pragma solidity 0.8.0;

// SPDX-License-Identifier: MIT



/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}




/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // This method relies on extcodesize, which returns 0 for contracts in
        // construction, since the code is only stored at the end of the
        // constructor execution.

        uint256 size;
        assembly {
            size := extcodesize(account)
        }
        return size > 0;
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, "Address: insufficient balance");

        (bool success, ) = recipient.call{value: amount}("");
        require(success, "Address: unable to send value, recipient may have reverted");
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCall(target, data, "Address: low-level call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, "Address: insufficient balance for call");
        require(isContract(target), "Address: call to non-contract");

        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        return functionStaticCall(target, data, "Address: low-level static call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        require(isContract(target), "Address: static call to non-contract");

        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionDelegateCall(target, data, "Address: low-level delegate call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(isContract(target), "Address: delegate call to non-contract");

        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Tool to verifies that a low level call was successful, and revert if it wasn't, either by bubbling the
     * revert reason using the provided one.
     *
     * _Available since v4.3._
     */
    function verifyCallResult(
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal pure returns (bytes memory) {
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly

                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}







/**
 * @title SafeERC20
 * @dev Wrappers around ERC20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeERC20 for IERC20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeERC20 {
    using Address for address;

    function safeTransfer(
        IERC20 token,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
    }

    function safeTransferFrom(
        IERC20 token,
        address from,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
    }

    /**
     * @dev Deprecated. This function has issues similar to the ones found in
     * {IERC20-approve}, and its usage is discouraged.
     *
     * Whenever possible, use {safeIncreaseAllowance} and
     * {safeDecreaseAllowance} instead.
     */
    function safeApprove(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        // safeApprove should only be called when setting an initial allowance,
        // or when resetting it to zero. To increase and decrease it, use
        // 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
        require(
            (value == 0) || (token.allowance(address(this), spender) == 0),
            "SafeERC20: approve from non-zero to non-zero allowance"
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
    }

    function safeIncreaseAllowance(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender) + value;
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    function safeDecreaseAllowance(
        IERC20 token,
        address spender,
        uint256 value
    ) internal {
        unchecked {
            uint256 oldAllowance = token.allowance(address(this), spender);
            require(oldAllowance >= value, "SafeERC20: decreased allowance below zero");
            uint256 newAllowance = oldAllowance - value;
            _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
        }
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IERC20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data, "SafeERC20: low-level call failed");
        if (returndata.length > 0) {
            // Return data is optional
            require(abi.decode(returndata, (bool)), "SafeERC20: ERC20 operation did not succeed");
        }
    }
}




/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position of the value in the `values` array, plus 1 because index 0
        // means a value is not in the set.
        mapping(bytes32 => uint256) _indexes;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._indexes[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We read and store the value's index to prevent multiple reads from the same storage slot
        uint256 valueIndex = set._indexes[value];

        if (valueIndex != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 toDeleteIndex = valueIndex - 1;
            uint256 lastIndex = set._values.length - 1;

            if (lastIndex != toDeleteIndex) {
                bytes32 lastvalue = set._values[lastIndex];

                // Move the last value to the index where the value to delete is
                set._values[toDeleteIndex] = lastvalue;
                // Update the index for the moved value
                set._indexes[lastvalue] = valueIndex; // Replace lastvalue's index to valueIndex
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the index for the deleted slot
            delete set._indexes[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._indexes[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        return _values(set._inner);
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        assembly {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        assembly {
            result := store
        }

        return result;
    }
}




// CAUTION
// This version of SafeMath should only be used with Solidity 0.8 or later,
// because it relies on the compiler's built in overflow checks.

/**
 * @dev Wrappers over Solidity's arithmetic operations.
 *
 * NOTE: `SafeMath` is no longer needed starting with Solidity 0.8. The compiler
 * now has built in overflow checking.
 */
library SafeMath {
    /**
     * @dev Returns the addition of two unsigned integers, with an overflow flag.
     *
     * _Available since v3.4._
     */
    function tryAdd(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            uint256 c = a + b;
            if (c < a) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the substraction of two unsigned integers, with an overflow flag.
     *
     * _Available since v3.4._
     */
    function trySub(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b > a) return (false, 0);
            return (true, a - b);
        }
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, with an overflow flag.
     *
     * _Available since v3.4._
     */
    function tryMul(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
            // benefit is lost if 'b' is also tested.
            // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
            if (a == 0) return (true, 0);
            uint256 c = a * b;
            if (c / a != b) return (false, 0);
            return (true, c);
        }
    }

    /**
     * @dev Returns the division of two unsigned integers, with a division by zero flag.
     *
     * _Available since v3.4._
     */
    function tryDiv(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a / b);
        }
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers, with a division by zero flag.
     *
     * _Available since v3.4._
     */
    function tryMod(uint256 a, uint256 b) internal pure returns (bool, uint256) {
        unchecked {
            if (b == 0) return (false, 0);
            return (true, a % b);
        }
    }

    /**
     * @dev Returns the addition of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `+` operator.
     *
     * Requirements:
     *
     * - Addition cannot overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        return a + b;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        return a - b;
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `*` operator.
     *
     * Requirements:
     *
     * - Multiplication cannot overflow.
     */
    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        return a * b;
    }

    /**
     * @dev Returns the integer division of two unsigned integers, reverting on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator.
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        return a / b;
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * reverting when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(uint256 a, uint256 b) internal pure returns (uint256) {
        return a % b;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting with custom message on
     * overflow (when the result is negative).
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {trySub}.
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        unchecked {
            require(b <= a, errorMessage);
            return a - b;
        }
    }

    /**
     * @dev Returns the integer division of two unsigned integers, reverting with custom message on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        unchecked {
            require(b > 0, errorMessage);
            return a / b;
        }
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * reverting with custom message when dividing by zero.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryMod}.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        unchecked {
            require(b > 0, errorMessage);
            return a % b;
        }
    }
}




/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}






/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract Ownable is Context {
    address private _owner;

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    constructor() {
        _setOwner(_msgSender());
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        require(owner() == _msgSender(), "Ownable: caller is not the owner");
        _;
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _setOwner(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        require(newOwner != address(0), "Ownable: new owner is the zero address");
        _setOwner(newOwner);
    }

    function _setOwner(address newOwner) private {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }
}

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor() internal {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and make it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        // On the first call to nonReentrant, _notEntered will be true
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;

        _;

        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}



interface ISwapContractMin {
    function getCurrentPriceLP() external view returns (uint256);

    function getDepositFeeRate(address _token, uint256 _amountOfFloat)
        external
        view
        returns (uint256);

    function getFloatReserve(address _tokenA, address _tokenB)
        external
        view
        returns (uint256 reserveA, uint256 reserveB);
}











contract ChefLinkMaki is Ownable, ReentrancyGuard {
    using SafeMath for uint256;
    using SafeERC20 for IERC20;

    // The Skybridge contract.
    ISwapContractMin public immutable swapContract;
    // The reward token.
    IERC20 public immutable rewardToken;
    // The staked token.
    IERC20 public immutable stakedToken;
    // The BTCT address.
    address public immutable BTCT_ADDR;
    // Accrued token per share.
    uint256 public accTokenPerShare;
    // The block number when token distribute ends.
    uint256 public bonusEndBlock;
    // The block number when token distribute starts.
    uint256 public startBlock;
    // The block number of the last pool update.
    uint256 public lastRewardBlock;
    // Tokens per block.
    uint256 public rewardPerBlock;
    // default param that for rewardPerBlock.
    uint256 public defaultRewardPerBlock;
    // the maximum size of rewardPerBlock.
    uint256 public maxRewardPerBlock;
    // A falg for dynamic changing ths rewardPerBlock.
    bool public isDynamic = true;
    // The flag for active BTC pool.
    bool public isDynamicBTC;
    // The flag for active BTCT pool.
    bool public isDynamicBTCT;
    // latest tilt size which is updated when updated pool.
    uint256 public latestTilt;
    // A number of staked token amount
    uint256 public totalStaked;
    // Info of each user that stakes tokens (stakedToken).
    mapping(address => UserInfo) public userInfo;

    struct UserInfo {
        uint256 amount; // How many staked tokens the user has provided
        uint256 rewardDebt; // Reward debt
    }

    event AdminTokenRecovery(address tokenRecovered, uint256 amount);
    event Deposit(address indexed user, uint256 amount);
    event EmergencyWithdraw(address indexed user, uint256 amount);
    event EmergencyRewardWithdraw(uint256 amount);
    event NewStartAndEndBlocks(uint256 startBlock, uint256 endBlock);
    event NewRewardPerBlock(uint256 rewardPerBlock);
    event NewPoolLimit(uint256 poolLimitPerUser);
    event RewardsStop(uint256 blockNumber);
    event Withdraw(address indexed user, uint256 amount);

    constructor(
        IERC20 _stakedToken,
        IERC20 _rewardToken,
        ISwapContractMin _swapContract,
        address _btct,
        uint256 _rewardPerBlock,
        uint256 _maxRewardPerBlock,
        uint256 _startBlock,
        uint256 _bonusEndBlock
    ) public {
        stakedToken = _stakedToken;
        rewardToken = _rewardToken;
        rewardPerBlock = _rewardPerBlock;
        defaultRewardPerBlock = rewardPerBlock;
        require(_maxRewardPerBlock >= _rewardPerBlock);
        maxRewardPerBlock = _maxRewardPerBlock;
        startBlock = _startBlock;
        bonusEndBlock = _bonusEndBlock;
        // Set the lastRewardBlock as the startBlock
        lastRewardBlock = startBlock;
        // Sst Skybridge contract
        swapContract = _swapContract;
        // Set BTCT
        BTCT_ADDR = _btct;
    }

    /**
     * @notice Deposit staked tokens and collect reward tokens (if any)
     * @param _amount: amount to withdraw (in rewardToken)
     */
    function deposit(uint256 _amount) external nonReentrant {
        UserInfo storage user = userInfo[msg.sender];
        _updatePool();

        if (user.amount != 0) {
            uint256 pending = user.amount.mul(accTokenPerShare).div(1e12).sub(
                user.rewardDebt
            );
            if (pending > 0) {
                rewardToken.safeTransfer(address(msg.sender), pending);
            }
        }

        if (_amount != 0) {
            user.amount = user.amount.add(_amount);
            stakedToken.safeTransferFrom(
                address(msg.sender),
                address(this),
                _amount
            );
        }

        user.rewardDebt = user.amount.mul(accTokenPerShare).div(1e12);
        totalStaked = totalStaked.add(_amount);
        emit Deposit(msg.sender, _amount);
    }

    /**
     * @notice Withdraw staked tokens and collect reward tokens
     * @param _amount: amount to withdraw (in rewardToken)
     */
    function withdraw(uint256 _amount) external nonReentrant {
        UserInfo storage user = userInfo[msg.sender];
        require(user.amount >= _amount, "Amount to withdraw too high");

        _updatePool();

        uint256 pending = user.amount.mul(accTokenPerShare).div(1e12).sub(
            user.rewardDebt
        );

        if (_amount != 0) {
            user.amount = user.amount.sub(_amount);
            stakedToken.safeTransfer(address(msg.sender), _amount);
        }

        if (pending != 0) {
            rewardToken.safeTransfer(address(msg.sender), pending);
        }

        user.rewardDebt = user.amount.mul(accTokenPerShare).div(1e12);
        totalStaked = totalStaked.sub(_amount);
        emit Withdraw(msg.sender, _amount);
    }

    /**
     * @notice Withdraw staked tokens without caring about rewards rewards
     * @dev Needs to be for emergency.
     */
    function emergencyWithdraw() external nonReentrant {
        UserInfo storage user = userInfo[msg.sender];
        uint256 amountToTransfer = user.amount;
        user.amount = 0;
        user.rewardDebt = 0;

        if (amountToTransfer != 0) {
            stakedToken.safeTransfer(address(msg.sender), amountToTransfer);
        }
        totalStaked = totalStaked.sub(amountToTransfer);

        emit EmergencyWithdraw(msg.sender, user.amount);
    }

    /**
     * @notice Stop rewards
     * @dev Only callable by owner. Needs to be for emergency.
     */
    function emergencyRewardWithdraw(uint256 _amount) external onlyOwner {
        rewardToken.safeTransfer(address(msg.sender), _amount);
        emit EmergencyRewardWithdraw(_amount);
    }

    /**
     * @notice It allows the admin to recover wrong tokens sent to the contract
     * @param _tokenAddress: the address of the token to withdraw
     * @param _tokenAmount: the number of tokens to withdraw
     * @dev This function is only callable by admin.
     */
    function recoverWrongTokens(address _tokenAddress, uint256 _tokenAmount)
        external
        onlyOwner
    {
        require(
            _tokenAddress != address(stakedToken),
            "Cannot be staked token"
        );
        require(
            _tokenAddress != address(rewardToken),
            "Cannot be reward token"
        );

        IERC20(_tokenAddress).safeTransfer(address(msg.sender), _tokenAmount);

        emit AdminTokenRecovery(_tokenAddress, _tokenAmount);
    }

    /**
     * @notice Stop rewards
     * @dev Only callable by owner
     */
    function stopReward() external onlyOwner {
        bonusEndBlock = block.number;
    }

    /**
     * @notice Update reward per block
     * @dev Only callable by owner.
     * @param _rewardPerBlock: the reward per block
     * @param _maxRewardPerBlock: the max nubmer of reward per block
     * @param _isDynamic: the flag for enalble dynamic changing the rewardPerBlock
     */
    function updateRewardPerBlock(
        uint256 _rewardPerBlock,
        uint256 _maxRewardPerBlock,
        bool _isDynamic
    ) external onlyOwner {
        require(_rewardPerBlock >= 1e17);
        require(_rewardPerBlock <= 3e18);
        require(_maxRewardPerBlock >= _rewardPerBlock);
        _updatePool();
        rewardPerBlock = _rewardPerBlock;
        defaultRewardPerBlock = rewardPerBlock;
        maxRewardPerBlock = _maxRewardPerBlock;
        isDynamic = _isDynamic;
        if (!_isDynamic) {
            isDynamicBTC = false;
            isDynamicBTCT = false;
        }
        emit NewRewardPerBlock(_rewardPerBlock);
    }

    /**
     * @notice It allows the admin to update start and end blocks
     * @dev This function is only callable by owner.
     * @param _startBlock: the new start block
     * @param _bonusEndBlock: the new end block
     */
    function updateStartAndEndBlocks(
        uint256 _startBlock,
        uint256 _bonusEndBlock
    ) external onlyOwner {
        require(block.number < startBlock, "Pool has started");
        require(
            _startBlock < _bonusEndBlock,
            "New startBlock must be lower than new endBlock"
        );
        require(
            block.number < _startBlock,
            "New startBlock must be higher than current block"
        );

        startBlock = _startBlock;
        bonusEndBlock = _bonusEndBlock;

        // Set the lastRewardBlock as the startBlock
        lastRewardBlock = startBlock;

        emit NewStartAndEndBlocks(_startBlock, _bonusEndBlock);
    }

    /**
     * @notice Update bonusEndBlock of the given pool to be up-to-date.
     * @param _bonusEndBlock: next bonusEndBlock
     */

    function updateEndBlocks(uint256 _bonusEndBlock) external onlyOwner {
        require(
            block.number < _bonusEndBlock,
            "New bonusEndBlock must be higher than current height"
        );
        bonusEndBlock = _bonusEndBlock;
    }

    /**
     * @notice View function to see pending reward on frontend.
     * @param _user: user address
     * @return Pending reward for a given user
     */
    function pendingReward(address _user) external view returns (uint256) {
        UserInfo storage user = userInfo[_user];
        uint256 stakedTokenSupply = totalStaked;
        if (block.number > lastRewardBlock && stakedTokenSupply != 0) {
            uint256 multiplier = _getMultiplier(lastRewardBlock, block.number);
            uint256 tokenReward = multiplier.mul(rewardPerBlock);
            uint256 adjustedTokenPerShare = accTokenPerShare.add(
                tokenReward.mul(1e12).div(stakedTokenSupply)
            );
            return
                user.amount.mul(adjustedTokenPerShare).div(1e12).sub(
                    user.rewardDebt
                );
        } else {
            return
                user.amount.mul(accTokenPerShare).div(1e12).sub(
                    user.rewardDebt
                );
        }
    }

    /**
     * @notice Update reward variables of the given pool to be up-to-date.
     */
    function _updatePool() internal {
        if (block.number <= lastRewardBlock) {
            return;
        }
        uint256 stakedTokenSupply = stakedToken.balanceOf(address(this));

        if (stakedTokenSupply == 0) {
            lastRewardBlock = block.number;
            return;
        }
        uint256 multiplier = _getMultiplier(lastRewardBlock, block.number);
        uint256 tokenReward = multiplier.mul(rewardPerBlock);
        accTokenPerShare = accTokenPerShare.add(
            tokenReward.mul(1e12).div(stakedTokenSupply)
        );
        if (isDynamic) _updateRewardPerBlock();
        lastRewardBlock = block.number;
    }

    /**
     * @notice View function to see next expected rewardPerBlock on frontend.
     * @param _token: token address which is supported on Swingby Skybridge.
     * @param _amountOfFloat: a float amount when deposited on skybridge in the future.
     */

    function getExpectedRewardPerBlock(address _token, uint256 _amountOfFloat)
        public
        view
        returns (
            uint256 updatedRewards,
            uint256 reserveBTC,
            uint256 reserveBTCT,
            uint256 tilt
        )
    {
        uint256 blocks = block.number - lastRewardBlock != 0
            ? block.number.sub(lastRewardBlock)
            : 1;

        if (blocks > 50) blocks = 50;

        updatedRewards = rewardPerBlock;
        (reserveBTC, reserveBTCT) = swapContract.getFloatReserve(
            address(0),
            BTCT_ADDR
        );

        require(_token == address(0x0) || _token == BTCT_ADDR);

        if (_token == address(0x0)) reserveBTC = reserveBTC.add(_amountOfFloat);
        else reserveBTCT = reserveBTCT.add(_amountOfFloat);

        tilt = (reserveBTC >= reserveBTCT)
            ? reserveBTC.sub(reserveBTCT)
            : reserveBTCT.sub(reserveBTC);

        if ((isDynamicBTC || isDynamicBTCT) && isDynamic)
            if (latestTilt > tilt) {
                updatedRewards = rewardPerBlock.add(
                    latestTilt.sub(tilt).mul(1e10).div(blocks)
                ); // moved == decimals 8
            } else {
                if (tilt.sub(latestTilt).mul(1e10) <= rewardPerBlock)
                    updatedRewards = rewardPerBlock.sub(
                        tilt.sub(latestTilt).mul(1e10).div(blocks)
                    ); // moved == decimals 8
                else updatedRewards = defaultRewardPerBlock;
            }

        if (updatedRewards >= maxRewardPerBlock) {
            updatedRewards = maxRewardPerBlock;
        }
        if (updatedRewards <= defaultRewardPerBlock) {
            updatedRewards = defaultRewardPerBlock;
        }
        return (updatedRewards, reserveBTC, reserveBTCT, tilt);
    }

    /**
     * @notice Update rewardPerBlock
     */
    function _updateRewardPerBlock() internal {
        (
            uint256 updatedRewards,
            uint256 reserveBTC,
            uint256 reserveBTCT,
            uint256 tilt
        ) = getExpectedRewardPerBlock(address(0x0), 0); // check the current numbers.

        rewardPerBlock = updatedRewards;

        // Reback the rate is going to be posive after reached to a threshold.
        if (reserveBTC >= reserveBTCT && isDynamicBTC) {
            // Disable additonal rewards rate for btc
            isDynamicBTC = false;
            rewardPerBlock = defaultRewardPerBlock;
        }

        // Reback the rate is going to be negative after reached to a threshold.
        if (reserveBTCT >= reserveBTC && isDynamicBTCT) {
            // Disable additonal rewards rate for btct
            isDynamicBTCT = false;
            rewardPerBlock = defaultRewardPerBlock;
        }

        // Check the deposit fees rate for checking the tilt of float balances
        uint256 feesForDepositBTC = swapContract.getDepositFeeRate(
            address(0x0),
            0
        );
        uint256 feesForDepositBTCT = swapContract.getDepositFeeRate(
            BTCT_ADDR,
            0
        );

        // if the deposit fees for BTC are exist, have to be activated isDynamicBTCT
        if (feesForDepositBTC != 0) {
            isDynamicBTCT = true;
        }
        // if the deposit fees for BTC are exist, have to be activated isDynamicBTC
        if (feesForDepositBTCT != 0) {
            isDynamicBTC = true;
        }
        latestTilt = tilt;
    }

    /**
     * @notice Return reward multiplier over the given _from to _to block.
     * @param _from: block to start
     * @param _to: block to finish
     */
    function _getMultiplier(uint256 _from, uint256 _to)
        internal
        view
        returns (uint256)
    {
        if (_to <= bonusEndBlock) {
            return _to.sub(_from);
        } else if (_from >= bonusEndBlock) {
            return 0;
        } else {
            return bonusEndBlock.sub(_from);
        }
    }
}