pragma solidity ^0.4.18;

/**
 * @title SafeMath
 * @dev Math operations with safety checks that throw on error
 */
library SafeMath {

  /**
  * @dev Multiplies two numbers, throws on overflow.
  */
  function mul(uint256 a, uint256 b) internal pure returns (uint256) {
    if (a == 0) {
      return 0;
    }
    uint256 c = a * b;
    assert(c / a == b);
    return c;
  }

  /**
  * @dev Integer division of two numbers, truncating the quotient.
  */
  function div(uint256 a, uint256 b) internal pure returns (uint256) {
    // assert(b > 0); // Solidity automatically throws when dividing by 0
    uint256 c = a / b;
    // assert(a == b * c + a % b); // There is no case in which this doesn't hold
    return c;
  }

  /**
  * @dev Substracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
  */
  function sub(uint256 a, uint256 b) internal pure returns (uint256) {
    assert(b <= a);
    return a - b;
  }

  /**
  * @dev Adds two numbers, throws on overflow.
  */
  function add(uint256 a, uint256 b) internal pure returns (uint256) {
    uint256 c = a + b;
    assert(c >= a);
    return c;
  }
}

contract Token {

    /// @return total amount of tokens
    function totalSupply() constant returns (uint256 supply) {}

    /// @param _owner The address from which the balance will be retrieved
    /// @return The balance
    function balanceOf(address _owner) constant returns (uint256 balance) {}

    /// @notice send `_value` token to `_to` from `msg.sender`
    /// @param _to The address of the recipient
    /// @param _value The amount of token to be transferred
    /// @return Whether the transfer was successful or not
    function transfer(address _to, uint256 _value) returns (bool success) {}

    /// @notice send `_value` token to `_to` from `_from` on the condition it is approved by `_from`
    /// @param _from The address of the sender
    /// @param _to The address of the recipient
    /// @param _value The amount of token to be transferred
    /// @return Whether the transfer was successful or not
    function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {}

    /// @notice `msg.sender` approves `_addr` to spend `_value` tokens
    /// @param _spender The address of the account able to transfer the tokens
    /// @param _value The amount of wei to be approved for transfer
    /// @return Whether the approval was successful or not
    function approve(address _spender, uint256 _value) returns (bool success) {}

    /// @param _owner The address of the account owning tokens
    /// @param _spender The address of the account able to transfer the tokens
    /// @return Amount of remaining tokens allowed to spent
    function allowance(address _owner, address _spender) constant returns (uint256 remaining) {}

    event Transfer(address indexed _from, address indexed _to, uint256 _value);
    event Approval(address indexed _owner, address indexed _spender, uint256 _value);
    
}



contract StandardToken is Token {

    function transfer(address _to, uint256 _value) returns (bool success) {
        //Default assumes totalSupply can't be over max (2^256 - 1).
        //If your token leaves out totalSupply and can issue more tokens as time goes on, you need to check if it doesn't wrap.
        //Replace the if with this one instead.
        //if (balances[msg.sender] >= _value && balances[_to] + _value > balances[_to]) {
        if (balances[msg.sender] >= _value && _value > 0) {
            balances[msg.sender] -= _value;
            balances[_to] += _value;
            Transfer(msg.sender, _to, _value);
            return true;
        } else { return false; }
    }

    function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
        //same as above. Replace this line with the following if you want to protect against wrapping uints.
        //if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && balances[_to] + _value > balances[_to]) {
        if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && _value > 0) {
            balances[_to] += _value;
            balances[_from] -= _value;
            allowed[_from][msg.sender] -= _value;
            Transfer(_from, _to, _value);
            return true;
        } else { return false; }
    }

    function balanceOf(address _owner) constant returns (uint256 balance) {
        return balances[_owner];
    }

    function approve(address _spender, uint256 _value) returns (bool success) {
        allowed[msg.sender][_spender] = _value;
        Approval(msg.sender, _spender, _value);
        return true;
    }

    function allowance(address _owner, address _spender) constant returns (uint256 remaining) {
      return allowed[_owner][_spender];
    }

    mapping (address => uint256) balances;
    mapping (address => mapping (address => uint256)) allowed;
    uint256 public totalSupply;
}


//name this contract whatever you'd like
contract MuskToken is StandardToken {

    function () {
        //if ether is sent to this address, send it back.
        throw;
    }

    /* Public variables of the token */

    /*
    NOTE:
    The following variables are OPTIONAL vanities. One does not have to include them.
    They allow one to customise the token contract & in no way influences the core functionality.
    Some wallets/interfaces might not even bother to look at this information.
    */
    string public name;                   //fancy name: eg Simon Bucks
    uint8 public decimals;                //How many decimals to show. ie. There could 1000 base units with 3 decimals. Meaning 0.980 SBX = 980 base units. It's like comparing 1 wei to 1 ether.
    string public symbol;                 //An identifier: eg SBX
    string public version = 'H1.0';       //human 0.1 standard. Just an arbitrary versioning scheme.

//
// CHANGE THESE VALUES FOR YOUR TOKEN
//

//make sure this function name matches the contract name above. So if you're token is called TutorialToken, make sure the 
//contract name above is also TutorialToken instead of MuskToken

    function MuskToken(
        ) {
        balances[msg.sender] = 1000000000000000000000000000;               // Give the creator all initial tokens (100000 for example)
        totalSupply = 1000000000000000000000000000;                        // Update total supply (100000 for example)
        name = "Musk Token";                                   // Set the name for display purposes
        decimals = 18;                            // Amount of decimals for display purposes
        symbol = "MUSK";                               // Set the symbol for display purposes
    }

    /* Approves and then calls the receiving contract */
    function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) {
        allowed[msg.sender][_spender] = _value;
        Approval(msg.sender, _spender, _value);

        //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this.
        //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData)
        //it is assumed that when does this that the call *should* succeed, otherwise one would use vanilla approve instead.
        if(!_spender.call(bytes4(bytes32(sha3("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData)) { throw; }
        return true;
    }
}

/**
 * @title Ownable
 * @dev The Ownable contract has an owner address, and provides basic authorization control
 * functions, this simplifies the implementation of "user permissions".
 */
contract Ownable {
  address public owner;


  event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);


  /**
   * @dev The Ownable constructor sets the original `owner` of the contract to the sender
   * account.
   */
  function Ownable() public {
    owner = msg.sender;
  }

  /**
   * @dev Throws if called by any account other than the owner.
   */
  modifier onlyOwner() {
    require(msg.sender == owner);
    _;
  }

  /**
   * @dev Allows the current owner to transfer control of the contract to a newOwner.
   * @param newOwner The address to transfer ownership to.
   */
  function transferOwnership(address newOwner) public onlyOwner {
    require(newOwner != address(0));
    OwnershipTransferred(owner, newOwner);
    owner = newOwner;
  }

}

contract MuskTokenVault is Ownable {
    using SafeMath for uint256;

    //Wallet Addresses for allocation
    address public teamReserveWallet = 0xBf7E6DC9317dF0e9Fde7847577154e6C5114370d;
    address public finalReserveWallet = 0xBf7E6DC9317dF0e9Fde7847577154e6C5114370d;

    //Token Allocations
    uint256 public teamReserveAllocation = 240 * (10 ** 6) * (10 ** 18);
    uint256 public finalReserveAllocation = 10 * (10 ** 6) * (10 ** 18);

    //Total Token Allocations
    uint256 public totalAllocation = 250 * (10 ** 6) * (10 ** 18);

    uint256 public teamTimeLock = 2 * 365 days;
    uint256 public teamVestingStages = 8;
    uint256 public finalReserveTimeLock = 2 * 365 days;

    /** Reserve allocations */
    mapping(address => uint256) public allocations;

    /** When timeLocks are over (UNIX Timestamp)  */  
    mapping(address => uint256) public timeLocks;

    /** How many tokens each reserve wallet has claimed */
    mapping(address => uint256) public claimed;

    /** When this vault was locked (UNIX Timestamp)*/
    uint256 public lockedAt = 0;

    MuskToken public token;

    /** Allocated reserve tokens */
    event Allocated(address wallet, uint256 value);

    /** Distributed reserved tokens */
    event Distributed(address wallet, uint256 value);

    /** Tokens have been locked */
    event Locked(uint256 lockTime);

    //Any of the three reserve wallets
    modifier onlyReserveWallets {
        require(allocations[msg.sender] > 0);
        _;
    }

    //Only Musk team reserve wallet
    modifier onlyTeamReserve {
        require(msg.sender == teamReserveWallet);
        require(allocations[msg.sender] > 0);
        _;
    }

    //Only final token reserve wallet
    modifier onlyTokenReserve {
        require(msg.sender == finalReserveWallet);
        require(allocations[msg.sender] > 0);
        _;
    }

    //Has not been locked yet
    modifier notLocked {
        require(lockedAt == 0);
        _;
    }

    modifier locked {
        require(lockedAt > 0);
        _;
    }

    //Token allocations have not been set
    modifier notAllocated {
        require(allocations[teamReserveWallet] == 0);
        require(allocations[finalReserveWallet] == 0);
        _;
    }

    function MuskTokenVault(Token _token) public {

        owner = msg.sender;
        token = MuskToken(_token);
        
    }

    function allocate() public notLocked notAllocated onlyOwner {

        //Makes sure Token Contract has the exact number of tokens
        require(token.balanceOf(address(this)) == totalAllocation);
        
        allocations[teamReserveWallet] = teamReserveAllocation;
        allocations[finalReserveWallet] = finalReserveAllocation;

        Allocated(teamReserveWallet, teamReserveAllocation);
        Allocated(finalReserveWallet, finalReserveAllocation);

        lock();
    }

    //Lock the vault for the wallets
    function lock() internal notLocked onlyOwner {

        lockedAt = block.timestamp;

        timeLocks[teamReserveWallet] = lockedAt.add(teamTimeLock);
        timeLocks[finalReserveWallet] = lockedAt.add(finalReserveTimeLock);

        Locked(lockedAt);
    }

    //In the case locking failed, then allow the owner to reclaim the tokens on the contract.
    //Recover Tokens in case incorrect amount was sent to contract.
    function recoverFailedLock() external notLocked notAllocated onlyOwner {

        // Transfer all tokens on this contract back to the owner
        require(token.transfer(owner, token.balanceOf(address(this))));
    }

    // Total number of tokens currently in the vault
    function getTotalBalance() public view returns (uint256 tokensCurrentlyInVault) {

        return token.balanceOf(address(this));

    }

    // Number of tokens that are still locked
    function getLockedBalance() public view onlyReserveWallets returns (uint256 tokensLocked) {

        return allocations[msg.sender].sub(claimed[msg.sender]);

    }

    //Claim tokens for final reserve wallet
    function claimTokenReserve() onlyTokenReserve locked public {

        address reserveWallet = msg.sender;

        // Can't claim before Lock ends
        require(block.timestamp > timeLocks[reserveWallet]);

        // Must Only claim once
        require(claimed[reserveWallet] == 0);

        uint256 amount = allocations[reserveWallet];

        claimed[reserveWallet] = amount;

        require(token.transfer(reserveWallet, amount));

        Distributed(reserveWallet, amount);
    }

    //Claim tokens for Musk team reserve wallet
    function claimTeamReserve() onlyTeamReserve locked public {

        uint256 vestingStage = teamVestingStage();

        //Amount of tokens the team should have at this vesting stage
        uint256 totalUnlocked = vestingStage.mul(allocations[teamReserveWallet]).div(teamVestingStages);

        require(totalUnlocked <= allocations[teamReserveWallet]);

        //Previously claimed tokens must be less than what is unlocked
        require(claimed[teamReserveWallet] < totalUnlocked);

        uint256 payment = totalUnlocked.sub(claimed[teamReserveWallet]);

        claimed[teamReserveWallet] = totalUnlocked;

        require(token.transfer(teamReserveWallet, payment));

        Distributed(teamReserveWallet, payment);
    }

    //Current Vesting stage for Musk team 
    function teamVestingStage() public view onlyTeamReserve returns(uint256){
        
        // Every 3 months
        uint256 vestingMonths = teamTimeLock.div(teamVestingStages); 

        uint256 stage = (block.timestamp.sub(lockedAt)).div(vestingMonths);

        //Ensures team vesting stage doesn't go past teamVestingStages
        if(stage > teamVestingStages){
            stage = teamVestingStages;
        }

        return stage;

    }

    // Checks if msg.sender can collect tokens
    function canCollect() public view onlyReserveWallets returns(bool) {

        return block.timestamp > timeLocks[msg.sender] && claimed[msg.sender] == 0;

    }

}