Aarushhh/wikipedia-simple-splitted huggingface dataset:
Fist drop

A fist drop is a move where a wrestler either jumps or falls down on an opponent and drives their fist into anywhere on the opponent's body.

Forearm drop
A forearm drop is where a wrestler jumps down onto an opponent and drives their forearm into anywhere on the opponent's body.

Headbutt drop
A headbutt drop is a move where a wrestler either jumps or falls down onto an opponent and drives their head into anywhere on the opponent's body.
Knee drop
A knee drop is a move where a wrestler either jumps or falls down onto an opponent and drives their knee into anywhere on the opponent's body. The move is usually sold as more powerful if the attacking wrestler bounces off the ropes first. A type of knee drop called the Knee drop bulldog is where wrestler places one of their knees against the base of the leaning opponent's neck and dropping. This forces the opponent's head down to the mat, while the wrestler lands on the opponent's upper body, and drives their knee to the neck of their opponent. There is also a diving version.

Leg drop

A leg drop is where a wrestler either jumps or falls and lands so that the back of their leg hits across either the opponent's chest, throat, or face.

Elbow
An elbow attack is where a wrestler uses either their elbow of back elbow to attack opponent's chest, face, neck, etc.
Back elbow
A back elbow or reverse elbow is a move where a wrestler stands with their back to either a standing or a running opponent and strikes the opponent with the back of the elbow.

Bionic elbow
The bionic elbow is a mover where a wrestler jumps or falls from a higher position and drops to the floor, dropping the point of their elbow right on the opponent. The move is banned from many mixed martial arts organizations, including the UFC and Strikeforce.

Corner back elbow
A corner back elbow is a move where a wrestler strikes their back elbow to an opponent in the corner, lying (facing inwards or outwards the ring) against the corner. The move is usually struck from a wrestler that is running.

Discus back elbow
A discus back elbow is a move where a wrestler that is facing away from the opponent, spins around to face away from the opponent and strikes the opponent in the face with a back elbow.
Discus elbow smash
A discus elbow smash or roaring elbow is where a wrestler facing away from the opponent, spins 180°, and hits their opponent with an elbow smash. Another version of the move is where a wrestler that is first facing the opponent, spins a full 360° to face the opponent again to hits them with an elbow smash.

Elbow smash
An elbow smash is where a wrestler makes a punching motion, tucks their hand towards their chest so the elbow and forearm make contact. The elbow smash can be used as a replacement for punches because hitting opponents with a clenched fist is illegal in most wrestling matches.

Upward Elbow 
The wrestler strikes the opponent's chin with their elbow upwards similar to an uppercut.
Mounted elbow drop
A mounted elbow drop is where a wrestler approaches an opponent in the corner, and climbs up to either the second or top rope beside the opponent with one of their legs on either side of the opponent. The wrestler jumps off the ropes, and hits a bionic elbow on either the opponent's head, neck (if the opponent's neck is bent-down) or shoulder.

Short-arm elbow smash
A short-arm elbow smash is a version of the elbow smash where a wrestler Irish whips their opponent but holds on to their arm. After the opponent's arm is completely extended, they wrestler pulls the opponent back and hits them with an elbow smash while using their other arm. The move can also be used in the same way but instead of an Irish whip, it is replace with either an arm wrench or wrist lock. It is used by grabbing hold of one of the opponent's arms, pulling it back towards the wrestler and elbowing them with the spare arm.
Facewash
A facewash is a move where a wrestler rubs the sole of their boot across the face of the seated opponent in the bottom corner turnbuckle. The wrestler then runs and rebounds off of the opposing ropes, charges at the opponent and does either a running front kick, a running knee, a running low-angle big boot, a running low-angle single leg dropkick, or any other striking move.

Forearm club

A forearm club is a move where a wrestler uses one of their hands to take a hold of an opponent by either their head or hair. They then lean the opponent forward while extending their other arm, clench their fist and throw the arm down onto the opponent, either hitting the back of their head of neck. There is lesser used version of this move where the wrestler takes hold of the opponent, leans them backwards to expose their chest and clubs their chest.
Forearm smash
A forearm smash is when a wrestler charges at their opponent and hits them in either the chest or face with a forearm to force them back and down to the mat.

Flying forearm smash
A flying forearm smash is a where a wrestler runs towards an opponent (usually bouncing off the ropes), leaps into the air and hits the opponent with a forearm smash. The Springboard version is known by AJ Styles, called the "Phenomenal Forearm".

Sliding forearm smash
A sliding forearm smash is where a wrestler runs towards an opponent (usually bouncing off the ropes), does a slide across the mat and hits their opponent with a forearm smash.
Headbutt
A headbutt is where a wrestler uses their head to hit an opponent in a part of their body. It is usually used to hit the face. Unlike a actual headbutt, the professional wrestling version usually impacts with the opponent's forehead and counts on the superior hardness of the wrestler's head as well as the momentum that is delivered to hurt the opponent without hurting the attacking wrestler.

Battering ram
A battering ram is where a wrestler stands and faces an upright opponent. The wrestler then lowers their head, either jumps or charges forwards and drives the top of their head into their opponent's abdomen. It can also be used as a double-team move.

Trapping headbutts
Trapping headbutts are where a wrestler holds both of the opponent's arms under their own and hits the opponent with a series of headbutts. The opponent is not able to counter it.
Knee strikes
A knee strike is where a wrestler strikes their opponent using their knees. The idea of using knees as an offensive move is popular throughout British wrestling.

Go 2 Sleep
A Go 2 Sleep or Go to Sleep (often abbreviated to GTS)  is a move where the wrestler places their opponent in a fireman's carry and drops the opponent in front of them. While their opponent is falling, the wrestler lifts a knee up and striks the opponent in the face. KENTA, the creator of the move, also uses an inverted version where he lifts the opponent up into an Argentine backbreaker rack, throws them forward, and strikes the back of the opponent's head with his knee. Former WWE superstar CM Punk popularized the move.

Double knee
A double knee is where a wrestler charges towards their opponent and strike them in either the head, chest or back with both of their knees.
High knee
A high knee is where a wrestler charges towards their opponent, jumps up, and raises their knee so it hits either the side of their face or head. The move has been closely associated with Harley Race and is often referred to as a "Harley Race-style High Knee".

Shining Wizard
A shining wizard is where a wrestler delivers a knee strike to an opponent that is down on one knee. The wrestler steps off of the opponent's raised knee with one of their feet and swings their other leg so it strikes the opponent's head with either the side of their knee or shin. There a slight version of this where the wrestler uses a running enzuigiri to the kneeling opponent's head without the use of the opponent's knee for leverage. That version is known as a Shining Apprentice. The move can also be used on a standing opponent as well. The standing version is likely applied by stepping off of the opponent's chest and delivering a knee to their face. The move was created by Keiji Mutoh, otherwise known as the Great Muta
Spinning knee
A spinning knee, discus knee, or rolling knee is where a wrestler moves towards their opponent, performs a 360° spin and uses the momentum that they gained to deliver a jumping knee strike to their opponent's head. The maneuver can be delivered to either a sitting or standing opponent.

Hip attack
A hip attack, butt bump, or butt thump is a move where a wrestler gains a running start, jumps into the air, spins around, and thrusts their pelvis backwards, hitting either the opponent's head or chest with their hip or buttocks.

Kicks
A kick is where a wrestler uses the foot, knee or leg to strike any part of the opponent's body.
Back kick
A back kick or reverse side kick is a move where a wrestler that is facing their opponent, turns 180° so their back is facing the opponent, extends their leg backwards which exploits the turning momentum to hit the opponent in wither the chest or stomach with the sole of their foot. There is also a jumping back kick where a wrestler does the turning motion when they jump.

Backflip kick
A backflip kick or Pelé kick (named after the Brazilian Association football player) is a move where a wrestler has their back turned to the opponent, performs a standing backflip and hits their opponent in the head with either one or both of their legs. There is also a version called the Corner backflip kick where the opponent is in the corner and a wrestler charges at them, running the ropes beside the opponent (sometime up the opponent), reaches the top and kicks off the opponent's chest to do a backflip so the wrestler lands on their feet.
Big boot
A big boot, Yakuza kick or Mafia kick is a move where when the opponent is charging at the wrestler, the wrestler lifts their leg up and uses the opponent's momentum to hit the wrestler's boot with their head or face. The move is usually done by taller wrestlers to further show its view as a strong attack although the wrestler is not moving and its the opponent that runs into their foot because of the wrestler's height making it easy for their leg to reach the head of a normal-sized opponent.

Bicycle kick
A bicycle kick is a move where the wrestler jumps up and kicks forward with both feet in a pedaling motion. The foot that gets lifted second extends fully and hits the charging opponent in the face. There is another version of the kick where the wrestler charges from a standing opponent and delivers the kick.

Calf kick
A calf kick is a move where the wrestler either one of their sides and connects the side of their rear leg to either the opponent's face or neck.
Crane kick
A crane kick is where a wrestler performs a crane stance, by standing on one of their legs, with their other knee raised and their arms extended in a crane position. They then strike either the opponent's head or face with either the standing or raised leg.

Dragon whip
A dragon whip is a type of leg lariat or spinning heel kick where an opponent catches the wrestlers leg (after some attempt at a kick). The opponent throws the leg away from them self and the wrestler continues to spin all the way out with their leg still extended to hit a leg lariat.

Dropkick

A dropkick is a move where a wrestler jumps up and kicks the opponent with both the soles of their feet, the wrestler twists as they jump so that when the feet hit with the opponent, one of the feet is raised higher that the other. The wrestler then falls back to the mat on either their side or their front. The move is usually done by lighter wrestlers to gain an advantage with their agility.

Enzuigiri
Enzuigiri

An enzuigiri is any move that hits the opponent in the back of the head. The move is usually done by lighter wrestlers and wrestlers that have a martial arts background or gimmick. The move is usually used as a counter move after one of the wrestler's kick is blocked and caught by the opponent. One of the more common versions of the enzuigiri is when the wrestler steps up the opponent's chest and hits the back of their head with the other leg or foot. The name enzuigiri comes from Enzui (the Japanese word for medulla oblongata) and giri (meaning "to chop"). The name of the move is sometimes misspelled as 'ensuigiri' or 'enzuiguri'. The move was created by Antonio Inoki.

Football kick
A football kick or soccer kick is a move where a wrestler kicks an opponent, that is sitting on the mat, vertically into their back, with their foot hitting the base of the opponent's spine, and the shin hitting the back of the head.
Jumping high kick
The jumping high kick or gamengiri is a move where the wrestler jumps up and kicks the opponent in either the face or the side of their head. It is often confused with the enzuigiri because of the similar nature of the move.

Legsweep
A legsweep is a move where a wrestler drops to one knee and extends their other leg, they then quickly pivot their body around and using their extended leg to knock away the opponent’s legs.

Mule kick
A mule kick is a move where a wrestler that is facing away from a charging opponent, bends down and pushes out one of their feet, hitting the opponent with the bottom of it. There is also another version called the double mule kick where a wrestler that is facing away from the opponent jumps and kicks backwards with both of their legs, hitting the opponent with both soles of their feet. The move is sometimes done in the corner. If the wrestler is acrobatically talented enough, they can roll forward into a standing position.
Overhead kick
An overhead kick is a move where a wrestler starts by either lying down or dropping down on the mat while the opponent standing near their head. The wrestler then lifts one of their legs and kicks up over their waist and chest, hitting the opponent with the top of their foot, usually in the head. The move can be used as a counter attack to an attack from behind.

Punt
A punt kick is a move where a wrestler runs up to a kneeling opponent and hits them in the head with the sole of their foot. It is based on the field goal kick but is named after the punt kick from American football.

Rolling wheel kick
A rolling wheel kick, abisegiri, rolling koppou kick, or a rolling liger kick is a move where a wrestler rolls towards a standing opponent, and extends a leg which hits the opponent in either the back, chest, or head.
Savate kick
The most common type of savate kick is the chassé, a piston-action kick, where the wrestler kicks the opponent so that the sole of their foot hits either their head or chin.

Scissors kick

A scissors kick, jumping axe kick or butterfly kick is a type of leg drop where a wrestler bounces off the ropes, jumps, and drives their leg(s) into the back of the opponent's head and neck, similar to a pair of scissors. There is also a corkscrew version where the wrestler twists during the strike and faces the floor while performing the scissor kick.

Shoot kick
A shoot kick is move where a wrestler hits the opponent in the face, chest or legs with their shin. It is a kickboxing-style kick. The shoot kick is used in many shoot-style environments and by many Japanese wrestlers.
Sole kick
A sole kick is a move where a wrestler turns their torso away from their opponent while lifting their leg horizontally and extending it forward at the same time. It then hits the opponent in the torso with the sole of the wrestler's foot. There is also a spin kick version where a wrestler spins around and performs the sole butt kick with their outer leg. It is known as the rolling sole butt in Japan. There is a jumping version as well where the wrestler jumps straight up, spins in midair and hit the sole butt with their outer leg, hitting the opponent's head.

Spin kick
A spin kick or reverse roundhouse kick is a high kick that gains power and momentum after the wrestler spins in place. The move is similar to the spinning heel kick but the wrestler does not jump off of the ground which makes it a leg lariat of some sorts. It is a common move after an opponent was Irish whipped off of the ropes. The move is known as La Filomena in Mexico.
Spinning heel kick
A spinning heel kick is a move where a wrestler spins 360° as they jump so their body is somewhat horizontal, before they hit their opponent with back of either their leg(s) or heel(s) on either the face, neck or chest.

Stomp
A stomp or foot stomp is a move where a wrestler stamps their foot on any part of a downed opponent. Another version of the foot stomp is where a wrestler performs a series of stomps all over the body of a downed opponent in the order of left arm, left chest, left stomach, left upper leg, left lower leg, right lower leg, right upper leg, right stomach, right chest, right arm, and finally the jaw. It has become known as the "Garvin Stomp" and it was created in the late 1980s by former NWA World Heavyweight Champion Ron Garvin. There is also a double foot stomp or double stomp version where a wrestler jumps and stamps both of their feet on any part of an opponent.

Superkick
Superkick

A superkick happens when a wrestler delivers a kick to the opponent's face or chin and is usually preceded by a sidestep. Shawn Michaels used a superkick known as the Sweet Chin Music as his finishing move during his in-ring career.

Tiger feint kick

A tiger feint kick is a move where a wrestler jumps through both the second and top rope while they hold on to the ropes, and use the momentum to swing back around into the ring. The move was first performed as a fake dive to trick the opponents and fans into thinking that the wrestler was going to dive through the ropes to opponents outside the ring. The move is usually used by smaller wrestlers in Japan and Mexico. Rey Mysterio uses a tiger feint kick called the 619 as his finishing move.

Toe kick
A toe kick is a move where the wrestler hits the opponent in either the midsection or stomach with the point of their foot in order to bend the opponent over. The move is used by mostly all wrestlers and is used to setup a hold or throw.
In professional wrestling, a lariat is a move where a wrestler runs towards and wraps their arm around both the upper chest and neck of an opponent. The move forces the opponent to the ground. The move is similar to a clothesline but the difference between a lariat and a clothesline is that in a clothesline, the wrestler's arm is kept straight to the side of the wrestler while performing it and in the lariat, the wrestler hits their opponent with their arm. The lariat to the back of the neck and shoulders is sometimes called the northern lariat or enzui lariat. A lariat where a wrestler doesn't run but strikes the opponent while standing next to them is sometimes called a short range lariat or a burning lariat.  The wrestler can hold the opponent's head up before performing the lariat with the other arm. A short-arm lariat is a version where the wrestler grabs one of the opponent's wrists with their hand and pulls the opponent closer, they then strike the opponent with the lariat with their other arm
. Usually, a lariat is used as a finishing move and the clothesline as just a regular move. The main differences between the two moves are stiffness. The lariat is basically a very stiff clothesline that is used as a finisher rather than a regular move.
Crooked arm lariat
A crooked arm lariat is a move where a wrestler runs towards their opponent with the arm bent upward at the elbow 60–90 degrees and wraps their arm around the opponent's head which forces them to the ground.

Flying lariat
A flying lariat is a move where a wrestler uses the ropes to build up speed, leaps forward and wrap their arm around the opponent's neck which causes the power of the force to knock the opponent down.

Lariat takedown
A lariat takedown, running neckbreaker, or bulldog lariat is a move where a wrestler runs towards their opponent, wraps their arm around the opponent's upper chest and neck, and the wrestler swings their legs forward, while using their momentum to pull the opponent down with them to the mat, on to their upper back.

Leg lariat
A leg lariat, jumping leg lariat, or a running calf kick is a move where a wrestler runs at an opponent, jumps and wraps their leg around the opponent's head / neck knocking the opponent to the ground.
Leapfrog body guillotine
A leapfrog body guillotine is move where a wrestler running from behind towards an opponent resting on the second rope, jumps and lands on their opponent's back, neck and head, sliding through the ropes out of the ring and forcing the opponent against the second rope.

Punch
It is a close-fisted punch, that usually hits the opponent's body or face. Unlike most of the other illegal attack, the punch almost never result in disqualification. Instead, the referee warns the wrestler to stop but they usually don't.

Back fist
The back fist is a version of the close-fisted punch where the wrestler hits their opponent with the back of their fist. There is also a spinning back fist version where the wrestler holds their arm out and does a back fist while turning their body with speed so that the back of their fist hits the opponent in either the head or chest on rotation.
Heart Punch
A heart punch is a move where a wrestler either raises the opponent's left arm over their head or folds it behind their neck and delivers a strong punch into the side of the opponent's ribcage. The move is alleged to rely on "Oriental pressure points" to strike a nerve causing the opponent's heart to momentarily stop, rendering them unconscious.

Mounted punches
One of the most common versions of mounted punches involves the wrestler standing on the middle or top ropes and delivering repeated punches to the face while the opponent is backed up against the turnbuckles. The punches usually go until ten with the crowd counting along unless the opponent pushes the wrestler off of the ropes. Another version of mounted punches is where a wrestler either does a standing double leg takedown or Lou Thesz press first, mounts the opponent's chest or back and starts punching them in the head area.
Wind-up punch
A wind-up punch is a move where a wrestler rotates their arm in a "winding-up" motion before they hit the opponent, making the punch seem more effective. The wind-up punch was commonly used by Hulk Hogan.

Slap
It is where a wrestler delivers an overpowering open-hand slap to their opponent.

Double slap
A double slap is where a wrestler slaps both of the opponent's cheeks with both of their hands. It call also sometimes be referred to as a bell clap.

Palm strike
A palm strike or shotei is where a wrestler delivers an open-hand strike with the palm of their hand, usually to the opponent's chin.
Senton
A senton is similar to a big splash except the wrestler jumps over an opponent while falling backwards and landing back-first onto the opponent. The move is also referred to as either a senton splash or back splash in reference to the big splash as well as to difference itself from the diving version of the senton. Another variation of a standard senton is where a wrestler jumps forward and performs a somersault to land back-first onto the opponent. It is called the somersault senton, and is also referred to as a front flip senton/rolling senton.

Cannonball

A cannonball senton is a move where the wrestler performs a front flip senton onto an opponent sitting in a corner. When the opponent is sitting in the corner, the wrestler runs towards them flips forward 180° so that their back impacts on both the opponents chest and head which causes the opponent to be sandwiched between both the turnbuckle and the wrestler.
Seated senton
A seated senton, vertical splash or butt drop is a move where the wrestler jumps down into a sitting position across the fallen opponent's chest or stomach. The move is usually done one of two ways: either from a standing position over the opponent or from the middle rope with the opponent in the corner. Some larger wrestlers, like Rikishi and Earthquake used the seated senton as their finishers. It is also an used as a counter to the sunset flip.
Shoulder block
A shoulder block is where a wrestler hits their opponent with their shoulder by usually ramming their shoulder, keeping their arm to their side and into either the opponent's shoulder or abdomen of an opponent that is running towards them. Often times, larger wrestlers will stand still and have the opponent run towards them to try and perform the move only to get knocked down. The move is often used to show the size and strength of the wrestler, with the larger wrestler challenging to run off the ropes and hit the move. It usually sees the opponent try and attempt to charge at the larger wrestler many times only for their attempts to either have no effect or the opponent to get knocked down themselves. A slight version of this is called the body block which is usually used by large wrestler and sees the opponent run a the larger wrestler and the wrestler just engulfing the charging opponent by swinging their arms around and forcing the opponent to impact the wrestler's entire body.
Chop block
A chop block is a move where a wrestler does a shoulder block and targets the back of the opponent's knee. The wrestler comes from behind, drops down and connects their shoulder with the back of the opponent's knees. It's often used to weaken the leg for a submission hold.

Spear
Spear

A spear or shoulder block takedown is a move where a wrestler charges at the standing opponent and brings their body parallel to the ground so that it drives their shoulder into the opponent's midsection, which pulls on the opponent's legs, as in a double leg takedown, and forces them back-first into the mat. There is also a striking spear version where a wrestler charges towards a standing opponent and drives his shoulder into the opponent's midsection, which tackles the opponent and forces them down into the mat back-first. Instead of the regular spear, the wrestler does not pull on the opponent's legs, as in a double leg takedown, and relies on the momentum of the strike to force the opponent down. Goldberg and Edge used the spear as their finishing moves in WCW and WWE. Rhyno also uses a move similar to the spear called the Gore.
Turnbuckle thrust
The turnbuckle thrust is move where the wrestler performs a shoulder block to an opponent that is set up on the turnbuckle. The opponent usually rests back-first against the turnbuckles and the wrestler places their shoulder against the opponent, swinging their legs back and forth to gain momentum for the wrestler driving their shoulder into the opponent's chest.

Standing moonsault
A standing moonsault is a type of moonsault that happens when a wrestler turns their back to a downed opponent, does a backflip and lands on their opponent chest-first.

Standing shooting star press
A standing shooting press is a type of shooting star press that happens when a wrestler jumps forward and performs backflip, landing on the downed opponent's chest.

Stink Face
A stink face is where a wrestler rubs their buttocks in the face of an opponent that is lying in the corner of the ring. It is done to humiliate the opponent. Rikishi used it as one of his signature move.

Uppercut
Uppercut

A uppercut is a type of punch that is used in boxing. It is usually aimed at the opponent's chin. The uppercut is, along with the hook, one of the two main punches that count as power punches in the statistics. In boxing, the uppercut refers only to a punch, while in wrestling the other forms of uppercuts are used including an open-handed punch version.

European uppercut
A European uppercut is a forearm uppercut where a wrestler uses a quick grapple and brings their arm up inside to hit their opponent under the chin.
Knee lift
A knee lift is a move where a wrestler uses their knee and brings it up to hit the opponent under the chin. The move can either be used mid clinch or while the wrestler is charging at a kneeling or bent over opponent, lifting their knee upwards to strike underneath the opponent's jaw or the side of their head. There is also a double knee lift versions where a wrestler forces the opponent’s head down and quickly jumps, bending at the knees, and hitting the opponent in either the face or chest.

Throat thrust
A throat thrust, throat strike, sword stab, or an open-hand uppercut is a move where a wrestler strikes at the opponent's throat with their open hand and usually with their palm facing upwards and with all five fingers together. The move is done like a normal uppercut. It can also be used with their opponent in a side headlock.
Weapon shots
A weapon shot is where a wrestler takes a weapon and strikes their opponent with it. Common weapons in professional wrestling are folding chairs, guitars, folding tables, title belts, "kendo sticks", and trash cans. Using weapons as weapons are usually illegal except in matches with No Disqualifications.

Chair shot

A chair shot is where a wrestler hits their opponent with a chair. The strike with the chair is used with the flat face of the chair to slow the swing and deal out the impact, to prevent injury to the opponent.

Chair thrust
A chair thrust or guillotine shot is where a wrestler placing the top of a chair either under the opponent's chin or by the Adam's Apple, and while holding the chair with one hand and the back of the opponent's head with another, the wrestler hits the mat with the legs of the folded chair while it is still placed under the opponent's chin and at the same time forcing the opponent's head down. This highly damages that part of the opponent.
Guitar shot
A guitar shot or El Kabong (a reference to Quick Draw McGraw) is where a wrestler breaks a guitar  over an opponent's head. Jeff Jarrett Honky Tonk Man and Elias performed the move a lot during his career.

One man con-chair-to
This attack has a wrestler lay their opponents head on a folding chair, they take another chair and hit their opponents head sandwiching the head in-between the two chairs.

Transition moves
Some of the moves that are done by wrestlers are not meant to pin an opponent, weaken them or force them to submit. Some of the moves are used to set up the opponent for another attack.

Discus
A discus is a move where a wrestler spins in place before they hit an attack, like the discus clothesline, discus punch, or the discus forearm. The move is usually used instead of charging towards an opponent to build up momentum for an attack, or using the discus spin to evade other attacks.
Handspring
A handspring is a move where a wrestler runs towards the ropes and performs a handstand next to the opponent. The wrestler then uses the momentum to throw their legs against the ropes and uses the spring that is gained to throw themselves backwards and back onto their feet. They still us the momentum to leap backwards and usually to deliver an attack. The most common version is the back elbow strike. Another common version is a handspring transition which the wrestler Irish whips the opponent onto a turnbuckle from the opposite corner. The wrestler then does a handspring combination towards the opponent. The combination usually features a cartwheel followed by either one or two back-tucks which leaves the wrestler's back facing the opponent. The wrestler then uses the momentum of the handspring combo to leap backwards and hit their opponent either a back elbow, back thump, dropkick, or any other type of attack.
Pendulum
A pendulum is a move where a wrestler does a tilting sequence, similar to that of a pendulum, in between the ropes (usually near a ringpost) to gain momentum to perform either an attack or counterattack.

Rolling Thunder

A rolling thunder is a move where a wrestler does a forward roll towards an opponent and uses the complete rotation to spring up onto their feet and into the air to perform an attack. The most popular version of the move ends with a jumping somersault senton. Rob Van Dam does a rolling thunder as one of his signature moves.

Illegal moves
Illegal moves are moves that can result in a disqualification. Illegal moves are usually done by heel wrestlers. The moves are usually done when the referee is either downed or distracted.
Asian mist
Asian mist is the illegal move of spitting a colored liquid into an opponent's face in professional wrestling. After the wrestler does this, the opponent will (in storyline) be blinded and will experience intense stinging in their eyes. The Asian mist comes in almost any color, but the most common color that is used is green. On a rare occasion, a wrestler will use a flammable substance (like alcohol for example).

The different kinds of Asian mist are:
Green Mist – The most common type of mist, which blinds the opponent's vision.
Red Mist – This type of mist is alleged to burn rather than blind the opponent.
Black Mist – An even more powerful type of mist which is alleged to severely blind an opponent for a lengthy period of time.
Blue Mist – This type of mist is used to send an opponent to sleep.
Yellow Mist – This type of mist is alleged to paralyze the opponent.
Biting
Biting is when a wrestler grabs their opponent and bites them with their teeth. The move is usually used as a desperation move when a wrestler is "trapped".

Eye poke
An eye poke or a thumb to the eye is when a wrestler pokes their thumb or finger(s) into the opponent's eye(s). The move is usually done by heel wrestlers to gain an advantage on their opponent.

Eye rake
An eye rake is where a wrestler moves his hand down an opponent's eye(s), to make it appear that the wrestler dragged their fingers across the opponent's eye(s). The move is usually done by heel wrestlers to gain an advantage on their opponent.

Fireball
A fireball is when the wrestler (using a concealed lighter) lights a piece of flash paper and throws it in the opponent's face which gives the impression that a supernatural ball of fire emerged from their hand.
Hangman
A hangman is a move where a wrestler on the other side of the ring ropes from an opponent, grabs the opponent by the head and drops down which forces their throat to land across the ropes. There is a common version where the wrestler perform a catapult to the opponent while the opponent is lying down in between both the bottom and second ropes. There is also a reverse hangman or "reverse" hotshot which is similar to the normal hangman but when the wrestler is standing outside either the ring or on the apron, they grab the back of either the opponent's head or neck.

Hair pull
A hair pull is when a wrestler pulls the opponent's long hair. It is usually used by female wrestlers. The wrestler is given a 5 count to let go or they will be disqualified.

Low blow
A low blow happens when a wrestler either kicks or strikes the opponent in the groin. It can cause a disqualification and is usually used by heel wrestlers or valets.
Testicular claw
A testicular claw is a clawhold where a wrestler grabs a hold of the opponent's testicles and squeezes. There is also version called Vaginal Claw which is rarely used in woman's wrestling.

Professional wrestling moves
This page describes the different types of powerslams in professional wrestling.

Fireman's carry powerslam 

This maneuver has a wrestler lift their opponent on their back in a fireman's carry position. Grab their opponent's leg lift that side up and over turning to face their opponent in the process and then slam them to the mat.

Professional wrestling moves
Rana Mohammad Hanif Khan (died 2005) simply known as Rana Hanif, was the Finance Minister of Pakistan from 1973 to 1977.

Politicians from Punjab, Pakistan
Pakistani Muslims
2005 deaths
1920s births
Alexandrine Pieternella Françoise Tinne, called Alexine Tinne (October 17, 1835 – August 1, 1869) was a Dutch explorer. She used her money to satisfy her curiosity about Africa. Her father died when she was ten, and she became one of the richest people in the Netherlands. Tinne is said to have been beautiful, and she was very clever. She knew several languages and was good at riding horses. She was also brave and firm.

With her mother and several scientists, Tinne first travelled down the Nile in 1863. Because of the trip, she gathered lots of scientific information, but  Tinne's mother and two of the scientists died. Later, she prepared another trip across the Sahara. She took two big iron tanks of water. The Muslim people, thinking that the tanks had gold inside, attacked Tinne. They cut her with their swords, cutting off her hand so she could not use her gun. The attackers then ran away, leaving her to bleed to death. She died alone in the desert.
The church built in her memory in her hometown, The Hague, was destroyed by bombs in World War II.

References

Other websites 
 Saudi Aramco: 'Alexine and the Nile'
  Tinne, Alexandrine

1839 births
1869 deaths
Dutch explorers
Super Mario Galaxy 2 is a video game for the Wii. It is the sequel to the 2007 game Super Mario Galaxy. It was first announced at E3 2009, and was released in the second quarter of 2010 in Japan, on May 23, 2010 in North America, on June 11, 2010 in Europe, and in June-August, 2010 in Australia. Unlike its predecessor, Super Mario Galaxy 2 allows the player to ride on Yoshi. Super Mario Galaxy 2 introduces two new power-ups: the Cloud Flower and the Rock Mushroom.

References

2010 video games
Mario platform games
Wii games
A credit default swap (or CDS for short) is a kind of investment where you pay someone so they will pay you if a certain company gives up on paying its bonds, or defaults. A credit default swap is like insurance on bonds, but different from insurance in important ways:
 Insurance companies make sure you own the thing you're insuring, but you can buy credit default swaps for bonds you don't own.
 The government makes rules (called regulations) for insurance, but they don't make any yet for credit default swaps.
 Insurance companies have to have enough money in case lots of people need to collect insurance at the same time. Because there aren't many rules for CDS sellers, they don't have to be as careful.
Because nobody makes sure you have the bonds you get credit default swaps for, people can speculate on them by buying credit default swaps on companies they think will get in trouble.

Role in Financial Crisis of 2008
When Lehman Brothers went bankrupt on September 15, 2008, it defaulted on its bonds. The insurance company AIG had sold lots of credit default swaps for Lehman, but they didn't have enough money to pay all the people they had sold them to.

This is because the way lots of companies speculated was by hedging on credit default swaps. They bought credit default swaps for a company, and then sold credit default swaps for the same company when the CDSes got more expensive. For example, if you bought some Lehman Brothers CDSes from AIG where you had to pay $500,000, and you sold the same number of CDSes on Lehman a year later for $600,000, you made $100,000 profit. If Lehman defaulted, you're supposed to pay the people you sold the CDSes to, but that should be OK because now AIG is supposed to pay you for the CDSes you bought.
So many companies bought and subsequently sold CDSes that when Lehman collapsed, no one had enough money to pay the people they sold the CDSes to. They tried getting it from the companies they'd bought CDSes from, but they didn't have enough money either. Those companies tried collecting from the companies that owed them money, but they didn't have enough either, and so on. Since AIG had sold so many of these, people were afraid that AIG would just give up on trying to pay them all. If they had done that, there would be a domino effect where everybody would go out of business. Because so many companies would've gone out of business, the government decided to help AIG pay so the economy wouldn't collapse.

Role in the Greek Financial Crisis
When people found out that the Greek government owed more money than everybody thought it did, people who didn't own any Greek government bonds started buying credit default swaps on Greek bonds. They did that because they thought Greece would give up on trying to pay, so the bonds would become worthless and the people who sold the credit default swaps would pay them. Unfortunately, this makes people who have Greek bonds nervous, so they want to sell them and not buy any more. That makes it hard for Greece to borrow money to fix its money problems.

Insurance
This is a list of all Internet Relay Chat commands from IETF RFCs 1459 and 2812. Most IRC clients need commands to have a slash ("/") before the command. Angle brackets ("<" and ">") mean what's placed in the secondary field, not a literal part of the command. Settings encapsulated in square brackets ("[" and "]") are optional and override the command's defaults.

User commands

Notes

Related pages
 Internet Relay Chat
 IRCd
 IRCX
 Server

References

Bibliography

Further reading
 
 
 
 

Commands
Computer-related lists
The following tables compare general and technical information between a number of IRC client programs. Please see the individual products pages for more information. This page is does not include everything and may not be current.

General 
Basic general information about the notableclients: creator/company, license, etc. Clients listed on a light purple background are no longer in active development.

Release history 
A brief overview of the release history.

Operating system support
The operating systems on which the clients can run natively (without emulation).

Unix and Unix-like operating systems:
 Unix (BSD): 386BSD, BSD/OS, FreeBSD, NetBSD, OpenBSD, SunOS, ULTRIX
 Unix (System V): AIX, A/UX, HP-UX, IRIX, SCO OpenServer, Solaris, UnixWare
 Unix-like: Linux, NeXTSTEP, OpenVMS, OSF/1, QNX, Tru64 UNIX

Protocol support 
What IRC related protocols and standards are supported by each client.
Direct Client-to-Client (DCC) support 
The Direct Client-to-Client Protocol (DCC) has been the primary method of establishing connections directly between IRC clients for a long time now. Once established, DCC connections bypass the IRC network and servers, allowing for all sorts of data to be transferred between clients including files and direct chat sessions.

IRCv3 Support 
This software is compliant natively; other software may be compliant with extensions.

IRCv3 SASL Mechanisms 
IRC SASL authentication primarily uses the same mechanisms as SASL in other protocols. Most commonly:
 PLAIN as defined by RFC 4616
 EXTERNAL as defined by RFC 4422
 SCRAM-SHA-256 as defined by RFC 7677

Features 
Information on what features each of the clients support.

References

Clients, Internet Relay Chat, Comparison of
In mask fetishism is persons wants to see another person wearing mask or taking off a mask. The mask may be a Halloween mask, a surgical mask, ski mask, ninja mask, gas mask, a latex mask, or any other kind of mask.
Sexual fetishism
In paleontology, a Lazarus taxon (plural taxa) is a taxon that disappears from one or more periods of the fossil record, only to appear again later. The term refers to the Gospel of John, in which Jesus is claimed to have raised Lazarus from the dead. Lazarus taxa occur either because of (local) extinction, later resupplied, or as a sampling artifact. The fossil record is imperfect (only a very small fraction of organisms become fossilized) and contains gaps not necessarily caused by extinction, particularly when the number of individuals in a taxon becomes very low.

The concept was developed in palaeontology where, after a major extinction event, some groups reappear after millions of years. The usual explanation is that numbers were driven so low that their chance of fossilisation were extremely low. Then, gradually, their numbers revived.
History of the idea 
In 1974 Batten pointed out that the Lower Triassic record lacked genera and species which had been present in the Permian, but which reappeared 20 million years later in the Middle Triassic. Jablonski later coined the term 'Lazarus taxon' for species and genera which disappear from the fossil record, only to reappear later when conditions return to normal.

Living examples
There are some well-known examples of it happening to present-day species.

Some well-known examples:
A complete clade of lobe-finned fish, the sub-class Coelacanthimorpha, was thought to have gone extinct 80 million years ago. Then a Coelacanth (Latimeria), was found in 1938.
The Monoplacophora, a class of molluscs were believed to have gone extinct in the middle Devonian (~380 million years ago) until living members were discovered in deep water off Costa Rica in 1952.
Dawn Redwood or Metasequoia, a genus of conifer, was first described as a fossil from the Mesozoic era by Shigeru Miki in 1941, but in 1944 a small stand was discovered in Modaoxi, China.
Mountain Pygmy Possum (Burramys parvus), Australia's only truly hibernating marsupial, known originally from the fossil record, was discovered in 1966.

References 

Extinction events
Paleontology
Joe Louis Arena, nicknamed The Joe and JLA is a hockey arena in Detroit, Michigan. It is the home of the Detroit Red Wings of the National Hockey League.

Joe Louis Arena also hosted the 2009 Royal Rumble.

The arena closed at the end of the 2016–17 NHL season, with the Red Wings opening the new Little Caesars Arena a few blocks away. After the Wings moved, the arena was torn down and will be replaced by a combined hotel and retail development.

References

Sports buildings in the United States
Detroit Red Wings
Buildings and structures in Detroit
1979 establishments in the United States
20th-century establishments in Michigan
Edward Leo Peter "Ed" McMahon, Jr. (March 6, 1923 – June 23, 2009) was an American television presenter and personality, actor, comedian, spokesman, and philanthropist. He was the announcer and co-host of The Tonight Show Starring Johnny Carson with host Johnny Carson. Ed McMahon has also been on Star Search. He was best known for being on television.

McMahon was born in Detroit, Michigan. He was raised in Lowell, Massachusetts and in Mexico, Maine. McMahon studied at Boston College and at The Catholic University of America. His career began in 1957 while broadcasting in Philadelphia, Pennsylvania.

McMahon was married to Alyce Ferrill from 1945 until they divorced in 1974. Later, he married Victoria Valentine from 1976 until they divorced in 1989. Lastly, he married Pam Hurn from 1992 until his death in 2009.

McMahon died at the Ronald Reagan UCLA Medical Center in Los Angeles, California from pneumonia, aged, 86.

References

Other websites
Other websites 

 

1923 births
2009 deaths
Deaths from pneumonia
American television presenters
American television personalities
American television actors
American philanthropists
Actors from Detroit
Actors from Massachusetts
Actors from Maine
Comedians from Detroit
Comedians from Massachusetts
People from Lowell, Massachusetts
Comedians from Maine
"Bad" is a song by Michael Jackson. "Bad" was released by Epic Records in September 1987. It was the second single from Jackson's album Bad. "Bad" got great reviews. Some critics noted that "Bad" helped Jackson's image become edgier during the Bad-era.

Music video
A music video for "Bad" was directed by Martin Scorsese and released in late 1987. In the video, Jackson and a group of background dancers are shown doing dance routines throughout a subway station. The single has sold 8.5 million copies. "Bad" was originally intended to be a duet between Jackson and musician Prince. 

"Weird Al" Yankovic did a spoof of this song called, "Fat".

On August 14, 2012 "Bad (Afrojack Remix) (DJ Buddha Edit)" was released as a single from Bad 25. It got very bad reviews.

It was featured in the trailer of Megamind and Despicable Me 3.

Michael Jackson songs
1987 songs
Drew Galloway (born 6 June 1985, in Ayr, Scotland), is a Scottish professional wrestler, better know by his ring name Drew McIntyre. He is currently signed to WWE signed to the Raw brand. During his previous run in the WWE, he won the WWE Intercontinental Championship one time and the WWE Tag Team Championship one time with Dolph Ziggler. He has also won the NXT championship . McIntyre married former WWE diva Taryn Terrell (known by the ring name Tiffany) in May 2011 but they divorced on 24 May 2011.

On 12 June 2014, McIntyre was released from his WWE contract.

In April 2017, he returned to WWE in their developmental territory NXT. He is the current NXT Champion. In 2020, he won the Royal Rumble.

References

Other websites
WWE profile

1985 births
Living people
Impact Wrestling alumni
WWE wrestlers
Scottish professional wrestlers
Sportspeople from Ayr