// File: contracts/TokenRedemption.sol



// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;

import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/access/AccessControl.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableMap.sol";
import "@openzeppelin/contracts/security/ReentrancyGuard.sol";

contract TokenRedemption is AccessControl, ReentrancyGuard {
    bytes32 public constant OPERATOR_ROLE = keccak256("OPERATOR ROLE");

    event Redeem(
        uint256 redeemId,
        address indexed token,
        address indexed to,
        uint256 amount
    );

    constructor() {
        _setupRole(DEFAULT_ADMIN_ROLE, msg.sender);
        _setupRole(OPERATOR_ROLE, msg.sender);
    }

    function redeem(
        uint256 _redeemId,
        address _token,
        address _to,
        uint256 _amount
    ) external nonReentrant onlyRole(OPERATOR_ROLE) {
        transferERC20(_token, _to, _amount);
        emit Redeem(_redeemId, _token, _to, _amount);
    }

    function transferERC20(
        address _token,
        address _to,
        uint256 _amount
    ) internal {
        uint256 balance = balanceOfERC20(_token);
        require(balance >= _amount, "TokenRedemption: Insufficient balance");
        IERC20(_token).transfer(_to, _amount);
    }

    function balanceOfERC20(address _token) public view returns (uint256) {
        return IERC20(_token).balanceOf(address(this));
    }

    function withdrawERC20(address _token, address _to) external onlyRole(DEFAULT_ADMIN_ROLE) {
        uint256 balance = balanceOfERC20(_token);
        transferERC20(_token, _to, balance);
    }
}

// File: @openzeppelin/contracts/token/ERC20/IERC20.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.6.0) (token/ERC20/IERC20.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);

    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `to`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address to, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `from` to `to` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address from,
        address to,
        uint256 amount
    ) external returns (bool);
}

// File: @openzeppelin/contracts/access/AccessControl.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (access/AccessControl.sol)

pragma solidity ^0.8.0;

import "./IAccessControl.sol";
import "../utils/Context.sol";
import "../utils/Strings.sol";
import "../utils/introspection/ERC165.sol";

/**
 * @dev Contract module that allows children to implement role-based access
 * control mechanisms. This is a lightweight version that doesn't allow enumerating role
 * members except through off-chain means by accessing the contract event logs. Some
 * applications may benefit from on-chain enumerability, for those cases see
 * {AccessControlEnumerable}.
 *
 * Roles are referred to by their `bytes32` identifier. These should be exposed
 * in the external API and be unique. The best way to achieve this is by
 * using `public constant` hash digests:
 *
 * ```
 * bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
 * ```
 *
 * Roles can be used to represent a set of permissions. To restrict access to a
 * function call, use {hasRole}:
 *
 * ```
 * function foo() public {
 *     require(hasRole(MY_ROLE, msg.sender));
 *     ...
 * }
 * ```
 *
 * Roles can be granted and revoked dynamically via the {grantRole} and
 * {revokeRole} functions. Each role has an associated admin role, and only
 * accounts that have a role's admin role can call {grantRole} and {revokeRole}.
 *
 * By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
 * that only accounts with this role will be able to grant or revoke other
 * roles. More complex role relationships can be created by using
 * {_setRoleAdmin}.
 *
 * WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
 * grant and revoke this role. Extra precautions should be taken to secure
 * accounts that have been granted it.
 */
abstract contract AccessControl is Context, IAccessControl, ERC165 {
    struct RoleData {
        mapping(address => bool) members;
        bytes32 adminRole;
    }

    mapping(bytes32 => RoleData) private _roles;

    bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;

    /**
     * @dev Modifier that checks that an account has a specific role. Reverts
     * with a standardized message including the required role.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     *
     * _Available since v4.1._
     */
    modifier onlyRole(bytes32 role) {
        _checkRole(role);
        _;
    }

    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
    }

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) public view virtual override returns (bool) {
        return _roles[role].members[account];
    }

    /**
     * @dev Revert with a standard message if `_msgSender()` is missing `role`.
     * Overriding this function changes the behavior of the {onlyRole} modifier.
     *
     * Format of the revert message is described in {_checkRole}.
     *
     * _Available since v4.6._
     */
    function _checkRole(bytes32 role) internal view virtual {
        _checkRole(role, _msgSender());
    }

    /**
     * @dev Revert with a standard message if `account` is missing `role`.
     *
     * The format of the revert reason is given by the following regular expression:
     *
     *  /^AccessControl: account (0x[0-9a-f]{40}) is missing role (0x[0-9a-f]{64})$/
     */
    function _checkRole(bytes32 role, address account) internal view virtual {
        if (!hasRole(role, account)) {
            revert(
                string(
                    abi.encodePacked(
                        "AccessControl: account ",
                        Strings.toHexString(uint160(account), 20),
                        " is missing role ",
                        Strings.toHexString(uint256(role), 32)
                    )
                )
            );
        }
    }

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) public view virtual override returns (bytes32) {
        return _roles[role].adminRole;
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleGranted} event.
     */
    function grantRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
        _grantRole(role, account);
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     *
     * May emit a {RoleRevoked} event.
     */
    function revokeRole(bytes32 role, address account) public virtual override onlyRole(getRoleAdmin(role)) {
        _revokeRole(role, account);
    }

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been revoked `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `account`.
     *
     * May emit a {RoleRevoked} event.
     */
    function renounceRole(bytes32 role, address account) public virtual override {
        require(account == _msgSender(), "AccessControl: can only renounce roles for self");

        _revokeRole(role, account);
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event. Note that unlike {grantRole}, this function doesn't perform any
     * checks on the calling account.
     *
     * May emit a {RoleGranted} event.
     *
     * [WARNING]
     * ====
     * This function should only be called from the constructor when setting
     * up the initial roles for the system.
     *
     * Using this function in any other way is effectively circumventing the admin
     * system imposed by {AccessControl}.
     * ====
     *
     * NOTE: This function is deprecated in favor of {_grantRole}.
     */
    function _setupRole(bytes32 role, address account) internal virtual {
        _grantRole(role, account);
    }

    /**
     * @dev Sets `adminRole` as ``role``'s admin role.
     *
     * Emits a {RoleAdminChanged} event.
     */
    function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
        bytes32 previousAdminRole = getRoleAdmin(role);
        _roles[role].adminRole = adminRole;
        emit RoleAdminChanged(role, previousAdminRole, adminRole);
    }

    /**
     * @dev Grants `role` to `account`.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleGranted} event.
     */
    function _grantRole(bytes32 role, address account) internal virtual {
        if (!hasRole(role, account)) {
            _roles[role].members[account] = true;
            emit RoleGranted(role, account, _msgSender());
        }
    }

    /**
     * @dev Revokes `role` from `account`.
     *
     * Internal function without access restriction.
     *
     * May emit a {RoleRevoked} event.
     */
    function _revokeRole(bytes32 role, address account) internal virtual {
        if (hasRole(role, account)) {
            _roles[role].members[account] = false;
            emit RoleRevoked(role, account, _msgSender());
        }
    }
}

// File: @openzeppelin/contracts/utils/structs/EnumerableMap.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (utils/structs/EnumerableMap.sol)

pragma solidity ^0.8.0;

import "./EnumerableSet.sol";

/**
 * @dev Library for managing an enumerable variant of Solidity's
 * https://solidity.readthedocs.io/en/latest/types.html#mapping-types[`mapping`]
 * type.
 *
 * Maps have the following properties:
 *
 * - Entries are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Entries are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```
 * contract Example {
 *     // Add the library methods
 *     using EnumerableMap for EnumerableMap.UintToAddressMap;
 *
 *     // Declare a set state variable
 *     EnumerableMap.UintToAddressMap private myMap;
 * }
 * ```
 *
 * The following map types are supported:
 *
 * - `uint256 -> address` (`UintToAddressMap`) since v3.0.0
 * - `address -> uint256` (`AddressToUintMap`) since v4.6.0
 * - `bytes32 -> bytes32` (`Bytes32ToBytes32`) since v4.6.0
 * - `uint256 -> uint256` (`UintToUintMap`) since v4.7.0
 * - `bytes32 -> uint256` (`Bytes32ToUintMap`) since v4.7.0
 *
 * [WARNING]
 * ====
 *  Trying to delete such a structure from storage will likely result in data corruption, rendering the structure unusable.
 *  See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 *  In order to clean an EnumerableMap, you can either remove all elements one by one or create a fresh instance using an array of EnumerableMap.
 * ====
 */
library EnumerableMap {
    using EnumerableSet for EnumerableSet.Bytes32Set;

    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Map type with
    // bytes32 keys and values.
    // The Map implementation uses private functions, and user-facing
    // implementations (such as Uint256ToAddressMap) are just wrappers around
    // the underlying Map.
    // This means that we can only create new EnumerableMaps for types that fit
    // in bytes32.

    struct Bytes32ToBytes32Map {
        // Storage of keys
        EnumerableSet.Bytes32Set _keys;
        mapping(bytes32 => bytes32) _values;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        Bytes32ToBytes32Map storage map,
        bytes32 key,
        bytes32 value
    ) internal returns (bool) {
        map._values[key] = value;
        return map._keys.add(key);
    }

    /**
     * @dev Removes a key-value pair from a map. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(Bytes32ToBytes32Map storage map, bytes32 key) internal returns (bool) {
        delete map._values[key];
        return map._keys.remove(key);
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bool) {
        return map._keys.contains(key);
    }

    /**
     * @dev Returns the number of key-value pairs in the map. O(1).
     */
    function length(Bytes32ToBytes32Map storage map) internal view returns (uint256) {
        return map._keys.length();
    }

    /**
     * @dev Returns the key-value pair stored at position `index` in the map. O(1).
     *
     * Note that there are no guarantees on the ordering of entries inside the
     * array, and it may change when more entries are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32ToBytes32Map storage map, uint256 index) internal view returns (bytes32, bytes32) {
        bytes32 key = map._keys.at(index);
        return (key, map._values[key]);
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bool, bytes32) {
        bytes32 value = map._values[key];
        if (value == bytes32(0)) {
            return (contains(map, key), bytes32(0));
        } else {
            return (true, value);
        }
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(Bytes32ToBytes32Map storage map, bytes32 key) internal view returns (bytes32) {
        bytes32 value = map._values[key];
        require(value != 0 || contains(map, key), "EnumerableMap: nonexistent key");
        return value;
    }

    /**
     * @dev Same as {_get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {_tryGet}.
     */
    function get(
        Bytes32ToBytes32Map storage map,
        bytes32 key,
        string memory errorMessage
    ) internal view returns (bytes32) {
        bytes32 value = map._values[key];
        require(value != 0 || contains(map, key), errorMessage);
        return value;
    }

    // UintToUintMap

    struct UintToUintMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        UintToUintMap storage map,
        uint256 key,
        uint256 value
    ) internal returns (bool) {
        return set(map._inner, bytes32(key), bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(UintToUintMap storage map, uint256 key) internal returns (bool) {
        return remove(map._inner, bytes32(key));
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(UintToUintMap storage map, uint256 key) internal view returns (bool) {
        return contains(map._inner, bytes32(key));
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(UintToUintMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintToUintMap storage map, uint256 index) internal view returns (uint256, uint256) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (uint256(key), uint256(value));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(UintToUintMap storage map, uint256 key) internal view returns (bool, uint256) {
        (bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
        return (success, uint256(value));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(UintToUintMap storage map, uint256 key) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(key)));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        UintToUintMap storage map,
        uint256 key,
        string memory errorMessage
    ) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(key), errorMessage));
    }

    // UintToAddressMap

    struct UintToAddressMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        UintToAddressMap storage map,
        uint256 key,
        address value
    ) internal returns (bool) {
        return set(map._inner, bytes32(key), bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(UintToAddressMap storage map, uint256 key) internal returns (bool) {
        return remove(map._inner, bytes32(key));
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(UintToAddressMap storage map, uint256 key) internal view returns (bool) {
        return contains(map._inner, bytes32(key));
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(UintToAddressMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintToAddressMap storage map, uint256 index) internal view returns (uint256, address) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (uint256(key), address(uint160(uint256(value))));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     *
     * _Available since v3.4._
     */
    function tryGet(UintToAddressMap storage map, uint256 key) internal view returns (bool, address) {
        (bool success, bytes32 value) = tryGet(map._inner, bytes32(key));
        return (success, address(uint160(uint256(value))));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(UintToAddressMap storage map, uint256 key) internal view returns (address) {
        return address(uint160(uint256(get(map._inner, bytes32(key)))));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        UintToAddressMap storage map,
        uint256 key,
        string memory errorMessage
    ) internal view returns (address) {
        return address(uint160(uint256(get(map._inner, bytes32(key), errorMessage))));
    }

    // AddressToUintMap

    struct AddressToUintMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        AddressToUintMap storage map,
        address key,
        uint256 value
    ) internal returns (bool) {
        return set(map._inner, bytes32(uint256(uint160(key))), bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(AddressToUintMap storage map, address key) internal returns (bool) {
        return remove(map._inner, bytes32(uint256(uint160(key))));
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(AddressToUintMap storage map, address key) internal view returns (bool) {
        return contains(map._inner, bytes32(uint256(uint160(key))));
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(AddressToUintMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressToUintMap storage map, uint256 index) internal view returns (address, uint256) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (address(uint160(uint256(key))), uint256(value));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(AddressToUintMap storage map, address key) internal view returns (bool, uint256) {
        (bool success, bytes32 value) = tryGet(map._inner, bytes32(uint256(uint160(key))));
        return (success, uint256(value));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(AddressToUintMap storage map, address key) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(uint256(uint160(key)))));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        AddressToUintMap storage map,
        address key,
        string memory errorMessage
    ) internal view returns (uint256) {
        return uint256(get(map._inner, bytes32(uint256(uint160(key))), errorMessage));
    }

    // Bytes32ToUintMap

    struct Bytes32ToUintMap {
        Bytes32ToBytes32Map _inner;
    }

    /**
     * @dev Adds a key-value pair to a map, or updates the value for an existing
     * key. O(1).
     *
     * Returns true if the key was added to the map, that is if it was not
     * already present.
     */
    function set(
        Bytes32ToUintMap storage map,
        bytes32 key,
        uint256 value
    ) internal returns (bool) {
        return set(map._inner, key, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the key was removed from the map, that is if it was present.
     */
    function remove(Bytes32ToUintMap storage map, bytes32 key) internal returns (bool) {
        return remove(map._inner, key);
    }

    /**
     * @dev Returns true if the key is in the map. O(1).
     */
    function contains(Bytes32ToUintMap storage map, bytes32 key) internal view returns (bool) {
        return contains(map._inner, key);
    }

    /**
     * @dev Returns the number of elements in the map. O(1).
     */
    function length(Bytes32ToUintMap storage map) internal view returns (uint256) {
        return length(map._inner);
    }

    /**
     * @dev Returns the element stored at position `index` in the set. O(1).
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32ToUintMap storage map, uint256 index) internal view returns (bytes32, uint256) {
        (bytes32 key, bytes32 value) = at(map._inner, index);
        return (key, uint256(value));
    }

    /**
     * @dev Tries to returns the value associated with `key`.  O(1).
     * Does not revert if `key` is not in the map.
     */
    function tryGet(Bytes32ToUintMap storage map, bytes32 key) internal view returns (bool, uint256) {
        (bool success, bytes32 value) = tryGet(map._inner, key);
        return (success, uint256(value));
    }

    /**
     * @dev Returns the value associated with `key`.  O(1).
     *
     * Requirements:
     *
     * - `key` must be in the map.
     */
    function get(Bytes32ToUintMap storage map, bytes32 key) internal view returns (uint256) {
        return uint256(get(map._inner, key));
    }

    /**
     * @dev Same as {get}, with a custom error message when `key` is not in the map.
     *
     * CAUTION: This function is deprecated because it requires allocating memory for the error
     * message unnecessarily. For custom revert reasons use {tryGet}.
     */
    function get(
        Bytes32ToUintMap storage map,
        bytes32 key,
        string memory errorMessage
    ) internal view returns (uint256) {
        return uint256(get(map._inner, key, errorMessage));
    }
}

// File: @openzeppelin/contracts/security/ReentrancyGuard.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (security/ReentrancyGuard.sol)

pragma solidity ^0.8.0;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant _NOT_ENTERED = 1;
    uint256 private constant _ENTERED = 2;

    uint256 private _status;

    constructor() {
        _status = _NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        // On the first call to nonReentrant, _notEntered will be true
        require(_status != _ENTERED, "ReentrancyGuard: reentrant call");

        // Any calls to nonReentrant after this point will fail
        _status = _ENTERED;

        _;

        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = _NOT_ENTERED;
    }
}

// File: @openzeppelin/contracts/access/IAccessControl.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (access/IAccessControl.sol)

pragma solidity ^0.8.0;

/**
 * @dev External interface of AccessControl declared to support ERC165 detection.
 */
interface IAccessControl {
    /**
     * @dev Emitted when `newAdminRole` is set as ``role``'s admin role, replacing `previousAdminRole`
     *
     * `DEFAULT_ADMIN_ROLE` is the starting admin for all roles, despite
     * {RoleAdminChanged} not being emitted signaling this.
     *
     * _Available since v3.1._
     */
    event RoleAdminChanged(bytes32 indexed role, bytes32 indexed previousAdminRole, bytes32 indexed newAdminRole);

    /**
     * @dev Emitted when `account` is granted `role`.
     *
     * `sender` is the account that originated the contract call, an admin role
     * bearer except when using {AccessControl-_setupRole}.
     */
    event RoleGranted(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Emitted when `account` is revoked `role`.
     *
     * `sender` is the account that originated the contract call:
     *   - if using `revokeRole`, it is the admin role bearer
     *   - if using `renounceRole`, it is the role bearer (i.e. `account`)
     */
    event RoleRevoked(bytes32 indexed role, address indexed account, address indexed sender);

    /**
     * @dev Returns `true` if `account` has been granted `role`.
     */
    function hasRole(bytes32 role, address account) external view returns (bool);

    /**
     * @dev Returns the admin role that controls `role`. See {grantRole} and
     * {revokeRole}.
     *
     * To change a role's admin, use {AccessControl-_setRoleAdmin}.
     */
    function getRoleAdmin(bytes32 role) external view returns (bytes32);

    /**
     * @dev Grants `role` to `account`.
     *
     * If `account` had not been already granted `role`, emits a {RoleGranted}
     * event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function grantRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from `account`.
     *
     * If `account` had been granted `role`, emits a {RoleRevoked} event.
     *
     * Requirements:
     *
     * - the caller must have ``role``'s admin role.
     */
    function revokeRole(bytes32 role, address account) external;

    /**
     * @dev Revokes `role` from the calling account.
     *
     * Roles are often managed via {grantRole} and {revokeRole}: this function's
     * purpose is to provide a mechanism for accounts to lose their privileges
     * if they are compromised (such as when a trusted device is misplaced).
     *
     * If the calling account had been granted `role`, emits a {RoleRevoked}
     * event.
     *
     * Requirements:
     *
     * - the caller must be `account`.
     */
    function renounceRole(bytes32 role, address account) external;
}

// File: @openzeppelin/contracts/utils/Context.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/Context.sol)

pragma solidity ^0.8.0;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}

// File: @openzeppelin/contracts/utils/Strings.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (utils/Strings.sol)

pragma solidity ^0.8.0;

/**
 * @dev String operations.
 */
library Strings {
    bytes16 private constant _HEX_SYMBOLS = "0123456789abcdef";
    uint8 private constant _ADDRESS_LENGTH = 20;

    /**
     * @dev Converts a `uint256` to its ASCII `string` decimal representation.
     */
    function toString(uint256 value) internal pure returns (string memory) {
        // Inspired by OraclizeAPI's implementation - MIT licence
        // https://github.com/oraclize/ethereum-api/blob/b42146b063c7d6ee1358846c198246239e9360e8/oraclizeAPI_0.4.25.sol

        if (value == 0) {
            return "0";
        }
        uint256 temp = value;
        uint256 digits;
        while (temp != 0) {
            digits++;
            temp /= 10;
        }
        bytes memory buffer = new bytes(digits);
        while (value != 0) {
            digits -= 1;
            buffer[digits] = bytes1(uint8(48 + uint256(value % 10)));
            value /= 10;
        }
        return string(buffer);
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation.
     */
    function toHexString(uint256 value) internal pure returns (string memory) {
        if (value == 0) {
            return "0x00";
        }
        uint256 temp = value;
        uint256 length = 0;
        while (temp != 0) {
            length++;
            temp >>= 8;
        }
        return toHexString(value, length);
    }

    /**
     * @dev Converts a `uint256` to its ASCII `string` hexadecimal representation with fixed length.
     */
    function toHexString(uint256 value, uint256 length) internal pure returns (string memory) {
        bytes memory buffer = new bytes(2 * length + 2);
        buffer[0] = "0";
        buffer[1] = "x";
        for (uint256 i = 2 * length + 1; i > 1; --i) {
            buffer[i] = _HEX_SYMBOLS[value & 0xf];
            value >>= 4;
        }
        require(value == 0, "Strings: hex length insufficient");
        return string(buffer);
    }

    /**
     * @dev Converts an `address` with fixed length of 20 bytes to its not checksummed ASCII `string` hexadecimal representation.
     */
    function toHexString(address addr) internal pure returns (string memory) {
        return toHexString(uint256(uint160(addr)), _ADDRESS_LENGTH);
    }
}

// File: @openzeppelin/contracts/utils/introspection/ERC165.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/ERC165.sol)

pragma solidity ^0.8.0;

import "./IERC165.sol";

/**
 * @dev Implementation of the {IERC165} interface.
 *
 * Contracts that want to implement ERC165 should inherit from this contract and override {supportsInterface} to check
 * for the additional interface id that will be supported. For example:
 *
 * ```solidity
 * function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
 *     return interfaceId == type(MyInterface).interfaceId || super.supportsInterface(interfaceId);
 * }
 * ```
 *
 * Alternatively, {ERC165Storage} provides an easier to use but more expensive implementation.
 */
abstract contract ERC165 is IERC165 {
    /**
     * @dev See {IERC165-supportsInterface}.
     */
    function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
        return interfaceId == type(IERC165).interfaceId;
    }
}

// File: @openzeppelin/contracts/utils/introspection/IERC165.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/introspection/IERC165.sol)

pragma solidity ^0.8.0;

/**
 * @dev Interface of the ERC165 standard, as defined in the
 * https://eips.ethereum.org/EIPS/eip-165[EIP].
 *
 * Implementers can declare support of contract interfaces, which can then be
 * queried by others ({ERC165Checker}).
 *
 * For an implementation, see {ERC165}.
 */
interface IERC165 {
    /**
     * @dev Returns true if this contract implements the interface defined by
     * `interfaceId`. See the corresponding
     * https://eips.ethereum.org/EIPS/eip-165#how-interfaces-are-identified[EIP section]
     * to learn more about how these ids are created.
     *
     * This function call must use less than 30 000 gas.
     */
    function supportsInterface(bytes4 interfaceId) external view returns (bool);
}

// File: @openzeppelin/contracts/utils/structs/EnumerableSet.sol



// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.7.0) (utils/structs/EnumerableSet.sol)

pragma solidity ^0.8.0;

/**
 * @dev Library for managing
 * https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
 * types.
 *
 * Sets have the following properties:
 *
 * - Elements are added, removed, and checked for existence in constant time
 * (O(1)).
 * - Elements are enumerated in O(n). No guarantees are made on the ordering.
 *
 * ```
 * contract Example {
 *     // Add the library methods
 *     using EnumerableSet for EnumerableSet.AddressSet;
 *
 *     // Declare a set state variable
 *     EnumerableSet.AddressSet private mySet;
 * }
 * ```
 *
 * As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
 * and `uint256` (`UintSet`) are supported.
 *
 * [WARNING]
 * ====
 *  Trying to delete such a structure from storage will likely result in data corruption, rendering the structure unusable.
 *  See https://github.com/ethereum/solidity/pull/11843[ethereum/solidity#11843] for more info.
 *
 *  In order to clean an EnumerableSet, you can either remove all elements one by one or create a fresh instance using an array of EnumerableSet.
 * ====
 */
library EnumerableSet {
    // To implement this library for multiple types with as little code
    // repetition as possible, we write it in terms of a generic Set type with
    // bytes32 values.
    // The Set implementation uses private functions, and user-facing
    // implementations (such as AddressSet) are just wrappers around the
    // underlying Set.
    // This means that we can only create new EnumerableSets for types that fit
    // in bytes32.

    struct Set {
        // Storage of set values
        bytes32[] _values;
        // Position of the value in the `values` array, plus 1 because index 0
        // means a value is not in the set.
        mapping(bytes32 => uint256) _indexes;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function _add(Set storage set, bytes32 value) private returns (bool) {
        if (!_contains(set, value)) {
            set._values.push(value);
            // The value is stored at length-1, but we add 1 to all indexes
            // and use 0 as a sentinel value
            set._indexes[value] = set._values.length;
            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function _remove(Set storage set, bytes32 value) private returns (bool) {
        // We read and store the value's index to prevent multiple reads from the same storage slot
        uint256 valueIndex = set._indexes[value];

        if (valueIndex != 0) {
            // Equivalent to contains(set, value)
            // To delete an element from the _values array in O(1), we swap the element to delete with the last one in
            // the array, and then remove the last element (sometimes called as 'swap and pop').
            // This modifies the order of the array, as noted in {at}.

            uint256 toDeleteIndex = valueIndex - 1;
            uint256 lastIndex = set._values.length - 1;

            if (lastIndex != toDeleteIndex) {
                bytes32 lastValue = set._values[lastIndex];

                // Move the last value to the index where the value to delete is
                set._values[toDeleteIndex] = lastValue;
                // Update the index for the moved value
                set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
            }

            // Delete the slot where the moved value was stored
            set._values.pop();

            // Delete the index for the deleted slot
            delete set._indexes[value];

            return true;
        } else {
            return false;
        }
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function _contains(Set storage set, bytes32 value) private view returns (bool) {
        return set._indexes[value] != 0;
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function _length(Set storage set) private view returns (uint256) {
        return set._values.length;
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function _at(Set storage set, uint256 index) private view returns (bytes32) {
        return set._values[index];
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function _values(Set storage set) private view returns (bytes32[] memory) {
        return set._values;
    }

    // Bytes32Set

    struct Bytes32Set {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _add(set._inner, value);
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
        return _remove(set._inner, value);
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
        return _contains(set._inner, value);
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(Bytes32Set storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
        return _at(set._inner, index);
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
        return _values(set._inner);
    }

    // AddressSet

    struct AddressSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(AddressSet storage set, address value) internal returns (bool) {
        return _add(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(AddressSet storage set, address value) internal returns (bool) {
        return _remove(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(AddressSet storage set, address value) internal view returns (bool) {
        return _contains(set._inner, bytes32(uint256(uint160(value))));
    }

    /**
     * @dev Returns the number of values in the set. O(1).
     */
    function length(AddressSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(AddressSet storage set, uint256 index) internal view returns (address) {
        return address(uint160(uint256(_at(set._inner, index))));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(AddressSet storage set) internal view returns (address[] memory) {
        bytes32[] memory store = _values(set._inner);
        address[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }

    // UintSet

    struct UintSet {
        Set _inner;
    }

    /**
     * @dev Add a value to a set. O(1).
     *
     * Returns true if the value was added to the set, that is if it was not
     * already present.
     */
    function add(UintSet storage set, uint256 value) internal returns (bool) {
        return _add(set._inner, bytes32(value));
    }

    /**
     * @dev Removes a value from a set. O(1).
     *
     * Returns true if the value was removed from the set, that is if it was
     * present.
     */
    function remove(UintSet storage set, uint256 value) internal returns (bool) {
        return _remove(set._inner, bytes32(value));
    }

    /**
     * @dev Returns true if the value is in the set. O(1).
     */
    function contains(UintSet storage set, uint256 value) internal view returns (bool) {
        return _contains(set._inner, bytes32(value));
    }

    /**
     * @dev Returns the number of values on the set. O(1).
     */
    function length(UintSet storage set) internal view returns (uint256) {
        return _length(set._inner);
    }

    /**
     * @dev Returns the value stored at position `index` in the set. O(1).
     *
     * Note that there are no guarantees on the ordering of values inside the
     * array, and it may change when more values are added or removed.
     *
     * Requirements:
     *
     * - `index` must be strictly less than {length}.
     */
    function at(UintSet storage set, uint256 index) internal view returns (uint256) {
        return uint256(_at(set._inner, index));
    }

    /**
     * @dev Return the entire set in an array
     *
     * WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
     * to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
     * this function has an unbounded cost, and using it as part of a state-changing function may render the function
     * uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
     */
    function values(UintSet storage set) internal view returns (uint256[] memory) {
        bytes32[] memory store = _values(set._inner);
        uint256[] memory result;

        /// @solidity memory-safe-assembly
        assembly {
            result := store
        }

        return result;
    }
}