// File: Assets.sol



// SPDX-License-Identifier: MIT LICENSE
pragma solidity ^0.8.7;

/*$$$$$$$ /$$                            /$$$$$$  /$$   /$$              
|__  $$__/| $$                           /$$__  $$|__/  | $$              
   | $$   | $$$$$$$  /$$   /$$  /$$$$$$ | $$  \__/ /$$ /$$$$$$   /$$   /$$
   | $$   | $$__  $$| $$  | $$ /$$__  $$| $$      | $$|_  $$_/  | $$  | $$
   | $$   | $$  \ $$| $$  | $$| $$  \ $$| $$      | $$  | $$    | $$  | $$
   | $$   | $$  | $$| $$  | $$| $$  | $$| $$    $$| $$  | $$ /$$| $$  | $$
   | $$   | $$  | $$|  $$$$$$/|  $$$$$$$|  $$$$$$/| $$  |  $$$$/|  $$$$$$$
   |__/   |__/  |__/ \______/  \____  $$ \______/ |__/   \___/   \____  $$
                               /$$  \ $$                         /$$  | $$
                              |  $$$$$$/                        |  $$$$$$/
                               \______/                          \______*/

import "./Ownable.sol";

contract Assets is Ownable {

    mapping(address => Inventory) public items;
    address public thugCity;
    mapping(address => uint256) public medallions;
    mapping(uint256 => uint256) public characterGuns;

    struct Inventory {
        uint256 guns;
        uint256 cash;
        uint256 cashBag;
        uint256 chips;
        uint256 chipStacks;
        uint256 streetThugs;
        uint256 gangLeaders;
        uint256 superCars;
        uint256 sportsCars;
    }

    function getPoints(address addr) public view returns (uint256 points){
        points += items[addr].guns;
        points += items[addr].cashBag*47;
        points += items[addr].cash*31;
        points += items[addr].chipStacks*23;
        points += items[addr].chips*15;
        points += items[addr].gangLeaders*11;
        points += items[addr].streetThugs*7;
        points += items[addr].superCars*5;
        points += items[addr].sportsCars*3;
        points += medallions[addr];
        return points;
    }

    function addReward(address addr, uint256 location, uint256 reward) external onlyThugCity {
        if(location == 4){
            if(reward == 1){
                items[addr].cash++;
            }else {
                items[addr].cashBag++;
            }
        }else if (location == 3) {
            if(reward == 1){
                items[addr].chips++;
            }else {
                items[addr].chipStacks++;
            }
        }else if (location == 2) {
            if(reward == 1){
                items[addr].streetThugs++;
            }else {
                items[addr].gangLeaders++;
            }
        }else if (location == 1) {
            if(reward == 1){
                items[addr].sportsCars++;
            }else {
                items[addr].superCars++;
            }
        }
    }

    function redeemReward(address addr, uint256 location, uint256 reward) external onlyThugCity {
        if(location == 4){
            if(reward == 1){
                items[addr].cash--;
            }else {
                items[addr].cashBag--;
            }
        }else if (location == 3) {
            if(reward == 1){
                items[addr].chips--;
            }else {
                items[addr].chipStacks--;
            }
        }else if (location == 2) {
            if(reward == 1){
                items[addr].streetThugs--;
            }else {
                items[addr].gangLeaders--;
            }
        }else if (location == 1) {
            if(reward == 1){
                items[addr].sportsCars--;
            }else {
                items[addr].superCars--;
            }
        }
    }

    function getGuns(uint256 tokenId) external view returns (uint256){
        return characterGuns[tokenId];
    }

    function addGun(uint256 tokenId, address addr, uint256 amount) external onlyThugCity {
        characterGuns[tokenId] += amount;
        items[addr].guns += amount;
    }

    function useGun(address addr, uint256 amount) external onlyThugCity {
        items[addr].guns -= amount;
    }

    function addMedallion(address _user, uint256 amount) external onlyThugCity {
        medallions[_user] += amount;
    }

    function useMedallion(address addr, uint256 amount) external onlyThugCity {
        medallions[addr] -= amount;
    }
    
    modifier onlyThugCity() {
        require(msg.sender == thugCity);
        _;
    }

    function setThugCity(address _addr) external onlyOwner {
        thugCity = _addr;
    }
}
// File: Context.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }
}

// File: Ownable.sol



// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

import "./Context.sol";

/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract Ownable is Context {
    address private _owner;

    event OwnershipTransferred(
        address indexed previousOwner,
        address indexed newOwner
    );

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    constructor() {
        _setOwner(_msgSender());
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        require(owner() == _msgSender(), "Ownable: caller is not the owner");
        _;
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _setOwner(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        require(
            newOwner != address(0),
            "Ownable: new owner is the zero address"
        );
        _setOwner(newOwner);
    }

    function _setOwner(address newOwner) private {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }
}