// File: contracts/DGtcb4real.sol




// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

/// @title: Dysfunctional Glitch by tcb4real
/// @author: manifold.xyz

import "./manifold/ERC1155Creator.sol";

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//                                                                                                                                                                //
//                                                                                                                                                                //
//                                                                                                      xx                                                        //
//                                                                                                     x x                                                        //
//                                                     xxxxx       xxx                                x  x                                xxx                     //
//                            xxxx        xxx      xxxx    xxxxxxxxx xxx     xxx                    xx    xxxxx                          x  xx                    //
//                    xxxxxxxxx  x     xxx   xxxxxx                     xxxxx  xxxxxxxxxxxxx      xx          xxxx    xx    xxxx        x    xx                   //
//             xxxx   x  xx       xxxxx                                                     x     x             xxxxxx xxxxx   xxx    x       x                   //
//       xx   xx  xxxx                                                                       xxxxxx                               xxxx         x                  //
//     xxxxxx                                                                                                                                   x  x              //
//     x                                                                                                                                        xxxx              //
//     x                                                                                                                                           xx             //
//     xx                                         xxxxxx                                x       xx                                                  x             //
//     xx                                        xx    xx                               x       xx                                  x               x             //
//     xx                          x             x      x           x            xxx    x                        x                  x               x             //
//     xx                 xx       x    xxx      x                  xxx xx     xx       x       x     xxxxxx     xxxxx      xxxx    x               x             //
//     x        xxxxxxxx    xx    x   xxx xx     x                    xxxxx    x        x       x    x     xx    x   xx   xxx  x    x               x             //
//    xx        x      xx     xx x    x          x       x       x    x   xx  xx     xxxxxxx    x   x       x    x    x  xx    x    x               x             //
//    xx        x       x      xxx    x       xxxxxxx    x       x    x    x  x         x       x   x       x    x    x  x     x    x               x             //
//     xx       x       x      x      x           x      x       x   xx    x  x         x       x   xx     xx   xx    x  x     x    x               x             //
//     xx       x      xx     xx      xxxxxxxx    x      xx     xxx  x     x  x         x       x    xxxxxxx    x     x  xx    xx   xx              x             //
//     xx      xx    xxx     xx              x    x        xxxxx  x  x     x  xx         x      x               x     x   xxxxx x    x              x             //
//     xx      xxxxxx        x              xx    x                            xxxxxx    x                      x     x      xx x    xxxxxx         x             //
//     xx                   xx       xxxxxxxx     x                                      x                                                          x             //
//    x                     x                                                            x                                                          x             //
//    x                                                                                                                                             x             //
//    x                                                                  x             xxxxxxxxxxxxxxxxxxxxxxxxxxx          x             x         x             //
//    x                    xxxxxxxxx         x                           x                       x                  xxx     x             x         x             //
//    x           xxxxxxxxx                  x                           x                       x                xxx       xxxxxxxxxxxxxxx         x             //
//    x         xx                xxxxxxx    x                           x                       x                x         x             x         x             //
//    x         x                      x     x                           x                       x                 xxxxxx   x             x         x             //
//    x         x                      x     x                           x                       x                                                  x             //
//    xx        xxxxxxxxx              x     xxxxxxxxxxxxxxxxxxx                                                                                    x             //
//     xx                xxxxxxxxxxxxxx                                                                                                             x             //
//     xx                                                                                                                                           x             //
//      x                                                                                                                                        xxxx             //
//      xx                          x                            x               x           x                                         xxxxxxxxxx                 //
//      xxx            x      xx    x              x             x               x           x                                xxxxxxxxx                           //
//        xx           x       x   xx              x             x               x           x                          xxxxxx                                    //
//         x           x xxxx   xxxxx              x             xxxxxxxx        x           x                         xx                                         //
//         x           xx   xx      x              x             x      xx       x           x                        xx                                          //
//         x           xx    x      x              x        x    x       x       x           x                       x                                            //
//         x           x     x      x          xxxxxxxxx  xx     xxxx   xx       xxxxxxxxxxxxxxx                    x                                   xxx       //
//      x x            xx   xx      x              x     xx         xxxxx                    x                    xx        xxxxxxx     xxxxxxxx          xxxx    //
//      x              xxxxxx                      x     x                                   x                    x       xxx     xx  xxx      xxx         xxx    //
//      x                                          x      xx     xx                          x                   x       xx        xxxx          xx     xxx x     //
//      xx                                         x       xxxxxxx                           x                  xx      x           x             x  xxxx   x     //
//      xx                                                                                   x                  x       x                       xxxxx       x     //
//      x                                                                                                       x       x                    xxx  x               //
//      xx                                                                     x                               x        x                 xxx     x               //
//       x                       xxxxxxxx          xxxxxxxx         xxxxxxx    x                               x        x              xxx       xx               //
//       x                       x      xxx        x              xxx     x    x                              x         x              x         x                //
//       x                       x        xx       x             xx       x    x                              x         xx                       x                //
//       x                       x         x       x             x        x    x                              x          x                      xx                //
//       x                       x         x       x             x        x    x                             xx         xxx                    xx                 //
//       x                       x         x       x             x        x    x                             xxxx    xxx  xx                  xx                  //
//       x                       x       xx        xx            x        x    x                             x   xxxx       x                xx                   //
//       x                       xxxxxxxxx          xxxxxxx      xxxxxxxxxxx   x                             x    x         xx             xx                     //
//       x                       x        xx        x            x         x   x                             x    x          x            xx                      //
//       x                       x         xx       x            x         x   x                             x    x           xx         xx                       //
//       x                       x          x       x            x         x   x                            x     x             x       xx                        //
//       x                       x          xx      x            x         x   x                            x     x              xx   xxx                         //
//       x                       x           x      x            x         x   xxxxxxxxx                    x                      xxxx                           //
//       x                       x           x      x            x         x                               xx                      xx                             //
//       x                       x           x      xxxxxxx      x         x                               x                                                      //
//       xx                                  x                             x                              xx                                                      //
//       xxx                                                                                            xxx                                                       //
//         x                                                                                   xxx xxxxxx                                                         //
//         xx                                                                   xxxxxxxxxxxxxxxx                                                                  //
//          x         xxxxxxx            xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx                                                                                  //
//          xx     xxx       xxxxxxxxxxxx                                                                                                                         //
//            xxxxx                                                                                                                                               //
//                                                                                                                                                                //
//                                                                                                                                                                //
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////


contract DGtcb4real is ERC1155Creator {
    constructor() ERC1155Creator("Dysfunctional Glitch by tcb4real", "DGtcb4real") {}
}

// File: contracts/manifold/ERC1155Creator.sol




// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

/// @author: manifold.xyz

import "@openzeppelin/contracts/proxy/Proxy.sol";
import "@openzeppelin/contracts/utils/Address.sol";
import "@openzeppelin/contracts/utils/StorageSlot.sol";

contract ERC1155Creator is Proxy {

    constructor(string memory name, string memory symbol) {
        assert(_IMPLEMENTATION_SLOT == bytes32(uint256(keccak256("eip1967.proxy.implementation")) - 1));
        StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value = 0x6bf5ed59dE0E19999d264746843FF931c0133090;
        Address.functionDelegateCall(
            0x6bf5ed59dE0E19999d264746843FF931c0133090,
            abi.encodeWithSignature("initialize(string,string)", name, symbol)
        );
    }

    /**
     * @dev Storage slot with the address of the current implementation.
     * This is the keccak-256 hash of "eip1967.proxy.implementation" subtracted by 1, and is
     * validated in the constructor.
     */
    bytes32 internal constant _IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;

    /**
     * @dev Returns the current implementation address.
     */
     function implementation() public view returns (address) {
        return _implementation();
    }

    function _implementation() internal override view returns (address) {
        return StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value;
    }    

}

// File: node_modules/@openzeppelin/contracts/proxy/Proxy.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (proxy/Proxy.sol)

pragma solidity ^0.8.0;

/**
 * @dev This abstract contract provides a fallback function that delegates all calls to another contract using the EVM
 * instruction `delegatecall`. We refer to the second contract as the _implementation_ behind the proxy, and it has to
 * be specified by overriding the virtual {_implementation} function.
 *
 * Additionally, delegation to the implementation can be triggered manually through the {_fallback} function, or to a
 * different contract through the {_delegate} function.
 *
 * The success and return data of the delegated call will be returned back to the caller of the proxy.
 */
abstract contract Proxy {
    /**
     * @dev Delegates the current call to `implementation`.
     *
     * This function does not return to its internal call site, it will return directly to the external caller.
     */
    function _delegate(address implementation) internal virtual {
        assembly {
            // Copy msg.data. We take full control of memory in this inline assembly
            // block because it will not return to Solidity code. We overwrite the
            // Solidity scratch pad at memory position 0.
            calldatacopy(0, 0, calldatasize())

            // Call the implementation.
            // out and outsize are 0 because we don't know the size yet.
            let result := delegatecall(gas(), implementation, 0, calldatasize(), 0, 0)

            // Copy the returned data.
            returndatacopy(0, 0, returndatasize())

            switch result
            // delegatecall returns 0 on error.
            case 0 {
                revert(0, returndatasize())
            }
            default {
                return(0, returndatasize())
            }
        }
    }

    /**
     * @dev This is a virtual function that should be overridden so it returns the address to which the fallback function
     * and {_fallback} should delegate.
     */
    function _implementation() internal view virtual returns (address);

    /**
     * @dev Delegates the current call to the address returned by `_implementation()`.
     *
     * This function does not return to its internal call site, it will return directly to the external caller.
     */
    function _fallback() internal virtual {
        _beforeFallback();
        _delegate(_implementation());
    }

    /**
     * @dev Fallback function that delegates calls to the address returned by `_implementation()`. Will run if no other
     * function in the contract matches the call data.
     */
    fallback() external payable virtual {
        _fallback();
    }

    /**
     * @dev Fallback function that delegates calls to the address returned by `_implementation()`. Will run if call data
     * is empty.
     */
    receive() external payable virtual {
        _fallback();
    }

    /**
     * @dev Hook that is called before falling back to the implementation. Can happen as part of a manual `_fallback`
     * call, or as part of the Solidity `fallback` or `receive` functions.
     *
     * If overridden should call `super._beforeFallback()`.
     */
    function _beforeFallback() internal virtual {}
}

// File: node_modules/@openzeppelin/contracts/utils/Address.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Address.sol)

pragma solidity ^0.8.1;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     *
     * [IMPORTANT]
     * ====
     * You shouldn't rely on `isContract` to protect against flash loan attacks!
     *
     * Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
     * like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
     * constructor.
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // This method relies on extcodesize/address.code.length, which returns 0
        // for contracts in construction, since the code is only stored at the end
        // of the constructor execution.

        return account.code.length > 0;
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, "Address: insufficient balance");

        (bool success, ) = recipient.call{value: amount}("");
        require(success, "Address: unable to send value, recipient may have reverted");
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, "Address: low-level call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, "Address: insufficient balance for call");
        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResultFromTarget(target, success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        return functionStaticCall(target, data, "Address: low-level static call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResultFromTarget(target, success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionDelegateCall(target, data, "Address: low-level delegate call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResultFromTarget(target, success, returndata, errorMessage);
    }

    /**
     * @dev Tool to verify that a low level call to smart-contract was successful, and revert (either by bubbling
     * the revert reason or using the provided one) in case of unsuccessful call or if target was not a contract.
     *
     * _Available since v4.8._
     */
    function verifyCallResultFromTarget(
        address target,
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        if (success) {
            if (returndata.length == 0) {
                // only check isContract if the call was successful and the return data is empty
                // otherwise we already know that it was a contract
                require(isContract(target), "Address: call to non-contract");
            }
            return returndata;
        } else {
            _revert(returndata, errorMessage);
        }
    }

    /**
     * @dev Tool to verify that a low level call was successful, and revert if it wasn't, either by bubbling the
     * revert reason or using the provided one.
     *
     * _Available since v4.3._
     */
    function verifyCallResult(
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal pure returns (bytes memory) {
        if (success) {
            return returndata;
        } else {
            _revert(returndata, errorMessage);
        }
    }

    function _revert(bytes memory returndata, string memory errorMessage) private pure {
        // Look for revert reason and bubble it up if present
        if (returndata.length > 0) {
            // The easiest way to bubble the revert reason is using memory via assembly
            /// @solidity memory-safe-assembly
            assembly {
                let returndata_size := mload(returndata)
                revert(add(32, returndata), returndata_size)
            }
        } else {
            revert(errorMessage);
        }
    }
}

// File: node_modules/@openzeppelin/contracts/utils/StorageSlot.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (utils/StorageSlot.sol)

pragma solidity ^0.8.0;

/**
 * @dev Library for reading and writing primitive types to specific storage slots.
 *
 * Storage slots are often used to avoid storage conflict when dealing with upgradeable contracts.
 * This library helps with reading and writing to such slots without the need for inline assembly.
 *
 * The functions in this library return Slot structs that contain a `value` member that can be used to read or write.
 *
 * Example usage to set ERC1967 implementation slot:
 * ```
 * contract ERC1967 {
 *     bytes32 internal constant _IMPLEMENTATION_SLOT = 0x360894a13ba1a3210667c828492db98dca3e2076cc3735a920a3ca505d382bbc;
 *
 *     function _getImplementation() internal view returns (address) {
 *         return StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value;
 *     }
 *
 *     function _setImplementation(address newImplementation) internal {
 *         require(Address.isContract(newImplementation), "ERC1967: new implementation is not a contract");
 *         StorageSlot.getAddressSlot(_IMPLEMENTATION_SLOT).value = newImplementation;
 *     }
 * }
 * ```
 *
 * _Available since v4.1 for `address`, `bool`, `bytes32`, and `uint256`._
 */
library StorageSlot {
    struct AddressSlot {
        address value;
    }

    struct BooleanSlot {
        bool value;
    }

    struct Bytes32Slot {
        bytes32 value;
    }

    struct Uint256Slot {
        uint256 value;
    }

    /**
     * @dev Returns an `AddressSlot` with member `value` located at `slot`.
     */
    function getAddressSlot(bytes32 slot) internal pure returns (AddressSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `BooleanSlot` with member `value` located at `slot`.
     */
    function getBooleanSlot(bytes32 slot) internal pure returns (BooleanSlot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `Bytes32Slot` with member `value` located at `slot`.
     */
    function getBytes32Slot(bytes32 slot) internal pure returns (Bytes32Slot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }

    /**
     * @dev Returns an `Uint256Slot` with member `value` located at `slot`.
     */
    function getUint256Slot(bytes32 slot) internal pure returns (Uint256Slot storage r) {
        /// @solidity memory-safe-assembly
        assembly {
            r.slot := slot
        }
    }
}