Grade (0-5): 4

Student answer: there are only two ways to pass something, by value and by reference. Use of dot or pointer operators within the receiving function and use of '&' operator inside the passing function
Grade (0-5): 2.5