// Vulnerability label: time manipulation
/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */


/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */




/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  function Ownable() {
    owner = msg.sender;
  }


  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }


  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
  function transferOwnership(address newOwner) onlyOwner {
    require(newOwner != address(0));      
    owner = newOwner;
  }

}


/*
 * Haltable
 *
 * Abstract contract that allows children to implement an
 * emergency stop mechanism. Differs from Pausable by causing a throw when in halt mode.
 *
 *
 * Originally envisioned in FirstBlood ICO contract.
 */
contract Haltable is Ownable {
  bool public halted;

  modifier stopInEmergency {
    if (halted) throw;
    _;
  }

  modifier stopNonOwnersInEmergency {
    if (halted && msg.sender != owner) throw;
    _;
  }

  modifier onlyInEmergency {
    if (!halted) throw;
    _;
  }

  // called by the owner on emergency, triggers stopped state
  function halt() external onlyOwner {
    halted = true;
  }

  // called by the owner on end of emergency, returns to normal state
  function unhalt() external onlyOwner onlyInEmergency {
    halted = false;
  }

}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */


/**
 * Safe unsigned safe math.
 *
 * https://blog.aragon.one/library-driven-development-in-solidity-2bebcaf88736#.750gwtwli
 *
 * Originally from https://raw.githubusercontent.com/AragonOne/zeppelin-solidity/master/contracts/SafeMathLib.sol
 *
 * Maintained here until merged to mainline zeppelin-solidity.
 *
 */
library SafeMathLib {

  function times(uint a, uint b) returns (uint) {
    uint c = a * b;
    assert(a == 0 || c / a == b);
    return c;
  }

  function minus(uint a, uint b) returns (uint) {
    assert(b <= a);
    return a - b;
  }

  function plus(uint a, uint b) returns (uint) {
    uint c = a + b;
    assert(c>=a);
    return c;
  }

}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */






/**
 * @title ERC20Basic
 * @dev Simpler version of ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/179
 */
contract ERC20Basic {
  uint256 public totalSupply;
  function balanceOf(address who) constant returns (uint256);
  function transfer(address to, uint256 value) returns (bool);
  event Transfer(address indexed from, address indexed to, uint256 value);
}



/**
 * @title ERC20 interface
 * @dev see https://github.com/ethereum/EIPs/issues/20
 */
contract ERC20 is ERC20Basic {
  function allowance(address owner, address spender) constant returns (uint256);
  function transferFrom(address from, address to, uint256 value) returns (bool);
  function approve(address spender, uint256 value) returns (bool);
  event Approval(address indexed owner, address indexed spender, uint256 value);
}


/**
 * A token that defines fractional units as decimals.
 */
contract FractionalERC20 is ERC20 {

  uint public decimals;

}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */


/**
 * Interface for defining crowdsale pricing.
 */
contract PricingStrategy {

  /** Interface declaration. */
  function isPricingStrategy() public constant returns (bool) {
    return true;
  }

  /** Self check if all references are correctly set.
   *
   * Checks that pricing strategy matches crowdsale parameters.
   */
  function isSane(address crowdsale) public constant returns (bool) {
    return true;
  }

  /**
   * @dev Pricing tells if this is a presale purchase or not.
     @param purchaser Address of the purchaser
     @return False by default, true if a presale purchaser
   */
  function isPresalePurchase(address purchaser) public constant returns (bool) {
    return false;
  }

  /**
   * When somebody tries to buy tokens for X eth, calculate how many tokens they get.
   *
   *
   * @param value - What is the value of the transaction send in as wei
   * @param tokensSold - how much tokens have been sold this far
   * @param weiRaised - how much money has been raised this far in the main token sale - this number excludes presale
   * @param msgSender - who is the investor of this transaction
   * @param decimals - how many decimal units the token has
   * @return Amount of tokens the investor receives
   */
  function calculatePrice(uint value, uint weiRaised, uint tokensSold, address msgSender, uint decimals) public constant returns (uint tokenAmount);
}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */


/**
 * Finalize agent defines what happens at the end of succeseful crowdsale.
 *
 * - Allocate tokens for founders, bounties and community
 * - Make tokens transferable
 * - etc.
 */
contract FinalizeAgent {

  function isFinalizeAgent() public constant returns(bool) {
    return true;
  }

  /** Return true if we can run finalizeCrowdsale() properly.
   *
   * This is a safety check function that doesn't allow crowdsale to begin
   * unless the finalizer has been set up properly.
   */
  function isSane() public constant returns (bool);

  /** Called once by crowdsale finalize() if the sale was success. */
  function finalizeCrowdsale();

}



/**
 * Crowdsale state machine without buy functionality.
 *
 * Implements basic state machine logic, but leaves out all buy functions,
 * so that subclasses can implement their own buying logic.
 *
 *
 * For the default buy() implementation see Crowdsale.sol.
 */
contract CrowdsaleBase is Haltable {

  /* Max investment count when we are still allowed to change the multisig address */
  uint public MAX_INVESTMENTS_BEFORE_MULTISIG_CHANGE = 5;

  using SafeMathLib for uint;

  /* The token we are selling */
  FractionalERC20 public token;

  /* How we are going to price our offering */
  PricingStrategy public pricingStrategy;

  /* Post-success callback */
  FinalizeAgent public finalizeAgent;

  /* tokens will be transfered from this address */
  address public multisigWallet;

  /* if the funding goal is not reached, investors may withdraw their funds */
  uint public minimumFundingGoal;

  /* the UNIX timestamp start date of the crowdsale */
  uint public startsAt;

  /* the UNIX timestamp end date of the crowdsale */
  uint public endsAt;

  /* the number of tokens already sold through this contract*/
  uint public tokensSold = 0;

  /* How many wei of funding we have raised */
  uint public weiRaised = 0;

  /* Calculate incoming funds from presale contracts and addresses */
  uint public presaleWeiRaised = 0;

  /* How many distinct addresses have invested */
  uint public investorCount = 0;

  /* How much wei we have returned back to the contract after a failed crowdfund. */
  uint public loadedRefund = 0;

  /* How much wei we have given back to investors.*/
  uint public weiRefunded = 0;

  /* Has this crowdsale been finalized */
  bool public finalized;

  /** How much ETH each address has invested to this crowdsale */
  mapping (address => uint256) public investedAmountOf;

  /** How much tokens this crowdsale has credited for each investor address */
  mapping (address => uint256) public tokenAmountOf;

  /** Addresses that are allowed to invest even before ICO offical opens. For testing, for ICO partners, etc. */
  mapping (address => bool) public earlyParticipantWhitelist;

  /** This is for manul testing for the interaction from owner wallet. You can set it to any value and inspect this in blockchain explorer to see that crowdsale interaction works. */
  uint public ownerTestValue;

  /** State machine
   *
   * - Preparing: All contract initialization calls and variables have not been set yet
   * - Prefunding: We have not passed start time yet
   * - Funding: Active crowdsale
   * - Success: Minimum funding goal reached
   * - Failure: Minimum funding goal not reached before ending time
   * - Finalized: The finalized has been called and succesfully executed
   * - Refunding: Refunds are loaded on the contract for reclaim.
   */
  enum State{Unknown, Preparing, PreFunding, Funding, Success, Failure, Finalized, Refunding}

  // A new investment was made
  event Invested(address investor, uint weiAmount, uint tokenAmount, uint128 customerId);

  // Refund was processed for a contributor
  event Refund(address investor, uint weiAmount);

  // The rules were changed what kind of investments we accept
  event InvestmentPolicyChanged(bool newRequireCustomerId, bool newRequiredSignedAddress, address newSignerAddress);

  // Address early participation whitelist status changed
  event Whitelisted(address addr, bool status);

  // Crowdsale end time has been changed
  event EndsAtChanged(uint newEndsAt);

  State public testState;

  function CrowdsaleBase(address _token, PricingStrategy _pricingStrategy, address _multisigWallet, uint _start, uint _end, uint _minimumFundingGoal) {

    owner = msg.sender;

    token = FractionalERC20(_token);

    setPricingStrategy(_pricingStrategy);

    multisigWallet = _multisigWallet;
    if(multisigWallet == 0) {
        throw;
    }

    if(_start == 0) {
        throw;
    }

    startsAt = _start;

    if(_end == 0) {
        throw;
    }

    endsAt = _end;

    // Don't mess the dates
    if(startsAt >= endsAt) {
        throw;
    }

    // Minimum funding goal can be zero
    minimumFundingGoal = _minimumFundingGoal;
  }

  /**
   * Don't expect to just send in money and get tokens.
   */
  function() payable {
    throw;
  }

  /**
   * Make an investment.
   *
   * Crowdsale must be running for one to invest.
   * We must have not pressed the emergency brake.
   *
   * @param receiver The Ethereum address who receives the tokens
   * @param customerId (optional) UUID v4 to track the successful payments on the server side'
   *
   * @return tokenAmount How mony tokens were bought
   */
  function investInternal(address receiver, uint128 customerId) stopInEmergency internal returns(uint tokensBought) {

    // Determine if it's a good time to accept investment from this participant
    if(getState() == State.PreFunding) {
      // Are we whitelisted for early deposit
      if(!earlyParticipantWhitelist[receiver]) {
        throw;
      }
    } else if(getState() == State.Funding) {
      // Retail participants can only come in when the crowdsale is running
      // pass
    } else {
      // Unwanted state
      throw;
    }

    uint weiAmount = msg.value;

    // Account presale sales separately, so that they do not count against pricing tranches
    uint tokenAmount = pricingStrategy.calculatePrice(weiAmount, weiRaised - presaleWeiRaised, tokensSold, msg.sender, token.decimals());

    // Dust transaction
    require(tokenAmount != 0);

    if(investedAmountOf[receiver] == 0) {
       // A new investor
       investorCount++;
    }

    // Update investor
    investedAmountOf[receiver] = investedAmountOf[receiver].plus(weiAmount);
    tokenAmountOf[receiver] = tokenAmountOf[receiver].plus(tokenAmount);

    // Update totals
    weiRaised = weiRaised.plus(weiAmount);
    tokensSold = tokensSold.plus(tokenAmount);

    if(pricingStrategy.isPresalePurchase(receiver)) {
        presaleWeiRaised = presaleWeiRaised.plus(weiAmount);
    }

    // Check that we did not bust the cap
    require(!isBreakingCap(weiAmount, tokenAmount, weiRaised, tokensSold));

    assignTokens(receiver, tokenAmount);

    // Pocket the money, or fail the crowdsale if we for some reason cannot send the money to our multisig
    if(!multisigWallet.send(weiAmount)) throw;

    // Tell us invest was success
    Invested(receiver, weiAmount, tokenAmount, customerId);

    return tokenAmount;
  }

  /**
   * Finalize a succcesful crowdsale.
   *
   * The owner can triggre a call the contract that provides post-crowdsale actions, like releasing the tokens.
   */
  function finalize() public inState(State.Success) onlyOwner stopInEmergency {

    // Already finalized
    if(finalized) {
      throw;
    }

    // Finalizing is optional. We only call it if we are given a finalizing agent.
    if(address(finalizeAgent) != 0) {
      finalizeAgent.finalizeCrowdsale();
    }

    finalized = true;
  }

  /**
   * Allow to (re)set finalize agent.
   *
   * Design choice: no state restrictions on setting this, so that we can fix fat finger mistakes.
   */
  function setFinalizeAgent(FinalizeAgent addr) onlyOwner {
    finalizeAgent = addr;

    // Don't allow setting bad agent
    if(!finalizeAgent.isFinalizeAgent()) {
      throw;
    }
  }

  /**
   * Allow crowdsale owner to close early or extend the crowdsale.
   *
   * This is useful e.g. for a manual soft cap implementation:
   * - after X amount is reached determine manual closing
   *
   * This may put the crowdsale to an invalid state,
   * but we trust owners know what they are doing.
   *
   */
  function setEndsAt(uint time) onlyOwner {

    if(now > time) {
      throw; // Don't change past
    }

    if(startsAt > time) {
      throw; // Prevent human mistakes
    }

    endsAt = time;
    EndsAtChanged(endsAt);
  }

  /**
   * Allow to (re)set pricing strategy.
   *
   * Design choice: no state restrictions on the set, so that we can fix fat finger mistakes.
   */
  function setPricingStrategy(PricingStrategy _pricingStrategy) onlyOwner {
    pricingStrategy = _pricingStrategy;

    // Don't allow setting bad agent
    if(!pricingStrategy.isPricingStrategy()) {
      throw;
    }
  }

  /**
   * Allow to change the team multisig address in the case of emergency.
   *
   * This allows to save a deployed crowdsale wallet in the case the crowdsale has not yet begun
   * (we have done only few test transactions). After the crowdsale is going
   * then multisig address stays locked for the safety reasons.
   */
  function setMultisig(address addr) public onlyOwner {

    // Change
    if(investorCount > MAX_INVESTMENTS_BEFORE_MULTISIG_CHANGE) {
      throw;
    }

    multisigWallet = addr;
  }

  /**
   * Allow load refunds back on the contract for the refunding.
   *
   * The team can transfer the funds back on the smart contract in the case the minimum goal was not reached..
   */
  function loadRefund() public payable inState(State.Failure) {
    if(msg.value == 0) throw;
    loadedRefund = loadedRefund.plus(msg.value);
  }

  /**
   * Investors can claim refund.
   *
   * Note that any refunds from proxy buyers should be handled separately,
   * and not through this contract.
   */
  function refund() public inState(State.Refunding) {
    uint256 weiValue = investedAmountOf[msg.sender];
    if (weiValue == 0) throw;
    investedAmountOf[msg.sender] = 0;
    weiRefunded = weiRefunded.plus(weiValue);
    Refund(msg.sender, weiValue);
    if (!msg.sender.send(weiValue)) throw;
  }

  /**
   * @return true if the crowdsale has raised enough money to be a successful.
   */
  function isMinimumGoalReached() public constant returns (bool reached) {
    return weiRaised >= minimumFundingGoal;
  }

  /**
   * Check if the contract relationship looks good.
   */
  function isFinalizerSane() public constant returns (bool sane) {
    return finalizeAgent.isSane();
  }

  /**
   * Check if the contract relationship looks good.
   */
  function isPricingSane() public constant returns (bool sane) {
    return pricingStrategy.isSane(address(this));
  }

  /**
   * Crowdfund state machine management.
   *
   * We make it a function and do not assign the result to a variable, so there is no chance of the variable being stale.
   */
  function getState() public constant returns (State) {
    if(finalized) return State.Finalized;
    else if (address(finalizeAgent) == 0) return State.Preparing;
    else if (!finalizeAgent.isSane()) return State.Preparing;
    else if (!pricingStrategy.isSane(address(this))) return State.Preparing;
    else if (block.timestamp < startsAt) return State.PreFunding;
    else if (block.timestamp <= endsAt && !isCrowdsaleFull()) return State.Funding;
    else if (isMinimumGoalReached()) return State.Success;
    else if (!isMinimumGoalReached() && weiRaised > 0 && loadedRefund >= weiRaised) return State.Refunding;
    else return State.Failure;
  }

  /** This is for manual testing of multisig wallet interaction */
  function setOwnerTestValue(uint val) onlyOwner {
    ownerTestValue = val;
  }

  /**
   * Allow addresses to do early participation.
   *
   * TODO: Fix spelling error in the name
   */
  function setEarlyParicipantWhitelist(address addr, bool status) onlyOwner {
    earlyParticipantWhitelist[addr] = status;
    Whitelisted(addr, status);
  }


  /** Interface marker. */
  function isCrowdsale() public constant returns (bool) {
    return true;
  }

  //
  // Modifiers
  //

  /** Modified allowing execution only if the crowdsale is currently running.  */
  modifier inState(State state) {
    if(getState() != state) throw;
    _;
  }


  //
  // Abstract functions
  //

  /**
   * Check if the current invested breaks our cap rules.
   *
   *
   * The child contract must define their own cap setting rules.
   * We allow a lot of flexibility through different capping strategies (ETH, token count)
   * Called from invest().
   *
   * @param weiAmount The amount of wei the investor tries to invest in the current transaction
   * @param tokenAmount The amount of tokens we try to give to the investor in the current transaction
   * @param weiRaisedTotal What would be our total raised balance after this transaction
   * @param tokensSoldTotal What would be our total sold tokens count after this transaction
   *
   * @return true if taking this investment would break our cap rules
   */
  function isBreakingCap(uint weiAmount, uint tokenAmount, uint weiRaisedTotal, uint tokensSoldTotal) constant returns (bool limitBroken);

  /**
   * Check if the current crowdsale is full and we can no longer sell any tokens.
   */
  function isCrowdsaleFull() public constant returns (bool);

  /**
   * Create new tokens or transfer issued tokens to the investor depending on the cap model.
   */
  function assignTokens(address receiver, uint tokenAmount) internal;
}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */




/**
 * A mixin that is selling tokens from a preallocated pool
 *
 * - Tokens have precreated supply "premined"
 *
 * - Token owner must transfer sellable tokens to the crowdsale contract using ERC20.approve()
 *
 * - The mixin does not implement buy entry point.
 *
 */
contract AllocatedCrowdsaleMixin is CrowdsaleBase {

  /* The party who holds the full token pool and has approve()'ed tokens for this crowdsale */
  address public beneficiary;

  /**
   * @param _beneficiary The account who has performed approve() to allocate tokens for the token sale.
   *
   */
  function AllocatedCrowdsaleMixin(address _beneficiary) {
    beneficiary = _beneficiary;
  }

  /**
   * Called from invest() to confirm if the curret investment does not break our cap rule.
   */
  function isBreakingCap(uint weiAmount, uint tokenAmount, uint weiRaisedTotal, uint tokensSoldTotal) constant returns (bool limitBroken) {
    if(tokenAmount > getTokensLeft()) {
      return true;
    } else {
      return false;
    }
  }

  /**
   * We are sold out when our approve pool becomes empty.
   */
  function isCrowdsaleFull() public constant returns (bool) {
    return getTokensLeft() == 0;
  }

  /**
   * Get the amount of unsold tokens allocated to this contract;
   */
  function getTokensLeft() public constant returns (uint) {
    return token.allowance(owner, this);
  }

  /**
   * Transfer tokens from approve() pool to the buyer.
   *
   * Use approve() given to this crowdsale to distribute the tokens.
   */
  function assignTokens(address receiver, uint tokenAmount) internal {
    if(!token.transferFrom(beneficiary, receiver, tokenAmount)) throw;
  }
}

/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */


/**
 * This smart contract code is Copyright 2017 TokenMarket Ltd. For more information see https://tokenmarket.net
 *
 * Licensed under the Apache License, version 2.0: https://github.com/TokenMarketNet/ico/blob/master/LICENSE.txt
 */

/**
 * Deserialize bytes payloads.
 *
 * Values are in big-endian byte order.
 *
 */
library BytesDeserializer {

  /**
   * Extract 256-bit worth of data from the bytes stream.
   */
  function slice32(bytes b, uint offset) constant returns (bytes32) {
    bytes32 out;

    for (uint i = 0; i < 32; i++) {
      out |= bytes32(b[offset + i] & 0xFF) >> (i * 8);
    }
    return out;
  }

  /**
   * Extract Ethereum address worth of data from the bytes stream.
   */
  function sliceAddress(bytes b, uint offset) constant returns (address) {
    bytes32 out;

    for (uint i = 0; i < 20; i++) {
      out |= bytes32(b[offset + i] & 0xFF) >> ((i+12) * 8);
    }
    return address(uint(out));
  }

  /**
   * Extract 128-bit worth of data from the bytes stream.
   */
  function slice16(bytes b, uint offset) constant returns (bytes16) {
    bytes16 out;

    for (uint i = 0; i < 16; i++) {
      out |= bytes16(b[offset + i] & 0xFF) >> (i * 8);
    }
    return out;
  }

  /**
   * Extract 32-bit worth of data from the bytes stream.
   */
  function slice4(bytes b, uint offset) constant returns (bytes4) {
    bytes4 out;

    for (uint i = 0; i < 4; i++) {
      out |= bytes4(b[offset + i] & 0xFF) >> (i * 8);
    }
    return out;
  }

  /**
   * Extract 16-bit worth of data from the bytes stream.
   */
  function slice2(bytes b, uint offset) constant returns (bytes2) {
    bytes2 out;

    for (uint i = 0; i < 2; i++) {
      out |= bytes2(b[offset + i] & 0xFF) >> (i * 8);
    }
    return out;
  }



}


/**
 * A mix-in contract to decode different AML payloads.
 *
 * @notice This should be a library, but for the complexity and toolchain fragility risks involving of linking library inside library, we put this as a mix-in.
 */
contract KYCPayloadDeserializer {

  using BytesDeserializer for bytes;

  // The bytes payload set on the server side
  // total 56 bytes

  struct KYCPayload {

    /** Customer whitelisted address where the deposit can come from */
    address whitelistedAddress; // 20 bytes

    /** Customer id, UUID v4 */
    uint128 customerId; // 16 bytes

    /**
     * Min amount this customer needs to invest in ETH. Set zero if no minimum. Expressed as parts of 10000. 1 ETH = 10000.
     * @notice Decided to use 32-bit words to make the copy-pasted Data field for the ICO transaction less lenghty.
     */
    uint32 minETH; // 4 bytes

    /** Max amount this customer can to invest in ETH. Set zero if no maximum. Expressed as parts of 10000. 1 ETH = 10000. */
    uint32 maxETH; // 4 bytes
  }

  /**
   * Deconstruct server-side byte data to structured data.
   */

  function deserializeKYCPayload(bytes dataframe) internal constant returns(KYCPayload decodedPayload) {
    KYCPayload payload;
    payload.whitelistedAddress = dataframe.sliceAddress(0);
    payload.customerId = uint128(dataframe.slice16(20));
    payload.minETH = uint32(dataframe.slice4(36));
    payload.maxETH = uint32(dataframe.slice4(40));
    return payload;
  }

  /**
   * Helper function to allow us to return the decoded payload to an external caller for testing.
   *
   * TODO: Some sort of compiler issue (?) with memory keyword. Tested with solc 0.4.16 and solc 0.4.18.
   * If used, makes KYCCrowdsale to set itself to a bad state getState() returns 5 (Failure). Overrides some memory?
   */
  /*
  function broken_getKYCPayload(bytes dataframe) public constant returns(address whitelistedAddress, uint128 customerId, uint32 minEth, uint32 maxEth) {
    KYCPayload memory payload = deserializeKYCPayload(dataframe);
    payload.whitelistedAddress = dataframe.sliceAddress(0);
    payload.customerId = uint128(dataframe.slice16(20));
    payload.minETH = uint32(dataframe.slice4(36));
    payload.maxETH = uint32(dataframe.slice4(40));
    return (payload.whitelistedAddress, payload.customerId, payload.minETH, payload.maxETH);
  }*/

  /**
   * Same as above, does not seem to cause any issue.
   */
  function getKYCPayload(bytes dataframe) public constant returns(address whitelistedAddress, uint128 customerId, uint32 minEth, uint32 maxEth) {
    address _whitelistedAddress = dataframe.sliceAddress(0);
    uint128 _customerId = uint128(dataframe.slice16(20));
    uint32 _minETH = uint32(dataframe.slice4(36));
    uint32 _maxETH = uint32(dataframe.slice4(40));
    return (_whitelistedAddress, _customerId, _minETH, _maxETH);
  }

}


/**
 * A crowdsale that allows only signed payload with server-side specified buy in limits.
 *
 *
 * The token distribution happens as in the allocated crowdsale.
 *
 */
contract KYCCrowdsale is AllocatedCrowdsaleMixin, KYCPayloadDeserializer {

  /* Server holds the private key to this address to decide if the AML payload is valid or not. */
  address public signerAddress;

  /* A new server-side signer key was set to be effective */
  event SignerChanged(address signer);

  /**
   * Constructor.
   */
  function KYCCrowdsale(address _token, PricingStrategy _pricingStrategy, address _multisigWallet, uint _start, uint _end, uint _minimumFundingGoal, address _beneficiary) CrowdsaleBase(_token, _pricingStrategy, _multisigWallet, _start, _end, _minimumFundingGoal) AllocatedCrowdsaleMixin(_beneficiary) {

  }

  /**
   * A token purchase with anti-money laundering
   *
   * ©return tokenAmount How many tokens where bought
   */
  function buyWithKYCData(bytes dataframe, uint8 v, bytes32 r, bytes32 s) public payable returns(uint tokenAmount) {

    uint _tokenAmount;
    uint multiplier = 10 ** 18;

    // Perform signature check for normal addresses
    // (not deployment accounts, etc.)
    if(earlyParticipantWhitelist[msg.sender]) {
      // For test purchases use this faux customer id
      _tokenAmount = investInternal(msg.sender, 0x1000);

    } else {

      bytes32 hash = sha256(dataframe);

      var (whitelistedAddress, customerId, minETH, maxETH) = getKYCPayload(dataframe);

      // Check that the KYC data is signed by our server
      require(ecrecover(hash, v, r, s) == signerAddress);

      // Only whitelisted address can participate the transaction
      require(whitelistedAddress == msg.sender);

      _tokenAmount = investInternal(msg.sender, customerId);

    }

    if(!earlyParticipantWhitelist[msg.sender]) {
      // We assume there is no serious min and max fluctuations for the customer, unless
      // especially set in the server side per customer manual override.
      // Otherwise the customer can reuse old data payload with different min or max value
      // to work around the per customer cap.
      require(investedAmountOf[msg.sender] >= minETH * multiplier / 10000);
      require(investedAmountOf[msg.sender] <= maxETH * multiplier / 10000);
    }

    return _tokenAmount;
  }

  /// @dev This function can set the server side address
  /// @param _signerAddress The address derived from server's private key
  function setSignerAddress(address _signerAddress) onlyOwner {
    signerAddress = _signerAddress;
    SignerChanged(signerAddress);
  }

}