// File: @openzeppelin/contracts/utils/Base64.sol


// OpenZeppelin Contracts (last updated v4.7.0) (utils/Base64.sol)

pragma solidity ^0.8.0;

/**
 * @dev Provides a set of functions to operate with Base64 strings.
 *
 * _Available since v4.5._
 */
library Base64 {
    /**
     * @dev Base64 Encoding/Decoding Table
     */
    string internal constant _TABLE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";

    /**
     * @dev Converts a `bytes` to its Bytes64 `string` representation.
     */
    function encode(bytes memory data) internal pure returns (string memory) {
        /**
         * Inspired by Brecht Devos (Brechtpd) implementation - MIT licence
         * https://github.com/Brechtpd/base64/blob/e78d9fd951e7b0977ddca77d92dc85183770daf4/base64.sol
         */
        if (data.length == 0) return "";

        // Loads the table into memory
        string memory table = _TABLE;

        // Encoding takes 3 bytes chunks of binary data from `bytes` data parameter
        // and split into 4 numbers of 6 bits.
        // The final Base64 length should be `bytes` data length multiplied by 4/3 rounded up
        // - `data.length + 2`  -> Round up
        // - `/ 3`              -> Number of 3-bytes chunks
        // - `4 *`              -> 4 characters for each chunk
        string memory result = new string(4 * ((data.length + 2) / 3));

        /// @solidity memory-safe-assembly
        assembly {
            // Prepare the lookup table (skip the first "length" byte)
            let tablePtr := add(table, 1)

            // Prepare result pointer, jump over length
            let resultPtr := add(result, 32)

            // Run over the input, 3 bytes at a time
            for {
                let dataPtr := data
                let endPtr := add(data, mload(data))
            } lt(dataPtr, endPtr) {

            } {
                // Advance 3 bytes
                dataPtr := add(dataPtr, 3)
                let input := mload(dataPtr)

                // To write each character, shift the 3 bytes (18 bits) chunk
                // 4 times in blocks of 6 bits for each character (18, 12, 6, 0)
                // and apply logical AND with 0x3F which is the number of
                // the previous character in the ASCII table prior to the Base64 Table
                // The result is then added to the table to get the character to write,
                // and finally write it in the result pointer but with a left shift
                // of 256 (1 byte) - 8 (1 ASCII char) = 248 bits

                mstore8(resultPtr, mload(add(tablePtr, and(shr(18, input), 0x3F))))
                resultPtr := add(resultPtr, 1) // Advance

                mstore8(resultPtr, mload(add(tablePtr, and(shr(12, input), 0x3F))))
                resultPtr := add(resultPtr, 1) // Advance

                mstore8(resultPtr, mload(add(tablePtr, and(shr(6, input), 0x3F))))
                resultPtr := add(resultPtr, 1) // Advance

                mstore8(resultPtr, mload(add(tablePtr, and(input, 0x3F))))
                resultPtr := add(resultPtr, 1) // Advance
            }

            // When data `bytes` is not exactly 3 bytes long
            // it is padded with `=` characters at the end
            switch mod(mload(data), 3)
            case 1 {
                mstore8(sub(resultPtr, 1), 0x3d)
                mstore8(sub(resultPtr, 2), 0x3d)
            }
            case 2 {
                mstore8(sub(resultPtr, 1), 0x3d)
            }
        }

        return result;
    }
}

// File: @openzeppelin/contracts/utils/Strings.sol


// OpenZeppelin Contracts (last updated v4.7.0) (utils/Strings.sol)

pragma solidity ^0.8.0;

/**
 * @dev String operations.
 */
library Strings {
    bytes16 private constant _HEX_SYMBOLS = "0123456789abcdef";
    uint8 private constant _ADDRESS_LENGTH = 20;

    /**
     * @dev Converts a `uint256` to its ASCII `string` decimal representation.
     */
    function toString(uint256 value) internal pure returns (string memory) {
        // Inspired by OraclizeAPI's implementation - MIT licence
        // https://github.com/oraclize/ethereum-api/blob/b42146b063c7d6ee1358846c198246239e9360e8/oraclizeAPI_0.4.25.sol

        if (value == 0) {
            return "0";
        }
        uint256 temp = value;
        uint256 digits;
        while (temp != 0) {
            digits++;
            temp /= 10;
        }
        bytes memory buffer = new bytes(digits);
        while (value != 0) {
            digits -= 1;
            buffer[digits] = bytes1(uint8(48 + uint256(value % 10)));
            value /= 10;
        }
        return string(buffer);
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
     */
    function toHexString(uint256 value) internal pure returns (string memory) {
        if (value == 0) {
            return "0x00";
        }
        uint256 temp = value;
        uint256 length = 0;
        while (temp != 0) {
            length++;
            temp >>= 8;
        }
        return toHexString(value, length);
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
     */
    function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
        bytes memory buffer = new bytes(2 * length + 2);
        buffer[0] = "0";
        buffer[1] = "x";
        for (uint256 i = 2 * length + 1; i > 1; --i) {
            buffer[i] = _HEX_SYMBOLS[value & 0xf];
            value >>= 4;
        }
        require(value == 0, "Strings: hex length insufficient");
        return string(buffer);
    }

    /**
     * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
     */
    function toHexString(address addr) internal pure returns (string memory) {
        return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
    }
}

// File: @openzeppelin/contracts/utils/Context.sol


// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)

pragma solidity ^0.8.0;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}

// File: @openzeppelin/contracts/utils/Address.sol


// OpenZeppelin Contracts (last updated v4.7.0) (utils/Address.sol)

pragma solidity ^0.8.1;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     *
     * [IMPORTANT]
     * ====
     * You shouldn't rely on `isContract` to protect against flash loan attacks!
     *
     * Preventing calls from contracts is highly discouraged. It breaks composability, breaks support for smart wallets
     * like Gnosis Safe, and does not provide security since it can be circumvented by calling from a contract
     * constructor.
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // This method relies on extcodesize/address.code.length, which returns 0
        // for contracts in construction, since the code is only stored at the end
        // of the constructor execution.

        return account.code.length > 0;
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, "Address: insufficient balance");

        (bool success, ) = recipient.call{value: amount}("");
        require(success, "Address: unable to send value, recipient may have reverted");
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain `call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCall(target, data, "Address: low-level call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, "Address: low-level call with value failed");
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, "Address: insufficient balance for call");
        require(isContract(target), "Address: call to non-contract");

        (bool success, bytes memory returndata) = target.call{value: value}(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(address target, bytes memory data) internal view returns (bytes memory) {
        return functionStaticCall(target, data, "Address: low-level static call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a static call.
     *
     * _Available since v3.3._
     */
    function functionStaticCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal view returns (bytes memory) {
        require(isContract(target), "Address: static call to non-contract");

        (bool success, bytes memory returndata) = target.staticcall(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionDelegateCall(target, data, "Address: low-level delegate call failed");
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-string-}[`functionCall`],
     * but performing a delegate call.
     *
     * _Available since v3.4._
     */
    function functionDelegateCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(isContract(target), "Address: delegate call to non-contract");

        (bool success, bytes memory returndata) = target.delegatecall(data);
        return verifyCallResult(success, returndata, errorMessage);
    }

    /**
     * @dev Tool to verifies that a low level call was successful, and revert if it wasn't, either by bubbling the
     * revert reason using the provided one.
     *
     * _Available since v4.3._
     */
    function verifyCallResult(
        bool success,
        bytes memory returndata,
        string memory errorMessage
    ) internal pure returns (bytes memory) {
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly
                /// @solidity memory-safe-assembly
                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}

// File: @openzeppelin/contracts/token/ERC721/IERC721Receiver.sol


// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC721/IERC721Receiver.sol)

pragma solidity ^0.8.0;

/**
 * @title ERC721 token receiver interface
 * @dev Interface for any contract that wants to support safeTransfers
 * from ERC721 asset contracts.
 */
interface IERC721Receiver {
    /**
     * @dev Whenever an {IERC721} `tokenId` token is transferred to this contract via {IERC721-safeTransferFrom}
     * by `operator` from `from`, this function is called.
     *
     * It must return its Solidity selector to confirm the token transfer.
     * If any other value is returned or the interface is not implemented by the recipient, the transfer will be reverted.
     *
     * The selector can be obtained in Solidity with `IERC721Receiver.onERC721Received.selector`.
     */
    function onERC721Received(
        address operator,
        address from,
        uint256 tokenId,
        bytes calldata data
    ) external returns (bytes4);
}

// File: @openzeppelin/contracts/utils/introspection/IERC165.sol


// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

// File: @openzeppelin/contracts/utils/introspection/ERC165.sol


// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)

pragma solidity ^0.8.0;


/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 *
 * Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
 */
abstract contract ERC165 is IERC165 {
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

// File: @openzeppelin/contracts/token/ERC721/IERC721.sol


// OpenZeppelin Contracts (last updated v4.7.0) (token/ERC721/IERC721.sol)

pragma solidity ^0.8.0;


/**
 * @dev Required interface of an ERC721 compliant contract.
 */
interface IERC721 is IERC165 {
    /**
     * @dev Emitted when `tokenId` token is transferred from `from` to `to`.
     */
    event Transfer(address indexed from, address indexed to, uint256 indexed tokenId);

    /**
     * @dev Emitted when `owner` enables `approved` to manage the `tokenId` token.
     */
    event Approval(address indexed owner, address indexed approved, uint256 indexed tokenId);

    /**
     * @dev Emitted when `owner` enables or disables (`approved`) `operator` to manage all of its assets.
     */
    event ApprovalForAll(address indexed owner, address indexed operator, bool approved);

    /**
     * @dev Returns the number of tokens in ``owner``'s account.
     */
    function balanceOf(address owner) external view returns (uint256 balance);

    /**
     * @dev Returns the owner of the `tokenId` token.
     *
     * Requirements:
     *
     * - `tokenId` must exist.
     */
    function ownerOf(uint256 tokenId) external view returns (address owner);

    /**
     * @dev Safely transfers `tokenId` token from `from` to `to`.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must exist and be owned by `from`.
     * - If the caller is not `from`, it must be approved to move this token by either {approve} or {setApprovalForAll}.
     * - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
     *
     * Emits a {Transfer} event.
     */
    function safeTransferFrom(
        address from,
        address to,
        uint256 tokenId,
        bytes calldata data
    ) external;

    /**
     * @dev Safely transfers `tokenId` token from `from` to `to`, checking first that contract recipients
     * are aware of the ERC721 protocol to prevent tokens from being forever locked.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must exist and be owned by `from`.
     * - If the caller is not `from`, it must have been allowed to move this token by either {approve} or {setApprovalForAll}.
     * - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
     *
     * Emits a {Transfer} event.
     */
    function safeTransferFrom(
        address from,
        address to,
        uint256 tokenId
    ) external;

    /**
     * @dev Transfers `tokenId` token from `from` to `to`.
     *
     * WARNING: Usage of this method is discouraged, use {safeTransferFrom} whenever possible.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must be owned by `from`.
     * - If the caller is not `from`, it must be approved to move this token by either {approve} or {setApprovalForAll}.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address from,
        address to,
        uint256 tokenId
    ) external;

    /**
     * @dev Gives permission to `to` to transfer `tokenId` token to another account.
     * The approval is cleared when the token is transferred.
     *
     * Only a single account can be approved at a time, so approving the zero address clears previous approvals.
     *
     * Requirements:
     *
     * - The caller must own the token or be an approved operator.
     * - `tokenId` must exist.
     *
     * Emits an {Approval} event.
     */
    function approve(address to, uint256 tokenId) external;

    /**
     * @dev Approve or remove `operator` as an operator for the caller.
     * Operators can call {transferFrom} or {safeTransferFrom} for any token owned by the caller.
     *
     * Requirements:
     *
     * - The `operator` cannot be the caller.
     *
     * Emits an {ApprovalForAll} event.
     */
    function setApprovalForAll(address operator, bool _approved) external;

    /**
     * @dev Returns the account approved for `tokenId` token.
     *
     * Requirements:
     *
     * - `tokenId` must exist.
     */
    function getApproved(uint256 tokenId) external view returns (address operator);

    /**
     * @dev Returns if the `operator` is allowed to manage all of the assets of `owner`.
     *
     * See {setApprovalForAll}
     */
    function isApprovedForAll(address owner, address operator) external view returns (bool);
}

// File: @openzeppelin/contracts/token/ERC721/extensions/IERC721Metadata.sol


// OpenZeppelin Contracts v4.4.1 (token/ERC721/extensions/IERC721Metadata.sol)

pragma solidity ^0.8.0;


/**
 * @title ERC-721 Non-Fungible Token Standard, optional metadata extension
 * @dev See https://eips.ethereum.org/EIPS/eip-721
 */
interface IERC721Metadata is IERC721 {
    /**
     * @dev Returns the token collection name.
     */
    function name() external view returns (string memory);

    /**
     * @dev Returns the token collection symbol.
     */
    function symbol() external view returns (string memory);

    /**
     * @dev Returns the Uniform Resource Identifier (URI) for `tokenId` token.
     */
    function tokenURI(uint256 tokenId) external view returns (string memory);
}

// File: @openzeppelin/contracts/token/ERC721/ERC721.sol


// OpenZeppelin Contracts (last updated v4.7.0) (token/ERC721/ERC721.sol)

pragma solidity ^0.8.0;








/**
 * @dev Implementation of https://eips.ethereum.org/EIPS/eip-721[ERC721] Non-Fungible Token Standard, including
 * the Metadata extension, but not including the Enumerable extension, which is available separately as
 * {ERC721Enumerable}.
 */
contract ERC721 is Context, ERC165, IERC721, IERC721Metadata {
    using Address for address;
    using Strings for uint256;

    // Token name
    string private _name;

    // Token symbol
    string private _symbol;

    // Mapping from token ID to owner address
    mapping(uint256 => address) private _owners;

    // Mapping owner address to token count
    mapping(address => uint256) private _balances;

    // Mapping from token ID to approved address
    mapping(uint256 => address) private _tokenApprovals;

    // Mapping from owner to operator approvals
    mapping(address => mapping(address => bool)) private _operatorApprovals;

    /**
     * @dev Initializes the contract by setting a `name` and a `symbol` to the token collection.
     */
    constructor(string memory name_, string memory symbol_) {
        _name = name_;
        _symbol = symbol_;
    }

    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override(ERC165, IERC165) returns (bool) {
        return
            interfaceId == type(IERC721).interfaceId ||
            interfaceId == type(IERC721Metadata).interfaceId ||
            super.supportsInterface(interfaceId);
    }

    /**
     * @dev See {IERC721-balanceOf}.
     */
    function balanceOf(address owner) public view virtual override returns (uint256) {
        require(owner != address(0), "ERC721: address zero is not a valid owner");
        return _balances[owner];
    }

    /**
     * @dev See {IERC721-ownerOf}.
     */
    function ownerOf(uint256 tokenId) public view virtual override returns (address) {
        address owner = _owners[tokenId];
        require(owner != address(0), "ERC721: invalid token ID");
        return owner;
    }

    /**
     * @dev See {IERC721Metadata-name}.
     */
    function name() public view virtual override returns (string memory) {
        return _name;
    }

    /**
     * @dev See {IERC721Metadata-symbol}.
     */
    function symbol() public view virtual override returns (string memory) {
        return _symbol;
    }

    /**
     * @dev See {IERC721Metadata-tokenURI}.
     */
    function tokenURI(uint256 tokenId) public view virtual override returns (string memory) {
        _requireMinted(tokenId);

        string memory baseURI = _baseURI();
        return bytes(baseURI).length > 0 ? string(abi.encodePacked(baseURI, tokenId.toString())) : "";
    }

    /**
     * @dev Base URI for computing {tokenURI}. If set, the resulting URI for each
     * token will be the concatenation of the `baseURI` and the `tokenId`. Empty
     * by default, can be overridden in child contracts.
     */
    function _baseURI() internal view virtual returns (string memory) {
        return "";
    }

    /**
     * @dev See {IERC721-approve}.
     */
    function approve(address to, uint256 tokenId) public virtual override {
        address owner = ERC721.ownerOf(tokenId);
        require(to != owner, "ERC721: approval to current owner");

        require(
            _msgSender() == owner || isApprovedForAll(owner, _msgSender()),
            "ERC721: approve caller is not token owner nor approved for all"
        );

        _approve(to, tokenId);
    }

    /**
     * @dev See {IERC721-getApproved}.
     */
    function getApproved(uint256 tokenId) public view virtual override returns (address) {
        _requireMinted(tokenId);

        return _tokenApprovals[tokenId];
    }

    /**
     * @dev See {IERC721-setApprovalForAll}.
     */
    function setApprovalForAll(address operator, bool approved) public virtual override {
        _setApprovalForAll(_msgSender(), operator, approved);
    }

    /**
     * @dev See {IERC721-isApprovedForAll}.
     */
    function isApprovedForAll(address owner, address operator) public view virtual override returns (bool) {
        return _operatorApprovals[owner][operator];
    }

    /**
     * @dev See {IERC721-transferFrom}.
     */
    function transferFrom(
        address from,
        address to,
        uint256 tokenId
    ) public virtual override {
        //solhint-disable-next-line max-line-length
        require(_isApprovedOrOwner(_msgSender(), tokenId), "ERC721: caller is not token owner nor approved");

        _transfer(from, to, tokenId);
    }

    /**
     * @dev See {IERC721-safeTransferFrom}.
     */
    function safeTransferFrom(
        address from,
        address to,
        uint256 tokenId
    ) public virtual override {
        safeTransferFrom(from, to, tokenId, "");
    }

    /**
     * @dev See {IERC721-safeTransferFrom}.
     */
    function safeTransferFrom(
        address from,
        address to,
        uint256 tokenId,
        bytes memory data
    ) public virtual override {
        require(_isApprovedOrOwner(_msgSender(), tokenId), "ERC721: caller is not token owner nor approved");
        _safeTransfer(from, to, tokenId, data);
    }

    /**
     * @dev Safely transfers `tokenId` token from `from` to `to`, checking first that contract recipients
     * are aware of the ERC721 protocol to prevent tokens from being forever locked.
     *
     * `data` is additional data, it has no specified format and it is sent in call to `to`.
     *
     * This internal function is equivalent to {safeTransferFrom}, and can be used to e.g.
     * implement alternative mechanisms to perform token transfer, such as signature-based.
     *
     * Requirements:
     *
     * - `from` cannot be the zero address.
     * - `to` cannot be the zero address.
     * - `tokenId` token must exist and be owned by `from`.
     * - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
     *
     * Emits a {Transfer} event.
     */
    function _safeTransfer(
        address from,
        address to,
        uint256 tokenId,
        bytes memory data
    ) internal virtual {
        _transfer(from, to, tokenId);
        require(_checkOnERC721Received(from, to, tokenId, data), "ERC721: transfer to non ERC721Receiver implementer");
    }

    /**
     * @dev Returns whether `tokenId` exists.
     *
     * Tokens can be managed by their owner or approved accounts via {approve} or {setApprovalForAll}.
     *
     * Tokens start existing when they are minted (`_mint`),
     * and stop existing when they are burned (`_burn`).
     */
    function _exists(uint256 tokenId) internal view virtual returns (bool) {
        return _owners[tokenId] != address(0);
    }

    /**
     * @dev Returns whether `spender` is allowed to manage `tokenId`.
     *
     * Requirements:
     *
     * - `tokenId` must exist.
     */
    function _isApprovedOrOwner(address spender, uint256 tokenId) internal view virtual returns (bool) {
        address owner = ERC721.ownerOf(tokenId);
        return (spender == owner || isApprovedForAll(owner, spender) || getApproved(tokenId) == spender);
    }

    /**
     * @dev Safely mints `tokenId` and transfers it to `to`.
     *
     * Requirements:
     *
     * - `tokenId` must not exist.
     * - If `to` refers to a smart contract, it must implement {IERC721Receiver-onERC721Received}, which is called upon a safe transfer.
     *
     * Emits a {Transfer} event.
     */
    function _safeMint(address to, uint256 tokenId) internal virtual {
        _safeMint(to, tokenId, "");
    }

    /**
     * @dev Same as {xref-ERC721-_safeMint-address-uint256-}[`_safeMint`], with an additional `data` parameter which is
     * forwarded in {IERC721Receiver-onERC721Received} to contract recipients.
     */
    function _safeMint(
        address to,
        uint256 tokenId,
        bytes memory data
    ) internal virtual {
        _mint(to, tokenId);
        require(
            _checkOnERC721Received(address(0), to, tokenId, data),
            "ERC721: transfer to non ERC721Receiver implementer"
        );
    }

    /**
     * @dev Mints `tokenId` and transfers it to `to`.
     *
     * WARNING: Usage of this method is discouraged, use {_safeMint} whenever possible
     *
     * Requirements:
     *
     * - `tokenId` must not exist.
     * - `to` cannot be the zero address.
     *
     * Emits a {Transfer} event.
     */
    function _mint(address to, uint256 tokenId) internal virtual {
        require(to != address(0), "ERC721: mint to the zero address");
        require(!_exists(tokenId), "ERC721: token already minted");

        _beforeTokenTransfer(address(0), to, tokenId);

        _balances[to] += 1;
        _owners[tokenId] = to;

        emit Transfer(address(0), to, tokenId);

        _afterTokenTransfer(address(0), to, tokenId);
    }

    /**
     * @dev Destroys `tokenId`.
     * The approval is cleared when the token is burned.
     *
     * Requirements:
     *
     * - `tokenId` must exist.
     *
     * Emits a {Transfer} event.
     */
    function _burn(uint256 tokenId) internal virtual {
        address owner = ERC721.ownerOf(tokenId);

        _beforeTokenTransfer(owner, address(0), tokenId);

        // Clear approvals
        _approve(address(0), tokenId);

        _balances[owner] -= 1;
        delete _owners[tokenId];

        emit Transfer(owner, address(0), tokenId);

        _afterTokenTransfer(owner, address(0), tokenId);
    }

    /**
     * @dev Transfers `tokenId` from `from` to `to`.
     *  As opposed to {transferFrom}, this imposes no restrictions on msg.sender.
     *
     * Requirements:
     *
     * - `to` cannot be the zero address.
     * - `tokenId` token must be owned by `from`.
     *
     * Emits a {Transfer} event.
     */
    function _transfer(
        address from,
        address to,
        uint256 tokenId
    ) internal virtual {
        require(ERC721.ownerOf(tokenId) == from, "ERC721: transfer from incorrect owner");
        require(to != address(0), "ERC721: transfer to the zero address");

        _beforeTokenTransfer(from, to, tokenId);

        // Clear approvals from the previous owner
        _approve(address(0), tokenId);

        _balances[from] -= 1;
        _balances[to] += 1;
        _owners[tokenId] = to;

        emit Transfer(from, to, tokenId);

        _afterTokenTransfer(from, to, tokenId);
    }

    /**
     * @dev Approve `to` to operate on `tokenId`
     *
     * Emits an {Approval} event.
     */
    function _approve(address to, uint256 tokenId) internal virtual {
        _tokenApprovals[tokenId] = to;
        emit Approval(ERC721.ownerOf(tokenId), to, tokenId);
    }

    /**
     * @dev Approve `operator` to operate on all of `owner` tokens
     *
     * Emits an {ApprovalForAll} event.
     */
    function _setApprovalForAll(
        address owner,
        address operator,
        bool approved
    ) internal virtual {
        require(owner != operator, "ERC721: approve to caller");
        _operatorApprovals[owner][operator] = approved;
        emit ApprovalForAll(owner, operator, approved);
    }

    /**
     * @dev Reverts if the `tokenId` has not been minted yet.
     */
    function _requireMinted(uint256 tokenId) internal view virtual {
        require(_exists(tokenId), "ERC721: invalid token ID");
    }

    /**
     * @dev Internal function to invoke {IERC721Receiver-onERC721Received} on a target address.
     * The call is not executed if the target address is not a contract.
     *
     * @param from address representing the previous owner of the given token ID
     * @param to target address that will receive the tokens
     * @param tokenId uint256 ID of the token to be transferred
     * @param data bytes optional data to send along with the call
     * @return bool whether the call correctly returned the expected magic value
     */
    function _checkOnERC721Received(
        address from,
        address to,
        uint256 tokenId,
        bytes memory data
    ) private returns (bool) {
        if (to.isContract()) {
            try IERC721Receiver(to).onERC721Received(_msgSender(), from, tokenId, data) returns (bytes4 retval) {
                return retval == IERC721Receiver.onERC721Received.selector;
            } catch (bytes memory reason) {
                if (reason.length == 0) {
                    revert("ERC721: transfer to non ERC721Receiver implementer");
                } else {
                    /// @solidity memory-safe-assembly
                    assembly {
                        revert(add(32, reason), mload(reason))
                    }
                }
            }
        } else {
            return true;
        }
    }

    /**
     * @dev Hook that is called before any token transfer. This includes minting
     * and burning.
     *
     * Calling conditions:
     *
     * - When `from` and `to` are both non-zero, ``from``'s `tokenId` will be
     * transferred to `to`.
     * - When `from` is zero, `tokenId` will be minted for `to`.
     * - When `to` is zero, ``from``'s `tokenId` will be burned.
     * - `from` and `to` are never both zero.
     *
     * To learn more about hooks, head to xref:ROOT:extending-contracts.adoc#using-hooks[Using Hooks].
     */
    function _beforeTokenTransfer(
        address from,
        address to,
        uint256 tokenId
    ) internal virtual {}

    /**
     * @dev Hook that is called after any transfer of tokens. This includes
     * minting and burning.
     *
     * Calling conditions:
     *
     * - when `from` and `to` are both non-zero.
     * - `from` and `to` are never both zero.
     *
     * To learn more about hooks, head to xref:ROOT:extending-contracts.adoc#using-hooks[Using Hooks].
     */
    function _afterTokenTransfer(
        address from,
        address to,
        uint256 tokenId
    ) internal virtual {}
}

// File: contracts/Story.sol



pragma solidity 0.8.17;




interface ICharacter
{
    function getStrength(uint256 tokenId) external view returns (string memory);
    function getDexterity(uint256 tokenId) external view returns (string memory);
    function getIntelligence(uint256 tokenId) external view returns (string memory);
    function getVitality(uint256 tokenId) external view returns (string memory);
    function getLuck(uint256 tokenId) external view returns (string memory);
    function getFaith(uint256 tokenId) external view returns (string memory);
    function getProfession(uint256 tokenId) external view returns (string memory);
    function getRace(uint256 tokenId) external view returns (string memory);
}

interface ILootBag
{
    function getWeapon(uint256 tokenId) external view returns (string memory);
    function getChest(uint256 tokenId) external view returns (string memory);
    function getHead(uint256 tokenId) external view returns (string memory);
    function getWaist(uint256 tokenId) external view returns (string memory);
    function getFoot(uint256 tokenId) external view returns (string memory);
    function getHand(uint256 tokenId) external view returns (string memory);
    function getNeck(uint256 tokenId) external view returns (string memory);
    function getRing(uint256 tokenId) external view returns (string memory);
}

contract Stories is ERC721
{
    address constant CHAR_CONTRACT_ADDRESS = 0x7403AC30DE7309a0bF019cdA8EeC034a5507cbB3;
    address constant LOOT_CONTRACT_ADDRESS = 0xFF9C1b15B16263C61d017ee9F65C50e4AE0113D7; 
    
    uint256 public totalSupply;

    struct Character
    {
        uint256 id;  /* 8001 to 12000 */
        uint256 bag; /* 1 to 7777 */
    }

    struct Adventure
    {
        Character hero;
        Character villain;
    }

    mapping(uint256 => Adventure) private _adventures;
    
    function tokenURI(uint256 tokenId) override public view returns (string memory output) 
    {
        Character memory hero = _adventures[tokenId].hero;
        Character memory villain = _adventures[tokenId].villain;
        
        string[18] memory parts;
        
        _introduction(hero, villain, parts);
        uint256 outcome = _battle(hero, villain, parts);
        _ending(hero, villain, parts, outcome);
       
        parts[17] = '</svg>';
        
        string memory svg;
        svg = string(abi.encodePacked(svg, parts[0],parts[1],parts[2],parts[3],parts[4],parts[5]));
        svg = string(abi.encodePacked(svg, parts[6],parts[7],parts[8],parts[9],parts[10],parts[11]));
        svg = string(abi.encodePacked(svg, parts[12],parts[13],parts[14],parts[15],parts[16],parts[17]));
        
        string memory strOutcome;
     
        if (outcome == 2) strOutcome = "Victory";
        else if (outcome == 1) strOutcome = "Defeat";
        else strOutcome = "Tie";
        
        bytes memory attributes = 
            abi.encodePacked(
                "[{\"trait_type\":\"Location\",\"value\":\"",_getLocation(hero),"\"},{\"trait_type\":\"Outcome\",\"value\":\"",strOutcome,"\"}]");
        
        string memory description = "1001 onchain stories. Storytelling NFT project.";
        string memory json = 
            Base64.encode(
                abi.encodePacked(
                    "{\"name\": \"Story #", Strings.toString(tokenId), 
                    "\", \"description\": \"", 
                    description,
                    "\", \"image\": \"data:image/svg+xml;base64,", 
                    Base64.encode(bytes(svg)), 
                    "\", \"attributes\":", 
                    attributes,
                    "}"));
        
        output = string(abi.encodePacked('data:application/json;base64,', json));
    }

    function _introduction(Character memory player, Character memory enemy, string[18] memory parts) private view
    {
        AdventureTemplate.introduction(parts, _getRace(player), _getRace(enemy), _getLocation(player));
    }
    
    function _battle(Character memory player, Character memory enemy, string[18] memory parts) private view returns (uint256 outcome)
    {
        outcome = 0;

        uint256 offset = 4;
        
        uint256 playerHP = _getVitality(player);
        uint256 enemyHP = _getVitality(enemy);
        
        uint256 playerMaxDamage = _getMaxDamage(player);
        uint256 enemyMaxDamage = _getMaxDamage(enemy);
        
        for (uint256 i = 0; i < 6; ++i)
        {
            bool survived = true;
            
            if (Utils.random(string(abi.encodePacked(player.id, 'attack', i))) % 2 == 0)
            {
                uint256 damage = Utils.random(string(abi.encodePacked(player.id, 'playerdamage', i))) % playerMaxDamage;
                
                if (damage < enemyHP)
                {
                    enemyHP -= damage;
                }
                else
                {
                    outcome = 2;
                    survived = false;
                }
                
                offset = _playerAttack(player, enemy, parts, offset, damage, survived);
            }
            else
            {
                uint256 damage = Utils.random(string(abi.encodePacked(player.id, 'enemydamage', i))) % enemyMaxDamage;
                
                if (damage < playerHP)
                {
                    playerHP -= damage;
                }
                else
                {
                    outcome = 1;
                    survived = false;
                }
                
                offset = _enemyAttack(enemy, parts, offset, damage, survived);
            }
        
            if (!survived) break;
        }
    }
    
    function _ending(Character memory player, Character memory enemy, string[18] memory parts, uint256 outcome) private view
    {
        AdventureTemplate.ending(parts, player.id, _getRace(enemy), outcome);
    }
    
    function _playerAttack(Character memory player, Character memory enemy, string[18] memory parts, uint256 initialOffset, uint256 damage, bool survived) private view returns (uint256 offset)
    {
        offset = AdventureTemplate.playerAttack(parts, _getWeapon(player), _getRace(enemy), initialOffset, damage, survived);
    }
    
    function _enemyAttack(Character memory enemy, string[18] memory parts, uint256 initialOffset, uint256 damage, bool survived) private view returns (uint256 offset)
    {
        offset = AdventureTemplate.enemyAttack(parts, _getRace(enemy), _getWeapon(enemy), initialOffset, damage, survived);
    }
        
    function _getWeapon(Character memory character) private view returns (string memory name)
    {
        string memory fullWeaponName = ILootBag(LOOT_CONTRACT_ADDRESS).getWeapon(character.bag);
        
        return LootParser.getWeaponName(fullWeaponName);
    }
    
    function _getRace(Character memory character) private view returns (string memory race)
    {
        string memory fullRace = ICharacter(CHAR_CONTRACT_ADDRESS).getRace(character.id);
        
        race = LootParser.getRace(fullRace);        
    }

    function _getLocation(Character memory character) private pure returns (string memory location)
    {
        uint256 rnd = Utils.random(string(abi.encodePacked(character.id, 'location'))) % 10000;
        
        if (rnd < 2000)
        {
            location = "a cave";
        }
        else if (rnd < 4000)
        {
            location = "a forest";
        }
        else if (rnd < 6000)
        {
            location = "a desert";
        }
        else if (rnd < 8000)
        {
            location = "mines";
        }
        else if (rnd < 9000)
        {
            location = "the Dark Forest";
        }
        else if (rnd < 9500)
        {
            location = "the Magic Meadow";
        }
        else if (rnd < 9750)
        {
            location = "a dungeon";
        }
        else if (rnd < 9875)
        {
            location = "an abandoned fortress";   
        }
        else if (rnd < 9940)
        {
            location = "a prison";
        }
        else if (rnd < 9990)
        {
            location = "the Witch Tower";
        }
        else
        {
            location = "the Dark Castle";
        }
        
    }
    
    function _getVitality(Character memory character) private view returns (uint256 vitality)
    {
        string memory strValue = ICharacter(CHAR_CONTRACT_ADDRESS).getVitality(character.id);
        vitality = _getIntValue(bytes(strValue), bytes("Vitality ").length);
    }

    function _getMaxDamage(Character memory character) private view returns (uint256 damage)
    {
        string memory strValue = ICharacter(CHAR_CONTRACT_ADDRESS).getStrength(character.id);
        damage = _getIntValue(bytes(strValue), bytes("Strength ").length);
    }
    
    function _getIntValue(bytes memory bStr, uint256 baseLen) private pure returns (uint256 value)
    {
        if (bStr.length - baseLen > 2) return 10;
        
        value = LootParser.parseInt(bStr[baseLen]);
    }

    function mint() public 
    {
        require(totalSupply < 1001, "I don't know any more stories");

        totalSupply += 1;

        uint256 hseed = uint256(keccak256(abi.encodePacked([1, totalSupply, block.number])));
        uint256 vseed = uint256(keccak256(abi.encodePacked([2, totalSupply, block.number])));
    
        uint hid = 1 + (hseed % 7777);
        uint hbid = 8001 + (hseed % 4000);

        uint vid = 1 + (vseed % 7777);
        uint vbid = 8001 + (vseed % 4000);

        _adventures[totalSupply] = Adventure({
            hero: Character({id: hid, bag: hbid}),
            villain: Character({id: vid, bag: vbid})
        });

        _mint(msg.sender, totalSupply);
    }
    
    constructor() ERC721("One Thousand and One Story", "1001") 
    {
        for (uint i = 0; i < 10; i++)
        {
            mint();
        }
    }
}

library Utils
{
    function random(string memory input) internal pure returns (uint256) 
    {
        return uint256(keccak256(abi.encodePacked(input)));
    }  
}

library AdventureTemplate
{
    function introduction(string[18] memory parts, string memory playerRace, string memory enemyRace, string memory location) internal pure
    {
        parts[ 0] = '<svg xmlns="http://www.w3.org/2000/svg" preserveAspectRatio="xMinYMin meet" viewBox="0 0 350 350"><style>.base { fill: white; font-family: serif; font-size: 14px; }</style><rect width="100%" height="100%" fill="black" />';
        parts[ 1] = string(abi.encodePacked('<text x="10" y="20" class="base">Player: ', playerRace, '</text>'));
        parts[ 2] = string(abi.encodePacked('<text x="10" y="40" class="base">You entered ', location, '</text>'));
        parts[ 3] = string(abi.encodePacked('<text x="10" y="60" class="base">You ran into an angry ', enemyRace, '</text>'));
    }
    
    function ending(string[18] memory parts, uint256 playerId, string memory enemyRace, uint256 outcome) internal pure
    {
        string memory finale;
        
        if (outcome == 2)
        {
            finale = "Glorious victory!";
        }
        else if (outcome == 1)
        {
            finale = "The hero is defeated but not forgotten";
        }
        else
        {
            if (Utils.random(string(abi.encodePacked(playerId, "tied"))) % 2 == 0)
            {
                finale = "You run away with your tail between your legs";
            }
            else
            {
                finale = string(abi.encodePacked(enemyRace, ' retreats. The way is clear.'));
            }
        }
        
        parts[16] = string(abi.encodePacked('<text x="10" y="320" class="base">', finale, '</text>'));
    }
    
    function playerAttack(string[18] memory parts, string memory weapon, string memory enemy,  uint256 initialOffset, uint256 damage, bool survived) internal pure returns (uint256 offset)
    {
        offset = initialOffset;
        string memory finale = survived ? "but survived" : "and fell dead";
        
        parts[offset] = string(abi.encodePacked('<text x="10" y="', Strings.toString(offset * 20),'" class="base">You attack the ', enemy,' with your ', weapon, '</text>'));
        offset += 1;
        parts[offset] = string(abi.encodePacked('<text x="10" y="', Strings.toString(offset * 20),'" class="base">', enemy, ' took ', Strings.toString(damage), ' damage ', finale, '</text>'));
        offset += 1;
    }
    
    function enemyAttack(string[18] memory parts, string memory enemy, string memory weapon, uint256 initialOffset, uint256 damage, bool survived) internal pure returns (uint256 offset)
    {
        offset = initialOffset;
        string memory finale = survived ? "but survived" : "and fell dead";
        
        parts[offset] = string(abi.encodePacked('<text x="10" y="', Strings.toString(offset * 20),'" class="base">', enemy,' attacks you with the ', weapon, '</text>'));
        offset += 1;
        parts[offset] = string(abi.encodePacked('<text x="10" y="', Strings.toString(offset * 20),'" class="base">You took ', Strings.toString(damage), ' damage ', finale, '</text>'));
        offset += 1;
    }
}

library LootParser 
{
    function compareStrings(string memory a, string memory b) internal pure returns (bool) 
    {
        if (bytes(a).length != bytes(b).length) 
        {
            return false;
        } 
        else 
        {
            return keccak256(abi.encodePacked(a)) == keccak256(abi.encodePacked(b));
        }
    }
    
    function parseInt(bytes1 b1) internal pure returns (uint256 value)
    {
        if (b1 == bytes("1")[0]) return 1;
        if (b1 == bytes("2")[0]) return 2;
        if (b1 == bytes("3")[0]) return 3;
        if (b1 == bytes("4")[0]) return 4;
        if (b1 == bytes("5")[0]) return 5;
        if (b1 == bytes("6")[0]) return 6;
        if (b1 == bytes("7")[0]) return 7;
        if (b1 == bytes("8")[0]) return 8;
        if (b1 == bytes("9")[0]) return 9;
        
        require(false, "Shouldn't be here");
    }
    
    function getRace(string memory fullRace) internal pure returns (string memory race)
    {
        bytes memory bStr = bytes(fullRace);
        bytes memory space = bytes(" ");
        
        for (uint i = 0; i < bStr.length; ++i)
        {
            if (bStr[i] == space[0]) break;
                
            race = string(abi.encodePacked(race, bStr[i]));
        }
    }
    
    function getWeaponName(string memory fullWeaponName) internal pure returns (string memory name)
    {
        bytes memory bStr = bytes(fullWeaponName);
        bytes memory quote = bytes('"');
        bytes memory space = bytes(" ");
        
        uint256 startingIndex;
        bool hasName;
        
        if (bStr[0] == quote[0])
        {
            hasName = true;
            startingIndex = 1;
        }
        
        bool firstPart = true;
        string memory part;
        
        for (uint i = startingIndex; i < bStr.length; ++i)
        {
            if (hasName)
            {
                if (bStr[i] == quote[0])
                {
                    hasName = false;
                }
                continue;
            }
            
            if (bStr[i] == space[0])
            {
                if (compareStrings(part, "of"))
                    return name;
                
                if (firstPart)
                {
                    name = part;
                }
                else
                {
                    name = string(abi.encodePacked(name, " ", part));
                }
                part = "";
            }
            else
            {
                part = string(abi.encodePacked(part, bStr[i]));
            }
        }
        
        name = string(abi.encodePacked(name, " ", part));
    }
}