// File: AuraHandler.sol



// SPDX-License-Identifier: MIT
pragma solidity 0.8.9;

import "HandlerBase.sol";

contract AuraHandler is HandlerBase {
    using SafeERC20 for IERC20;

    address public constant AURA_TOKEN =
        0xC0c293ce456fF0ED870ADd98a0828Dd4d2903DBF;

    bytes32 private constant AURA_ETH_POOL_ID =
        0xcfca23ca9ca720b6e98e3eb9b6aa0ffc4a5c08b9000200000000000000000274;

    constructor(address _token, address _strategy)
        HandlerBase(_token, _strategy)
    {}

    /// @notice Set approvals for the contracts used when swapping & staking
    function setApprovals() external {
        IERC20(AURA_TOKEN).safeApprove(BAL_VAULT, 0);
        IERC20(AURA_TOKEN).safeApprove(BAL_VAULT, type(uint256).max);
    }

    /// @notice Swap Aura for WETH on Balancer
    /// @param _amount - amount to swap
    /// @param _minAmountOut - minimum acceptable output amount of tokens
    /// @return amount of WETH obtained after the swap
    function _swapAuraToWEth(uint256 _amount, uint256 _minAmountOut)
        internal
        returns (uint256)
    {
        IBalancerVault.SingleSwap memory _auraSwapParams = IBalancerVault
            .SingleSwap({
                poolId: AURA_ETH_POOL_ID,
                kind: IBalancerVault.SwapKind.GIVEN_IN,
                assetIn: IAsset(AURA_TOKEN),
                assetOut: IAsset(WETH_TOKEN),
                amount: _amount,
                userData: new bytes(0)
            });

        return
            balVault.swap(
                _auraSwapParams,
                _createSwapFunds(),
                _minAmountOut,
                block.timestamp + 1
            );
    }

    function sell() external onlyStrategy {
        _swapAuraToWEth(IERC20(AURA_TOKEN).balanceOf(address(this)), 0);
        IERC20(WETH_TOKEN).safeTransfer(
            strategy,
            IERC20(WETH_TOKEN).balanceOf(address(this))
        );
    }
}

// File: HandlerBase.sol



// SPDX-License-Identifier: MIT
pragma solidity 0.8.9;

import "SafeERC20.sol";
import "IBalancer.sol";
import "IAsset.sol";

contract HandlerBase {
    using SafeERC20 for IERC20;
    address public owner;
    address public pendingOwner;
    address public immutable token;
    address public immutable strategy;

    address public constant WETH_TOKEN =
        0xC02aaA39b223FE8D0A0e5C4F27eAD9083C756Cc2;

    address public constant BAL_VAULT =
        0xBA12222222228d8Ba445958a75a0704d566BF2C8;

    IBalancerVault public balVault = IBalancerVault(BAL_VAULT);

    constructor(address _token, address _strategy) {
        token = _token;
        strategy = _strategy;
        owner = msg.sender;
    }

    function setPendingOwner(address _po) external onlyOwner {
        pendingOwner = _po;
    }

    function applyPendingOwner() external onlyOwner {
        require(pendingOwner != address(0), "invalid owner");
        owner = pendingOwner;
        pendingOwner = address(0);
    }

    function rescueToken(address _token, address _to) external onlyOwner {
        require(_token != token, "not allowed");
        uint256 _balance = IERC20(_token).balanceOf(address(this));
        IERC20(_token).safeTransfer(_to, _balance);
    }

    function _createSwapFunds()
        internal
        returns (IBalancerVault.FundManagement memory)
    {
        return
            IBalancerVault.FundManagement({
                sender: address(this),
                fromInternalBalance: false,
                recipient: payable(address(this)),
                toInternalBalance: false
            });
    }

    modifier onlyOwner() {
        require((msg.sender == owner), "owner only");
        _;
    }

    modifier onlyStrategy() {
        require((msg.sender == strategy), "strategy only");
        _;
    }

    receive() external payable {}
}

// File: SafeERC20.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

import "IERC20.sol";
import "Address.sol";

/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    using Address for address;

    function safeTransfer(IERC20 token, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
    }

    function safeTransferFrom(IERC20 token, address from, address to, uint256 value) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
    }

    /**
     * @dev Deprecated. This function has issues similar to the ones found in
     * {IERC20-approve}, and its usage is discouraged.
     *
     * Whenever possible, use {safeIncreaseAllowance} and
     * {safeDecreaseAllowance} instead.
     */
    function safeApprove(IERC20 token, address spender, uint256 value) internal {
        // safeApprove should only be called when setting an initial allowance,
        // or when resetting it to zero. To increase and decrease it, use
        // 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
        // solhint-disable-next-line max-line-length
        require((value == 0) || (token.allowance(address(this), spender) == 0),
            "SafeERC20: approve from non-zero to non-zero allowance"
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
    }

    function safeIncreaseAllowance(IERC20 token, address spender, uint256 value) internal {
        uint256 newAllowance = token.allowance(address(this), spender) + value;
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    function safeDecreaseAllowance(IERC20 token, address spender, uint256 value) internal {
        unchecked {
            uint256 oldAllowance = token.allowance(address(this), spender);
            require(oldAllowance >= value, "SafeERC20: decreased allowance below zero");
            uint256 newAllowance = oldAllowance - value;
            _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
        if (returndata.length > 0) { // Return data is optional
            // solhint-disable-next-line max-line-length
            require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
        }
    }
}

// File: IERC20.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(address sender, address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}

// File: Address.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // This method relies on extcodesize, which returns 0 for contracts in
        // construction, since the code is only stored at the end of the
        // constructor execution.

        uint256 size;
        // solhint-disable-next-line no-inline-assembly
        assembly { size := extcodesize(account) }
        return size > 0;
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, "Address: insufficient balance");

        // solhint-disable-next-line avoid-low-level-calls, avoid-call-value
        (bool success, ) = recipient.call{ value: amount }("");
        require(success, "Address: unable to send value, recipient may have reverted");
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain`call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
      return functionCall(target, data, "Address: low-level call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) {
        require(address(this).balance >= value, "Address: insufficient balance for call");
        require(isContract(target), "Address: call to non-contract");

        // solhint-disable-next-line avoid-low-level-calls
        (bool success, bytes memory returndata) = target.call{ value: value }(data);
        return _verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        return functionStaticCall(target, data, "Address: low-level static call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data, string memory errorMessage) internal view returns (bytes memory) {
        require(isContract(target), "Address: static call to non-contract");

        // solhint-disable-next-line avoid-low-level-calls
        (bool success, bytes memory returndata) = target.staticcall(data);
        return _verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionDelegateCall(target, data, "Address: low-level delegate call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) {
        require(isContract(target), "Address: delegate call to non-contract");

        // solhint-disable-next-line avoid-low-level-calls
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return _verifyCallResult(success, returndata, errorMessage);
    }

    function _verifyCallResult(bool success, bytes memory returndata, string memory errorMessage) private pure returns(bytes memory) {
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly

                // solhint-disable-next-line no-inline-assembly
                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}

// File: IBalancer.sol



// SPDX-License-Identifier: MIT
pragma solidity 0.8.9;

import {IAsset} from "IAsset.sol";

enum ExitKind {
    EXACT_BPT_IN_FOR_ONE_TOKEN_OUT,
    EXACT_BPT_IN_FOR_TOKENS_OUT,
    BPT_IN_FOR_EXACT_TOKENS_OUT
}

enum JoinKind {
    INIT,
    EXACT_TOKENS_IN_FOR_BPT_OUT,
    TOKEN_IN_FOR_EXACT_BPT_OUT,
    ALL_TOKENS_IN_FOR_EXACT_BPT_OUT,
    ADD_TOKEN // for Managed Pool
}

interface IBalancerVault {
    /**
     * @dev Called by users to join a Pool, which transfers tokens from `sender` into the Pool's balance. This will
     * trigger custom Pool behavior, which will typically grant something in return to `recipient` - often tokenized
     * Pool shares.
     *
     * If the caller is not `sender`, it must be an authorized relayer for them.
     *
     * The `assets` and `maxAmountsIn` arrays must have the same length, and each entry indicates the maximum amount
     * to send for each asset. The amounts to send are decided by the Pool and not the Vault: it just enforces
     * these maximums.
     *
     * If joining a Pool that holds WETH, it is possible to send ETH directly: the Vault will do the wrapping. To enable
     * this mechanism, the IAsset sentinel value (the zero address) must be passed in the `assets` array instead of the
     * WETH address. Note that it is not possible to combine ETH and WETH in the same join. Any excess ETH will be sent
     * back to the caller (not the sender, which is important for relayers).
     *
     * `assets` must have the same length and order as the array returned by `getPoolTokens`. This prevents issues when
     * interacting with Pools that register and deregister tokens frequently. If sending ETH however, the array must be
     * sorted *before* replacing the WETH address with the ETH sentinel value (the zero address), which means the final
     * `assets` array might not be sorted. Pools with no registered tokens cannot be joined.
     *
     * If `fromInternalBalance` is true, the caller's Internal Balance will be preferred: ERC20 transfers will only
     * be made for the difference between the requested amount and Internal Balance (if any). Note that ETH cannot be
     * withdrawn from Internal Balance: attempting to do so will trigger a revert.
     *
     * This causes the Vault to call the `IBasePool.onJoinPool` hook on the Pool's contract, where Pools implement
     * their own custom logic. This typically requires additional information from the user (such as the expected number
     * of Pool shares). This can be encoded in the `userData` argument, which is ignored by the Vault and passed
     * directly to the Pool's contract, as is `recipient`.
     *
     * Emits a `PoolBalanceChanged` event.
     */
    function joinPool(
        bytes32 poolId,
        address sender,
        address recipient,
        JoinPoolRequest memory request
    ) external payable;

    struct JoinPoolRequest {
        IAsset[] assets;
        uint256[] maxAmountsIn;
        bytes userData;
        bool fromInternalBalance;
    }

    /**
     * @dev Called by users to exit a Pool, which transfers tokens from the Pool's balance to `recipient`. This will
     * trigger custom Pool behavior, which will typically ask for something in return from `sender` - often tokenized
     * Pool shares. The amount of tokens that can be withdrawn is limited by the Pool's `cash` balance (see
     * `getPoolTokenInfo`).
     *
     * If the caller is not `sender`, it must be an authorized relayer for them.
     *
     * The `tokens` and `minAmountsOut` arrays must have the same length, and each entry in these indicates the minimum
     * token amount to receive for each token contract. The amounts to send are decided by the Pool and not the Vault:
     * it just enforces these minimums.
     *
     * If exiting a Pool that holds WETH, it is possible to receive ETH directly: the Vault will do the unwrapping. To
     * enable this mechanism, the IAsset sentinel value (the zero address) must be passed in the `assets` array instead
     * of the WETH address. Note that it is not possible to combine ETH and WETH in the same exit.
     *
     * `assets` must have the same length and order as the array returned by `getPoolTokens`. This prevents issues when
     * interacting with Pools that register and deregister tokens frequently. If receiving ETH however, the array must
     * be sorted *before* replacing the WETH address with the ETH sentinel value (the zero address), which means the
     * final `assets` array might not be sorted. Pools with no registered tokens cannot be exited.
     *
     * If `toInternalBalance` is true, the tokens will be deposited to `recipient`'s Internal Balance. Otherwise,
     * an ERC20 transfer will be performed. Note that ETH cannot be deposited to Internal Balance: attempting to
     * do so will trigger a revert.
     *
     * `minAmountsOut` is the minimum amount of tokens the user expects to get out of the Pool, for each token in the
     * `tokens` array. This array must match the Pool's registered tokens.
     *
     * This causes the Vault to call the `IBasePool.onExitPool` hook on the Pool's contract, where Pools implement
     * their own custom logic. This typically requires additional information from the user (such as the expected number
     * of Pool shares to return). This can be encoded in the `userData` argument, which is ignored by the Vault and
     * passed directly to the Pool's contract.
     *
     * Emits a `PoolBalanceChanged` event.
     */
    function exitPool(
        bytes32 poolId,
        address sender,
        address payable recipient,
        ExitPoolRequest memory request
    ) external;

    struct ExitPoolRequest {
        IAsset[] assets;
        uint256[] minAmountsOut;
        bytes userData;
        bool toInternalBalance;
    }

    // Swaps
    //
    // Users can swap tokens with Pools by calling the `swap` and `batchSwap` functions. To do this,
    // they need not trust Pool contracts in any way: all security checks are made by the Vault. They must however be
    // aware of the Pools' pricing algorithms in order to estimate the prices Pools will quote.
    //
    // The `swap` function executes a single swap, while `batchSwap` can perform multiple swaps in sequence.
    // In each individual swap, tokens of one kind are sent from the sender to the Pool (this is the 'token in'),
    // and tokens of another kind are sent from the Pool to the recipient in exchange (this is the 'token out').
    // More complex swaps, such as one token in to multiple tokens out can be achieved by batching together
    // individual swaps.
    //
    // There are two swap kinds:
    //  - 'given in' swaps, where the amount of tokens in (sent to the Pool) is known, and the Pool determines (via the
    // `onSwap` hook) the amount of tokens out (to send to the recipient).
    //  - 'given out' swaps, where the amount of tokens out (received from the Pool) is known, and the Pool determines
    // (via the `onSwap` hook) the amount of tokens in (to receive from the sender).
    //
    // Additionally, it is possible to chain swaps using a placeholder input amount, which the Vault replaces with
    // the calculated output of the previous swap. If the previous swap was 'given in', this will be the calculated
    // tokenOut amount. If the previous swap was 'given out', it will use the calculated tokenIn amount. These extended
    // swaps are known as 'multihop' swaps, since they 'hop' through a number of intermediate tokens before arriving at
    // the final intended token.
    //
    // In all cases, tokens are only transferred in and out of the Vault (or withdrawn from and deposited into Internal
    // Balance) after all individual swaps have been completed, and the net token balance change computed. This makes
    // certain swap patterns, such as multihops, or swaps that interact with the same token pair in multiple Pools, cost
    // much less gas than they would otherwise.
    //
    // It also means that under certain conditions it is possible to perform arbitrage by swapping with multiple
    // Pools in a way that results in net token movement out of the Vault (profit), with no tokens being sent in (only
    // updating the Pool's internal accounting).
    //
    // To protect users from front-running or the market changing rapidly, they supply a list of 'limits' for each token
    // involved in the swap, where either the maximum number of tokens to send (by passing a positive value) or the
    // minimum amount of tokens to receive (by passing a negative value) is specified.
    //
    // Additionally, a 'deadline' timestamp can also be provided, forcing the swap to fail if it occurs after
    // this point in time (e.g. if the transaction failed to be included in a block promptly).
    //
    // If interacting with Pools that hold WETH, it is possible to both send and receive ETH directly: the Vault will do
    // the wrapping and unwrapping. To enable this mechanism, the IAsset sentinel value (the zero address) must be
    // passed in the `assets` array instead of the WETH address. Note that it is possible to combine ETH and WETH in the
    // same swap. Any excess ETH will be sent back to the caller (not the sender, which is relevant for relayers).
    //
    // Finally, Internal Balance can be used when either sending or receiving tokens.

    enum SwapKind {
        GIVEN_IN,
        GIVEN_OUT
    }

    /**
     * @dev Performs a swap with a single Pool.
     *
     * If the swap is 'given in' (the number of tokens to send to the Pool is known), it returns the amount of tokens
     * taken from the Pool, which must be greater than or equal to `limit`.
     *
     * If the swap is 'given out' (the number of tokens to take from the Pool is known), it returns the amount of tokens
     * sent to the Pool, which must be less than or equal to `limit`.
     *
     * Internal Balance usage and the recipient are determined by the `funds` struct.
     *
     * Emits a `Swap` event.
     */
    function swap(
        SingleSwap memory singleSwap,
        FundManagement memory funds,
        uint256 limit,
        uint256 deadline
    ) external payable returns (uint256);

    /**
     * @dev Data for a single swap executed by `swap`. `amount` is either `amountIn` or `amountOut` depending on
     * the `kind` value.
     *
     * `assetIn` and `assetOut` are either token addresses, or the IAsset sentinel value for ETH (the zero address).
     * Note that Pools never interact with ETH directly: it will be wrapped to or unwrapped from WETH by the Vault.
     *
     * The `userData` field is ignored by the Vault, but forwarded to the Pool in the `onSwap` hook, and may be
     * used to extend swap behavior.
     */
    struct SingleSwap {
        bytes32 poolId;
        SwapKind kind;
        IAsset assetIn;
        IAsset assetOut;
        uint256 amount;
        bytes userData;
    }

    /**
     * @dev Simulates a call to `batchSwap`, returning an array of Vault asset deltas. Calls to `swap` cannot be
     * simulated directly, but an equivalent `batchSwap` call can and will yield the exact same result.
     *
     * Each element in the array corresponds to the asset at the same index, and indicates the number of tokens (or ETH)
     * the Vault would take from the sender (if positive) or send to the recipient (if negative). The arguments it
     * receives are the same that an equivalent `batchSwap` call would receive.
     *
     * Unlike `batchSwap`, this function performs no checks on the sender or recipient field in the `funds` struct.
     * This makes it suitable to be called by off-chain applications via eth_call without needing to hold tokens,
     * approve them for the Vault, or even know a user's address.
     *
     * Note that this function is not 'view' (due to implementation details): the client code must explicitly execute
     * eth_call instead of eth_sendTransaction.
     */
    function queryBatchSwap(
        SwapKind kind,
        BatchSwapStep[] memory swaps,
        IAsset[] memory assets,
        FundManagement memory funds
    ) external returns (int256[] memory assetDeltas);

    /**
     * @dev Performs a series of swaps with one or multiple Pools. In each individual swap, the caller determines either
     * the amount of tokens sent to or received from the Pool, depending on the `kind` value.
     *
     * Returns an array with the net Vault asset balance deltas. Positive amounts represent tokens (or ETH) sent to the
     * Vault, and negative amounts represent tokens (or ETH) sent by the Vault. Each delta corresponds to the asset at
     * the same index in the `assets` array.
     *
     * Swaps are executed sequentially, in the order specified by the `swaps` array. Each array element describes a
     * Pool, the token to be sent to this Pool, the token to receive from it, and an amount that is either `amountIn` or
     * `amountOut` depending on the swap kind.
     *
     * Multihop swaps can be executed by passing an `amount` value of zero for a swap. This will cause the amount in/out
     * of the previous swap to be used as the amount in for the current one. In a 'given in' swap, 'tokenIn' must equal
     * the previous swap's `tokenOut`. For a 'given out' swap, `tokenOut` must equal the previous swap's `tokenIn`.
     *
     * The `assets` array contains the addresses of all assets involved in the swaps. These are either token addresses,
     * or the IAsset sentinel value for ETH (the zero address). Each entry in the `swaps` array specifies tokens in and
     * out by referencing an index in `assets`. Note that Pools never interact with ETH directly: it will be wrapped to
     * or unwrapped from WETH by the Vault.
     *
     * Internal Balance usage, sender, and recipient are determined by the `funds` struct. The `limits` array specifies
     * the minimum or maximum amount of each token the vault is allowed to transfer.
     *
     * `batchSwap` can be used to make a single swap, like `swap` does, but doing so requires more gas than the
     * equivalent `swap` call.
     *
     * Emits `Swap` events.
     */
    function batchSwap(
        SwapKind kind,
        BatchSwapStep[] memory swaps,
        IAsset[] memory assets,
        FundManagement memory funds,
        int256[] memory limits,
        uint256 deadline
    ) external payable returns (int256[] memory);

    /**
     * @dev Data for each individual swap executed by `batchSwap`. The asset in and out fields are indexes into the
     * `assets` array passed to that function, and ETH assets are converted to WETH.
     *
     * If `amount` is zero, the multihop mechanism is used to determine the actual amount based on the amount in/out
     * from the previous swap, depending on the swap kind.
     *
     * The `userData` field is ignored by the Vault, but forwarded to the Pool in the `onSwap` hook, and may be
     * used to extend swap behavior.
     */
    struct BatchSwapStep {
        bytes32 poolId;
        uint256 assetInIndex;
        uint256 assetOutIndex;
        uint256 amount;
        bytes userData;
    }

    /**
     * @dev All tokens in a swap are either sent from the `sender` account to the Vault, or from the Vault to the
     * `recipient` account.
     *
     * If the caller is not `sender`, it must be an authorized relayer for them.
     *
     * If `fromInternalBalance` is true, the `sender`'s Internal Balance will be preferred, performing an ERC20
     * transfer for the difference between the requested amount and the User's Internal Balance (if any). The `sender`
     * must have allowed the Vault to use their tokens via `IERC20.approve()`. This matches the behavior of
     * `joinPool`.
     *
     * If `toInternalBalance` is true, tokens will be deposited to `recipient`'s internal balance instead of
     * transferred. This matches the behavior of `exitPool`.
     *
     * Note that ETH cannot be deposited to or withdrawn from Internal Balance: attempting to do so will trigger a
     * revert.
     */
    struct FundManagement {
        address sender;
        bool fromInternalBalance;
        address payable recipient;
        bool toInternalBalance;
    }
}

// File: IAsset.sol



// SPDX-License-Identifier: MIT
pragma solidity 0.8.9;

/**
 * @dev This is an empty interface used to represent either ERC20-conforming token contracts or ETH (using the zero
 * address sentinel value). We're just relying on the fact that `interface` can be used to declare new address-like
 * types.
 *
 * This concept is unrelated to a Pool's Asset Managers.
 */
interface IAsset {
    // solhint-disable-previous-line no-empty-blocks
}