// Vulnerability label: overflow
pragma solidity ^0.4.24;

interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) external; }
/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
    address public owner;
    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
    
    /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
    constructor() public {
        owner = msg.sender;
    }
    
    /**
   * @dev Throws if called by any account other than the owner.
   */
    modifier onlyOwner {
        require(msg.sender == owner);
        _;
    }
    
    /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
    function transferOwnership(address newOwner) public onlyOwner {
        require(newOwner != address(0));
        emit OwnershipTransferred(owner, newOwner);
        owner = newOwner;
    }
}


contract BB is Ownable {
    // Public variables of the token
    string public name;
    string public symbol;
    uint8 public decimals = 18;
    // 18 decimals is the strongly suggested default, avoid changing it
    uint256 public totalSupply;


    // This creates an array with all balances
    mapping (address => uint256) public balanceOf;
    // This creates an array with all allowance
    mapping (address => mapping (address => uint256)) public allowance;
    // This creates an array with all freeze
    mapping (address => bool) public frozenAccount;
    

    // This generates a public event on the blockchain that will notify clients
    event Transfer(address indexed from, address indexed to, uint256 value);
    // This generates a public event on the blockchain that will notify clients
    event Approval(address indexed _owner, address indexed _spender, uint256 _value);
    // This notifies clients about the amount burnt
    event Burn(address indexed from, uint256 value);
    // This notifies clients about the address was frozen
    event FrozenFunds(address target, bool frozen);

    /**
     * Constructor function
     *
     * Initializes contract with initial supply tokens to the creator of the contract
     */
    constructor (uint256 initialSupply, string tokenName, string tokenSymbol, address centralMinter) public {
        if(centralMinter != 0) owner = centralMinter;
        totalSupply = initialSupply * 10 ** uint256(decimals);  // Update total supply with the decimal amount
        balanceOf[msg.sender] = totalSupply;                // Give the creator all initial tokens
        name = tokenName;                                   // Set the name for display purposes
        symbol = tokenSymbol;                               // Set the symbol for display purposes
    }
    
    
    /**
     * Function that enables the owner to create new tokens
     */
    function mintToken(address target, uint256 mintedAmount) external onlyOwner {
        balanceOf[target] += mintedAmount;
        totalSupply += mintedAmount;
        emit Transfer(0, owner, mintedAmount);
        emit Transfer(owner, target, mintedAmount);
    }
    
    
    /**
     * Function that enables the owner to freeze or unfreeze assets
     */
    function freezeAccount(address target, bool freeze) external onlyOwner {
        frozenAccount[target] = freeze;
        emit FrozenFunds(target, freeze);
    }
    


    /**
     * Internal transfer, only can be called by this contract
     */
    function _transfer(address _from, address _to, uint _value) internal {
        // Prevent transfer to 0x0 address. Use burn() instead
        require(_to != 0x0);
        // Check if the sender has enough
        require(balanceOf[_from] >= _value);
        // Check for overflows
        require(balanceOf[_to] + _value >= balanceOf[_to]);
        //Check if sender is frozen
        require(!frozenAccount[_from]);
        //Check if recipient is frozen
        require(!frozenAccount[_to]);
        // Save this for an assertion in the future
        uint previousBalances = balanceOf[_from] + balanceOf[_to];
        // Subtract from the sender
        balanceOf[_from] -= _value;
        // Add the same to the recipient
        balanceOf[_to] += _value;
        emit Transfer(_from, _to, _value);
        // Asserts are used to use static analysis to find bugs in your code. They should never fail
        assert(balanceOf[_from] + balanceOf[_to] == previousBalances);
    }

    /**
     * Transfer tokens
     *
     * Send `_value` tokens to `_to` from your account
     *
     * @param _to The address of the recipient
     * @param _value the amount to send
     */
    function transfer(address _to, uint256 _value) public returns (bool success) {
        _transfer(msg.sender, _to, _value);
        return true;
    }

    /**
     * Transfer tokens from other address
     *
     * Send `_value` tokens to `_to` on behalf of `_from`
     *
     * @param _from The address of the sender
     * @param _to The address of the recipient
     * @param _value the amount to send
     */
    function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
        require(_value <= allowance[_from][msg.sender]);     // Check allowance
        allowance[_from][msg.sender] -= _value;
        _transfer(_from, _to, _value);
        return true;
    }

    /**
     * Set allowance for other address
     *
     * Allows `_spender` to spend no more than `_value` tokens on your behalf
     *
     * @param _spender The address authorized to spend
     * @param _value the max amount they can spend
     */
    function approve(address _spender, uint256 _value) public
        returns (bool success) {
        allowance[msg.sender][_spender] = _value;
        emit Approval(msg.sender, _spender, _value);
        return true;
    }

    /**
     * Set allowance for other address and notify
     *
     * Allows `_spender` to spend no more than `_value` tokens on your behalf, and then ping the contract about it
     *
     * @param _spender The address authorized to spend
     * @param _value the max amount they can spend
     * @param _extraData some extra information to send to the approved contract
     */
    function approveAndCall(address _spender, uint256 _value, bytes _extraData)
        public
        returns (bool success) {
        tokenRecipient spender = tokenRecipient(_spender);
        if (approve(_spender, _value)) {
            spender.receiveApproval(msg.sender, _value, this, _extraData);
            return true;
        }
    }

    /**
     * Destroy tokens
     *
     * Remove `_value` tokens from the system irreversibly
     *
     * @param _value the amount of money to burn
     */
    function burn(uint256 _value) public returns (bool success) {
        require(balanceOf[msg.sender] >= _value);   // Check if the sender has enough
        balanceOf[msg.sender] -= _value;            // Subtract from the sender
        totalSupply -= _value;                      // Updates totalSupply
        emit Burn(msg.sender, _value);
        return true;
    }

    /**
     * Destroy tokens from other account
     *
     * Remove `_value` tokens from the system irreversibly on behalf of `_from`.
     *
     * @param _from the address of the sender
     * @param _value the amount of money to burn
     */
    function burnFrom(address _from, uint256 _value) public returns (bool success) {
        require(balanceOf[_from] >= _value);                // Check if the targeted balance is enough
        require(_value <= allowance[_from][msg.sender]);    // Check allowance
        balanceOf[_from] -= _value;                         // Subtract from the targeted balance
        allowance[_from][msg.sender] -= _value;             // Subtract from the sender's allowance
        totalSupply -= _value;                              // Update totalSupply
        emit Burn(_from, _value);
        return true;
    }
}