Alaaddin74/MohlerASAG huggingface dataset:
Question: What does a function signature include?
Instructor answer: The name of the function and the types of the parameters.

Student answer: It includes the name of the program, the type of parameters it can take. It should also include a brief description of what the function does.
Grade (0-5): 4.5

Student answer: it includes the specific information about the function such as input and output variable types and how many of each.
Grade (0-5): 3

Student answer: The function signature includes the name of the function and the types of its arguments.
Grade (0-5): 5

Student answer: A function signature consists of the function prototype.  This tells you the general information about a function, its name, parameters, what scope it is in, and other miscellaneous information.
Grade (0-5): 4.5

Student answer: It includes the name of the function and the types of its arguments.
Grade (0-5): 5

Student answer: Name, paramaters, scope, and other general function information
Grade (0-5): 4.5

Student answer: It includes a function name and parameter list. Does not include return type. Function signatures must be different.
Grade (0-5): 5

Student answer: input parameters and return type
Grade (0-5): 3

Student answer: The portion of the function prototyp tha has the function name and the arguments but NOT the return type.
Grade (0-5): 5

Student answer: Name of the function and the types of it's arguments
Grade (0-5): 5

Student answer: The name of the function and the types of its arguments.
Grade (0-5): 5

Student answer: Includes the name of the function and the types of its arguments.
Grade (0-5): 5

Student answer: identification of a function and the data types of its parameters, it has the name, and the data type variables
Grade (0-5): 5

Student answer: a return type, and input parameters
Grade (0-5): 3

Student answer: The function signature includes the method name and the input types.
Grade (0-5): 5

Student answer: A function signature includes the name of the function and types of arguments, but not the return type.<br><br>
Grade (0-5): 5

Student answer: The signature can include a result type and thrown errors.
Grade (0-5): 2

Student answer: function name, and input paramaters
Grade (0-5): 5

Student answer: The name of the function and the types of its arguments.<br>This includes the number, type, and order the parameters appear in.
Grade (0-5): 5

Student answer: the name of the function and the types of its arguments
Grade (0-5): 5

Student answer: A function signature includes the name of the function and the types of its arguments
Grade (0-5): 5

Student answer: A function signature includes a function's return type, parameters and semi-colon.
Grade (0-5): 3

Student answer: the name of the function and the types of its arguments
Grade (0-5): 5

Student answer: the function's name and parameters
Grade (0-5): 5

Student answer: The name of the function and the types of its arguments.
Grade (0-5): 5

Student answer: The portion of a function prototype that includes the name of the function and the types of its arguments
Grade (0-5): 5

Student answer: the name of the function and its parameters
Grade (0-5): 5
Question: What does a function signature include?
Instructor answer: The name of the function and the types of the parameters.

Student answer: The function name and parameters
Grade (0-5): 5

Student answer: name of function and types of arguments
Grade (0-5): 5

Student answer: a function's return type and parameter list
Grade (0-5): 3

Student answer: it includes the name of the function, and the types of its arguments. it does not specify the function return type. Function in the same scope must have unqiue signatures.
Grade (0-5): 5
Question: What is the scope of global variables?
Instructor answer: File scope.

Student answer: variables that exist throught the entire script. their values can be changed anytime in the code and fucntions.
Grade (0-5): 4.5
Question: How does the compiler handle inline functions?
Instructor answer: It makes a copy of the function code in every place where a function call is made.

Student answer: It expands the function's definition in that place.  Once the functions is called you can use it as many times as you need.  The compiler just expands on the function.
Grade (0-5): 4.5

Student answer: When the compiler inline-expands a function call, the function's code gets inserted into the caller's code stream (conceptually similar to what happens with a #define macro). This can, depending on a zillion other things, improve performance, because the optimizer can procedurally integrate the called code — optimize the called code into the caller. <br><br>
Grade (0-5): 4.5

Student answer: The inline keyword advises the compiler to copy the function's code in place to avoid function calls; however the compiler can and typically does ignore the inline qualifier for all but the smallest functions.
Grade (0-5): 5

Student answer: The compiler can ignore the inline qualifier and typically does so for all but the smallest functions.
Grade (0-5): 3

Student answer: Placing the qualifier inline before a function's return type in the function definition "advises" the compiler to generate a copy of the function's code in place to avoid a function call.
Grade (0-5): 5

Student answer: You declare your inline function in the header or before your int main(). You then can call that function at anytime in your main program quickly and easily.
Grade (0-5): 2

Student answer: It expands a small function out... making your code longer, but also makes it run faster.
Grade (0-5): 4

Student answer: the function is not treated as a separate unit like other functions
Grade (0-5): 3.5

Student answer: When the program compiles,it will copy the function inplace, avoiding a function call.
Grade (0-5): 5

Student answer: It replaces all instances of that function call with the inline code itself, resulting in longer but faster programs.
Grade (0-5): 5

Student answer: The compiler can ignore the inline qualifier and typically does so for all but the smallest functions.
Grade (0-5): 3

Student answer: Ignores the inline qualifier and typically does so for all but the smallest functions.
Grade (0-5): 3

Student answer: If the function is small enough it will expand it but it will run faster as it will avoid making so many calls to the function.
Grade (0-5): 4.5

Student answer: it treats them as the same function
Grade (0-5): 2

Student answer: Inline functions are copied in place, instead of being referenced.
Grade (0-5): 5

Student answer: For inline functions, the compiler creates a copy of the function's code in place so it doesn't have to make a function call and add to the function call stack.
Grade (0-5): 5

Student answer: it generates a copy of the function's coding which eliminates calling the function
Grade (0-5): 5

Student answer: not answered
Grade (0-5): 0

Student answer: It generates a copy of the function's code by by inserting it in the program.
Grade (0-5): 4.5
Question: How does the compiler handle inline functions?
Instructor answer: It makes a copy of the function code in every place where a function call is made.

Student answer: tells the compiler to make a copy of function's code in place to avoid a function call.  it typically ignores it, except for the smallest functions.
Grade (0-5): 5

Student answer: The compiler can ignore the inline qualifier and typically does so for all but the smallest functions.
Grade (0-5): 2

Student answer: Multiple copies of the function code are inserted into the program, making it bigger.
Grade (0-5): 4.5

Student answer: compiler ignores inline qualifier
Grade (0-5): 2.5

Student answer: It generates a copy of the function, if it is needed again.
Grade (0-5): 3.5

Student answer: The complier includes copies of inline functions instead of making function calls, but usually only with very small functions.
Grade (0-5): 5

Student answer: Compiler generate a copy of the function's code in place (when appropriate) to avoid a function call
Grade (0-5): 5

Student answer: instead of calling the function every time it is invoked, the compiler will replace the function call with a copy of the function body
Grade (0-5): 5

Student answer: Expands the function into the program
Grade (0-5): 4

Student answer: it generates a copy of the functions code in place to avoid a function call
Grade (0-5): 5

Student answer: the function call will be replaced by the code that was defined in the inline function
Grade (0-5): 5

Student answer: When the compiler inline-expands a function call, the function's code gets inserted into the caller's code stream (conceptually similar to what happens with a #define macro). This can, depending on a zillion other things, improve performance, because the optimizer can procedurally integrate the called code — optimize the called code into the caller.
Grade (0-5): 4.5
Question: What is the main advantage associated with function arguments that are passed by reference?
Instructor answer: It avoids making copies of large data structures when calling functions.

Student answer: Overall the program has better performance (means it is faster) because it does not have to copy large amounts of data.
Grade (0-5): 5

Student answer: because you can't change the original and passing by reference limits memory needed for the program.
Grade (0-5): 4.5

Student answer: Passing by reference can eliminate the pass-by-value overhead of copying large amounts of data.
Grade (0-5): 5

Student answer: It is often more efficient to pass references, rather than large objects, to functions. This allows the compiler to pass the address of the object while maintaining the syntax that would have been used to access the object.
Grade (0-5): 5

Student answer: Pass by reference is good for performance reasons, because it can eliminate the pass by value overhead of copying large amounts of data.
Grade (0-5): 5

Student answer: You do not alter the original value of the variable that was passed.
Grade (0-5): 3

Student answer: Don't have to make copies of stuff.
Grade (0-5): 4.5

Student answer: you do not use unessesary memory space to copy variables between functions
Grade (0-5): 5

Student answer: It elimitates the need to copy large amonts of data
Grade (0-5): 5

Student answer: The function can change the data stored in a variable passed by reference directly.
Grade (0-5): 3.5

Student answer: Gives called function the ability to access and modify the caller’s argument data.
Grade (0-5): 3.5

Student answer: Gives called function the ability to access and modify the caller’s argument data directly.
Grade (0-5): 3.5

Student answer: It is more efficient and it changes the variable not online inside the function but outside so that the new value can be used elsewhere.
Grade (0-5): 3

Student answer: you don't make another copy and waste memory
Grade (0-5): 5

Student answer: Passing by reference eliminates the copying of large amounts of data, typical with pass by value.
Grade (0-5): 5

Student answer: If a function's arguments are large in size, computing time and memory space is not wasted copying down the argument and passing it to the function.  Also pass by reference gives the function called the permission to read edit the argument directly.
Grade (0-5): 5

Student answer: Gives access to the caller data directly, also it allows for modifying the data.
Grade (0-5): 3.5

Student answer: less overhead overall, and you modify the variable directly.
Grade (0-5): 3.5

Student answer: The original variable being referenced can be modified directly by the called function.
Grade (0-5): 3

Student answer: gives function ability to access and modify the caller's argument data directly
Grade (0-5): 3.5

Student answer: Gives the called function the ability to access and modify the caller's argument data directly.
Grade (0-5): 3

Student answer: Less overhead than passed by value, especially when using large numbers.
Grade (0-5): 3.5
Question: What is the main advantage associated with function arguments that are passed by reference?
Instructor answer: It avoids making copies of large data structures when calling functions.

Student answer: large data items can be passed without copying the entire data point, reducing execution time and the amout of memory space needed<br>
Grade (0-5): 5

Student answer: The data can be modified directly instead of making a copy of the data. Improves execution time with large amounts of data.
Grade (0-5): 4

Student answer: Functions can directly modify arguments that are passed by reference.
Grade (0-5): 3.5

Student answer: It gives access and modify the caller's argument data directly. It eliminate the pass by value overhead of copying large amounts ofdata
Grade (0-5): 5

Student answer: it takes less memory, thus it would make the program faster
Grade (0-5): 4

Student answer: You are able to modify the variable that is referenced directly.
Grade (0-5): 3.5

Student answer: if you pass by reference, you can modify the value as opposed to passing by value where you cannot change the value
Grade (0-5): 3.5

Student answer: only the memory address is sent to the function, so no copy of the object sent needs to be made. It makes the function run faster, and saves memory.
Grade (0-5): 5

Student answer: Actual arguments are associated with dummy arguments when a function or subroutine is referenced. In a procedure reference, the actual argument list identifies the correspondence between the actual arguments provided in the list and the dummy arguments of the subprogram
Grade (0-5): 3
Question: How are overloaded functions differentiated by the compiler?
Instructor answer: Based on the function signature. When an overloaded function is called, the compiler will find the function whose signature is closest to the given function call.

Student answer: The compiler selects the proper functions to execute based on number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: They differentiated by the compiler by the conditions/inputs used for one of the overloaded functions.
Grade (0-5): 3

Student answer: The compiler distinguishes overloaded functions by their signatures. It encodes each function identifier with the number and types of its parameters to generate type-safe linkage, which ensures the proper overloaded function is called.
Grade (0-5): 5

Student answer: Overloaded functions are distinguished by their signatures, Name mangling or name decoration, and type-safe linkage ensures that proper overloaded functions is called and types of the arguments conform to tpes to the parameters.
Grade (0-5): 5

Student answer: The compiler selects proper function to execute based on number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: By the type they are initilized with (int, char, etc.)
Grade (0-5): 3

Student answer: It selects the proper function to execute based on number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: overloaded functions must have the same return type but different input parameters
Grade (0-5): 3

Student answer: It examines the names, types, and order of arguments on each function.
Grade (0-5): 5

Student answer: unique function signatures
Grade (0-5): 5

Student answer: Is based on number, types, and order of arguments in the function call.
Grade (0-5): 5

Student answer: Compiler selects proper function to execute based on number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: not answered
Grade (0-5): 0

Student answer: they have to have same return type, but different input parameters
Grade (0-5): 3

Student answer: Overloaded functions are differentiated by their parameters.
Grade (0-5): 4.5

Student answer: The compiler selects the right function to execute from the number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: it creates a set of candidate functions then a set of viable functions
Grade (0-5): 3

Student answer: their function signature.
Grade (0-5): 5

Student answer: The number and type of its parameters.
Grade (0-5): 5

Student answer: by their function signature
Grade (0-5): 5

Student answer: They have the same name, just different parameters.
Grade (0-5): 3.5

Student answer: They are differntiated by number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: it looks at the number, types, and order of arguments in the function call<br>
Grade (0-5): 5

Student answer: The compiler differentiates overloaded functions by their signature.
Grade (0-5): 5

Student answer: By the number, types, and order of their arguments
Grade (0-5): 5
Question: How are overloaded functions differentiated by the compiler?
Instructor answer: Based on the function signature. When an overloaded function is called, the compiler will find the function whose signature is closest to the given function call.

Student answer: Compiler selects proper function to execute based on number, types and order of arguments in the function call.
Grade (0-5): 5

Student answer: paremeters
Grade (0-5): 4.5

Student answer: By the number, and the types and order of the  parameters.
Grade (0-5): 5

Student answer: by the number and type of arguments
Grade (0-5): 5

Student answer: by their signature (return type, argument list)
Grade (0-5): 4

Student answer: overloaded function simply invovles haing a method with the same name within the class. is used to implement a method for subclass which overrides in other words replaces the implementation of the super class. Overloading the concept of providing different meaning to a object based on the context of its presence. Overloading is one type of polymorphism and this is also a feature in programing.
Grade (0-5): 3
Question: When defining a recursive function, what are possible causes for infinite recursion?
Instructor answer: If the recursion step is defined incorrectly, or if the base case is not included.

Student answer: A base case that is the simplest case for a problem so that the function will lead to it, if this does not happen then it will end up as an infinite loop. And a condition to know when to terminate.
Grade (0-5): 5

Student answer: badly designed algorithyms. using recursion for a non recursive problem.
Grade (0-5): 2.5

Student answer: Infinite recursion can occur when the base case is omitted or the recursion step is written incorrectly so that it never converges on the base case.
Grade (0-5): 5

Student answer: Infinite recursion is an infinite loop if the condition is not met.  Either omitting the base case, or writing the recursion step incorrectly so that it does not converge on the base case causes "indefinite" recursion, eventually exhausting memory.
Grade (0-5): 5

Student answer: Either omitting the base case or writing the recursion step incorrectly so that it does not converge on the base case can cause an infinite recursion.
Grade (0-5): 5

Student answer: Not having a base case that returns a base value.
Grade (0-5): 4

Student answer: Incorrect or missing base case. Must reduce to the base case. The function must get simpler each time it is run (converge to the base case).
Grade (0-5): 5

Student answer: no base case<br>no change in values.
Grade (0-5): 4.5

Student answer: If at each recursive call the problem does not diminish or if it does not diminish to a base case, can cause infinite recursion.
Grade (0-5): 5

Student answer: Omitting the base case or incorrectly calling the recursive step.
Grade (0-5): 5

Student answer: The recursive problem cannot be reduced to reach the base case.
Grade (0-5): 4.5

Student answer: Lack of defining a base case, or writing the recursion step incorrectly so that it does not converge on the base case
Grade (0-5): 5

Student answer: Not having the proper case to leave the recursion
Grade (0-5): 4

Student answer: no base case, or the recursive calls do not converge to the base case
Grade (0-5): 5

Student answer: No base case, or an incorrectly written recursion step that does not converge on the base case will lead to infinite recursion.
Grade (0-5): 5

Student answer: If the recursion function never reaches or successfully defines the base case it will recurse forever.<br><br>This happens many ways, such as the function doesn't progress towards the base case, or the function is coded poorly and doesn't even contain a base case.
Grade (0-5): 5

Student answer: <br>not creating a base case, or in the case where the base case will never be met.
Grade (0-5): 5

Student answer: improper handling of cases such that not all possible values are able to be handled.
Grade (0-5): 3.5

Student answer: There is no base case.<br>The recursion step doesn't reduce the problem during each recursive call.
Grade (0-5): 4.5

Student answer: no base case, as in a single return that does not include calling the function again.  a static value to end at.
Grade (0-5): 3.5
Question: When defining a recursive function, what are possible causes for infinite recursion?
Instructor answer: If the recursion step is defined incorrectly, or if the base case is not included.

Student answer: Either omitting the base case, or writing the recursion step incorrectly so the it does not reach the base case can cause infinite recursion.
Grade (0-5): 5

Student answer: omitting the base case or writing the recursive call so that it does not converge upon the base case.
Grade (0-5): 5

Student answer: Either omitting the base case, or writing the recursion step incorrectly so that it does not converge on the base case
Grade (0-5): 5

Student answer: Infinite recursion may occur if no base case is defined or if the call is not varied.
Grade (0-5): 4.5

Student answer: Not having a base case, or building a recursion process that doesn't converge on the base case.
Grade (0-5): 5

Student answer: Either omitting the base case, or writing the recursion step incorerectly
Grade (0-5): 5

Student answer: no base case<br>or if the programmar does not define the base case as the simplest case and it never gets reached
Grade (0-5): 5

Student answer: No easily reached base case and no base case at all
Grade (0-5): 5

Student answer: function is never allowed to reach the 'base case'
Grade (0-5): 5

Student answer: it has no base case, or the base case is never met
Grade (0-5): 5

Student answer: recursion refers to situations in which functions call themselves. These types of functions are known as recursive functions. That being said Infinite recursion occurs when the function is designed in such a way as to call it self forever without stopping possible causes
Grade (0-5): 3