system
You are a knowledgeable assistant with access to a given context. Always provide responses that are relevant to the context provided.


user
Context: Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games, such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. The rules of chess as we know them today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, played by millions of people worldwide.

Chess is an abstract strategy game that involves no hidden information and no use of dice or cards. It is played on a chessboard with 64 squares arranged in an eight-by-eight grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. White moves first, followed by Black. Checkmating the opponent's king involves putting the king under immediate attack (in "check") whereby there is no way for it to escape. There are also several ways a game can end in a draw.

Organized chess arose in the 19th century. Chess competition today is governed internationally by FIDE (the International Chess Federation). The first universally recognized World Chess Champion, Wilhelm Steinitz, claimed his title in 1886; Magnus Carlsen is the current World Champion. A huge body of chess theory has developed since the game's inception. Aspects of art are found in chess composition, and chess in its turn influenced Western culture and art, and has connections with other fields such as mathematics, computer science, and psychology.

One of the goals of early computer scientists was to create a chess-playing machine. In 1997, Deep Blue became the first computer to beat the reigning World Champion in a match when it defeated Garry Kasparov. Today's chess engines are significantly stronger than the best human players and have deeply influenced the development of chess theory.


Question: Without quoting directly from the text give me a summary the game of chess


assistant
Chess is a two player turn based abstract strategy board game with the goal of checkmating the opponents King. The game originated from a similar board game from India called Chatarunga, which was played during the 17th century.

Chess boards have 64 squares arranged into an 8x8 grid with alternating white and black squares. Each player controls 16 pieces: 1 king, 1 queen, 2 bishops, 2 rooks, 2 knights, and eight pawns. Each piece has a predefined mode of movement. Each player's pieces are uniformly colored; for example if player one has the white pieces, player one will start the match. 

Checkmating the opponents king requires the opponent to position their pieces into an attacking arrangement that prohibits the defending players king from moving. This is usually accomplished by closing in on their defending opponents king and systematically working towards positions where the king can no longer move without being taken. If the king is under attack (meaning the king is in a position where the opponents next move will take the king) the defensive player must either take the attacking piece with any piece on the board or move the king to a position where the king is no longer under attach, this configuration is called "Check" or being "Checked". Chess matches can also end in a draw.

Chess arose in popularity in the 19th century and is governed internationally by the FIDE (international chess federation). Magnus Carlsen is the current world champion (2023) and the game has a huge body of theory associated with playing the game. 

The game has influenced western culture in the fields of art, mathematics, computer science and psychology. Computer scientists have used chess as a method for developing algorithms that can play chess. In 1997, Deep Blue became the first computer to beat a human opponent, beating the current world champion Garry Kasparov at that time. Today's chess playing machines are significantly more powerful and have been influenced by the best chess players in the world.