// File: @openzeppelin/contracts/access/Ownable.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (access/Ownable.sol)

pragma solidity ^0.8.0;

import "../utils/Context.sol";

/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract Ownable is Context {
    address private _owner;

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    constructor() {
        _transferOwnership(_msgSender());
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        _checkOwner();
        _;
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if the sender is not the owner.
     */
    function _checkOwner() internal view virtual {
        require(owner() == _msgSender(), "Ownable: caller is not the owner");
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _transferOwnership(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        require(newOwner != address(0), "Ownable: new owner is the zero address");
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Internal function without access restriction.
     */
    function _transferOwnership(address newOwner) internal virtual {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }
}

// File: @openzeppelin/contracts/security/ReentrancyGuard.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (security/ReentrancyGuard.sol)

pragma solidity ^0.8.0;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor() {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be _NOT_ENTERED
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}

// File: @openzeppelin/contracts/utils/Context.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)

pragma solidity ^0.8.0;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}

// File: @openzeppelin/contracts/utils/math/Math.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/math/Math.sol)

pragma solidity ^0.8.0;

/**
 * @dev Standard math utilities missing in the Solidity language.
 */
library Math {
    enum Rounding {
        Down, // Toward negative infinity
        Up, // Toward infinity
        Zero // Toward zero
    }

    /**
     * @dev Returns the largest of two numbers.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256) {
        return a > b ? a : b;
    }

    /**
     * @dev Returns the smallest of two numbers.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256) {
        return a < b ? a : b;
    }

    /**
     * @dev Returns the average of two numbers. The result is rounded towards
     * zero.
     */
    function average(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b) / 2 can overflow.
        return (a & b) + (a ^ b) / 2;
    }

    /**
     * @dev Returns the ceiling of the division of two numbers.
     *
     * This differs from standard division with `/` in that it rounds up instead
     * of rounding down.
     */
    function ceilDiv(uint256 a, uint256 b) internal pure returns (uint256) {
        // (a + b - 1) / b can overflow on addition, so we distribute.
        return a == 0 ? 0 : (a - 1) / b + 1;
    }

    /**
     * @notice Calculates floor(x * y / denominator) with full precision. Throws if result overflows a uint256 or denominator == 0
     * @dev Original credit to Remco Bloemen under MIT license (https://xn--2-umb.com/21/muldiv)
     * with further edits by Uniswap Labs also under MIT license.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator
    ) internal pure returns (uint256 result) {
        unchecked {
            // 512-bit multiply [prod1 prod0] = x * y. Compute the product mod 2^256 and mod 2^256 - 1, then use
            // use the Chinese Remainder Theorem to reconstruct the 512 bit result. The result is stored in two 256
            // variables such that product = prod1 * 2^256 + prod0.
            uint256 prod0; // Least significant 256 bits of the product
            uint256 prod1; // Most significant 256 bits of the product
            assembly {
                let mm := mulmod(x, y, not(0))
                prod0 := mul(x, y)
                prod1 := sub(sub(mm, prod0), lt(mm, prod0))
            }

            // Handle non-overflow cases, 256 by 256 division.
            if (prod1 == 0) {
                return prod0 / denominator;
            }

            // Make sure the result is less than 2^256. Also prevents denominator == 0.
            require(denominator > prod1);

            ///////////////////////////////////////////////
            // 512 by 256 division.
            ///////////////////////////////////////////////

            // Make division exact by subtracting the remainder from [prod1 prod0].
            uint256 remainder;
            assembly {
                // Compute remainder using mulmod.
                remainder := mulmod(x, y, denominator)

                // Subtract 256 bit number from 512 bit number.
                prod1 := sub(prod1, gt(remainder, prod0))
                prod0 := sub(prod0, remainder)
            }

            // Factor powers of two out of denominator and compute largest power of two divisor of denominator. Always >= 1.
            // See https://cs.stackexchange.com/q/138556/92363.

            // Does not overflow because the denominator cannot be zero at this stage in the function.
            uint256 twos = denominator & (~denominator + 1);
            assembly {
                // Divide denominator by twos.
                denominator := div(denominator, twos)

                // Divide [prod1 prod0] by twos.
                prod0 := div(prod0, twos)

                // Flip twos such that it is 2^256 / twos. If twos is zero, then it becomes one.
                twos := add(div(sub(0, twos), twos), 1)
            }

            // Shift in bits from prod1 into prod0.
            prod0 |= prod1 * twos;

            // Invert denominator mod 2^256. Now that denominator is an odd number, it has an inverse modulo 2^256 such
            // that denominator * inv = 1 mod 2^256. Compute the inverse by starting with a seed that is correct for
            // four bits. That is, denominator * inv = 1 mod 2^4.
            uint256 inverse = (3 * denominator) ^ 2;

            // Use the Newton-Raphson iteration to improve the precision. Thanks to Hensel's lifting lemma, this also works
            // in modular arithmetic, doubling the correct bits in each step.
            inverse *= 2 - denominator * inverse; // inverse mod 2^8
            inverse *= 2 - denominator * inverse; // inverse mod 2^16
            inverse *= 2 - denominator * inverse; // inverse mod 2^32
            inverse *= 2 - denominator * inverse; // inverse mod 2^64
            inverse *= 2 - denominator * inverse; // inverse mod 2^128
            inverse *= 2 - denominator * inverse; // inverse mod 2^256

            // Because the division is now exact we can divide by multiplying with the modular inverse of denominator.
            // This will give us the correct result modulo 2^256. Since the preconditions guarantee that the outcome is
            // less than 2^256, this is the final result. We don't need to compute the high bits of the result and prod1
            // is no longer required.
            result = prod0 * inverse;
            return result;
        }
    }

    /**
     * @notice Calculates x * y / denominator with full precision, following the selected rounding direction.
     */
    function mulDiv(
        uint256 x,
        uint256 y,
        uint256 denominator,
        Rounding rounding
    ) internal pure returns (uint256) {
        uint256 result = mulDiv(x, y, denominator);
        if (rounding == Rounding.Up && mulmod(x, y, denominator) > 0) {
            result += 1;
        }
        return result;
    }

    /**
     * @dev Returns the square root of a number. If the number is not a perfect square, the value is rounded down.
     *
     * Inspired by Henry S. Warren, Jr.'s "Hacker's Delight" (Chapter 11).
     */
    function sqrt(uint256 a) internal pure returns (uint256) {
        if (a == 0) {
            return 0;
        }

        // For our first guess, we get the biggest power of 2 which is smaller than the square root of the target.
        //
        // We know that the "msb" (most significant bit) of our target number `a` is a power of 2 such that we have
        // `msb(a) <= a < 2*msb(a)`. This value can be written `msb(a)=2**k` with `k=log2(a)`.
        //
        // This can be rewritten `2**log2(a) <= a < 2**(log2(a) + 1)`
        // → `sqrt(2**k) <= sqrt(a) < sqrt(2**(k+1))`
        // → `2**(k/2) <= sqrt(a) < 2**((k+1)/2) <= 2**(k/2 + 1)`
        //
        // Consequently, `2**(log2(a) / 2)` is a good first approximation of `sqrt(a)` with at least 1 correct bit.
        uint256 result = 1 << (log2(a) >> 1);

        // At this point `result` is an estimation with one bit of precision. We know the true value is a uint128,
        // since it is the square root of a uint256. Newton's method converges quadratically (precision doubles at
        // every iteration). We thus need at most 7 iteration to turn our partial result with one bit of precision
        // into the expected uint128 result.
        unchecked {
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            result = (result + a / result) >> 1;
            return min(result, a / result);
        }
    }

    /**
     * @notice Calculates sqrt(a), following the selected rounding direction.
     */
    function sqrt(uint256 a, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = sqrt(a);
            return result + (rounding == Rounding.Up && result * result < a ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 2, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 128;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 64;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 32;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 16;
            }
            if (value >> 8 > 0) {
                value >>= 8;
                result += 8;
            }
            if (value >> 4 > 0) {
                value >>= 4;
                result += 4;
            }
            if (value >> 2 > 0) {
                value >>= 2;
                result += 2;
            }
            if (value >> 1 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 2, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log2(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log2(value);
            return result + (rounding == Rounding.Up && 1 << result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 10, rounded down, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >= 10**64) {
                value /= 10**64;
                result += 64;
            }
            if (value >= 10**32) {
                value /= 10**32;
                result += 32;
            }
            if (value >= 10**16) {
                value /= 10**16;
                result += 16;
            }
            if (value >= 10**8) {
                value /= 10**8;
                result += 8;
            }
            if (value >= 10**4) {
                value /= 10**4;
                result += 4;
            }
            if (value >= 10**2) {
                value /= 10**2;
                result += 2;
            }
            if (value >= 10**1) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log10(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log10(value);
            return result + (rounding == Rounding.Up && 10**result < value ? 1 : 0);
        }
    }

    /**
     * @dev Return the log in base 256, rounded down, of a positive value.
     * Returns 0 if given 0.
     *
     * Adding one to the result gives the number of pairs of hex symbols needed to represent `value` as a hex string.
     */
    function log256(uint256 value) internal pure returns (uint256) {
        uint256 result = 0;
        unchecked {
            if (value >> 128 > 0) {
                value >>= 128;
                result += 16;
            }
            if (value >> 64 > 0) {
                value >>= 64;
                result += 8;
            }
            if (value >> 32 > 0) {
                value >>= 32;
                result += 4;
            }
            if (value >> 16 > 0) {
                value >>= 16;
                result += 2;
            }
            if (value >> 8 > 0) {
                result += 1;
            }
        }
        return result;
    }

    /**
     * @dev Return the log in base 10, following the selected rounding direction, of a positive value.
     * Returns 0 if given 0.
     */
    function log256(uint256 value, Rounding rounding) internal pure returns (uint256) {
        unchecked {
            uint256 result = log256(value);
            return result + (rounding == Rounding.Up && 1 << (result * 8) < value ? 1 : 0);
        }
    }
}

// File: @openzeppelin/contracts/utils/Strings.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (utils/Strings.sol)

pragma solidity ^0.8.0;

import "./math/Math.sol";

/**
 * @dev String operations.
 */
library Strings {
    bytes16 private constant _SYMBOLS = "0123456789abcdef";
    uint8 private constant _ADDRESS_LENGTH = 20;

    /**
     * @dev Converts a `uint256` to its ASCII `string` decimal representation.
     */
    function toString(uint256 value) internal pure returns (string memory) {
        unchecked {
            uint256 length = Math.log10(value) + 1;
            string memory buffer = new string(length);
            uint256 ptr;
            /// @solidity memory-safe-assembly
            assembly {
                ptr := add(buffer, add(32, length))
            }
            while (true) {
                ptr--;
                /// @solidity memory-safe-assembly
                assembly {
                    mstore8(ptr, byte(mod(value, 10), _SYMBOLS))
                }
                value /= 10;
                if (value == 0) break;
            }
            return buffer;
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
     */
    function toHexString(uint256 value) internal pure returns (string memory) {
        unchecked {
            return toHexString(value, Math.log256(value) + 1);
        }
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
     */
    function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
        bytes memory buffer = new bytes(2 * length + 2);
        buffer[0] = "0";
        buffer[1] = "x";
        for (uint256 i = 2 * length + 1; i > 1; --i) {
            buffer[i] = _SYMBOLS[value & 0xf];
            value >>= 4;
        }
        require(value == 0, "Strings: hex length insufficient");
        return string(buffer);
    }

    /**
     * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
     */
    function toHexString(address addr) internal pure returns (string memory) {
        return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
    }
}

// File: contracts/IndelibleProRenderer.sol



// SPDX-License-Identifier: MIT
pragma solidity ^0.8.17;

import "@openzeppelin/contracts/security/ReentrancyGuard.sol";
import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/utils/Strings.sol";
import "solady/src/utils/Base64.sol";
import "solady/src/utils/SSTORE2.sol";
import "./lib/Bytecode.sol";

contract IndelibleProRenderer is Ownable, ReentrancyGuard {

    mapping(uint => address[]) private _chunks;
    mapping(uint => string) private _mimeTypes;

    function getFile(uint tier)
        public
        view
        returns (string memory)
    {
        bytes memory file;
        uint256 size;
        uint ptr = 0x20;
        address currentChunk;
        unchecked {
            // solhint-disable-next-line no-inline-assembly
            assembly {
                file := mload(0x40)
            }
            for (uint i = 0; i < _chunks[tier].length; i++) {
                currentChunk = _chunks[tier][i];
                size = Bytecode.codeSize(currentChunk) - 1;
                // solhint-disable-next-line no-inline-assembly
                assembly {
                    extcodecopy(currentChunk, add(file, ptr), 1, size)
                }
                ptr += size;
            }
            // solhint-disable-next-line no-inline-assembly
            assembly {
                mstore(0x40, add(file, and(add(ptr, 0x1f), not(0x1f))))
                mstore(file, sub(ptr, 0x20))
            }
        }
        return string.concat(
            "data:",
            _mimeTypes[tier],
            ";base64,",
            Base64.encode(file)
        );
    }

    function tokenURI(uint tokenId)
        external
        view
        returns (string memory)
    {
        uint tier = tokenId > 2000 ? 1 : 2;
        return string.concat(
            "data:application/json,",
            '{"name":"Indelible Pro #',
            Strings.toString(tokenId),
            '","image":"',
            getFile(tier),
            '","attributes":[{"trait_type":"Tier","value":"',
            Strings.toString(tier),
            '"}]}'
        );
    }

    function setMimeType(uint tier, string calldata mimeType)
        external
        onlyOwner
    {
        _mimeTypes[tier] = mimeType;
    }

    function setChunkCount(uint tier, uint count)
        external
        onlyOwner
    {
        _chunks[tier] = new address[](count);
    }

    function addChunk(uint tier, uint index, bytes calldata chunk)
        external
        onlyOwner
    {
        _chunks[tier][index] = SSTORE2.write(chunk);
    }
}
// File: contracts/lib/Bytecode.sol



// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;


library Bytecode {
  error InvalidCodeAtRange(uint256 _size, uint256 _start, uint256 _end);

  /**
    @notice Generate a creation code that results on a contract with `_code` as bytecode
    @param _code The returning value of the resulting `creationCode`
    @return creationCode (constructor) for new contract
  */
  function creationCodeFor(bytes memory _code) internal pure returns (bytes memory) {
    /*
      0x00    0x63         0x63XXXXXX  PUSH4 _code.length  size
      0x01    0x80         0x80        DUP1                size size
      0x02    0x60         0x600e      PUSH1 14            14 size size
      0x03    0x60         0x6000      PUSH1 00            0 14 size size
      0x04    0x39         0x39        CODECOPY            size
      0x05    0x60         0x6000      PUSH1 00            0 size
      0x06    0xf3         0xf3        RETURN
      <CODE>
    */

    return abi.encodePacked(
      hex"63",
      uint32(_code.length),
      hex"80_60_0E_60_00_39_60_00_F3",
      _code
    );
  }

  /**
    @notice Returns the size of the code on a given address
    @param _addr Address that may or may not contain code
    @return size of the code on the given `_addr`
  */
  function codeSize(address _addr) internal view returns (uint256 size) {
    assembly { size := extcodesize(_addr) }
  }

  /**
    @notice Returns the code of a given address
    @dev It will fail if `_end < _start`
    @param _addr Address that may or may not contain code
    @param _start number of bytes of code to skip on read
    @param _end index before which to end extraction
    @return oCode read from `_addr` deployed bytecode

    Forked from: https://gist.github.com/KardanovIR/fe98661df9338c842b4a30306d507fbd
  */
  function codeAt(address _addr, uint256 _start, uint256 _end) internal view returns (bytes memory oCode) {
    uint256 csize = codeSize(_addr);
    if (csize == 0) return bytes("");

    if (_start > csize) return bytes("");
    if (_end < _start) revert InvalidCodeAtRange(csize, _start, _end); 

    unchecked {
      uint256 reqSize = _end - _start;
      uint256 maxSize = csize - _start;

      uint256 size = maxSize < reqSize ? maxSize : reqSize;

      assembly {
        // allocate output byte array - this could also be done without assembly
        // by using o_code = new bytes(size)
        oCode := mload(0x40)
        // new "memory end" including padding
        mstore(0x40, add(oCode, and(add(add(size, 0x20), 0x1f), not(0x1f))))
        // store length in memory
        mstore(oCode, size)
        // actually retrieve the code, this needs assembly
        extcodecopy(_addr, add(oCode, 0x20), _start, size)
      }
    }
  }
}
// File: solady/src/utils/Base64.sol



// SPDX-License-Identifier: MIT
pragma solidity ^0.8.4;

/// @notice Library to encode strings in Base64.
/// @author Solady (https://github.com/vectorized/solady/blob/main/src/utils/Base64.sol)
/// @author Modified from Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/Base64.sol)
/// @author Modified from (https://github.com/Brechtpd/base64/blob/main/base64.sol) by Brecht Devos - <brecht@loopring.org>.
library Base64 {
    /// @dev Encodes `data` using the base64 encoding described in RFC 4648.
    /// See: https://datatracker.ietf.org/doc/html/rfc4648
    /// @param fileSafe  Whether to replace '+' with '-' and '/' with '_'.
    /// @param noPadding Whether to strip away the padding.
    function encode(bytes memory data, bool fileSafe, bool noPadding)
        internal
        pure
        returns (string memory result)
    {
        /// @solidity memory-safe-assembly
        assembly {
            let dataLength := mload(data)

            if dataLength {
                // Multiply by 4/3 rounded up.
                // The `shl(2, ...)` is equivalent to multiplying by 4.
                let encodedLength := shl(2, div(add(dataLength, 2), 3))

                // Set `result` to point to the start of the free memory.
                result := mload(0x40)

                // Store the table into the scratch space.
                // Offsetted by -1 byte so that the `mload` will load the character.
                // We will rewrite the free memory pointer at `0x40` later with
                // the allocated size.
                // The magic constant 0x0230 will translate "-_" + "+/".
                mstore(0x1f, "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef")
                mstore(0x3f, sub("ghijklmnopqrstuvwxyz0123456789-_", mul(iszero(fileSafe), 0x0230)))

                // Skip the first slot, which stores the length.
                let ptr := add(result, 0x20)
                let end := add(ptr, encodedLength)

                // Run over the input, 3 bytes at a time.
                for {} 1 {} {
                    data := add(data, 3) // Advance 3 bytes.
                    let input := mload(data)

                    // Write 4 bytes. Optimized for fewer stack operations.
                    mstore8(ptr, mload(and(shr(18, input), 0x3F)))
                    mstore8(add(ptr, 1), mload(and(shr(12, input), 0x3F)))
                    mstore8(add(ptr, 2), mload(and(shr(6, input), 0x3F)))
                    mstore8(add(ptr, 3), mload(and(input, 0x3F)))

                    ptr := add(ptr, 4) // Advance 4 bytes.

                    if iszero(lt(ptr, end)) { break }
                }

                let r := mod(dataLength, 3)

                switch noPadding
                case 0 {
                    // Offset `ptr` and pad with '='. We can simply write over the end.
                    mstore8(sub(ptr, iszero(iszero(r))), 0x3d) // Pad at `ptr - 1` if `r > 0`.
                    mstore8(sub(ptr, shl(1, eq(r, 1))), 0x3d) // Pad at `ptr - 2` if `r == 1`.
                    // Write the length of the string.
                    mstore(result, encodedLength)
                }
                default {
                    // Write the length of the string.
                    mstore(result, sub(encodedLength, add(iszero(iszero(r)), eq(r, 1))))
                }

                // Allocate the memory for the string.
                // Add 31 and mask with `not(31)` to round the
                // free memory pointer up the next multiple of 32.
                mstore(0x40, and(add(end, 31), not(31)))
            }
        }
    }

    /// @dev Encodes `data` using the base64 encoding described in RFC 4648.
    /// Equivalent to `encode(data, false, false)`.
    function encode(bytes memory data) internal pure returns (string memory result) {
        result = encode(data, false, false);
    }

    /// @dev Encodes `data` using the base64 encoding described in RFC 4648.
    /// Equivalent to `encode(data, fileSafe, false)`.
    function encode(bytes memory data, bool fileSafe)
        internal
        pure
        returns (string memory result)
    {
        result = encode(data, fileSafe, false);
    }

    /// @dev Encodes base64 encoded `data`.
    ///
    /// Supports:
    /// - RFC 4648 (both standard and file-safe mode).
    /// - RFC 3501 (63: ',').
    ///
    /// Does not support:
    /// - Line breaks.
    ///
    /// Note: For performance reasons,
    /// this function will NOT revert on invalid `data` inputs.
    /// Outputs for invalid inputs will simply be undefined behaviour.
    /// It is the user's responsibility to ensure that the `data`
    /// is a valid base64 encoded string.
    function decode(string memory data) internal pure returns (bytes memory result) {
        /// @solidity memory-safe-assembly
        assembly {
            let dataLength := mload(data)

            if dataLength {
                let end := add(data, dataLength)
                let decodedLength := mul(shr(2, dataLength), 3)

                switch and(dataLength, 3)
                case 0 {
                    // If padded.
                    // forgefmt: disable-next-item
                    decodedLength := sub(
                        decodedLength,
                        add(eq(and(mload(end), 0xFF), 0x3d), eq(and(mload(end), 0xFFFF), 0x3d3d))
                    )
                }
                default {
                    // If non-padded.
                    decodedLength := add(decodedLength, sub(and(dataLength, 3), 1))
                }

                result := mload(0x40)

                // Write the length of the string.
                mstore(result, decodedLength)

                // Skip the first slot, which stores the length.
                let ptr := add(result, 0x20)

                // Load the table into the scratch space.
                // Constants are optimized for smaller bytecode with zero gas overhead.
                // `m` also doubles as the mask of the upper 6 bits.
                let m := 0xfc000000fc00686c7074787c8084888c9094989ca0a4a8acb0b4b8bcc0c4c8cc
                mstore(0x5b, m)
                mstore(0x3b, 0x04080c1014181c2024282c3034383c4044484c5054585c6064)
                mstore(0x1a, 0xf8fcf800fcd0d4d8dce0e4e8ecf0f4)

                for {} 1 {} {
                    // Read 4 bytes.
                    data := add(data, 4)
                    let input := mload(data)

                    // Write 3 bytes.
                    // forgefmt: disable-next-item
                    mstore(ptr, or(
                        and(m, mload(byte(28, input))),
                        shr(6, or(
                            and(m, mload(byte(29, input))),
                            shr(6, or(
                                and(m, mload(byte(30, input))),
                                shr(6, mload(byte(31, input)))
                            ))
                        ))
                    ))

                    ptr := add(ptr, 3)

                    if iszero(lt(data, end)) { break }
                }

                // Allocate the memory for the string.
                // Add 32 + 31 and mask with `not(31)` to round the
                // free memory pointer up the next multiple of 32.
                mstore(0x40, and(add(add(result, decodedLength), 63), not(31)))

                // Restore the zero slot.
                mstore(0x60, 0)
            }
        }
    }
}

// File: solady/src/utils/SSTORE2.sol



// SPDX-License-Identifier: MIT
pragma solidity ^0.8.4;

/// @notice Read and write to persistent storage at a fraction of the cost.
/// @author Solady (https://github.com/vectorized/solmady/blob/main/src/utils/SSTORE2.sol)
/// @author Saw-mon-and-Natalie (https://github.com/Saw-mon-and-Natalie)
/// @author Modified from Solmate (https://github.com/transmissions11/solmate/blob/main/src/utils/SSTORE2.sol)
/// @author Modified from 0xSequence (https://github.com/0xSequence/sstore2/blob/master/contracts/SSTORE2.sol)
library SSTORE2 {
    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                        CUSTOM ERRORS                       */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Unable to deploy the storage contract.
    error DeploymentFailed();

    /// @dev The storage contract address is invalid.
    error InvalidPointer();

    /// @dev Attempt to read outside of the storage contract's bytecode bounds.
    error ReadOutOfBounds();

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                         WRITE LOGIC                        */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Writes `data` into the bytecode of a storage contract and returns its address.
    function write(bytes memory data) internal returns (address pointer) {
        // Note: The assembly block below does not expand the memory.
        /// @solidity memory-safe-assembly
        assembly {
            let originalDataLength := mload(data)

            // Add 1 to data size since we are prefixing it with a STOP opcode.
            let dataSize := add(originalDataLength, 1)

            /**
             * ------------------------------------------------------------------------------+
             * Opcode      | Mnemonic        | Stack                   | Memory              |
             * ------------------------------------------------------------------------------|
             * 61 codeSize | PUSH2 codeSize  | codeSize                |                     |
             * 80          | DUP1            | codeSize codeSize       |                     |
             * 60 0xa      | PUSH1 0xa       | 0xa codeSize codeSize   |                     |
             * 3D          | RETURNDATASIZE  | 0 0xa codeSize codeSize |                     |
             * 39          | CODECOPY        | codeSize                | [0..codeSize): code |
             * 3D          | RETURNDATASZIE  | 0 codeSize              | [0..codeSize): code |
             * F3          | RETURN          |                         | [0..codeSize): code |
             * 00          | STOP            |                         |                     |
             * ------------------------------------------------------------------------------+
             * @dev Prefix the bytecode with a STOP opcode to ensure it cannot be called.
             * Also PUSH2 is used since max contract size cap is 24,576 bytes which is less than 2 ** 16.
             */
            mstore(
                data,
                or(
                    0x61000080600a3d393df300,
                    // Left shift `dataSize` by 64 so that it lines up with the 0000 after PUSH2.
                    shl(0x40, dataSize)
                )
            )

            // Deploy a new contract with the generated creation code.
            pointer := create(0, add(data, 0x15), add(dataSize, 0xa))

            // If `pointer` is zero, revert.
            if iszero(pointer) {
                // Store the function selector of `DeploymentFailed()`.
                mstore(0x00, 0x30116425)
                // Revert with (offset, size).
                revert(0x1c, 0x04)
            }

            // Restore original length of the variable size `data`.
            mstore(data, originalDataLength)
        }
    }

    /*´:°•.°+.*•´.*:˚.°*.˚•´.°:°•.°•.*•´.*:˚.°*.˚•´.°:°•.°+.*•´.*:*/
    /*                         READ LOGIC                         */
    /*.•°:°.´+˚.*°.˚:*.´•*.+°.•°:´*.´•*.•°.•°:°.´:•˚°.*°.˚:*.´+°.•*/

    /// @dev Returns all the `data` from the bytecode of the storage contract at `pointer`.
    function read(address pointer) internal view returns (bytes memory data) {
        /// @solidity memory-safe-assembly
        assembly {
            let pointerCodesize := extcodesize(pointer)
            if iszero(pointerCodesize) {
                // Store the function selector of `InvalidPointer()`.
                mstore(0x00, 0x11052bb4)
                // Revert with (offset, size).
                revert(0x1c, 0x04)
            }
            // Offset all indices by 1 to skip the STOP opcode.
            let size := sub(pointerCodesize, 1)

            // Get the pointer to the free memory and allocate
            // enough 32-byte words for the data and the length of the data,
            // then copy the code to the allocated memory.
            // Masking with 0xffe0 will suffice, since contract size is less than 16 bits.
            data := mload(0x40)
            mstore(0x40, add(data, and(add(size, 0x3f), 0xffe0)))
            mstore(data, size)
            mstore(add(add(data, 0x20), size), 0) // Zeroize the last slot.
            extcodecopy(pointer, add(data, 0x20), 1, size)
        }
    }

    /// @dev Returns the `data` from the bytecode of the storage contract at `pointer`,
    /// from the byte at `start`, to the end of the data stored.
    function read(address pointer, uint256 start) internal view returns (bytes memory data) {
        /// @solidity memory-safe-assembly
        assembly {
            let pointerCodesize := extcodesize(pointer)
            if iszero(pointerCodesize) {
                // Store the function selector of `InvalidPointer()`.
                mstore(0x00, 0x11052bb4)
                // Revert with (offset, size).
                revert(0x1c, 0x04)
            }

            // If `!(pointer.code.size > start)`, reverts.
            // This also handles the case where `start + 1` overflows.
            if iszero(gt(pointerCodesize, start)) {
                // Store the function selector of `ReadOutOfBounds()`.
                mstore(0x00, 0x84eb0dd1)
                // Revert with (offset, size).
                revert(0x1c, 0x04)
            }
            let size := sub(pointerCodesize, add(start, 1))

            // Get the pointer to the free memory and allocate
            // enough 32-byte words for the data and the length of the data,
            // then copy the code to the allocated memory.
            // Masking with 0xffe0 will suffice, since contract size is less than 16 bits.
            data := mload(0x40)
            mstore(0x40, add(data, and(add(size, 0x3f), 0xffe0)))
            mstore(data, size)
            mstore(add(add(data, 0x20), size), 0) // Zeroize the last slot.
            extcodecopy(pointer, add(data, 0x20), add(start, 1), size)
        }
    }

    /// @dev Returns the `data` from the bytecode of the storage contract at `pointer`,
    /// from the byte at `start`, to the byte at `end` (exclusive) of the data stored.
    function read(address pointer, uint256 start, uint256 end)
        internal
        view
        returns (bytes memory data)
    {
        /// @solidity memory-safe-assembly
        assembly {
            let pointerCodesize := extcodesize(pointer)
            if iszero(pointerCodesize) {
                // Store the function selector of `InvalidPointer()`.
                mstore(0x00, 0x11052bb4)
                // Revert with (offset, size).
                revert(0x1c, 0x04)
            }

            // If `!(pointer.code.size > end) || (start > end)`, revert.
            // This also handles the cases where `end + 1` or `start + 1` overflow.
            if iszero(
                and(
                    gt(pointerCodesize, end), // Within bounds.
                    iszero(gt(start, end)) // Valid range.
                )
            ) {
                // Store the function selector of `ReadOutOfBounds()`.
                mstore(0x00, 0x84eb0dd1)
                // Revert with (offset, size).
                revert(0x1c, 0x04)
            }
            let size := sub(end, start)

            // Get the pointer to the free memory and allocate
            // enough 32-byte words for the data and the length of the data,
            // then copy the code to the allocated memory.
            // Masking with 0xffe0 will suffice, since contract size is less than 16 bits.
            data := mload(0x40)
            mstore(0x40, add(data, and(add(size, 0x3f), 0xffe0)))
            mstore(data, size)
            mstore(add(add(data, 0x20), size), 0) // Zeroize the last slot.
            extcodecopy(pointer, add(data, 0x20), add(start, 1), size)
        }
    }
}